From fc7730a05c62bbad23834977803611d2167686e8 Mon Sep 17 00:00:00 2001 From: Mario Date: Thu, 8 May 2014 05:24:04 +1000 Subject: [PATCH] Don't keep spamming jetpack effect/sound after the match ends --- qcsrc/server/cl_client.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 691c4930e9..d06bc96bed 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -1425,7 +1425,7 @@ void player_powerups (void) // add a way to see what the items were BEFORE all of these checks for the mutator hook olditems = self.items; - if((self.items & IT_USING_JETPACK) && !self.deadflag) + if((self.items & IT_USING_JETPACK) && !self.deadflag && !gameover) self.modelflags |= MF_ROCKET; else self.modelflags &= ~MF_ROCKET; -- 2.39.2