From 30dd6643071794c8745600f1d36013da191aaf15 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 21 May 2010 20:26:58 +0200 Subject: [PATCH] turn off respawn ghosts by default (that should be a mutator and not default) --- defaultXonotic.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/defaultXonotic.cfg b/defaultXonotic.cfg index 8766479bf6..1f7f53522d 100644 --- a/defaultXonotic.cfg +++ b/defaultXonotic.cfg @@ -307,7 +307,7 @@ set g_telefrags 1 set g_telefrags_avoid 0 set g_teleport_maxspeed 0 "maximum speed that a player can keep when going through a teleporter (if a misc_teleporter_dest also has a cap the smallest one of these will be used), 0 = don't limit, -1 = keep no speed" -set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns" +set g_respawn_ghosts 0 "if 1 dead bodies become ghosts and float away when the player respawns" set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate" set g_respawn_ghosts_maxtime 6 "maximum amount of time a respawn ghost can last, minimum time is half this value. 0 disables and ghosts fade when the body would" -- 2.39.2