xonotic/xonotic-data.pk3dir.git
2010-05-10 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/per_character...
2010-05-09 Rudolf Polzerforce fire effect even for nonmoving firemine
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzeradd seeker to the weapon prio cvars
2010-05-09 Rudolf Polzerfix a typo in a seeker cvar name
2010-05-09 Rudolf PolzerMerge remote branch 'refs/remotes/origin/divVerent...
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzerfix ClientInit entity sending
2010-05-09 Rudolf Polzerfix player sounds loading
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzerhonor bgmvolume
2010-05-09 Rudolf PolzerGENTLEMEN
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzeruse r_hdr 2, not 1, as r_hdr 1 breaks warpzones
2010-05-09 Rudolf Polzerun-weirden the aspect of the player model previews
2010-05-09 Rudolf PolzerMerge branch 'master' into mirceakitsune/per_character_...
2010-05-09 Rudolf Polzerimprove the naming of model files to match skin files...
2010-05-08 Rudolf Polzerunused var--
2010-05-08 Rudolf PolzerREALLY fix it
2010-05-08 Rudolf Polzerfix music triggers a bit :P
2010-05-08 Rudolf Polzercleaner handling of view origin and angles for input...
2010-05-08 Rudolf Polzeranother missing cvar
2010-05-08 Rudolf Polzerseeker config fixes
2010-05-08 Rudolf PolzerMerge commit 'origin/master' into divVerent/tag_seeker
2010-05-08 Rudolf Polzertrigger_gravity overlap fixes
2010-05-08 Rudolf Polzergravity fix
2010-05-08 Rudolf Polzerfireball: use fuel, not rockets, again, and swap prim/sec
2010-05-08 Rudolf PolzerMerge commit 'origin/morphed/particles'
2010-05-08 Rudolf Polzeruse cdtracks.cfg from xonotic-music
2010-05-08 Rudolf Polzercl_gentle 3: use the happy-face gentle mode
2010-05-08 Rudolf PolzerMerge branch 'master' into morphed/particles
2010-05-08 Rudolf PolzerMerge remote branch 'origin/fruitiex/xpmbalance'
2010-05-08 Rudolf Polzerand here are the variables I forgot to declare
2010-05-08 Rudolf Polzercsqcprojectiles: do not network gravity if at default...
2010-05-08 Rudolf Polzercustom bouncefactor/bouncestopspeed for mortar
2010-05-08 Rudolf PolzerMerge remote branch 'origin/parasti/mortar-bounce'
2010-05-08 Rudolf Polzergravity trigger: save the old gravity, restore it,...
2010-05-08 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/gravity_trigger'
2010-05-08 FruitieXmake the branch work with "make"
2010-05-08 Rudolf PolzerMerge remote branch 'origin/fruitiex/xpmphysics'
2010-05-08 Rudolf PolzerMerge remote branch 'origin/fruitiex/sev-skin'
2010-05-07 FruitieXrename physicsNexrun.cfg to physicsXPM.cfg
2010-05-06 Rudolf Polzerslightly better music state handling
2010-05-06 Jānis RūcisAdd cvars for bouncefactor/bouncestop of GL secondary
2010-05-06 Rudolf Polzerhandle the case that a sound cannot start
2010-05-06 Rudolf Polzerproperly loop the track (needs the getsoundtime function!)
2010-05-06 Rudolf Polzerproperly use bgmvolume, get rid of the volume cvar...
2010-05-06 Rudolf PolzerHAHA, they not work...
2010-05-06 Rudolf Polzeruse CHAN_VOICE
2010-05-06 Rudolf Polzerturn off autogenerated cdtrack line of target_music...
2010-05-06 Rudolf Polzertrigger_music: only compare the view origin, makes...
2010-05-05 Rudolf Polzermore target_music stuff ;)
2010-05-05 Rudolf Polzerclient part first half
2010-05-05 Rudolf Polzertarget_music: serverside part
2010-05-05 Morphedbringed back old cl_gentle 2
2010-05-05 Morphednew particles effects
2010-05-05 FruitieXfaster weaponswitchdelay
2010-05-05 FruitieXrename to balanceXPM.cfg, make changes to crylink
2010-05-04 Rudolf Polzerfor convenience, also set the redundant frag_ vars...
2010-05-04 Rudolf Polzernew funny cvar cl_lockview (best used with chase_active)
2010-05-04 Rudolf Polzeraircontrol fixes in my config ;)
2010-05-04 Rudolf Polzerfix weapon throwing breakage
2010-05-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/per_character_...
2010-05-04 Mircea KitsuneForgot one sounds file
2010-05-04 Mircea KitsuneFix an issue and attempt to precache player sounds...
2010-05-04 Mircea KitsuneRemove test line
2010-05-04 Mircea KitsuneFix silly mistake with file names
2010-05-04 Mircea KitsuneRename sound files
2010-05-04 Mircea KitsuneUse substring instead. Move code in correct location.
2010-05-04 Mircea KitsuneUse model+skin instead, for faster performance
2010-05-04 Mircea KitsuneMerge branch 'master' into mirceakitsune/per_character_...
2010-05-04 Mircea KitsuneAllow loading self.model.sounds again, if per-character...
2010-05-04 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/respawn_ghosts'
2010-05-04 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/minor_changes'
2010-05-04 Rudolf Polzerdemo deleting, slightly improved (and now cvarred by...
2010-05-04 Rudolf Polzerupdated LS's physics config
2010-05-04 Rudolf PolzerLee Stricklin's physics config
2010-05-04 Rudolf PolzerMerge commit 'origin/fruitiex/race_cl_autodemo_delete'
2010-05-04 Rudolf Polzeruse new aircontrol var
2010-05-03 Rudolf Polzernew air control math, new cvar sv_aircontrol_power
2010-05-03 Mircea KitsuneUse 1 instead, seems more correct. Not even sure why...
2010-05-03 Mircea KitsuneExtremely minor change, just cuz I like everything...
2010-05-03 Mircea KitsuneBetter code and actually make it work
2010-05-03 Mircea KitsuneAllow gravity zones to be triggered and toggled on...
2010-05-03 Mircea KitsuneRemove test map and fix one last comment. entities...
2010-05-03 Mircea KitsuneSTICKY spawnflag. When enabled, entities keep their...
2010-05-03 Mircea KitsuneName and comment optimizations. Remove test code.
2010-05-03 Mircea KitsuneSet gravity to 0 again rather than using oldgravity...
2010-05-03 Mircea KitsuneUpdate the test map a little
2010-05-03 Mircea KitsuneUse div0's idea for untouch detection.
2010-05-03 Mircea Kitsuneself.nextthink = time, instead
2010-05-03 Mircea KitsuneUse an .olgravity rather than 0. Set the timers to...
2010-05-03 Mircea KitsuneMake it quicker, although there's still a delay I can...
2010-05-03 Mircea KitsuneWorking untouch code, but delayed by 1 second. I think...
2010-05-03 Rudolf Polzerun-weirden the physics a bit... immediate response...
2010-05-03 Mircea KitsuneAttempt to implement untouch detection, but I didn...
2010-05-03 Mircea KitsuneRemove broken code from a failed attempt to detect...
2010-05-03 Mircea KitsuneTemporary test map for the new trigger (to be removed...
2010-05-03 Mircea KitsuneAttempt to implement gravity zones. So far there is...
2010-05-02 Rudolf Polzertarget_spawn: support target *activator to manipulate...
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