]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2020-01-14 MarioUse the effect entity instead of strings for vehicle...
2020-01-14 MarioFix raptor cannon spamming attacks as fast as it can...
2020-01-14 MarioMerge branch 'martin-t/linkexplode' into 'master'
2020-01-14 Martin Taibrremove bal-wep-xpm
2020-01-14 Martin Taibrupdate hash
2020-01-14 MarioMerge branch 'terencehill/spectate_player' into 'master'
2020-01-14 Martin TaibrMerge branch 'master' into martin-t/linkexplode
2020-01-14 MarioMerge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
2020-01-14 MarioFix a NaN warning from Raptor flares
2020-01-14 Rudolf PolzerTransifex autosync
2020-01-13 MarioAdd g_buffs_randomize_teamplay setting (on by default...
2020-01-12 FreddyCA doesn't require weapons on maps 756/head
2020-01-12 MarioAdjust DeFrag compatibility's player size adjustment...
2020-01-12 MarioMake crosshair_chase_playeralpha a cvar
2020-01-12 MarioAutomatically detect .arena files instead of adding...
2020-01-12 MarioRestore Vortex balance to Xonotic defaults in the Testi...
2020-01-12 MarioMerge branch 'martin-t/solpen-nerf' into 'master'
2020-01-12 Martin Taibrupdate hash 755/head
2020-01-12 Martin Taibrlinear solpen falloff again
2020-01-11 terencehillRevert "Make sure g_campaign is always reset to 0 on...
2020-01-10 Martin TaibrMerge branch 'mirceakitsune/campaign_leadlimit' into...
2020-01-10 Mircea KitsuneAllow campaign levels to specify leadlimit
2020-01-10 MarioUpdate the view smoothing cvars to Xonotic values in...
2020-01-10 MarioSet a default value for cl_stairsmoothspeed in code...
2020-01-09 MarioRename sv_vq3compat to sv_q3defragcompat to clarify...
2020-01-09 MarioAutomatically detect .defi files and enable VQ3 compat...
2020-01-09 MarioMerge branch 'illwieckz/ge128' into 'master'
2020-01-09 Thomas DebesseDarkPlaces does not support alphaFunc GT0 and uses... 753/head
2020-01-08 Martin Taibradd link to translation guide on wiki
2020-01-08 MarioMerge branch 'martin-t/weaponorder' into 'master'
2020-01-08 MarioMerge branch 'is_not_beaten' into 'master'
2020-01-07 terencehillMake sure g_campaign is always reset to 0 on disconnect...
2020-01-07 MarioMake uses of R_BeginPolygon explicit as to whether...
2020-01-07 MarioMake the slick flag usable outside of applygravity
2020-01-07 MarioMerge branch 'terencehill/frametime_checks' into 'master'
2020-01-06 MarioFix off-hand grappling hook firing from the center...
2020-01-06 MarioDon't copy trace globals when performing touch with...
2020-01-06 MarioTweak unsticking to match the engine a bit closer,...
2020-01-06 MarioUpdate cl_viewmodel_alpha description
2020-01-06 MarioMerge branch 'Mario/weapon_opacity_menu' into 'master'
2020-01-06 MarioMerge branch Mario/weapon_opacity_menu (S merge request)
2020-01-06 MarioHopefully fix compilation units
2020-01-06 MarioFix crouching not being applied while in bloodloss
2020-01-06 MarioFix glitchy jumping while bloodloss is in effect
2020-01-06 MarioDisable bloodloss when the match has ended, fixes cases...
2020-01-06 MarioRemove crosshair_hittest_showimpact from the menu and...
2020-01-06 MarioReset weapon alignment on respawn and when dual wieldin...
2020-01-04 Martin TaibrMerge branch 'mirceakitsune/campaign_gametype_icon...
2020-01-03 Martin TaibrMerge branch 'mirceakitsune/campaign_difficulty' into...
2020-01-03 Mircea KitsuneBetter campaign difficulty customization
2020-01-02 MarioDon't use the IS_DEAD macro in CSQC Player code (not...
2020-01-02 Rudolf PolzerUse cp instead of ln to create the csprogs pk3.
2020-01-01 terencehillMore frametime checks 751/head
2020-01-01 terencehillCheck frametime before executing code that does nothing...
2020-01-01 Martin Taibrfix mutator descriptions in menu
2020-01-01 Martin Taibrdocument what _ is
2020-01-01 Martin Taibrimprove some mutator descriptions, higher touchexplode...
2020-01-01 Martin TaibrMerge branch 'mutator' into 'master'
2019-12-31 MarioMerge branch 'Mario/qc_camstuff' into 'master'
2019-12-31 WuzzyAdd tooltips for all mutators in mutator menu
2019-12-30 Mircea KitsuneDraw the gametype icon on campaign entries 748/head
2019-12-30 MarioIf the player has no weapon, return "none" in the chat...
2019-12-30 MarioReturn pretty names in chat for spectating/observing...
2019-12-30 MarioMerge branch 'master' into Mario/qc_camstuff
2019-12-30 MarioSplit most individual features out of CSQC_UpdateView...
2019-12-30 MarioDon't cause an unused variable error if the ReplicateVa...
2019-12-30 MarioApply new logic by martin - accommodates horizontal...
2019-12-30 Martin TaibrMerge branch 'Mario/falldamage_vertical' into 'master'
2019-12-30 MarioMove the falldamage velocity comment to a more appropri... 745/head
2019-12-30 MarioOptimise logic a bit, only call vlen when absolutely...
2019-12-29 MarioUpdate global stats during the match, not just at map...
2019-12-29 MarioFix the Arc being visibly inaccurate and flashing the...
2019-12-29 MarioMerge branch 'terencehill/casings_tweaks' into 'master'
2019-12-29 MarioMake the QC physics match the engine a bit more accurat...
2019-12-29 MarioApply martin's version of the walljump angle fix
2019-12-28 MarioAnnounce remaining frags in keepaway when timepoints...
2019-12-28 MarioAdd a compatibility hack for trigger_multiple and func_...
2019-12-28 MarioFix compilation unit tests
2019-12-28 MarioRotate .obj entity models 180 degrees around the Y...
2019-12-28 MarioGive kill credit if a player falls into the void after...
2019-12-28 MarioAdd an option to only account for vertical travel when...
2019-12-28 MarioAdd rudimentary support for surfaceparm nodamage (negat...
2019-12-28 MarioAdd an option to the effects menu to toggle skyboxes...
2019-12-28 MarioMerge branch 'terencehill/campaign_balance_fix' into...
2019-12-28 MarioUse a semicolon instead of a new line, fixes weird...
2019-12-28 MarioCreate aliases for commands on roughly their correct...
2019-12-28 MarioRename sv_hook_gamerestart to sv_hook_readyrestart...
2019-12-28 MarioUse new method of getting angle vectors in walljump...
2019-12-28 Rudolf PolzerTransifex autosync
2019-12-26 MarioUpdate spider and wyvern angles when attacking, since...
2019-12-25 MarioSilence a team related warning when enabling developer
2019-12-24 MarioReduce the visible distance of spawn point particles...
2019-12-24 MarioDon't check each notification choice cvar 4 times,...
2019-12-24 MarioOptimise ReplicateVars further by only calling cvar...
2019-12-24 MarioUse strcat instead of sprintf in ReplicateVars, improve...
2019-12-24 MarioDon't apply developer checks if developer is -1
2019-12-24 MarioDisable profile trace logs on static initiation functions
2019-12-24 MarioDon't warn about planned/reserved player sounds being...
2019-12-24 MarioAlso don't log hit sounds
2019-12-24 MarioDon't show a trace log for client-side damage dealt
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