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2018-03-19 LybertaAdded GiveResourceWithLimit hook.
2018-03-18 MarioMake sure dual plasma turret's attack is hidden
2018-03-18 LybertaImproved LogTeamchange.
2018-03-18 LybertaImproved MoveToTeam.
2018-03-18 LybertaMove random stuff away from teamplay.
2018-03-18 LybertaRemoved 'owned' global variables.
2018-03-18 LybertaMerge branch 'master' into Lyberta/TeamplayOverhaul
2018-03-17 FreddyMove non-generic entity flags to their own headers
2018-03-17 Freddytrigger_music can now be controlled with relays
2018-03-17 MarioFix attacking
2018-03-17 MarioDisable some input buttons while typing
2018-03-17 MarioAdd an option to allow bots to typefrag
2018-03-17 Rudolf PolzerTransifex autosync
2018-03-16 MarioFix and tweak trigger_music to work with side-scrolling...
2018-03-16 Freddyminor cleanup for trigger_music and target_music
2018-03-16 FreddyWhitelist falloff entity field
2018-03-15 FreddyRemove a few more magic numbers and minor code cleanup
2018-03-15 Freddytrigger_multi: replace magic numbers, minor cleanup
2018-03-14 terencehillscoreboard_columns_help: fix 'sum' description
2018-03-14 terencehillscoreboard_columns_help: invert order of 2 messages
2018-03-14 terencehillMake scoreboard_columns_set help messages translator...
2018-03-13 terencehillRestore ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo...
2018-03-13 Freddytrigger_monoflop: replace magic number
2018-03-13 Freddymagicear: replace magic numbers
2018-03-13 terencehillSP_ELO doesn't need a label since it's not a real score...
2018-03-13 Freddyminor cleanup for jumppads
2018-03-13 FreddyRename variables to not overlap with builtin functions
2018-03-12 terencehillMerge branch 'terencehill/quickmenu_fixes'
2018-03-12 terencehillQuickmenu: fix ambiguity of hud_panel_quickmenu_transla...
2018-03-12 terencehillQuickmenu: turn some debbug printfs and LOG_WARNFs...
2018-03-12 terencehillQuickmenu: fix an almost unnoticeable wrong highlightin...
2018-03-12 terencehillQuickmenu: fix repetition of commands when they are...
2018-03-12 FreddyCleanup for trigger_impulse
2018-03-12 Freddytrigger_hurt: minor cleanup
2018-03-12 Freddytrigger_heal: minor cleanup
2018-03-12 Freddytrigger_gravity: use .active instead of .state, remove...
2018-03-12 Freddytrigger_flipflop: minor cleanup
2018-03-12 LybertaFix compilation units.
2018-03-11 Freddytrigger_counter: replace magic number and document...
2018-03-11 Freddytarget_speaker: deprecate GLOBAL (BIT(2)) spawnflag...
2018-03-11 Freddytarget_spawn: replace magic number
2018-03-11 FreddyAdd a comment
2018-03-11 Freddytrigger_changelevel: replace magic number, whitelist...
2018-03-11 terencehillReimplement g_pickup_respawntime_initial_random 1 to...
2018-03-11 MarioAllow using offhand nades when the player has hook...
2018-03-11 LybertaRemoved global alive variables.
2018-03-11 LybertaMerge branch 'master' into Lyberta/TeamplayOverhaul
2018-03-11 LybertaAdded Player_SetTeamIndex, removed SetPlayerTeamSimple.
2018-03-11 MarioDefault nade alpha to 1 (fixes client projectiles)
2018-03-10 terencehillMenu, mutators dialog, weapon arena settings: improve...
2018-03-10 terencehillMake use of defined constants in colormapPaletteColor...
2018-03-10 Freddyteleport_dest: replace magic numbers
2018-03-10 Freddymisc_laser: .active instead of .state, replace magic...
2018-03-10 MarioAdd a new nade type
2018-03-10 FreddyRemove magic numbers in misc_follow
2018-03-10 FreddyWhitelist some trigger entity fields
2018-03-10 FreddyFix sound for func_vectormamamam
2018-03-09 terencehillShorten a variable name used in 70K+ checks (when macro...
2018-03-09 terencehillRemove duplicate FIELD_VEC(fld, maxs)
2018-03-09 Freddyfunc_vectormamamam: remove magic numbers and better...
2018-03-09 terencehillFix weapon arena tooltip ("that weapon" -> "a set of...
2018-03-09 FreddyReplace magic numbers in func_train
2018-03-09 Freddyfunc_rotating: stop sound when deactivated, minor cleanup
2018-03-09 LybertaAdded Entity_GetTeamIndex.
2018-03-09 LybertaUse team index in TeamBalance_GetTeamCount.
2018-03-09 LybertaUsed team indexes in Player_ChangedTeam.
2018-03-09 LybertaRenamed team conversion functions.
2018-03-09 Freddyfunc_rain and func_snow: back to weird field name to...
2018-03-09 LybertaUpdated game hash.
2018-03-09 LybertaTeamplay: small cleanup.
2018-03-09 LybertaNew team balance API.
2018-03-09 Freddyfunc_rain and func_snow: fix density, remove magic...
2018-03-08 LybertaBetter team balance function names.
2018-03-08 LybertaMerge branch 'master' into Lyberta/TeamplayOverhaul
2018-03-08 FreddySimplify func_sparks spawnfunc
2018-03-08 MarioMerge branch 'master' into Mario/crouch
2018-03-08 MarioReduce Arc range
2018-03-07 MarioSome minor fixes to the mutators dialog
2018-03-07 Freddyfunc_pointparticles: use relays, replace magic numbers
2018-03-07 FreddyMinor cleanup for func_plat
2018-03-07 FreddyConveyors: use .active instead of .state
2018-03-07 FreddyMerge branch 'master' into DefaultUser/trigger_cleanup
2018-03-07 MarioMerge branch 'martin-t/nottarg' into 'master'
2018-03-07 MarioMaybe fix compilation unit
2018-03-07 MarioClear out a macro from trigger_common_read
2018-03-06 FreddyCommon file for trigger/func states, replace more magic...
2018-03-06 FreddyRemove magic number state from func_breakable
2018-03-06 Freddyfunc_breakable: replace spawnflag magic numbers
2018-03-06 FreddyMove entity spawnflags to a common file
2018-03-06 FreddyUpdate comment
2018-03-06 terencehillFix compilation unit for real
2018-03-06 MarioDisable it in code too
2018-03-06 MarioDisable dropping buffs by default (overlaps with the...
2018-03-05 FreddyRemove code duplication for func_door and func_door_rot...
2018-03-05 Freddydoor_secret: precache all sounds, fix problems with...
2018-03-05 terencehillFix compilation unit
2018-03-05 FreddyDon't use PLAT_CRUSH for doors (same as DOOR_DONT_LINK)
2018-03-05 FreddyMove door_rotating_* functions into the proper file
2018-03-05 MarioAlso update prediction for crouching underwater
2018-03-05 FreddyDoors: Use PLAT_CRUSH instead of 8 (already in use...
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