]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2016-08-14 TimePathATTRIB: overload default value, require semicolon
2016-08-14 MarioMerge branch 'Mario/weaponentities' into 'master'
2016-08-13 terencehillFix centerprint messages not shown for an instant when...
2016-08-13 TimePathUnnecessary newlines are unnecessary
2016-08-13 TimePathStats: allow manual ID override
2016-08-12 terencehillSimplify
2016-08-11 terencehillAdd hud_panel_infomessages_group0 cvar to allow disabli...
2016-08-11 terencehillSmall cleanup
2016-08-11 terencehillIncrease time from 1 to 2 of waypoints pointing out...
2016-08-11 terencehillFix weapon panel showing a misplaced highlight when...
2016-08-09 MarioFix wr_playerdeath 347/head
2016-08-09 MarioFix wr_gonethink
2016-08-09 MarioAdd a small note
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioAllow setting item's glow colour from server
2016-08-08 MarioUse a temporary hack to work around hardcoded hagar...
2016-08-08 MarioUnhardcode mine layer slot checks
2016-08-08 MarioFix another weaponentities[0]
2016-08-08 MarioMerge branch 'master' into Mario/weaponentities
2016-08-08 MarioAllow melee while crouching (the technical limitation...
2016-08-08 MarioUnhardcode a few more weaponentities
2016-08-08 MarioSloterize devastator rocket guiding
2016-08-08 MarioMake some arc fields slot/weaponentity specific
2016-08-08 MarioPurge most of the weaponentities[0] cases
2016-08-08 MarioAdd an extra mode to g_showweaponspawns which shows...
2016-08-08 MarioAlso reset observer's weapon stats
2016-08-08 MarioAlternative fix: don't modify the player state if it...
2016-08-08 MarioOnly detach playerstate if observer was a player (poten...
2016-08-07 TimePathRun whitespace checker
2016-08-07 TimePathRun header checker
2016-08-07 TimePaths/LOG_WARNING/LOG_WARN/g
2016-08-07 TimePath#pragma once
2016-08-07 TimePath#pragma once
2016-08-07 TimePathMerge branch 'TimePath/gametypes_cleanup' into 'master'
2016-08-07 TimePathGametypes: propagate entity references, set limit to... 346/head
2016-08-07 MarioClear out PHYS_INPUT_TIMELENGTH from most of the physic...
2016-08-07 TimePathMerge branch 'TimePath/bot_api'
2016-08-07 MarioAdd a mutator parameter for the physics tick rate
2016-08-07 TimePathBots: define the API boundaries
2016-08-07 TimePathcloc
2016-08-06 TimePathMerge branch 'TimePath/scoreboard_elo' into 'master'
2016-08-06 TimePathScoreboard ELO: accept hash change 309/head
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathSpectator list: fix compile
2016-08-06 TimePathScoreboard ELO: show "..." when loading, "N/A" when...
2016-08-06 TimePathMerge branch 'master' into TimePath/scoreboard_elo
2016-08-06 TimePathMerge branch 'Mario/showspecs' into 'master'
2016-08-06 TimePathMerge branch 'TimePath/slist_refresh' into 'master'
2016-08-06 TimePathMerge branch 'Mario/intrusive' into 'master'
2016-08-06 TimePathServer list: soft refresh 305/head
2016-08-06 TimePathMerge branch 'TimePath/remove_remove'
2016-08-06 TimePathUse set_movetype everywhere
2016-08-03 MarioOnly spawn a single casing when firing shotgun
2016-08-03 MarioWhitelist move_movetype
2016-08-03 MarioFix references to .movetype
2016-08-03 MarioMerge branch 'master' into Mario/intrusive 344/head
2016-08-03 MarioMerge branch 'terencehill/infomessages_panel_update...
2016-07-31 TimePathRemove remove()
2016-07-31 TimePathMerge branch 'master' into TimePath/physics
2016-07-31 MarioUpdate hash
2016-07-30 MarioMake hidden itemstime mode actually functional
2016-07-29 MarioApply extra rocket detonation force in experimental...
2016-07-29 MarioAllow shockwave outside of new toys mutator, apply...
2016-07-29 MarioUse .groundentity (compatibility with engine)
2016-07-29 MarioAdd a hidden mode to itemstime to show times to players...
2016-07-29 terencehillApply a minimal line spacing 342/head
2016-07-29 terencehillDisplay vote binds and counts in the vote panel in...
2016-07-29 MarioFix auxiliary crosshairs not appearing when re-entering...
2016-07-29 MarioClean up auxiliary crosshair code a little
2016-07-29 terencehillUse command names in every other getcommandkey call...
2016-07-28 MarioDisable sv_autopause by default (introduces some bugs...
2016-07-28 MarioMerge branch 'Mario/teams_bitflag' into 'master'
2016-07-28 MarioMerge branch 'sev/hud_ctf_update' into 'master'
2016-07-28 MarioGet player view angles before spawning casings (partial...
2016-07-28 MarioFix black crosshair when in vehicle with per weapon...
2016-07-28 MarioAdd an intrusive list for projectiles
2016-07-28 MarioGive mines an intrusive list
2016-07-28 MarioAdd an intrusive list for turrets
2016-07-28 MarioMerge branch 'master' into Mario/intrusive
2016-07-28 MarioDon't add monster to list again if re-spawning
2016-07-28 MarioAdd an intrusive list for vehicles
2016-07-28 MarioAdd an intrusive list for bot waypoints
2016-07-28 MarioAdd an intrusive list for monsters
2016-07-28 TimePathAccept gameplay change in 2ddc3cc76f3da544e15e06ae86260...
2016-07-27 TimePathMerge branch 'TimePath/intrusive' into 'master'
2016-07-27 TimePathLoops: copy reference to next entity before entering... 343/head
2016-07-27 TimePathMove objerror to qc
2016-07-27 MarioGive electro secondary orbs a size so they sit on floor...
2016-07-26 MarioUpdate hash
2016-07-26 TimePathFix item drawing
2016-07-26 MarioFix maths
2016-07-26 MarioRemove some unused locals
2016-07-26 MarioMake it match again for TimePath
2016-07-26 MarioMake it match, for TimePath
2016-07-26 MarioPartially replicate old behaviour with waypoint link...
2016-07-26 MarioUpdate showspectators description 340/head
2016-07-26 MarioFix weapon specific checks for melee
2016-07-26 MarioReplace most cases of findchain* with the FOREACH_ENTIT...
2016-07-26 TimePathStats: disable update checking for perf (we don't use...
2016-07-26 TimePathIntrusive list: radar icons
next