2017-09-03 LybertaMerge branch 'master' into Lyberta/KillSound
2017-09-02 TimePathcompilationunits.sh: accept arguments
2017-09-02 TimePathCMake: really rebuild if the compiler changes
2017-09-02 TimePathMerge branch 'martin-t/snt' into 'master'
2017-09-02 Martin Taibruse expression to enable SNT 480/head
2017-09-02 TimePathMake some mutators accept cvar expressions for being...
2017-09-02 TimePathMerge branch 'TimePath/spawnfuncs' into 'master'
2017-09-01 TimePathMerge branch 'Lyberta/URS2' into 'master'
2017-09-01 LybertaURS: Change license to GPLv2+. 474/head
2017-09-01 TimePathspawnfuncs: accept gameplay hash change 483/head
2017-09-01 TimePathspawnfuncs: suppress some now visible warnings on init
2017-09-01 TimePathspawnfuncs: hide original .classname
2017-09-01 TimePathspawnfuncs: fix alternate worldspawn classnames
2017-09-01 TimePathspawnfuncs: initial support for prototypical construction
2017-09-01 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-01 TimePathMap bounds: assign reflectively to avoid triggering...
2017-09-01 TimePathStats: don't assign to world
2017-09-01 TimePathspawnfuncs: defer spawning until we say so
2017-09-01 TimePathspawnfuncs: simplify SV_OnEntityPreSpawnFunction
2017-09-01 MarioAdd a note about the reserved nade projectile IDs in...
2017-08-30 LybertaURS: Improved vampire buff.
2017-08-30 LybertaURS: Added GiveResourceWithLimit.
2017-08-30 LybertaMerge branch 'master' into Lyberta/URS2
2017-08-29 LybertaURS: Better hard limit description.
2017-08-29 LybertaURS: Added file info.
2017-08-29 Martin Taibrdisable SNT in ft and as
2017-08-29 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-08-29 LybertaURS: Refactored Item_GiveAmmoTo.
2017-08-29 LybertaURS: Fixed compilation unit.
2017-08-29 LybertaURS: Ported g_damage.qc to URS.
2017-08-28 LybertaURS: Ported Nades mutator to URS.
2017-08-28 LybertaURS: Ported NIX mutator to URS.
2017-08-28 Martin Taibrdocument spectatee_status, disable 2d dmgtext for observers 477/head
2017-08-28 LybertaURS: Ported Instagib mutator to URS.
2017-08-28 LybertaURS: Ported Campcheck mutator to URS.
2017-08-28 LybertaURS: Ported Buffs mutator to URS.
2017-08-28 LybertaURS: Ported Blood loss mutator to URS.
2017-08-28 LybertaURS: Added SetResourceAmount hook.
2017-08-28 LybertaURS: Fixed compilation unit.
2017-08-28 LybertaURS: Added SetResourceAmount.
2017-08-28 LybertaURS: Renamed GetResourceProperty to GetResourceField...
2017-08-28 LybertaURS: Start RESOURCE_* constants from 1.
2017-08-28 LybertaMoved USR into separate file.
2017-08-28 terencehillSuppress error output of "which"
2017-08-28 LybertaURS: Not only players have resources.
2017-08-28 LybertaURS: Added player argument to GetResourceLimit.
2017-08-28 LybertaUse GetResourceLimit in player_regen.
2017-08-28 LybertaFixed typo.
2017-08-28 LybertaStarted unified resource system - step 2.
2017-08-28 MarioMerge branch 'martin-t/okmodelsfix' into 'master'
2017-08-28 Martin Taibroverkill: set sv_defaultplayermodel_* for pink and... 473/head
2017-08-28 MarioAdd a spawnflag to start func_rotating off, and add...
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 MarioFix button not resetting, and allow wait time < 0 to...
2017-08-27 MarioMove _cl_playermodel back into defaultXonotic.cfg ...
2017-08-27 MarioMerge branch 'martin-t/okc' into 'master'
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioSet the health/armor limit to 200 and fuel limit 100...
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-27 TimePathCMake: add qc-all target
2017-08-26 LybertaAdded GivePlayerResource.
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaChanged test hash.
2017-08-26 LybertaReturn early in GivePlayerAmmo.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 LybertaAdded GivePlayerFuel.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 LybertaAdded ITEM_COUNT_HARD_LIMIT.
2017-08-26 LybertaUse g_balance_health/armor_limit in GivePlayerStuff.
2017-08-26 LybertaUse GivePlayerHealth in Vampire.
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 MarioFix mobbutcher command
2017-08-25 Martin Taibrupdfate hash after enabling solidpenetration trueaim...
2017-08-25 Martin Taibrgive MG WEP_FLAG_PENETRATEWALLS
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin Taibruse set consistently in defaultOverkill
2017-08-25 Martin Taibrremove stray todo
2017-08-25 Martin Taibrdocument item respawntime scaling