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xonotic/xonotic-data.pk3dir.git
2020-01-17
Rudolf Polzer
Simplify clipped circle pictures (e.g. crosshair ring).
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2020-01-15
Mario
Since the polygon drawing calls now explicitly state...
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2020-01-15
Mario
Fix g_maplist_votable_abstain description
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2020-01-15
Rudolf Polzer
Transifex autosync
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2020-01-14
Mario
Fix sv_doors_always_open definition in config
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2020-01-14
Mario
Add a function to skip certain target fields when using...
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2020-01-14
Mario
Add an option to disable flag waypoints in CTF on the...
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2020-01-14
Mario
Update ticrate before calling player prediction code
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2020-01-14
Mario
Fix a division by 0
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2020-01-14
Mario
Update the saved fields as well if there's no tick...
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2020-01-14
Mario
Add Freeze Tag to the list of gamemodes that don't...
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2020-01-14
Mario
Fix raptor landing not taking the full time with very...
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2020-01-14
Mario
Do traces for shot origin when the racer is actually...
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2020-01-14
Mario
Use the effect entity instead of strings for vehicle...
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2020-01-14
Mario
Fix raptor cannon spamming attacks as fast as it can...
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2020-01-14
Mario
Merge branch 'martin-t/linkexplode' into 'master'
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2020-01-14
Martin Taibr
remove bal-wep-xpm
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2020-01-14
Martin Taibr
update hash
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2020-01-14
Mario
Merge branch 'terencehill/spectate_player' into 'master'
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2020-01-14
Martin Taibr
Merge branch 'master' into martin-t/linkexplode
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2020-01-14
Mario
Merge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
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2020-01-14
Mario
Fix a NaN warning from Raptor flares
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2020-01-14
Rudolf Polzer
Transifex autosync
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2020-01-13
Mario
Add g_buffs_randomize_teamplay setting (on by default...
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2020-01-12
Freddy
CA doesn't require weapons on maps
756/head
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2020-01-12
Mario
Adjust DeFrag compatibility's player size adjustment...
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2020-01-12
Mario
Make crosshair_chase_playeralpha a cvar
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2020-01-12
Mario
Automatically detect .arena files instead of adding...
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2020-01-12
Mario
Restore Vortex balance to Xonotic defaults in the Testi...
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2020-01-12
Mario
Merge branch 'martin-t/solpen-nerf' into 'master'
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2020-01-12
Martin Taibr
update hash
755/head
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2020-01-12
Martin Taibr
linear solpen falloff again
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2020-01-11
terencehill
Revert "Make sure g_campaign is always reset to 0 on...
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2020-01-10
Martin Taibr
Merge branch 'mirceakitsune/campaign_leadlimit' into...
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2020-01-10
Mircea Kitsune
Allow campaign levels to specify leadlimit
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2020-01-10
Mario
Update the view smoothing cvars to Xonotic values in...
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2020-01-10
Mario
Set a default value for cl_stairsmoothspeed in code...
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2020-01-09
Mario
Rename sv_vq3compat to sv_q3defragcompat to clarify...
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2020-01-09
Mario
Automatically detect .defi files and enable VQ3 compat...
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2020-01-09
Mario
Merge branch 'illwieckz/ge128' into 'master'
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2020-01-09
Thomas Debesse
DarkPlaces does not support alphaFunc GT0 and uses...
753/head
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2020-01-08
Martin Taibr
add link to translation guide on wiki
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2020-01-08
Mario
Merge branch 'martin-t/weaponorder' into 'master'
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2020-01-08
Mario
Merge branch 'is_not_beaten' into 'master'
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2020-01-07
terencehill
Make sure g_campaign is always reset to 0 on disconnect...
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2020-01-07
Mario
Make uses of R_BeginPolygon explicit as to whether...
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2020-01-07
Mario
Make the slick flag usable outside of applygravity
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2020-01-07
Mario
Merge branch 'terencehill/frametime_checks' into 'master'
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2020-01-06
Mario
Fix off-hand grappling hook firing from the center...
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2020-01-06
Mario
Don't copy trace globals when performing touch with...
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2020-01-06
Mario
Tweak unsticking to match the engine a bit closer,...
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2020-01-06
Mario
Update cl_viewmodel_alpha description
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2020-01-06
Mario
Merge branch 'Mario/weapon_opacity_menu' into 'master'
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2020-01-06
Mario
Merge branch Mario/weapon_opacity_menu (S merge request)
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2020-01-06
Mario
Hopefully fix compilation units
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2020-01-06
Mario
Fix crouching not being applied while in bloodloss
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2020-01-06
Mario
Fix glitchy jumping while bloodloss is in effect
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2020-01-06
Mario
Disable bloodloss when the match has ended, fixes cases...
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2020-01-06
Mario
Remove crosshair_hittest_showimpact from the menu and...
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2020-01-06
Mario
Reset weapon alignment on respawn and when dual wieldin...
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2020-01-04
Martin Taibr
Merge branch 'mirceakitsune/campaign_gametype_icon...
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2020-01-03
Martin Taibr
Merge branch 'mirceakitsune/campaign_difficulty' into...
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2020-01-03
Mircea Kitsune
Better campaign difficulty customization
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2020-01-02
Mario
Don't use the IS_DEAD macro in CSQC Player code (not...
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2020-01-02
Rudolf Polzer
Use cp instead of ln to create the csprogs pk3.
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2020-01-01
terencehill
More frametime checks
751/head
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2020-01-01
terencehill
Check frametime before executing code that does nothing...
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2020-01-01
Martin Taibr
fix mutator descriptions in menu
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2020-01-01
Martin Taibr
document what _ is
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2020-01-01
Martin Taibr
improve some mutator descriptions, higher touchexplode...
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2020-01-01
Martin Taibr
Merge branch 'mutator' into 'master'
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2019-12-31
Mario
Merge branch 'Mario/qc_camstuff' into 'master'
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2019-12-31
Wuzzy
Add tooltips for all mutators in mutator menu
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2019-12-30
Mircea Kitsune
Draw the gametype icon on campaign entries
748/head
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2019-12-30
Mario
If the player has no weapon, return "none" in the chat...
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2019-12-30
Mario
Return pretty names in chat for spectating/observing...
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2019-12-30
Mario
Merge branch 'master' into Mario/qc_camstuff
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2019-12-30
Mario
Split most individual features out of CSQC_UpdateView...
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2019-12-30
Mario
Don't cause an unused variable error if the ReplicateVa...
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2019-12-30
Mario
Apply new logic by martin - accommodates horizontal...
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2019-12-30
Martin Taibr
Merge branch 'Mario/falldamage_vertical' into 'master'
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2019-12-30
Mario
Move the falldamage velocity comment to a more appropri...
745/head
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2019-12-30
Mario
Optimise logic a bit, only call vlen when absolutely...
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2019-12-29
Mario
Update global stats during the match, not just at map...
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2019-12-29
Mario
Fix the Arc being visibly inaccurate and flashing the...
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2019-12-29
Mario
Merge branch 'terencehill/casings_tweaks' into 'master'
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2019-12-29
Mario
Make the QC physics match the engine a bit more accurat...
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2019-12-29
Mario
Apply martin's version of the walljump angle fix
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2019-12-28
Mario
Announce remaining frags in keepaway when timepoints...
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2019-12-28
Mario
Add a compatibility hack for trigger_multiple and func_...
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2019-12-28
Mario
Fix compilation unit tests
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2019-12-28
Mario
Rotate .obj entity models 180 degrees around the Y...
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2019-12-28
Mario
Give kill credit if a player falls into the void after...
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2019-12-28
Mario
Add an option to only account for vertical travel when...
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2019-12-28
Mario
Add rudimentary support for surfaceparm nodamage (negat...
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2019-12-28
Mario
Add an option to the effects menu to toggle skyboxes...
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2019-12-28
Mario
Merge branch 'terencehill/campaign_balance_fix' into...
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2019-12-28
Mario
Use a semicolon instead of a new line, fixes weird...
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2019-12-28
Mario
Create aliases for commands on roughly their correct...
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2019-12-28
Mario
Rename sv_hook_gamerestart to sv_hook_readyrestart...
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