xonotic/xonotic-data.pk3dir.git
2010-05-19 Sahil SinghalMerge commit 'origin/master' into diabolik/ignisplayermodel
2010-05-19 Rudolf PolzerMerge remote branch 'origin/diabolik/weaponscale'
2010-05-19 Rudolf Polzerbalance configs: get rid of weaponreplace (really doesn...
2010-05-18 Rudolf Polzerwe were moving too fast... try fixing this again :)
2010-05-18 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/fruit...
2010-05-18 Sahil SinghalFix rl position.
2010-05-18 Sahil SinghalMerge commit 'origin/master' into diabolik/ignisplayermodel
2010-05-18 Rudolf PolzerMerge remote branch 'refs/remotes/origin/terencehill...
2010-05-18 Rudolf Polzerremove a file we accidentally kept
2010-05-18 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/weapo...
2010-05-18 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/umbra...
2010-05-18 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/pyria...
2010-05-18 Rudolf Polzersimplify autocvars ;) we now support savegames properly
2010-05-18 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-05-18 Rudolf Polzerautocvars: undefine writing to the autocvar
2010-05-17 Sahil SinghalFix double weapons.
2010-05-17 FruitieXdo some tweaks to the physics config...
2010-05-17 Rudolf Polzerreduce in-air movement speed (maybe too much, please...
2010-05-17 Sahil SinghalFix weapon position for shoot.
2010-05-16 Sahil SinghalBetter screenshot.
2010-05-16 Sahil SinghalBetter screenshot.
2010-05-16 Sahil SinghalAdd screenshot and txt. Fix some anims. Still not done.
2010-05-16 Sahil SinghalMerge commit 'origin/master' into diabolik/ignisplayermodel
2010-05-16 Sahil SinghalMerge commit 'origin/master' into diabolik/ignisplayermodel
2010-05-16 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/weapo...
2010-05-16 Sahil SinghalSome position fixes. TUBA!
2010-05-16 Rudolf PolzerMerge remote branch 'refs/remotes/origin/esteel/anim...
2010-05-16 Rudolf Polzerparticles quality: make 1 do what currently 0.5 does...
2010-05-16 Stephan Stahlfixed several warnings
2010-05-15 terencehillBots with the same name are progressively numbered
2010-05-15 Sahil SinghalFinish h_* invisible models. Not sure what to do for...
2010-05-15 Sahil SinghalMerge commit 'origin/master' into diabolik/weaponscale
2010-05-15 Sahil Singhalfixes.
2010-05-15 Rudolf Polzera new shader file with some very short names for certai...
2010-05-15 Rudolf Polzerfix pyria and umbra txt files
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/parasti/make...
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/umbra...
2010-05-15 Sahil SinghalFirst person campingrifle.
2010-05-15 Sahil SinghalFirst person shotgun.
2010-05-15 Jānis RūcisFake make's directory change output when using "cd"
2010-05-15 Sahil SinghalMerge commit 'origin/master' into diabolik/weaponscale
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/turrets'
2010-05-15 Sahil SinghalMerge commit 'origin/master' into diabolik/umbraplayermodel
2010-05-15 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/xpmba...
2010-05-15 Rudolf PolzerMerge remote branch 'refs/remotes/origin/diabolik/umbra...
2010-05-15 Sahil SinghalCamping rifle fix.
2010-05-15 Jakob MGAdd turrets.shader
2010-05-15 Sahil SinghalCode change and third person models scaled completely.
2010-05-14 Sahil SinghalCrylink.
2010-05-14 Rudolf Polzerbuild revision watermark
2010-05-14 Rudolf Polzerfix some texture brackage on bullets and rockets boxes
2010-05-14 Sahil SinghalScale uzi.
2010-05-14 Sahil SinghalLaser and shotgun rescaling.
2010-05-14 Sahil SinghalCode changes for shotgun.
2010-05-14 Sahil SinghalRemove old blend.
2010-05-14 Sahil SinghalImprove anims. Still not done.
2010-05-13 Sahil SinghalMerge commit 'origin/master' into diabolik/ignisplayermodel
2010-05-13 Sahil SinghalScreenshot for pyria.
2010-05-13 Sahil SinghalAdd shader. delete screenshot.
2010-05-13 Sahil SinghalFix shader file name too.
2010-05-13 Rudolf Polzerhope this version of ciabot works ;)
2010-05-13 Rudolf Polzeragain
2010-05-13 Rudolf Polzerwe need to mod the credits file ;) mark it as incomplet...
2010-05-13 Rudolf Polzerdelete the player models that are broken (out of their...
2010-05-13 Rudolf Polzermake umbra the new default model
2010-05-13 Rudolf Polzeradd a pyria tga (but from the old model, we need a...
2010-05-13 Rudolf Polzerpyria: add sounds and txt file
2010-05-13 Rudolf Polzerattempt at renaming the pyria model to the proper name
2010-05-13 Rudolf PolzerMerge remote branch 'origin/diabolik/pyriaplayermodel'
2010-05-13 FruitieXrebalance nex, uzi and sg
2010-05-13 Rudolf PolzerMerge branch 'divVerent/model-textures-prefix-removal-v2'
2010-05-13 Sahil SinghalAdd a shader to fix hair.
2010-05-12 Sahil SinghalWashed texture fix.
2010-05-12 Sahil SinghalFirst test of ignis. Some weird stuff. Just a test.
2010-05-12 Sahil SinghalIgnis textures.
2010-05-12 Sahil SinghalMatch umbra model animations. Add gloss texture. Can...
2010-05-12 Sahil SinghalMerge commit 'origin/master' into diabolik/pyriaplayermodel
2010-05-12 Sahil SinghalFixes to copy over anims from umbra
2010-05-12 Rudolf Polzeranother file too much (umbra.tga)
2010-05-12 Rudolf Polzerget rid of umbra.txt, not used
2010-05-12 Rudolf PolzerMerge remote branch 'origin/master' into diabolik/umbra...
2010-05-12 Sahil SinghalFix to fit in bbox better and fix pain anims
2010-05-12 Rudolf PolzerMerge remote branch 'origin/parasti/weaponprio'
2010-05-12 Rudolf Polzereffectinfo: improve MG/rifle trail a bit
2010-05-12 Rudolf PolzerDP_CSQC_BOXPARTICLES use :P for fading out particle...
2010-05-12 Sahil SinghalPyria playermodel. Textures need fixing.
2010-05-12 Jānis RūcisAttempt to get cl_weaponpriority working again
2010-05-12 Sahil SinghalFix animations so they are in the bbox. bbox lags behin...
2010-05-11 Rudolf Polzerfix give 30 ALL ;)
2010-05-11 Rudolf Polzeruse cl_decals_newsystem
2010-05-11 Rudolf Polzerremove some REALLY STUPID files ;)
2010-05-11 Rudolf Polzerxolar is actually newer, so it might be better quality...
2010-05-11 Rudolf Polzerget rid of some more .tga extensions in skin files...
2010-05-11 Rudolf Polzeradd textures that we still use
2010-05-11 Rudolf Polzermore tga extension removed
2010-05-11 Rudolf Polzerfix more model fail (.tga suffix)
2010-05-11 Rudolf Polzerget rid of a dupe shader
2010-05-11 Rudolf Polzerget rid of redundant textures/ prefix in more shader...
2010-05-11 Morphedreflection shader for all weapons
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