]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2016-10-06 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-06 MarioMerge branch 'terencehill/overkill_stuff' into 'master'
2016-10-06 MarioMove tuba instrument networking to the weapon entity
2016-10-05 MarioOverkill balance: use regen pause of 2 seconds
2016-10-05 terencehillOverkill's default g_balance_pause_health_regen value... 371/head
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioFix compilation unit test
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-10-05 MarioSupport independent held porto angles
2016-10-05 MarioMake port-o-launch show its lines for both weapon entities
2016-10-05 MarioFind arc if held, to support hit sounds
2016-10-05 MarioClean up some slot 0 cases on client (fixes reticles)
2016-10-05 MarioFix another hardcoded slot 0 case
2016-10-05 MarioRemove the old weapon stats
2016-10-05 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 MarioPort nexball ball held too long by team message to...
2016-10-05 MarioPurge some more 0 slot cases
2016-10-05 MarioUnhardcode a few more 0 slot cases
2016-10-05 MarioPurge hardcoded slot 0 weapon entity use from most...
2016-10-05 MarioFix excessive rocket jump force
2016-10-04 MarioClean up old remote jump feature, no longer consumes...
2016-10-04 MarioMake vortex switch delay match other weapons
2016-10-04 MarioAdopt some overkill balance changes from the LX server...
2016-10-03 MarioAdd an option to disable the extra weapon on switch
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix mines getting stuck at world origin
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioPossible fix for minelayer mines
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHopefully fix mine layer and seeker to be weapon entity...
2016-10-03 MarioRevert owner check (breaks projectile prediction)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioGive wr_setup a weaponentity parameter so it isn't...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioDon't explode projectiles if they have the same owner
2016-10-03 MarioFix start items in some special arena mutators
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix shot alignment
2016-10-03 MarioFix hook alignment
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioRewrite gun alignment setting to be more reliable
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioSet gun alignment on the server (hopefully more reliable)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up the use of slots on some things that could...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix sometimes starting with 2 weapons
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up ammo_field handling
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMove weapon load to the weapon entity
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHold weapon clip on the weapon entity
2016-10-01 MarioUse the CSQC player origin if in 3rd person mode
2016-10-01 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-01 MarioMake per-weapon reticles an attribute instead of a...
2016-10-01 MarioUnhardcode a few more weapon entity checks
2016-10-01 MarioFix compile
2016-10-01 MarioMake impulses apply to both weapon entities (testing)
2016-10-01 MarioMake auto switch functional for both weapon slots
2016-09-30 MarioFix second model sticking after death
2016-09-30 MarioClear up a few more hardcoded slot 0 cases
2016-09-29 MarioFix another hardcoded slot 0
2016-09-29 MarioFix some minor issues
2016-09-29 MarioMake a few more weapons work properly in secondary...
2016-09-29 MarioAdd weaponentity parameter to ammo checking
2016-09-29 MarioFix animations when weapon states do not match
2016-09-29 MarioFix a few weapons
2016-09-29 MarioAttempt to make hook depend on weaponentity instead...
2016-09-29 MarioSend alpha as part of weapon state, rather than when...
2016-09-29 MarioBegin reintroducing old gun alignment hack
2016-09-29 MarioFix weaplast
2016-09-29 MarioAdd a networked entity to hold weapon state
2016-09-28 MarioMinor performance improvement in bot movement code
2016-09-28 MarioClean up monster spawn function a little, allow setting...
2016-09-28 MarioMerge branch 'martin-t/nades' into 'master'
2016-09-27 terencehillFurther clean overkill code up
2016-09-26 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-09-26 terencehilllabel 2 obscure arguments
2016-09-26 MarioFix respawning instantly while jump button is held...
2016-09-26 MarioSet it in default config with a description
2016-09-26 MarioAdd sv_aircontrol_backwards to allow strafing backwards
2016-09-25 terencehillAllow using blaster secondary during round start delay...
2016-09-25 terencehillRemove PlayerRegen mutator hook call from overkill...
2016-09-24 terencehillReduce default waypoint health bar size
2016-09-23 MarioDefault curl maxspeed to unlimited and allow 3 download...
2016-09-22 terencehillDelay health regen once the player gets revived rather...
2016-09-22 terencehillSimplify overkill's regen code by customizing generic...
2016-09-21 terencehillKeep infinite ammo playing overkill in whatever gametype
2016-09-21 terencehillSet Melee Only Arena as incompatible with Overkill
2016-09-20 terencehillMake timeout countdown message immediately fully visibl... 370/head
2016-09-20 terencehillRemove an unused string
2016-09-20 terencehillMerge branch 'martin-t/keeptwo' into 'master'
2016-09-18 Martin Taibradd and fix descripton 369/head
2016-09-18 Martin Taibrremove unused variable
2016-09-17 terencehillAdd g_ctf_flag_return_damage_delay description
2016-09-17 terencehillFix typo in a cvar name; add a few more missing cvars
2016-09-17 terencehillAdd a few missing cvars and a few descriptions
2016-09-17 terencehillResize waypoints like everything else when viewsize...
2016-09-16 terencehillFix bad code indentation
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