From b9d0e19d2fe17d0293f2bef550bea5f2045b2971 Mon Sep 17 00:00:00 2001 From: TimePath Date: Wed, 28 Mar 2018 20:26:47 +1100 Subject: [PATCH] Run the consistency scripts --- qcsrc/common/monsters/monster/mage.qc | 4 ++-- qcsrc/common/monsters/monster/wyvern.qc | 2 +- qcsrc/common/mutators/mutator/instagib/_mod.qh | 3 +++ qcsrc/common/mutators/mutator/instagib/sv_items.qc | 2 ++ qcsrc/common/mutators/mutator/instagib/sv_items.qh | 1 + qcsrc/common/mutators/mutator/kick_teamkiller/_mod.qh | 3 +++ .../mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qc | 3 ++- .../mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh | 1 + qcsrc/common/mutators/mutator/offhand_blaster/_mod.qh | 3 +++ .../mutators/mutator/offhand_blaster/sv_offhand_blaster.qc | 2 ++ .../mutators/mutator/offhand_blaster/sv_offhand_blaster.qh | 1 + qcsrc/common/weapons/weapon/crylink.qc | 2 +- qcsrc/common/weapons/weapon/hlac.qc | 2 +- qcsrc/common/weapons/weapon/minelayer.qc | 2 +- qcsrc/server/bot/default/navigation.qc | 2 +- qcsrc/server/g_damage.qc | 2 +- 16 files changed, 26 insertions(+), 9 deletions(-) create mode 100644 qcsrc/common/mutators/mutator/instagib/sv_items.qh create mode 100644 qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh create mode 100644 qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh diff --git a/qcsrc/common/monsters/monster/mage.qc b/qcsrc/common/monsters/monster/mage.qc index beab98f0ac..82b7d273c2 100644 --- a/qcsrc/common/monsters/monster/mage.qc +++ b/qcsrc/common/monsters/monster/mage.qc @@ -118,7 +118,7 @@ void M_Mage_Attack_Spike_Explode(entity this, entity directhitentity) this.realowner.mage_spike = NULL; Send_Effect(EFFECT_EXPLOSION_SMALL, this.origin, '0 0 0', 1); - RadiusDamage (this, this.realowner, (autocvar_g_monster_mage_attack_spike_damage), (autocvar_g_monster_mage_attack_spike_damage) * 0.5, (autocvar_g_monster_mage_attack_spike_radius), + RadiusDamage (this, this.realowner, (autocvar_g_monster_mage_attack_spike_damage), (autocvar_g_monster_mage_attack_spike_damage) * 0.5, (autocvar_g_monster_mage_attack_spike_radius), NULL, NULL, 0, DEATH_MONSTER_MAGE.m_id, DMG_NOWEP, directhitentity); delete(this); @@ -272,7 +272,7 @@ void M_Mage_Defend_Heal(entity this) void M_Mage_Attack_Push(entity this) { sound(this, CH_SHOTS, SND_TAGEXP1, 1, ATTEN_NORM); - RadiusDamage (this, this, (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_radius), + RadiusDamage (this, this, (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_damage), (autocvar_g_monster_mage_attack_push_radius), NULL, NULL, (autocvar_g_monster_mage_attack_push_force), DEATH_MONSTER_MAGE.m_id, DMG_NOWEP, this.enemy); Send_Effect(EFFECT_TE_EXPLOSION, this.origin, '0 0 0', 1); diff --git a/qcsrc/common/monsters/monster/wyvern.qc b/qcsrc/common/monsters/monster/wyvern.qc index d596d7d33b..0a52e61090 100644 --- a/qcsrc/common/monsters/monster/wyvern.qc +++ b/qcsrc/common/monsters/monster/wyvern.qc @@ -71,7 +71,7 @@ void M_Wyvern_Attack_Fireball_Explode(entity this) entity own = this.realowner; - RadiusDamage(this, own, autocvar_g_monster_wyvern_attack_fireball_damage, autocvar_g_monster_wyvern_attack_fireball_edgedamage, autocvar_g_monster_wyvern_attack_fireball_force, + RadiusDamage(this, own, autocvar_g_monster_wyvern_attack_fireball_damage, autocvar_g_monster_wyvern_attack_fireball_edgedamage, autocvar_g_monster_wyvern_attack_fireball_force, NULL, NULL, autocvar_g_monster_wyvern_attack_fireball_radius, this.projectiledeathtype, DMG_NOWEP, NULL); FOREACH_ENTITY_RADIUS(this.origin, autocvar_g_monster_wyvern_attack_fireball_radius, it.takedamage == DAMAGE_AIM, diff --git a/qcsrc/common/mutators/mutator/instagib/_mod.qh b/qcsrc/common/mutators/mutator/instagib/_mod.qh index 7097eaf390..9989d8e3f3 100644 --- a/qcsrc/common/mutators/mutator/instagib/_mod.qh +++ b/qcsrc/common/mutators/mutator/instagib/_mod.qh @@ -1,5 +1,8 @@ // generated file; do not modify #include +#ifdef SVQC + #include +#endif #ifdef SVQC #include #endif diff --git a/qcsrc/common/mutators/mutator/instagib/sv_items.qc b/qcsrc/common/mutators/mutator/instagib/sv_items.qc index ffd9bfb0ca..5c0d29dd32 100644 --- a/qcsrc/common/mutators/mutator/instagib/sv_items.qc +++ b/qcsrc/common/mutators/mutator/instagib/sv_items.qc @@ -1,3 +1,5 @@ +#include "sv_items.qh" + #include "items.qh" /// \brief Time of ivisibility powerup in seconds. diff --git a/qcsrc/common/mutators/mutator/instagib/sv_items.qh b/qcsrc/common/mutators/mutator/instagib/sv_items.qh new file mode 100644 index 0000000000..6f70f09bee --- /dev/null +++ b/qcsrc/common/mutators/mutator/instagib/sv_items.qh @@ -0,0 +1 @@ +#pragma once diff --git a/qcsrc/common/mutators/mutator/kick_teamkiller/_mod.qh b/qcsrc/common/mutators/mutator/kick_teamkiller/_mod.qh index 98fb4815c1..0144c3147c 100644 --- a/qcsrc/common/mutators/mutator/kick_teamkiller/_mod.qh +++ b/qcsrc/common/mutators/mutator/kick_teamkiller/_mod.qh @@ -1 +1,4 @@ // generated file; do not modify +#ifdef SVQC + #include +#endif diff --git a/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qc b/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qc index a3b028f1c6..d91546af57 100644 --- a/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qc +++ b/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qc @@ -1,3 +1,4 @@ +#include "sv_kick_teamkiller.qh" float autocvar_g_kick_teamkiller_rate; float autocvar_g_kick_teamkiller_lower_limit; @@ -24,7 +25,7 @@ MUTATOR_HOOKFUNCTION(kick_teamkiller, PlayerDies) // use the players actual playtime float playtime = time - CS(attacker).startplaytime; // rate is in teamkills/minutes, playtime in seconds - if (teamkills >= autocvar_g_kick_teamkiller_lower_limit && + if (teamkills >= autocvar_g_kick_teamkiller_lower_limit && teamkills >= autocvar_g_kick_teamkiller_rate*playtime/60.0) { Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_QUIT_KICK_TEAMKILL, attacker.netname); diff --git a/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh b/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh new file mode 100644 index 0000000000..6f70f09bee --- /dev/null +++ b/qcsrc/common/mutators/mutator/kick_teamkiller/sv_kick_teamkiller.qh @@ -0,0 +1 @@ +#pragma once diff --git a/qcsrc/common/mutators/mutator/offhand_blaster/_mod.qh b/qcsrc/common/mutators/mutator/offhand_blaster/_mod.qh index 98fb4815c1..5e11096a53 100644 --- a/qcsrc/common/mutators/mutator/offhand_blaster/_mod.qh +++ b/qcsrc/common/mutators/mutator/offhand_blaster/_mod.qh @@ -1 +1,4 @@ // generated file; do not modify +#ifdef SVQC + #include +#endif diff --git a/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qc b/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qc index b25175aea5..3a10055fe5 100644 --- a/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qc +++ b/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qc @@ -1,3 +1,5 @@ +#include "sv_offhand_blaster.qh" + string autocvar_g_offhand_blaster = "0"; REGISTER_MUTATOR(offhand_blaster, expr_evaluate(autocvar_g_offhand_blaster)); diff --git a/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh b/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh new file mode 100644 index 0000000000..6f70f09bee --- /dev/null +++ b/qcsrc/common/mutators/mutator/offhand_blaster/sv_offhand_blaster.qh @@ -0,0 +1 @@ +#pragma once diff --git a/qcsrc/common/weapons/weapon/crylink.qc b/qcsrc/common/weapons/weapon/crylink.qc index 2710768668..5a41666bdb 100644 --- a/qcsrc/common/weapons/weapon/crylink.qc +++ b/qcsrc/common/weapons/weapon/crylink.qc @@ -247,7 +247,7 @@ void W_Crylink_Touch(entity this, entity toucher) if(a) f *= a; - float totaldamage = RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(crylink, isprimary, damage) * f, WEP_CVAR_BOTH(crylink, isprimary, edgedamage) * f, WEP_CVAR_BOTH(crylink, isprimary, radius), + float totaldamage = RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(crylink, isprimary, damage) * f, WEP_CVAR_BOTH(crylink, isprimary, edgedamage) * f, WEP_CVAR_BOTH(crylink, isprimary, radius), NULL, NULL, WEP_CVAR_BOTH(crylink, isprimary, force) * f, this.projectiledeathtype, this.weaponentity_fld, toucher); if(totaldamage && ((WEP_CVAR_BOTH(crylink, isprimary, linkexplode) == 2) || ((WEP_CVAR_BOTH(crylink, isprimary, linkexplode) == 1) && !W_Crylink_Touch_WouldHitFriendly(this, WEP_CVAR_BOTH(crylink, isprimary, radius))))) diff --git a/qcsrc/common/weapons/weapon/hlac.qc b/qcsrc/common/weapons/weapon/hlac.qc index 49ad1c7394..8f50165386 100644 --- a/qcsrc/common/weapons/weapon/hlac.qc +++ b/qcsrc/common/weapons/weapon/hlac.qc @@ -12,7 +12,7 @@ void W_HLAC_Touch(entity this, entity toucher) isprimary = !(this.projectiledeathtype & HITTYPE_SECONDARY); - RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(hlac, isprimary, damage), WEP_CVAR_BOTH(hlac, isprimary, edgedamage), WEP_CVAR_BOTH(hlac, isprimary, radius), + RadiusDamage(this, this.realowner, WEP_CVAR_BOTH(hlac, isprimary, damage), WEP_CVAR_BOTH(hlac, isprimary, edgedamage), WEP_CVAR_BOTH(hlac, isprimary, radius), NULL, NULL, WEP_CVAR_BOTH(hlac, isprimary, force), this.projectiledeathtype, this.weaponentity_fld, toucher); delete(this); diff --git a/qcsrc/common/weapons/weapon/minelayer.qc b/qcsrc/common/weapons/weapon/minelayer.qc index 25bad729fd..d8075c9fe4 100644 --- a/qcsrc/common/weapons/weapon/minelayer.qc +++ b/qcsrc/common/weapons/weapon/minelayer.qc @@ -96,7 +96,7 @@ void W_MineLayer_DoRemoteExplode(entity this) if(this.move_movetype == MOVETYPE_NONE || this.move_movetype == MOVETYPE_FOLLOW) this.velocity = this.mine_orientation; // particle fx and decals need .velocity - RadiusDamage(this, this.realowner, WEP_CVAR(minelayer, remote_damage), WEP_CVAR(minelayer, remote_edgedamage), WEP_CVAR(minelayer, remote_radius), + RadiusDamage(this, this.realowner, WEP_CVAR(minelayer, remote_damage), WEP_CVAR(minelayer, remote_edgedamage), WEP_CVAR(minelayer, remote_radius), NULL, NULL, WEP_CVAR(minelayer, remote_force), this.projectiledeathtype | HITTYPE_BOUNCE, this.weaponentity_fld, NULL); .entity weaponentity = this.weaponentity_fld; diff --git a/qcsrc/server/bot/default/navigation.qc b/qcsrc/server/bot/default/navigation.qc index 7b80a1a6f2..c79ed40a43 100644 --- a/qcsrc/server/bot/default/navigation.qc +++ b/qcsrc/server/bot/default/navigation.qc @@ -1573,7 +1573,7 @@ void navigation_shortenpath(entity this) if (trace_ent == this || tracewalk(this, this.origin, this.mins, this.maxs, tracewalk_dest, tracewalk_dest_height, bot_navigation_movemode)) { - LOG_DEBUG("path optimized for ", this.netname, ", removed a goal from the queue"); + LOG_DEBUG("path optimized for ", this.netname, ", removed a goal from the queue"); navigation_poproute(this); } } diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 3fb000e708..b5ab77d419 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -907,7 +907,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, int d } } -float RadiusDamageForSource (entity inflictor, vector inflictororigin, vector inflictorvelocity, entity attacker, float coredamage, float edgedamage, float rad, entity cantbe, entity mustbe, +float RadiusDamageForSource (entity inflictor, vector inflictororigin, vector inflictorvelocity, entity attacker, float coredamage, float edgedamage, float rad, entity cantbe, entity mustbe, float inflictorselfdamage, float forceintensity, int deathtype, .entity weaponentity, entity directhitentity) // Returns total damage applies to creatures { -- 2.39.2