From bc9c37a118a5d6b9dc5df559a65edc03a177d582 Mon Sep 17 00:00:00 2001 From: Mario Date: Sat, 31 Aug 2019 04:01:28 +1000 Subject: [PATCH] Disable vehicle alarm by default --- qcsrc/client/autocvars.qh | 2 +- xonotic-client.cfg | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/client/autocvars.qh b/qcsrc/client/autocvars.qh index a151c0c40..d31d12205 100644 --- a/qcsrc/client/autocvars.qh +++ b/qcsrc/client/autocvars.qh @@ -76,7 +76,7 @@ bool autocvar_cl_spawnzoom = 1; float autocvar_cl_spawnzoom_speed = 1; float autocvar_cl_spawnzoom_factor = 2; bool autocvar_cl_stripcolorcodes; -bool autocvar_cl_vehicles_alarm = true; +bool autocvar_cl_vehicles_alarm = false; bool autocvar_cl_vehicles_hud_tactical = true; float autocvar_cl_vehicles_hudscale = 0.5; float autocvar_cl_vehicles_notify_time = 15; diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 4f6a006ef..c15209f81 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -448,7 +448,7 @@ seta cl_damagetext_2d_overlap_offset "0 -15 0" "Offset 2D damage text by this mu seta cl_damagetext_2d_close_range 125 "Always use 2D damagetext for hits closer that this" seta cl_damagetext_2d_out_of_view 1 "Always use 2D damagetext for hits that occurred off-screen" -seta cl_vehicles_alarm 1 "Play an alarm sound when the vehicle you are driving is heavily damaged" +seta cl_vehicles_alarm 0 "Play an alarm sound when the vehicle you are driving is heavily damaged" seta cl_vehicles_hud_tactical 1 seta cl_vehicles_hudscale 0.5 seta cl_vehicles_notify_time 15 -- 2.39.2