From 2c33cf3908c1cd42d7a3f3fe38a09ea5b80a7665 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 8 Oct 2015 18:01:52 +1000 Subject: [PATCH] Greatly improve network performance with snake movement --- qcsrc/common/minigames/minigame/snake.qc | 91 ++++++++++++++---------- 1 file changed, 52 insertions(+), 39 deletions(-) diff --git a/qcsrc/common/minigames/minigame/snake.qc b/qcsrc/common/minigames/minigame/snake.qc index 90486acf86..da5cc4a922 100644 --- a/qcsrc/common/minigames/minigame/snake.qc +++ b/qcsrc/common/minigames/minigame/snake.qc @@ -27,6 +27,8 @@ int autocvar_sv_minigames_snake_lives = 3; .float snake_delay; .vector snake_dir; +.entity snake_next, snake_last, snake_prev; + .bool snake_tail; .int snake_lives[SNAKE_TEAMS + 1]; @@ -179,6 +181,9 @@ void minigame_setup_snake(entity minigame, int pteam) piece.team = pteam; piece.netname = strzone(RandomSelection_chosen_string); piece.cnt = 1; + piece.snake_next = world; + piece.snake_prev = world; + piece.snake_last = piece; piece.think = snake_head_think; piece.snake_delay = autocvar_sv_minigames_snake_delay_initial; piece.nextthink = time + 0.1; @@ -223,43 +228,22 @@ void snake_add_score(entity minigame, int pteam, int thescore) void snake_move_body(entity minigame, entity head, bool ate_mouse) { - entity tail = world; - string tailpos = string_null; - vector taildir = '0 0 0'; - - int i, pieces = 0; - for(i = (SNAKE_NUM_CNT * SNAKE_LET_CNT); i >= 2; --i) + for(entity e = head.snake_last; e; e = e.snake_prev) { - entity piece = snake_find_cnt(minigame, head.team, i); - entity nextpiece = snake_find_cnt(minigame, head.team, i - 1); - if(!piece) - continue; - - pieces++; + if(!e || e == head) { break; } - if(!tail) - { - tail = piece; - tailpos = piece.netname; - taildir = piece.snake_dir; - } + entity nextpiece = e.snake_prev; // can be head - if(piece.netname) { strunzone(piece.netname); } - piece.netname = strzone(nextpiece.netname); - piece.snake_dir = nextpiece.snake_dir; - minigame_server_sendflags(piece, MINIG_SF_ALL); + if(e.netname) { strunzone(e.netname); } + e.netname = strzone(nextpiece.netname); + e.snake_dir = nextpiece.snake_dir; + minigame_server_sendflags(e, MINIG_SF_UPDATE); } - // just a head - if(!pieces) + if(ate_mouse) { - tail = head; - tailpos = head.netname; - taildir = head.snake_dir; - } + entity tail = head.snake_last; - if(tail && ate_mouse) - { tail.snake_tail = false; int newcnt = tail.cnt + 1; @@ -269,12 +253,18 @@ void snake_move_body(entity minigame, entity head, bool ate_mouse) entity piece = msle_spawn(minigame,"minigame_board_piece"); piece.cnt = newcnt; piece.team = head.team; - piece.snake_dir = taildir; + piece.snake_prev = tail; + piece.snake_dir = tail.snake_dir; + piece.snake_next = world; piece.snake_tail = true; - piece.netname = strzone(tailpos); - minigame_server_sendflags(piece,MINIG_SF_ALL); + piece.netname = strzone(tail.netname); - minigame_server_sendflags(minigame,MINIG_SF_UPDATE); + tail.snake_next = piece; + head.snake_last = piece; + + minigame_server_sendflags(piece,MINIG_SF_UPDATE); + + //minigame_server_sendflags(minigame,MINIG_SF_UPDATE); } } @@ -352,7 +342,7 @@ void snake_move_head(entity minigame, entity head) if(head.netname) { strunzone(head.netname); } head.netname = strzone(newpos); - minigame_server_sendflags(head,MINIG_SF_ALL); + minigame_server_sendflags(head,MINIG_SF_UPDATE); // above check makes sure it's not our team if(hit.cnt) @@ -488,10 +478,21 @@ int snake_server_event(entity minigame, string event, ...) int sf = ...(1,int); if ( sent.classname == "minigame_board_piece" && (sf & MINIG_SF_UPDATE) ) { + int letter = minigame_tile_letter(sent.netname); + int number = minigame_tile_number(sent.netname); + + WriteByte(MSG_ENTITY,letter); + WriteByte(MSG_ENTITY,number); + WriteByte(MSG_ENTITY,sent.cnt); WriteByte(MSG_ENTITY,sent.snake_tail); - WriteCoord(MSG_ENTITY,sent.snake_dir_x); - WriteCoord(MSG_ENTITY,sent.snake_dir_y); + + int dx = sent.snake_dir_x; + int dy = sent.snake_dir_y; + if(dx == -1) dx = 2; + if(dy == -1) dy = 2; + WriteByte(MSG_ENTITY,dx); + WriteByte(MSG_ENTITY,dy); } else if ( sent.classname == "minigame_player" && (sf & SNAKE_SF_PLAYERSCORE ) ) { @@ -817,10 +818,22 @@ int snake_client_event(entity minigame, string event, ...) { if(sf & MINIG_SF_UPDATE) { + int letter = ReadByte(); + int number = ReadByte(); + if(sent.netname) { strunzone(sent.netname); } + sent.netname = strzone(minigame_tile_buildname(letter, number)); + sent.cnt = ReadByte(); sent.snake_tail = ReadByte(); - sent.snake_dir_x = ReadCoord(); - sent.snake_dir_y = ReadCoord(); + + int dx = ReadByte(); + int dy = ReadByte(); + + if(dx == 2) dx = -1; + if(dy == 2) dy = -1; + + sent.snake_dir_x = dx; + sent.snake_dir_y = dy; sent.snake_dir_z = 0; } } -- 2.39.2