From a947da0cc6fec7510d0707a02293e045bb59dee9 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Thu, 22 Jul 2010 12:43:56 +0200 Subject: [PATCH] FruitieX: projectile bounds are not networked. Always update this file too. --- qcsrc/client/projectile.qc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/projectile.qc b/qcsrc/client/projectile.qc index e1f325a679..6c27a5251e 100644 --- a/qcsrc/client/projectile.qc +++ b/qcsrc/client/projectile.qc @@ -317,8 +317,8 @@ void Ent_Projectile() case PROJECTILE_ELECTRO: // only new engines support sound moving with object loopsound(self, CHAN_PROJECTILE, "weapons/electro_fly.wav", VOL_BASE, ATTN_NORM); - self.mins = '0 0 -3'; - self.maxs = '0 0 -3'; + self.mins = '0 0 -4'; + self.maxs = '0 0 -4'; self.move_movetype = MOVETYPE_BOUNCE; self.move_touch = SUB_Null; break; -- 2.39.2