]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2010-05-16 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/weapo...
2010-05-16 Sahil SinghalSome position fixes. TUBA!
2010-05-16 Rudolf PolzerMerge remote branch 'refs/remotes/origin/esteel/anim...
2010-05-16 Rudolf Polzerparticles quality: make 1 do what currently 0.5 does...
2010-05-16 Stephan Stahlfixed several warnings
2010-05-15 Sahil SinghalFinish h_* invisible models. Not sure what to do for...
2010-05-15 Sahil SinghalMerge commit 'origin/master' into diabolik/weaponscale
2010-05-15 Sahil Singhalfixes.
2010-05-15 Rudolf Polzera new shader file with some very short names for certai...
2010-05-15 Rudolf Polzerfix pyria and umbra txt files
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/parasti/make...
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/umbra...
2010-05-15 Sahil SinghalFirst person campingrifle.
2010-05-15 Sahil SinghalFirst person shotgun.
2010-05-15 Jānis RūcisFake make's directory change output when using "cd"
2010-05-15 Sahil SinghalMerge commit 'origin/master' into diabolik/weaponscale
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/turrets'
2010-05-15 Sahil SinghalMerge commit 'origin/master' into diabolik/umbraplayermodel
2010-05-15 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/xpmba...
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/umbra...
2010-05-15 Sahil SinghalCamping rifle fix.
2010-05-15 Jakob MGAdd turrets.shader
2010-05-15 Sahil SinghalCode change and third person models scaled completely.
2010-05-14 Sahil SinghalCrylink.
2010-05-14 Rudolf Polzerbuild revision watermark
2010-05-14 Rudolf Polzerfix some texture brackage on bullets and rockets boxes
2010-05-14 Sahil SinghalScale uzi.
2010-05-14 Sahil SinghalLaser and shotgun rescaling.
2010-05-14 Sahil SinghalCode changes for shotgun.
2010-05-14 Sahil SinghalRemove old blend.
2010-05-13 Sahil SinghalScreenshot for pyria.
2010-05-13 Sahil SinghalAdd shader. delete screenshot.
2010-05-13 Sahil SinghalFix shader file name too.
2010-05-13 Rudolf Polzerhope this version of ciabot works ;)
2010-05-13 Rudolf Polzeragain
2010-05-13 Rudolf Polzerwe need to mod the credits file ;) mark it as incomplet...
2010-05-13 Rudolf Polzerdelete the player models that are broken (out of their...
2010-05-13 Rudolf Polzermake umbra the new default model
2010-05-13 Rudolf Polzeradd a pyria tga (but from the old model, we need a...
2010-05-13 Rudolf Polzerpyria: add sounds and txt file
2010-05-13 Rudolf Polzerattempt at renaming the pyria model to the proper name
2010-05-13 Rudolf PolzerMerge remote branch 'origin/diabolik/pyriaplayermodel'
2010-05-13 FruitieXrebalance nex, uzi and sg
2010-05-13 Rudolf PolzerMerge branch 'divVerent/model-textures-prefix-removal-v2'
2010-05-13 Sahil SinghalAdd a shader to fix hair.
2010-05-12 Sahil SinghalMatch umbra model animations. Add gloss texture. Can...
2010-05-12 Sahil SinghalMerge commit 'origin/master' into diabolik/pyriaplayermodel
2010-05-12 Sahil SinghalFixes to copy over anims from umbra
2010-05-12 Rudolf Polzeranother file too much (umbra.tga)
2010-05-12 Rudolf Polzerget rid of umbra.txt, not used
2010-05-12 Rudolf PolzerMerge remote branch 'origin/master' into diabolik/umbra...
2010-05-12 Sahil SinghalFix to fit in bbox better and fix pain anims
2010-05-12 Rudolf PolzerMerge remote branch 'origin/parasti/weaponprio'
2010-05-12 Rudolf Polzereffectinfo: improve MG/rifle trail a bit
2010-05-12 Rudolf PolzerDP_CSQC_BOXPARTICLES use :P for fading out particle...
2010-05-12 Sahil SinghalPyria playermodel. Textures need fixing.
2010-05-12 Jānis RūcisAttempt to get cl_weaponpriority working again
2010-05-12 Sahil SinghalFix animations so they are in the bbox. bbox lags behin...
2010-05-11 Rudolf Polzerfix give 30 ALL ;)
2010-05-11 Rudolf Polzeruse cl_decals_newsystem
2010-05-11 Rudolf Polzerremove some REALLY STUPID files ;)
2010-05-11 Rudolf Polzerxolar is actually newer, so it might be better quality...
2010-05-11 Rudolf Polzerget rid of some more .tga extensions in skin files...
2010-05-11 Rudolf Polzeradd textures that we still use
2010-05-11 Rudolf Polzermore tga extension removed
2010-05-11 Rudolf Polzerfix more model fail (.tga suffix)
2010-05-11 Rudolf Polzerget rid of a dupe shader
2010-05-11 Rudolf Polzerget rid of redundant textures/ prefix in more shader...
2010-05-11 Morphedreflection shader for all weapons
2010-05-11 Rudolf Polzertry removing the textures/ prefix from ALL model and...
2010-05-11 Rudolf Polzerfix species loading
2010-05-10 Rudolf Polzerremove a debug message
2010-05-10 Rudolf Polzerfix another seeker bug, and fix a division by zero...
2010-05-10 Rudolf Polzerseeker volley controller: work properly with IT_UNLIMIT...
2010-05-10 Rudolf PolzerMerge branch 'master' into diabolik/umbraplayermodel
2010-05-10 Rudolf Polzernew options for r_showbboxes: also show the player...
2010-05-10 Rudolf Polzerumbra: convert to the new model description format
2010-05-10 Rudolf PolzerMerge branch 'master' into diabolik/umbraplayermodel
2010-05-10 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/per_character...
2010-05-10 Rudolf PolzerMerge branch 'master' into diabolik/umbraplayermodel
2010-05-09 Rudolf Polzerforce fire effect even for nonmoving firemine
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzeradd seeker to the weapon prio cvars
2010-05-09 Rudolf Polzerfix a typo in a seeker cvar name
2010-05-09 Rudolf PolzerMerge remote branch 'refs/remotes/origin/divVerent...
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzerfix ClientInit entity sending
2010-05-09 Rudolf Polzerfix player sounds loading
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzerhonor bgmvolume
2010-05-09 Rudolf PolzerGENTLEMEN
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzeruse r_hdr 2, not 1, as r_hdr 1 breaks warpzones
2010-05-09 Rudolf Polzerun-weirden the aspect of the player model previews
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzerimprove the naming of model files to match skin files...
2010-05-08 Sahil SinghalAdd menu shot and txt file
2010-05-08 Rudolf Polzerunused var--
2010-05-08 Rudolf PolzerREALLY fix it
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