From cbd414ecf26d1ace5278eda3f5385876bbb93a1f Mon Sep 17 00:00:00 2001 From: Samual Lenks Date: Thu, 27 Dec 2012 09:21:37 -0500 Subject: [PATCH] Switch to MSG_BROADCAST, don't use MSG_ALL anymore for this system --- qcsrc/common/notifications.qc | 12 ++++++------ qcsrc/server/g_damage.qc | 4 ++-- qcsrc/server/mutators/gamemode_ctf.qc | 18 +++++++++--------- qcsrc/server/mutators/gamemode_freezetag.qc | 10 +++++----- qcsrc/server/mutators/gamemode_keepaway.qc | 8 ++++---- qcsrc/server/race.qc | 12 ++++++------ 6 files changed, 32 insertions(+), 32 deletions(-) diff --git a/qcsrc/common/notifications.qc b/qcsrc/common/notifications.qc index adcbf0104..1658d34a1 100644 --- a/qcsrc/common/notifications.qc +++ b/qcsrc/common/notifications.qc @@ -789,7 +789,7 @@ void Send_Notification(entity client, float broadcast, float net_type, float net if(notif_stringcount(s1, s2) > stringcount) { backtrace("Too many string arguments for notification!\n"); return; } if(notif_floatcount(f1, f2, f3) > floatcount) { backtrace("Too many float arguments for notification!\n"); return; } - #define WRITE_BROADCAST(msg) \ + #define WRITE_NOTIFICATION(msg) \ WriteByte(msg, SVC_TEMPENTITY); \ WriteByte(msg, TE_CSQC_NOTIFICATION); \ WriteByte(msg, net_type); \ @@ -807,21 +807,21 @@ void Send_Notification(entity client, float broadcast, float net_type, float net if(client && (clienttype(client) == CLIENTTYPE_REAL) && (client.flags & FL_CLIENT)) { msg_entity = client; - WRITESPECTATABLE_MSG_ONE({WRITE_BROADCAST(MSG_ONE)}); + WRITESPECTATABLE_MSG_ONE({WRITE_NOTIFICATION(MSG_ONE)}); } break; } - case MSG_ALL: // global notification sent to EVERYONE + case MSG_BROADCAST: // global notification sent to EVERYONE { - WRITE_BROADCAST(MSG_ALL) + WRITE_NOTIFICATION(MSG_BROADCAST) break; } default: { backtrace("Unknown MSG_ type to write with!\n"); break; } } - #undef WRITE_BROADCAST + #undef WRITE_NOTIFICATION if(!server_is_local && (net_type == MSG_INFO)) { @@ -848,7 +848,7 @@ void Send_Notification_ToTeam(float targetteam, entity except, float net_type, f } } -// WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_ALL, ...) +// WARNING: use this ONLY if you need exceptions or want to exclude spectators, otherwise use Send_Notification(world, MSG_BROADCAST, ...) void Send_Notification_ToAll(entity except, float spectators, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3) { entity tmp_entity; diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index 761585b2c..d7fb5e7b0 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -361,7 +361,7 @@ float Obituary_WeaponDeath(float murder, float deathtype, string s1, string s2) float death_message = weapon_action(death_weapon, ((murder) ? WR_KILLMESSAGE : WR_SUICIDEMESSAGE)); w_deathtype = FALSE; - if(death_message) { Send_Notification(world, MSG_ALL, MSG_WEAPON, death_message, s1, s2, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } + if(death_message) { Send_Notification(world, MSG_BROADCAST, MSG_WEAPON, death_message, s1, s2, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } else { dprint(sprintf("Obituary_WeaponDeath(): ^1Deathtype ^7(%s-%d)^1 has no notification for weapon %d!\n", Deathtype_Name(deathtype), deathtype, death_weapon)); } return TRUE; @@ -450,7 +450,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, float deathtype) Send_Notification(attacker, MSG_ONE, MSG_DEATH, DEATH_TEAMKILL_FRAG, s2, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); Send_Notification(targ, MSG_ONE, MSG_DEATH, DEATH_TEAMKILL_FRAGGED, s1, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), s2, s1, targ.killcount, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), s2, s1, targ.killcount, NO_FL_ARG, NO_FL_ARG); // In this case, the death message will ALWAYS be "foo was betrayed by bar" // No need for specific death/weapon messages... diff --git a/qcsrc/server/mutators/gamemode_ctf.qc b/qcsrc/server/mutators/gamemode_ctf.qc index bd369f4c2..e3be6096d 100644 --- a/qcsrc/server/mutators/gamemode_ctf.qc +++ b/qcsrc/server/mutators/gamemode_ctf.qc @@ -237,7 +237,7 @@ void ctf_Handle_Drop(entity flag, entity player, float droptype) flag.ctf_status = FLAG_DROPPED; // messages and sounds - Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_LOST_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); sound(flag, CH_TRIGGER, flag.snd_flag_dropped, VOL_BASE, ATTN_NONE); ctf_EventLog("dropped", player.team, player); @@ -449,7 +449,7 @@ void ctf_Handle_Return(entity flag, entity player) { // messages and sounds Send_Notification(player, MSG_ONE, MSG_CENTER, APP_TEAM_ENT_2(flag, CENTER_CTF_RETURN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_RETURN_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); sound(player, CH_TRIGGER, flag.snd_flag_returned, VOL_BASE, ATTN_NONE); ctf_EventLog("return", flag.team, player); @@ -497,7 +497,7 @@ void ctf_Handle_Pickup(entity flag, entity player, float pickuptype) } // messages and sounds - Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_PICKUP_), player.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); sound(player, CH_TRIGGER, flag.snd_flag_taken, VOL_BASE, ATTN_NONE); FOR_EACH_REALPLAYER(tmp_player) @@ -569,14 +569,14 @@ void ctf_CheckFlagReturn(entity flag, float returntype) { switch(returntype) { - case RETURN_DROPPED: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; - case RETURN_DAMAGE: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; - case RETURN_SPEEDRUN: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), NO_STR_ARG, NO_STR_ARG, ctf_captimerecord, NO_FL_ARG, NO_FL_ARG); break; - case RETURN_NEEDKILL: Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; + case RETURN_DROPPED: Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DROPPED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; + case RETURN_DAMAGE: Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_DAMAGED_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; + case RETURN_SPEEDRUN: Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_SPEEDRUN_), NO_STR_ARG, NO_STR_ARG, ctf_captimerecord, NO_FL_ARG, NO_FL_ARG); break; + case RETURN_NEEDKILL: Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_NEEDKILL_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; default: case RETURN_TIMEOUT: - { Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; } + { Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(flag, INFO_CTF_FLAGRETURN_TIMEOUT_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); break; } } sound(flag, CH_TRIGGER, flag.snd_flag_respawn, VOL_BASE, ATTN_NONE); ctf_EventLog("returned", flag.team, world); @@ -1961,7 +1961,7 @@ MUTATOR_HOOKFUNCTION(ctf_AbortSpeedrun) { if(self.flagcarried) { - Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_ENT_2(self.flagcarried, INFO_CTF_FLAGRETURN_ABORTRUN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); ctf_RespawnFlag(self.flagcarried); return TRUE; } diff --git a/qcsrc/server/mutators/gamemode_freezetag.qc b/qcsrc/server/mutators/gamemode_freezetag.qc index 8124c5563..6ffdc77af 100644 --- a/qcsrc/server/mutators/gamemode_freezetag.qc +++ b/qcsrc/server/mutators/gamemode_freezetag.qc @@ -35,8 +35,8 @@ void freezetag_CheckWinner() if(winner != world) // just in case a winner wasn't found { - Send_Notification(world, MSG_ALL, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_CENTER, APP_TEAM_NUM_4(winner.team, CENTER_FREEZETAG_ROUND_WIN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, APP_TEAM_NUM_4(winner.team, INFO_FREEZETAG_ROUND_WIN_), NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); TeamScore_AddToTeam(winner.team, ST_SCORE, +1); } @@ -271,7 +271,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies) { if(frag_target.classname == STR_PLAYER) Send_Notification(frag_target, MSG_ONE, MSG_CENTER, CENTER_FREEZETAG_SELF, NO_STR_ARG, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_FREEZETAG_SELF, frag_target.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } else { @@ -279,7 +279,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerDies) Send_Notification(frag_target, MSG_ONE, MSG_CENTER, CENTER_FREEZETAG_FROZEN, frag_attacker.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); if(frag_attacker.classname == STR_PLAYER) Send_Notification(frag_attacker, MSG_ONE, MSG_CENTER, CENTER_FREEZETAG_FREEZE, frag_target.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_FREEZETAG_FREEZE, frag_target.netname, frag_attacker.netname, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } frag_target.health = 1; // "respawn" the player :P @@ -367,7 +367,7 @@ MUTATOR_HOOKFUNCTION(freezetag_PlayerPreThink) Send_Notification(self, MSG_ONE, MSG_CENTER, CENTER_FREEZETAG_REVIVED, o.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); Send_Notification(o, MSG_ONE, MSG_CENTER, CENTER_FREEZETAG_REVIVE, self.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_FREEZETAG_REVIVE, self.netname, o.netname, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } // now find EVERY teammate within reviving radius, set their revive_progress values correct diff --git a/qcsrc/server/mutators/gamemode_keepaway.qc b/qcsrc/server/mutators/gamemode_keepaway.qc index 99de0056a..ef447281c 100644 --- a/qcsrc/server/mutators/gamemode_keepaway.qc +++ b/qcsrc/server/mutators/gamemode_keepaway.qc @@ -101,8 +101,8 @@ void ka_TouchEvent() // runs any time that the ball comes in contact with someth // messages and sounds ka_EventLog("pickup", other); - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_KEEPAWAY_PICKUP, other.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_CENTER, CENTER_KEEPAWAY_PICKUP, other.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); sound(self.owner, CH_TRIGGER, "keepaway/pickedup.wav", VOL_BASE, ATTN_NONE); // ATTN_NONE (it's a sound intended to be heard anywhere) // scoring @@ -143,8 +143,8 @@ void ka_DropEvent(entity plyr) // runs any time that a player is supposed to los // messages and sounds ka_EventLog("dropped", plyr); - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); - Send_Notification(world, MSG_ALL, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_KEEPAWAY_DROPPED, plyr.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_CENTER, CENTER_KEEPAWAY_DROPPED, plyr.netname, NO_STR_ARG, NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); sound(other, CH_TRIGGER, "keepaway/dropped.wav", VOL_BASE, ATTN_NONE); // ATTN_NONE (it's a sound intended to be heard anywhere) // scoring diff --git a/qcsrc/server/race.qc b/qcsrc/server/race.qc index a1dda5f10..3eda8e300 100644 --- a/qcsrc/server/race.qc +++ b/qcsrc/server/race.qc @@ -156,13 +156,13 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e) recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - oldrec), "]"); bprint(mynetname, "^7 couldn't break their ", race_placeName(player_prevpos), " place record of ", TIME_ENCODED_TOSTRING(oldrec), recorddifference, "\n"); race_SendStatus(0, e); // "fail" - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_RACE_FAIL, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_RACE_FAIL, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); return; } else if (!newpos) { // no ranking, time worse than the worst ranked recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - race_readTime(GetMapname(), RANKINGS_CNT)), "]"); bprint(mynetname, "^7 couldn't break the ", race_placeName(RANKINGS_CNT), " place record of ", TIME_ENCODED_TOSTRING(race_readTime(GetMapname(), RANKINGS_CNT)), recorddifference, "\n"); race_SendStatus(0, e); // "fail" - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_RACE_FAIL, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_RACE_FAIL, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); return; } @@ -201,22 +201,22 @@ void race_setTime(string map, float t, string myuid, string mynetname, entity e) bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n")); } race_SendStatus(3, e); // "new server record" - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_RACE_NEW_RECORD, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } else { if(newpos == player_prevpos) { recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]"); bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n"); race_SendStatus(1, e); // "new time" - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_RACE_NEW_TIME, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } else if (oldrec == 0) { bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n"); race_SendStatus(2, e); // "new rank" - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } else { recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]"); bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n")); race_SendStatus(2, e); // "new rank" - Send_Notification(world, MSG_ALL, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); + Send_Notification(world, MSG_BROADCAST, MSG_INFO, INFO_RACE_NEW_RANK, e.netname, TIME_ENCODED_TOSTRING(t), NO_FL_ARG, NO_FL_ARG, NO_FL_ARG); } } } -- 2.39.2