]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2012-03-19 Rudolf Polzerfix hook names for gamestart etc.
2012-03-18 Rudolf Polzerdon't crash Xonotic 0.6.0 release by using checkpvs...
2012-03-14 terencehillSync keybinds and tooltips files better. tooltips.db...
2012-03-14 Rudolf Polzerfix a stupid interaction between weapon throwing and...
2012-03-12 Rudolf Polzerstart loading update URL earlier
2012-03-12 Rudolf Polzertry to restore old menu status
2012-03-12 Rudolf Polzersupport update pk3s (+menu_updatecheck_getpacks 0 to...
2012-03-12 Rudolf PolzerMerge remote-tracking branch 'origin/nyov/dedicated...
2012-03-12 Rudolf Polzermatch the weapon bind properly
2012-03-11 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/hungarian...
2012-03-11 Rudolf Polzerfix a QC crash instead of warning in case of missing...
2012-03-10 Rudolf Polzerdocument _campaign_testrun better
2012-03-10 Rudolf Polzeronslaught fixes: fix timelimit -1, and make campaign...
2012-03-10 Rudolf Polzerdon't do sudden death in campaign test run
2012-03-10 Rudolf Polzercampaign test run mode
2012-03-10 Rudolf Polzerimprove last fix ;)
2012-03-10 Rudolf Polzerfix warning spam possibly on player disconnect
2012-03-10 Rudolf Polzerfix a VERY stupid sound menu bug: use correct scale...
2012-03-10 cbrutail0.6 hungarian translation is missing a file. Haha....
2012-03-10 Rudolf Polzerdo PVS checking for warpzones as we don't support recur...
2012-03-09 nyovMerge tag 'xonotic-v0.6.0' into nyov/dedicated-startups...
2012-03-08 Rudolf Polzerproperly apply damage force via ODE xonotic-v0.6.0
2012-03-08 Rudolf Polzerallow model entities to be ODE objects if ODE is active...
2012-03-08 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2012-03-08 Rudolf PolzerARGH, Russian is NOT incomplete any more
2012-03-07 SamualLower charge up time (unimportant, but still can make...
2012-03-07 Rudolf Polzeradd the last Russian translator here
2012-03-07 Rudolf Polzerfix the previous fix
2012-03-07 Rudolf Polzertiny bugfix for conveyor code
2012-03-06 Rudolf Polzerfix two bugs regarding ok_model dir
2012-03-06 Rudolf PolzerMerge branch 'divVerent/ru'
2012-03-06 Rudolf Polzeruse the OLD seeker
2012-03-06 Rudolf Polzermore refactor
2012-03-06 Rudolf Polzernetwork mutator name properly
2012-03-06 Rudolf PolzerMerge branch 'master' into divVerent/weapons-field...
2012-03-06 Rudolf PolzerNew Toys: mod icon
2012-03-06 Rudolf PolzerMerge branch 'master' into divVerent/weapons-field...
2012-03-06 Rudolf Polzerfix bone selection for weapon attachments for player...
2012-03-06 Rudolf Polzermove overkill player models to another subdir so they...
2012-03-06 Rudolf Polzerimport Overkill media files to master
2012-03-06 Rudolf Polzersync the other keybinds and credits files
2012-03-06 Rudolf Polzerrather tag them as INCOMPLETE
2012-03-06 Rudolf Polzerfix .de keybinds; Greek and Spanish are borked and...
2012-03-06 Rudolf Polzerfix keybinds.txt again
2012-03-06 Rudolf PolzerMerge remote-tracking branch 'origin/terencehill/italia...
2012-03-06 Rudolf Polzerimprove accessor macros
2012-03-05 Rudolf Polzerimplement the menuqc part too
2012-03-05 Rudolf Polzerreject to spawn mutator blocked guns
2012-03-05 Rudolf PolzerMerge branch 'master' into divVerent/weapons-field...
2012-03-05 Rudolf Polzerfix a warning
2012-03-05 Rudolf Polzerclean up some more messy code
2012-03-05 Rudolf Polzermore fixing :P
2012-03-05 Rudolf Polzerfixes
2012-03-05 Rudolf Polzerplay "new toys" sound ;) thanks to CuBeOwL for this one
2012-03-05 Rudolf Polzernew toys selection in the menu
2012-03-05 Rudolf Polzermore cleanup of comments/whitespace
2012-03-05 Rudolf Polzermor config cleanup
2012-03-05 Rudolf Polzernew toys: make the mutator compile mostly
2012-03-05 Rudolf Polzermake seeker, rifle, hlac, minelayer exclusive to the...
2012-03-05 Rudolf Polzereven more new toys stuff
2012-03-05 Rudolf Polzermore new toys related stuff
2012-03-05 Rudolf Polzernew toys: start coding it, far from done
2012-03-04 Rudolf Polzermore
2012-03-04 Rudolf Polzermore
2012-03-04 Rudolf Polzerwrite down design of this mutator
2012-03-04 Rudolf Polzerregister weapon: remove useless arg
2012-03-04 Rudolf Polzertypo fixes
2012-03-04 Rudolf Polzernow CSQC _should_ be fine too
2012-03-04 Rudolf PolzerSVQC finished
2012-03-04 Rudolf Polzerremove the last evil. Now there's no good either.
2012-03-04 Rudolf Polzerremove even more evil
2012-03-04 Rudolf Polzereven less evil
2012-03-04 Rudolf Polzerless evil in t_items.qc now
2012-03-04 Rudolf Polzerw only t_items.qc is still evil
2012-03-04 Rudolf Polzerkill the WEPBIT_ constants
2012-03-04 Rudolf Polzerget rid of all direct use of weapon sets
2012-03-04 Rudolf Polzerstuff
2012-03-04 Rudolf Polzerget rid of W_WeaponBit
2012-03-04 Rudolf Polzermore proper use of weapon sets
2012-03-04 Rudolf Polzermore
2012-03-04 Rudolf Polzermore russian
2012-03-04 Rudolf Polzeruse the accessors more
2012-03-04 Rudolf Polzeruse the accessors here
2012-03-04 Rudolf Polzerweapon bit accessors
2012-03-03 Rudolf PolzerRevert "I remade first person laser animations and...
2012-03-03 Rudolf PolzerMerge remote-tracking branch 'origin/cbrutail/nexmodelfix'
2012-03-03 Rudolf Polzeruseful presets for player model LOD
2012-03-03 Rudolf Polzermove playermodel LOD slider to effects
2012-03-03 Rudolf Polzersaner loddistance defaults
2012-03-03 Rudolf Polzerfix variable use
2012-03-03 Rudolf Polzermax useful LOD value is 4
2012-03-03 Rudolf Polzerdo the same improvement for model LOD code too
2012-03-03 Rudolf Polzerplayer model LOD: fix origin, actually work
2012-03-02 terencehillsmall tooltips.db.it update
2012-03-02 MorphedI remade first person laser animations and its now...
2012-03-02 cbrutailFixing the knobs on nex model
2012-03-02 Rudolf Polzermore reverse logic
2012-03-02 Rudolf PolzerREALLY turn off the hack
2012-03-01 Rudolf Polzerremove some useless files
2012-03-01 Rudolf Polzerdon't spam "Frame %d missing" messages if player model...
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