From 43cd3258ea39200de2b9239a4628148c42cf533a Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 24 Aug 2010 09:19:02 +0200 Subject: [PATCH 1/1] no need to hard limit health and armor, as they are soft limited on item pickup anyway... let's make impulse 99 stronger ;) --- balanceXonotic.cfg | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/balanceXonotic.cfg b/balanceXonotic.cfg index fb5fc4117e..be3d89a154 100644 --- a/balanceXonotic.cfg +++ b/balanceXonotic.cfg @@ -114,7 +114,7 @@ set g_balance_pause_health_rot 1 set g_balance_pause_health_rot_spawn 0 set g_balance_health_regenstable 100 set g_balance_health_rotstable 100 -set g_balance_health_limit 200 +set g_balance_health_limit 999 set g_balance_armor_regen 0 set g_balance_armor_regenlinear 0 set g_balance_armor_rot 0 @@ -123,7 +123,7 @@ set g_balance_pause_armor_rot 1 set g_balance_pause_armor_rot_spawn 0 set g_balance_armor_regenstable 100 set g_balance_armor_rotstable 100 -set g_balance_armor_limit 200 +set g_balance_armor_limit 999 set g_balance_armor_blockpercent 0.7 set g_balance_fuel_regen 0.1 "fuel regeneration (only applies if the player owns IT_FUEL_REGEN)" set g_balance_fuel_regenlinear 0 -- 2.39.2