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xonotic/xonotic-data.pk3dir.git
2017-03-11 MarioSync overkill balance with default balance updates
2017-03-11 MarioWhitelist another branch cvar
2017-03-10 MarioStart with shotgun in XDF
2017-03-10 MarioWhitelist a few cvars and replace electro with arc...
2017-03-10 MarioApply t0uYK8Ne's tweaks to XDF balance (merging in...
2017-03-10 MarioDon't allow detonation of rockets in XDF (allowing...
2017-03-10 MarioApply it to primary, not secondary
2017-03-10 MarioApply the 0 spread hagar to xdf balance
2017-03-10 MarioSet the solidity and movetype on raptor's bomb marker...
2017-03-10 MarioAdjust compatibility to more closely resemble the origi...
2017-03-10 MarioMerge branch 'Mario/itemstime_editor_fix' into 'master'
2017-03-10 MarioWhitelist some gamemode cvars from the branches
2017-03-10 MarioDisable sv_showspectators in the XPM config
2017-03-10 MarioMerge branch 'martin-t/spec' into 'master'
2017-03-10 terencehillReload hardwired waypoint links after relinking all...
2017-03-08 terencehillRemove navigation_hasgoals field, use goalentity to...
2017-03-07 MarioRevert IL_REMOVE fix (breaks too much)
2017-03-07 MarioDon't try removing something from an intrusive list...
2017-03-07 terencehillFix a subtle Key Hunt bug causing bots to not run to...
2017-03-07 Rudolf PolzerTransifex sync.
2017-03-07 terencehillhavocbot_keyboard_movement is supposed to update .movem...
2017-03-07 MarioFix HUD_WriteCvars hook a file parameter
2017-03-07 MarioAdd a hook to save custom HUD cvars from a mutator
2017-03-07 MarioUpdate hash to match the new test map
2017-03-07 MarioUse autocvars for the per-team player models/skins...
2017-03-07 MarioAs a minor speedup, inline the set_movetype function...
2017-03-07 MarioChange the game test script to use stormkeep instead...
2017-03-07 terencehillUse -1 instead of an insanely high timeout
2017-03-07 terencehillSmall cleanup
2017-03-07 terencehillFix nearest waypoint not updated for dropped flags...
2017-03-07 terencehillFix another case of bad pow to ** conversion
2017-03-06 MarioSome more maths to tighten
2017-03-06 MarioHopefully satisfy the blind whiners
2017-03-06 MarioDon't set HITTYPE_BOUNCE on the napalm fire damage...
2017-03-06 MarioTighten the maths around the new pow replacements
2017-03-06 MarioHopefully fix an oddity in compression
2017-03-06 MarioSneak in another feature (simple option to enable ammo...
2017-03-06 Mariopow(a, b) -> a ** b
2017-03-06 MarioFix compilation unit
2017-03-06 MarioAllow mutators to add their own menu dialogs
2017-03-06 MarioMake for_whom accessible to the CheckAllowedTeams mutat...
2017-03-06 MarioAdd a mutator hook to hide the team nagger (clears...
2017-03-06 MarioFix CTF flags secretly spamming squashed messages,...
2017-03-05 MarioAdd support for setting target2 on a trigger to give...
2017-03-04 MarioUpdate hash again
2017-03-04 terencehillAdd a comment explaining how to easily read bot table...
2017-03-04 MarioFix arc not switching weapons properly when out of...
2017-03-04 MarioUse wr_checkammo1 to check if arc is out of ammo, and...
2017-03-04 MarioMake corpses sink slowly in slime and lava
2017-03-04 MarioUpdate item's timer if its re-spawn time is quicker...
2017-03-04 MarioGive item respawn maths some bounds
2017-03-04 MarioDon't count the mapinfo debug option as impure
2017-03-04 MarioTry to make the maths more reliable in item respawning
2017-03-04 MarioRevert alignment of bots.txt (it uses the \t character...
2017-03-04 MarioOnly reset the killcount and alivetime of *players...
2017-03-04 MarioFix buff initial cooldown lasting too long
2017-03-04 MarioUpdate the state of the randomly chosen entity in teame...
2017-03-04 MarioFix radar minimizing when other players re-spawn
2017-03-04 MarioUpdate hash
2017-03-04 MarioFind the clever way to fix itemstime editor 415/head
2017-03-04 MarioDisable a dead function in bot CTF code and fix bots...
2017-03-04 terencehillBot path finding: when possible (often) optimize path...
2017-03-03 MarioFix support for the old .mdl and .mdl_dead monster...
2017-03-03 MarioHack: only check one flag per team (fixes some oddities...
2017-03-03 MarioResize the flag's hitbox depending on its scale (fixes...
2017-03-03 MarioRound down the midway score between the 2 flags if...
2017-03-03 MarioAdd flag grouping
2017-03-03 MarioAdd a field to control the number of captures a flag...
2017-03-03 MarioUse the correct flag for capture scores (shouldn't...
2017-03-03 MarioMake vehicle auxiliary crosshairs spectatable
2017-03-02 terencehillRemove empty lines from common networked command list
2017-03-02 terencehillFix bots recalculating every time the nearest waypoint...
2017-03-02 terencehillFix bots ignoring dropped weapons
2017-03-01 MarioUnzone and reset netname & model to null when removing...
2017-03-01 MarioIf physics are overridden, reset the idle time (fixes...
2017-03-01 MarioMake sure personal data doesn't store health at 0 ...
2017-02-28 terencehillAvoid wasting cpu time while a bot is frozen
2017-02-28 terencehillFix bots occasionally getting stuck when one of them...
2017-02-28 MarioGive turret murders a placeholder death message (don...
2017-02-28 MarioAs a more acceptable compromise, increase the max damag...
2017-02-28 MarioDecrease default max damagetext size to 14 (still 3...
2017-02-27 terencehillFix bots not jumping to get out of lava and water
2017-02-27 terencehillMerge branch 'martin-t/damagetext' into 'master'
2017-02-27 MarioDon't force the switching if the weapon is the same...
2017-02-27 MarioHopefully fix find counter
2017-02-27 Marioplayer_powerups isn't called when game_stopped is activ...
2017-02-27 MarioUse WEP_CVAR instead of a hacky stat for getting vortex...
2017-02-26 MarioHost name -> Hostname
2017-02-26 MarioMerge location_isok and beamsweep_badpoint (same functi...
2017-02-26 MarioShow the number of entities found with find command
2017-02-26 MarioClear out an unnecessary switch
2017-02-26 MarioAdd KingPimpCommander to the Art credits (artist behind...
2017-02-25 Martin Taibrshow who's spectating who by default
2017-02-24 Martin TaibrMerge branch 'master' into martin-t/damagetext
2017-02-24 MarioClean up fusion reactor's target validation function...
2017-02-24 MarioUse StartItem on monster's dropped items instead of...
2017-02-24 Martin Taibrmy better shot at float comparisons
2017-02-24 Rudolf Polzertransifex sync
2017-02-24 Martin Taibrmy best shot at float comprisons
2017-02-23 MarioClean up buff randomization a bit (less likely to get...
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