From 5aea18242ab1ca98b0370b55030f4ce78effac14 Mon Sep 17 00:00:00 2001 From: Mario Date: Wed, 31 Aug 2016 02:24:30 +1000 Subject: [PATCH] Another test for gameplay changes --- qcsrc/server/sv_main.qc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 0c36a77c5b..aec41d0fec 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -117,7 +117,8 @@ void CreatureFrame_FallDamage(entity this) void CreatureFrame_All() { - IL_EACH(g_damagedbycontents, it.damagedbycontents, + //IL_EACH(g_damagedbycontents, it.damagedbycontents, + FOREACH_ENTITY_FLOAT(damagedbycontents, true, { if (it.move_movetype == MOVETYPE_NOCLIP) continue; CreatureFrame_Liquids(it); @@ -403,8 +404,8 @@ LABEL(cvar_fail) void WarpZone_PostInitialize_Callback() { // create waypoint links for warpzones - //for(entity e = warpzone_first; e; e = e.warpzone_next) - for(entity e = NULL; (e = find(e, classname, "trigger_warpzone")); ) + for(entity e = warpzone_first; e; e = e.warpzone_next) + //for(entity e = NULL; (e = find(e, classname, "trigger_warpzone")); ) { vector src, dst; src = (e.absmin + e.absmax) * 0.5; -- 2.39.2