From 674ce2f8b17c4ff0825454aa622089e00dacd075 Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 5 Aug 2016 03:13:39 +0200 Subject: [PATCH] More namespace fixing --- qcsrc/client/hud/hud.qc | 8 --- qcsrc/client/hud/hud.qh | 2 +- qcsrc/client/hud/panel/scoreboard.qc | 90 +++++++++++++++------------- qcsrc/client/hud/panel/scoreboard.qh | 10 ++-- qcsrc/client/main.qc | 8 +-- qcsrc/client/view.qc | 6 +- 6 files changed, 60 insertions(+), 64 deletions(-) diff --git a/qcsrc/client/hud/hud.qc b/qcsrc/client/hud/hud.qc index 2c1a7e1b0d..d1029b288a 100644 --- a/qcsrc/client/hud/hud.qc +++ b/qcsrc/client/hud/hud.qc @@ -489,14 +489,6 @@ void Hud_Dynamic_Frame() hud_shift_current = hud_shift; } -// Scoreboard panel -// -void HUD_DrawScoreboard(); -void HUD_Scoreboard(void) -{ - HUD_DrawScoreboard(); -} - void HUD_Main() { int i; diff --git a/qcsrc/client/hud/hud.qh b/qcsrc/client/hud/hud.qh index 75b7f9ffc7..f418026667 100644 --- a/qcsrc/client/hud/hud.qh +++ b/qcsrc/client/hud/hud.qh @@ -235,7 +235,7 @@ REGISTER_HUD_PANEL(MINIGAME_MENU, HUD_MinigameMenu, minigamemenu, PANEL_CO REGISTER_HUD_PANEL(MAPVOTE, MapVote_Draw, mapvote, PANEL_CONFIG_NO , PANEL_SHOW_MAPVOTE ) REGISTER_HUD_PANEL(ITEMSTIME, HUD_ItemsTime, itemstime, PANEL_CONFIG_MAIN, PANEL_SHOW_MAINGAME) REGISTER_HUD_PANEL(QUICKMENU, HUD_QuickMenu, quickmenu, PANEL_CONFIG_MAIN, PANEL_SHOW_MAINGAME) -REGISTER_HUD_PANEL(SCOREBOARD, HUD_Scoreboard, scoreboard, PANEL_CONFIG_NO , PANEL_SHOW_ALWAYS ) +REGISTER_HUD_PANEL(SCOREBOARD, Scoreboard_Draw, scoreboard, PANEL_CONFIG_NO , PANEL_SHOW_ALWAYS ) // always add new panels to the end of list // Because calling lots of functions in QC apparently cuts fps in half on many machines: diff --git a/qcsrc/client/hud/panel/scoreboard.qc b/qcsrc/client/hud/panel/scoreboard.qc index 4bf1ddbd51..5af9ded7ac 100644 --- a/qcsrc/client/hud/panel/scoreboard.qc +++ b/qcsrc/client/hud/panel/scoreboard.qc @@ -81,7 +81,7 @@ string TranslateScoresLabel(string l) } } -void HUD_InitScores() +void Scoreboard_InitScores() { int i, f; @@ -127,7 +127,7 @@ void Scoreboard_UpdatePlayerTeams() if(SetTeam(pl, Team)) { tmp = pl.sort_prev; - HUD_UpdatePlayerPos(pl); + Scoreboard_UpdatePlayerPos(pl); if(tmp) pl = tmp; else @@ -141,7 +141,7 @@ void Scoreboard_UpdatePlayerTeams() */ } -int HUD_CompareScore(int vl, int vr, int f) +int Scoreboard_CompareScore(int vl, int vr, int f) { TC(int, vl); TC(int, vr); TC(int, f); if(f & SFL_ZERO_IS_WORST) @@ -158,7 +158,7 @@ int HUD_CompareScore(int vl, int vr, int f) return -1; } -float HUD_ComparePlayerScores(entity left, entity right) +float Scoreboard_ComparePlayerScores(entity left, entity right) { float vl, vr, r; vl = entcs_GetTeam(left.sv_entnum); @@ -183,18 +183,18 @@ float HUD_ComparePlayerScores(entity left, entity right) return false; } - r = HUD_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]); + r = Scoreboard_CompareScore(left.scores[ps_primary], right.scores[ps_primary], scores_flags[ps_primary]); if (r >= 0) return r; - r = HUD_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]); + r = Scoreboard_CompareScore(left.scores[ps_secondary], right.scores[ps_secondary], scores_flags[ps_secondary]); if (r >= 0) return r; int i; for(i = 0; i < MAX_SCORE; ++i) { - r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]); + r = Scoreboard_CompareScore(left.scores[i], right.scores[i], scores_flags[i]); if (r >= 0) return r; } @@ -205,20 +205,20 @@ float HUD_ComparePlayerScores(entity left, entity right) return false; } -void HUD_UpdatePlayerPos(entity player) +void Scoreboard_UpdatePlayerPos(entity player) { entity ent; - for(ent = player.sort_next; ent && HUD_ComparePlayerScores(player, ent); ent = player.sort_next) + for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next) { SORT_SWAP(player, ent); } - for(ent = player.sort_prev; ent != players && HUD_ComparePlayerScores(ent, player); ent = player.sort_prev) + for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev) { SORT_SWAP(ent, player); } } -float HUD_CompareTeamScores(entity left, entity right) +float Scoreboard_CompareTeamScores(entity left, entity right) { int i, r; @@ -227,17 +227,17 @@ float HUD_CompareTeamScores(entity left, entity right) if(right.team == NUM_SPECTATOR) return 0; - r = HUD_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]); + r = Scoreboard_CompareScore(left.teamscores[ts_primary], right.teamscores[ts_primary], teamscores_flags[ts_primary]); if (r >= 0) return r; - r = HUD_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]); + r = Scoreboard_CompareScore(left.teamscores[ts_secondary], right.teamscores[ts_secondary], teamscores_flags[ts_secondary]); if (r >= 0) return r; for(i = 0; i < MAX_SCORE; ++i) { - r = HUD_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]); + r = Scoreboard_CompareScore(left.teamscores[i], right.teamscores[i], teamscores_flags[i]); if (r >= 0) return r; } @@ -248,14 +248,14 @@ float HUD_CompareTeamScores(entity left, entity right) return false; } -void HUD_UpdateTeamPos(entity Team) +void Scoreboard_UpdateTeamPos(entity Team) { entity ent; - for(ent = Team.sort_next; ent && HUD_CompareTeamScores(Team, ent); ent = Team.sort_next) + for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next) { SORT_SWAP(Team, ent); } - for(ent = Team.sort_prev; ent != teams && HUD_CompareTeamScores(ent, Team); ent = Team.sort_prev) + for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev) { SORT_SWAP(ent, Team); } @@ -538,7 +538,7 @@ vector sbt_field_icon2_rgb; float sbt_field_icon0_alpha; float sbt_field_icon1_alpha; float sbt_field_icon2_alpha; -string HUD_GetField(entity pl, int field) +string Scoreboard_GetField(entity pl, int field) { TC(int, field); float tmp, num, denom; @@ -663,7 +663,7 @@ float sbt_fixcolumnwidth_len; float sbt_fixcolumnwidth_iconlen; float sbt_fixcolumnwidth_marginlen; -string HUD_FixScoreboardColumnWidth(int i, string str) +string Scoreboard_FixColumnWidth(int i, string str) { TC(int, i); float field, f; @@ -730,7 +730,7 @@ string HUD_FixScoreboardColumnWidth(int i, string str) return str; } -vector HUD_PrintScoreboardHeader(vector pos, vector rgb) +vector Scoreboard_DrawHeader(vector pos, vector rgb) { int i; vector column_dim = eY * panel_size.y; @@ -777,7 +777,7 @@ vector HUD_PrintScoreboardHeader(vector pos, vector rgb) return pos; } -void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number) +void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number) { TC(bool, is_self); TC(int, pl_number); string str; @@ -809,8 +809,8 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel pos.x += sbt_field_size[i] + hud_fontsize.x; continue; } - str = HUD_GetField(pl, field); - str = HUD_FixScoreboardColumnWidth(i, str); + str = Scoreboard_GetField(pl, field); + str = Scoreboard_FixColumnWidth(i, str); pos.x += sbt_field_size[i] + hud_fontsize.x; @@ -860,8 +860,8 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel continue; } - str = HUD_GetField(pl, field); - str = HUD_FixScoreboardColumnWidth(i, str); + str = Scoreboard_GetField(pl, field); + str = Scoreboard_FixColumnWidth(i, str); if(field == SP_NAME) { tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right... @@ -901,7 +901,7 @@ void HUD_PrintScoreboardItem(vector item_pos, vector rgb, entity pl, bool is_sel drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL); } -vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) +vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size) { entity pl; @@ -934,7 +934,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz // print header row and highlight columns - pos = HUD_PrintScoreboardHeader(panel_pos, rgb); + pos = Scoreboard_DrawHeader(panel_pos, rgb); // fill the table and draw the rows int i = 0; @@ -943,7 +943,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz { if(pl.team != tm.team) continue; - HUD_PrintScoreboardItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i); + Scoreboard_DrawItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i); pos.y += 1.25 * hud_fontsize.y; ++i; } @@ -952,7 +952,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz { if(pl.team == NUM_SPECTATOR) continue; - HUD_PrintScoreboardItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i); + Scoreboard_DrawItem(pos, rgb, pl, (pl.sv_entnum == player_localnum), i); pos.y += 1.25 * hud_fontsize.y; ++i; } @@ -961,7 +961,7 @@ vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_siz return end_pos; } -float HUD_WouldDrawScoreboard() { +float Scoreboard_WouldDraw() { if (QuickMenu_IsOpened()) return 0; else if (HUD_Radar_Clickable()) @@ -980,7 +980,7 @@ float HUD_WouldDrawScoreboard() { } float average_accuracy; -vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) +vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size) { WepSet weapons_stat = WepSet_GetFromStat(); WepSet weapons_inmap = WepSet_GetFromStat_InMap(); @@ -1104,7 +1104,7 @@ vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size) return end_pos; } -vector HUD_DrawKeyValue(vector pos, string key, string value) { +vector MapStats_DrawKeyValue(vector pos, string key, string value) { float px = pos.x; pos.x += hud_fontsize.x * 0.25; drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL); @@ -1116,7 +1116,7 @@ vector HUD_DrawKeyValue(vector pos, string key, string value) { return pos; } -vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { +vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) { float stat_secrets_found, stat_secrets_total; float stat_monsters_killed, stat_monsters_total; float rows = 0; @@ -1125,10 +1125,14 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { // get monster stats stat_monsters_killed = STAT(MONSTERS_KILLED); stat_monsters_total = STAT(MONSTERS_TOTAL); + stat_monsters_killed = 14; + stat_monsters_total = 22; // get secrets stats stat_secrets_found = STAT(SECRETS_FOUND); stat_secrets_total = STAT(SECRETS_TOTAL); + stat_secrets_found = 5; + stat_secrets_total = 7; // get number of rows if(stat_secrets_total) @@ -1168,14 +1172,14 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { if(stat_monsters_total) { val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total); - pos = HUD_DrawKeyValue(pos, _("Monsters killed:"), val); + pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val); } // draw secrets if(stat_secrets_total) { val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total); - pos = HUD_DrawKeyValue(pos, _("Secrets found:"), val); + pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val); } panel_size.x += panel_bg_padding * 2; // restore initial width @@ -1183,7 +1187,7 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) { } -vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size) +vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_size) { int i; RANKINGS_RECEIVED_CNT = 0; @@ -1244,7 +1248,7 @@ vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_s return end_pos; } -void HUD_DrawScoreboard() +void Scoreboard_Draw() { if(!autocvar__hud_configure) { @@ -1344,7 +1348,7 @@ void HUD_DrawScoreboard() draw_endBoldFont(); panel_bg_color = rgb * panel_bg_color_team; - pos = HUD_Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size); + pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size); } panel_bg_color = Team_ColorRGB(myteam) * panel_bg_color_team; } @@ -1357,7 +1361,7 @@ void HUD_DrawScoreboard() if(!tm.team && teamplay) continue; - pos = HUD_Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size); + pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size); } } @@ -1370,12 +1374,12 @@ void HUD_DrawScoreboard() drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, race_speedaward_alltimebest_holder), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL); pos.y += 1.25 * hud_fontsize.y; } - pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], panel_bg_color, bg_size); + pos = Scoreboard_Rankings_Draw(pos, playerslots[player_localnum], panel_bg_color, bg_size); } else if (autocvar_hud_panel_scoreboard_accuracy && !warmup_stage && gametype != MAPINFO_TYPE_NEXBALL) - pos = HUD_DrawScoreboardAccuracyStats(pos, panel_bg_color, bg_size); + pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size); - pos = HUD_DrawMapStats(pos, panel_bg_color, bg_size); + pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size); // List spectators float specs = 0; @@ -1385,7 +1389,7 @@ void HUD_DrawScoreboard() if(pl.team != NUM_SPECTATOR) continue; pos.y += 1.25 * hud_fontsize.y; - HUD_PrintScoreboardItem(pos, panel_bg_color, pl, (pl.sv_entnum == player_localnum), specs); + Scoreboard_DrawItem(pos, panel_bg_color, pl, (pl.sv_entnum == player_localnum), specs); ++specs; } diff --git a/qcsrc/client/hud/panel/scoreboard.qh b/qcsrc/client/hud/panel/scoreboard.qh index d65c448232..2c8c77dd6f 100644 --- a/qcsrc/client/hud/panel/scoreboard.qh +++ b/qcsrc/client/hud/panel/scoreboard.qh @@ -5,8 +5,8 @@ float scoreboard_active; float scoreboard_fade_alpha; void Cmd_Scoreboard_SetFields(float argc); -void HUD_DrawScoreboard(); -void HUD_InitScores(); -void HUD_UpdatePlayerPos(entity pl); -void HUD_UpdateTeamPos(entity Team); -float HUD_WouldDrawScoreboard(); +void Scoreboard_Draw(); +void Scoreboard_InitScores(); +void Scoreboard_UpdatePlayerPos(entity pl); +void Scoreboard_UpdateTeamPos(entity Team); +float Scoreboard_WouldDraw(); diff --git a/qcsrc/client/main.qc b/qcsrc/client/main.qc index 02aa2490bc..82e3a29081 100644 --- a/qcsrc/client/main.qc +++ b/qcsrc/client/main.qc @@ -325,7 +325,7 @@ void Playerchecker_Think(entity this) int t = entcs_GetScoreTeam(i); if (t) SetTeam(e, t); // will not hurt; later updates come with Scoreboard_UpdatePlayerTeams RegisterPlayer(e); - HUD_UpdatePlayerPos(e); + Scoreboard_UpdatePlayerPos(e); } } } @@ -449,7 +449,7 @@ NET_HANDLE(ENT_CLIENT_SCORES, bool isnew) return = true; if(o.sort_prev) - HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet! + Scoreboard_UpdatePlayerPos(o); // if not registered, we cannot do this yet! this.entremove = Ent_RemovePlayerScore; } @@ -483,7 +483,7 @@ NET_HANDLE(ENT_CLIENT_TEAMSCORES, bool isnew) return = true; - HUD_UpdateTeamPos(o); + Scoreboard_UpdateTeamPos(o); } NET_HANDLE(ENT_CLIENT_CLIENTDATA, bool isnew) @@ -955,7 +955,7 @@ NET_HANDLE(ENT_CLIENT_SCORES_INFO, bool isnew) teamscores_flags[i] = ReadByte(); } return = true; - HUD_InitScores(); + Scoreboard_InitScores(); Gamemode_Init(); } diff --git a/qcsrc/client/view.qc b/qcsrc/client/view.qc index fbfb5d57ac..076c22e35e 100644 --- a/qcsrc/client/view.qc +++ b/qcsrc/client/view.qc @@ -710,7 +710,7 @@ float TrueAimCheck() void PostInit(); void CSQC_Demo_Camera(); -float HUD_WouldDrawScoreboard(); +float Scoreboard_WouldDraw(); float camera_mode; const float CAMERA_FREE = 1; const float CAMERA_CHASE = 2; @@ -1776,7 +1776,7 @@ void CSQC_UpdateView(entity this, float w, float h) if(f != teamplay) { teamplay = f; - HUD_InitScores(); + Scoreboard_InitScores(); } if(last_switchweapon != switchweapon) @@ -2205,7 +2205,7 @@ void CSQC_UpdateView(entity this, float w, float h) Draw_ShowNames_All(); Debug_Draw(); - scoreboard_active = HUD_WouldDrawScoreboard(); + scoreboard_active = Scoreboard_WouldDraw(); HUD_Draw(this); // this parameter for deep vehicle function -- 2.39.2