From 85547bbb67c2c633828749265137d15997b7c58c Mon Sep 17 00:00:00 2001 From: terencehill Date: Mon, 27 Sep 2021 21:50:00 +0200 Subject: [PATCH] Fix medic buff rot setting getting ignored --- qcsrc/common/mutators/mutator/buffs/sv_buffs.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc b/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc index 49f70a8fc..7b85e7384 100644 --- a/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc +++ b/qcsrc/common/mutators/mutator/buffs/sv_buffs.qc @@ -963,7 +963,7 @@ MUTATOR_HOOKFUNCTION(buffs, PlayerRegen) if(StatusEffects_active(BUFF_MEDIC, player)) { - M_ARGV(2, float) = autocvar_g_buffs_medic_rot; // rot_mod + M_ARGV(3, float) = autocvar_g_buffs_medic_rot; // rot_mod M_ARGV(4, float) = M_ARGV(1, float) = autocvar_g_buffs_medic_max; // limit_mod = max_mod M_ARGV(2, float) = autocvar_g_buffs_medic_regen; // regen_mod } -- 2.39.2