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2015-04-14 MarioMerge branch 'master' into Mario/qc_physics_prehax
2015-04-14 MarioRevert changes to electro combos (too controversial...
2015-04-09 MirioChanged wrong cvar in that balance config, fixed
2015-04-09 MirioLower midair radius for Electro, cause you were hurting...
2015-04-09 Rudolf PolzerDon't immediately send name changes while you're typing...
2015-04-09 Rudolf PolzerDon't show a clear textbox button in name entry fields.
2015-04-06 MarioFix references to unfinished plasma ammo item
2015-04-05 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-04-05 MarioMerge branch 'terencehill/mapvote_cursor_fix' into...
2015-04-05 terencehillFix for #1465 "joining server while on map selection...
2015-04-04 Matthias Krügerfix commands
2015-04-03 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-03-31 MarioMerge branch 'Mario/crosshair_blink_fix' into 'master'
2015-03-31 MarioDisable hit indication while spectating (serves no...
2015-03-31 MarioMerge branch 'Mario/accuracy_fix' into 'master'
2015-03-31 MarioFix secondary fire taking accuracy off the overkill...
2015-03-27 MarioMerge branch 'Mario/nade_fixes' into 'master'
2015-03-27 MarioMerge branch 'master' into Mario/nade_fixes
2015-03-24 Rudolf PolzerAllow maps to specify "warpzone_isboxy" "1" to disable...
2015-03-24 Rudolf PolzerMake the face normal calculation clearer by using less...
2015-03-24 Rudolf PolzerKill dotproduct() function as it's built-in in QC;...
2015-03-21 Rudolf PolzerFix some overbright maps when realtime world lights...
2015-03-17 Rudolf PolzerSupport workarea limiting of the window size.
2015-03-16 MarioSet nade throw offset to "0 0 0" (will leave the cvar...
2015-03-16 MarioComment out a hack which removes nades when they touch...
2015-03-16 MarioReset overkill superweapon respawn time to 2 minutes...
2015-03-16 MarioAlso require crouch to drop the nade down
2015-03-16 MarioAdd a setting to handle nade throwing offset, defaultin...
2015-03-16 MarioFix a warning when dying in overkill with no attacker set
2015-03-16 MarioAllow true flight with flight buff
2015-03-16 MarioAdd movetype updates from QC physics branch
2015-03-16 MarioNetwork impulse triggers
2015-03-16 MarioMerge some changes from prediction branch
2015-03-16 MarioMerge branch 'master' into Mario/qc_physics_prehax
2015-03-09 Rudolf PolzerDisable lightning arc branching, as this can (and WILL...
2015-03-09 Rudolf PolzerMake sure the number of lightning beam segments is...
2015-03-06 Matthias KrügerMerge branch 'master' into matthiaskrgr/hudsetup
2015-03-06 MarioMerge branch 'terencehill/weapon_panel_retry' into...
2015-03-05 MarioAdd some missing "bad" cvars
2015-02-25 Rudolf PolzerStop using model "" in func_breakable - it's unreliable...
2015-02-25 Rudolf Polzertarget_spawn: Retokenize when needed.
2015-02-25 Rudolf PolzerDon't annoy bots with noise :)
2015-02-23 MarioFix voting with nospectators
2015-02-22 MarioTest hax
2015-02-22 MarioSplit movetypes into separate files
2015-02-22 MarioMove QC movetypes to common folder
2015-02-21 Rudolf PolzerDamn. NOW it's good :)
2015-02-21 Rudolf PolzerInitialize func_breakable sound on connect.
2015-02-21 terencehillImprove check for vertical sorting
2015-02-21 Rudolf PolzerUse the right sound channel.
2015-02-21 Rudolf PolzerOops. Unbreak - stopsoundto is no longer public.
2015-02-21 Rudolf PolzerThere's smoke in the master bedroom.
2015-02-20 MarioNetwork dphitcontentsmask for accurate prediction on...
2015-02-20 MarioMake a temporary server side trigger think function...
2015-02-20 MarioExperimental support for QC-driven CTF flag physics
2015-02-20 MarioPartially working trains
2015-02-20 MarioRough port of SV_PushMove to CSQC
2015-02-19 MarioWalking through doors with high ping just got awesome
2015-02-19 MarioShoot rockets through doors
2015-02-19 MarioMove a spawnfunc definition to its correct location...
2015-02-19 MarioMove more stuff around
2015-02-19 MarioA few trillion lines of untested junk, committing now...
2015-02-18 MarioSome minor cleanup
2015-02-17 MarioMake things slightly less broken
2015-02-17 MarioMerge branch 'TimePath/experiments/csqc_prediction...
2015-02-17 MarioMerge branch 'master' into TimePath/experiments/csqc_pr...
2015-02-17 MarioMerge branch 'TimePath/experiments/csqc_prediction...
2015-02-15 terencehillMerge branch 'master' into terencehill/weapon_panel_retry
2015-02-15 terencehillOnlyowned layout: instead of keeping original table...
2015-02-14 terencehillReimplement all-weapons table size calculation in order...
2015-02-14 MarioMerge branch 'sev/weapon_panel_retry' into 'master'
2015-02-14 MarioMerge branch 'master' into sev/weapon_panel_retry
2015-02-12 MarioDisable ammo charging by default
2015-02-12 MirioForgot keep owner cvar in 0.8; buff SG; change back...
2015-02-09 Severin MeyerCenter onlyowned weapon panel if the panel bounds reach...
2015-02-09 terencehillCenter onlyowned panel if the original panel snaps...
2015-02-09 terencehillUpscale icons with the previous code (AR "fix") rather...
2015-02-09 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/crypto...
2015-02-09 terencehillWeapon panel only owned mode: reduce table trying to...
2015-02-08 MirioAdd Melano to extended, add translators
2015-02-08 MarioMerge branch 'terencehill/menu_fix' into 'master'
2015-02-07 terencehillUltimate improvement of the onlyowned layout: change...
2015-02-07 terencehillImprove weapon icon distribution
2015-02-07 MarioMerge branch 'TimePath/issues/1455' into 'master'
2015-02-07 MarioMerge branch 'TimePath/issues/1454' into 'master'
2015-02-07 TimePathDon't call gameTypeChangeNotify() without a parent
2015-02-07 TimePathCleanup
2015-02-07 TimePathFix the tuba with pythonic modulo
2015-02-07 TimePathCleanup
2015-02-05 Severin MeyerMake the weapon panel snapping work with any padding...
2015-02-05 Severin MeyerBase weapon panel snap threshold on screen size
2015-02-05 MarioFix TDM slider not changing point limit
2015-02-05 Severin MeyerMake the weapon panel even more symmetrical and snappier
2015-02-05 terencehillRevert 855007679 as it caused bug #1453 "Advanced setti...
2015-02-04 Severin MeyerDistribute the icons on the weapons panel more symmetri...
2015-02-04 MarioMerge branch 'sev/crosshairs_size' into 'master'
2015-02-03 Severin MeyerSlightly increase the default scale of the crosshairs
2015-02-03 MarioMerge branch 'sev/new_crosshairs'
2015-02-03 Severin MeyerAdd new crosshairs to the menu. The old crosshairs...
2015-02-03 MarioMerge branch 'Mirio/credits' into 'master'
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