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2014-12-13 MarioMerge branch 'terencehill/misc_cleanups' into 'master'
2014-12-13 MarioFix another silly use of translation
2014-12-13 MarioAssuming letters can be translated in some languages...
2014-12-13 MarioFix some silly translated strings
2014-12-11 MarioAdd Archer to the credits
2014-12-11 MarioMerge remote-tracking branch 'origin/Mirio/credits'
2014-12-11 MarioMerge branch 'Mario/weapons_new'
2014-12-11 MarioMake crylink force match master
2014-12-11 MirioUpdated team members, translators
2014-12-11 MarioRemove shockwave from mutator menu
2014-12-11 MarioFix comment
2014-12-09 MarioMerge branch 'master' into Mario/weapons_new
2014-12-08 Rudolf PolzerGet rid of hardcoded "Player" string for checking wheth...
2014-12-07 Rudolf Polzercsqcplayers: for player models, always overwrite .frame...
2014-12-07 terencehillRemove an unused field
2014-12-07 terencehillMove remaining gametype score rules to the respective...
2014-12-05 terencehillFix "Fade time" slider in the centerprint panel: hud_pa...
2014-12-05 terencehillMake Centerprint Panel title coherent with other panel...
2014-12-05 terencehillFix for a small bug
2014-12-05 terencehillA few simple optimizations
2014-12-05 terencehillMUTATOR_ONREMOVE for domination should be handled this...
2014-12-05 terencehillRemove duplicated stuff
2014-12-05 terencehillRemove old/unused stuff
2014-12-05 MarioDuplicate some bad code for the sake of fixing bot...
2014-12-05 MarioDisable reloading when weapon use is forbidden (fixes...
2014-12-05 MarioAdd a simple delay to prevent drawing projectiles in...
2014-12-05 MarioMerge branch 'master' into Mario/weapons_new
2014-12-05 MarioTemporary fix for missing alternate flag textures ...
2014-12-05 MarioMerge branch 'terencehill/ca_fixes_and_more'
2014-12-05 MarioMerge branch 'master' into terencehill/ca_fixes_and_more
2014-12-05 MarioAdd a few quick checks to ensure dead/frozen players...
2014-12-05 MarioMerge branch 'Mario/ctf_fixes'
2014-12-05 MarioFix flags passing through clips and becoming unreachabl...
2014-12-04 MarioRemove arc from machinegun weaponreplace
2014-12-04 MarioFix a typo
2014-12-04 MarioUpdate credits
2014-12-04 MarioMerge branch 'terencehill/scoreboard_fixes'
2014-12-03 MarioMake balances match
2014-12-02 terencehillIn the first frame set up a temporary scoreboard layout...
2014-12-02 terencehillscore labels must be strunzoned as the server sends...
2014-12-01 terencehillFix gametype names in default scoreboard column layout
2014-12-01 MarioMake arc burst last a bit longer
2014-11-30 MarioUse reversion gravity/jumpvelocity
2014-11-30 MarioAdd new balance changes from testing cup
2014-11-30 MarioSlow down rot speed a little more while carrying medic...
2014-11-30 MarioShow weapon location marker above the weapon, rather...
2014-11-30 Mariog_weaponspeedfactor isn't g_balance_damagepush_speedfactor
2014-11-30 MarioDisable g_balance_damagepush_speedfactor in Nexuiz...
2014-11-30 MarioFix double semicolons
2014-11-29 MarioAdd an option to use alternate (Nexuiz) secondary shotg...
2014-11-28 terencehillMake HUD_DefaultColumnLayout into a macro to avoid...
2014-11-28 terencehillFix broken defaut layout caused by recently added tdm...
2014-11-28 MarioMerge branch 'master' into Mario/weapons_new
2014-11-28 MarioMerge branch 'Mario/random_spawns'
2014-11-28 MarioDefault g_spawn_furthest to 0.5 (1 is too non-random...
2014-11-28 MarioMerge branch 'terencehill/notification_cvars'
2014-11-28 MarioUpdate notifications.cfg
2014-11-28 MarioMerge branch 'terencehill/aim_shake_fix'
2014-11-27 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioMerge branch 'Mario/hitsound_pitch'
2014-11-27 MarioMerge branch 'master' into Mario/hitsound_pitch
2014-11-27 MarioApply new pitch settings by TimePath
2014-11-27 MarioFix crash with new compatibility aliases
2014-11-27 MarioVariable hitsound pitch based on damage, disabled by...
2014-11-27 MarioRemove a random duplicate definition
2014-11-27 MarioShow new beam on arc burst
2014-11-27 MarioAdd rough support to target_give for the new weapon...
2014-11-27 MarioCheck if melee is enabled when checking ammo
2014-11-27 MarioShotgun: use secondary melee (if available) in place...
2014-11-27 MarioChange comment
2014-11-27 MarioFix infinite shotgun ammo
2014-11-27 MarioFix shotgun not consuming ammo
2014-11-27 MarioUpdate warpzone TODO after some testing
2014-11-27 MarioFix some cases of "nex"
2014-11-27 MarioRemove weapons from the old sprite script (we no longer...
2014-11-27 MarioRename the old nex beam cvars
2014-11-27 MarioRename an old cvar
2014-11-27 MarioUpdate warpzone TODO
2014-11-27 MarioDisable shockwave weaponstart
2014-11-27 MarioRemove a tooltip reference to a non-existant cvar
2014-11-27 MarioRemove old minstanex file (added by failed merge)
2014-11-27 Mariog_weaponarena_random_with_blaster
2014-11-27 MarioUpdate weaponpriority to include new weapon names
2014-11-27 MarioRemove old weaponreplace cvars
2014-11-27 MarioAdd XDF balance and remove old balance configs
2014-11-27 MarioFix vaporizer secondary causing player hurt sounds...
2014-11-27 MarioFix vaporizer secondary dealing damage in instagib
2014-11-27 MarioMerge branch 'master' into Mario/weapons_new
2014-11-27 MarioMerge branch 'nyov/instagib-rename'
2014-11-27 MarioMerge branch 'master' into nyov/instagib-rename
2014-11-27 MarioApply the increased burst damage to regular weapon...
2014-11-27 MarioFix arc overheat fire sound playing after switching...
2014-11-27 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-27 MarioMerge branch 'TimePath/xonotic-data.pk3dir-TimePath...
2014-11-27 MarioMerge remote-tracking branch 'origin/master' into Mario...
2014-11-27 MarioMerge branch 'TimePath/xonotic-data.pk3dir-TimePath...
2014-11-27 TimePathRename weapon aliases, retain backwards compatibility...
2014-11-27 MarioMerge branch 'nyov/combined_updates/effects'
2014-11-27 MarioMerge branch 'master' into nyov/combined_updates/effects
2014-11-27 TimePathRegenerate simple items textures
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