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2018-12-08 terencehillMerge branch 'terencehill/bot_ai' into 'master'
2018-12-06 terencehillBot AI: lock aim when teleported or passing through...
2018-12-06 terencehillBot AI: fix bots not being able to get unstuck from...
2018-12-02 terencehillBot AI: optimize removal of the first waypoint of the...
2018-12-02 terencehillAdd a safety check
2018-12-02 terencehillBot AI: properly fix bot's view angles when bot gets...
2018-12-01 terencehillFix unusual block indentation in a macro
2018-12-01 terencehillReduce code of 2 macros
2018-12-01 terencehillOptimize 2 macros
2018-11-29 terencehillFix issues with the waypoint spawned by the moveto...
2018-11-29 terencehillBot AI: fix broken aim direction when bot executes...
2018-11-29 Martin Taibrupdate hash
2018-11-29 terencehillFix bot_aim_reset
2018-11-28 Martin Taibrmight as well document this for future generations
2018-11-28 Martin TaibrRevert "Trace to the shot origin properly, fixes projec...
2018-11-28 Martin Taibrdisable qcphysics by default
2018-11-27 Rudolf PolzerTransifex autosync
2018-11-23 terencehillBot AI: fix bots ignoring loot if thrown by killed...
2018-11-22 terencehillSmall optimization
2018-11-22 terencehillBot AI: reset aim when bots respawn
2018-11-22 terencehillBot AI: fix bots starting to fire when they aren't...
2018-11-21 terencehillBot AI: slightly improve underwater movement
2018-11-16 Rudolf PolzerTransifex autosync
2018-11-15 Rudolf PolzerTransifex autosync
2018-11-14 terencehillBot AI: slightly improve ladder climbing
2018-11-14 terencehillBot AI: make bots with low movement skill slow down...
2018-11-14 terencehillUpdate hash
2018-11-11 MarioMerge branch '2131-debloat-cts-db' into 'master'
2018-11-11 terencehillBot AI: fix slightly broken bot movement while targetin...
2018-11-11 terencehillFix #2156 (error message spam during automatic revival...
2018-11-11 Rudolf PolzerTransifex autosync
2018-11-10 Martin Taibrbetter vscode support
2018-11-09 Rudolf PolzerTransifex autosync
2018-11-06 terencehillUpdate hash
2018-11-05 Martin Taibrsyntax highlighting but not errors in vscode
2018-11-05 terencehillDon't use yellow as base color for debug_text_3d strings
2018-11-04 terencehillBot waypoints: fix waypoint creation for certain ladder...
2018-11-04 Martin TaibrMerge branch 'martin-t/fix1994' into 'master'
2018-11-04 Martin Taibrfix issue 1994 in a better way 621/head
2018-11-04 Martin Taibrupdate cl_damagetext_offset_screen to match cfg file
2018-11-04 terencehillMerge branch 'martin-t/dmgtext' into 'master'
2018-11-04 Rudolf PolzerTransifex autosync
2018-11-03 terencehillKeep damage text always vertically centered (noticeable...
2018-11-03 Rudolf PolzerTransifex autosync
2018-11-02 terencehillAllow to print multiple lines with debug_text_3d
2018-11-01 terencehillMerge branch 'master' into martin-t/dmgtext
2018-11-01 MarioFix missing parenthesis in multi_trigger
2018-11-01 morosophosDo not write zero/empty records to cts db 620/head
2018-10-31 MarioAllow the bumblebee to go underwater by default
2018-10-30 MarioReplace some makevectors calls with the MAKEVECTORS...
2018-10-30 terencehillFix waypoint removal (08 and 09 were considered as...
2018-10-30 MarioFix octal madness in movetype code macro abuse
2018-10-30 Rudolf PolzerTransifex autosync
2018-10-28 terencehillFix #2126 "g_keepaway_noncarrier_damage disables damage...
2018-10-28 Rudolf PolzerTransifex autosync
2018-10-27 terencehillUpdate hash
2018-10-27 terencehillMerge branch 'terencehill/bot_waypoints'
2018-10-26 MarioDon't respawn frozen non-players when touching the...
2018-10-26 MarioAttach entcs to the client state
2018-10-26 MarioMake the client side IS_PLAYER and IS_CLIENT checks...
2018-10-26 MarioSend player/local status so CSQC can do some things...
2018-10-25 MarioClean up inventory creation code a bit so that it's...
2018-10-22 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-10-22 terencehillMinor cleanups
2018-10-22 terencehillWAYPOINT_VERSION 1.01 --> 1.02
2018-10-22 terencehillBot AI: fix bots getting stuck in oblique warpzones...
2018-10-21 Martin Taibrdocument WEP_FLAG_PENETRATEWALLS
2018-10-21 Martin TaibrMerge branch 'Mario/mapinfo_title_fix' into 'master'
2018-10-21 MarioOptimize the redundancy check and ignore color codes...
2018-10-21 MarioMerge branch 'master' into Mario/mapinfo_title_fix
2018-10-21 MarioMerge branch 'martin-t/weapon_switch' into 'master'
2018-10-21 Martin Taibrreplicate autoreload and impulse fallback cvars 616/head
2018-10-21 MarioUpdate hash
2018-10-20 Martin Taibroption to not reload by weapswitch and not fallback...
2018-10-20 MarioDon't attach nades to the server-side weapon entity...
2018-10-20 MarioMerge branch 'Mario/qcphysics_tweaks' into 'master'
2018-10-20 MarioMerge branch 'master' into Mario/qcphysics_tweaks 612/head
2018-10-20 MarioNever group loot items, and only throw overkill shards...
2018-10-20 MarioEnable stepping down by default
2018-10-20 MarioMerge branch 'master' into Mario/qcphysics_tweaks
2018-10-20 MarioMerge branch 'martin-t/effects' into 'master'
2018-10-20 Martin Taibrother way around
2018-10-20 Martin TaibrMerge branch 'master' into martin-t/effects
2018-10-20 Martin Taibrcompress skies in default effects
2018-10-18 MarioHide some gametype checks so they somewhat match the...
2018-10-18 terencehillBot waypoints: improve generation of waypoints for...
2018-10-17 terencehillSnap to the ground waypoints of source and destination...
2018-10-17 MarioUpdate hash
2018-10-17 MarioMerge branch 'Mario/wepgroup_switch' into 'master'
2018-10-17 MarioMerge branch 'sev/luma-menu-xpm' into 'master'
2018-10-17 MarioDisallow enabling r_water via mapinfo, automatically...
2018-10-16 MarioUse an attack think loop to keep the attack going inste...
2018-10-16 MarioDon't count non-client attackers as valid for accuracy
2018-10-16 MarioSkip some checks if checking sound_allowed on a null...
2018-10-16 MarioFix hagar's animation resetting after the first attack
2018-10-15 MarioFix compile and move gametype legacy defaults to an...
2018-10-15 MarioClean up a bunch of gamemode specific references
2018-10-15 MarioUse the weapon entity as a parameter to ATTACK_FINISHED...
2018-10-15 MarioDivide the attack rate by the maximum weapon slots...
2018-10-15 MarioTweak alternating dual wielding so weapons fire in...
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