From c6a09d45eb43d6a294b9053b03d231040ae630e2 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Fri, 22 Apr 2011 11:21:12 +0200 Subject: [PATCH] document what is actually in teleport_time --- qcsrc/server/sys.qh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/sys.qh b/qcsrc/server/sys.qh index 75a5985048..98ac726ba8 100644 --- a/qcsrc/server/sys.qh +++ b/qcsrc/server/sys.qh @@ -116,7 +116,7 @@ void end_sys_globals; .float colormap; .float team; .float max_health; -.float teleport_time; +.float teleport_time; // movement input is blocked till that time; set e.g. by waterjump logic - BUT, movement and friction still takes place .float armortype; .float armorvalue; .float waterlevel; -- 2.39.2