xonotic/xonotic-data.pk3dir.git
2018-06-19 MarioMerge branch 'Mario/playerdemo_removal'
2018-06-18 MarioUpdate hash
2018-06-18 MarioDon't play the "new toys, new toys!" roflsound by default
2018-06-18 MarioMake cl_loddistance* cvars save to config
2018-06-18 MarioRevert "Leave the load in the weapon when throwing it"
2018-06-18 MarioLeave the load in the weapon when throwing it
2018-06-18 MarioDon't play time limit announcements when the match...
2018-06-18 MarioIf game is stopped, don't count accuracy
2018-06-18 MarioAdd a few checks to the spam weapons to prevent them...
2018-06-18 MarioCall a weapon frame on the weapon entity when the playe...
2018-06-18 MarioFix some typos and remove an unused constant
2018-06-18 MarioMerge branch 'Mario/event_heal' into 'master'
2018-06-18 MarioUpdate Heal documentation (again) 569/head
2018-06-17 MarioAdd a note to trigger_heal for later
2018-06-17 MarioUse the new unlimited resource constant
2018-06-17 MarioMerge branch 'master' into Mario/event_heal
2018-06-17 MarioUse a constant to define the 'unlimited' resource limit
2018-06-17 MarioAdd an item flag to mark items as resources (as opposed...
2018-06-17 MarioUse Heal in more places (turrets, trigger_heal, mage...
2018-06-17 MarioUpdate the Heal documentation to reflect the new limit
2018-06-17 MarioTo match resource limit behaviour, set the 'unlimited...
2018-06-17 MarioMerge branch 'master' into Mario/event_heal
2018-06-17 MarioAllow 0 as a valid limit (use -1 as the non-player...
2018-06-17 MarioAlso fix the multiplier so it doesn't heal generators...
2018-06-17 MarioFix a dumb mistake causing crashes
2018-06-17 MarioMerge branch 'master' into Mario/event_heal
2018-06-17 MarioSet health and armor explicitly when killing the player...
2018-06-17 MarioMerge branch 'master' into Mario/event_heal
2018-06-17 MarioDon't apply resource limits to non-player entities
2018-06-17 MarioImplement a proper Heal function for the Arc's ability...
2018-06-16 MarioLitter the code with a few notes about where health...
2018-06-16 MarioClean up some unnecessary uses of SetResourceAmountExplicit
2018-06-16 MarioUse it in mage code too
2018-06-16 MarioImplement TakeResource
2018-06-16 MarioRemove a no longer required hack
2018-06-16 MarioMove the hard resource limit constant to common
2018-06-16 MarioClear out .health and .armorvalue from the client side
2018-06-16 MarioClear out most references to .health and .armorvalue...
2018-06-16 MarioClear out most references to the .ammo_* fields
2018-06-16 MarioTweak arc's healing so it affects a few other entities...
2018-06-16 MarioIncrease the onslaught round time limit
2018-06-15 terencehillMutators dialog: arrange weapon checkboxes in 3 columns
2018-06-15 terencehillGet rid of a console error when an onslaught generator...
2018-06-15 terencehillReduce indentation of some code inside of ons_Generator...
2018-06-15 MirioMerge branch 'Mario/func_breakable_playercheck' into...
2018-06-15 MarioUpdate gameplay hash
2018-06-15 MarioUse team colour for the same team flag carrier instead...
2018-06-15 MarioDo a trace before respawning a func_breakable to see... 566/head
2018-06-15 MarioConsistently refer to the jetpack as that (not jet...
2018-06-15 MarioDisable the weapon pickup notification in item pickup...
2018-06-15 MarioUse the regular method for getting the shot origin...
2018-06-15 MarioAttach the hook properly to entities even if they have...
2018-06-15 MarioFix compile
2018-06-15 MarioAllow instant detonation on devastator rockets
2018-06-15 MarioTweak crylink to match closer to vodka in Mario balance
2018-06-14 MarioDisable jump grunting in XDF ruleset
2018-06-14 MarioDisable taunting in XPM config
2018-06-14 MarioAllow players to use the old-style vortex beam if they...
2018-06-14 MarioReduce arc range a bit in Mario balance
2018-06-14 terencehillDisambiguate and simplify some waypoint code
2018-06-14 terencehillSplit havocbot_symmetryaxis_equation vector into separa...
2018-06-14 terencehillBot waypoints: fix waypoint link creation ignoring...
2018-06-12 MarioWhitelist all the hats cvars from purity checks
2018-06-12 MarioPossible fix for compilation unit...
2018-06-12 MarioMinor tidy up in steerlib
2018-06-12 MarioFix a spawnflag check
2018-06-12 MarioAdd a function for turrets to tell how close they are...
2018-06-12 MarioClean up some dangling definitions on the client side
2018-06-12 MarioClean up some dangling definitions from the server...
2018-06-12 MarioMerge branch 'terencehill/min_spec_time' into 'master'
2018-06-11 MarioRevert "Potential fix for arc's buffer overflow issue...
2018-06-11 MarioPotential fix for arc's buffer overflow issue (hacky...
2018-06-11 MarioTweak it even more
2018-06-11 MarioTweak it again
2018-06-11 MarioTweak Mario balance
2018-06-11 MarioMerge branch 'martin-t/defaults' into 'master'
2018-06-11 MarioMerge branch 'Lyberta/PrintMove' into 'master'
2018-06-11 MarioDisable sv_vote_gametype (to be decided by a poll) 530/head
2018-06-11 MarioMerge branch 'master' into martin-t/defaults
2018-06-11 MarioMove dedicated_print to miscfunctions (not a client... 555/head
2018-06-11 MarioMerge branch 'master' into Lyberta/PrintMove
2018-06-11 MarioPurge direct includes of mutators/events.qh in favour...
2018-06-11 MarioFix compilation unit
2018-06-11 MarioAnother attempt to fix compilation unit
2018-06-11 MarioFix compilation unit
2018-06-11 MarioMerge branch 'Lyberta/OverkillWeaponIcons' into 'master'
2018-06-11 LybertaUse icon names from default HUD theme for OK weapons. 563/head
2018-06-10 MarioPort the g_inventory global entity from the scoreboard...
2018-06-10 MarioFix a couple more compilation unit failures
2018-06-10 MarioAdd the item definition as a paremter to m_iteminit...
2018-06-10 MarioReplace some ammo field references with resources
2018-06-10 MarioMove the client portion of client walls into the models...
2018-06-10 MarioMerge branch 'Lyberta/OverkillWeaponsMutator' into...
2018-06-10 MarioFix another random include error
2018-06-10 LybertaAdded Overkill weapons mutator. 561/head
2018-06-10 MarioRemove g_subs
2018-06-10 MarioClean up g_subs a bit more
2018-06-10 MarioMerge branch 'Lyberta/RandomItems2' into 'master'
2018-06-10 MarioMove all the remaining gamemodes to common
2018-06-10 LybertaMerge branch 'master' into Lyberta/RandomItems2 560/head
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