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2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-18 terencehillDisable some labels together with their relative slider... 312/head
2016-04-18 TimePathWork around CMake #12619
2016-04-18 MarioJump pads aren't pure
2016-04-18 MarioGive nades random spread, also fix "amazing" announceme...
2016-04-18 MarioPurge self from the bot code
2016-04-17 terencehillFix "Hit testing:" not disabled when crosshair is disabled
2016-04-17 terencehillDisable cl_damagetext options when cl_damagetext is 0
2016-04-15 MarioFix defer
2016-04-14 MarioMerge branch 'Mario/angle_fix'
2016-04-14 MarioDon't enable prediction of every movetype yet
2016-04-14 MarioSet the client's view_angles to the physics .v_angle...
2016-04-14 TimePathLog: adjust format
2016-04-14 TimePathMerge branch 'TimePath/cmake'
2016-04-14 TimePathCMake: copy, prelude
2016-04-14 TimePathCMake: pk3, watermark
2016-04-14 TimePathAdd CMakeLists.txt
2016-04-14 MarioFix self use in tracewalk
2016-04-14 MarioInstead of causing an error, print a message about...
2016-04-14 MarioDon't negate frags if automatically switched teams
2016-04-13 MarioAdd a cvar to prevent mirroring damage if the attack...
2016-04-13 MarioFix pushing teammates in instagib
2016-04-11 MarioAdd an option to not push teammates with the vaporizer...
2016-04-11 MarioAdd an option to support damage mirroring if desired
2016-04-07 MarioTentatively update the hash
2016-04-07 MarioMerge branch 'Mario/hagar_notfixed' into 'master'
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-05 MarioMerge branch 'terencehill/modified_default_cvars' into...
2016-04-05 MarioMerge branch 'terencehill/timelimit_override_fix' into...
2016-04-05 MarioAdd the new option to config
2016-04-05 MarioAdd a cvar to allow overriding the default/player chose...
2016-04-04 terencehillFix timelimit_override and similar cvars not being... 308/head
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-04-03 terencehillAdd cl_damagetext cvars to defaultXonotic.cfg
2016-04-03 TimePathXonstat: uri_escape thrice
2016-04-02 terencehillFix wrong bg image references in a few panels 307/head
2016-04-02 terencehillRemove all the main panel cvars from the hud skin setti...
2016-04-02 TimePathdedicated_print: switch from `LOG_INFO` to `print`
2016-03-31 TimePathmxlib: Return early
2016-03-31 TimePathWorld chat != spectator chat
2016-03-31 TimePathDon't call sv_hook_gamestart if we want to restart
2016-03-31 TimePathFix IRC bot double chat
2016-03-31 MarioMerge branch 'terencehill/warmup_limit_fix' into 'master'
2016-03-31 MarioMerge branch 'terencehill/scoreboard_columns_fix' into...
2016-03-31 MarioMerge branch 'terencehill/more_apply_button_settings...
2016-03-31 TimePathjson: fix array parsing
2016-03-30 terencehillAdd dedicated cvar (hud_panel_healtharmor_combined...
2016-03-30 terencehillReimplement ftos_mindecimals in a simpler and more...
2016-03-29 Rudolf PolzerFor some reason the game that's being played on Gitlab...
2016-03-29 Rudolf PolzerFix missing g-23 bot waypoint in the Gitlab project.
2016-03-29 Rudolf PolzerServerbench: stop sending a log to a HTTP server.
2016-03-29 Rudolf PolzerStop conveyors from moving a player after respawning...
2016-03-29 Rudolf PolzerFix bots with sv_gameplayfix_blowupfallenzombies 0.
2016-03-29 MarioWhen picking up a powerup, don't keep playing the old...
2016-03-28 terencehillLink more settings to the Apply button 303/head
2016-03-28 terencehillFix warmup limit 301/head
2016-03-28 MarioPut pure entities in the very center of the map (corner...
2016-03-28 terencehillCleanup: further split default columns layout and move... 302/head
2016-03-28 terencehillFix various warnings starting race, cts and invasion...
2016-03-28 MarioPut pure entities in the corners of the map instead...
2016-03-28 TimePathMerge branch 'TimePath/json'
2016-03-28 TimePathjson: property accessor
2016-03-28 TimePathjson: support root arrays
2016-03-28 TimePathjson: strip insignificant whitespace
2016-03-28 TimePathjson: return a stringbuffer
2016-03-28 TimePathBasic JSON parser
2016-03-28 MarioMerge branch 'terencehill/race_fix' into 'master'
2016-03-28 MarioMerge branch 'terencehill/ca_msg_fix' into 'master'
2016-03-27 terencehillAdd g_race_qualifying_timelimit_override description 296/head
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 terencehillRemove padding from many hud cvar values
2016-03-27 terencehillRemove trailing 0s before saving float numbers into...
2016-03-27 terencehillCA: fix "You are now alone!" message displayed twice 300/head
2016-03-27 TimePathhud: correctly identify icon_right_align as an int
2016-03-27 TimePathRace: don't spawn a fake player
2016-03-27 TimePathOops
2016-03-27 TimePathPropagate this
2016-03-27 MarioMerge branch 'Mario/warpzone_self'
2016-03-27 MarioFix more self uses in warpzone lib
2016-03-26 MarioUndo last commit (result is used much later to get...
2016-03-26 MarioDon't call crosshair_trace on racer (results appear...
2016-03-26 MarioBring back the precache hook (abused by mods)
2016-03-26 MarioDon't store vehicle's antilag data to the player's...
2016-03-26 MarioAlways disable self damage from the blaster in instagib
2016-03-26 TimePathSelf removal kit: update plan
2016-03-26 TimePathPropagate this
2016-03-26 MarioPurge self from most of the warpzone lib
2016-03-26 MarioAdd a low attenuation for turret/vehicle projectile...
2016-03-26 MarioFix vehicle alarms to only play to the driver (yay...
2016-03-26 MarioHopefully fix silly compilation test unit
2016-03-26 MarioClean up some more self uses
2016-03-26 MarioClean out some more self uses from vehicle code
2016-03-26 MarioIf the monster is a client, don't attempt to remove it
2016-03-26 MarioSet self in vehicle frames as before (until we can...
2016-03-26 TimePathMerge branch 'terencehill/hud_fixes' into 'master'
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-25 MarioSet vehic velocity, not self.vehicle
2016-03-25 TimePathIter.qh: refactor
2016-03-25 TimePathMenu: force visible when not connected
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