2016-07-03 MarioMerge remote-tracking branch 'origin/DefaultUser/damage...
2016-07-03 MarioMerge branch 'terencehill/uid2name_dialog' into 'master'
2016-07-03 terencehillReopen the uid2name menu dialog if it gets closed in... 332/head
2016-07-03 terencehillSet no title for the uid2name dialog
2016-07-03 MarioUse a single byte for the friendlyfire bool 333/head
2016-07-02 MarioUpdate hash (new models break test)
2016-07-02 FreddyAdd damagetext friendly fire cvars to defaultXonotic.cfg
2016-07-02 FreddyFix copy-paste "typo"
2016-07-02 FreddyFriendly fire damagetext menu items
2016-07-02 FreddyDamagetext for friendly fire
2016-07-02 terencehillImplement the uid2name dialog in the menu, but keep...
2016-07-02 terencehillFix non-closable dialogs being closable when connected
2016-07-02 MarioHacky fix for TDM crashing
2016-07-01 Rudolf PolzerOops. Fix loading of the list of banned servers.
2016-06-30 MarioFix HMG firing after its time is up
2016-06-30 MarioDon't show weapon ammo bars if unlimited ammo is enabled
2016-06-30 MarioForbid weapon use when match is over
2016-06-29 MarioRevert player size tweak
2016-06-29 MarioDon't set it on observers
2016-06-29 MarioUse the player's size stat
2016-06-29 MarioAllow raptor to land on water (prevents diving underwat...
2016-06-29 MarioFix racer staying underwater indefinitely
2016-06-29 MarioDon't do any drown checks if player is in a vehicle
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-27 MarioFix fuel based weapons in NIX
2016-06-27 MarioFix up the Spectate mutator hooks for CA
2016-06-27 MarioMerge branch 'Mario/grenade_prediction_fix'
2016-06-27 Mariosv_gameplayfix_gravityunaffectedbyticrate isn't used...
2016-06-26 MarioEnable apply button when changing Font/UI size slider
2016-06-25 MarioBind Enter to chat by default
2016-06-25 MarioFix teamradio voices playing to everyone (they now...
2016-06-25 MarioFix Arc cooldown sound playing on pickup after dying
2016-06-25 MarioAdd a bottom side to the rocket ammo model
2016-06-24 MarioImplement sv_maxidle_slots
2016-06-24 MarioMerge branch 'Mario/killother' into 'master'
2016-06-24 MarioFix typo
2016-06-24 MarioReset raptor velocity when entering (possible fix for...
2016-06-24 MarioFix compilation unit
2016-06-24 MarioPrevent picking up weapons when carrying the ball in...
2016-06-24 MarioFix a warning when spawning in CTS
2016-06-24 MarioShow user selected speed unit in the CTS speed awards
2016-06-24 MarioFix alpha channel 328/head
2016-06-24 MarioRestore a legacy branch (not currently working)
2016-06-23 MarioMerge branch 'master' into Mario/killother 327/head
2016-06-23 MarioFix a warning on map load
2016-06-22 TimePathIncrease script portability
2016-06-21 MarioDon't show console message twice if buff timed out
2016-06-21 MarioDon't allow entering enemy team's gunner slots
2016-06-19 MarioSpeed up some more loops
2016-06-19 MarioOptimize overlapping waypoint check
2016-06-19 MarioPurge other from blocked
2016-06-19 MarioMore thoroughly clean out other from touch
2016-06-19 MarioPurge other from customizeentityforclient
2016-06-19 MarioCleanse the touch functions of the other evil
2016-06-19 TimePathECS framework
2016-06-19 MarioFix double multiplier on damage to vehicles from weapon...
2016-06-19 TimePathAdd serialization primitives
2016-06-19 TimePathDefine XONOTIC=1
2016-06-19 TimePathWrap engine events
2016-06-19 TimePathMutators: extra pass for macro expansion
2016-06-19 TimePathVector: add a reflect function with bounce factor
2016-06-19 TimePathUnsafe: allow field casting
2016-06-19 TimePathMove EMPTY and DEFER macros
2016-06-19 TimePath_mod.qh files are exempt from header checks
2016-06-19 TimePathDocument trace functions
2016-06-19 MarioOptimize some more find loops
2016-06-19 MarioOptimize a spiderbot rocket loop
2016-06-19 MarioDon't run think on idle vehicles every server frame
2016-06-18 MarioMove a shared raptor function into the main vehicle...
2016-06-18 MarioClean up some for() loops, also replace a few remaining...
2016-06-18 MarioSome more minor vehicle code cleanup
2016-06-18 MarioOptimize it further by making the engine do the distanc...
2016-06-18 MarioClean up g_vehicles_enter nearby vehicle checking
2016-06-18 MarioRemove a random semicolon
2016-06-18 MarioRemove a useless tracebox causing some overhead when...
2016-06-18 MarioReset player's buff time to 0 (possible fix for droppin...
2016-06-18 MarioOnly hide the flag from the player if the player can...
2016-06-18 MarioFix MOVETYPE_FOLLOW
2016-06-17 MarioFix GetRecords mutator hook
2016-06-17 MarioDon't run client-side player physics while inside a...
2016-06-17 MarioDon't use client TICRATE for noclip prediction (fixes...
2016-06-17 MarioHide a spammy message
2016-06-16 MarioDisable scoreboard_dynamichud by default
2016-06-16 MarioFix a crash in CTF
2016-06-14 MarioMerge branch 'Mario/fullbright_skins' into 'master'
2016-06-14 MarioMerge branch 'terencehill/hud_shake_fix' into 'master'
2016-06-14 MarioMerge branch 'terencehill/rollkill' into 'master'
2016-06-14 terencehillMake the hud shake effect more subtle 325/head
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 terencehillFix v_deathtilt effect causing the view to flicker... 326/head
2016-06-14 MarioMerge branch 'master' into Mario/fullbright_skins 311/head
2016-06-14 MarioMerge branch 'Mario/entrap_nade' into 'master'
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 TimePathIncrease script portability
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 MarioFix capture shield HUD
2016-06-13 MarioAlways show the panel when a flag is shielded
2016-06-13 TimePaths/world/NULL/
2016-06-13 TimePathPrefer using droptofloor over builtin_droptofloor
2016-06-12 MarioAdd new nade to the cvar descriptions