2015-07-03 MarioMerge branch 'terencehill/listbox_item_highlight' into...
2015-07-03 MarioMerge branch 'TimePath/issues/1472' into 'master'
2015-07-03 MarioMerge branch 'TimePath/module_roots' into 'master'
2015-07-02 MarioMerge branch 'terencehill/hud_configure' into 'master'
2015-07-02 MarioMerge branch 'Melanosuchus/vote_caller' into 'master'
2015-06-30 TimePathIgnore sv_mapformat_is_quake2 too
2015-06-30 TimePathIgnore sv_mapformat_is_quake3 when checking cvar purity...
2015-06-01 Rudolf PolzerBump gameversion.
2015-05-12 TimePathLight refactoring: rename module roots to `all` for...
2015-05-11 terencehillPicker: apply the fade effect even focusing another...
2015-05-10 Mattia BasagliaStore the name of the vote caller
2015-05-10 TimePathMerge remote-tracking branch 'origin/master' into teren...
2015-05-10 TimePathMerge remote-tracking branch 'origin/master' into teren...
2015-05-10 MarioMerge branch 'TimePath/qc_updates' into 'master'
2015-05-08 terencehillFix crosshair picker indentation
2015-05-06 TimePathAdd two useful macros
2015-05-06 TimePathRename the underscore headers
2015-05-06 TimePathExplain `CLASS` and `NEW` macros
2015-05-06 TimePathFix typedefs
2015-05-06 TimePathUse stock dpdefs
2015-05-03 TimePathMake menu includes order insensitive
2015-05-03 TimePath#include base classes
2015-05-03 TimePath#include base classes
2015-05-03 TimePathDon't accumulate the beginning of the constructor
2015-05-03 TimePathSort menu classes
2015-05-03 TimePathTidy up OO helpers
2015-05-03 terencehillForgot to patch this file in the previous commit
2015-05-03 terencehillAllow custom color and alpha values for the crosshair...
2015-05-03 terencehillListbox / Picker: Implement item fading in a different...
2015-05-03 terencehillOptimize cellToCrosshair function
2015-05-03 TimePathMerge CLASS and EXTENDS, #define NEW(cname) (spawn...
2015-05-03 terencehillHighlight the selected cell in the picker
2015-05-03 TimePathCleanup server progs.src
2015-05-03 TimePathCleanup weapons #includes
2015-05-03 TimePathFix client compile
2015-05-03 TimePathCleanup vehicle #includes
2015-05-03 TimePathFix more server #includes
2015-05-03 TimePathModularise commands
2015-05-02 terencehillRemove crosshair images from the skins
2015-05-02 terencehillDon't color the dot in the crosshair preview
2015-05-02 terencehillMake Charmap and CrosshairPicker subclasses of the...
2015-05-02 TimePathMake most server includes order insensitive
2015-05-02 TimePathCreate common client header
2015-05-02 TimePathFix MCU client compile
2015-05-02 TimePathRemove direct server #includes from client
2015-05-02 TimePathSort #includes
2015-05-01 terencehillMake crosshair picker code similar to the charmap's...
2015-05-01 TimePathMake client includes order insensitive
2015-05-01 TimePathAvoid including the same file twice in progs.src
2015-04-30 terencehillAdd the fade effect in the charmap too
2015-04-28 terencehillMake work menu_showboxes with the charmap
2015-04-27 terencehillBetter names for 3 fields
2015-04-27 terencehillAdd skin attributes for listbox focused items and allow...
2015-04-26 terencehillListbox: highlight item under the cursor
2015-04-26 TimePathDefine client entity classes
2015-04-26 TimePathReclaim the `new` keyword for entity classes
2015-04-26 TimePathMake pointer to member usage explicit
2015-04-26 TimePathDeclare more ints as ints
2015-04-26 TimePathDeclare more ints as ints
2015-04-26 TimePathDeclare more ints as ints
2015-04-26 MarioRevert spawn_furthest to 0.5 (half random, half furthes...
2015-04-25 MarioFix a few more floats
2015-04-25 MarioFix copy of ammo_none in defs.qh
2015-04-25 MarioFew more floats to ints/bools
2015-04-25 MarioFix a few more floats in arrays
2015-04-25 MarioBoolinterize hud.qc
2015-04-25 MarioFix some more floats in arrays
2015-04-25 MarioMerge branch 'TimePath/lint' into 'master'
2015-04-25 TimePathDeclare `.SendEntity` as `bool(entity, int)`
2015-04-25 TimePathDeclare `stoi` and `itos` when QCC_SUPPORT_INT
2015-04-25 TimePathRemove redundant assignment
2015-04-24 MarioCouple more array fixes
2015-04-24 MarioFew more floats to ints for arrays
2015-04-24 MarioSome more floats to ints/bools
2015-04-24 MarioFix a few more floats, add the long awaited stob macro
2015-04-24 MarioAdd a couple of missing pieces for the impressive annou...
2015-04-24 MarioConvert a load more floats into ints and bools
2015-04-23 MarioEven more floats to bool/int
2015-04-23 MarioAdd impressive announcement to vortex
2015-04-23 MarioConvert some floats into ints
2015-04-19 terencehillMerge branch 'master' into terencehill/hud_configure
2015-04-18 MarioMerge branch 'terencehill/unlimited_ammo_fixes' into...
2015-04-16 MirioUpdate credits
2015-04-15 MarioRemove an old unused model
2015-04-15 terencehillMerge branch 'master' into terencehill/unlimited_ammo_fixes
2015-04-15 MarioMerge branch 'terencehill/preferred_focus' into 'master'
2015-04-15 MarioAlso check if owner is in a vehicle when stopping the...
2015-04-15 MarioFix compile
2015-04-15 MarioFix target locking not working on turrets
2015-04-14 MarioRevert changes to electro combos (too controversial...
2015-04-13 terencehillMake work focus on preferred controls on dialog open...
2015-04-09 MirioChanged wrong cvar in that balance config, fixed
2015-04-09 MirioLower midair radius for Electro, cause you were hurting...
2015-04-09 Rudolf PolzerDon't immediately send name changes while you're typing...
2015-04-09 Rudolf PolzerDon't show a clear textbox button in name entry fields.
2015-04-06 MarioFix references to unfinished plasma ammo item
2015-04-05 terencehillMerge branch 'master' into terencehill/hud_configure
2015-04-05 terencehillMerge branch 'master' into terencehill/unlimited_ammo_fixes
2015-04-05 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-04-05 MarioMerge branch 'terencehill/mapvote_cursor_fix' into...