]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2011-12-03 Samualstring VoteCommand_getprefix() to distinguish between...
2011-12-03 SamualMerge remote-tracking branch 'origin/master' into samua...
2011-12-02 Rudolf Polzerfix bug in omg config
2011-12-02 Rudolf Polzerrename all "alpha" parameters in CSQC to remove clash...
2011-12-01 SamualCommiting some more work on vote updates as i'm going...
2011-11-30 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-30 SamualNow most of the structure for votecommand is finished...
2011-11-29 Jakob MGfix min4->min
2011-11-29 Jakob MGMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-11-29 Jakob MGWaypointsprites / healthbars for turrets #woxblox#
2011-11-28 Rudolf Polzeradd a compatibility workaround for 0.5.0 engine
2011-11-28 SamualMore work on vote commands
2011-11-28 SamualWorking on map vote picture selection, plus some other...
2011-11-27 SamualStart re-write of voting command structure
2011-11-26 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-26 Rudolf Polzerwhen all spawns are allowed, RanOutOfSpawns cannot...
2011-11-26 Rudolf Polzerg_spawn_useallspawns - disable teamplay spawn rules
2011-11-26 Rudolf Polzerdefaultplayermodel: allow multiple and randomize
2011-11-26 Rudolf Polzerremove wrong use of r_hdr_scenebrightness in sRGB mode...
2011-11-26 Rudolf Polzerfix declaration of runstandardplayerphysics
2011-11-26 Rudolf Polzerfix lots of inconsistencies to EXT_CSQC naming
2011-11-26 Rudolf Polzeradd missing files
2011-11-26 Rudolf Polzerlots of csprogdefs stuff
2011-11-26 Rudolf Polzerfix more dpdefs stuff
2011-11-26 Rudolf Polzerfix warnings
2011-11-26 Rudolf Polzermany menuqc improvements regarding dpdefs
2011-11-26 Rudolf Polzersome more cleanup - all svqc warnings gone
2011-11-26 Rudolf Polzeruse vectoangles2 properly
2011-11-26 Rudolf Polzeruse the engine's progsdefs.qc. This may break stuff...
2011-11-26 Rudolf Polzerfix name of extensions file
2011-11-26 Rudolf Polzerupdate extensions file from dpdefs
2011-11-25 Rudolf Polzerset glowintensity to 1 again for now
2011-11-25 Rudolf Polzerless r_ambient in sRGB mode
2011-11-25 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-25 Rudolf Polzerfix two bugs of crosshair button. Did anyone EVER test...
2011-11-25 Rudolf Polzerstronger glow on models
2011-11-25 Rudolf Polzerenable sRGB fallback if needed
2011-11-25 Rudolf PolzersRGB stuff (not enabled yet)
2011-11-25 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-11-25 Rudolf Polzersimplify spawnpoint logic again - "at least one SP...
2011-11-25 Rudolf Polzerfix CTS spawns on courtfun
2011-11-25 Rudolf Polzerremove some leftovers from mapcfg
2011-11-23 Mircea KitsunePort bloom settings from latest Vore Tournament GIT...
2011-11-22 Jakob MGFix moving turrets failing target check due to non...
2011-11-22 Jakob MGDont spawn vehicles 128 units above spawm spot (fix...
2011-11-22 Jakob MGMake spider's aim true even if case/chase_up/tilted
2011-11-22 Jakob MGFix incorrect sending of health/shiled on vehicle enter
2011-11-22 Jakob MGMake alarm sound/s stop right away when exiting a vehicle
2011-11-22 Jakob MGIgnore sky & softtargets for vehicle impact damage...
2011-11-20 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-19 SamualFix an issue with shotgun multihit allowing for double...
2011-11-19 Rudolf Polzerfix note off strings
2011-11-19 Rudolf Polzerfix some more magicear bugs
2011-11-19 Rudolf Polzerfixes
2011-11-19 Rudolf Polzermagicear: support tuba notes
2011-11-19 Rudolf Polzernow we can verify rhythm too
2011-11-19 Rudolf Polzerbetter verifying
2011-11-19 Rudolf Polzeradd a simple test function for last tuba notes
2011-11-19 Rudolf Polzerremember the last 32 tuba notes per player
2011-11-19 Rudolf Polzersome refactor
2011-11-19 Rudolf Polzerrain: also draw rain when fps are high :P
2011-11-19 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2011-11-19 Mircea KitsuneCorrect my last fix
2011-11-19 Mircea KitsuneFix a small and unlikely bug that I discovered in Vore...
2011-11-18 SamualFix mortar/hagar effects
2011-11-17 SamualGive getfilternumber the functionality to also get...
2011-11-17 SamualAdopt some code to use GetFilteredNumber() function...
2011-11-17 SamualSome updates to prints in gamecommand.qc
2011-11-17 SamualMerge remote-tracking branch 'origin/master' into samua...
2011-11-17 Rudolf Polzerfix typo
2011-11-17 Rudolf Polzercl_gibs_avelocity_scale for rotating gibs
2011-11-17 Rudolf Polzercl_minfps: make gibs die faster on low fps
2011-11-16 Rudolf PolzerMerge remote-tracking branch 'origin/nifrek/framegroupsfix'
2011-11-16 Rudolf PolzerMerge remote-tracking branch 'origin/nyov/hookfix'
2011-11-16 nyovdetach hook in intermission/endmatch
2011-11-15 Rudolf Polzerdecals on models now render a LOT faster #woxblox#
2011-11-15 Rudolf Polzeruse only 50 direction for bloodshower as a test. Maybe...
2011-11-15 Rudolf Polzerbloodshowers: change to use count instead of countabsolute
2011-11-15 nifrek'wq' is not recognized as an internal or external command,
2011-11-15 nifrekFix forwardleftbad frame number in framegroups for...
2011-11-15 Morphedfix
2011-11-15 Morphednew blood for humans, aliens and robots, new mg trail...
2011-11-14 SamualFix compilation bug
2011-11-14 SamualMerge remote branch 'origin/master' into samual/updatec...
2011-11-14 Rudolf Polzerdeclare a variable
2011-11-14 Rudolf Polzergive two csqc functions the proper name
2011-11-11 SamualMore work with client side GameCommand (now more things...
2011-11-11 SamualANOTHER bug fixed
2011-11-11 SamualFix another compile bug
2011-11-11 SamualFix compile bug
2011-11-11 SamualWorking on settemp command
2011-11-11 SamualUpdate to the last commit a bit :D
2011-11-11 SamualUpdate the "invalid command" print to actually have...
2011-11-10 SamualFixes for setbots command
2011-11-10 SamualMake shuffleteams ACTUALLY work randomly ^_^
2011-11-10 SamualMake allspec command skip bots, we can't do anything...
2011-11-10 SamualDelete sendcvar comment
2011-11-09 SamualFinish hud command and add sendcvar command
2011-11-09 SamualAdd comment for old code so I can re-write it later
2011-11-09 SamualWork on hud client command
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