From e7cd5c6fecdcdbefe35f35b29737b51784dff852 Mon Sep 17 00:00:00 2001 From: terencehill Date: Fri, 18 Nov 2016 21:33:13 +0100 Subject: [PATCH] Make easier to read code that sets domination_teams --- qcsrc/server/mutators/mutator/gamemode_domination.qc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/qcsrc/server/mutators/mutator/gamemode_domination.qc b/qcsrc/server/mutators/mutator/gamemode_domination.qc index eb94e4f263..7f98ed289c 100644 --- a/qcsrc/server/mutators/mutator/gamemode_domination.qc +++ b/qcsrc/server/mutators/mutator/gamemode_domination.qc @@ -631,7 +631,10 @@ void dom_DelayedInit(entity this) // Do this check with a delay so we can wait f if(find(NULL, classname, "dom_team") == NULL || autocvar_g_domination_teams_override >= 2) { LOG_TRACE("No \"dom_team\" entities found on this map, creating them anyway."); - domination_teams = bound(2, ((autocvar_g_domination_teams_override < 2) ? autocvar_g_domination_default_teams : autocvar_g_domination_teams_override), 4); + domination_teams = autocvar_g_domination_teams_override; + if (domination_teams < 2) + domination_teams = autocvar_g_domination_default_teams; + domination_teams = bound(2, domination_teams, 4); dom_spawnteams(domination_teams); } -- 2.39.2