]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
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2011-12-09 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-09 Rudolf Polzeradd another small demo file
2011-12-09 Rudolf Polzeradd another small demo file
2011-12-09 Rudolf Polzercurrent bloom settings are a failure. Revert to engine...
2011-12-09 Rudolf Polzeralso send server port number
2011-12-09 Rudolf Polzerclear antilag data when respawning (fixes #862)
2011-12-08 Rudolf Polzerupdate weaponpriority from latest real world stats
2011-12-08 Rudolf Polzerremove MinstaNex from keybinds.txt, it makes people...
2011-12-08 Rudolf Polzeradd aliases weapon_laser etc.
2011-12-07 Rudolf Polzermore props
2011-12-06 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-06 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-06 Rudolf Polzertry a small fix in spawn distance check logic (untested)
2011-12-06 Rudolf Polzeradd I to the spec
2011-12-06 Rudolf Polzeradd a note about matchid format
2011-12-06 Rudolf Polzersupport for duckwalkbackwards anim
2011-12-06 Rudolf Polzermake g_tdm_on_dm_maps also work for menu (needs clickin...
2011-12-06 Rudolf Polzer-deathmatch_force_teamplay; +g_tdm_on_dm_maps
2011-12-06 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-06 Rudolf PolzerMerge branch 'master' of /var/cache/git/xonotic/xonotic...
2011-12-06 Rudolf Polzeradd greek
2011-12-05 Rudolf Polzeradd an alias g_forced_team_matchsetup (untested)
2011-12-05 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-12-04 Mircea KitsuneWhen removing sandbox objects, if the object being...
2011-12-04 Mircea KitsuneSandbox storage: Replace - with "" for empty properties...
2011-12-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-04 Rudolf Polzerfix grabbing in sandbox mode
2011-12-04 Mircea KitsuneAlso use crosshair_trace_plusvisibletriggers for tracin...
2011-12-04 Mircea KitsuneUse crosshair_trace_plusvisibletriggers instead of...
2011-12-04 Mircea KitsuneUse SOLID_NOT for attachments, which is safest
2011-12-04 Mircea KitsuneUse SOLID_TRIGGER instead of SOLID_NOT for attachments...
2011-12-04 Mircea KitsuneFix a bug with persisted solidity when attaching /...
2011-12-04 Mircea KitsuneAdd solidity to the sandbox menu
2011-12-04 Mircea KitsuneRename edit command from solid to solidity
2011-12-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-04 Mircea KitsuneNow put my hack in place, making it possible to trace...
2011-12-04 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-04 Rudolf Polzerfix multiple bugs in sandbox code regarding sv_cheats
2011-12-04 Mircea KitsuneFix typo in my last commit
2011-12-04 Mircea KitsuneAllow setting and persisting the solidity of objects...
2011-12-04 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-12-04 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-04 Rudolf Polzerdisable prediction, use interpolation instead, on old...
2011-12-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-04 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-12-04 Rudolf Polzerfix weird projectile angles on impact
2011-12-04 Rudolf Polzerdetect local player properly
2011-12-04 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-04 Rudolf Polzeraudit usage of player_localentnum and spectatee_status...
2011-12-04 mand1ngaMerge remote-tracking branch 'origin/terencehill/hud_up...
2011-12-03 Rudolf Polzermore stuff... look at teammate
2011-12-03 Rudolf Polzerg_spawn_near_teammate spawnpoint scoring mutator
2011-12-03 Rudolf Polzerremove an unused arg
2011-12-03 Rudolf Polzerspawnpoint selection: restructure to be WAY more mutato...
2011-12-03 Rudolf Polzeradd a Spawn_Score mutator hook; simplify spawning
2011-12-03 Rudolf Polzertwo more cvars
2011-12-03 Rudolf Polzerremove old minstanex textures :)
2011-12-03 Rudolf PolzerSquashed commit of the following:
2011-12-02 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-12-02 Rudolf Polzerfix bugs if spectating or own player model does not...
2011-12-02 Rudolf Polzerforcemodels: also, if client lacks a model file, force...
2011-12-02 Rudolf Polzeradd cl_precacheplayermodels cvar
2011-12-02 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-02 Rudolf Polzerexplain compat
2011-12-02 Rudolf Polzerfirst implementation of cl_forcemodel
2011-12-02 Rudolf Polzersimplification
2011-12-02 Rudolf Polzerfix bug in omg config
2011-12-02 Rudolf Polzerfixes for LOD code
2011-12-02 Rudolf Polzerfinal weapon fixes... for now
2011-12-02 Rudolf Polzermake chase_active entity angles smooth
2011-12-02 Rudolf Polzernetwork colormap for weapon models
2011-12-02 Rudolf PolzerARGH, why did THAT test sneak in
2011-12-02 Rudolf Polzerfix warnings
2011-12-02 Rudolf Polzermove the exterior weapon entity to csqcmodel (preparati...
2011-12-02 Rudolf Polzercode attachment support (not used yet)
2011-12-02 Rudolf Polzeroops. My idea to network tag_entity was Doom'd, and...
2011-12-02 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-12-02 Rudolf Polzerrename all "alpha" parameters in CSQC to remove clash...
2011-12-02 Rudolf Polzerrestructure a bit :)
2011-12-02 Rudolf Polzerwhen NOT networking players by this code, also network...
2011-12-02 Rudolf Polzercsqcmodels: make more suitable for using for non-players
2011-11-29 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-11-29 Rudolf Polzerplayer model LOD: support cl_minfps for deciding player...
2011-11-29 Rudolf Polzeralso CopyBody glowmod again
2011-11-29 Rudolf Polzerlegacy networking: bring glowmod back, accidentally it
2011-11-29 Jakob MGfix min4->min
2011-11-29 Mircea KitsuneMerge branch 'master' into mirceakitsune/sandbox
2011-11-29 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-11-29 Jakob MGMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-11-29 Jakob MGWaypointsprites / healthbars for turrets #woxblox#
2011-11-28 Rudolf Polzeradd a compatibility workaround for 0.5.0 engine
2011-11-26 Rudolf Polzerwhen all spawns are allowed, RanOutOfSpawns cannot...
2011-11-26 Rudolf Polzerg_spawn_useallspawns - disable teamplay spawn rules
2011-11-26 Rudolf Polzerdefaultplayermodel: allow multiple and randomize
2011-11-26 Rudolf Polzerremove wrong use of r_hdr_scenebrightness in sRGB mode...
2011-11-26 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-11-26 Rudolf Polzerfix declaration of runstandardplayerphysics
2011-11-26 Rudolf Polzerfix some compat issues
2011-11-26 Rudolf PolzerMerge branch 'master' into divVerent/csqcmodel
2011-11-26 Rudolf Polzerfix lots of inconsistencies to EXT_CSQC naming
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