2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-10 TimePathAccept hash changes (entity indices)
2016-03-10 TimePathPutObserverInServer: cleanup
2016-03-10 TimePathMove more entities away from world origin
2016-03-10 TimePathSuppress mutator blocked weapon warnings
2016-03-10 TimePathMove client setup to ClientState_attach
2016-03-10 MarioApply a hack to fix old Quake 3 map teleporters (may...
2016-03-09 TimePathReplace uses of GetCvars with simpler REPLICATE
2016-03-09 TimePathFix indentation
2016-03-09 TimePathRemove TRUE and FALSE
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-09 TimePathUse 7za when available
2016-03-09 TimePathFix autobuilds
2016-03-09 MarioDon't use a countdown if the powerup is set to respawn...
2016-03-09 MarioAdd a new key to override the initial item respawn...
2016-03-09 MarioFix visible teleporters (was a side effect of disabling...
2016-03-08 MarioUse macros for the vector reading functions
2016-03-06 MarioUse Coord instead of Short for spawnpoint origins ...
2016-03-06 MarioFix unecessary setting of self in sandbox
2016-03-06 TimePathNotifications: relocate
2016-03-06 TimePathFix clean build
2016-03-06 TimePathMake csprogs pk3
2016-03-06 TimePathResolve some TODOs
2016-03-06 TimePathNotifications: strong typing
2016-03-05 MarioRemove a few old TODOs that now have issues
2016-03-05 TimePathNotifications: strong typing
2016-03-05 TimePathMark pure entities
2016-03-05 TimePathNotifications: don't register twice
2016-03-05 TimePathNotifications: register
2016-03-05 MarioRound up the health/armor values before sending them
2016-03-05 MarioMake sure a vote is actually running before trying...
2016-03-04 MarioAdd a couple more gameplay-irrelevant cvars
2016-03-04 Rudolf PolzerDo some maintenance of the impure cvars list.
2016-03-04 MarioApply a temporary hack to fix prediction of jet pack...
2016-03-03 MarioDon't draw distant spawn points, improves FPS on larger...
2016-03-03 TimePathNotifications: cleanup
2016-03-03 TimePathLL_DELETE: fix
2016-03-02 TimePathNotifications: strong references
2016-03-02 MarioFix build
2016-03-02 MarioDon't recount votes if the client leaving is a bot
2016-03-02 TimePathNotifications: strong typing
2016-03-02 TimePathNotifications: split
2016-03-01 TimePathNotifications: cleanup
2016-03-01 MarioRemove shockwave weapon from the new toys mutator
2016-02-29 MarioAdd an option to change the opacity of the grappling...
2016-02-29 MarioUpdate hash
2016-02-29 MarioMerge branch 'terencehill/jetpack_centerprint' into...
2016-02-29 terencehillShow a centerprint message when you get the jetpack... 289/head
2016-02-28 MarioRecount votes when a player leaves, also don't count...
2016-02-28 MarioDon't show team join message if team is -1 (auto select)
2016-02-28 MarioDisable prediction of teleporters
2016-02-28 MarioMerge branch 'terencehill/weaponmodel_effects_tweaks...
2016-02-28 TimePathMerge branch 'proraide/fix_fps' into 'master'
2016-02-28 TimePathSounds: revert to engine networking
2016-02-28 TimePathRevert "Hopefully temporarily fix player sounds issue"
2016-02-28 TimePathRevert "Use a temporary hack to hide the jump sound...
2016-02-27 Amadeusz SławińskiRegain ~10 fps 287/head
2016-02-27 terencehillcl_bobmodel: always restart the effect in the same way 286/head
2016-02-27 MarioPrevent picking up nades while frozen
2016-02-26 MarioLink client slowmo cvar with the QC stat (fixes slowmo...
2016-02-24 terencehillcl_bobmodel: gun doesn't bob anymore for an instant...
2016-02-24 MarioMake monsters unable to pass through player clips ...
2016-02-24 MarioSlow down spiders a bit
2016-02-23 terencehillSynchronize cl_bobmodel effect with footstep sounds
2016-02-21 terencehillImplement a more effective limit for cl_followmodel...
2016-02-21 MarioUpdate hash
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-21 MarioMerge branch 'Mario/sniperrifle' into 'master'
2016-02-21 MarioMerge branch 'morphed/hagar' into 'master'
2016-02-20 MarioMerge branch 'master' into morphed/hagar 284/head
2016-02-20 MarioSet weapon hitbox back to '0 0 0' after changing its...
2016-02-18 MarioDon't use health when getting armor value
2016-02-18 MarioFix cursor alignment in minigames
2016-02-15 MarioAdd some checks to prevent silly things, like corpses...
2016-02-15 MarioGive picked up nades a set timer, also fix some issues...
2016-02-15 MarioRevert hash change
2016-02-15 MarioUpdate silly hash again
2016-02-15 MarioRemove separate hagar shader (was merged with weapons...
2016-02-15 MarioFix filename case
2016-02-15 MarioRemove old hagar textures
2016-02-15 MarioMerge branch 'master' into morphed/hagar
2016-02-15 MarioAdd an option to pick up thrown nades
2016-02-15 MarioAdd sniper rifle by LJFHutch 285/head
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-13 terencehillcl_followmodel_velocity_absolute 0 "make the effect... 279/head
2016-02-11 MarioAdd an option to use the old small nade size
2016-02-09 terencehillPartially revert commit 9f5aad709 "Fix weaponmodel...
2016-02-09 TimePathMarkdown: basic spacing support
2016-02-08 MarioMerge branch 'terencehill/hud_shownames_fix' into ...
2016-02-08 MarioFix up a missed cursor drawpic
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 terencehillent_cs: proper convert health and armor values to byte... 282/head
2016-02-08 MarioAdd a mutator hook for handling URIs
2016-02-08 MarioMerge branch 'terencehill/fuelregen_powerup' into ...
2016-02-07 MarioShow all players in race mode
2016-02-07 MarioShow all players in race mode 281/head
2016-02-07 MarioUpdate silly hash again
2016-02-07 MarioAdd another missed option from testing session