xonotic/xonotic-data.pk3dir.git
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-13 terencehillcl_followmodel_velocity_absolute 0 "make the effect... 279/head
2016-02-11 MarioAdd an option to use the old small nade size
2016-02-09 terencehillPartially revert commit 9f5aad709 "Fix weaponmodel...
2016-02-09 TimePathMarkdown: basic spacing support
2016-02-08 MarioMerge branch 'terencehill/hud_shownames_fix' into ...
2016-02-08 MarioFix up a missed cursor drawpic
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 terencehillent_cs: proper convert health and armor values to byte... 282/head
2016-02-08 MarioAdd a mutator hook for handling URIs
2016-02-08 MarioMerge branch 'terencehill/fuelregen_powerup' into ...
2016-02-07 MarioShow all players in race mode
2016-02-07 terencehillLoad csqc cursor attributes from the current menu skin... 283/head
2016-02-07 terencehillProperly detect the path of the current menu skin in...
2016-02-06 MarioAllow vampire buff to work with arc
2016-02-05 MarioStop arc beam when game ends
2016-02-04 MarioEnable team-coloured Arc beam by default
2016-02-04 MarioFix the addition of time to pmove_waterjumptime (doesn...
2016-02-04 MarioDon't set wasFlying on the client, waste of CPU
2016-02-04 MarioDon't show any message for suicides in CTS
2016-02-03 MarioAdd an option to allow re-fire right after releasing...
2016-02-03 MarioAdd an option to colour Arc beams by team
2016-02-02 MarioAdd a new attack mode to Arc (disabled by default)
2016-02-02 terencehillMake fuel regenerator a proper powerup so that it passe... 280/head
2016-02-02 terencehillFix cvar descriptions
2016-02-02 terencehillcl_followmodel_highpass1 --> cl_followmodel_velocity_lo...
2016-02-01 terencehillFix weaponmodel effects passing through warpzones
2016-02-01 terencehillcl_followmodel effect: as first step apply a lowpass...
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-30 MarioMerge branch 'terencehill/countdown_notification' into...
2016-01-30 terencehillRemove pointless checks for intermission in the infomes... 276/head
2016-01-30 terencehillKill countdown (centerprint) to game start if the game...
2016-01-30 terencehillDisplay game start countdown in the infomessages panel...
2016-01-30 terencehillLine up countdown notification in the infomessages...
2016-01-30 MarioMerge branch 'terencehill/g_spawnshield_blockdamage...
2016-01-30 terencehillAdd g_spawnshield_blockdamage cvar: "how much spawn... 275/head
2016-01-30 MarioReluctantly update hash
2016-01-30 MarioUndo an optimization (fixes spammy landing sounds)
2016-01-29 MarioDoesn't matter if flag lands in bot clip, players can...
2016-01-28 MarioMerge branch 'terencehill/menu_applybutton_improvements...
2016-01-28 terencehillEnable Apply button on player's name change 265/head
2016-01-28 terencehillWhile dragging a slider re-enable the Apply button...
2016-01-28 terencehillWhile dragging a slider re-enable the Apply button...
2016-01-28 terencehillRe-enable Apply button when dragging a slider too
2016-01-28 terencehillSet applyButton of the correct entity
2016-01-28 terencehillReduce duplicated code in sliders.qc
2016-01-28 terencehillKeep Apply buttons disabled, enable them as soon as...
2016-01-28 MarioMerge branch 'terencehill/itemstime_fixes' into 'master'
2016-01-28 terencehillFix broken superweapons time in the itemstime panel... 277/head
2016-01-28 terencehillFix Jetpack Regenerator time, it wasn't networked
2016-01-28 terencehillAvoid networking times of unsupported items
2016-01-28 MarioMerge branch 'terencehill/cl_forceplayercolors_descript...
2016-01-28 terencehillMore precise description of cl_forceplayercolors cvar 278/head
2016-01-27 MarioMerge branch 'terencehill/damagetext_cleanup' into...
2016-01-27 terencehillMake cl_damage* cvar descriptions untranslatable 274/head
2016-01-27 terencehillImprove 2 cvar descriptions
2016-01-27 terencehillEscape argument of cl_damagetext_format (it displayed...
2016-01-26 MarioFix frozen dodging to always work
2016-01-26 MarioRevert to old loop method (seems to fix settemp)
2016-01-23 MarioMake inferno deal 30% of damage dealt during burn time...
2016-01-23 MarioAdd default icons for teams 3 and 4 and neutral flag...
2016-01-22 MarioRemove flight buff
2016-01-22 MarioNew buff: Luck (random chance to deal 3x damage)
2016-01-18 MarioDisable vote master system
2016-01-17 MarioAdd a new notification for joining a specific team...
2016-01-16 MarioDon't draw team 0 if teamplay is active (potential...
2016-01-16 MarioFix a crash and a warning with clones
2016-01-16 MarioFurther reduce magnet buff's range, also fix it
2016-01-16 MarioFix buff timer when exiting vehicle
2016-01-16 MarioFix domination ready-restart disabling player movement
2016-01-15 Rudolf PolzerTransifex sync.
2016-01-15 Rudolf PolzerFix the data source for the QC file lists.
2016-01-15 MarioMove assault winning condition function into the assaul...
2016-01-15 MarioComment out a now unused cvar
2016-01-15 Rudolf PolzerTransifex sync.
2016-01-15 Rudolf PolzerFix "make clean" on Debian (dash). Use cpp's file lists...
2016-01-15 Miriog_spawn_furthest 1; g_monsters 0; g_turrets 0; g_vehicles 0
2016-01-15 MarioDisable disability buff (may be removed soon)
2016-01-15 MarioMerge branch 'packer/alias_movetospec' into 'master'
2016-01-15 MarioLower range of magnet item pickups, and greatly reduce...
2016-01-15 MarioFire inflicts no damage to inferno buff carriers, also...
2016-01-15 MarioFix naming of a variable which broke inferno's damage...
2016-01-15 MarioMake the invisibility buff carrier even more invisible
2016-01-15 MarioDarkPlaces and GMQCC are names, not translatable
2016-01-15 MarioReplace medic's teamshoot healing ability with a nearby...
2016-01-15 packeradd movetospec alias 273/head
2016-01-15 TimePathpk3 csprogs: fix logic error when switching to csprogs...
2016-01-14 MarioHopefully temporarily fix player sounds issue
2016-01-14 TimePathAccept new serverbench outcome
2016-01-14 MarioFix prediction of shotgun melee, but break nade slapping
2016-01-13 terencehillMake cl_followmodel effect more realistic by taking...
2016-01-13 terencehillSeparate cl_followmodel and cl_leanmodel code so they...
2016-01-13 terencehillMake weaponmodel effects work properly with different...
2016-01-13 terencehillAvoid calculating the same averaging factor multiple...
2016-01-12 TimePathRevert fs_rescan on listen servers
2016-01-11 terencehillcl_followmodel and cl_leanmodel: change averaging formu...
2016-01-11 MarioSupress a warning
2016-01-09 MarioFix it properly (hopefully)
2016-01-09 MarioPotential fix for a crash
next