From 02013c593abe7ccb7c6502148df33b34390d8216 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 2 Feb 2015 17:54:15 +1100 Subject: [PATCH] Hide preconnect hook behind an #ifdef --- qcsrc/dpdefs/progsdefs.qc | 2 ++ qcsrc/server/cl_client.qc | 2 ++ 2 files changed, 4 insertions(+) diff --git a/qcsrc/dpdefs/progsdefs.qc b/qcsrc/dpdefs/progsdefs.qc index 5a360fc210..4e7d60a8a5 100644 --- a/qcsrc/dpdefs/progsdefs.qc +++ b/qcsrc/dpdefs/progsdefs.qc @@ -73,7 +73,9 @@ void() PlayerPreThink; void() PlayerPostThink; void() ClientKill; +#ifdef DP_EXT_PRECONNECT void() ClientPreConnect; +#endif void() ClientConnect; void() PutClientInServer; // call after setting the parm1... parms void() ClientDisconnect; diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 5187ed5133..5b4d7b29b8 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -990,6 +990,7 @@ float PlayerInIDList(entity p, string idlist) return 0; } +#ifdef DP_EXT_PRECONNECT /* ============= ClientPreConnect @@ -1008,6 +1009,7 @@ void ClientPreConnect (void) )); } } +#endif /* ============= -- 2.39.2