2015-01-29 TimePathClean up MENUQC #includes
2015-01-29 TimePathClean up CSQC #includes
2015-01-29 TimePathRemove pre/post includes
2015-01-29 TimePathRemove includes from most headers
2015-01-29 TimePathRename defs to qh
2015-01-29 TimePath#include this
2015-01-28 TimePathRemove `-Wno-double-declaration`
2015-01-27 TimePathDeclare more ints as ints
2015-01-26 TimePathRevert a deleted `#define`
2015-01-26 TimePathCheck features, not compilers
2015-01-26 TimePathClean up macros
2015-01-26 TimePathRemove redundant uses of `var`
2015-01-26 TimePathClean up macro hell
2015-01-26 TimePathDeclare more ints as ints
2015-01-25 TimePathUnify boolean constants
2015-01-25 TimePathReplace `vector_[xyz]` with `vector.[xyz]` where possible
2015-01-25 TimePathWork around a gmqcc bug
2015-01-25 TimePathRename menu files to be consistent
2015-01-25 TimePathDelete empty files
2015-01-25 TimePathRemove some `#ifdef GMQCC` conditionals
2015-01-25 TimePathKill uses of `local` and `noref`
2015-01-25 TimePathDeclare more ints as ints
2015-01-25 TimePathDeclare more ints as ints
2015-01-24 MarioBegin fixing the monster (only 700 more lines to go...
2015-01-24 TimePathDeclare more ints as ints
2015-01-24 TimePathDeclare more ints as ints
2015-01-24 MarioFix some more things
2015-01-24 MarioFix some cases of noref
2015-01-24 MarioRemove some cases of local noref
2015-01-24 MarioWhy wasn't this done in the first place, instead of...
2015-01-24 MarioMake TRUE and FALSE booleans
2015-01-24 TimePathMerge remote-tracking branch 'origin/Mario/qc_updates...
2015-01-24 TimePathDeclare ints as ints
2015-01-24 MarioFix compile and add more fun
2015-01-24 MarioMore fun stuff
2015-01-24 MarioFigured out why it crashed, time to fix the other leaks
2015-01-24 MarioFix a weird crash (hoping there aren't any more of...
2015-01-24 MarioTurn #define'd constants into actual constants
2015-01-24 MarioCan only hope there's no mistakes in this
2015-01-24 MarioNot much to do in announcer.qc
2015-01-24 MarioClient projectiles
2015-01-24 MarioFix compile
2015-01-24 MarioIntegerize client's vehicles.qc
2015-01-24 MarioAlso do functions
2015-01-24 Mariocl_cmd.qc
2015-01-24 MarioOne file down, a few hundred to go
2015-01-23 MarioLet's not make them macros
2015-01-23 MarioMove TRUE and FALSE definitions to util-pre.qh and...
2015-01-23 MarioMerge branch 'sev/hud_weapon_panel' into 'master'
2015-01-23 MarioMerge branch 'sev/menu_play_char' into 'master'
2015-01-23 MarioMerge branch 'terencehill/cvar_updates' into 'master'
2015-01-23 MarioMerge branch 'terencehill/ready_restart_tweaks' into...
2015-01-23 MarioMerge branch 'sev/menu_listbox_doubleclick'
2015-01-22 Severin MeyerFix minus key bug in the weaponslist
2015-01-22 Severin MeyerMove double click detection from listbox subtypes to...
2015-01-22 MarioMerge branch 'sev/hud_kh' into 'master'
2015-01-22 MarioMerge branch 'master' into sev/hud_kh
2015-01-21 terencehillBlock players while the countdown to game start is...
2015-01-21 terencehillDon't play "Prepare for battle" announcement again...
2015-01-21 Severin MeyerThighten up the panel selection border in the HUD editor
2015-01-21 Severin MeyerAdd cvar hud_panel_weapons_label_scale
2015-01-21 Severin MeyerImprove the distribution of icons in the HUD weapons...
2015-01-21 Severin MeyerUse unicode character for the playlist play symbol
2015-01-20 MarioFix a couple of minor things that have been bugging...
2015-01-19 MarioMerge branch 'sev/hud_ammo_panel' into 'master'
2015-01-18 Severin MeyerUse proper infinity symbol for infinite ammo count
2015-01-18 Severin MeyerFor a low ammo count, use slightly brighter red for...
2015-01-18 Severin MeyerAdd hud_panel_ammo_noncurrent_scale cvar
2015-01-18 Severin MeyerAdd hud_panel_ammo_noncurrent_alpha cvar
2015-01-18 Severin MeyerNever black out the current ammo, even if empty. A...
2015-01-18 Severin MeyerRefactor the DrawAmmoItem() function: remove redundant...
2015-01-18 MarioMerge branch 'terencehill/music_player' into 'master'
2015-01-18 MarioFix hit indication with arc and cl_hitsound 2-3
2015-01-13 Rudolf PolzerTransifex sync. xonotic-v0.8.0
2015-01-13 Rudolf PolzerShow optionally condensed fonts right again :)
2015-01-13 terencehillRevert removal of some autocvar initializations (compat...
2015-01-12 terencehillRemove autocvar_crosshair_ring_vortex* and autocvar_cro...
2015-01-12 terencehillImprove a few cvar descriptions
2015-01-12 terencehillAdd missing crosshair_ring_arc* to crosshairs.cfg so...
2015-01-12 terencehillUpdate cl_reticle* cvars and fix/improve their descriptions
2015-01-12 terencehillUpdate notification cvars with dumpnotifs
2015-01-11 Rudolf PolzerOops, revert the chat bubble change for now. This was...
2015-01-11 Rudolf PolzerMerge branch 'terencehill/teams_override_cvars' into...
2015-01-11 Rudolf PolzerMerge branch 'sev/luma_supplement' into 'master'
2015-01-11 Rudolf PolzerMerge branch 'sev/scoreboard_skin' into 'master'
2015-01-11 Rudolf PolzerMerge branch 'terencehill/eliminatedplayer_fix' into...
2015-01-11 Rudolf PolzerMerge branch 'terencehill/keybinds.txt.it_update' into...
2015-01-11 Rudolf PolzerGib clones when they die, as I have no good way of...
2015-01-11 Rudolf PolzerAdjust newlines a bit to make the code more readable.
2015-01-11 Rudolf PolzerKill god mode support for clones/corpses.
2015-01-11 Rudolf PolzerRename anindecide_init to animdecide_load_if_needed...
2015-01-11 Rudolf PolzerMerge remote-tracking branch 'origin/mrbougo/clonefixes'
2015-01-11 Rudolf PolzerWelcome, Asturian, to the languages list!
2015-01-10 Rudolf PolzerOops, clear useless flags at the end for consistency.
2015-01-10 Rudolf PolzerAdd missing flag.
2015-01-10 Rudolf PolzerFix detection of useless waypoints.
2015-01-10 Rudolf PolzerFix initialization of Race and CTS game modes.
2015-01-09 Rudolf PolzerMinor autowaypointer fixes.
2015-01-09 Rudolf PolzerFix some spacing in the translations.
2015-01-09 Rudolf PolzerAnother transifex sync.