]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-12-02 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-02 terencehillRevert "Increase tracewalk destination height to includ...
2017-12-01 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-01 MarioAlways link edict for clients (matches engine physics)
2017-12-01 MarioMerge branch 'Lyberta/target_giveFix' into 'master'
2017-12-01 Lybertatarget_give now uses new classnames. 508/head
2017-12-01 MarioDon't update the weapon's classname on spawn (we still...
2017-11-29 MarioAntilag nades so they can be shot at high ping
2017-11-27 MarioMerge branch 'Mario/target_teleporter_v2' into 'master'
2017-11-26 MarioFix compilation unit test (hopefully)
2017-11-26 MarioFix the field 0 warning spam at the start of every...
2017-11-25 MarioTake armor into consideration for the crosshair color...
2017-11-25 MarioMerge branch 'DefaultUser/kick_teamkiller' into 'master'
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioMerge branch 'Lyberta/RandomItems' into 'master'
2017-11-25 MarioMerge branch 'master' into Lyberta/RandomItems
2017-11-25 LybertaRandom items: Split most cvars into separate file.
2017-11-25 MarioUpdate hash
2017-11-25 LybertaRandom items: Use noalign value set by mapper.
2017-11-25 LybertaRandom items: Added checks for cvar existence.
2017-11-25 MarioMerge branch 'martin-t/aesinfo' into 'master'
2017-11-25 LybertaAdded no_align option to Item_Create.
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioSCO, not SC0
2017-11-25 MarioMerge branch 'TimePath/stale_move_negation' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/func_button_dont_accumulate_d...
2017-11-25 MarioMerge branch 'martin-t/okc2' into 'master'
2017-11-25 MarioInclude stale-move negation's cvars in mutators.cfg
2017-11-25 MarioUse start_health instead of a cvar() call to the origin...
2017-11-25 MarioMerge branch 'DefaultUser/warmup_no_GR_events' into...
2017-11-25 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-25 MarioMerge branch 'Lyberta/TeamChangeFix' into 'master'
2017-11-25 MarioMove killindicator_teamchange out of clientstate (poten...
2017-11-24 LybertaDisallow changing to invalid team. Fixes #1964. 505/head
2017-11-22 MarioRestore the fabs
2017-11-22 MarioTemporarily remove a fabs that didn't exist before...
2017-11-22 MarioFix another case of 'other'
2017-11-21 terencehillBot AI: if the nearest waypoint of a dynamic goal is...
2017-11-20 terencehillClan Arena: prevent unwanted sudden rejoin as spectator...
2017-11-20 terencehillDon't display a negative 0 as acceleration value in...
2017-11-20 terencehillBot AI: Optimize path finding CPU cost when bot switche...
2017-11-20 terencehillBot AI: if a goal is unreachable, make it not selectabl...
2017-11-20 MarioAdd an option to change jump height while crouching
2017-11-19 terencehillBot AI: improve conditions for deciding whether bot...
2017-11-15 terencehillCheck distance of the goal from the previous waypoint...
2017-11-15 MarioAdd a new target_heal entity (duplicate of trigger_heal...
2017-11-13 terencehillFix bug in nearest waypoint search I introduced in...
2017-11-13 terencehillBot AI: check if path is walkable while chasing a player
2017-11-10 terencehillBot AI: if bot is closer to player than next waypoint...
2017-11-10 LybertaAdded ITEM_FLAG_NORMAL.
2017-11-10 LybertaAdded ITEM_FLAG_OVERKILL.
2017-11-10 LybertaAdded ITEM_FLAG_INSTAGIB.
2017-11-10 LybertaRandom items: Major refactoring.
2017-11-10 terencehillBot AI: allow to find nearest waypoint of players in...
2017-11-10 terencehillMake work chasing of players in the air when bot ends...
2017-11-10 terencehillBot AI: allow bots to chase players in the air by adjus...
2017-11-10 LybertaRandom items: Removing more useless macros.
2017-11-09 LybertaRandom items: Removing some useless macros.
2017-11-09 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-05 MarioAdd support for target_relay and weapon_railgun in...
2017-11-05 terencehillBot AI: fix bots using waypoints to reach a player...
2017-11-03 terencehillWhen setting a goal as dynamic, delay nearest waypoint...
2017-11-03 terencehillImplement goal removal when bot returns the flag in...
2017-11-03 terencehillBot AI: when assigning a bot frame to find a new goal...
2017-11-02 terencehillDon't assign needlessly a frame to find a new goal...
2017-11-02 terencehillClear current bot route as soon as bot dies or gets...
2017-11-02 terencehillBot AI: fix bots sometimes going back and forth between...
2017-11-01 terencehillBot AI: implement goal locking for goals that require...
2017-10-29 terencehillBot AI: don't rate again items already rated with a...
2017-10-29 Martin TaibrMerge branch 'master' into martin-t/okc2
2017-10-28 terencehillAssume nearest waypoint of a bot is its current goal...
2017-10-28 terencehillBot AI: don't rate enemies running too fast for chasing...
2017-10-27 terencehillFix cost of travel from jumppad to item
2017-10-27 terencehillMake bot head to the jumppad destination once it reache...
2017-10-26 terencehillBot AI: make bots aware of items that can be reached...
2017-10-24 LybertaDisable new toys weapon replacement when random items...
2017-10-24 LybertaBetter item creation code.
2017-10-24 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-24 FreddyDon't check for firstblood if in warmup
2017-10-24 FreddyDon't track kills-i and achievement PlayerStats events...
2017-10-24 terencehillReduce some duplicated code
2017-10-24 terencehillReduce indentation level of 2 functions thanks to 2...
2017-10-23 terencehillRename 2 macros
2017-10-17 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-10-17 terencehillIncrease tracewalk destination height to include player...
2017-10-17 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-10-16 LybertaRandom items: Better weapon handling.
2017-10-16 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-16 LybertaRandom items: Removed more macros.
2017-10-16 LybertaRenamed item_invincible to item_shield.
2017-10-16 LybertaRemoved some unneeded macros.
2017-10-16 LybertaRandom items: Better weapon replacement code.
2017-10-16 LybertaRemoved replacedweapon.
2017-10-16 LybertaCompletely removed droppedweapon.
2017-10-16 LybertaRemoved references to droppedweapon.
2017-10-15 terencehillFix event log reporting a name change event on connect
2017-10-15 MarioRevert previous "fix" (didn't work)
2017-10-13 terencehillRemove useless label
2017-10-13 terencehillAdd missing indentation
2017-10-13 terencehillOops, fix rocketjump damage check
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