2016-01-27 terencehillEscape argument of cl_damagetext_format (it displayed...
2016-01-26 MarioFix frozen dodging to always work
2016-01-26 MarioRevert to old loop method (seems to fix settemp)
2016-01-23 MarioMake inferno deal 30% of damage dealt during burn time...
2016-01-23 MarioAdd default icons for teams 3 and 4 and neutral flag...
2016-01-22 MarioRemove flight buff
2016-01-22 MarioNew buff: Luck (random chance to deal 3x damage)
2016-01-18 MarioDisable vote master system
2016-01-17 MarioAdd a new notification for joining a specific team...
2016-01-16 MarioDon't draw team 0 if teamplay is active (potential...
2016-01-16 MarioFix a crash and a warning with clones
2016-01-16 MarioFurther reduce magnet buff's range, also fix it
2016-01-16 MarioFix buff timer when exiting vehicle
2016-01-16 MarioFix domination ready-restart disabling player movement
2016-01-15 Rudolf PolzerTransifex sync.
2016-01-15 Rudolf PolzerFix the data source for the QC file lists.
2016-01-15 MarioMove assault winning condition function into the assaul...
2016-01-15 MarioComment out a now unused cvar
2016-01-15 Rudolf PolzerTransifex sync.
2016-01-15 Rudolf PolzerFix "make clean" on Debian (dash). Use cpp's file lists...
2016-01-15 Miriog_spawn_furthest 1; g_monsters 0; g_turrets 0; g_vehicles 0
2016-01-15 MarioDisable disability buff (may be removed soon)
2016-01-15 MarioMerge branch 'packer/alias_movetospec' into 'master'
2016-01-15 MarioLower range of magnet item pickups, and greatly reduce...
2016-01-15 MarioFire inflicts no damage to inferno buff carriers, also...
2016-01-15 MarioFix naming of a variable which broke inferno's damage...
2016-01-15 MarioMake the invisibility buff carrier even more invisible
2016-01-15 MarioDarkPlaces and GMQCC are names, not translatable
2016-01-15 MarioReplace medic's teamshoot healing ability with a nearby...
2016-01-15 packeradd movetospec alias 273/head
2016-01-15 TimePathpk3 csprogs: fix logic error when switching to csprogs...
2016-01-14 MarioHopefully temporarily fix player sounds issue
2016-01-14 TimePathAccept new serverbench outcome
2016-01-14 MarioFix prediction of shotgun melee, but break nade slapping
2016-01-12 TimePathRevert fs_rescan on listen servers
2016-01-11 MarioSupress a warning
2016-01-09 MarioFix it properly (hopefully)
2016-01-09 MarioPotential fix for a crash
2016-01-09 MarioProbable fix for the annoying player bending issue
2016-01-09 TimePathlegacy networking: bring glowmod back, accidentally it
2016-01-09 TimePathRevert accidental comment modification
2016-01-09 TimePathqcsrc/tmp: relocate
2016-01-09 TimePathcsqc_progname: reset when starting a listen server...
2016-01-09 TimePathcsqc_progname: make reset optional
2016-01-09 TimePathGeneric command: version
2016-01-08 TimePathcsqc_progname: only reset if it matches the current...
2016-01-08 TimePathcsprogs: more pk3 support
2016-01-07 TimePathMakefile: allow custom output directory
2016-01-07 MarioPurge self from CopyBody, fix a potential animation...
2016-01-07 TimePathIter: improve findchain safety
2016-01-07 TimePathCI: run serverbench
2016-01-07 TimePathcsprogs pk3 support
2016-01-06 TimePathSound_fixpath: reduce server load
2016-01-06 TimePathRevert "Use old style sound names (fixes heavy server...
2016-01-06 MarioUse old style sound names (fixes heavy server lag when...
2016-01-06 MarioRe-enable for now, just incase it potentially breaks...
2016-01-06 MarioDon't call EXACTTRIGGER_TOUCH when it's not needed...
2016-01-06 TimePathCI: publish doxygen to github pages
2016-01-06 MarioMake sure smoke effects can't be spammed too much
2016-01-06 MarioRemove the CSQC model hook macros (we use a parameter...
2016-01-06 MarioPurge self from PlayerDies
2016-01-06 MarioFix odd angles on respawn (hopefully)
2016-01-06 TimePathCI: remove build artifacts
2016-01-06 TimePathCI: disable pages publishing until gitlab allows pages...
2016-01-05 MarioMake item team setting use new loops
2016-01-05 TimePathCI: doxygen >/dev/null
2016-01-05 TimePathCI: artifact upload
2016-01-04 MarioFix crash
2016-01-04 MarioOops, fix vehicle entering
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 TimePathTesting: improve macros
2016-01-04 MarioCheck for IS_CLIENT (we don't need to be sure this...
2016-01-04 MarioMinor maths improvements
2016-01-04 TimePathTEST: improve macro
2016-01-04 TimePathgitlab-ci: fail if any test fails
2016-01-04 MarioFix prediction of SOLID_NOT on triggers (also fixes...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-04 TimePathgitlab-ci: run unit tests
2016-01-04 TimePathSelf: purge
2016-01-04 TimePathAdd .gitlab-ci.yml
2016-01-03 MarioRemove self (we have the technology)
2016-01-03 MarioDon't remove self (probable cause of an annoying crash)
2016-01-03 MarioHopefully fix a potential crash
2016-01-03 MarioUndo last commit (causes a segmentation fault)
2016-01-03 MarioFix the only remaining cases of self in CSQC model lib
2016-01-03 MarioBring back LAMBDA incase it actually does something...
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioDon't depend on self for draw2d
2016-01-03 MarioFix even more cases of self
2016-01-03 MarioAdd a hack to fix the use of self in .predraw functions
2016-01-03 MarioMake sure it can't be null
2016-01-03 MarioUse the CSQC player for checking viewloc (possibly...
2016-01-03 MarioRename some comments to be less annoying
2016-01-03 MarioClean some more self uses
2016-01-03 MarioPurge most cases of self from the client folder
2016-01-03 MarioFix self usage in midair mutator's PlayerDamage hook
2016-01-03 MarioPurge self from event_damage
2016-01-03 MarioGib monsters at -50 health, so they can be gibbed when...