]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/crates/metalcrate1.ase
Fix #137
[xonotic/xonotic-maps.pk3dir.git] / models / crates / metalcrate1.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "metalcrate1.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 5\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/caulk"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/caulk"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\caulk.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/trak5x/panel-crate1e"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/trak5x/panel-crate1e"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\trak5x\panel-crate1e.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\noshader.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/trak5x/base-base1b"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/trak5x/base-base1b"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\trak5x\base-base1b.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/trak5x/trim-trim5e"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/trak5x/trim-trim5e"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\textures\trak5x\trim-trim5e.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89 }\r
90 *GEOMOBJECT     {\r
91         *NODE_NAME      "mat4model0surf0"\r
92         *NODE_TM        {\r
93                 *NODE_NAME      "mat4model0surf0"\r
94                 *INHERIT_POS    0       0       0\r
95                 *INHERIT_ROT    0       0       0\r
96                 *INHERIT_SCL    0       0       0\r
97                 *TM_ROW0        1.0     0       0\r
98                 *TM_ROW1        0       1.0     0\r
99                 *TM_ROW2        0       0       1.0\r
100                 *TM_ROW3        0       0       0\r
101                 *TM_POS 0.000000        0.000000        0.000000\r
102         }\r
103         *MESH   {\r
104                 *TIMEVALUE      0\r
105                 *MESH_NUMVERTEX 32\r
106                 *MESH_NUMFACES  24\r
107                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
108                 *MESH_VERTEX_LIST       {\r
109                         *MESH_VERTEX    0       64.000000       64.000000       -4.000000\r
110                         *MESH_VERTEX    1       64.000000       46.000000       -22.000000\r
111                         *MESH_VERTEX    2       64.000000       64.000000       4.000000\r
112                         *MESH_VERTEX    3       64.000000       46.000000       22.000000\r
113                         *MESH_VERTEX    4       64.000000       34.000000       34.000000\r
114                         *MESH_VERTEX    5       64.000000       64.000000       64.000000\r
115                         *MESH_VERTEX    6       64.000000       34.000000       -34.000000\r
116                         *MESH_VERTEX    7       64.000000       64.000000       -64.000000\r
117                         *MESH_VERTEX    8       64.000000       34.000000       34.000000\r
118                         *MESH_VERTEX    9       64.000000       4.000000        64.000000\r
119                         *MESH_VERTEX    10      64.000000       64.000000       64.000000\r
120                         *MESH_VERTEX    11      64.000000       64.000000       -64.000000\r
121                         *MESH_VERTEX    12      64.000000       4.000000        -64.000000\r
122                         *MESH_VERTEX    13      64.000000       34.000000       -34.000000\r
123                         *MESH_VERTEX    14      64.000000       22.000000       -46.000000\r
124                         *MESH_VERTEX    15      64.000000       -22.000000      -46.000000\r
125                         *MESH_VERTEX    16      64.000000       -4.000000       -64.000000\r
126                         *MESH_VERTEX    17      64.000000       -64.000000      -64.000000\r
127                         *MESH_VERTEX    18      64.000000       22.000000       46.000000\r
128                         *MESH_VERTEX    19      64.000000       -22.000000      46.000000\r
129                         *MESH_VERTEX    20      64.000000       -4.000000       64.000000\r
130                         *MESH_VERTEX    21      64.000000       -64.000000      64.000000\r
131                         *MESH_VERTEX    22      64.000000       -34.000000      34.000000\r
132                         *MESH_VERTEX    23      64.000000       -34.000000      34.000000\r
133                         *MESH_VERTEX    24      64.000000       -64.000000      4.000000\r
134                         *MESH_VERTEX    25      64.000000       -64.000000      64.000000\r
135                         *MESH_VERTEX    26      64.000000       -34.000000      -34.000000\r
136                         *MESH_VERTEX    27      64.000000       -34.000000      -34.000000\r
137                         *MESH_VERTEX    28      64.000000       -64.000000      -64.000000\r
138                         *MESH_VERTEX    29      64.000000       -46.000000      -22.000000\r
139                         *MESH_VERTEX    30      64.000000       -64.000000      -4.000000\r
140                         *MESH_VERTEX    31      64.000000       -46.000000      22.000000\r
141                 }\r
142                 *MESH_NORMALS   {\r
143                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
144                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
145                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
146                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
147                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
148                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
149                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
150                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
151                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
152                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
153                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
154                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
155                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
156                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
157                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
158                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
159                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
160                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
161                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
162                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
163                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
164                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
165                         *MESH_FACENORMAL        22      1.000000        0.000000        0.000000\r
166                         *MESH_FACENORMAL        23      1.000000        0.000000        0.000000\r
167                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
168                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
169                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
170                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
171                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
172                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
173                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
174                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
175                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
176                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
177                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
178                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
179                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
180                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
181                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
182                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
183                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
184                         *MESH_VERTEXNORMAL      17      1.000000        0.000000        0.000000\r
185                         *MESH_VERTEXNORMAL      18      1.000000        0.000000        0.000000\r
186                         *MESH_VERTEXNORMAL      19      1.000000        0.000000        0.000000\r
187                         *MESH_VERTEXNORMAL      20      1.000000        0.000000        0.000000\r
188                         *MESH_VERTEXNORMAL      21      1.000000        0.000000        0.000000\r
189                         *MESH_VERTEXNORMAL      22      1.000000        0.000000        0.000000\r
190                         *MESH_VERTEXNORMAL      23      1.000000        0.000000        0.000000\r
191                         *MESH_VERTEXNORMAL      24      1.000000        0.000000        0.000000\r
192                         *MESH_VERTEXNORMAL      25      1.000000        0.000000        0.000000\r
193                         *MESH_VERTEXNORMAL      26      1.000000        0.000000        0.000000\r
194                         *MESH_VERTEXNORMAL      27      1.000000        0.000000        0.000000\r
195                         *MESH_VERTEXNORMAL      28      1.000000        0.000000        0.000000\r
196                         *MESH_VERTEXNORMAL      29      1.000000        0.000000        0.000000\r
197                         *MESH_VERTEXNORMAL      30      1.000000        0.000000        0.000000\r
198                         *MESH_VERTEXNORMAL      31      1.000000        0.000000        0.000000\r
199                 }\r
200                 *MESH_FACE_LIST {\r
201                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
202                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
203                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
204                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
205                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
206                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
207                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
208                         *MESH_FACE      7       A:      8       B:      9       C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
209                         *MESH_FACE      8       A:      9       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
210                         *MESH_FACE      9       A:      9       B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
211                         *MESH_FACE      10      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
212                         *MESH_FACE      11      A:      19      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
213                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
214                         *MESH_FACE      13      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
215                         *MESH_FACE      14      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
216                         *MESH_FACE      15      A:      12      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
217                         *MESH_FACE      16      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
218                         *MESH_FACE      17      A:      15      B:      26      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
219                         *MESH_FACE      18      A:      23      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
220                         *MESH_FACE      19      A:      23      B:      24      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
221                         *MESH_FACE      20      A:      24      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
222                         *MESH_FACE      21      A:      29      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
223                         *MESH_FACE      22      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
224                         *MESH_FACE      23      A:      27      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
225                 }\r
226                 *MESH_NUMTVERTEX        32\r
227                 *MESH_TVERTLIST {\r
228                         *MESH_TVERT     0       0.000000        0.531250        1.000000\r
229                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
230                         *MESH_TVERT     2       0.000000        0.468750        1.000000\r
231                         *MESH_TVERT     3       0.562500        0.328125        1.000000\r
232                         *MESH_TVERT     4       0.937500        0.234375        1.000000\r
233                         *MESH_TVERT     5       0.000000        0.000000        1.000000\r
234                         *MESH_TVERT     6       0.937500        0.765625        1.000000\r
235                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
236                         *MESH_TVERT     8       0.937500        0.765625        1.000000\r
237                         *MESH_TVERT     9       0.000000        0.531250        1.000000\r
238                         *MESH_TVERT     10      0.000000        1.000000        1.000000\r
239                         *MESH_TVERT     11      0.000000        0.000000        1.000000\r
240                         *MESH_TVERT     12      0.000000        0.468750        1.000000\r
241                         *MESH_TVERT     13      0.937500        0.234375        1.000000\r
242                         *MESH_TVERT     14      0.562500        0.328125        1.000000\r
243                         *MESH_TVERT     15      0.562500        0.671875        1.000000\r
244                         *MESH_TVERT     16      0.000000        0.531250        1.000000\r
245                         *MESH_TVERT     17      0.000000        1.000000        1.000000\r
246                         *MESH_TVERT     18      0.562500        0.671875        1.000000\r
247                         *MESH_TVERT     19      0.562500        0.328125        1.000000\r
248                         *MESH_TVERT     20      0.000000        0.468750        1.000000\r
249                         *MESH_TVERT     21      0.000000        0.000000        1.000000\r
250                         *MESH_TVERT     22      0.937500        0.234375        1.000000\r
251                         *MESH_TVERT     23      0.937500        0.765625        1.000000\r
252                         *MESH_TVERT     24      0.000000        0.531250        1.000000\r
253                         *MESH_TVERT     25      0.000000        1.000000        1.000000\r
254                         *MESH_TVERT     26      0.937500        0.765625        1.000000\r
255                         *MESH_TVERT     27      0.937500        0.234375        1.000000\r
256                         *MESH_TVERT     28      0.000000        0.000000        1.000000\r
257                         *MESH_TVERT     29      0.562500        0.328125        1.000000\r
258                         *MESH_TVERT     30      0.000000        0.468750        1.000000\r
259                         *MESH_TVERT     31      0.562500        0.671875        1.000000\r
260                 }\r
261                 *MESH_NUMTVFACES        24\r
262                 *MESH_TFACELIST {\r
263                         *MESH_TFACE     0       0       2       1\r
264                         *MESH_TFACE     1       1       2       3\r
265                         *MESH_TFACE     2       2       4       3\r
266                         *MESH_TFACE     3       2       5       4\r
267                         *MESH_TFACE     4       0       1       6\r
268                         *MESH_TFACE     5       0       6       7\r
269                         *MESH_TFACE     6       8       10      9\r
270                         *MESH_TFACE     7       8       9       18\r
271                         *MESH_TFACE     8       9       19      18\r
272                         *MESH_TFACE     9       9       20      19\r
273                         *MESH_TFACE     10      19      20      21\r
274                         *MESH_TFACE     11      19      21      22\r
275                         *MESH_TFACE     12      11      13      12\r
276                         *MESH_TFACE     13      12      13      14\r
277                         *MESH_TFACE     14      12      14      15\r
278                         *MESH_TFACE     15      12      15      16\r
279                         *MESH_TFACE     16      15      17      16\r
280                         *MESH_TFACE     17      15      26      17\r
281                         *MESH_TFACE     18      23      25      24\r
282                         *MESH_TFACE     19      23      24      31\r
283                         *MESH_TFACE     20      24      30      31\r
284                         *MESH_TFACE     21      29      31      30\r
285                         *MESH_TFACE     22      28      29      30\r
286                         *MESH_TFACE     23      27      29      28\r
287                 }\r
288         }\r
289         *PROP_MOTIONBLUR        0\r
290         *PROP_CASTSHADOW        1\r
291         *PROP_RECVSHADOW        1\r
292         *MATERIAL_REF   4\r
293 }\r
294 *GEOMOBJECT     {\r
295         *NODE_NAME      "mat4model0surf1"\r
296         *NODE_TM        {\r
297                 *NODE_NAME      "mat4model0surf1"\r
298                 *INHERIT_POS    0       0       0\r
299                 *INHERIT_ROT    0       0       0\r
300                 *INHERIT_SCL    0       0       0\r
301                 *TM_ROW0        1.0     0       0\r
302                 *TM_ROW1        0       1.0     0\r
303                 *TM_ROW2        0       0       1.0\r
304                 *TM_ROW3        0       0       0\r
305                 *TM_POS 0.000000        0.000000        0.000000\r
306         }\r
307         *MESH   {\r
308                 *TIMEVALUE      0\r
309                 *MESH_NUMVERTEX 16\r
310                 *MESH_NUMFACES  8\r
311                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
312                 *MESH_VERTEX_LIST       {\r
313                         *MESH_VERTEX    0       60.000000       42.000000       -22.000000\r
314                         *MESH_VERTEX    1       60.000000       32.000000       -32.000000\r
315                         *MESH_VERTEX    2       60.000000       42.000000       22.000000\r
316                         *MESH_VERTEX    3       60.000000       32.000000       32.000000\r
317                         *MESH_VERTEX    4       60.000000       32.000000       32.000000\r
318                         *MESH_VERTEX    5       60.000000       -32.000000      32.000000\r
319                         *MESH_VERTEX    6       60.000000       22.000000       42.000000\r
320                         *MESH_VERTEX    7       60.000000       -22.000000      42.000000\r
321                         *MESH_VERTEX    8       60.000000       22.000000       -42.000000\r
322                         *MESH_VERTEX    9       60.000000       -32.000000      -32.000000\r
323                         *MESH_VERTEX    10      60.000000       32.000000       -32.000000\r
324                         *MESH_VERTEX    11      60.000000       -22.000000      -42.000000\r
325                         *MESH_VERTEX    12      60.000000       -32.000000      -32.000000\r
326                         *MESH_VERTEX    13      60.000000       -42.000000      -22.000000\r
327                         *MESH_VERTEX    14      60.000000       -32.000000      32.000000\r
328                         *MESH_VERTEX    15      60.000000       -42.000000      22.000000\r
329                 }\r
330                 *MESH_NORMALS   {\r
331                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
332                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
333                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
334                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
335                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
336                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
337                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
338                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
339                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
340                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
341                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
342                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
343                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
344                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
345                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
346                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
347                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
348                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
349                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
350                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
351                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
352                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
353                         *MESH_VERTEXNORMAL      14      1.000000        0.000000        0.000000\r
354                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
355                 }\r
356                 *MESH_FACE_LIST {\r
357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
358                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
359                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
360                         *MESH_FACE      3       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
361                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
362                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
363                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
364                         *MESH_FACE      7       A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
365                 }\r
366                 *MESH_NUMTVERTEX        16\r
367                 *MESH_TVERTLIST {\r
368                         *MESH_TVERT     0       0.687500        0.671875        1.000000\r
369                         *MESH_TVERT     1       1.000000        0.750000        1.000000\r
370                         *MESH_TVERT     2       0.687500        0.328125        1.000000\r
371                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
372                         *MESH_TVERT     4       1.000000        0.750000        1.000000\r
373                         *MESH_TVERT     5       1.000000        0.250000        1.000000\r
374                         *MESH_TVERT     6       0.687500        0.671875        1.000000\r
375                         *MESH_TVERT     7       0.687500        0.328125        1.000000\r
376                         *MESH_TVERT     8       0.687500        0.328125        1.000000\r
377                         *MESH_TVERT     9       1.000000        0.750000        1.000000\r
378                         *MESH_TVERT     10      1.000000        0.250000        1.000000\r
379                         *MESH_TVERT     11      0.687500        0.671875        1.000000\r
380                         *MESH_TVERT     12      1.000000        0.250000        1.000000\r
381                         *MESH_TVERT     13      0.687500        0.328125        1.000000\r
382                         *MESH_TVERT     14      1.000000        0.750000        1.000000\r
383                         *MESH_TVERT     15      0.687500        0.671875        1.000000\r
384                 }\r
385                 *MESH_NUMTVFACES        8\r
386                 *MESH_TFACELIST {\r
387                         *MESH_TFACE     0       0       2       1\r
388                         *MESH_TFACE     1       1       2       3\r
389                         *MESH_TFACE     2       4       6       5\r
390                         *MESH_TFACE     3       5       6       7\r
391                         *MESH_TFACE     4       8       10      9\r
392                         *MESH_TFACE     5       8       9       11\r
393                         *MESH_TFACE     6       12      14      13\r
394                         *MESH_TFACE     7       13      14      15\r
395                 }\r
396         }\r
397         *PROP_MOTIONBLUR        0\r
398         *PROP_CASTSHADOW        1\r
399         *PROP_RECVSHADOW        1\r
400         *MATERIAL_REF   4\r
401 }\r
402 *GEOMOBJECT     {\r
403         *NODE_NAME      "mat4model0surf2"\r
404         *NODE_TM        {\r
405                 *NODE_NAME      "mat4model0surf2"\r
406                 *INHERIT_POS    0       0       0\r
407                 *INHERIT_ROT    0       0       0\r
408                 *INHERIT_SCL    0       0       0\r
409                 *TM_ROW0        1.0     0       0\r
410                 *TM_ROW1        0       1.0     0\r
411                 *TM_ROW2        0       0       1.0\r
412                 *TM_ROW3        0       0       0\r
413                 *TM_POS 0.000000        0.000000        0.000000\r
414         }\r
415         *MESH   {\r
416                 *TIMEVALUE      0\r
417                 *MESH_NUMVERTEX 32\r
418                 *MESH_NUMFACES  24\r
419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
420                 *MESH_VERTEX_LIST       {\r
421                         *MESH_VERTEX    0       46.000000       64.000000       22.000000\r
422                         *MESH_VERTEX    1       46.000000       64.000000       -22.000000\r
423                         *MESH_VERTEX    2       64.000000       64.000000       4.000000\r
424                         *MESH_VERTEX    3       64.000000       64.000000       -4.000000\r
425                         *MESH_VERTEX    4       34.000000       64.000000       34.000000\r
426                         *MESH_VERTEX    5       64.000000       64.000000       64.000000\r
427                         *MESH_VERTEX    6       34.000000       64.000000       -34.000000\r
428                         *MESH_VERTEX    7       64.000000       64.000000       -64.000000\r
429                         *MESH_VERTEX    8       64.000000       64.000000       64.000000\r
430                         *MESH_VERTEX    9       4.000000        64.000000       64.000000\r
431                         *MESH_VERTEX    10      34.000000       64.000000       34.000000\r
432                         *MESH_VERTEX    11      22.000000       64.000000       46.000000\r
433                         *MESH_VERTEX    12      34.000000       64.000000       -34.000000\r
434                         *MESH_VERTEX    13      4.000000        64.000000       -64.000000\r
435                         *MESH_VERTEX    14      64.000000       64.000000       -64.000000\r
436                         *MESH_VERTEX    15      -22.000000      64.000000       46.000000\r
437                         *MESH_VERTEX    16      22.000000       64.000000       -46.000000\r
438                         *MESH_VERTEX    17      -22.000000      64.000000       -46.000000\r
439                         *MESH_VERTEX    18      -4.000000       64.000000       64.000000\r
440                         *MESH_VERTEX    19      -4.000000       64.000000       -64.000000\r
441                         *MESH_VERTEX    20      -64.000000      64.000000       64.000000\r
442                         *MESH_VERTEX    21      -34.000000      64.000000       34.000000\r
443                         *MESH_VERTEX    22      -64.000000      64.000000       64.000000\r
444                         *MESH_VERTEX    23      -64.000000      64.000000       4.000000\r
445                         *MESH_VERTEX    24      -34.000000      64.000000       34.000000\r
446                         *MESH_VERTEX    25      -46.000000      64.000000       22.000000\r
447                         *MESH_VERTEX    26      -64.000000      64.000000       -4.000000\r
448                         *MESH_VERTEX    27      -46.000000      64.000000       -22.000000\r
449                         *MESH_VERTEX    28      -64.000000      64.000000       -64.000000\r
450                         *MESH_VERTEX    29      -64.000000      64.000000       -64.000000\r
451                         *MESH_VERTEX    30      -34.000000      64.000000       -34.000000\r
452                         *MESH_VERTEX    31      -34.000000      64.000000       -34.000000\r
453                 }\r
454                 *MESH_NORMALS   {\r
455                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
456                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
457                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
458                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
459                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
460                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
461                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
462                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
463                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
464                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
465                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
466                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
467                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
468                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
469                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
470                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
471                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
472                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
473                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
474                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
475                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
476                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
477                         *MESH_FACENORMAL        22      1.000000        0.000000        0.000000\r
478                         *MESH_FACENORMAL        23      1.000000        0.000000        0.000000\r
479                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
480                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
481                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
482                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
483                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
484                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
485                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
486                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
487                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
488                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
489                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
490                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
491                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
492                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
493                         *MESH_VERTEXNORMAL      14      0.000000        1.000000        0.000000\r
494                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
495                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
496                         *MESH_VERTEXNORMAL      17      0.000000        1.000000        0.000000\r
497                         *MESH_VERTEXNORMAL      18      0.000000        1.000000        0.000000\r
498                         *MESH_VERTEXNORMAL      19      0.000000        1.000000        0.000000\r
499                         *MESH_VERTEXNORMAL      20      0.000000        1.000000        0.000000\r
500                         *MESH_VERTEXNORMAL      21      0.000000        1.000000        0.000000\r
501                         *MESH_VERTEXNORMAL      22      0.000000        1.000000        0.000000\r
502                         *MESH_VERTEXNORMAL      23      0.000000        1.000000        0.000000\r
503                         *MESH_VERTEXNORMAL      24      0.000000        1.000000        0.000000\r
504                         *MESH_VERTEXNORMAL      25      0.000000        1.000000        0.000000\r
505                         *MESH_VERTEXNORMAL      26      0.000000        1.000000        0.000000\r
506                         *MESH_VERTEXNORMAL      27      0.000000        1.000000        0.000000\r
507                         *MESH_VERTEXNORMAL      28      0.000000        1.000000        0.000000\r
508                         *MESH_VERTEXNORMAL      29      0.000000        1.000000        0.000000\r
509                         *MESH_VERTEXNORMAL      30      0.000000        1.000000        0.000000\r
510                         *MESH_VERTEXNORMAL      31      0.000000        1.000000        0.000000\r
511                 }\r
512                 *MESH_FACE_LIST {\r
513                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
514                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
515                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
516                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
517                         *MESH_FACE      4       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
518                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
519                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
520                         *MESH_FACE      7       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
521                         *MESH_FACE      8       A:      9       B:      11      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
522                         *MESH_FACE      9       A:      9       B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
523                         *MESH_FACE      10      A:      15      B:      20      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
524                         *MESH_FACE      11      A:      15      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
525                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
526                         *MESH_FACE      13      A:      12      B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
527                         *MESH_FACE      14      A:      13      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
528                         *MESH_FACE      15      A:      13      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
529                         *MESH_FACE      16      A:      17      B:      19      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
530                         *MESH_FACE      17      A:      17      B:      28      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
531                         *MESH_FACE      18      A:      22      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      19      A:      23      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                         *MESH_FACE      20      A:      23      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
534                         *MESH_FACE      21      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
535                         *MESH_FACE      22      A:      26      B:      27      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
536                         *MESH_FACE      23      A:      27      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
537                 }\r
538                 *MESH_NUMTVERTEX        32\r
539                 *MESH_TVERTLIST {\r
540                         *MESH_TVERT     0       0.562500        0.671875        1.000000\r
541                         *MESH_TVERT     1       0.562500        0.328125        1.000000\r
542                         *MESH_TVERT     2       0.000000        0.531250        1.000000\r
543                         *MESH_TVERT     3       0.000000        0.468750        1.000000\r
544                         *MESH_TVERT     4       0.937500        0.765625        1.000000\r
545                         *MESH_TVERT     5       0.000000        1.000000        1.000000\r
546                         *MESH_TVERT     6       0.937500        0.234375        1.000000\r
547                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
548                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
549                         *MESH_TVERT     9       0.000000        0.468750        1.000000\r
550                         *MESH_TVERT     10      0.937500        0.234375        1.000000\r
551                         *MESH_TVERT     11      0.562500        0.328125        1.000000\r
552                         *MESH_TVERT     12      0.937500        0.765625        1.000000\r
553                         *MESH_TVERT     13      0.000000        0.531250        1.000000\r
554                         *MESH_TVERT     14      0.000000        1.000000        1.000000\r
555                         *MESH_TVERT     15      0.562500        0.671875        1.000000\r
556                         *MESH_TVERT     16      0.562500        0.671875        1.000000\r
557                         *MESH_TVERT     17      0.562500        0.328125        1.000000\r
558                         *MESH_TVERT     18      0.000000        0.531250        1.000000\r
559                         *MESH_TVERT     19      0.000000        0.468750        1.000000\r
560                         *MESH_TVERT     20      0.000000        1.000000        1.000000\r
561                         *MESH_TVERT     21      0.937500        0.765625        1.000000\r
562                         *MESH_TVERT     22      0.000000        0.000000        1.000000\r
563                         *MESH_TVERT     23      0.000000        0.468750        1.000000\r
564                         *MESH_TVERT     24      0.937500        0.234375        1.000000\r
565                         *MESH_TVERT     25      0.562500        0.328125        1.000000\r
566                         *MESH_TVERT     26      0.000000        0.531250        1.000000\r
567                         *MESH_TVERT     27      0.562500        0.671875        1.000000\r
568                         *MESH_TVERT     28      0.000000        0.000000        1.000000\r
569                         *MESH_TVERT     29      0.000000        1.000000        1.000000\r
570                         *MESH_TVERT     30      0.937500        0.765625        1.000000\r
571                         *MESH_TVERT     31      0.937500        0.234375        1.000000\r
572                 }\r
573                 *MESH_NUMTVFACES        24\r
574                 *MESH_TFACELIST {\r
575                         *MESH_TFACE     0       1       2       3\r
576                         *MESH_TFACE     1       0       2       1\r
577                         *MESH_TFACE     2       0       4       2\r
578                         *MESH_TFACE     3       2       4       5\r
579                         *MESH_TFACE     4       1       3       6\r
580                         *MESH_TFACE     5       3       7       6\r
581                         *MESH_TFACE     6       8       10      9\r
582                         *MESH_TFACE     7       9       10      11\r
583                         *MESH_TFACE     8       9       11      15\r
584                         *MESH_TFACE     9       9       15      18\r
585                         *MESH_TFACE     10      15      20      18\r
586                         *MESH_TFACE     11      15      21      20\r
587                         *MESH_TFACE     12      12      14      13\r
588                         *MESH_TFACE     13      12      13      16\r
589                         *MESH_TFACE     14      13      17      16\r
590                         *MESH_TFACE     15      13      19      17\r
591                         *MESH_TFACE     16      17      19      28\r
592                         *MESH_TFACE     17      17      28      31\r
593                         *MESH_TFACE     18      22      24      23\r
594                         *MESH_TFACE     19      23      24      25\r
595                         *MESH_TFACE     20      23      25      26\r
596                         *MESH_TFACE     21      25      27      26\r
597                         *MESH_TFACE     22      26      27      29\r
598                         *MESH_TFACE     23      27      30      29\r
599                 }\r
600         }\r
601         *PROP_MOTIONBLUR        0\r
602         *PROP_CASTSHADOW        1\r
603         *PROP_RECVSHADOW        1\r
604         *MATERIAL_REF   4\r
605 }\r
606 *GEOMOBJECT     {\r
607         *NODE_NAME      "mat4model0surf3"\r
608         *NODE_TM        {\r
609                 *NODE_NAME      "mat4model0surf3"\r
610                 *INHERIT_POS    0       0       0\r
611                 *INHERIT_ROT    0       0       0\r
612                 *INHERIT_SCL    0       0       0\r
613                 *TM_ROW0        1.0     0       0\r
614                 *TM_ROW1        0       1.0     0\r
615                 *TM_ROW2        0       0       1.0\r
616                 *TM_ROW3        0       0       0\r
617                 *TM_POS 0.000000        0.000000        0.000000\r
618         }\r
619         *MESH   {\r
620                 *TIMEVALUE      0\r
621                 *MESH_NUMVERTEX 32\r
622                 *MESH_NUMFACES  24\r
623                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
624                 *MESH_VERTEX_LIST       {\r
625                         *MESH_VERTEX    0       64.000000       -4.000000       64.000000\r
626                         *MESH_VERTEX    1       46.000000       -22.000000      64.000000\r
627                         *MESH_VERTEX    2       64.000000       4.000000        64.000000\r
628                         *MESH_VERTEX    3       46.000000       22.000000       64.000000\r
629                         *MESH_VERTEX    4       34.000000       34.000000       64.000000\r
630                         *MESH_VERTEX    5       64.000000       64.000000       64.000000\r
631                         *MESH_VERTEX    6       34.000000       -34.000000      64.000000\r
632                         *MESH_VERTEX    7       64.000000       -64.000000      64.000000\r
633                         *MESH_VERTEX    8       34.000000       34.000000       64.000000\r
634                         *MESH_VERTEX    9       4.000000        64.000000       64.000000\r
635                         *MESH_VERTEX    10      64.000000       64.000000       64.000000\r
636                         *MESH_VERTEX    11      64.000000       -64.000000      64.000000\r
637                         *MESH_VERTEX    12      4.000000        -64.000000      64.000000\r
638                         *MESH_VERTEX    13      34.000000       -34.000000      64.000000\r
639                         *MESH_VERTEX    14      22.000000       -46.000000      64.000000\r
640                         *MESH_VERTEX    15      -22.000000      -46.000000      64.000000\r
641                         *MESH_VERTEX    16      -4.000000       -64.000000      64.000000\r
642                         *MESH_VERTEX    17      -64.000000      -64.000000      64.000000\r
643                         *MESH_VERTEX    18      22.000000       46.000000       64.000000\r
644                         *MESH_VERTEX    19      -22.000000      46.000000       64.000000\r
645                         *MESH_VERTEX    20      -4.000000       64.000000       64.000000\r
646                         *MESH_VERTEX    21      -64.000000      64.000000       64.000000\r
647                         *MESH_VERTEX    22      -34.000000      34.000000       64.000000\r
648                         *MESH_VERTEX    23      -34.000000      34.000000       64.000000\r
649                         *MESH_VERTEX    24      -64.000000      4.000000        64.000000\r
650                         *MESH_VERTEX    25      -64.000000      64.000000       64.000000\r
651                         *MESH_VERTEX    26      -34.000000      -34.000000      64.000000\r
652                         *MESH_VERTEX    27      -46.000000      22.000000       64.000000\r
653                         *MESH_VERTEX    28      -64.000000      -4.000000       64.000000\r
654                         *MESH_VERTEX    29      -46.000000      -22.000000      64.000000\r
655                         *MESH_VERTEX    30      -34.000000      -34.000000      64.000000\r
656                         *MESH_VERTEX    31      -64.000000      -64.000000      64.000000\r
657                 }\r
658                 *MESH_NORMALS   {\r
659                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
660                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
661                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
662                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
663                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
664                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
665                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
666                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
667                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
668                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
669                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
670                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
671                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
672                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
673                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
674                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
675                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
676                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
677                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
678                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
679                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
680                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
681                         *MESH_FACENORMAL        22      1.000000        0.000000        0.000000\r
682                         *MESH_FACENORMAL        23      1.000000        0.000000        0.000000\r
683                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
684                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
685                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
686                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
687                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
688                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
689                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
690                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
691                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
692                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
693                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
694                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
695                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
696                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
697                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
698                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
699                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        1.000000\r
700                         *MESH_VERTEXNORMAL      17      0.000000        0.000000        1.000000\r
701                         *MESH_VERTEXNORMAL      18      0.000000        0.000000        1.000000\r
702                         *MESH_VERTEXNORMAL      19      0.000000        0.000000        1.000000\r
703                         *MESH_VERTEXNORMAL      20      0.000000        0.000000        1.000000\r
704                         *MESH_VERTEXNORMAL      21      0.000000        0.000000        1.000000\r
705                         *MESH_VERTEXNORMAL      22      0.000000        0.000000        1.000000\r
706                         *MESH_VERTEXNORMAL      23      0.000000        0.000000        1.000000\r
707                         *MESH_VERTEXNORMAL      24      0.000000        0.000000        1.000000\r
708                         *MESH_VERTEXNORMAL      25      0.000000        0.000000        1.000000\r
709                         *MESH_VERTEXNORMAL      26      0.000000        0.000000        1.000000\r
710                         *MESH_VERTEXNORMAL      27      0.000000        0.000000        1.000000\r
711                         *MESH_VERTEXNORMAL      28      0.000000        0.000000        1.000000\r
712                         *MESH_VERTEXNORMAL      29      0.000000        0.000000        1.000000\r
713                         *MESH_VERTEXNORMAL      30      0.000000        0.000000        1.000000\r
714                         *MESH_VERTEXNORMAL      31      0.000000        0.000000        1.000000\r
715                 }\r
716                 *MESH_FACE_LIST {\r
717                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
718                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
719                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
720                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
721                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
722                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
723                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
724                         *MESH_FACE      7       A:      8       B:      9       C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
725                         *MESH_FACE      8       A:      9       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
726                         *MESH_FACE      9       A:      9       B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
727                         *MESH_FACE      10      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
728                         *MESH_FACE      11      A:      19      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
729                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
730                         *MESH_FACE      13      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
731                         *MESH_FACE      14      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
732                         *MESH_FACE      15      A:      12      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
733                         *MESH_FACE      16      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
734                         *MESH_FACE      17      A:      15      B:      26      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
735                         *MESH_FACE      18      A:      23      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
736                         *MESH_FACE      19      A:      23      B:      24      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
737                         *MESH_FACE      20      A:      24      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
738                         *MESH_FACE      21      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
739                         *MESH_FACE      22      A:      28      B:      31      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
740                         *MESH_FACE      23      A:      29      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
741                 }\r
742                 *MESH_NUMTVERTEX        32\r
743                 *MESH_TVERTLIST {\r
744                         *MESH_TVERT     0       0.000000        0.531250        1.000000\r
745                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
746                         *MESH_TVERT     2       0.000000        0.468750        1.000000\r
747                         *MESH_TVERT     3       0.562500        0.328125        1.000000\r
748                         *MESH_TVERT     4       0.937500        0.234375        1.000000\r
749                         *MESH_TVERT     5       0.000000        0.000000        1.000000\r
750                         *MESH_TVERT     6       0.937500        0.765625        1.000000\r
751                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
752                         *MESH_TVERT     8       0.937500        0.765625        1.000000\r
753                         *MESH_TVERT     9       0.000000        0.531250        1.000000\r
754                         *MESH_TVERT     10      0.000000        1.000000        1.000000\r
755                         *MESH_TVERT     11      0.000000        0.000000        1.000000\r
756                         *MESH_TVERT     12      0.000000        0.468750        1.000000\r
757                         *MESH_TVERT     13      0.937500        0.234375        1.000000\r
758                         *MESH_TVERT     14      0.562500        0.328125        1.000000\r
759                         *MESH_TVERT     15      0.562500        0.671875        1.000000\r
760                         *MESH_TVERT     16      0.000000        0.531250        1.000000\r
761                         *MESH_TVERT     17      0.000000        1.000000        1.000000\r
762                         *MESH_TVERT     18      0.562500        0.671875        1.000000\r
763                         *MESH_TVERT     19      0.562500        0.328125        1.000000\r
764                         *MESH_TVERT     20      0.000000        0.468750        1.000000\r
765                         *MESH_TVERT     21      0.000000        0.000000        1.000000\r
766                         *MESH_TVERT     22      0.937500        0.234375        1.000000\r
767                         *MESH_TVERT     23      0.937500        0.765625        1.000000\r
768                         *MESH_TVERT     24      0.000000        0.531250        1.000000\r
769                         *MESH_TVERT     25      0.000000        1.000000        1.000000\r
770                         *MESH_TVERT     26      0.937500        0.765625        1.000000\r
771                         *MESH_TVERT     27      0.562500        0.671875        1.000000\r
772                         *MESH_TVERT     28      0.000000        0.468750        1.000000\r
773                         *MESH_TVERT     29      0.562500        0.328125        1.000000\r
774                         *MESH_TVERT     30      0.937500        0.234375        1.000000\r
775                         *MESH_TVERT     31      0.000000        0.000000        1.000000\r
776                 }\r
777                 *MESH_NUMTVFACES        24\r
778                 *MESH_TFACELIST {\r
779                         *MESH_TFACE     0       0       2       1\r
780                         *MESH_TFACE     1       1       2       3\r
781                         *MESH_TFACE     2       2       4       3\r
782                         *MESH_TFACE     3       2       5       4\r
783                         *MESH_TFACE     4       0       1       6\r
784                         *MESH_TFACE     5       0       6       7\r
785                         *MESH_TFACE     6       8       10      9\r
786                         *MESH_TFACE     7       8       9       18\r
787                         *MESH_TFACE     8       9       19      18\r
788                         *MESH_TFACE     9       9       20      19\r
789                         *MESH_TFACE     10      19      20      21\r
790                         *MESH_TFACE     11      19      21      22\r
791                         *MESH_TFACE     12      11      13      12\r
792                         *MESH_TFACE     13      12      13      14\r
793                         *MESH_TFACE     14      12      14      15\r
794                         *MESH_TFACE     15      12      15      16\r
795                         *MESH_TFACE     16      15      17      16\r
796                         *MESH_TFACE     17      15      26      17\r
797                         *MESH_TFACE     18      23      25      24\r
798                         *MESH_TFACE     19      23      24      27\r
799                         *MESH_TFACE     20      24      28      27\r
800                         *MESH_TFACE     21      27      28      29\r
801                         *MESH_TFACE     22      28      31      29\r
802                         *MESH_TFACE     23      29      31      30\r
803                 }\r
804         }\r
805         *PROP_MOTIONBLUR        0\r
806         *PROP_CASTSHADOW        1\r
807         *PROP_RECVSHADOW        1\r
808         *MATERIAL_REF   4\r
809 }\r
810 *GEOMOBJECT     {\r
811         *NODE_NAME      "mat4model0surf4"\r
812         *NODE_TM        {\r
813                 *NODE_NAME      "mat4model0surf4"\r
814                 *INHERIT_POS    0       0       0\r
815                 *INHERIT_ROT    0       0       0\r
816                 *INHERIT_SCL    0       0       0\r
817                 *TM_ROW0        1.0     0       0\r
818                 *TM_ROW1        0       1.0     0\r
819                 *TM_ROW2        0       0       1.0\r
820                 *TM_ROW3        0       0       0\r
821                 *TM_POS 0.000000        0.000000        0.000000\r
822         }\r
823         *MESH   {\r
824                 *TIMEVALUE      0\r
825                 *MESH_NUMVERTEX 32\r
826                 *MESH_NUMFACES  24\r
827                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
828                 *MESH_VERTEX_LIST       {\r
829                         *MESH_VERTEX    0       64.000000       -64.000000      -4.000000\r
830                         *MESH_VERTEX    1       46.000000       -64.000000      -22.000000\r
831                         *MESH_VERTEX    2       64.000000       -64.000000      4.000000\r
832                         *MESH_VERTEX    3       46.000000       -64.000000      22.000000\r
833                         *MESH_VERTEX    4       34.000000       -64.000000      34.000000\r
834                         *MESH_VERTEX    5       64.000000       -64.000000      64.000000\r
835                         *MESH_VERTEX    6       34.000000       -64.000000      -34.000000\r
836                         *MESH_VERTEX    7       64.000000       -64.000000      -64.000000\r
837                         *MESH_VERTEX    8       34.000000       -64.000000      34.000000\r
838                         *MESH_VERTEX    9       4.000000        -64.000000      64.000000\r
839                         *MESH_VERTEX    10      64.000000       -64.000000      64.000000\r
840                         *MESH_VERTEX    11      64.000000       -64.000000      -64.000000\r
841                         *MESH_VERTEX    12      4.000000        -64.000000      -64.000000\r
842                         *MESH_VERTEX    13      34.000000       -64.000000      -34.000000\r
843                         *MESH_VERTEX    14      22.000000       -64.000000      -46.000000\r
844                         *MESH_VERTEX    15      -22.000000      -64.000000      -46.000000\r
845                         *MESH_VERTEX    16      -4.000000       -64.000000      -64.000000\r
846                         *MESH_VERTEX    17      -64.000000      -64.000000      -64.000000\r
847                         *MESH_VERTEX    18      22.000000       -64.000000      46.000000\r
848                         *MESH_VERTEX    19      -22.000000      -64.000000      46.000000\r
849                         *MESH_VERTEX    20      -4.000000       -64.000000      64.000000\r
850                         *MESH_VERTEX    21      -64.000000      -64.000000      64.000000\r
851                         *MESH_VERTEX    22      -34.000000      -64.000000      34.000000\r
852                         *MESH_VERTEX    23      -34.000000      -64.000000      34.000000\r
853                         *MESH_VERTEX    24      -64.000000      -64.000000      4.000000\r
854                         *MESH_VERTEX    25      -64.000000      -64.000000      64.000000\r
855                         *MESH_VERTEX    26      -34.000000      -64.000000      -34.000000\r
856                         *MESH_VERTEX    27      -34.000000      -64.000000      -34.000000\r
857                         *MESH_VERTEX    28      -64.000000      -64.000000      -64.000000\r
858                         *MESH_VERTEX    29      -46.000000      -64.000000      -22.000000\r
859                         *MESH_VERTEX    30      -64.000000      -64.000000      -4.000000\r
860                         *MESH_VERTEX    31      -46.000000      -64.000000      22.000000\r
861                 }\r
862                 *MESH_NORMALS   {\r
863                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
864                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
865                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
866                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
867                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
868                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
869                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
870                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
871                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
872                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
873                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
874                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
875                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
876                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
877                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
878                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
879                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
880                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
881                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
882                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
883                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
884                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
885                         *MESH_FACENORMAL        22      1.000000        0.000000        0.000000\r
886                         *MESH_FACENORMAL        23      1.000000        0.000000        0.000000\r
887                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
888                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
889                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
890                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
891                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
892                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
893                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
894                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
895                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
896                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
897                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
898                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
899                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
900                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
901                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
902                         *MESH_VERTEXNORMAL      15      0.000000        -1.000000       0.000000\r
903                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
904                         *MESH_VERTEXNORMAL      17      0.000000        -1.000000       0.000000\r
905                         *MESH_VERTEXNORMAL      18      0.000000        -1.000000       0.000000\r
906                         *MESH_VERTEXNORMAL      19      0.000000        -1.000000       0.000000\r
907                         *MESH_VERTEXNORMAL      20      0.000000        -1.000000       0.000000\r
908                         *MESH_VERTEXNORMAL      21      0.000000        -1.000000       0.000000\r
909                         *MESH_VERTEXNORMAL      22      0.000000        -1.000000       0.000000\r
910                         *MESH_VERTEXNORMAL      23      0.000000        -1.000000       0.000000\r
911                         *MESH_VERTEXNORMAL      24      0.000000        -1.000000       0.000000\r
912                         *MESH_VERTEXNORMAL      25      0.000000        -1.000000       0.000000\r
913                         *MESH_VERTEXNORMAL      26      0.000000        -1.000000       0.000000\r
914                         *MESH_VERTEXNORMAL      27      0.000000        -1.000000       0.000000\r
915                         *MESH_VERTEXNORMAL      28      0.000000        -1.000000       0.000000\r
916                         *MESH_VERTEXNORMAL      29      0.000000        -1.000000       0.000000\r
917                         *MESH_VERTEXNORMAL      30      0.000000        -1.000000       0.000000\r
918                         *MESH_VERTEXNORMAL      31      0.000000        -1.000000       0.000000\r
919                 }\r
920                 *MESH_FACE_LIST {\r
921                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
922                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
923                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
924                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
925                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
926                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
927                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
928                         *MESH_FACE      7       A:      8       B:      9       C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
929                         *MESH_FACE      8       A:      9       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
930                         *MESH_FACE      9       A:      9       B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
931                         *MESH_FACE      10      A:      19      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
932                         *MESH_FACE      11      A:      19      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
933                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
934                         *MESH_FACE      13      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
935                         *MESH_FACE      14      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
936                         *MESH_FACE      15      A:      12      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
937                         *MESH_FACE      16      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
938                         *MESH_FACE      17      A:      15      B:      26      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
939                         *MESH_FACE      18      A:      23      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
940                         *MESH_FACE      19      A:      23      B:      24      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
941                         *MESH_FACE      20      A:      24      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
942                         *MESH_FACE      21      A:      29      B:      31      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
943                         *MESH_FACE      22      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
944                         *MESH_FACE      23      A:      27      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
945                 }\r
946                 *MESH_NUMTVERTEX        32\r
947                 *MESH_TVERTLIST {\r
948                         *MESH_TVERT     0       0.000000        0.531250        1.000000\r
949                         *MESH_TVERT     1       0.562500        0.671875        1.000000\r
950                         *MESH_TVERT     2       0.000000        0.468750        1.000000\r
951                         *MESH_TVERT     3       0.562500        0.328125        1.000000\r
952                         *MESH_TVERT     4       0.937500        0.234375        1.000000\r
953                         *MESH_TVERT     5       0.000000        0.000000        1.000000\r
954                         *MESH_TVERT     6       0.937500        0.765625        1.000000\r
955                         *MESH_TVERT     7       0.000000        1.000000        1.000000\r
956                         *MESH_TVERT     8       0.937500        0.765625        1.000000\r
957                         *MESH_TVERT     9       0.000000        0.531250        1.000000\r
958                         *MESH_TVERT     10      0.000000        1.000000        1.000000\r
959                         *MESH_TVERT     11      0.000000        0.000000        1.000000\r
960                         *MESH_TVERT     12      0.000000        0.468750        1.000000\r
961                         *MESH_TVERT     13      0.937500        0.234375        1.000000\r
962                         *MESH_TVERT     14      0.562500        0.328125        1.000000\r
963                         *MESH_TVERT     15      0.562500        0.671875        1.000000\r
964                         *MESH_TVERT     16      0.000000        0.531250        1.000000\r
965                         *MESH_TVERT     17      0.000000        1.000000        1.000000\r
966                         *MESH_TVERT     18      0.562500        0.671875        1.000000\r
967                         *MESH_TVERT     19      0.562500        0.328125        1.000000\r
968                         *MESH_TVERT     20      0.000000        0.468750        1.000000\r
969                         *MESH_TVERT     21      0.000000        0.000000        1.000000\r
970                         *MESH_TVERT     22      0.937500        0.234375        1.000000\r
971                         *MESH_TVERT     23      0.937500        0.765625        1.000000\r
972                         *MESH_TVERT     24      0.000000        0.531250        1.000000\r
973                         *MESH_TVERT     25      0.000000        1.000000        1.000000\r
974                         *MESH_TVERT     26      0.937500        0.765625        1.000000\r
975                         *MESH_TVERT     27      0.937500        0.234375        1.000000\r
976                         *MESH_TVERT     28      0.000000        0.000000        1.000000\r
977                         *MESH_TVERT     29      0.562500        0.328125        1.000000\r
978                         *MESH_TVERT     30      0.000000        0.468750        1.000000\r
979                         *MESH_TVERT     31      0.562500        0.671875        1.000000\r
980                 }\r
981                 *MESH_NUMTVFACES        24\r
982                 *MESH_TFACELIST {\r
983                         *MESH_TFACE     0       0       2       1\r
984                         *MESH_TFACE     1       1       2       3\r
985                         *MESH_TFACE     2       2       4       3\r
986                         *MESH_TFACE     3       2       5       4\r
987                         *MESH_TFACE     4       0       1       6\r
988                         *MESH_TFACE     5       0       6       7\r
989                         *MESH_TFACE     6       8       10      9\r
990                         *MESH_TFACE     7       8       9       18\r
991                         *MESH_TFACE     8       9       19      18\r
992                         *MESH_TFACE     9       9       20      19\r
993                         *MESH_TFACE     10      19      20      21\r
994                         *MESH_TFACE     11      19      21      22\r
995                         *MESH_TFACE     12      11      13      12\r
996                         *MESH_TFACE     13      12      13      14\r
997                         *MESH_TFACE     14      12      14      15\r
998                         *MESH_TFACE     15      12      15      16\r
999                         *MESH_TFACE     16      15      17      16\r
1000                         *MESH_TFACE     17      15      26      17\r
1001                         *MESH_TFACE     18      23      25      24\r
1002                         *MESH_TFACE     19      23      24      31\r
1003                         *MESH_TFACE     20      24      30      31\r
1004                         *MESH_TFACE     21      29      31      30\r
1005                         *MESH_TFACE     22      28      29      30\r
1006                         *MESH_TFACE     23      27      29      28\r
1007                 }\r
1008         }\r
1009         *PROP_MOTIONBLUR        0\r
1010         *PROP_CASTSHADOW        1\r
1011         *PROP_RECVSHADOW        1\r
1012         *MATERIAL_REF   4\r
1013 }\r
1014 *GEOMOBJECT     {\r
1015         *NODE_NAME      "mat4model0surf5"\r
1016         *NODE_TM        {\r
1017                 *NODE_NAME      "mat4model0surf5"\r
1018                 *INHERIT_POS    0       0       0\r
1019                 *INHERIT_ROT    0       0       0\r
1020                 *INHERIT_SCL    0       0       0\r
1021                 *TM_ROW0        1.0     0       0\r
1022                 *TM_ROW1        0       1.0     0\r
1023                 *TM_ROW2        0       0       1.0\r
1024                 *TM_ROW3        0       0       0\r
1025                 *TM_POS 0.000000        0.000000        0.000000\r
1026         }\r
1027         *MESH   {\r
1028                 *TIMEVALUE      0\r
1029                 *MESH_NUMVERTEX 16\r
1030                 *MESH_NUMFACES  8\r
1031                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1032                 *MESH_VERTEX_LIST       {\r
1033                         *MESH_VERTEX    0       32.000000       60.000000       32.000000\r
1034                         *MESH_VERTEX    1       32.000000       60.000000       -32.000000\r
1035                         *MESH_VERTEX    2       42.000000       60.000000       22.000000\r
1036                         *MESH_VERTEX    3       42.000000       60.000000       -22.000000\r
1037                         *MESH_VERTEX    4       22.000000       60.000000       42.000000\r
1038                         *MESH_VERTEX    5       -32.000000      60.000000       32.000000\r
1039                         *MESH_VERTEX    6       32.000000       60.000000       32.000000\r
1040                         *MESH_VERTEX    7       -22.000000      60.000000       42.000000\r
1041                         *MESH_VERTEX    8       32.000000       60.000000       -32.000000\r
1042                         *MESH_VERTEX    9       -32.000000      60.000000       -32.000000\r
1043                         *MESH_VERTEX    10      22.000000       60.000000       -42.000000\r
1044                         *MESH_VERTEX    11      -22.000000      60.000000       -42.000000\r
1045                         *MESH_VERTEX    12      -32.000000      60.000000       32.000000\r
1046                         *MESH_VERTEX    13      -42.000000      60.000000       -22.000000\r
1047                         *MESH_VERTEX    14      -32.000000      60.000000       -32.000000\r
1048                         *MESH_VERTEX    15      -42.000000      60.000000       22.000000\r
1049                 }\r
1050                 *MESH_NORMALS   {\r
1051                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1052                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1053                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1054                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1055                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1056                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1057                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1058                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1059                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1060                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1061                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1062                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1063                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1064                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
1065                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1066                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
1067                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
1068                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
1069                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
1070                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
1071                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
1072                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
1073                         *MESH_VERTEXNORMAL      14      0.000000        1.000000        0.000000\r
1074                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
1075                 }\r
1076                 *MESH_FACE_LIST {\r
1077                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1078                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1079                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1080                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1081                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1082                         *MESH_FACE      5       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1083                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1084                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1085                 }\r
1086                 *MESH_NUMTVERTEX        16\r
1087                 *MESH_TVERTLIST {\r
1088                         *MESH_TVERT     0       1.000000        0.750000        1.000000\r
1089                         *MESH_TVERT     1       1.000000        0.250000        1.000000\r
1090                         *MESH_TVERT     2       0.687500        0.671875        1.000000\r
1091                         *MESH_TVERT     3       0.687500        0.328125        1.000000\r
1092                         *MESH_TVERT     4       0.687500        0.328125        1.000000\r
1093                         *MESH_TVERT     5       1.000000        0.750000        1.000000\r
1094                         *MESH_TVERT     6       1.000000        0.250000        1.000000\r
1095                         *MESH_TVERT     7       0.687500        0.671875        1.000000\r
1096                         *MESH_TVERT     8       1.000000        0.750000        1.000000\r
1097                         *MESH_TVERT     9       1.000000        0.250000        1.000000\r
1098                         *MESH_TVERT     10      0.687500        0.671875        1.000000\r
1099                         *MESH_TVERT     11      0.687500        0.328125        1.000000\r
1100                         *MESH_TVERT     12      1.000000        0.250000        1.000000\r
1101                         *MESH_TVERT     13      0.687500        0.671875        1.000000\r
1102                         *MESH_TVERT     14      1.000000        0.750000        1.000000\r
1103                         *MESH_TVERT     15      0.687500        0.328125        1.000000\r
1104                 }\r
1105                 *MESH_NUMTVFACES        8\r
1106                 *MESH_TFACELIST {\r
1107                         *MESH_TFACE     0       0       2       1\r
1108                         *MESH_TFACE     1       1       2       3\r
1109                         *MESH_TFACE     2       4       6       5\r
1110                         *MESH_TFACE     3       4       5       7\r
1111                         *MESH_TFACE     4       8       10      9\r
1112                         *MESH_TFACE     5       9       10      11\r
1113                         *MESH_TFACE     6       12      14      13\r
1114                         *MESH_TFACE     7       12      13      15\r
1115                 }\r
1116         }\r
1117         *PROP_MOTIONBLUR        0\r
1118         *PROP_CASTSHADOW        1\r
1119         *PROP_RECVSHADOW        1\r
1120         *MATERIAL_REF   4\r
1121 }\r
1122 *GEOMOBJECT     {\r
1123         *NODE_NAME      "mat4model0surf6"\r
1124         *NODE_TM        {\r
1125                 *NODE_NAME      "mat4model0surf6"\r
1126                 *INHERIT_POS    0       0       0\r
1127                 *INHERIT_ROT    0       0       0\r
1128                 *INHERIT_SCL    0       0       0\r
1129                 *TM_ROW0        1.0     0       0\r
1130                 *TM_ROW1        0       1.0     0\r
1131                 *TM_ROW2        0       0       1.0\r
1132                 *TM_ROW3        0       0       0\r
1133                 *TM_POS 0.000000        0.000000        0.000000\r
1134         }\r
1135         *MESH   {\r
1136                 *TIMEVALUE      0\r
1137                 *MESH_NUMVERTEX 16\r
1138                 *MESH_NUMFACES  8\r
1139                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1140                 *MESH_VERTEX_LIST       {\r
1141                         *MESH_VERTEX    0       42.000000       -22.000000      60.000000\r
1142                         *MESH_VERTEX    1       32.000000       -32.000000      60.000000\r
1143                         *MESH_VERTEX    2       42.000000       22.000000       60.000000\r
1144                         *MESH_VERTEX    3       32.000000       32.000000       60.000000\r
1145                         *MESH_VERTEX    4       32.000000       32.000000       60.000000\r
1146                         *MESH_VERTEX    5       -32.000000      32.000000       60.000000\r
1147                         *MESH_VERTEX    6       22.000000       42.000000       60.000000\r
1148                         *MESH_VERTEX    7       -22.000000      42.000000       60.000000\r
1149                         *MESH_VERTEX    8       22.000000       -42.000000      60.000000\r
1150                         *MESH_VERTEX    9       -32.000000      -32.000000      60.000000\r
1151                         *MESH_VERTEX    10      32.000000       -32.000000      60.000000\r
1152                         *MESH_VERTEX    11      -22.000000      -42.000000      60.000000\r
1153                         *MESH_VERTEX    12      -32.000000      -32.000000      60.000000\r
1154                         *MESH_VERTEX    13      -42.000000      -22.000000      60.000000\r
1155                         *MESH_VERTEX    14      -32.000000      32.000000       60.000000\r
1156                         *MESH_VERTEX    15      -42.000000      22.000000       60.000000\r
1157                 }\r
1158                 *MESH_NORMALS   {\r
1159                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1160                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1161                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1162                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1163                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1164                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1165                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1166                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1167                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1168                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1169                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1170                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1171                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
1172                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
1173                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1174                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
1175                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1176                         *MESH_VERTEXNORMAL      9       0.000000        0.000000        1.000000\r
1177                         *MESH_VERTEXNORMAL      10      0.000000        0.000000        1.000000\r
1178                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        1.000000\r
1179                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
1180                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
1181                         *MESH_VERTEXNORMAL      14      0.000000        0.000000        1.000000\r
1182                         *MESH_VERTEXNORMAL      15      0.000000        0.000000        1.000000\r
1183                 }\r
1184                 *MESH_FACE_LIST {\r
1185                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1186                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1187                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1188                         *MESH_FACE      3       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1189                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1190                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1191                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1192                         *MESH_FACE      7       A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1193                 }\r
1194                 *MESH_NUMTVERTEX        16\r
1195                 *MESH_TVERTLIST {\r
1196                         *MESH_TVERT     0       0.687500        0.671875        1.000000\r
1197                         *MESH_TVERT     1       1.000000        0.750000        1.000000\r
1198                         *MESH_TVERT     2       0.687500        0.328125        1.000000\r
1199                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
1200                         *MESH_TVERT     4       1.000000        0.750000        1.000000\r
1201                         *MESH_TVERT     5       1.000000        0.250000        1.000000\r
1202                         *MESH_TVERT     6       0.687500        0.671875        1.000000\r
1203                         *MESH_TVERT     7       0.687500        0.328125        1.000000\r
1204                         *MESH_TVERT     8       0.687500        0.328125        1.000000\r
1205                         *MESH_TVERT     9       1.000000        0.750000        1.000000\r
1206                         *MESH_TVERT     10      1.000000        0.250000        1.000000\r
1207                         *MESH_TVERT     11      0.687500        0.671875        1.000000\r
1208                         *MESH_TVERT     12      1.000000        0.250000        1.000000\r
1209                         *MESH_TVERT     13      0.687500        0.328125        1.000000\r
1210                         *MESH_TVERT     14      1.000000        0.750000        1.000000\r
1211                         *MESH_TVERT     15      0.687500        0.671875        1.000000\r
1212                 }\r
1213                 *MESH_NUMTVFACES        8\r
1214                 *MESH_TFACELIST {\r
1215                         *MESH_TFACE     0       0       2       1\r
1216                         *MESH_TFACE     1       1       2       3\r
1217                         *MESH_TFACE     2       4       6       5\r
1218                         *MESH_TFACE     3       5       6       7\r
1219                         *MESH_TFACE     4       8       10      9\r
1220                         *MESH_TFACE     5       8       9       11\r
1221                         *MESH_TFACE     6       12      14      13\r
1222                         *MESH_TFACE     7       13      14      15\r
1223                 }\r
1224         }\r
1225         *PROP_MOTIONBLUR        0\r
1226         *PROP_CASTSHADOW        1\r
1227         *PROP_RECVSHADOW        1\r
1228         *MATERIAL_REF   4\r
1229 }\r
1230 *GEOMOBJECT     {\r
1231         *NODE_NAME      "mat4model0surf7"\r
1232         *NODE_TM        {\r
1233                 *NODE_NAME      "mat4model0surf7"\r
1234                 *INHERIT_POS    0       0       0\r
1235                 *INHERIT_ROT    0       0       0\r
1236                 *INHERIT_SCL    0       0       0\r
1237                 *TM_ROW0        1.0     0       0\r
1238                 *TM_ROW1        0       1.0     0\r
1239                 *TM_ROW2        0       0       1.0\r
1240                 *TM_ROW3        0       0       0\r
1241                 *TM_POS 0.000000        0.000000        0.000000\r
1242         }\r
1243         *MESH   {\r
1244                 *TIMEVALUE      0\r
1245                 *MESH_NUMVERTEX 16\r
1246                 *MESH_NUMFACES  8\r
1247                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1248                 *MESH_VERTEX_LIST       {\r
1249                         *MESH_VERTEX    0       42.000000       -60.000000      -22.000000\r
1250                         *MESH_VERTEX    1       32.000000       -60.000000      -32.000000\r
1251                         *MESH_VERTEX    2       42.000000       -60.000000      22.000000\r
1252                         *MESH_VERTEX    3       32.000000       -60.000000      32.000000\r
1253                         *MESH_VERTEX    4       32.000000       -60.000000      32.000000\r
1254                         *MESH_VERTEX    5       -32.000000      -60.000000      32.000000\r
1255                         *MESH_VERTEX    6       22.000000       -60.000000      42.000000\r
1256                         *MESH_VERTEX    7       -22.000000      -60.000000      42.000000\r
1257                         *MESH_VERTEX    8       22.000000       -60.000000      -42.000000\r
1258                         *MESH_VERTEX    9       -32.000000      -60.000000      -32.000000\r
1259                         *MESH_VERTEX    10      32.000000       -60.000000      -32.000000\r
1260                         *MESH_VERTEX    11      -22.000000      -60.000000      -42.000000\r
1261                         *MESH_VERTEX    12      -32.000000      -60.000000      -32.000000\r
1262                         *MESH_VERTEX    13      -42.000000      -60.000000      -22.000000\r
1263                         *MESH_VERTEX    14      -32.000000      -60.000000      32.000000\r
1264                         *MESH_VERTEX    15      -42.000000      -60.000000      22.000000\r
1265                 }\r
1266                 *MESH_NORMALS   {\r
1267                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1268                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1269                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1270                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1271                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1272                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1273                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1274                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1275                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1276                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1277                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1278                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1279                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1280                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1281                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1282                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1283                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
1284                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1285                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
1286                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
1287                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
1288                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
1289                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
1290                         *MESH_VERTEXNORMAL      15      0.000000        -1.000000       0.000000\r
1291                 }\r
1292                 *MESH_FACE_LIST {\r
1293                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1294                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1295                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1296                         *MESH_FACE      3       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1297                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1298                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1299                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1300                         *MESH_FACE      7       A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1301                 }\r
1302                 *MESH_NUMTVERTEX        16\r
1303                 *MESH_TVERTLIST {\r
1304                         *MESH_TVERT     0       0.687500        0.671875        1.000000\r
1305                         *MESH_TVERT     1       1.000000        0.750000        1.000000\r
1306                         *MESH_TVERT     2       0.687500        0.328125        1.000000\r
1307                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
1308                         *MESH_TVERT     4       1.000000        0.750000        1.000000\r
1309                         *MESH_TVERT     5       1.000000        0.250000        1.000000\r
1310                         *MESH_TVERT     6       0.687500        0.671875        1.000000\r
1311                         *MESH_TVERT     7       0.687500        0.328125        1.000000\r
1312                         *MESH_TVERT     8       0.687500        0.328125        1.000000\r
1313                         *MESH_TVERT     9       1.000000        0.750000        1.000000\r
1314                         *MESH_TVERT     10      1.000000        0.250000        1.000000\r
1315                         *MESH_TVERT     11      0.687500        0.671875        1.000000\r
1316                         *MESH_TVERT     12      1.000000        0.250000        1.000000\r
1317                         *MESH_TVERT     13      0.687500        0.328125        1.000000\r
1318                         *MESH_TVERT     14      1.000000        0.750000        1.000000\r
1319                         *MESH_TVERT     15      0.687500        0.671875        1.000000\r
1320                 }\r
1321                 *MESH_NUMTVFACES        8\r
1322                 *MESH_TFACELIST {\r
1323                         *MESH_TFACE     0       0       2       1\r
1324                         *MESH_TFACE     1       1       2       3\r
1325                         *MESH_TFACE     2       4       6       5\r
1326                         *MESH_TFACE     3       5       6       7\r
1327                         *MESH_TFACE     4       8       10      9\r
1328                         *MESH_TFACE     5       8       9       11\r
1329                         *MESH_TFACE     6       12      14      13\r
1330                         *MESH_TFACE     7       13      14      15\r
1331                 }\r
1332         }\r
1333         *PROP_MOTIONBLUR        0\r
1334         *PROP_CASTSHADOW        1\r
1335         *PROP_RECVSHADOW        1\r
1336         *MATERIAL_REF   4\r
1337 }\r
1338 *GEOMOBJECT     {\r
1339         *NODE_NAME      "mat4model0surf8"\r
1340         *NODE_TM        {\r
1341                 *NODE_NAME      "mat4model0surf8"\r
1342                 *INHERIT_POS    0       0       0\r
1343                 *INHERIT_ROT    0       0       0\r
1344                 *INHERIT_SCL    0       0       0\r
1345                 *TM_ROW0        1.0     0       0\r
1346                 *TM_ROW1        0       1.0     0\r
1347                 *TM_ROW2        0       0       1.0\r
1348                 *TM_ROW3        0       0       0\r
1349                 *TM_POS 0.000000        0.000000        0.000000\r
1350         }\r
1351         *MESH   {\r
1352                 *TIMEVALUE      0\r
1353                 *MESH_NUMVERTEX 16\r
1354                 *MESH_NUMFACES  8\r
1355                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1356                 *MESH_VERTEX_LIST       {\r
1357                         *MESH_VERTEX    0       -60.000000      32.000000       32.000000\r
1358                         *MESH_VERTEX    1       -60.000000      32.000000       -32.000000\r
1359                         *MESH_VERTEX    2       -60.000000      42.000000       22.000000\r
1360                         *MESH_VERTEX    3       -60.000000      42.000000       -22.000000\r
1361                         *MESH_VERTEX    4       -60.000000      22.000000       42.000000\r
1362                         *MESH_VERTEX    5       -60.000000      -32.000000      32.000000\r
1363                         *MESH_VERTEX    6       -60.000000      32.000000       32.000000\r
1364                         *MESH_VERTEX    7       -60.000000      -22.000000      42.000000\r
1365                         *MESH_VERTEX    8       -60.000000      32.000000       -32.000000\r
1366                         *MESH_VERTEX    9       -60.000000      -32.000000      -32.000000\r
1367                         *MESH_VERTEX    10      -60.000000      22.000000       -42.000000\r
1368                         *MESH_VERTEX    11      -60.000000      -22.000000      -42.000000\r
1369                         *MESH_VERTEX    12      -60.000000      -32.000000      32.000000\r
1370                         *MESH_VERTEX    13      -60.000000      -42.000000      -22.000000\r
1371                         *MESH_VERTEX    14      -60.000000      -32.000000      -32.000000\r
1372                         *MESH_VERTEX    15      -60.000000      -42.000000      22.000000\r
1373                 }\r
1374                 *MESH_NORMALS   {\r
1375                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1376                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1377                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1378                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1379                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1380                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1381                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1382                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1383                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1384                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1385                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1386                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1387                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1388                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1389                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1390                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1391                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1392                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
1393                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
1394                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1395                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
1396                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
1397                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
1398                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
1399                 }\r
1400                 *MESH_FACE_LIST {\r
1401                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1402                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1403                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1404                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1405                         *MESH_FACE      4       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1406                         *MESH_FACE      5       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1407                         *MESH_FACE      6       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1408                         *MESH_FACE      7       A:      12      B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1409                 }\r
1410                 *MESH_NUMTVERTEX        16\r
1411                 *MESH_TVERTLIST {\r
1412                         *MESH_TVERT     0       1.000000        0.750000        1.000000\r
1413                         *MESH_TVERT     1       1.000000        0.250000        1.000000\r
1414                         *MESH_TVERT     2       0.687500        0.671875        1.000000\r
1415                         *MESH_TVERT     3       0.687500        0.328125        1.000000\r
1416                         *MESH_TVERT     4       0.687500        0.328125        1.000000\r
1417                         *MESH_TVERT     5       1.000000        0.750000        1.000000\r
1418                         *MESH_TVERT     6       1.000000        0.250000        1.000000\r
1419                         *MESH_TVERT     7       0.687500        0.671875        1.000000\r
1420                         *MESH_TVERT     8       1.000000        0.750000        1.000000\r
1421                         *MESH_TVERT     9       1.000000        0.250000        1.000000\r
1422                         *MESH_TVERT     10      0.687500        0.671875        1.000000\r
1423                         *MESH_TVERT     11      0.687500        0.328125        1.000000\r
1424                         *MESH_TVERT     12      1.000000        0.250000        1.000000\r
1425                         *MESH_TVERT     13      0.687500        0.671875        1.000000\r
1426                         *MESH_TVERT     14      1.000000        0.750000        1.000000\r
1427                         *MESH_TVERT     15      0.687500        0.328125        1.000000\r
1428                 }\r
1429                 *MESH_NUMTVFACES        8\r
1430                 *MESH_TFACELIST {\r
1431                         *MESH_TFACE     0       0       2       1\r
1432                         *MESH_TFACE     1       1       2       3\r
1433                         *MESH_TFACE     2       4       6       5\r
1434                         *MESH_TFACE     3       4       5       7\r
1435                         *MESH_TFACE     4       8       10      9\r
1436                         *MESH_TFACE     5       9       10      11\r
1437                         *MESH_TFACE     6       12      14      13\r
1438                         *MESH_TFACE     7       12      13      15\r
1439                 }\r
1440         }\r
1441         *PROP_MOTIONBLUR        0\r
1442         *PROP_CASTSHADOW        1\r
1443         *PROP_RECVSHADOW        1\r
1444         *MATERIAL_REF   4\r
1445 }\r
1446 *GEOMOBJECT     {\r
1447         *NODE_NAME      "mat4model0surf9"\r
1448         *NODE_TM        {\r
1449                 *NODE_NAME      "mat4model0surf9"\r
1450                 *INHERIT_POS    0       0       0\r
1451                 *INHERIT_ROT    0       0       0\r
1452                 *INHERIT_SCL    0       0       0\r
1453                 *TM_ROW0        1.0     0       0\r
1454                 *TM_ROW1        0       1.0     0\r
1455                 *TM_ROW2        0       0       1.0\r
1456                 *TM_ROW3        0       0       0\r
1457                 *TM_POS 0.000000        0.000000        0.000000\r
1458         }\r
1459         *MESH   {\r
1460                 *TIMEVALUE      0\r
1461                 *MESH_NUMVERTEX 32\r
1462                 *MESH_NUMFACES  24\r
1463                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1464                 *MESH_VERTEX_LIST       {\r
1465                         *MESH_VERTEX    0       -64.000000      46.000000       22.000000\r
1466                         *MESH_VERTEX    1       -64.000000      46.000000       -22.000000\r
1467                         *MESH_VERTEX    2       -64.000000      64.000000       4.000000\r
1468                         *MESH_VERTEX    3       -64.000000      64.000000       -4.000000\r
1469                         *MESH_VERTEX    4       -64.000000      34.000000       34.000000\r
1470                         *MESH_VERTEX    5       -64.000000      64.000000       64.000000\r
1471                         *MESH_VERTEX    6       -64.000000      34.000000       -34.000000\r
1472                         *MESH_VERTEX    7       -64.000000      64.000000       -64.000000\r
1473                         *MESH_VERTEX    8       -64.000000      64.000000       64.000000\r
1474                         *MESH_VERTEX    9       -64.000000      4.000000        64.000000\r
1475                         *MESH_VERTEX    10      -64.000000      34.000000       34.000000\r
1476                         *MESH_VERTEX    11      -64.000000      22.000000       46.000000\r
1477                         *MESH_VERTEX    12      -64.000000      34.000000       -34.000000\r
1478                         *MESH_VERTEX    13      -64.000000      4.000000        -64.000000\r
1479                         *MESH_VERTEX    14      -64.000000      64.000000       -64.000000\r
1480                         *MESH_VERTEX    15      -64.000000      -22.000000      46.000000\r
1481                         *MESH_VERTEX    16      -64.000000      22.000000       -46.000000\r
1482                         *MESH_VERTEX    17      -64.000000      -22.000000      -46.000000\r
1483                         *MESH_VERTEX    18      -64.000000      -4.000000       64.000000\r
1484                         *MESH_VERTEX    19      -64.000000      -4.000000       -64.000000\r
1485                         *MESH_VERTEX    20      -64.000000      -64.000000      64.000000\r
1486                         *MESH_VERTEX    21      -64.000000      -34.000000      34.000000\r
1487                         *MESH_VERTEX    22      -64.000000      -64.000000      64.000000\r
1488                         *MESH_VERTEX    23      -64.000000      -64.000000      4.000000\r
1489                         *MESH_VERTEX    24      -64.000000      -34.000000      34.000000\r
1490                         *MESH_VERTEX    25      -64.000000      -46.000000      22.000000\r
1491                         *MESH_VERTEX    26      -64.000000      -64.000000      -4.000000\r
1492                         *MESH_VERTEX    27      -64.000000      -46.000000      -22.000000\r
1493                         *MESH_VERTEX    28      -64.000000      -64.000000      -64.000000\r
1494                         *MESH_VERTEX    29      -64.000000      -64.000000      -64.000000\r
1495                         *MESH_VERTEX    30      -64.000000      -34.000000      -34.000000\r
1496                         *MESH_VERTEX    31      -64.000000      -34.000000      -34.000000\r
1497                 }\r
1498                 *MESH_NORMALS   {\r
1499                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1500                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1501                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
1502                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
1503                         *MESH_FACENORMAL        4       1.000000        0.000000        0.000000\r
1504                         *MESH_FACENORMAL        5       1.000000        0.000000        0.000000\r
1505                         *MESH_FACENORMAL        6       1.000000        0.000000        0.000000\r
1506                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1507                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
1508                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
1509                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
1510                         *MESH_FACENORMAL        11      1.000000        0.000000        0.000000\r
1511                         *MESH_FACENORMAL        12      1.000000        0.000000        0.000000\r
1512                         *MESH_FACENORMAL        13      1.000000        0.000000        0.000000\r
1513                         *MESH_FACENORMAL        14      1.000000        0.000000        0.000000\r
1514                         *MESH_FACENORMAL        15      1.000000        0.000000        0.000000\r
1515                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
1516                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
1517                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
1518                         *MESH_FACENORMAL        19      1.000000        0.000000        0.000000\r
1519                         *MESH_FACENORMAL        20      1.000000        0.000000        0.000000\r
1520                         *MESH_FACENORMAL        21      1.000000        0.000000        0.000000\r
1521                         *MESH_FACENORMAL        22      1.000000        0.000000        0.000000\r
1522                         *MESH_FACENORMAL        23      1.000000        0.000000        0.000000\r
1523                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1524                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1525                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1526                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1527                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1528                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1529                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1530                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1531                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1532                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
1533                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
1534                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1535                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
1536                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
1537                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
1538                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
1539                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
1540                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
1541                         *MESH_VERTEXNORMAL      18      -1.000000       0.000000        0.000000\r
1542                         *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
1543                         *MESH_VERTEXNORMAL      20      -1.000000       0.000000        0.000000\r
1544                         *MESH_VERTEXNORMAL      21      -1.000000       0.000000        0.000000\r
1545                         *MESH_VERTEXNORMAL      22      -1.000000       0.000000        0.000000\r
1546                         *MESH_VERTEXNORMAL      23      -1.000000       0.000000        0.000000\r
1547                         *MESH_VERTEXNORMAL      24      -1.000000       0.000000        0.000000\r
1548                         *MESH_VERTEXNORMAL      25      -1.000000       0.000000        0.000000\r
1549                         *MESH_VERTEXNORMAL      26      -1.000000       0.000000        0.000000\r
1550                         *MESH_VERTEXNORMAL      27      -1.000000       0.000000        0.000000\r
1551                         *MESH_VERTEXNORMAL      28      -1.000000       0.000000        0.000000\r
1552                         *MESH_VERTEXNORMAL      29      -1.000000       0.000000        0.000000\r
1553                         *MESH_VERTEXNORMAL      30      -1.000000       0.000000        0.000000\r
1554                         *MESH_VERTEXNORMAL      31      -1.000000       0.000000        0.000000\r
1555                 }\r
1556                 *MESH_FACE_LIST {\r
1557                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1558                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      2       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1561                         *MESH_FACE      4       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1562                         *MESH_FACE      5       A:      3       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1563                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1564                         *MESH_FACE      7       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1565                         *MESH_FACE      8       A:      9       B:      11      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1566                         *MESH_FACE      9       A:      9       B:      15      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1567                         *MESH_FACE      10      A:      15      B:      20      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1568                         *MESH_FACE      11      A:      15      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1569                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1570                         *MESH_FACE      13      A:      12      B:      13      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1571                         *MESH_FACE      14      A:      13      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1572                         *MESH_FACE      15      A:      13      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1573                         *MESH_FACE      16      A:      17      B:      19      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1574                         *MESH_FACE      17      A:      17      B:      28      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1575                         *MESH_FACE      18      A:      22      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1576                         *MESH_FACE      19      A:      23      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1577                         *MESH_FACE      20      A:      23      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1578                         *MESH_FACE      21      A:      25      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1579                         *MESH_FACE      22      A:      26      B:      27      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1580                         *MESH_FACE      23      A:      27      B:      30      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1581                 }\r
1582                 *MESH_NUMTVERTEX        32\r
1583                 *MESH_TVERTLIST {\r
1584                         *MESH_TVERT     0       0.562500        0.671875        1.000000\r
1585                         *MESH_TVERT     1       0.562500        0.328125        1.000000\r
1586                         *MESH_TVERT     2       0.000000        0.531250        1.000000\r
1587                         *MESH_TVERT     3       0.000000        0.468750        1.000000\r
1588                         *MESH_TVERT     4       0.937500        0.765625        1.000000\r
1589                         *MESH_TVERT     5       0.000000        1.000000        1.000000\r
1590                         *MESH_TVERT     6       0.937500        0.234375        1.000000\r
1591                         *MESH_TVERT     7       0.000000        0.000000        1.000000\r
1592                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
1593                         *MESH_TVERT     9       0.000000        0.468750        1.000000\r
1594                         *MESH_TVERT     10      0.937500        0.234375        1.000000\r
1595                         *MESH_TVERT     11      0.562500        0.328125        1.000000\r
1596                         *MESH_TVERT     12      0.937500        0.765625        1.000000\r
1597                         *MESH_TVERT     13      0.000000        0.531250        1.000000\r
1598                         *MESH_TVERT     14      0.000000        1.000000        1.000000\r
1599                         *MESH_TVERT     15      0.562500        0.671875        1.000000\r
1600                         *MESH_TVERT     16      0.562500        0.671875        1.000000\r
1601                         *MESH_TVERT     17      0.562500        0.328125        1.000000\r
1602                         *MESH_TVERT     18      0.000000        0.531250        1.000000\r
1603                         *MESH_TVERT     19      0.000000        0.468750        1.000000\r
1604                         *MESH_TVERT     20      0.000000        1.000000        1.000000\r
1605                         *MESH_TVERT     21      0.937500        0.765625        1.000000\r
1606                         *MESH_TVERT     22      0.000000        0.000000        1.000000\r
1607                         *MESH_TVERT     23      0.000000        0.468750        1.000000\r
1608                         *MESH_TVERT     24      0.937500        0.234375        1.000000\r
1609                         *MESH_TVERT     25      0.562500        0.328125        1.000000\r
1610                         *MESH_TVERT     26      0.000000        0.531250        1.000000\r
1611                         *MESH_TVERT     27      0.562500        0.671875        1.000000\r
1612                         *MESH_TVERT     28      0.000000        0.000000        1.000000\r
1613                         *MESH_TVERT     29      0.000000        1.000000        1.000000\r
1614                         *MESH_TVERT     30      0.937500        0.765625        1.000000\r
1615                         *MESH_TVERT     31      0.937500        0.234375        1.000000\r
1616                 }\r
1617                 *MESH_NUMTVFACES        24\r
1618                 *MESH_TFACELIST {\r
1619                         *MESH_TFACE     0       1       2       3\r
1620                         *MESH_TFACE     1       0       2       1\r
1621                         *MESH_TFACE     2       0       4       2\r
1622                         *MESH_TFACE     3       2       4       5\r
1623                         *MESH_TFACE     4       1       3       6\r
1624                         *MESH_TFACE     5       3       7       6\r
1625                         *MESH_TFACE     6       8       10      9\r
1626                         *MESH_TFACE     7       9       10      11\r
1627                         *MESH_TFACE     8       9       11      15\r
1628                         *MESH_TFACE     9       9       15      18\r
1629                         *MESH_TFACE     10      15      20      18\r
1630                         *MESH_TFACE     11      15      21      20\r
1631                         *MESH_TFACE     12      12      14      13\r
1632                         *MESH_TFACE     13      12      13      16\r
1633                         *MESH_TFACE     14      13      17      16\r
1634                         *MESH_TFACE     15      13      19      17\r
1635                         *MESH_TFACE     16      17      19      28\r
1636                         *MESH_TFACE     17      17      28      31\r
1637                         *MESH_TFACE     18      22      24      23\r
1638                         *MESH_TFACE     19      23      24      25\r
1639                         *MESH_TFACE     20      23      25      26\r
1640                         *MESH_TFACE     21      25      27      26\r
1641                         *MESH_TFACE     22      26      27      29\r
1642                         *MESH_TFACE     23      27      30      29\r
1643                 }\r
1644         }\r
1645         *PROP_MOTIONBLUR        0\r
1646         *PROP_CASTSHADOW        1\r
1647         *PROP_RECVSHADOW        1\r
1648         *MATERIAL_REF   4\r
1649 }\r
1650 *GEOMOBJECT     {\r
1651         *NODE_NAME      "mat1model0surf10"\r
1652         *NODE_TM        {\r
1653                 *NODE_NAME      "mat1model0surf10"\r
1654                 *INHERIT_POS    0       0       0\r
1655                 *INHERIT_ROT    0       0       0\r
1656                 *INHERIT_SCL    0       0       0\r
1657                 *TM_ROW0        1.0     0       0\r
1658                 *TM_ROW1        0       1.0     0\r
1659                 *TM_ROW2        0       0       1.0\r
1660                 *TM_ROW3        0       0       0\r
1661                 *TM_POS 0.000000        0.000000        0.000000\r
1662         }\r
1663         *MESH   {\r
1664                 *TIMEVALUE      0\r
1665                 *MESH_NUMVERTEX 4\r
1666                 *MESH_NUMFACES  2\r
1667                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1668                 *MESH_VERTEX_LIST       {\r
1669                         *MESH_VERTEX    0       60.000000       32.000000       -32.000000\r
1670                         *MESH_VERTEX    1       60.000000       -32.000000      -32.000000\r
1671                         *MESH_VERTEX    2       60.000000       32.000000       32.000000\r
1672                         *MESH_VERTEX    3       60.000000       -32.000000      32.000000\r
1673                 }\r
1674                 *MESH_NORMALS   {\r
1675                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1676                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1677                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1678                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1679                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1680                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1681                 }\r
1682                 *MESH_FACE_LIST {\r
1683                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1684                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1685                 }\r
1686                 *MESH_NUMTVERTEX        4\r
1687                 *MESH_TVERTLIST {\r
1688                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
1689                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
1690                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
1691                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
1692                 }\r
1693                 *MESH_NUMTVFACES        2\r
1694                 *MESH_TFACELIST {\r
1695                         *MESH_TFACE     0       0       2       1\r
1696                         *MESH_TFACE     1       2       3       1\r
1697                 }\r
1698         }\r
1699         *PROP_MOTIONBLUR        0\r
1700         *PROP_CASTSHADOW        1\r
1701         *PROP_RECVSHADOW        1\r
1702         *MATERIAL_REF   1\r
1703 }\r
1704 *GEOMOBJECT     {\r
1705         *NODE_NAME      "mat1model0surf11"\r
1706         *NODE_TM        {\r
1707                 *NODE_NAME      "mat1model0surf11"\r
1708                 *INHERIT_POS    0       0       0\r
1709                 *INHERIT_ROT    0       0       0\r
1710                 *INHERIT_SCL    0       0       0\r
1711                 *TM_ROW0        1.0     0       0\r
1712                 *TM_ROW1        0       1.0     0\r
1713                 *TM_ROW2        0       0       1.0\r
1714                 *TM_ROW3        0       0       0\r
1715                 *TM_POS 0.000000        0.000000        0.000000\r
1716         }\r
1717         *MESH   {\r
1718                 *TIMEVALUE      0\r
1719                 *MESH_NUMVERTEX 4\r
1720                 *MESH_NUMFACES  2\r
1721                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1722                 *MESH_VERTEX_LIST       {\r
1723                         *MESH_VERTEX    0       -32.000000      60.000000       32.000000\r
1724                         *MESH_VERTEX    1       -32.000000      60.000000       -32.000000\r
1725                         *MESH_VERTEX    2       32.000000       60.000000       32.000000\r
1726                         *MESH_VERTEX    3       32.000000       60.000000       -32.000000\r
1727                 }\r
1728                 *MESH_NORMALS   {\r
1729                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1730                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1731                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1732                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1733                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1734                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1735                 }\r
1736                 *MESH_FACE_LIST {\r
1737                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1738                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1739                 }\r
1740                 *MESH_NUMTVERTEX        4\r
1741                 *MESH_TVERTLIST {\r
1742                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
1743                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
1744                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
1745                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
1746                 }\r
1747                 *MESH_NUMTVFACES        2\r
1748                 *MESH_TFACELIST {\r
1749                         *MESH_TFACE     0       0       2       1\r
1750                         *MESH_TFACE     1       2       3       1\r
1751                 }\r
1752         }\r
1753         *PROP_MOTIONBLUR        0\r
1754         *PROP_CASTSHADOW        1\r
1755         *PROP_RECVSHADOW        1\r
1756         *MATERIAL_REF   1\r
1757 }\r
1758 *GEOMOBJECT     {\r
1759         *NODE_NAME      "mat1model0surf12"\r
1760         *NODE_TM        {\r
1761                 *NODE_NAME      "mat1model0surf12"\r
1762                 *INHERIT_POS    0       0       0\r
1763                 *INHERIT_ROT    0       0       0\r
1764                 *INHERIT_SCL    0       0       0\r
1765                 *TM_ROW0        1.0     0       0\r
1766                 *TM_ROW1        0       1.0     0\r
1767                 *TM_ROW2        0       0       1.0\r
1768                 *TM_ROW3        0       0       0\r
1769                 *TM_POS 0.000000        0.000000        0.000000\r
1770         }\r
1771         *MESH   {\r
1772                 *TIMEVALUE      0\r
1773                 *MESH_NUMVERTEX 4\r
1774                 *MESH_NUMFACES  2\r
1775                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1776                 *MESH_VERTEX_LIST       {\r
1777                         *MESH_VERTEX    0       32.000000       -32.000000      60.000000\r
1778                         *MESH_VERTEX    1       -32.000000      -32.000000      60.000000\r
1779                         *MESH_VERTEX    2       32.000000       32.000000       60.000000\r
1780                         *MESH_VERTEX    3       -32.000000      32.000000       60.000000\r
1781                 }\r
1782                 *MESH_NORMALS   {\r
1783                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1784                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1785                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1786                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1787                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1788                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1789                 }\r
1790                 *MESH_FACE_LIST {\r
1791                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1792                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1793                 }\r
1794                 *MESH_NUMTVERTEX        4\r
1795                 *MESH_TVERTLIST {\r
1796                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1797                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
1798                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
1799                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
1800                 }\r
1801                 *MESH_NUMTVFACES        2\r
1802                 *MESH_TFACELIST {\r
1803                         *MESH_TFACE     0       0       2       1\r
1804                         *MESH_TFACE     1       2       3       1\r
1805                 }\r
1806         }\r
1807         *PROP_MOTIONBLUR        0\r
1808         *PROP_CASTSHADOW        1\r
1809         *PROP_RECVSHADOW        1\r
1810         *MATERIAL_REF   1\r
1811 }\r
1812 *GEOMOBJECT     {\r
1813         *NODE_NAME      "mat1model0surf13"\r
1814         *NODE_TM        {\r
1815                 *NODE_NAME      "mat1model0surf13"\r
1816                 *INHERIT_POS    0       0       0\r
1817                 *INHERIT_ROT    0       0       0\r
1818                 *INHERIT_SCL    0       0       0\r
1819                 *TM_ROW0        1.0     0       0\r
1820                 *TM_ROW1        0       1.0     0\r
1821                 *TM_ROW2        0       0       1.0\r
1822                 *TM_ROW3        0       0       0\r
1823                 *TM_POS 0.000000        0.000000        0.000000\r
1824         }\r
1825         *MESH   {\r
1826                 *TIMEVALUE      0\r
1827                 *MESH_NUMVERTEX 4\r
1828                 *MESH_NUMFACES  2\r
1829                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1830                 *MESH_VERTEX_LIST       {\r
1831                         *MESH_VERTEX    0       32.000000       -60.000000      -32.000000\r
1832                         *MESH_VERTEX    1       -32.000000      -60.000000      -32.000000\r
1833                         *MESH_VERTEX    2       32.000000       -60.000000      32.000000\r
1834                         *MESH_VERTEX    3       -32.000000      -60.000000      32.000000\r
1835                 }\r
1836                 *MESH_NORMALS   {\r
1837                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1838                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1839                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1840                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1841                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1842                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1843                 }\r
1844                 *MESH_FACE_LIST {\r
1845                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1846                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1847                 }\r
1848                 *MESH_NUMTVERTEX        4\r
1849                 *MESH_TVERTLIST {\r
1850                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
1851                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
1852                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
1853                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
1854                 }\r
1855                 *MESH_NUMTVFACES        2\r
1856                 *MESH_TFACELIST {\r
1857                         *MESH_TFACE     0       0       2       1\r
1858                         *MESH_TFACE     1       2       3       1\r
1859                 }\r
1860         }\r
1861         *PROP_MOTIONBLUR        0\r
1862         *PROP_CASTSHADOW        1\r
1863         *PROP_RECVSHADOW        1\r
1864         *MATERIAL_REF   1\r
1865 }\r
1866 *GEOMOBJECT     {\r
1867         *NODE_NAME      "mat1model0surf14"\r
1868         *NODE_TM        {\r
1869                 *NODE_NAME      "mat1model0surf14"\r
1870                 *INHERIT_POS    0       0       0\r
1871                 *INHERIT_ROT    0       0       0\r
1872                 *INHERIT_SCL    0       0       0\r
1873                 *TM_ROW0        1.0     0       0\r
1874                 *TM_ROW1        0       1.0     0\r
1875                 *TM_ROW2        0       0       1.0\r
1876                 *TM_ROW3        0       0       0\r
1877                 *TM_POS 0.000000        0.000000        0.000000\r
1878         }\r
1879         *MESH   {\r
1880                 *TIMEVALUE      0\r
1881                 *MESH_NUMVERTEX 4\r
1882                 *MESH_NUMFACES  2\r
1883                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1884                 *MESH_VERTEX_LIST       {\r
1885                         *MESH_VERTEX    0       -60.000000      -32.000000      32.000000\r
1886                         *MESH_VERTEX    1       -60.000000      -32.000000      -32.000000\r
1887                         *MESH_VERTEX    2       -60.000000      32.000000       32.000000\r
1888                         *MESH_VERTEX    3       -60.000000      32.000000       -32.000000\r
1889                 }\r
1890                 *MESH_NORMALS   {\r
1891                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1892                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1893                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1894                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1895                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1896                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1897                 }\r
1898                 *MESH_FACE_LIST {\r
1899                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1900                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1901                 }\r
1902                 *MESH_NUMTVERTEX        4\r
1903                 *MESH_TVERTLIST {\r
1904                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
1905                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
1906                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
1907                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
1908                 }\r
1909                 *MESH_NUMTVFACES        2\r
1910                 *MESH_TFACELIST {\r
1911                         *MESH_TFACE     0       0       2       1\r
1912                         *MESH_TFACE     1       2       3       1\r
1913                 }\r
1914         }\r
1915         *PROP_MOTIONBLUR        0\r
1916         *PROP_CASTSHADOW        1\r
1917         *PROP_RECVSHADOW        1\r
1918         *MATERIAL_REF   1\r
1919 }\r
1920 *GEOMOBJECT     {\r
1921         *NODE_NAME      "mat3model0surf15"\r
1922         *NODE_TM        {\r
1923                 *NODE_NAME      "mat3model0surf15"\r
1924                 *INHERIT_POS    0       0       0\r
1925                 *INHERIT_ROT    0       0       0\r
1926                 *INHERIT_SCL    0       0       0\r
1927                 *TM_ROW0        1.0     0       0\r
1928                 *TM_ROW1        0       1.0     0\r
1929                 *TM_ROW2        0       0       1.0\r
1930                 *TM_ROW3        0       0       0\r
1931                 *TM_POS 0.000000        0.000000        0.000000\r
1932         }\r
1933         *MESH   {\r
1934                 *TIMEVALUE      0\r
1935                 *MESH_NUMVERTEX 4\r
1936                 *MESH_NUMFACES  2\r
1937                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1938                 *MESH_VERTEX_LIST       {\r
1939                         *MESH_VERTEX    0       64.000000       46.000000       -22.000000\r
1940                         *MESH_VERTEX    1       60.000000       42.000000       -22.000000\r
1941                         *MESH_VERTEX    2       64.000000       46.000000       22.000000\r
1942                         *MESH_VERTEX    3       60.000000       42.000000       22.000000\r
1943                 }\r
1944                 *MESH_NORMALS   {\r
1945                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
1946                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
1947                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
1948                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
1949                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1950                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1951                 }\r
1952                 *MESH_FACE_LIST {\r
1953                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1954                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1955                 }\r
1956                 *MESH_NUMTVERTEX        4\r
1957                 *MESH_TVERTLIST {\r
1958                         *MESH_TVERT     0       0.000000        0.671875        1.000000\r
1959                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
1960                         *MESH_TVERT     2       0.000000        0.328125        1.000000\r
1961                         *MESH_TVERT     3       0.031250        0.328125        1.000000\r
1962                 }\r
1963                 *MESH_NUMTVFACES        2\r
1964                 *MESH_TFACELIST {\r
1965                         *MESH_TFACE     0       0       2       1\r
1966                         *MESH_TFACE     1       2       3       1\r
1967                 }\r
1968         }\r
1969         *PROP_MOTIONBLUR        0\r
1970         *PROP_CASTSHADOW        1\r
1971         *PROP_RECVSHADOW        1\r
1972         *MATERIAL_REF   3\r
1973 }\r
1974 *GEOMOBJECT     {\r
1975         *NODE_NAME      "mat3model0surf16"\r
1976         *NODE_TM        {\r
1977                 *NODE_NAME      "mat3model0surf16"\r
1978                 *INHERIT_POS    0       0       0\r
1979                 *INHERIT_ROT    0       0       0\r
1980                 *INHERIT_SCL    0       0       0\r
1981                 *TM_ROW0        1.0     0       0\r
1982                 *TM_ROW1        0       1.0     0\r
1983                 *TM_ROW2        0       0       1.0\r
1984                 *TM_ROW3        0       0       0\r
1985                 *TM_POS 0.000000        0.000000        0.000000\r
1986         }\r
1987         *MESH   {\r
1988                 *TIMEVALUE      0\r
1989                 *MESH_NUMVERTEX 8\r
1990                 *MESH_NUMFACES  4\r
1991                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1992                 *MESH_VERTEX_LIST       {\r
1993                         *MESH_VERTEX    0       60.000000       42.000000       22.000000\r
1994                         *MESH_VERTEX    1       60.000000       32.000000       32.000000\r
1995                         *MESH_VERTEX    2       64.000000       46.000000       22.000000\r
1996                         *MESH_VERTEX    3       64.000000       34.000000       34.000000\r
1997                         *MESH_VERTEX    4       60.000000       32.000000       32.000000\r
1998                         *MESH_VERTEX    5       60.000000       22.000000       42.000000\r
1999                         *MESH_VERTEX    6       64.000000       34.000000       34.000000\r
2000                         *MESH_VERTEX    7       64.000000       22.000000       46.000000\r
2001                 }\r
2002                 *MESH_NORMALS   {\r
2003                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2004                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2005                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2006                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2007                         *MESH_VERTEXNORMAL      0       0.577350        -0.577350       -0.577350\r
2008                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       -0.577350\r
2009                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       -0.577350\r
2010                         *MESH_VERTEXNORMAL      3       0.577350        -0.577350       -0.577350\r
2011                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
2012                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
2013                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       -0.577350\r
2014                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       -0.577350\r
2015                 }\r
2016                 *MESH_FACE_LIST {\r
2017                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2018                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2019                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2020                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2021                 }\r
2022                 *MESH_NUMTVERTEX        8\r
2023                 *MESH_TVERTLIST {\r
2024                         *MESH_TVERT     0       -0.161458       0.739583        1.000000\r
2025                         *MESH_TVERT     1       -0.083333       0.739583        1.000000\r
2026                         *MESH_TVERT     2       -0.192708       0.708333        1.000000\r
2027                         *MESH_TVERT     3       -0.098958       0.708333        1.000000\r
2028                         *MESH_TVERT     4       1.062500        0.718750        1.000000\r
2029                         *MESH_TVERT     5       0.984375        0.718750        1.000000\r
2030                         *MESH_TVERT     6       1.078125        0.687500        1.000000\r
2031                         *MESH_TVERT     7       0.984375        0.687500        1.000000\r
2032                 }\r
2033                 *MESH_NUMTVFACES        4\r
2034                 *MESH_TFACELIST {\r
2035                         *MESH_TFACE     0       0       2       1\r
2036                         *MESH_TFACE     1       2       3       1\r
2037                         *MESH_TFACE     2       4       6       5\r
2038                         *MESH_TFACE     3       6       7       5\r
2039                 }\r
2040         }\r
2041         *PROP_MOTIONBLUR        0\r
2042         *PROP_CASTSHADOW        1\r
2043         *PROP_RECVSHADOW        1\r
2044         *MATERIAL_REF   3\r
2045 }\r
2046 *GEOMOBJECT     {\r
2047         *NODE_NAME      "mat3model0surf17"\r
2048         *NODE_TM        {\r
2049                 *NODE_NAME      "mat3model0surf17"\r
2050                 *INHERIT_POS    0       0       0\r
2051                 *INHERIT_ROT    0       0       0\r
2052                 *INHERIT_SCL    0       0       0\r
2053                 *TM_ROW0        1.0     0       0\r
2054                 *TM_ROW1        0       1.0     0\r
2055                 *TM_ROW2        0       0       1.0\r
2056                 *TM_ROW3        0       0       0\r
2057                 *TM_POS 0.000000        0.000000        0.000000\r
2058         }\r
2059         *MESH   {\r
2060                 *TIMEVALUE      0\r
2061                 *MESH_NUMVERTEX 8\r
2062                 *MESH_NUMFACES  4\r
2063                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2064                 *MESH_VERTEX_LIST       {\r
2065                         *MESH_VERTEX    0       64.000000       46.000000       -22.000000\r
2066                         *MESH_VERTEX    1       60.000000       32.000000       -32.000000\r
2067                         *MESH_VERTEX    2       60.000000       42.000000       -22.000000\r
2068                         *MESH_VERTEX    3       64.000000       34.000000       -34.000000\r
2069                         *MESH_VERTEX    4       64.000000       34.000000       -34.000000\r
2070                         *MESH_VERTEX    5       60.000000       22.000000       -42.000000\r
2071                         *MESH_VERTEX    6       60.000000       32.000000       -32.000000\r
2072                         *MESH_VERTEX    7       64.000000       22.000000       -46.000000\r
2073                 }\r
2074                 *MESH_NORMALS   {\r
2075                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2076                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2077                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2078                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2079                         *MESH_VERTEXNORMAL      0       0.577350        -0.577350       0.577350\r
2080                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       0.577350\r
2081                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
2082                         *MESH_VERTEXNORMAL      3       0.577350        -0.577350       0.577350\r
2083                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       0.577350\r
2084                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
2085                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
2086                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       0.577350\r
2087                 }\r
2088                 *MESH_FACE_LIST {\r
2089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2090                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2091                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2092                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2093                 }\r
2094                 *MESH_NUMTVERTEX        8\r
2095                 *MESH_TVERTLIST {\r
2096                         *MESH_TVERT     0       -0.192708       0.041667        1.000000\r
2097                         *MESH_TVERT     1       -0.083333       0.072917        1.000000\r
2098                         *MESH_TVERT     2       -0.161458       0.072917        1.000000\r
2099                         *MESH_TVERT     3       -0.098958       0.041667        1.000000\r
2100                         *MESH_TVERT     4       1.078125        0.062500        1.000000\r
2101                         *MESH_TVERT     5       0.984375        0.093750        1.000000\r
2102                         *MESH_TVERT     6       1.062500        0.093750        1.000000\r
2103                         *MESH_TVERT     7       0.984375        0.062500        1.000000\r
2104                 }\r
2105                 *MESH_NUMTVFACES        4\r
2106                 *MESH_TFACELIST {\r
2107                         *MESH_TFACE     0       0       2       1\r
2108                         *MESH_TFACE     1       3       0       1\r
2109                         *MESH_TFACE     2       4       6       5\r
2110                         *MESH_TFACE     3       7       4       5\r
2111                 }\r
2112         }\r
2113         *PROP_MOTIONBLUR        0\r
2114         *PROP_CASTSHADOW        1\r
2115         *PROP_RECVSHADOW        1\r
2116         *MATERIAL_REF   3\r
2117 }\r
2118 *GEOMOBJECT     {\r
2119         *NODE_NAME      "mat3model0surf18"\r
2120         *NODE_TM        {\r
2121                 *NODE_NAME      "mat3model0surf18"\r
2122                 *INHERIT_POS    0       0       0\r
2123                 *INHERIT_ROT    0       0       0\r
2124                 *INHERIT_SCL    0       0       0\r
2125                 *TM_ROW0        1.0     0       0\r
2126                 *TM_ROW1        0       1.0     0\r
2127                 *TM_ROW2        0       0       1.0\r
2128                 *TM_ROW3        0       0       0\r
2129                 *TM_POS 0.000000        0.000000        0.000000\r
2130         }\r
2131         *MESH   {\r
2132                 *TIMEVALUE      0\r
2133                 *MESH_NUMVERTEX 4\r
2134                 *MESH_NUMFACES  2\r
2135                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2136                 *MESH_VERTEX_LIST       {\r
2137                         *MESH_VERTEX    0       60.000000       22.000000       42.000000\r
2138                         *MESH_VERTEX    1       60.000000       -22.000000      42.000000\r
2139                         *MESH_VERTEX    2       64.000000       22.000000       46.000000\r
2140                         *MESH_VERTEX    3       64.000000       -22.000000      46.000000\r
2141                 }\r
2142                 *MESH_NORMALS   {\r
2143                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2144                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2145                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        -0.707107\r
2146                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
2147                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
2148                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        -0.707107\r
2149                 }\r
2150                 *MESH_FACE_LIST {\r
2151                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2152                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2153                 }\r
2154                 *MESH_NUMTVERTEX        4\r
2155                 *MESH_TVERTLIST {\r
2156                         *MESH_TVERT     0       0.031250        0.671875        1.000000\r
2157                         *MESH_TVERT     1       0.031250        0.328125        1.000000\r
2158                         *MESH_TVERT     2       0.000000        0.671875        1.000000\r
2159                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
2160                 }\r
2161                 *MESH_NUMTVFACES        2\r
2162                 *MESH_TFACELIST {\r
2163                         *MESH_TFACE     0       0       2       1\r
2164                         *MESH_TFACE     1       2       3       1\r
2165                 }\r
2166         }\r
2167         *PROP_MOTIONBLUR        0\r
2168         *PROP_CASTSHADOW        1\r
2169         *PROP_RECVSHADOW        1\r
2170         *MATERIAL_REF   3\r
2171 }\r
2172 *GEOMOBJECT     {\r
2173         *NODE_NAME      "mat3model0surf19"\r
2174         *NODE_TM        {\r
2175                 *NODE_NAME      "mat3model0surf19"\r
2176                 *INHERIT_POS    0       0       0\r
2177                 *INHERIT_ROT    0       0       0\r
2178                 *INHERIT_SCL    0       0       0\r
2179                 *TM_ROW0        1.0     0       0\r
2180                 *TM_ROW1        0       1.0     0\r
2181                 *TM_ROW2        0       0       1.0\r
2182                 *TM_ROW3        0       0       0\r
2183                 *TM_POS 0.000000        0.000000        0.000000\r
2184         }\r
2185         *MESH   {\r
2186                 *TIMEVALUE      0\r
2187                 *MESH_NUMVERTEX 4\r
2188                 *MESH_NUMFACES  2\r
2189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2190                 *MESH_VERTEX_LIST       {\r
2191                         *MESH_VERTEX    0       64.000000       -22.000000      -46.000000\r
2192                         *MESH_VERTEX    1       60.000000       -22.000000      -42.000000\r
2193                         *MESH_VERTEX    2       64.000000       22.000000       -46.000000\r
2194                         *MESH_VERTEX    3       60.000000       22.000000       -42.000000\r
2195                 }\r
2196                 *MESH_NORMALS   {\r
2197                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2198                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2199                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
2200                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
2201                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
2202                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
2203                 }\r
2204                 *MESH_FACE_LIST {\r
2205                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2206                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2207                 }\r
2208                 *MESH_NUMTVERTEX        4\r
2209                 *MESH_TVERTLIST {\r
2210                         *MESH_TVERT     0       0.000000        0.671875        1.000000\r
2211                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
2212                         *MESH_TVERT     2       0.000000        0.328125        1.000000\r
2213                         *MESH_TVERT     3       0.031250        0.328125        1.000000\r
2214                 }\r
2215                 *MESH_NUMTVFACES        2\r
2216                 *MESH_TFACELIST {\r
2217                         *MESH_TFACE     0       0       2       1\r
2218                         *MESH_TFACE     1       2       3       1\r
2219                 }\r
2220         }\r
2221         *PROP_MOTIONBLUR        0\r
2222         *PROP_CASTSHADOW        1\r
2223         *PROP_RECVSHADOW        1\r
2224         *MATERIAL_REF   3\r
2225 }\r
2226 *GEOMOBJECT     {\r
2227         *NODE_NAME      "mat3model0surf20"\r
2228         *NODE_TM        {\r
2229                 *NODE_NAME      "mat3model0surf20"\r
2230                 *INHERIT_POS    0       0       0\r
2231                 *INHERIT_ROT    0       0       0\r
2232                 *INHERIT_SCL    0       0       0\r
2233                 *TM_ROW0        1.0     0       0\r
2234                 *TM_ROW1        0       1.0     0\r
2235                 *TM_ROW2        0       0       1.0\r
2236                 *TM_ROW3        0       0       0\r
2237                 *TM_POS 0.000000        0.000000        0.000000\r
2238         }\r
2239         *MESH   {\r
2240                 *TIMEVALUE      0\r
2241                 *MESH_NUMVERTEX 8\r
2242                 *MESH_NUMFACES  4\r
2243                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2244                 *MESH_VERTEX_LIST       {\r
2245                         *MESH_VERTEX    0       60.000000       -22.000000      42.000000\r
2246                         *MESH_VERTEX    1       60.000000       -32.000000      32.000000\r
2247                         *MESH_VERTEX    2       64.000000       -22.000000      46.000000\r
2248                         *MESH_VERTEX    3       64.000000       -34.000000      34.000000\r
2249                         *MESH_VERTEX    4       60.000000       -32.000000      32.000000\r
2250                         *MESH_VERTEX    5       60.000000       -42.000000      22.000000\r
2251                         *MESH_VERTEX    6       64.000000       -34.000000      34.000000\r
2252                         *MESH_VERTEX    7       64.000000       -46.000000      22.000000\r
2253                 }\r
2254                 *MESH_NORMALS   {\r
2255                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2256                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2257                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2258                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2259                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        -0.577350\r
2260                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        -0.577350\r
2261                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
2262                         *MESH_VERTEXNORMAL      3       0.577350        0.577350        -0.577350\r
2263                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
2264                         *MESH_VERTEXNORMAL      5       0.577350        0.577350        -0.577350\r
2265                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        -0.577350\r
2266                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        -0.577350\r
2267                 }\r
2268                 *MESH_FACE_LIST {\r
2269                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2270                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2271                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2272                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2273                 }\r
2274                 *MESH_NUMTVERTEX        8\r
2275                 *MESH_TVERTLIST {\r
2276                         *MESH_TVERT     0       0.651042        0.052083        1.000000\r
2277                         *MESH_TVERT     1       0.729167        0.052083        1.000000\r
2278                         *MESH_TVERT     2       0.651042        0.020833        1.000000\r
2279                         *MESH_TVERT     3       0.744792        0.020833        1.000000\r
2280                         *MESH_TVERT     4       0.250000        0.031250        1.000000\r
2281                         *MESH_TVERT     5       0.171875        0.031250        1.000000\r
2282                         *MESH_TVERT     6       0.234375        0.000000        1.000000\r
2283                         *MESH_TVERT     7       0.140625        0.000000        1.000000\r
2284                 }\r
2285                 *MESH_NUMTVFACES        4\r
2286                 *MESH_TFACELIST {\r
2287                         *MESH_TFACE     0       0       2       1\r
2288                         *MESH_TFACE     1       2       3       1\r
2289                         *MESH_TFACE     2       4       6       5\r
2290                         *MESH_TFACE     3       6       7       5\r
2291                 }\r
2292         }\r
2293         *PROP_MOTIONBLUR        0\r
2294         *PROP_CASTSHADOW        1\r
2295         *PROP_RECVSHADOW        1\r
2296         *MATERIAL_REF   3\r
2297 }\r
2298 *GEOMOBJECT     {\r
2299         *NODE_NAME      "mat3model0surf21"\r
2300         *NODE_TM        {\r
2301                 *NODE_NAME      "mat3model0surf21"\r
2302                 *INHERIT_POS    0       0       0\r
2303                 *INHERIT_ROT    0       0       0\r
2304                 *INHERIT_SCL    0       0       0\r
2305                 *TM_ROW0        1.0     0       0\r
2306                 *TM_ROW1        0       1.0     0\r
2307                 *TM_ROW2        0       0       1.0\r
2308                 *TM_ROW3        0       0       0\r
2309                 *TM_POS 0.000000        0.000000        0.000000\r
2310         }\r
2311         *MESH   {\r
2312                 *TIMEVALUE      0\r
2313                 *MESH_NUMVERTEX 8\r
2314                 *MESH_NUMFACES  4\r
2315                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2316                 *MESH_VERTEX_LIST       {\r
2317                         *MESH_VERTEX    0       64.000000       -22.000000      -46.000000\r
2318                         *MESH_VERTEX    1       60.000000       -32.000000      -32.000000\r
2319                         *MESH_VERTEX    2       60.000000       -22.000000      -42.000000\r
2320                         *MESH_VERTEX    3       64.000000       -34.000000      -34.000000\r
2321                         *MESH_VERTEX    4       64.000000       -34.000000      -34.000000\r
2322                         *MESH_VERTEX    5       60.000000       -42.000000      -22.000000\r
2323                         *MESH_VERTEX    6       60.000000       -32.000000      -32.000000\r
2324                         *MESH_VERTEX    7       64.000000       -46.000000      -22.000000\r
2325                 }\r
2326                 *MESH_NORMALS   {\r
2327                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2328                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2329                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2330                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2331                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
2332                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
2333                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
2334                         *MESH_VERTEXNORMAL      3       0.577350        0.577350        0.577350\r
2335                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        0.577350\r
2336                         *MESH_VERTEXNORMAL      5       0.577350        0.577350        0.577350\r
2337                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        0.577350\r
2338                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        0.577350\r
2339                 }\r
2340                 *MESH_FACE_LIST {\r
2341                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2342                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2343                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2344                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2345                 }\r
2346                 *MESH_NUMTVERTEX        8\r
2347                 *MESH_TVERTLIST {\r
2348                         *MESH_TVERT     0       0.651042        0.729167        1.000000\r
2349                         *MESH_TVERT     1       0.729167        0.760417        1.000000\r
2350                         *MESH_TVERT     2       0.651042        0.760417        1.000000\r
2351                         *MESH_TVERT     3       0.744792        0.729167        1.000000\r
2352                         *MESH_TVERT     4       0.234375        1.000000        1.000000\r
2353                         *MESH_TVERT     5       0.171875        1.031250        1.000000\r
2354                         *MESH_TVERT     6       0.250000        1.031250        1.000000\r
2355                         *MESH_TVERT     7       0.140625        1.000000        1.000000\r
2356                 }\r
2357                 *MESH_NUMTVFACES        4\r
2358                 *MESH_TFACELIST {\r
2359                         *MESH_TFACE     0       0       2       1\r
2360                         *MESH_TFACE     1       3       0       1\r
2361                         *MESH_TFACE     2       4       6       5\r
2362                         *MESH_TFACE     3       7       4       5\r
2363                 }\r
2364         }\r
2365         *PROP_MOTIONBLUR        0\r
2366         *PROP_CASTSHADOW        1\r
2367         *PROP_RECVSHADOW        1\r
2368         *MATERIAL_REF   3\r
2369 }\r
2370 *GEOMOBJECT     {\r
2371         *NODE_NAME      "mat3model0surf22"\r
2372         *NODE_TM        {\r
2373                 *NODE_NAME      "mat3model0surf22"\r
2374                 *INHERIT_POS    0       0       0\r
2375                 *INHERIT_ROT    0       0       0\r
2376                 *INHERIT_SCL    0       0       0\r
2377                 *TM_ROW0        1.0     0       0\r
2378                 *TM_ROW1        0       1.0     0\r
2379                 *TM_ROW2        0       0       1.0\r
2380                 *TM_ROW3        0       0       0\r
2381                 *TM_POS 0.000000        0.000000        0.000000\r
2382         }\r
2383         *MESH   {\r
2384                 *TIMEVALUE      0\r
2385                 *MESH_NUMVERTEX 4\r
2386                 *MESH_NUMFACES  2\r
2387                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2388                 *MESH_VERTEX_LIST       {\r
2389                         *MESH_VERTEX    0       60.000000       -42.000000      22.000000\r
2390                         *MESH_VERTEX    1       60.000000       -42.000000      -22.000000\r
2391                         *MESH_VERTEX    2       64.000000       -46.000000      22.000000\r
2392                         *MESH_VERTEX    3       64.000000       -46.000000      -22.000000\r
2393                 }\r
2394                 *MESH_NORMALS   {\r
2395                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2396                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2397                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2398                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2399                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2400                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2401                 }\r
2402                 *MESH_FACE_LIST {\r
2403                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2404                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2405                 }\r
2406                 *MESH_NUMTVERTEX        4\r
2407                 *MESH_TVERTLIST {\r
2408                         *MESH_TVERT     0       0.031250        0.671875        1.000000\r
2409                         *MESH_TVERT     1       0.031250        0.328125        1.000000\r
2410                         *MESH_TVERT     2       0.000000        0.671875        1.000000\r
2411                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
2412                 }\r
2413                 *MESH_NUMTVFACES        2\r
2414                 *MESH_TFACELIST {\r
2415                         *MESH_TFACE     0       0       2       1\r
2416                         *MESH_TFACE     1       2       3       1\r
2417                 }\r
2418         }\r
2419         *PROP_MOTIONBLUR        0\r
2420         *PROP_CASTSHADOW        1\r
2421         *PROP_RECVSHADOW        1\r
2422         *MATERIAL_REF   3\r
2423 }\r
2424 *GEOMOBJECT     {\r
2425         *NODE_NAME      "mat3model0surf23"\r
2426         *NODE_TM        {\r
2427                 *NODE_NAME      "mat3model0surf23"\r
2428                 *INHERIT_POS    0       0       0\r
2429                 *INHERIT_ROT    0       0       0\r
2430                 *INHERIT_SCL    0       0       0\r
2431                 *TM_ROW0        1.0     0       0\r
2432                 *TM_ROW1        0       1.0     0\r
2433                 *TM_ROW2        0       0       1.0\r
2434                 *TM_ROW3        0       0       0\r
2435                 *TM_POS 0.000000        0.000000        0.000000\r
2436         }\r
2437         *MESH   {\r
2438                 *TIMEVALUE      0\r
2439                 *MESH_NUMVERTEX 4\r
2440                 *MESH_NUMFACES  2\r
2441                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2442                 *MESH_VERTEX_LIST       {\r
2443                         *MESH_VERTEX    0       42.000000       60.000000       22.000000\r
2444                         *MESH_VERTEX    1       42.000000       60.000000       -22.000000\r
2445                         *MESH_VERTEX    2       46.000000       64.000000       22.000000\r
2446                         *MESH_VERTEX    3       46.000000       64.000000       -22.000000\r
2447                 }\r
2448                 *MESH_NORMALS   {\r
2449                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2450                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2451                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2452                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2453                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
2454                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2455                 }\r
2456                 *MESH_FACE_LIST {\r
2457                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2458                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2459                 }\r
2460                 *MESH_NUMTVERTEX        4\r
2461                 *MESH_TVERTLIST {\r
2462                         *MESH_TVERT     0       0.031250        0.671875        1.000000\r
2463                         *MESH_TVERT     1       0.031250        0.328125        1.000000\r
2464                         *MESH_TVERT     2       0.000000        0.671875        1.000000\r
2465                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
2466                 }\r
2467                 *MESH_NUMTVFACES        2\r
2468                 *MESH_TFACELIST {\r
2469                         *MESH_TFACE     0       0       2       1\r
2470                         *MESH_TFACE     1       2       3       1\r
2471                 }\r
2472         }\r
2473         *PROP_MOTIONBLUR        0\r
2474         *PROP_CASTSHADOW        1\r
2475         *PROP_RECVSHADOW        1\r
2476         *MATERIAL_REF   3\r
2477 }\r
2478 *GEOMOBJECT     {\r
2479         *NODE_NAME      "mat3model0surf24"\r
2480         *NODE_TM        {\r
2481                 *NODE_NAME      "mat3model0surf24"\r
2482                 *INHERIT_POS    0       0       0\r
2483                 *INHERIT_ROT    0       0       0\r
2484                 *INHERIT_SCL    0       0       0\r
2485                 *TM_ROW0        1.0     0       0\r
2486                 *TM_ROW1        0       1.0     0\r
2487                 *TM_ROW2        0       0       1.0\r
2488                 *TM_ROW3        0       0       0\r
2489                 *TM_POS 0.000000        0.000000        0.000000\r
2490         }\r
2491         *MESH   {\r
2492                 *TIMEVALUE      0\r
2493                 *MESH_NUMVERTEX 4\r
2494                 *MESH_NUMFACES  2\r
2495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2496                 *MESH_VERTEX_LIST       {\r
2497                         *MESH_VERTEX    0       46.000000       -22.000000      64.000000\r
2498                         *MESH_VERTEX    1       42.000000       -22.000000      60.000000\r
2499                         *MESH_VERTEX    2       46.000000       22.000000       64.000000\r
2500                         *MESH_VERTEX    3       42.000000       22.000000       60.000000\r
2501                 }\r
2502                 *MESH_NORMALS   {\r
2503                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2504                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2505                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
2506                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
2507                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
2508                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
2509                 }\r
2510                 *MESH_FACE_LIST {\r
2511                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2512                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2513                 }\r
2514                 *MESH_NUMTVERTEX        4\r
2515                 *MESH_TVERTLIST {\r
2516                         *MESH_TVERT     0       0.000000        0.671875        1.000000\r
2517                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
2518                         *MESH_TVERT     2       0.000000        0.328125        1.000000\r
2519                         *MESH_TVERT     3       0.031250        0.328125        1.000000\r
2520                 }\r
2521                 *MESH_NUMTVFACES        2\r
2522                 *MESH_TFACELIST {\r
2523                         *MESH_TFACE     0       0       2       1\r
2524                         *MESH_TFACE     1       2       3       1\r
2525                 }\r
2526         }\r
2527         *PROP_MOTIONBLUR        0\r
2528         *PROP_CASTSHADOW        1\r
2529         *PROP_RECVSHADOW        1\r
2530         *MATERIAL_REF   3\r
2531 }\r
2532 *GEOMOBJECT     {\r
2533         *NODE_NAME      "mat3model0surf25"\r
2534         *NODE_TM        {\r
2535                 *NODE_NAME      "mat3model0surf25"\r
2536                 *INHERIT_POS    0       0       0\r
2537                 *INHERIT_ROT    0       0       0\r
2538                 *INHERIT_SCL    0       0       0\r
2539                 *TM_ROW0        1.0     0       0\r
2540                 *TM_ROW1        0       1.0     0\r
2541                 *TM_ROW2        0       0       1.0\r
2542                 *TM_ROW3        0       0       0\r
2543                 *TM_POS 0.000000        0.000000        0.000000\r
2544         }\r
2545         *MESH   {\r
2546                 *TIMEVALUE      0\r
2547                 *MESH_NUMVERTEX 4\r
2548                 *MESH_NUMFACES  2\r
2549                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2550                 *MESH_VERTEX_LIST       {\r
2551                         *MESH_VERTEX    0       46.000000       -64.000000      -22.000000\r
2552                         *MESH_VERTEX    1       42.000000       -60.000000      -22.000000\r
2553                         *MESH_VERTEX    2       46.000000       -64.000000      22.000000\r
2554                         *MESH_VERTEX    3       42.000000       -60.000000      22.000000\r
2555                 }\r
2556                 *MESH_NORMALS   {\r
2557                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2558                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2559                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2560                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2561                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2562                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
2563                 }\r
2564                 *MESH_FACE_LIST {\r
2565                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2566                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2567                 }\r
2568                 *MESH_NUMTVERTEX        4\r
2569                 *MESH_TVERTLIST {\r
2570                         *MESH_TVERT     0       0.000000        0.671875        1.000000\r
2571                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
2572                         *MESH_TVERT     2       0.000000        0.328125        1.000000\r
2573                         *MESH_TVERT     3       0.031250        0.328125        1.000000\r
2574                 }\r
2575                 *MESH_NUMTVFACES        2\r
2576                 *MESH_TFACELIST {\r
2577                         *MESH_TFACE     0       0       2       1\r
2578                         *MESH_TFACE     1       2       3       1\r
2579                 }\r
2580         }\r
2581         *PROP_MOTIONBLUR        0\r
2582         *PROP_CASTSHADOW        1\r
2583         *PROP_RECVSHADOW        1\r
2584         *MATERIAL_REF   3\r
2585 }\r
2586 *GEOMOBJECT     {\r
2587         *NODE_NAME      "mat3model0surf26"\r
2588         *NODE_TM        {\r
2589                 *NODE_NAME      "mat3model0surf26"\r
2590                 *INHERIT_POS    0       0       0\r
2591                 *INHERIT_ROT    0       0       0\r
2592                 *INHERIT_SCL    0       0       0\r
2593                 *TM_ROW0        1.0     0       0\r
2594                 *TM_ROW1        0       1.0     0\r
2595                 *TM_ROW2        0       0       1.0\r
2596                 *TM_ROW3        0       0       0\r
2597                 *TM_POS 0.000000        0.000000        0.000000\r
2598         }\r
2599         *MESH   {\r
2600                 *TIMEVALUE      0\r
2601                 *MESH_NUMVERTEX 8\r
2602                 *MESH_NUMFACES  4\r
2603                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2604                 *MESH_VERTEX_LIST       {\r
2605                         *MESH_VERTEX    0       34.000000       64.000000       34.000000\r
2606                         *MESH_VERTEX    1       32.000000       60.000000       32.000000\r
2607                         *MESH_VERTEX    2       46.000000       64.000000       22.000000\r
2608                         *MESH_VERTEX    3       42.000000       60.000000       22.000000\r
2609                         *MESH_VERTEX    4       34.000000       64.000000       34.000000\r
2610                         *MESH_VERTEX    5       22.000000       60.000000       42.000000\r
2611                         *MESH_VERTEX    6       32.000000       60.000000       32.000000\r
2612                         *MESH_VERTEX    7       22.000000       64.000000       46.000000\r
2613                 }\r
2614                 *MESH_NORMALS   {\r
2615                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2616                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2617                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2618                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2619                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        -0.577350\r
2620                         *MESH_VERTEXNORMAL      1       -0.577350       0.577350        -0.577350\r
2621                         *MESH_VERTEXNORMAL      2       -0.577350       0.577350        -0.577350\r
2622                         *MESH_VERTEXNORMAL      3       -0.577350       0.577350        -0.577350\r
2623                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
2624                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        -0.577350\r
2625                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        -0.577350\r
2626                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
2627                 }\r
2628                 *MESH_FACE_LIST {\r
2629                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2630                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2631                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2632                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2633                 }\r
2634                 *MESH_NUMTVERTEX        8\r
2635                 *MESH_TVERTLIST {\r
2636                         *MESH_TVERT     0       0.234375        0.000000        1.000000\r
2637                         *MESH_TVERT     1       0.250000        0.031250        1.000000\r
2638                         *MESH_TVERT     2       0.140625        0.000000        1.000000\r
2639                         *MESH_TVERT     3       0.171875        0.031250        1.000000\r
2640                         *MESH_TVERT     4       0.744792        0.020833        1.000000\r
2641                         *MESH_TVERT     5       0.651042        0.052083        1.000000\r
2642                         *MESH_TVERT     6       0.729167        0.052083        1.000000\r
2643                         *MESH_TVERT     7       0.651042        0.020833        1.000000\r
2644                 }\r
2645                 *MESH_NUMTVFACES        4\r
2646                 *MESH_TFACELIST {\r
2647                         *MESH_TFACE     0       0       2       1\r
2648                         *MESH_TFACE     1       2       3       1\r
2649                         *MESH_TFACE     2       4       6       5\r
2650                         *MESH_TFACE     3       7       4       5\r
2651                 }\r
2652         }\r
2653         *PROP_MOTIONBLUR        0\r
2654         *PROP_CASTSHADOW        1\r
2655         *PROP_RECVSHADOW        1\r
2656         *MATERIAL_REF   3\r
2657 }\r
2658 *GEOMOBJECT     {\r
2659         *NODE_NAME      "mat3model0surf27"\r
2660         *NODE_TM        {\r
2661                 *NODE_NAME      "mat3model0surf27"\r
2662                 *INHERIT_POS    0       0       0\r
2663                 *INHERIT_ROT    0       0       0\r
2664                 *INHERIT_SCL    0       0       0\r
2665                 *TM_ROW0        1.0     0       0\r
2666                 *TM_ROW1        0       1.0     0\r
2667                 *TM_ROW2        0       0       1.0\r
2668                 *TM_ROW3        0       0       0\r
2669                 *TM_POS 0.000000        0.000000        0.000000\r
2670         }\r
2671         *MESH   {\r
2672                 *TIMEVALUE      0\r
2673                 *MESH_NUMVERTEX 8\r
2674                 *MESH_NUMFACES  4\r
2675                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2676                 *MESH_VERTEX_LIST       {\r
2677                         *MESH_VERTEX    0       42.000000       60.000000       -22.000000\r
2678                         *MESH_VERTEX    1       32.000000       60.000000       -32.000000\r
2679                         *MESH_VERTEX    2       46.000000       64.000000       -22.000000\r
2680                         *MESH_VERTEX    3       34.000000       64.000000       -34.000000\r
2681                         *MESH_VERTEX    4       32.000000       60.000000       -32.000000\r
2682                         *MESH_VERTEX    5       22.000000       60.000000       -42.000000\r
2683                         *MESH_VERTEX    6       34.000000       64.000000       -34.000000\r
2684                         *MESH_VERTEX    7       22.000000       64.000000       -46.000000\r
2685                 }\r
2686                 *MESH_NORMALS   {\r
2687                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2688                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2689                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2690                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2691                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
2692                         *MESH_VERTEXNORMAL      1       -0.577350       0.577350        0.577350\r
2693                         *MESH_VERTEXNORMAL      2       -0.577350       0.577350        0.577350\r
2694                         *MESH_VERTEXNORMAL      3       -0.577350       0.577350        0.577350\r
2695                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        0.577350\r
2696                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        0.577350\r
2697                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
2698                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        0.577350\r
2699                 }\r
2700                 *MESH_FACE_LIST {\r
2701                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2702                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2703                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2704                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2705                 }\r
2706                 *MESH_NUMTVERTEX        8\r
2707                 *MESH_TVERTLIST {\r
2708                         *MESH_TVERT     0       0.171875        1.031250        1.000000\r
2709                         *MESH_TVERT     1       0.250000        1.031250        1.000000\r
2710                         *MESH_TVERT     2       0.140625        1.000000        1.000000\r
2711                         *MESH_TVERT     3       0.234375        1.000000        1.000000\r
2712                         *MESH_TVERT     4       0.729167        0.760417        1.000000\r
2713                         *MESH_TVERT     5       0.651042        0.760417        1.000000\r
2714                         *MESH_TVERT     6       0.744792        0.729167        1.000000\r
2715                         *MESH_TVERT     7       0.651042        0.729167        1.000000\r
2716                 }\r
2717                 *MESH_NUMTVFACES        4\r
2718                 *MESH_TFACELIST {\r
2719                         *MESH_TFACE     0       0       2       1\r
2720                         *MESH_TFACE     1       2       3       1\r
2721                         *MESH_TFACE     2       4       6       5\r
2722                         *MESH_TFACE     3       6       7       5\r
2723                 }\r
2724         }\r
2725         *PROP_MOTIONBLUR        0\r
2726         *PROP_CASTSHADOW        1\r
2727         *PROP_RECVSHADOW        1\r
2728         *MATERIAL_REF   3\r
2729 }\r
2730 *GEOMOBJECT     {\r
2731         *NODE_NAME      "mat3model0surf28"\r
2732         *NODE_TM        {\r
2733                 *NODE_NAME      "mat3model0surf28"\r
2734                 *INHERIT_POS    0       0       0\r
2735                 *INHERIT_ROT    0       0       0\r
2736                 *INHERIT_SCL    0       0       0\r
2737                 *TM_ROW0        1.0     0       0\r
2738                 *TM_ROW1        0       1.0     0\r
2739                 *TM_ROW2        0       0       1.0\r
2740                 *TM_ROW3        0       0       0\r
2741                 *TM_POS 0.000000        0.000000        0.000000\r
2742         }\r
2743         *MESH   {\r
2744                 *TIMEVALUE      0\r
2745                 *MESH_NUMVERTEX 8\r
2746                 *MESH_NUMFACES  4\r
2747                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2748                 *MESH_VERTEX_LIST       {\r
2749                         *MESH_VERTEX    0       42.000000       22.000000       60.000000\r
2750                         *MESH_VERTEX    1       32.000000       32.000000       60.000000\r
2751                         *MESH_VERTEX    2       46.000000       22.000000       64.000000\r
2752                         *MESH_VERTEX    3       34.000000       34.000000       64.000000\r
2753                         *MESH_VERTEX    4       32.000000       32.000000       60.000000\r
2754                         *MESH_VERTEX    5       22.000000       42.000000       60.000000\r
2755                         *MESH_VERTEX    6       34.000000       34.000000       64.000000\r
2756                         *MESH_VERTEX    7       22.000000       46.000000       64.000000\r
2757                 }\r
2758                 *MESH_NORMALS   {\r
2759                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2760                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2761                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2762                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2763                         *MESH_VERTEXNORMAL      0       -0.577350       -0.577350       0.577350\r
2764                         *MESH_VERTEXNORMAL      1       -0.577350       -0.577350       0.577350\r
2765                         *MESH_VERTEXNORMAL      2       -0.577350       -0.577350       0.577350\r
2766                         *MESH_VERTEXNORMAL      3       -0.577350       -0.577350       0.577350\r
2767                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       0.577350\r
2768                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       0.577350\r
2769                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
2770                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       0.577350\r
2771                 }\r
2772                 *MESH_FACE_LIST {\r
2773                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2774                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2775                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2776                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2777                 }\r
2778                 *MESH_NUMTVERTEX        8\r
2779                 *MESH_TVERTLIST {\r
2780                         *MESH_TVERT     0       1.046875        0.921875        1.000000\r
2781                         *MESH_TVERT     1       1.125000        1.000000        1.000000\r
2782                         *MESH_TVERT     2       1.046875        0.890625        1.000000\r
2783                         *MESH_TVERT     3       1.140625        0.984375        1.000000\r
2784                         *MESH_TVERT     4       -0.145833       0.979166        1.000000\r
2785                         *MESH_TVERT     5       -0.223958       1.057291        1.000000\r
2786                         *MESH_TVERT     6       -0.161458       0.963541        1.000000\r
2787                         *MESH_TVERT     7       -0.255208       1.057291        1.000000\r
2788                 }\r
2789                 *MESH_NUMTVFACES        4\r
2790                 *MESH_TFACELIST {\r
2791                         *MESH_TFACE     0       0       2       1\r
2792                         *MESH_TFACE     1       2       3       1\r
2793                         *MESH_TFACE     2       4       6       5\r
2794                         *MESH_TFACE     3       6       7       5\r
2795                 }\r
2796         }\r
2797         *PROP_MOTIONBLUR        0\r
2798         *PROP_CASTSHADOW        1\r
2799         *PROP_RECVSHADOW        1\r
2800         *MATERIAL_REF   3\r
2801 }\r
2802 *GEOMOBJECT     {\r
2803         *NODE_NAME      "mat3model0surf29"\r
2804         *NODE_TM        {\r
2805                 *NODE_NAME      "mat3model0surf29"\r
2806                 *INHERIT_POS    0       0       0\r
2807                 *INHERIT_ROT    0       0       0\r
2808                 *INHERIT_SCL    0       0       0\r
2809                 *TM_ROW0        1.0     0       0\r
2810                 *TM_ROW1        0       1.0     0\r
2811                 *TM_ROW2        0       0       1.0\r
2812                 *TM_ROW3        0       0       0\r
2813                 *TM_POS 0.000000        0.000000        0.000000\r
2814         }\r
2815         *MESH   {\r
2816                 *TIMEVALUE      0\r
2817                 *MESH_NUMVERTEX 8\r
2818                 *MESH_NUMFACES  4\r
2819                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2820                 *MESH_VERTEX_LIST       {\r
2821                         *MESH_VERTEX    0       46.000000       -22.000000      64.000000\r
2822                         *MESH_VERTEX    1       32.000000       -32.000000      60.000000\r
2823                         *MESH_VERTEX    2       42.000000       -22.000000      60.000000\r
2824                         *MESH_VERTEX    3       34.000000       -34.000000      64.000000\r
2825                         *MESH_VERTEX    4       34.000000       -34.000000      64.000000\r
2826                         *MESH_VERTEX    5       22.000000       -46.000000      64.000000\r
2827                         *MESH_VERTEX    6       32.000000       -32.000000      60.000000\r
2828                         *MESH_VERTEX    7       22.000000       -42.000000      60.000000\r
2829                 }\r
2830                 *MESH_NORMALS   {\r
2831                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2832                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2833                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2834                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2835                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
2836                         *MESH_VERTEXNORMAL      1       -0.577350       0.577350        0.577350\r
2837                         *MESH_VERTEXNORMAL      2       -0.577350       0.577350        0.577350\r
2838                         *MESH_VERTEXNORMAL      3       -0.577350       0.577350        0.577350\r
2839                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        0.577350\r
2840                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        0.577350\r
2841                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
2842                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        0.577350\r
2843                 }\r
2844                 *MESH_FACE_LIST {\r
2845                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2846                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2847                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2848                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2849                 }\r
2850                 *MESH_NUMTVERTEX        8\r
2851                 *MESH_TVERTLIST {\r
2852                         *MESH_TVERT     0       0.713542        0.223958        1.000000\r
2853                         *MESH_TVERT     1       0.791667        0.333333        1.000000\r
2854                         *MESH_TVERT     2       0.713542        0.255208        1.000000\r
2855                         *MESH_TVERT     3       0.807292        0.317708        1.000000\r
2856                         *MESH_TVERT     4       0.171875        0.588542        1.000000\r
2857                         *MESH_TVERT     5       0.078125        0.682292        1.000000\r
2858                         *MESH_TVERT     6       0.187500        0.604167        1.000000\r
2859                         *MESH_TVERT     7       0.109375        0.682292        1.000000\r
2860                 }\r
2861                 *MESH_NUMTVFACES        4\r
2862                 *MESH_TFACELIST {\r
2863                         *MESH_TFACE     0       0       2       1\r
2864                         *MESH_TFACE     1       3       0       1\r
2865                         *MESH_TFACE     2       4       6       5\r
2866                         *MESH_TFACE     3       6       7       5\r
2867                 }\r
2868         }\r
2869         *PROP_MOTIONBLUR        0\r
2870         *PROP_CASTSHADOW        1\r
2871         *PROP_RECVSHADOW        1\r
2872         *MATERIAL_REF   3\r
2873 }\r
2874 *GEOMOBJECT     {\r
2875         *NODE_NAME      "mat3model0surf30"\r
2876         *NODE_TM        {\r
2877                 *NODE_NAME      "mat3model0surf30"\r
2878                 *INHERIT_POS    0       0       0\r
2879                 *INHERIT_ROT    0       0       0\r
2880                 *INHERIT_SCL    0       0       0\r
2881                 *TM_ROW0        1.0     0       0\r
2882                 *TM_ROW1        0       1.0     0\r
2883                 *TM_ROW2        0       0       1.0\r
2884                 *TM_ROW3        0       0       0\r
2885                 *TM_POS 0.000000        0.000000        0.000000\r
2886         }\r
2887         *MESH   {\r
2888                 *TIMEVALUE      0\r
2889                 *MESH_NUMVERTEX 8\r
2890                 *MESH_NUMFACES  4\r
2891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2892                 *MESH_VERTEX_LIST       {\r
2893                         *MESH_VERTEX    0       42.000000       -60.000000      22.000000\r
2894                         *MESH_VERTEX    1       32.000000       -60.000000      32.000000\r
2895                         *MESH_VERTEX    2       46.000000       -64.000000      22.000000\r
2896                         *MESH_VERTEX    3       34.000000       -64.000000      34.000000\r
2897                         *MESH_VERTEX    4       32.000000       -60.000000      32.000000\r
2898                         *MESH_VERTEX    5       22.000000       -64.000000      46.000000\r
2899                         *MESH_VERTEX    6       34.000000       -64.000000      34.000000\r
2900                         *MESH_VERTEX    7       22.000000       -60.000000      42.000000\r
2901                 }\r
2902                 *MESH_NORMALS   {\r
2903                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2904                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2905                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2906                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2907                         *MESH_VERTEXNORMAL      0       -0.577350       -0.577350       -0.577350\r
2908                         *MESH_VERTEXNORMAL      1       -0.577350       -0.577350       -0.577350\r
2909                         *MESH_VERTEXNORMAL      2       -0.577350       -0.577350       -0.577350\r
2910                         *MESH_VERTEXNORMAL      3       -0.577350       -0.577350       -0.577350\r
2911                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       -0.577350\r
2912                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       -0.577350\r
2913                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       -0.577350\r
2914                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
2915                 }\r
2916                 *MESH_FACE_LIST {\r
2917                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2918                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2919                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2920                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2921                 }\r
2922                 *MESH_NUMTVERTEX        8\r
2923                 *MESH_TVERTLIST {\r
2924                         *MESH_TVERT     0       -0.161458       0.739583        1.000000\r
2925                         *MESH_TVERT     1       -0.083333       0.739583        1.000000\r
2926                         *MESH_TVERT     2       -0.192708       0.708333        1.000000\r
2927                         *MESH_TVERT     3       -0.098958       0.708333        1.000000\r
2928                         *MESH_TVERT     4       1.062500        0.718750        1.000000\r
2929                         *MESH_TVERT     5       0.984375        0.687500        1.000000\r
2930                         *MESH_TVERT     6       1.078125        0.687500        1.000000\r
2931                         *MESH_TVERT     7       0.984375        0.718750        1.000000\r
2932                 }\r
2933                 *MESH_NUMTVFACES        4\r
2934                 *MESH_TFACELIST {\r
2935                         *MESH_TFACE     0       0       2       1\r
2936                         *MESH_TFACE     1       2       3       1\r
2937                         *MESH_TFACE     2       4       6       5\r
2938                         *MESH_TFACE     3       7       4       5\r
2939                 }\r
2940         }\r
2941         *PROP_MOTIONBLUR        0\r
2942         *PROP_CASTSHADOW        1\r
2943         *PROP_RECVSHADOW        1\r
2944         *MATERIAL_REF   3\r
2945 }\r
2946 *GEOMOBJECT     {\r
2947         *NODE_NAME      "mat3model0surf31"\r
2948         *NODE_TM        {\r
2949                 *NODE_NAME      "mat3model0surf31"\r
2950                 *INHERIT_POS    0       0       0\r
2951                 *INHERIT_ROT    0       0       0\r
2952                 *INHERIT_SCL    0       0       0\r
2953                 *TM_ROW0        1.0     0       0\r
2954                 *TM_ROW1        0       1.0     0\r
2955                 *TM_ROW2        0       0       1.0\r
2956                 *TM_ROW3        0       0       0\r
2957                 *TM_POS 0.000000        0.000000        0.000000\r
2958         }\r
2959         *MESH   {\r
2960                 *TIMEVALUE      0\r
2961                 *MESH_NUMVERTEX 8\r
2962                 *MESH_NUMFACES  4\r
2963                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2964                 *MESH_VERTEX_LIST       {\r
2965                         *MESH_VERTEX    0       46.000000       -64.000000      -22.000000\r
2966                         *MESH_VERTEX    1       32.000000       -60.000000      -32.000000\r
2967                         *MESH_VERTEX    2       42.000000       -60.000000      -22.000000\r
2968                         *MESH_VERTEX    3       34.000000       -64.000000      -34.000000\r
2969                         *MESH_VERTEX    4       34.000000       -64.000000      -34.000000\r
2970                         *MESH_VERTEX    5       22.000000       -64.000000      -46.000000\r
2971                         *MESH_VERTEX    6       32.000000       -60.000000      -32.000000\r
2972                         *MESH_VERTEX    7       22.000000       -60.000000      -42.000000\r
2973                 }\r
2974                 *MESH_NORMALS   {\r
2975                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
2976                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
2977                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
2978                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
2979                         *MESH_VERTEXNORMAL      0       -0.577350       -0.577350       0.577350\r
2980                         *MESH_VERTEXNORMAL      1       -0.577350       -0.577350       0.577350\r
2981                         *MESH_VERTEXNORMAL      2       -0.577350       -0.577350       0.577350\r
2982                         *MESH_VERTEXNORMAL      3       -0.577350       -0.577350       0.577350\r
2983                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       0.577350\r
2984                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       0.577350\r
2985                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
2986                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       0.577350\r
2987                 }\r
2988                 *MESH_FACE_LIST {\r
2989                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2990                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2991                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2992                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2993                 }\r
2994                 *MESH_NUMTVERTEX        8\r
2995                 *MESH_TVERTLIST {\r
2996                         *MESH_TVERT     0       -0.192708       0.041667        1.000000\r
2997                         *MESH_TVERT     1       -0.083333       0.072917        1.000000\r
2998                         *MESH_TVERT     2       -0.161458       0.072917        1.000000\r
2999                         *MESH_TVERT     3       -0.098958       0.041667        1.000000\r
3000                         *MESH_TVERT     4       1.078125        0.062500        1.000000\r
3001                         *MESH_TVERT     5       0.984375        0.062500        1.000000\r
3002                         *MESH_TVERT     6       1.062500        0.093750        1.000000\r
3003                         *MESH_TVERT     7       0.984375        0.093750        1.000000\r
3004                 }\r
3005                 *MESH_NUMTVFACES        4\r
3006                 *MESH_TFACELIST {\r
3007                         *MESH_TFACE     0       0       2       1\r
3008                         *MESH_TFACE     1       3       0       1\r
3009                         *MESH_TFACE     2       4       6       5\r
3010                         *MESH_TFACE     3       6       7       5\r
3011                 }\r
3012         }\r
3013         *PROP_MOTIONBLUR        0\r
3014         *PROP_CASTSHADOW        1\r
3015         *PROP_RECVSHADOW        1\r
3016         *MATERIAL_REF   3\r
3017 }\r
3018 *GEOMOBJECT     {\r
3019         *NODE_NAME      "mat3model0surf32"\r
3020         *NODE_TM        {\r
3021                 *NODE_NAME      "mat3model0surf32"\r
3022                 *INHERIT_POS    0       0       0\r
3023                 *INHERIT_ROT    0       0       0\r
3024                 *INHERIT_SCL    0       0       0\r
3025                 *TM_ROW0        1.0     0       0\r
3026                 *TM_ROW1        0       1.0     0\r
3027                 *TM_ROW2        0       0       1.0\r
3028                 *TM_ROW3        0       0       0\r
3029                 *TM_POS 0.000000        0.000000        0.000000\r
3030         }\r
3031         *MESH   {\r
3032                 *TIMEVALUE      0\r
3033                 *MESH_NUMVERTEX 4\r
3034                 *MESH_NUMFACES  2\r
3035                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3036                 *MESH_VERTEX_LIST       {\r
3037                         *MESH_VERTEX    0       -22.000000      64.000000       46.000000\r
3038                         *MESH_VERTEX    1       -22.000000      60.000000       42.000000\r
3039                         *MESH_VERTEX    2       22.000000       64.000000       46.000000\r
3040                         *MESH_VERTEX    3       22.000000       60.000000       42.000000\r
3041                 }\r
3042                 *MESH_NORMALS   {\r
3043                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3044                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3045                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
3046                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
3047                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
3048                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
3049                 }\r
3050                 *MESH_FACE_LIST {\r
3051                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3052                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3053                 }\r
3054                 *MESH_NUMTVERTEX        4\r
3055                 *MESH_TVERTLIST {\r
3056                         *MESH_TVERT     0       0.000000        0.671875        1.000000\r
3057                         *MESH_TVERT     1       0.031250        0.671875        1.000000\r
3058                         *MESH_TVERT     2       0.000000        0.328125        1.000000\r
3059                         *MESH_TVERT     3       0.031250        0.328125        1.000000\r
3060                 }\r
3061                 *MESH_NUMTVFACES        2\r
3062                 *MESH_TFACELIST {\r
3063                         *MESH_TFACE     0       0       2       1\r
3064                         *MESH_TFACE     1       2       3       1\r
3065                 }\r
3066         }\r
3067         *PROP_MOTIONBLUR        0\r
3068         *PROP_CASTSHADOW        1\r
3069         *PROP_RECVSHADOW        1\r
3070         *MATERIAL_REF   3\r
3071 }\r
3072 *GEOMOBJECT     {\r
3073         *NODE_NAME      "mat3model0surf33"\r
3074         *NODE_TM        {\r
3075                 *NODE_NAME      "mat3model0surf33"\r
3076                 *INHERIT_POS    0       0       0\r
3077                 *INHERIT_ROT    0       0       0\r
3078                 *INHERIT_SCL    0       0       0\r
3079                 *TM_ROW0        1.0     0       0\r
3080                 *TM_ROW1        0       1.0     0\r
3081                 *TM_ROW2        0       0       1.0\r
3082                 *TM_ROW3        0       0       0\r
3083                 *TM_POS 0.000000        0.000000        0.000000\r
3084         }\r
3085         *MESH   {\r
3086                 *TIMEVALUE      0\r
3087                 *MESH_NUMVERTEX 4\r
3088                 *MESH_NUMFACES  2\r
3089                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3090                 *MESH_VERTEX_LIST       {\r
3091                         *MESH_VERTEX    0       22.000000       60.000000       -42.000000\r
3092                         *MESH_VERTEX    1       -22.000000      60.000000       -42.000000\r
3093                         *MESH_VERTEX    2       22.000000       64.000000       -46.000000\r
3094                         *MESH_VERTEX    3       -22.000000      64.000000       -46.000000\r
3095                 }\r
3096                 *MESH_NORMALS   {\r
3097                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3098                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3099                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3100                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
3101                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3102                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3103                 }\r
3104                 *MESH_FACE_LIST {\r
3105                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3106                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3107                 }\r
3108                 *MESH_NUMTVERTEX        4\r
3109                 *MESH_TVERTLIST {\r
3110                         *MESH_TVERT     0       0.031250        0.671875        1.000000\r
3111                         *MESH_TVERT     1       0.031250        0.328125        1.000000\r
3112                         *MESH_TVERT     2       0.000000        0.671875        1.000000\r
3113                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
3114                 }\r
3115                 *MESH_NUMTVFACES        2\r
3116                 *MESH_TFACELIST {\r
3117                         *MESH_TFACE     0       0       2       1\r
3118                         *MESH_TFACE     1       2       3       1\r
3119                 }\r
3120         }\r
3121         *PROP_MOTIONBLUR        0\r
3122         *PROP_CASTSHADOW        1\r
3123         *PROP_RECVSHADOW        1\r
3124         *MATERIAL_REF   3\r
3125 }\r
3126 *GEOMOBJECT     {\r
3127         *NODE_NAME      "mat3model0surf34"\r
3128         *NODE_TM        {\r
3129                 *NODE_NAME      "mat3model0surf34"\r
3130                 *INHERIT_POS    0       0       0\r
3131                 *INHERIT_ROT    0       0       0\r
3132                 *INHERIT_SCL    0       0       0\r
3133                 *TM_ROW0        1.0     0       0\r
3134                 *TM_ROW1        0       1.0     0\r
3135                 *TM_ROW2        0       0       1.0\r
3136                 *TM_ROW3        0       0       0\r
3137                 *TM_POS 0.000000        0.000000        0.000000\r
3138         }\r
3139         *MESH   {\r
3140                 *TIMEVALUE      0\r
3141                 *MESH_NUMVERTEX 4\r
3142                 *MESH_NUMFACES  2\r
3143                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3144                 *MESH_VERTEX_LIST       {\r
3145                         *MESH_VERTEX    0       22.000000       42.000000       60.000000\r
3146                         *MESH_VERTEX    1       -22.000000      42.000000       60.000000\r
3147                         *MESH_VERTEX    2       22.000000       46.000000       64.000000\r
3148                         *MESH_VERTEX    3       -22.000000      46.000000       64.000000\r
3149                 }\r
3150                 *MESH_NORMALS   {\r
3151                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3152                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3153                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
3154                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
3155                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
3156                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3157                 }\r
3158                 *MESH_FACE_LIST {\r
3159                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3160                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3161                 }\r
3162                 *MESH_NUMTVERTEX        4\r
3163                 *MESH_TVERTLIST {\r
3164                         *MESH_TVERT     0       0.031250        0.671875        1.000000\r
3165                         *MESH_TVERT     1       0.031250        0.328125        1.000000\r
3166                         *MESH_TVERT     2       0.000000        0.671875        1.000000\r
3167                         *MESH_TVERT     3       0.000000        0.328125        1.000000\r
3168                 }\r
3169                 *MESH_NUMTVFACES        2\r
3170                 *MESH_TFACELIST {\r
3171                         *MESH_TFACE     0       0       2       1\r
3172                         *MESH_TFACE     1       2       3       1\r
3173                 }\r
3174         }\r
3175         *PROP_MOTIONBLUR        0\r
3176         *PROP_CASTSHADOW        1\r
3177         *PROP_RECVSHADOW        1\r
3178         *MATERIAL_REF   3\r
3179 }\r
3180 *GEOMOBJECT     {\r
3181         *NODE_NAME      "mat3model0surf35"\r
3182         *NODE_TM        {\r
3183                 *NODE_NAME      "mat3model0surf35"\r
3184                 *INHERIT_POS    0       0       0\r
3185                 *INHERIT_ROT    0       0       0\r
3186                 *INHERIT_SCL    0       0       0\r
3187                 *TM_ROW0        1.0     0       0\r
3188                 *TM_ROW1        0       1.0     0\r
3189                 *TM_ROW2        0       0       1.0\r
3190                 *TM_ROW3        0       0       0\r
3191                 *TM_POS 0.000000        0.000000        0.000000\r
3192         }\r
3193         *MESH   {\r
3194                 *TIMEVALUE      0\r
3195                 *MESH_NUMVERTEX 4\r
3196                 *MESH_NUMFACES  2\r
3197                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3198                 *MESH_VERTEX_LIST       {\r
3199                         *MESH_VERTEX    0       22.000000       -46.000000      64.000000\r
3200                         *MESH_VERTEX    1       -22.000000      -46.000000      64.000000\r
3201                         *MESH_VERTEX    2       22.000000       -42.000000      60.000000\r
3202                         *MESH_VERTEX    3       -22.000000      -42.000000      60.000000\r
3203                 }\r
3204                 *MESH_NORMALS   {\r
3205                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3206                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3207                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
3208                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
3209                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
3210                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
3211                 }\r
3212                 *MESH_FACE_LIST {\r
3213                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3214                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3215                 }\r
3216                 *MESH_NUMTVERTEX        4\r
3217                 *MESH_TVERTLIST {\r
3218                         *MESH_TVERT     0       0.000000        0.328125        1.000000\r
3219                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
3220                         *MESH_TVERT     2       0.031250        0.328125        1.000000\r
3221                         *MESH_TVERT     3       0.031250        0.671875        1.000000\r
3222                 }\r
3223                 *MESH_NUMTVFACES        2\r
3224                 *MESH_TFACELIST {\r
3225                         *MESH_TFACE     0       0       2       1\r
3226                         *MESH_TFACE     1       2       3       1\r
3227                 }\r
3228         }\r
3229         *PROP_MOTIONBLUR        0\r
3230         *PROP_CASTSHADOW        1\r
3231         *PROP_RECVSHADOW        1\r
3232         *MATERIAL_REF   3\r
3233 }\r
3234 *GEOMOBJECT     {\r
3235         *NODE_NAME      "mat3model0surf36"\r
3236         *NODE_TM        {\r
3237                 *NODE_NAME      "mat3model0surf36"\r
3238                 *INHERIT_POS    0       0       0\r
3239                 *INHERIT_ROT    0       0       0\r
3240                 *INHERIT_SCL    0       0       0\r
3241                 *TM_ROW0        1.0     0       0\r
3242                 *TM_ROW1        0       1.0     0\r
3243                 *TM_ROW2        0       0       1.0\r
3244                 *TM_ROW3        0       0       0\r
3245                 *TM_POS 0.000000        0.000000        0.000000\r
3246         }\r
3247         *MESH   {\r
3248                 *TIMEVALUE      0\r
3249                 *MESH_NUMVERTEX 4\r
3250                 *MESH_NUMFACES  2\r
3251                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3252                 *MESH_VERTEX_LIST       {\r
3253                         *MESH_VERTEX    0       -22.000000      -60.000000      42.000000\r
3254                         *MESH_VERTEX    1       -22.000000      -64.000000      46.000000\r
3255                         *MESH_VERTEX    2       22.000000       -60.000000      42.000000\r
3256                         *MESH_VERTEX    3       22.000000       -64.000000      46.000000\r
3257                 }\r
3258                 *MESH_NORMALS   {\r
3259                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3260                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3261                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
3262                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
3263                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
3264                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
3265                 }\r
3266                 *MESH_FACE_LIST {\r
3267                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3268                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3269                 }\r
3270                 *MESH_NUMTVERTEX        4\r
3271                 *MESH_TVERTLIST {\r
3272                         *MESH_TVERT     0       0.031250        0.328125        1.000000\r
3273                         *MESH_TVERT     1       0.000000        0.328125        1.000000\r
3274                         *MESH_TVERT     2       0.031250        0.671875        1.000000\r
3275                         *MESH_TVERT     3       0.000000        0.671875        1.000000\r
3276                 }\r
3277                 *MESH_NUMTVFACES        2\r
3278                 *MESH_TFACELIST {\r
3279                         *MESH_TFACE     0       0       2       1\r
3280                         *MESH_TFACE     1       2       3       1\r
3281                 }\r
3282         }\r
3283         *PROP_MOTIONBLUR        0\r
3284         *PROP_CASTSHADOW        1\r
3285         *PROP_RECVSHADOW        1\r
3286         *MATERIAL_REF   3\r
3287 }\r
3288 *GEOMOBJECT     {\r
3289         *NODE_NAME      "mat3model0surf37"\r
3290         *NODE_TM        {\r
3291                 *NODE_NAME      "mat3model0surf37"\r
3292                 *INHERIT_POS    0       0       0\r
3293                 *INHERIT_ROT    0       0       0\r
3294                 *INHERIT_SCL    0       0       0\r
3295                 *TM_ROW0        1.0     0       0\r
3296                 *TM_ROW1        0       1.0     0\r
3297                 *TM_ROW2        0       0       1.0\r
3298                 *TM_ROW3        0       0       0\r
3299                 *TM_POS 0.000000        0.000000        0.000000\r
3300         }\r
3301         *MESH   {\r
3302                 *TIMEVALUE      0\r
3303                 *MESH_NUMVERTEX 4\r
3304                 *MESH_NUMFACES  2\r
3305                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3306                 *MESH_VERTEX_LIST       {\r
3307                         *MESH_VERTEX    0       22.000000       -64.000000      -46.000000\r
3308                         *MESH_VERTEX    1       -22.000000      -64.000000      -46.000000\r
3309                         *MESH_VERTEX    2       22.000000       -60.000000      -42.000000\r
3310                         *MESH_VERTEX    3       -22.000000      -60.000000      -42.000000\r
3311                 }\r
3312                 *MESH_NORMALS   {\r
3313                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3314                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3315                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
3316                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
3317                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
3318                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
3319                 }\r
3320                 *MESH_FACE_LIST {\r
3321                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3322                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3323                 }\r
3324                 *MESH_NUMTVERTEX        4\r
3325                 *MESH_TVERTLIST {\r
3326                         *MESH_TVERT     0       0.000000        0.328125        1.000000\r
3327                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
3328                         *MESH_TVERT     2       0.031250        0.328125        1.000000\r
3329                         *MESH_TVERT     3       0.031250        0.671875        1.000000\r
3330                 }\r
3331                 *MESH_NUMTVFACES        2\r
3332                 *MESH_TFACELIST {\r
3333                         *MESH_TFACE     0       0       2       1\r
3334                         *MESH_TFACE     1       2       3       1\r
3335                 }\r
3336         }\r
3337         *PROP_MOTIONBLUR        0\r
3338         *PROP_CASTSHADOW        1\r
3339         *PROP_RECVSHADOW        1\r
3340         *MATERIAL_REF   3\r
3341 }\r
3342 *GEOMOBJECT     {\r
3343         *NODE_NAME      "mat3model0surf38"\r
3344         *NODE_TM        {\r
3345                 *NODE_NAME      "mat3model0surf38"\r
3346                 *INHERIT_POS    0       0       0\r
3347                 *INHERIT_ROT    0       0       0\r
3348                 *INHERIT_SCL    0       0       0\r
3349                 *TM_ROW0        1.0     0       0\r
3350                 *TM_ROW1        0       1.0     0\r
3351                 *TM_ROW2        0       0       1.0\r
3352                 *TM_ROW3        0       0       0\r
3353                 *TM_POS 0.000000        0.000000        0.000000\r
3354         }\r
3355         *MESH   {\r
3356                 *TIMEVALUE      0\r
3357                 *MESH_NUMVERTEX 8\r
3358                 *MESH_NUMFACES  4\r
3359                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3360                 *MESH_VERTEX_LIST       {\r
3361                         *MESH_VERTEX    0       -22.000000      64.000000       46.000000\r
3362                         *MESH_VERTEX    1       -34.000000      64.000000       34.000000\r
3363                         *MESH_VERTEX    2       -22.000000      60.000000       42.000000\r
3364                         *MESH_VERTEX    3       -32.000000      60.000000       32.000000\r
3365                         *MESH_VERTEX    4       -34.000000      64.000000       34.000000\r
3366                         *MESH_VERTEX    5       -46.000000      64.000000       22.000000\r
3367                         *MESH_VERTEX    6       -32.000000      60.000000       32.000000\r
3368                         *MESH_VERTEX    7       -42.000000      60.000000       22.000000\r
3369                 }\r
3370                 *MESH_NORMALS   {\r
3371                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3372                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3373                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3374                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3375                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        -0.577350\r
3376                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        -0.577350\r
3377                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
3378                         *MESH_VERTEXNORMAL      3       0.577350        0.577350        -0.577350\r
3379                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
3380                         *MESH_VERTEXNORMAL      5       0.577350        0.577350        -0.577350\r
3381                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        -0.577350\r
3382                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        -0.577350\r
3383                 }\r
3384                 *MESH_FACE_LIST {\r
3385                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3386                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3387                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3388                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3389                 }\r
3390                 *MESH_NUMTVERTEX        8\r
3391                 *MESH_TVERTLIST {\r
3392                         *MESH_TVERT     0       0.984375        0.687500        1.000000\r
3393                         *MESH_TVERT     1       1.078125        0.687500        1.000000\r
3394                         *MESH_TVERT     2       0.984375        0.718750        1.000000\r
3395                         *MESH_TVERT     3       1.062500        0.718750        1.000000\r
3396                         *MESH_TVERT     4       -0.098958       0.708333        1.000000\r
3397                         *MESH_TVERT     5       -0.192708       0.708333        1.000000\r
3398                         *MESH_TVERT     6       -0.083333       0.739583        1.000000\r
3399                         *MESH_TVERT     7       -0.161458       0.739583        1.000000\r
3400                 }\r
3401                 *MESH_NUMTVFACES        4\r
3402                 *MESH_TFACELIST {\r
3403                         *MESH_TFACE     0       0       2       1\r
3404                         *MESH_TFACE     1       2       3       1\r
3405                         *MESH_TFACE     2       4       6       5\r
3406                         *MESH_TFACE     3       6       7       5\r
3407                 }\r
3408         }\r
3409         *PROP_MOTIONBLUR        0\r
3410         *PROP_CASTSHADOW        1\r
3411         *PROP_RECVSHADOW        1\r
3412         *MATERIAL_REF   3\r
3413 }\r
3414 *GEOMOBJECT     {\r
3415         *NODE_NAME      "mat3model0surf39"\r
3416         *NODE_TM        {\r
3417                 *NODE_NAME      "mat3model0surf39"\r
3418                 *INHERIT_POS    0       0       0\r
3419                 *INHERIT_ROT    0       0       0\r
3420                 *INHERIT_SCL    0       0       0\r
3421                 *TM_ROW0        1.0     0       0\r
3422                 *TM_ROW1        0       1.0     0\r
3423                 *TM_ROW2        0       0       1.0\r
3424                 *TM_ROW3        0       0       0\r
3425                 *TM_POS 0.000000        0.000000        0.000000\r
3426         }\r
3427         *MESH   {\r
3428                 *TIMEVALUE      0\r
3429                 *MESH_NUMVERTEX 8\r
3430                 *MESH_NUMFACES  4\r
3431                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3432                 *MESH_VERTEX_LIST       {\r
3433                         *MESH_VERTEX    0       -32.000000      60.000000       -32.000000\r
3434                         *MESH_VERTEX    1       -34.000000      64.000000       -34.000000\r
3435                         *MESH_VERTEX    2       -22.000000      60.000000       -42.000000\r
3436                         *MESH_VERTEX    3       -22.000000      64.000000       -46.000000\r
3437                         *MESH_VERTEX    4       -32.000000      60.000000       -32.000000\r
3438                         *MESH_VERTEX    5       -46.000000      64.000000       -22.000000\r
3439                         *MESH_VERTEX    6       -34.000000      64.000000       -34.000000\r
3440                         *MESH_VERTEX    7       -42.000000      60.000000       -22.000000\r
3441                 }\r
3442                 *MESH_NORMALS   {\r
3443                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3444                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3445                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3446                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3447                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
3448                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
3449                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
3450                         *MESH_VERTEXNORMAL      3       0.577350        0.577350        0.577350\r
3451                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        0.577350\r
3452                         *MESH_VERTEXNORMAL      5       0.577350        0.577350        0.577350\r
3453                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        0.577350\r
3454                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        0.577350\r
3455                 }\r
3456                 *MESH_FACE_LIST {\r
3457                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3458                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3459                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3460                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3461                 }\r
3462                 *MESH_NUMTVERTEX        8\r
3463                 *MESH_TVERTLIST {\r
3464                         *MESH_TVERT     0       1.062500        0.093750        1.000000\r
3465                         *MESH_TVERT     1       1.078125        0.062500        1.000000\r
3466                         *MESH_TVERT     2       0.984375        0.093750        1.000000\r
3467                         *MESH_TVERT     3       0.984375        0.062500        1.000000\r
3468                         *MESH_TVERT     4       -0.083333       0.072917        1.000000\r
3469                         *MESH_TVERT     5       -0.192708       0.041667        1.000000\r
3470                         *MESH_TVERT     6       -0.098958       0.041667        1.000000\r
3471                         *MESH_TVERT     7       -0.161458       0.072917        1.000000\r
3472                 }\r
3473                 *MESH_NUMTVFACES        4\r
3474                 *MESH_TFACELIST {\r
3475                         *MESH_TFACE     0       0       2       1\r
3476                         *MESH_TFACE     1       2       3       1\r
3477                         *MESH_TFACE     2       4       6       5\r
3478                         *MESH_TFACE     3       7       4       5\r
3479                 }\r
3480         }\r
3481         *PROP_MOTIONBLUR        0\r
3482         *PROP_CASTSHADOW        1\r
3483         *PROP_RECVSHADOW        1\r
3484         *MATERIAL_REF   3\r
3485 }\r
3486 *GEOMOBJECT     {\r
3487         *NODE_NAME      "mat3model0surf40"\r
3488         *NODE_TM        {\r
3489                 *NODE_NAME      "mat3model0surf40"\r
3490                 *INHERIT_POS    0       0       0\r
3491                 *INHERIT_ROT    0       0       0\r
3492                 *INHERIT_SCL    0       0       0\r
3493                 *TM_ROW0        1.0     0       0\r
3494                 *TM_ROW1        0       1.0     0\r
3495                 *TM_ROW2        0       0       1.0\r
3496                 *TM_ROW3        0       0       0\r
3497                 *TM_POS 0.000000        0.000000        0.000000\r
3498         }\r
3499         *MESH   {\r
3500                 *TIMEVALUE      0\r
3501                 *MESH_NUMVERTEX 8\r
3502                 *MESH_NUMFACES  4\r
3503                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3504                 *MESH_VERTEX_LIST       {\r
3505                         *MESH_VERTEX    0       -22.000000      42.000000       60.000000\r
3506                         *MESH_VERTEX    1       -34.000000      34.000000       64.000000\r
3507                         *MESH_VERTEX    2       -22.000000      46.000000       64.000000\r
3508                         *MESH_VERTEX    3       -32.000000      32.000000       60.000000\r
3509                         *MESH_VERTEX    4       -32.000000      32.000000       60.000000\r
3510                         *MESH_VERTEX    5       -46.000000      22.000000       64.000000\r
3511                         *MESH_VERTEX    6       -34.000000      34.000000       64.000000\r
3512                         *MESH_VERTEX    7       -42.000000      22.000000       60.000000\r
3513                 }\r
3514                 *MESH_NORMALS   {\r
3515                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3516                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3517                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3518                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3519                         *MESH_VERTEXNORMAL      0       0.577350        -0.577350       0.577350\r
3520                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       0.577350\r
3521                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
3522                         *MESH_VERTEXNORMAL      3       0.577350        -0.577350       0.577350\r
3523                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       0.577350\r
3524                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
3525                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
3526                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       0.577350\r
3527                 }\r
3528                 *MESH_FACE_LIST {\r
3529                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3530                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3531                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3532                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3533                 }\r
3534                 *MESH_NUMTVERTEX        8\r
3535                 *MESH_TVERTLIST {\r
3536                         *MESH_TVERT     0       0.526042        0.765625        1.000000\r
3537                         *MESH_TVERT     1       0.588542        0.671875        1.000000\r
3538                         *MESH_TVERT     2       0.494792        0.765625        1.000000\r
3539                         *MESH_TVERT     3       0.604167        0.687500        1.000000\r
3540                         *MESH_TVERT     4       0.375000        0.666667        1.000000\r
3541                         *MESH_TVERT     5       0.296875        0.557292        1.000000\r
3542                         *MESH_TVERT     6       0.390625        0.651042        1.000000\r
3543                         *MESH_TVERT     7       0.296875        0.588542        1.000000\r
3544                 }\r
3545                 *MESH_NUMTVFACES        4\r
3546                 *MESH_TFACELIST {\r
3547                         *MESH_TFACE     0       0       2       1\r
3548                         *MESH_TFACE     1       3       0       1\r
3549                         *MESH_TFACE     2       4       6       5\r
3550                         *MESH_TFACE     3       7       4       5\r
3551                 }\r
3552         }\r
3553         *PROP_MOTIONBLUR        0\r
3554         *PROP_CASTSHADOW        1\r
3555         *PROP_RECVSHADOW        1\r
3556         *MATERIAL_REF   3\r
3557 }\r
3558 *GEOMOBJECT     {\r
3559         *NODE_NAME      "mat3model0surf41"\r
3560         *NODE_TM        {\r
3561                 *NODE_NAME      "mat3model0surf41"\r
3562                 *INHERIT_POS    0       0       0\r
3563                 *INHERIT_ROT    0       0       0\r
3564                 *INHERIT_SCL    0       0       0\r
3565                 *TM_ROW0        1.0     0       0\r
3566                 *TM_ROW1        0       1.0     0\r
3567                 *TM_ROW2        0       0       1.0\r
3568                 *TM_ROW3        0       0       0\r
3569                 *TM_POS 0.000000        0.000000        0.000000\r
3570         }\r
3571         *MESH   {\r
3572                 *TIMEVALUE      0\r
3573                 *MESH_NUMVERTEX 8\r
3574                 *MESH_NUMFACES  4\r
3575                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3576                 *MESH_VERTEX_LIST       {\r
3577                         *MESH_VERTEX    0       -22.000000      -42.000000      60.000000\r
3578                         *MESH_VERTEX    1       -34.000000      -34.000000      64.000000\r
3579                         *MESH_VERTEX    2       -32.000000      -32.000000      60.000000\r
3580                         *MESH_VERTEX    3       -22.000000      -46.000000      64.000000\r
3581                         *MESH_VERTEX    4       -34.000000      -34.000000      64.000000\r
3582                         *MESH_VERTEX    5       -46.000000      -22.000000      64.000000\r
3583                         *MESH_VERTEX    6       -32.000000      -32.000000      60.000000\r
3584                         *MESH_VERTEX    7       -42.000000      -22.000000      60.000000\r
3585                 }\r
3586                 *MESH_NORMALS   {\r
3587                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3588                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3589                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3590                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3591                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
3592                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
3593                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
3594                         *MESH_VERTEXNORMAL      3       0.577350        0.577350        0.577350\r
3595                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        0.577350\r
3596                         *MESH_VERTEXNORMAL      5       0.577350        0.577350        0.577350\r
3597                         *MESH_VERTEXNORMAL      6       0.577350        0.577350        0.577350\r
3598                         *MESH_VERTEXNORMAL      7       0.577350        0.577350        0.577350\r
3599                 }\r
3600                 *MESH_FACE_LIST {\r
3601                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3602                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3603                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3604                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3605                 }\r
3606                 *MESH_NUMTVERTEX        8\r
3607                 *MESH_TVERTLIST {\r
3608                         *MESH_TVERT     0       -0.140625       0.723958        1.000000\r
3609                         *MESH_TVERT     1       -0.078125       0.630208        1.000000\r
3610                         *MESH_TVERT     2       -0.062500       0.645833        1.000000\r
3611                         *MESH_TVERT     3       -0.171875       0.723958        1.000000\r
3612                         *MESH_TVERT     4       1.057292        0.651042        1.000000\r
3613                         *MESH_TVERT     5       0.963542        0.557292        1.000000\r
3614                         *MESH_TVERT     6       1.041667        0.666667        1.000000\r
3615                         *MESH_TVERT     7       0.963542        0.588542        1.000000\r
3616                 }\r
3617                 *MESH_NUMTVFACES        4\r
3618                 *MESH_TFACELIST {\r
3619                         *MESH_TFACE     0       0       2       1\r
3620                         *MESH_TFACE     1       3       0       1\r
3621                         *MESH_TFACE     2       4       6       5\r
3622                         *MESH_TFACE     3       6       7       5\r
3623                 }\r
3624         }\r
3625         *PROP_MOTIONBLUR        0\r
3626         *PROP_CASTSHADOW        1\r
3627         *PROP_RECVSHADOW        1\r
3628         *MATERIAL_REF   3\r
3629 }\r
3630 *GEOMOBJECT     {\r
3631         *NODE_NAME      "mat3model0surf42"\r
3632         *NODE_TM        {\r
3633                 *NODE_NAME      "mat3model0surf42"\r
3634                 *INHERIT_POS    0       0       0\r
3635                 *INHERIT_ROT    0       0       0\r
3636                 *INHERIT_SCL    0       0       0\r
3637                 *TM_ROW0        1.0     0       0\r
3638                 *TM_ROW1        0       1.0     0\r
3639                 *TM_ROW2        0       0       1.0\r
3640                 *TM_ROW3        0       0       0\r
3641                 *TM_POS 0.000000        0.000000        0.000000\r
3642         }\r
3643         *MESH   {\r
3644                 *TIMEVALUE      0\r
3645                 *MESH_NUMVERTEX 8\r
3646                 *MESH_NUMFACES  4\r
3647                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3648                 *MESH_VERTEX_LIST       {\r
3649                         *MESH_VERTEX    0       -22.000000      -60.000000      42.000000\r
3650                         *MESH_VERTEX    1       -34.000000      -64.000000      34.000000\r
3651                         *MESH_VERTEX    2       -22.000000      -64.000000      46.000000\r
3652                         *MESH_VERTEX    3       -32.000000      -60.000000      32.000000\r
3653                         *MESH_VERTEX    4       -32.000000      -60.000000      32.000000\r
3654                         *MESH_VERTEX    5       -46.000000      -64.000000      22.000000\r
3655                         *MESH_VERTEX    6       -34.000000      -64.000000      34.000000\r
3656                         *MESH_VERTEX    7       -42.000000      -60.000000      22.000000\r
3657                 }\r
3658                 *MESH_NORMALS   {\r
3659                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3660                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3661                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3662                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3663                         *MESH_VERTEXNORMAL      0       0.577350        -0.577350       -0.577350\r
3664                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       -0.577350\r
3665                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       -0.577350\r
3666                         *MESH_VERTEXNORMAL      3       0.577350        -0.577350       -0.577350\r
3667                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
3668                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
3669                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       -0.577350\r
3670                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       -0.577350\r
3671                 }\r
3672                 *MESH_FACE_LIST {\r
3673                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3674                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3675                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3676                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3677                 }\r
3678                 *MESH_NUMTVERTEX        8\r
3679                 *MESH_TVERTLIST {\r
3680                         *MESH_TVERT     0       0.651042        0.052083        1.000000\r
3681                         *MESH_TVERT     1       0.744792        0.020833        1.000000\r
3682                         *MESH_TVERT     2       0.651042        0.020833        1.000000\r
3683                         *MESH_TVERT     3       0.729167        0.052083        1.000000\r
3684                         *MESH_TVERT     4       0.250000        0.031250        1.000000\r
3685                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
3686                         *MESH_TVERT     6       0.234375        0.000000        1.000000\r
3687                         *MESH_TVERT     7       0.171875        0.031250        1.000000\r
3688                 }\r
3689                 *MESH_NUMTVFACES        4\r
3690                 *MESH_TFACELIST {\r
3691                         *MESH_TFACE     0       0       2       1\r
3692                         *MESH_TFACE     1       3       0       1\r
3693                         *MESH_TFACE     2       4       6       5\r
3694                         *MESH_TFACE     3       7       4       5\r
3695                 }\r
3696         }\r
3697         *PROP_MOTIONBLUR        0\r
3698         *PROP_CASTSHADOW        1\r
3699         *PROP_RECVSHADOW        1\r
3700         *MATERIAL_REF   3\r
3701 }\r
3702 *GEOMOBJECT     {\r
3703         *NODE_NAME      "mat3model0surf43"\r
3704         *NODE_TM        {\r
3705                 *NODE_NAME      "mat3model0surf43"\r
3706                 *INHERIT_POS    0       0       0\r
3707                 *INHERIT_ROT    0       0       0\r
3708                 *INHERIT_SCL    0       0       0\r
3709                 *TM_ROW0        1.0     0       0\r
3710                 *TM_ROW1        0       1.0     0\r
3711                 *TM_ROW2        0       0       1.0\r
3712                 *TM_ROW3        0       0       0\r
3713                 *TM_POS 0.000000        0.000000        0.000000\r
3714         }\r
3715         *MESH   {\r
3716                 *TIMEVALUE      0\r
3717                 *MESH_NUMVERTEX 8\r
3718                 *MESH_NUMFACES  4\r
3719                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3720                 *MESH_VERTEX_LIST       {\r
3721                         *MESH_VERTEX    0       -22.000000      -60.000000      -42.000000\r
3722                         *MESH_VERTEX    1       -34.000000      -64.000000      -34.000000\r
3723                         *MESH_VERTEX    2       -32.000000      -60.000000      -32.000000\r
3724                         *MESH_VERTEX    3       -22.000000      -64.000000      -46.000000\r
3725                         *MESH_VERTEX    4       -34.000000      -64.000000      -34.000000\r
3726                         *MESH_VERTEX    5       -46.000000      -64.000000      -22.000000\r
3727                         *MESH_VERTEX    6       -32.000000      -60.000000      -32.000000\r
3728                         *MESH_VERTEX    7       -42.000000      -60.000000      -22.000000\r
3729                 }\r
3730                 *MESH_NORMALS   {\r
3731                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3732                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3733                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
3734                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
3735                         *MESH_VERTEXNORMAL      0       0.577350        -0.577350       0.577350\r
3736                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       0.577350\r
3737                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
3738                         *MESH_VERTEXNORMAL      3       0.577350        -0.577350       0.577350\r
3739                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       0.577350\r
3740                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
3741                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
3742                         *MESH_VERTEXNORMAL      7       0.577350        -0.577350       0.577350\r
3743                 }\r
3744                 *MESH_FACE_LIST {\r
3745                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3746                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3747                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3748                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3749                 }\r
3750                 *MESH_NUMTVERTEX        8\r
3751                 *MESH_TVERTLIST {\r
3752                         *MESH_TVERT     0       0.651042        0.760417        1.000000\r
3753                         *MESH_TVERT     1       0.744792        0.729167        1.000000\r
3754                         *MESH_TVERT     2       0.729167        0.760417        1.000000\r
3755                         *MESH_TVERT     3       0.651042        0.729167        1.000000\r
3756                         *MESH_TVERT     4       0.234375        1.000000        1.000000\r
3757                         *MESH_TVERT     5       0.140625        1.000000        1.000000\r
3758                         *MESH_TVERT     6       0.250000        1.031250        1.000000\r
3759                         *MESH_TVERT     7       0.171875        1.031250        1.000000\r
3760                 }\r
3761                 *MESH_NUMTVFACES        4\r
3762                 *MESH_TFACELIST {\r
3763                         *MESH_TFACE     0       0       2       1\r
3764                         *MESH_TFACE     1       3       0       1\r
3765                         *MESH_TFACE     2       4       6       5\r
3766                         *MESH_TFACE     3       6       7       5\r
3767                 }\r
3768         }\r
3769         *PROP_MOTIONBLUR        0\r
3770         *PROP_CASTSHADOW        1\r
3771         *PROP_RECVSHADOW        1\r
3772         *MATERIAL_REF   3\r
3773 }\r
3774 *GEOMOBJECT     {\r
3775         *NODE_NAME      "mat3model0surf44"\r
3776         *NODE_TM        {\r
3777                 *NODE_NAME      "mat3model0surf44"\r
3778                 *INHERIT_POS    0       0       0\r
3779                 *INHERIT_ROT    0       0       0\r
3780                 *INHERIT_SCL    0       0       0\r
3781                 *TM_ROW0        1.0     0       0\r
3782                 *TM_ROW1        0       1.0     0\r
3783                 *TM_ROW2        0       0       1.0\r
3784                 *TM_ROW3        0       0       0\r
3785                 *TM_POS 0.000000        0.000000        0.000000\r
3786         }\r
3787         *MESH   {\r
3788                 *TIMEVALUE      0\r
3789                 *MESH_NUMVERTEX 4\r
3790                 *MESH_NUMFACES  2\r
3791                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3792                 *MESH_VERTEX_LIST       {\r
3793                         *MESH_VERTEX    0       -46.000000      64.000000       22.000000\r
3794                         *MESH_VERTEX    1       -46.000000      64.000000       -22.000000\r
3795                         *MESH_VERTEX    2       -42.000000      60.000000       22.000000\r
3796                         *MESH_VERTEX    3       -42.000000      60.000000       -22.000000\r
3797                 }\r
3798                 *MESH_NORMALS   {\r
3799                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3800                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3801                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
3802                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
3803                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
3804                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3805                 }\r
3806                 *MESH_FACE_LIST {\r
3807                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3808                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3809                 }\r
3810                 *MESH_NUMTVERTEX        4\r
3811                 *MESH_TVERTLIST {\r
3812                         *MESH_TVERT     0       0.000000        0.328125        1.000000\r
3813                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
3814                         *MESH_TVERT     2       0.031250        0.328125        1.000000\r
3815                         *MESH_TVERT     3       0.031250        0.671875        1.000000\r
3816                 }\r
3817                 *MESH_NUMTVFACES        2\r
3818                 *MESH_TFACELIST {\r
3819                         *MESH_TFACE     0       0       2       1\r
3820                         *MESH_TFACE     1       2       3       1\r
3821                 }\r
3822         }\r
3823         *PROP_MOTIONBLUR        0\r
3824         *PROP_CASTSHADOW        1\r
3825         *PROP_RECVSHADOW        1\r
3826         *MATERIAL_REF   3\r
3827 }\r
3828 *GEOMOBJECT     {\r
3829         *NODE_NAME      "mat3model0surf45"\r
3830         *NODE_TM        {\r
3831                 *NODE_NAME      "mat3model0surf45"\r
3832                 *INHERIT_POS    0       0       0\r
3833                 *INHERIT_ROT    0       0       0\r
3834                 *INHERIT_SCL    0       0       0\r
3835                 *TM_ROW0        1.0     0       0\r
3836                 *TM_ROW1        0       1.0     0\r
3837                 *TM_ROW2        0       0       1.0\r
3838                 *TM_ROW3        0       0       0\r
3839                 *TM_POS 0.000000        0.000000        0.000000\r
3840         }\r
3841         *MESH   {\r
3842                 *TIMEVALUE      0\r
3843                 *MESH_NUMVERTEX 4\r
3844                 *MESH_NUMFACES  2\r
3845                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3846                 *MESH_VERTEX_LIST       {\r
3847                         *MESH_VERTEX    0       -42.000000      -22.000000      60.000000\r
3848                         *MESH_VERTEX    1       -46.000000      -22.000000      64.000000\r
3849                         *MESH_VERTEX    2       -42.000000      22.000000       60.000000\r
3850                         *MESH_VERTEX    3       -46.000000      22.000000       64.000000\r
3851                 }\r
3852                 *MESH_NORMALS   {\r
3853                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3854                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3855                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
3856                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
3857                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
3858                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
3859                 }\r
3860                 *MESH_FACE_LIST {\r
3861                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3862                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3863                 }\r
3864                 *MESH_NUMTVERTEX        4\r
3865                 *MESH_TVERTLIST {\r
3866                         *MESH_TVERT     0       0.031250        0.328125        1.000000\r
3867                         *MESH_TVERT     1       0.000000        0.328125        1.000000\r
3868                         *MESH_TVERT     2       0.031250        0.671875        1.000000\r
3869                         *MESH_TVERT     3       0.000000        0.671875        1.000000\r
3870                 }\r
3871                 *MESH_NUMTVFACES        2\r
3872                 *MESH_TFACELIST {\r
3873                         *MESH_TFACE     0       0       2       1\r
3874                         *MESH_TFACE     1       2       3       1\r
3875                 }\r
3876         }\r
3877         *PROP_MOTIONBLUR        0\r
3878         *PROP_CASTSHADOW        1\r
3879         *PROP_RECVSHADOW        1\r
3880         *MATERIAL_REF   3\r
3881 }\r
3882 *GEOMOBJECT     {\r
3883         *NODE_NAME      "mat3model0surf46"\r
3884         *NODE_TM        {\r
3885                 *NODE_NAME      "mat3model0surf46"\r
3886                 *INHERIT_POS    0       0       0\r
3887                 *INHERIT_ROT    0       0       0\r
3888                 *INHERIT_SCL    0       0       0\r
3889                 *TM_ROW0        1.0     0       0\r
3890                 *TM_ROW1        0       1.0     0\r
3891                 *TM_ROW2        0       0       1.0\r
3892                 *TM_ROW3        0       0       0\r
3893                 *TM_POS 0.000000        0.000000        0.000000\r
3894         }\r
3895         *MESH   {\r
3896                 *TIMEVALUE      0\r
3897                 *MESH_NUMVERTEX 4\r
3898                 *MESH_NUMFACES  2\r
3899                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3900                 *MESH_VERTEX_LIST       {\r
3901                         *MESH_VERTEX    0       -42.000000      -60.000000      -22.000000\r
3902                         *MESH_VERTEX    1       -46.000000      -64.000000      -22.000000\r
3903                         *MESH_VERTEX    2       -42.000000      -60.000000      22.000000\r
3904                         *MESH_VERTEX    3       -46.000000      -64.000000      22.000000\r
3905                 }\r
3906                 *MESH_NORMALS   {\r
3907                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3908                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3909                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
3910                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
3911                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
3912                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
3913                 }\r
3914                 *MESH_FACE_LIST {\r
3915                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3916                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3917                 }\r
3918                 *MESH_NUMTVERTEX        4\r
3919                 *MESH_TVERTLIST {\r
3920                         *MESH_TVERT     0       0.031250        0.328125        1.000000\r
3921                         *MESH_TVERT     1       0.000000        0.328125        1.000000\r
3922                         *MESH_TVERT     2       0.031250        0.671875        1.000000\r
3923                         *MESH_TVERT     3       0.000000        0.671875        1.000000\r
3924                 }\r
3925                 *MESH_NUMTVFACES        2\r
3926                 *MESH_TFACELIST {\r
3927                         *MESH_TFACE     0       0       2       1\r
3928                         *MESH_TFACE     1       2       3       1\r
3929                 }\r
3930         }\r
3931         *PROP_MOTIONBLUR        0\r
3932         *PROP_CASTSHADOW        1\r
3933         *PROP_RECVSHADOW        1\r
3934         *MATERIAL_REF   3\r
3935 }\r
3936 *GEOMOBJECT     {\r
3937         *NODE_NAME      "mat3model0surf47"\r
3938         *NODE_TM        {\r
3939                 *NODE_NAME      "mat3model0surf47"\r
3940                 *INHERIT_POS    0       0       0\r
3941                 *INHERIT_ROT    0       0       0\r
3942                 *INHERIT_SCL    0       0       0\r
3943                 *TM_ROW0        1.0     0       0\r
3944                 *TM_ROW1        0       1.0     0\r
3945                 *TM_ROW2        0       0       1.0\r
3946                 *TM_ROW3        0       0       0\r
3947                 *TM_POS 0.000000        0.000000        0.000000\r
3948         }\r
3949         *MESH   {\r
3950                 *TIMEVALUE      0\r
3951                 *MESH_NUMVERTEX 4\r
3952                 *MESH_NUMFACES  2\r
3953                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3954                 *MESH_VERTEX_LIST       {\r
3955                         *MESH_VERTEX    0       -60.000000      42.000000       -22.000000\r
3956                         *MESH_VERTEX    1       -64.000000      46.000000       -22.000000\r
3957                         *MESH_VERTEX    2       -60.000000      42.000000       22.000000\r
3958                         *MESH_VERTEX    3       -64.000000      46.000000       22.000000\r
3959                 }\r
3960                 *MESH_NORMALS   {\r
3961                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
3962                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
3963                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
3964                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
3965                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
3966                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
3967                 }\r
3968                 *MESH_FACE_LIST {\r
3969                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3970                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3971                 }\r
3972                 *MESH_NUMTVERTEX        4\r
3973                 *MESH_TVERTLIST {\r
3974                         *MESH_TVERT     0       0.031250        0.328125        1.000000\r
3975                         *MESH_TVERT     1       0.000000        0.328125        1.000000\r
3976                         *MESH_TVERT     2       0.031250        0.671875        1.000000\r
3977                         *MESH_TVERT     3       0.000000        0.671875        1.000000\r
3978                 }\r
3979                 *MESH_NUMTVFACES        2\r
3980                 *MESH_TFACELIST {\r
3981                         *MESH_TFACE     0       0       2       1\r
3982                         *MESH_TFACE     1       2       3       1\r
3983                 }\r
3984         }\r
3985         *PROP_MOTIONBLUR        0\r
3986         *PROP_CASTSHADOW        1\r
3987         *PROP_RECVSHADOW        1\r
3988         *MATERIAL_REF   3\r
3989 }\r
3990 *GEOMOBJECT     {\r
3991         *NODE_NAME      "mat3model0surf48"\r
3992         *NODE_TM        {\r
3993                 *NODE_NAME      "mat3model0surf48"\r
3994                 *INHERIT_POS    0       0       0\r
3995                 *INHERIT_ROT    0       0       0\r
3996                 *INHERIT_SCL    0       0       0\r
3997                 *TM_ROW0        1.0     0       0\r
3998                 *TM_ROW1        0       1.0     0\r
3999                 *TM_ROW2        0       0       1.0\r
4000                 *TM_ROW3        0       0       0\r
4001                 *TM_POS 0.000000        0.000000        0.000000\r
4002         }\r
4003         *MESH   {\r
4004                 *TIMEVALUE      0\r
4005                 *MESH_NUMVERTEX 8\r
4006                 *MESH_NUMFACES  4\r
4007                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4008                 *MESH_VERTEX_LIST       {\r
4009                         *MESH_VERTEX    0       -64.000000      46.000000       22.000000\r
4010                         *MESH_VERTEX    1       -64.000000      34.000000       34.000000\r
4011                         *MESH_VERTEX    2       -60.000000      42.000000       22.000000\r
4012                         *MESH_VERTEX    3       -60.000000      32.000000       32.000000\r
4013                         *MESH_VERTEX    4       -64.000000      34.000000       34.000000\r
4014                         *MESH_VERTEX    5       -64.000000      22.000000       46.000000\r
4015                         *MESH_VERTEX    6       -60.000000      32.000000       32.000000\r
4016                         *MESH_VERTEX    7       -60.000000      22.000000       42.000000\r
4017                 }\r
4018                 *MESH_NORMALS   {\r
4019                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4020                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4021                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4022                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4023                         *MESH_VERTEXNORMAL      0       -0.577350       -0.577350       -0.577350\r
4024                         *MESH_VERTEXNORMAL      1       -0.577350       -0.577350       -0.577350\r
4025                         *MESH_VERTEXNORMAL      2       -0.577350       -0.577350       -0.577350\r
4026                         *MESH_VERTEXNORMAL      3       -0.577350       -0.577350       -0.577350\r
4027                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       -0.577350\r
4028                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       -0.577350\r
4029                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       -0.577350\r
4030                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
4031                 }\r
4032                 *MESH_FACE_LIST {\r
4033                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4034                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4035                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4036                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4037                 }\r
4038                 *MESH_NUMTVERTEX        8\r
4039                 *MESH_TVERTLIST {\r
4040                         *MESH_TVERT     0       0.140625        0.000000        1.000000\r
4041                         *MESH_TVERT     1       0.234375        0.000000        1.000000\r
4042                         *MESH_TVERT     2       0.171875        0.031250        1.000000\r
4043                         *MESH_TVERT     3       0.250000        0.031250        1.000000\r
4044                         *MESH_TVERT     4       0.744792        0.020833        1.000000\r
4045                         *MESH_TVERT     5       0.651042        0.020833        1.000000\r
4046                         *MESH_TVERT     6       0.729167        0.052083        1.000000\r
4047                         *MESH_TVERT     7       0.651042        0.052083        1.000000\r
4048                 }\r
4049                 *MESH_NUMTVFACES        4\r
4050                 *MESH_TFACELIST {\r
4051                         *MESH_TFACE     0       0       2       1\r
4052                         *MESH_TFACE     1       2       3       1\r
4053                         *MESH_TFACE     2       4       6       5\r
4054                         *MESH_TFACE     3       6       7       5\r
4055                 }\r
4056         }\r
4057         *PROP_MOTIONBLUR        0\r
4058         *PROP_CASTSHADOW        1\r
4059         *PROP_RECVSHADOW        1\r
4060         *MATERIAL_REF   3\r
4061 }\r
4062 *GEOMOBJECT     {\r
4063         *NODE_NAME      "mat3model0surf49"\r
4064         *NODE_TM        {\r
4065                 *NODE_NAME      "mat3model0surf49"\r
4066                 *INHERIT_POS    0       0       0\r
4067                 *INHERIT_ROT    0       0       0\r
4068                 *INHERIT_SCL    0       0       0\r
4069                 *TM_ROW0        1.0     0       0\r
4070                 *TM_ROW1        0       1.0     0\r
4071                 *TM_ROW2        0       0       1.0\r
4072                 *TM_ROW3        0       0       0\r
4073                 *TM_POS 0.000000        0.000000        0.000000\r
4074         }\r
4075         *MESH   {\r
4076                 *TIMEVALUE      0\r
4077                 *MESH_NUMVERTEX 8\r
4078                 *MESH_NUMFACES  4\r
4079                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4080                 *MESH_VERTEX_LIST       {\r
4081                         *MESH_VERTEX    0       -60.000000      42.000000       -22.000000\r
4082                         *MESH_VERTEX    1       -64.000000      34.000000       -34.000000\r
4083                         *MESH_VERTEX    2       -64.000000      46.000000       -22.000000\r
4084                         *MESH_VERTEX    3       -60.000000      32.000000       -32.000000\r
4085                         *MESH_VERTEX    4       -60.000000      32.000000       -32.000000\r
4086                         *MESH_VERTEX    5       -64.000000      22.000000       -46.000000\r
4087                         *MESH_VERTEX    6       -64.000000      34.000000       -34.000000\r
4088                         *MESH_VERTEX    7       -60.000000      22.000000       -42.000000\r
4089                 }\r
4090                 *MESH_NORMALS   {\r
4091                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4092                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4093                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4094                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4095                         *MESH_VERTEXNORMAL      0       -0.577350       -0.577350       0.577350\r
4096                         *MESH_VERTEXNORMAL      1       -0.577350       -0.577350       0.577350\r
4097                         *MESH_VERTEXNORMAL      2       -0.577350       -0.577350       0.577350\r
4098                         *MESH_VERTEXNORMAL      3       -0.577350       -0.577350       0.577350\r
4099                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       0.577350\r
4100                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       0.577350\r
4101                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
4102                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       0.577350\r
4103                 }\r
4104                 *MESH_FACE_LIST {\r
4105                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4106                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4107                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4108                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4109                 }\r
4110                 *MESH_NUMTVERTEX        8\r
4111                 *MESH_TVERTLIST {\r
4112                         *MESH_TVERT     0       0.171875        1.031250        1.000000\r
4113                         *MESH_TVERT     1       0.234375        1.000000        1.000000\r
4114                         *MESH_TVERT     2       0.140625        1.000000        1.000000\r
4115                         *MESH_TVERT     3       0.250000        1.031250        1.000000\r
4116                         *MESH_TVERT     4       0.729167        0.760417        1.000000\r
4117                         *MESH_TVERT     5       0.651042        0.729167        1.000000\r
4118                         *MESH_TVERT     6       0.744792        0.729167        1.000000\r
4119                         *MESH_TVERT     7       0.651042        0.760417        1.000000\r
4120                 }\r
4121                 *MESH_NUMTVFACES        4\r
4122                 *MESH_TFACELIST {\r
4123                         *MESH_TFACE     0       0       2       1\r
4124                         *MESH_TFACE     1       3       0       1\r
4125                         *MESH_TFACE     2       4       6       5\r
4126                         *MESH_TFACE     3       7       4       5\r
4127                 }\r
4128         }\r
4129         *PROP_MOTIONBLUR        0\r
4130         *PROP_CASTSHADOW        1\r
4131         *PROP_RECVSHADOW        1\r
4132         *MATERIAL_REF   3\r
4133 }\r
4134 *GEOMOBJECT     {\r
4135         *NODE_NAME      "mat3model0surf50"\r
4136         *NODE_TM        {\r
4137                 *NODE_NAME      "mat3model0surf50"\r
4138                 *INHERIT_POS    0       0       0\r
4139                 *INHERIT_ROT    0       0       0\r
4140                 *INHERIT_SCL    0       0       0\r
4141                 *TM_ROW0        1.0     0       0\r
4142                 *TM_ROW1        0       1.0     0\r
4143                 *TM_ROW2        0       0       1.0\r
4144                 *TM_ROW3        0       0       0\r
4145                 *TM_POS 0.000000        0.000000        0.000000\r
4146         }\r
4147         *MESH   {\r
4148                 *TIMEVALUE      0\r
4149                 *MESH_NUMVERTEX 4\r
4150                 *MESH_NUMFACES  2\r
4151                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4152                 *MESH_VERTEX_LIST       {\r
4153                         *MESH_VERTEX    0       -64.000000      22.000000       46.000000\r
4154                         *MESH_VERTEX    1       -64.000000      -22.000000      46.000000\r
4155                         *MESH_VERTEX    2       -60.000000      22.000000       42.000000\r
4156                         *MESH_VERTEX    3       -60.000000      -22.000000      42.000000\r
4157                 }\r
4158                 *MESH_NORMALS   {\r
4159                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4160                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4161                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        -0.707107\r
4162                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
4163                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        -0.707107\r
4164                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        -0.707107\r
4165                 }\r
4166                 *MESH_FACE_LIST {\r
4167                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4168                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4169                 }\r
4170                 *MESH_NUMTVERTEX        4\r
4171                 *MESH_TVERTLIST {\r
4172                         *MESH_TVERT     0       0.000000        0.328125        1.000000\r
4173                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
4174                         *MESH_TVERT     2       0.031250        0.328125        1.000000\r
4175                         *MESH_TVERT     3       0.031250        0.671875        1.000000\r
4176                 }\r
4177                 *MESH_NUMTVFACES        2\r
4178                 *MESH_TFACELIST {\r
4179                         *MESH_TFACE     0       0       2       1\r
4180                         *MESH_TFACE     1       2       3       1\r
4181                 }\r
4182         }\r
4183         *PROP_MOTIONBLUR        0\r
4184         *PROP_CASTSHADOW        1\r
4185         *PROP_RECVSHADOW        1\r
4186         *MATERIAL_REF   3\r
4187 }\r
4188 *GEOMOBJECT     {\r
4189         *NODE_NAME      "mat3model0surf51"\r
4190         *NODE_TM        {\r
4191                 *NODE_NAME      "mat3model0surf51"\r
4192                 *INHERIT_POS    0       0       0\r
4193                 *INHERIT_ROT    0       0       0\r
4194                 *INHERIT_SCL    0       0       0\r
4195                 *TM_ROW0        1.0     0       0\r
4196                 *TM_ROW1        0       1.0     0\r
4197                 *TM_ROW2        0       0       1.0\r
4198                 *TM_ROW3        0       0       0\r
4199                 *TM_POS 0.000000        0.000000        0.000000\r
4200         }\r
4201         *MESH   {\r
4202                 *TIMEVALUE      0\r
4203                 *MESH_NUMVERTEX 4\r
4204                 *MESH_NUMFACES  2\r
4205                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4206                 *MESH_VERTEX_LIST       {\r
4207                         *MESH_VERTEX    0       -60.000000      -22.000000      -42.000000\r
4208                         *MESH_VERTEX    1       -64.000000      -22.000000      -46.000000\r
4209                         *MESH_VERTEX    2       -60.000000      22.000000       -42.000000\r
4210                         *MESH_VERTEX    3       -64.000000      22.000000       -46.000000\r
4211                 }\r
4212                 *MESH_NORMALS   {\r
4213                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4214                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4215                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
4216                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        0.707107\r
4217                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
4218                         *MESH_VERTEXNORMAL      3       -0.707107       0.000000        0.707107\r
4219                 }\r
4220                 *MESH_FACE_LIST {\r
4221                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4222                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4223                 }\r
4224                 *MESH_NUMTVERTEX        4\r
4225                 *MESH_TVERTLIST {\r
4226                         *MESH_TVERT     0       0.031250        0.328125        1.000000\r
4227                         *MESH_TVERT     1       0.000000        0.328125        1.000000\r
4228                         *MESH_TVERT     2       0.031250        0.671875        1.000000\r
4229                         *MESH_TVERT     3       0.000000        0.671875        1.000000\r
4230                 }\r
4231                 *MESH_NUMTVFACES        2\r
4232                 *MESH_TFACELIST {\r
4233                         *MESH_TFACE     0       0       2       1\r
4234                         *MESH_TFACE     1       2       3       1\r
4235                 }\r
4236         }\r
4237         *PROP_MOTIONBLUR        0\r
4238         *PROP_CASTSHADOW        1\r
4239         *PROP_RECVSHADOW        1\r
4240         *MATERIAL_REF   3\r
4241 }\r
4242 *GEOMOBJECT     {\r
4243         *NODE_NAME      "mat3model0surf52"\r
4244         *NODE_TM        {\r
4245                 *NODE_NAME      "mat3model0surf52"\r
4246                 *INHERIT_POS    0       0       0\r
4247                 *INHERIT_ROT    0       0       0\r
4248                 *INHERIT_SCL    0       0       0\r
4249                 *TM_ROW0        1.0     0       0\r
4250                 *TM_ROW1        0       1.0     0\r
4251                 *TM_ROW2        0       0       1.0\r
4252                 *TM_ROW3        0       0       0\r
4253                 *TM_POS 0.000000        0.000000        0.000000\r
4254         }\r
4255         *MESH   {\r
4256                 *TIMEVALUE      0\r
4257                 *MESH_NUMVERTEX 8\r
4258                 *MESH_NUMFACES  4\r
4259                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4260                 *MESH_VERTEX_LIST       {\r
4261                         *MESH_VERTEX    0       -64.000000      -22.000000      46.000000\r
4262                         *MESH_VERTEX    1       -64.000000      -34.000000      34.000000\r
4263                         *MESH_VERTEX    2       -60.000000      -22.000000      42.000000\r
4264                         *MESH_VERTEX    3       -60.000000      -32.000000      32.000000\r
4265                         *MESH_VERTEX    4       -64.000000      -34.000000      34.000000\r
4266                         *MESH_VERTEX    5       -64.000000      -46.000000      22.000000\r
4267                         *MESH_VERTEX    6       -60.000000      -32.000000      32.000000\r
4268                         *MESH_VERTEX    7       -60.000000      -42.000000      22.000000\r
4269                 }\r
4270                 *MESH_NORMALS   {\r
4271                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4272                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4273                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4274                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4275                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        -0.577350\r
4276                         *MESH_VERTEXNORMAL      1       -0.577350       0.577350        -0.577350\r
4277                         *MESH_VERTEXNORMAL      2       -0.577350       0.577350        -0.577350\r
4278                         *MESH_VERTEXNORMAL      3       -0.577350       0.577350        -0.577350\r
4279                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
4280                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        -0.577350\r
4281                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        -0.577350\r
4282                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
4283                 }\r
4284                 *MESH_FACE_LIST {\r
4285                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4286                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4287                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4288                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4289                 }\r
4290                 *MESH_NUMTVERTEX        8\r
4291                 *MESH_TVERTLIST {\r
4292                         *MESH_TVERT     0       0.984375        0.687500        1.000000\r
4293                         *MESH_TVERT     1       1.078125        0.687500        1.000000\r
4294                         *MESH_TVERT     2       0.984375        0.718750        1.000000\r
4295                         *MESH_TVERT     3       1.062500        0.718750        1.000000\r
4296                         *MESH_TVERT     4       -0.098958       0.708333        1.000000\r
4297                         *MESH_TVERT     5       -0.192708       0.708333        1.000000\r
4298                         *MESH_TVERT     6       -0.083333       0.739583        1.000000\r
4299                         *MESH_TVERT     7       -0.161458       0.739583        1.000000\r
4300                 }\r
4301                 *MESH_NUMTVFACES        4\r
4302                 *MESH_TFACELIST {\r
4303                         *MESH_TFACE     0       0       2       1\r
4304                         *MESH_TFACE     1       2       3       1\r
4305                         *MESH_TFACE     2       4       6       5\r
4306                         *MESH_TFACE     3       6       7       5\r
4307                 }\r
4308         }\r
4309         *PROP_MOTIONBLUR        0\r
4310         *PROP_CASTSHADOW        1\r
4311         *PROP_RECVSHADOW        1\r
4312         *MATERIAL_REF   3\r
4313 }\r
4314 *GEOMOBJECT     {\r
4315         *NODE_NAME      "mat3model0surf53"\r
4316         *NODE_TM        {\r
4317                 *NODE_NAME      "mat3model0surf53"\r
4318                 *INHERIT_POS    0       0       0\r
4319                 *INHERIT_ROT    0       0       0\r
4320                 *INHERIT_SCL    0       0       0\r
4321                 *TM_ROW0        1.0     0       0\r
4322                 *TM_ROW1        0       1.0     0\r
4323                 *TM_ROW2        0       0       1.0\r
4324                 *TM_ROW3        0       0       0\r
4325                 *TM_POS 0.000000        0.000000        0.000000\r
4326         }\r
4327         *MESH   {\r
4328                 *TIMEVALUE      0\r
4329                 *MESH_NUMVERTEX 8\r
4330                 *MESH_NUMFACES  4\r
4331                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4332                 *MESH_VERTEX_LIST       {\r
4333                         *MESH_VERTEX    0       -60.000000      -32.000000      -32.000000\r
4334                         *MESH_VERTEX    1       -64.000000      -34.000000      -34.000000\r
4335                         *MESH_VERTEX    2       -60.000000      -22.000000      -42.000000\r
4336                         *MESH_VERTEX    3       -64.000000      -22.000000      -46.000000\r
4337                         *MESH_VERTEX    4       -60.000000      -32.000000      -32.000000\r
4338                         *MESH_VERTEX    5       -64.000000      -46.000000      -22.000000\r
4339                         *MESH_VERTEX    6       -64.000000      -34.000000      -34.000000\r
4340                         *MESH_VERTEX    7       -60.000000      -42.000000      -22.000000\r
4341                 }\r
4342                 *MESH_NORMALS   {\r
4343                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4344                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4345                         *MESH_FACENORMAL        2       1.000000        0.000000        0.000000\r
4346                         *MESH_FACENORMAL        3       1.000000        0.000000        0.000000\r
4347                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
4348                         *MESH_VERTEXNORMAL      1       -0.577350       0.577350        0.577350\r
4349                         *MESH_VERTEXNORMAL      2       -0.577350       0.577350        0.577350\r
4350                         *MESH_VERTEXNORMAL      3       -0.577350       0.577350        0.577350\r
4351                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        0.577350\r
4352                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        0.577350\r
4353                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
4354                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        0.577350\r
4355                 }\r
4356                 *MESH_FACE_LIST {\r
4357                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4358                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4359                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4360                         *MESH_FACE      3       A:      7       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4361                 }\r
4362                 *MESH_NUMTVERTEX        8\r
4363                 *MESH_TVERTLIST {\r
4364                         *MESH_TVERT     0       1.062500        0.093750        1.000000\r
4365                         *MESH_TVERT     1       1.078125        0.062500        1.000000\r
4366                         *MESH_TVERT     2       0.984375        0.093750        1.000000\r
4367                         *MESH_TVERT     3       0.984375        0.062500        1.000000\r
4368                         *MESH_TVERT     4       -0.083333       0.072917        1.000000\r
4369                         *MESH_TVERT     5       -0.192708       0.041667        1.000000\r
4370                         *MESH_TVERT     6       -0.098958       0.041667        1.000000\r
4371                         *MESH_TVERT     7       -0.161458       0.072917        1.000000\r
4372                 }\r
4373                 *MESH_NUMTVFACES        4\r
4374                 *MESH_TFACELIST {\r
4375                         *MESH_TFACE     0       0       2       1\r
4376                         *MESH_TFACE     1       2       3       1\r
4377                         *MESH_TFACE     2       4       6       5\r
4378                         *MESH_TFACE     3       7       4       5\r
4379                 }\r
4380         }\r
4381         *PROP_MOTIONBLUR        0\r
4382         *PROP_CASTSHADOW        1\r
4383         *PROP_RECVSHADOW        1\r
4384         *MATERIAL_REF   3\r
4385 }\r
4386 *GEOMOBJECT     {\r
4387         *NODE_NAME      "mat3model0surf54"\r
4388         *NODE_TM        {\r
4389                 *NODE_NAME      "mat3model0surf54"\r
4390                 *INHERIT_POS    0       0       0\r
4391                 *INHERIT_ROT    0       0       0\r
4392                 *INHERIT_SCL    0       0       0\r
4393                 *TM_ROW0        1.0     0       0\r
4394                 *TM_ROW1        0       1.0     0\r
4395                 *TM_ROW2        0       0       1.0\r
4396                 *TM_ROW3        0       0       0\r
4397                 *TM_POS 0.000000        0.000000        0.000000\r
4398         }\r
4399         *MESH   {\r
4400                 *TIMEVALUE      0\r
4401                 *MESH_NUMVERTEX 4\r
4402                 *MESH_NUMFACES  2\r
4403                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4404                 *MESH_VERTEX_LIST       {\r
4405                         *MESH_VERTEX    0       -64.000000      -46.000000      22.000000\r
4406                         *MESH_VERTEX    1       -64.000000      -46.000000      -22.000000\r
4407                         *MESH_VERTEX    2       -60.000000      -42.000000      22.000000\r
4408                         *MESH_VERTEX    3       -60.000000      -42.000000      -22.000000\r
4409                 }\r
4410                 *MESH_NORMALS   {\r
4411                         *MESH_FACENORMAL        0       1.000000        0.000000        0.000000\r
4412                         *MESH_FACENORMAL        1       1.000000        0.000000        0.000000\r
4413                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
4414                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4415                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4416                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
4417                 }\r
4418                 *MESH_FACE_LIST {\r
4419                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4420                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4421                 }\r
4422                 *MESH_NUMTVERTEX        4\r
4423                 *MESH_TVERTLIST {\r
4424                         *MESH_TVERT     0       0.000000        0.328125        1.000000\r
4425                         *MESH_TVERT     1       0.000000        0.671875        1.000000\r
4426                         *MESH_TVERT     2       0.031250        0.328125        1.000000\r
4427                         *MESH_TVERT     3       0.031250        0.671875        1.000000\r
4428                 }\r
4429                 *MESH_NUMTVFACES        2\r
4430                 *MESH_TFACELIST {\r
4431                         *MESH_TFACE     0       0       2       1\r
4432                         *MESH_TFACE     1       2       3       1\r
4433                 }\r
4434         }\r
4435         *PROP_MOTIONBLUR        0\r
4436         *PROP_CASTSHADOW        1\r
4437         *PROP_RECVSHADOW        1\r
4438         *MATERIAL_REF   3\r
4439 }\r