]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_metal/cables04.ase
Merge remote-tracking branch 'origin/fruitiex/runningmanfix'
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / cables04.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "cables04.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 9\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/misc/black01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/misc/black01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\models\desertfactory\textures\misc\black01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "models/desertfactory/textures/misc/light01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "models/desertfactory/textures/misc/light01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\models\desertfactory\textures\misc\light01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/misc/light01"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/misc/light01"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\models\desertfactory\textures\misc\light01.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal01"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/metal/metal01"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\models\desertfactory\textures\metal\metal01.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "models/desertfactory/textures/misc/black01"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "models/desertfactory/textures/misc/black01"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\models\desertfactory\textures\misc\black01.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149 }\r
150 *GEOMOBJECT     {\r
151         *NODE_NAME      "mat0model0surf25"\r
152         *NODE_TM        {\r
153                 *NODE_NAME      "mat0model0surf25"\r
154                 *INHERIT_POS    0       0       0\r
155                 *INHERIT_ROT    0       0       0\r
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160                 *TM_ROW3        0       0       0\r
161                 *TM_POS 0.000000        0.000000        0.000000\r
162         }\r
163         *MESH   {\r
164                 *TIMEVALUE      0\r
165                 *MESH_NUMVERTEX 4\r
166                 *MESH_NUMFACES  2\r
167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
168                 *MESH_VERTEX_LIST       {\r
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170                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
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172                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
173                 }\r
174                 *MESH_NORMALS   {\r
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180                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
181                 }\r
182                 *MESH_FACE_LIST {\r
183                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
184                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
185                 }\r
186                 *MESH_NUMTVERTEX        4\r
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192                 }\r
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194                 *MESH_TFACELIST {\r
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196                         *MESH_TFACE     1       2       3       1\r
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198         }\r
199         *PROP_MOTIONBLUR        0\r
200         *PROP_CASTSHADOW        1\r
201         *PROP_RECVSHADOW        1\r
202         *MATERIAL_REF   0\r
203 }\r
204 *GEOMOBJECT     {\r
205         *NODE_NAME      "mat0model0surf26"\r
206         *NODE_TM        {\r
207                 *NODE_NAME      "mat0model0surf26"\r
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216         }\r
217         *MESH   {\r
218                 *TIMEVALUE      0\r
219                 *MESH_NUMVERTEX 4\r
220                 *MESH_NUMFACES  2\r
221                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
222                 *MESH_VERTEX_LIST       {\r
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226                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
227                 }\r
228                 *MESH_NORMALS   {\r
229                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
230                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
231                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
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233                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
234                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
235                 }\r
236                 *MESH_FACE_LIST {\r
237                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
238                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
239                 }\r
240                 *MESH_NUMTVERTEX        4\r
241                 *MESH_TVERTLIST {\r
242                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
243                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
244                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
245                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
246                 }\r
247                 *MESH_NUMTVFACES        2\r
248                 *MESH_TFACELIST {\r
249                         *MESH_TFACE     0       0       2       1\r
250                         *MESH_TFACE     1       2       3       1\r
251                 }\r
252         }\r
253         *PROP_MOTIONBLUR        0\r
254         *PROP_CASTSHADOW        1\r
255         *PROP_RECVSHADOW        1\r
256         *MATERIAL_REF   0\r
257 }\r
258 *GEOMOBJECT     {\r
259         *NODE_NAME      "mat0model0surf27"\r
260         *NODE_TM        {\r
261                 *NODE_NAME      "mat0model0surf27"\r
262                 *INHERIT_POS    0       0       0\r
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264                 *INHERIT_SCL    0       0       0\r
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270         }\r
271         *MESH   {\r
272                 *TIMEVALUE      0\r
273                 *MESH_NUMVERTEX 4\r
274                 *MESH_NUMFACES  2\r
275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
276                 *MESH_VERTEX_LIST       {\r
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280                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
281                 }\r
282                 *MESH_NORMALS   {\r
283                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
284                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
285                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
286                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
287                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
288                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
289                 }\r
290                 *MESH_FACE_LIST {\r
291                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
292                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
293                 }\r
294                 *MESH_NUMTVERTEX        4\r
295                 *MESH_TVERTLIST {\r
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298                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
299                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
300                 }\r
301                 *MESH_NUMTVFACES        2\r
302                 *MESH_TFACELIST {\r
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304                         *MESH_TFACE     1       2       3       1\r
305                 }\r
306         }\r
307         *PROP_MOTIONBLUR        0\r
308         *PROP_CASTSHADOW        1\r
309         *PROP_RECVSHADOW        1\r
310         *MATERIAL_REF   0\r
311 }\r
312 *GEOMOBJECT     {\r
313         *NODE_NAME      "mat0model0surf28"\r
314         *NODE_TM        {\r
315                 *NODE_NAME      "mat0model0surf28"\r
316                 *INHERIT_POS    0       0       0\r
317                 *INHERIT_ROT    0       0       0\r
318                 *INHERIT_SCL    0       0       0\r
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320                 *TM_ROW1        0       1.0     0\r
321                 *TM_ROW2        0       0       1.0\r
322                 *TM_ROW3        0       0       0\r
323                 *TM_POS 0.000000        0.000000        0.000000\r
324         }\r
325         *MESH   {\r
326                 *TIMEVALUE      0\r
327                 *MESH_NUMVERTEX 4\r
328                 *MESH_NUMFACES  2\r
329                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
330                 *MESH_VERTEX_LIST       {\r
331                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
332                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
333                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
334                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
335                 }\r
336                 *MESH_NORMALS   {\r
337                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
338                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
339                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
340                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
341                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
342                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
343                 }\r
344                 *MESH_FACE_LIST {\r
345                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
346                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
347                 }\r
348                 *MESH_NUMTVERTEX        4\r
349                 *MESH_TVERTLIST {\r
350                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
351                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
352                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
353                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
354                 }\r
355                 *MESH_NUMTVFACES        2\r
356                 *MESH_TFACELIST {\r
357                         *MESH_TFACE     0       0       2       1\r
358                         *MESH_TFACE     1       2       3       1\r
359                 }\r
360         }\r
361         *PROP_MOTIONBLUR        0\r
362         *PROP_CASTSHADOW        1\r
363         *PROP_RECVSHADOW        1\r
364         *MATERIAL_REF   0\r
365 }\r
366 *GEOMOBJECT     {\r
367         *NODE_NAME      "mat0model0surf29"\r
368         *NODE_TM        {\r
369                 *NODE_NAME      "mat0model0surf29"\r
370                 *INHERIT_POS    0       0       0\r
371                 *INHERIT_ROT    0       0       0\r
372                 *INHERIT_SCL    0       0       0\r
373                 *TM_ROW0        1.0     0       0\r
374                 *TM_ROW1        0       1.0     0\r
375                 *TM_ROW2        0       0       1.0\r
376                 *TM_ROW3        0       0       0\r
377                 *TM_POS 0.000000        0.000000        0.000000\r
378         }\r
379         *MESH   {\r
380                 *TIMEVALUE      0\r
381                 *MESH_NUMVERTEX 4\r
382                 *MESH_NUMFACES  2\r
383                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
384                 *MESH_VERTEX_LIST       {\r
385                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
386                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
387                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
388                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
389                 }\r
390                 *MESH_NORMALS   {\r
391                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
392                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
393                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
394                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
395                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
396                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
397                 }\r
398                 *MESH_FACE_LIST {\r
399                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
400                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
401                 }\r
402                 *MESH_NUMTVERTEX        4\r
403                 *MESH_TVERTLIST {\r
404                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
405                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
406                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
407                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
408                 }\r
409                 *MESH_NUMTVFACES        2\r
410                 *MESH_TFACELIST {\r
411                         *MESH_TFACE     0       0       2       1\r
412                         *MESH_TFACE     1       2       3       1\r
413                 }\r
414         }\r
415         *PROP_MOTIONBLUR        0\r
416         *PROP_CASTSHADOW        1\r
417         *PROP_RECVSHADOW        1\r
418         *MATERIAL_REF   0\r
419 }\r
420 *GEOMOBJECT     {\r
421         *NODE_NAME      "mat0model0surf30"\r
422         *NODE_TM        {\r
423                 *NODE_NAME      "mat0model0surf30"\r
424                 *INHERIT_POS    0       0       0\r
425                 *INHERIT_ROT    0       0       0\r
426                 *INHERIT_SCL    0       0       0\r
427                 *TM_ROW0        1.0     0       0\r
428                 *TM_ROW1        0       1.0     0\r
429                 *TM_ROW2        0       0       1.0\r
430                 *TM_ROW3        0       0       0\r
431                 *TM_POS 0.000000        0.000000        0.000000\r
432         }\r
433         *MESH   {\r
434                 *TIMEVALUE      0\r
435                 *MESH_NUMVERTEX 4\r
436                 *MESH_NUMFACES  2\r
437                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
438                 *MESH_VERTEX_LIST       {\r
439                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
440                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
441                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
442                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
443                 }\r
444                 *MESH_NORMALS   {\r
445                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
446                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
447                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
448                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
449                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
450                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
451                 }\r
452                 *MESH_FACE_LIST {\r
453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
454                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
455                 }\r
456                 *MESH_NUMTVERTEX        4\r
457                 *MESH_TVERTLIST {\r
458                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
459                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
460                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
461                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
462                 }\r
463                 *MESH_NUMTVFACES        2\r
464                 *MESH_TFACELIST {\r
465                         *MESH_TFACE     0       0       2       1\r
466                         *MESH_TFACE     1       2       3       1\r
467                 }\r
468         }\r
469         *PROP_MOTIONBLUR        0\r
470         *PROP_CASTSHADOW        1\r
471         *PROP_RECVSHADOW        1\r
472         *MATERIAL_REF   0\r
473 }\r
474 *GEOMOBJECT     {\r
475         *NODE_NAME      "mat5model0surf31"\r
476         *NODE_TM        {\r
477                 *NODE_NAME      "mat5model0surf31"\r
478                 *INHERIT_POS    0       0       0\r
479                 *INHERIT_ROT    0       0       0\r
480                 *INHERIT_SCL    0       0       0\r
481                 *TM_ROW0        1.0     0       0\r
482                 *TM_ROW1        0       1.0     0\r
483                 *TM_ROW2        0       0       1.0\r
484                 *TM_ROW3        0       0       0\r
485                 *TM_POS 0.000000        0.000000        0.000000\r
486         }\r
487         *MESH   {\r
488                 *TIMEVALUE      0\r
489                 *MESH_NUMVERTEX 12\r
490                 *MESH_NUMFACES  8\r
491                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
492                 *MESH_VERTEX_LIST       {\r
493                         *MESH_VERTEX    0       262.000000      0.000000        152.000000\r
494                         *MESH_VERTEX    1       260.500000      0.000000        156.500000\r
495                         *MESH_VERTEX    2       259.375000      3.375000        156.500000\r
496                         *MESH_VERTEX    3       260.500000      4.500000        152.000000\r
497                         *MESH_VERTEX    4       259.375000      3.375000        147.500000\r
498                         *MESH_VERTEX    5       260.500000      0.000000        147.500000\r
499                         *MESH_VERTEX    6       259.375000      -3.375000       156.500000\r
500                         *MESH_VERTEX    7       260.500000      0.000000        156.500000\r
501                         *MESH_VERTEX    8       262.000000      0.000000        152.000000\r
502                         *MESH_VERTEX    9       259.375000      -3.375000       147.500000\r
503                         *MESH_VERTEX    10      260.500000      0.000000        147.500000\r
504                         *MESH_VERTEX    11      260.500000      -4.500000       152.000000\r
505                 }\r
506                 *MESH_NORMALS   {\r
507                         *MESH_FACENORMAL        0       -0.070634       -0.163692       -0.983980\r
508                         *MESH_FACENORMAL        1       -0.236623       0.679649        -0.694324\r
509                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
510                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
511                         *MESH_FACENORMAL        4       -0.222295       -0.695536       0.683238\r
512                         *MESH_FACENORMAL        5       -0.087987       -0.962081       -0.258182\r
513                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
514                         *MESH_FACENORMAL        7       -0.109762       -0.884901       -0.452662\r
515                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
516                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
517                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
518                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
519                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
520                         *MESH_VERTEXNORMAL      5       0.894427        0.000000        -0.447214\r
521                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
522                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
523                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
524                         *MESH_VERTEXNORMAL      9       0.577350        -0.577350       -0.577350\r
525                         *MESH_VERTEXNORMAL      10      0.894427        0.000000        -0.447214\r
526                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
527                 }\r
528                 *MESH_FACE_LIST {\r
529                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
530                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
531                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
534                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
535                         *MESH_FACE      6       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
536                         *MESH_FACE      7       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
537                 }\r
538                 *MESH_NUMTVERTEX        12\r
539                 *MESH_TVERTLIST {\r
540                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
541                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
542                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
543                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
544                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
545                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
546                         *MESH_TVERT     6       1.312500        0.562500        1.000000\r
547                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
548                         *MESH_TVERT     8       1.500000        0.375000        1.000000\r
549                         *MESH_TVERT     9       1.312500        0.187500        1.000000\r
550                         *MESH_TVERT     10      1.500000        0.187500        1.000000\r
551                         *MESH_TVERT     11      1.312500        0.375000        1.000000\r
552                 }\r
553                 *MESH_NUMTVFACES        8\r
554                 *MESH_TFACELIST {\r
555                         *MESH_TFACE     0       0       3       2\r
556                         *MESH_TFACE     1       0       4       3\r
557                         *MESH_TFACE     2       0       2       1\r
558                         *MESH_TFACE     3       0       5       4\r
559                         *MESH_TFACE     4       6       8       7\r
560                         *MESH_TFACE     5       8       9       10\r
561                         *MESH_TFACE     6       6       11      8\r
562                         *MESH_TFACE     7       8       11      9\r
563                 }\r
564         }\r
565         *PROP_MOTIONBLUR        0\r
566         *PROP_CASTSHADOW        1\r
567         *PROP_RECVSHADOW        1\r
568         *MATERIAL_REF   5\r
569 }\r
570 *GEOMOBJECT     {\r
571         *NODE_NAME      "mat5model0surf32"\r
572         *NODE_TM        {\r
573                 *NODE_NAME      "mat5model0surf32"\r
574                 *INHERIT_POS    0       0       0\r
575                 *INHERIT_ROT    0       0       0\r
576                 *INHERIT_SCL    0       0       0\r
577                 *TM_ROW0        1.0     0       0\r
578                 *TM_ROW1        0       1.0     0\r
579                 *TM_ROW2        0       0       1.0\r
580                 *TM_ROW3        0       0       0\r
581                 *TM_POS 0.000000        0.000000        0.000000\r
582         }\r
583         *MESH   {\r
584                 *TIMEVALUE      0\r
585                 *MESH_NUMVERTEX 9\r
586                 *MESH_NUMFACES  8\r
587                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
588                 *MESH_VERTEX_LIST       {\r
589                         *MESH_VERTEX    0       259.375000      3.375000        156.500000\r
590                         *MESH_VERTEX    1       256.000000      4.500000        156.500000\r
591                         *MESH_VERTEX    2       256.000000      6.000000        152.000000\r
592                         *MESH_VERTEX    3       260.500000      4.500000        152.000000\r
593                         *MESH_VERTEX    4       259.375000      3.375000        147.500000\r
594                         *MESH_VERTEX    5       256.000000      4.500000        147.500000\r
595                         *MESH_VERTEX    6       252.625000      3.375000        156.500000\r
596                         *MESH_VERTEX    7       252.625000      3.375000        147.500000\r
597                         *MESH_VERTEX    8       251.500000      4.500000        152.000000\r
598                 }\r
599                 *MESH_NORMALS   {\r
600                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
601                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
602                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
603                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
604                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
605                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
606                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
607                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
608                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
609                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
610                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
611                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
612                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
613                         *MESH_VERTEXNORMAL      5       0.000000        0.894427        -0.447214\r
614                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
615                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
616                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
617                 }\r
618                 *MESH_FACE_LIST {\r
619                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
620                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
621                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
622                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
623                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
624                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
625                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
626                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
627                 }\r
628                 *MESH_NUMTVERTEX        9\r
629                 *MESH_TVERTLIST {\r
630                         *MESH_TVERT     0       0.187500        0.562500        1.000000\r
631                         *MESH_TVERT     1       0.375000        0.562500        1.000000\r
632                         *MESH_TVERT     2       0.375000        0.375000        1.000000\r
633                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
634                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
635                         *MESH_TVERT     5       0.375000        0.187500        1.000000\r
636                         *MESH_TVERT     6       0.562500        0.562500        1.000000\r
637                         *MESH_TVERT     7       0.562500        0.187500        1.000000\r
638                         *MESH_TVERT     8       0.562500        0.375000        1.000000\r
639                 }\r
640                 *MESH_NUMTVFACES        8\r
641                 *MESH_TFACELIST {\r
642                         *MESH_TFACE     0       0       2       1\r
643                         *MESH_TFACE     1       0       3       2\r
644                         *MESH_TFACE     2       2       3       4\r
645                         *MESH_TFACE     3       2       4       5\r
646                         *MESH_TFACE     4       1       2       6\r
647                         *MESH_TFACE     5       2       5       7\r
648                         *MESH_TFACE     6       2       8       6\r
649                         *MESH_TFACE     7       2       7       8\r
650                 }\r
651         }\r
652         *PROP_MOTIONBLUR        0\r
653         *PROP_CASTSHADOW        1\r
654         *PROP_RECVSHADOW        1\r
655         *MATERIAL_REF   5\r
656 }\r
657 *GEOMOBJECT     {\r
658         *NODE_NAME      "mat5model0surf33"\r
659         *NODE_TM        {\r
660                 *NODE_NAME      "mat5model0surf33"\r
661                 *INHERIT_POS    0       0       0\r
662                 *INHERIT_ROT    0       0       0\r
663                 *INHERIT_SCL    0       0       0\r
664                 *TM_ROW0        1.0     0       0\r
665                 *TM_ROW1        0       1.0     0\r
666                 *TM_ROW2        0       0       1.0\r
667                 *TM_ROW3        0       0       0\r
668                 *TM_POS 0.000000        0.000000        0.000000\r
669         }\r
670         *MESH   {\r
671                 *TIMEVALUE      0\r
672                 *MESH_NUMVERTEX 14\r
673                 *MESH_NUMFACES  8\r
674                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
675                 *MESH_VERTEX_LIST       {\r
676                         *MESH_VERTEX    0       256.000000      0.000000        158.000000\r
677                         *MESH_VERTEX    1       259.375000      3.375000        156.500000\r
678                         *MESH_VERTEX    2       260.500000      0.000000        156.500000\r
679                         *MESH_VERTEX    3       256.000000      0.000000        158.000000\r
680                         *MESH_VERTEX    4       256.000000      4.500000        156.500000\r
681                         *MESH_VERTEX    5       259.375000      -3.375000       156.500000\r
682                         *MESH_VERTEX    6       256.000000      0.000000        158.000000\r
683                         *MESH_VERTEX    7       260.500000      0.000000        156.500000\r
684                         *MESH_VERTEX    8       256.000000      0.000000        158.000000\r
685                         *MESH_VERTEX    9       256.000000      -4.500000       156.500000\r
686                         *MESH_VERTEX    10      252.625000      3.375000        156.500000\r
687                         *MESH_VERTEX    11      252.625000      -3.375000       156.500000\r
688                         *MESH_VERTEX    12      256.000000      0.000000        158.000000\r
689                         *MESH_VERTEX    13      251.500000      0.000000        156.500000\r
690                 }\r
691                 *MESH_NORMALS   {\r
692                         *MESH_FACENORMAL        0       -0.070813       0.570892        -0.817966\r
693                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
694                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
695                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
696                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
697                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
698                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
699                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
700                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
701                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
702                         *MESH_VERTEXNORMAL      2       0.894427        0.000000        0.447214\r
703                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
704                         *MESH_VERTEXNORMAL      4       0.000000        0.894427        0.447214\r
705                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
706                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
707                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
708                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
709                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       0.447214\r
710                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        0.577350\r
711                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       0.577350\r
712                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
713                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        0.447214\r
714                 }\r
715                 *MESH_FACE_LIST {\r
716                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
717                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
718                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
719                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
720                         *MESH_FACE      4       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
721                         *MESH_FACE      5       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
722                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
723                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
724                 }\r
725                 *MESH_NUMTVERTEX        14\r
726                 *MESH_TVERTLIST {\r
727                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
728                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
729                         *MESH_TVERT     2       0.000000        0.562500        1.000000\r
730                         *MESH_TVERT     3       0.375000        0.750000        1.000000\r
731                         *MESH_TVERT     4       0.375000        0.562500        1.000000\r
732                         *MESH_TVERT     5       1.312500        0.562500        1.000000\r
733                         *MESH_TVERT     6       1.500000        0.750000        1.000000\r
734                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
735                         *MESH_TVERT     8       1.125000        0.750000        1.000000\r
736                         *MESH_TVERT     9       1.125000        0.562500        1.000000\r
737                         *MESH_TVERT     10      0.562500        0.562500        1.000000\r
738                         *MESH_TVERT     11      0.937500        0.562500        1.000000\r
739                         *MESH_TVERT     12      0.750000        0.750000        1.000000\r
740                         *MESH_TVERT     13      0.750000        0.562500        1.000000\r
741                 }\r
742                 *MESH_NUMTVFACES        8\r
743                 *MESH_TFACELIST {\r
744                         *MESH_TFACE     0       1       4       3\r
745                         *MESH_TFACE     1       3       4       10\r
746                         *MESH_TFACE     2       0       2       1\r
747                         *MESH_TFACE     3       5       7       6\r
748                         *MESH_TFACE     4       5       8       9\r
749                         *MESH_TFACE     5       8       11      9\r
750                         *MESH_TFACE     6       10      13      12\r
751                         *MESH_TFACE     7       11      12      13\r
752                 }\r
753         }\r
754         *PROP_MOTIONBLUR        0\r
755         *PROP_CASTSHADOW        1\r
756         *PROP_RECVSHADOW        1\r
757         *MATERIAL_REF   5\r
758 }\r
759 *GEOMOBJECT     {\r
760         *NODE_NAME      "mat5model0surf34"\r
761         *NODE_TM        {\r
762                 *NODE_NAME      "mat5model0surf34"\r
763                 *INHERIT_POS    0       0       0\r
764                 *INHERIT_ROT    0       0       0\r
765                 *INHERIT_SCL    0       0       0\r
766                 *TM_ROW0        1.0     0       0\r
767                 *TM_ROW1        0       1.0     0\r
768                 *TM_ROW2        0       0       1.0\r
769                 *TM_ROW3        0       0       0\r
770                 *TM_POS 0.000000        0.000000        0.000000\r
771         }\r
772         *MESH   {\r
773                 *TIMEVALUE      0\r
774                 *MESH_NUMVERTEX 14\r
775                 *MESH_NUMFACES  8\r
776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
777                 *MESH_VERTEX_LIST       {\r
778                         *MESH_VERTEX    0       256.000000      0.000000        146.000000\r
779                         *MESH_VERTEX    1       260.500000      0.000000        147.500000\r
780                         *MESH_VERTEX    2       259.375000      3.375000        147.500000\r
781                         *MESH_VERTEX    3       256.000000      4.500000        147.500000\r
782                         *MESH_VERTEX    4       256.000000      0.000000        146.000000\r
783                         *MESH_VERTEX    5       259.375000      -3.375000       147.500000\r
784                         *MESH_VERTEX    6       260.500000      0.000000        147.500000\r
785                         *MESH_VERTEX    7       256.000000      0.000000        146.000000\r
786                         *MESH_VERTEX    8       256.000000      0.000000        146.000000\r
787                         *MESH_VERTEX    9       256.000000      -4.500000       147.500000\r
788                         *MESH_VERTEX    10      252.625000      3.375000        147.500000\r
789                         *MESH_VERTEX    11      252.625000      -3.375000       147.500000\r
790                         *MESH_VERTEX    12      251.500000      0.000000        147.500000\r
791                         *MESH_VERTEX    13      256.000000      0.000000        146.000000\r
792                 }\r
793                 *MESH_NORMALS   {\r
794                         *MESH_FACENORMAL        0       -0.050920       0.703024        -0.709340\r
795                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
796                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
797                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
798                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
799                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
800                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
801                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
802                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
803                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
804                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
805                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
806                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
807                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
808                         *MESH_VERTEXNORMAL      6       0.894427        0.000000        -0.447214\r
809                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
810                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
811                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       -0.447214\r
812                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        -0.577350\r
813                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       -0.577350\r
814                         *MESH_VERTEXNORMAL      12      -0.894427       0.000000        -0.447214\r
815                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
816                 }\r
817                 *MESH_FACE_LIST {\r
818                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
819                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
820                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
821                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
822                         *MESH_FACE      4       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
823                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
824                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
825                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
826                 }\r
827                 *MESH_NUMTVERTEX        14\r
828                 *MESH_TVERTLIST {\r
829                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
830                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
831                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
832                         *MESH_TVERT     3       0.375000        0.187500        1.000000\r
833                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
834                         *MESH_TVERT     5       1.312500        0.187500        1.000000\r
835                         *MESH_TVERT     6       1.500000        0.187500        1.000000\r
836                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
837                         *MESH_TVERT     8       1.125000        0.000000        1.000000\r
838                         *MESH_TVERT     9       1.125000        0.187500        1.000000\r
839                         *MESH_TVERT     10      0.562500        0.187500        1.000000\r
840                         *MESH_TVERT     11      0.937500        0.187500        1.000000\r
841                         *MESH_TVERT     12      0.750000        0.187500        1.000000\r
842                         *MESH_TVERT     13      0.750000        0.000000        1.000000\r
843                 }\r
844                 *MESH_NUMTVFACES        8\r
845                 *MESH_TFACELIST {\r
846                         *MESH_TFACE     0       2       4       3\r
847                         *MESH_TFACE     1       3       4       10\r
848                         *MESH_TFACE     2       0       2       1\r
849                         *MESH_TFACE     3       5       7       6\r
850                         *MESH_TFACE     4       5       9       8\r
851                         *MESH_TFACE     5       8       9       11\r
852                         *MESH_TFACE     6       10      13      12\r
853                         *MESH_TFACE     7       11      12      13\r
854                 }\r
855         }\r
856         *PROP_MOTIONBLUR        0\r
857         *PROP_CASTSHADOW        1\r
858         *PROP_RECVSHADOW        1\r
859         *MATERIAL_REF   5\r
860 }\r
861 *GEOMOBJECT     {\r
862         *NODE_NAME      "mat5model0surf35"\r
863         *NODE_TM        {\r
864                 *NODE_NAME      "mat5model0surf35"\r
865                 *INHERIT_POS    0       0       0\r
866                 *INHERIT_ROT    0       0       0\r
867                 *INHERIT_SCL    0       0       0\r
868                 *TM_ROW0        1.0     0       0\r
869                 *TM_ROW1        0       1.0     0\r
870                 *TM_ROW2        0       0       1.0\r
871                 *TM_ROW3        0       0       0\r
872                 *TM_POS 0.000000        0.000000        0.000000\r
873         }\r
874         *MESH   {\r
875                 *TIMEVALUE      0\r
876                 *MESH_NUMVERTEX 9\r
877                 *MESH_NUMFACES  8\r
878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
879                 *MESH_VERTEX_LIST       {\r
880                         *MESH_VERTEX    0       256.000000      -6.000000       152.000000\r
881                         *MESH_VERTEX    1       256.000000      -4.500000       156.500000\r
882                         *MESH_VERTEX    2       259.375000      -3.375000       156.500000\r
883                         *MESH_VERTEX    3       260.500000      -4.500000       152.000000\r
884                         *MESH_VERTEX    4       259.375000      -3.375000       147.500000\r
885                         *MESH_VERTEX    5       256.000000      -4.500000       147.500000\r
886                         *MESH_VERTEX    6       252.625000      -3.375000       156.500000\r
887                         *MESH_VERTEX    7       252.625000      -3.375000       147.500000\r
888                         *MESH_VERTEX    8       251.500000      -4.500000       152.000000\r
889                 }\r
890                 *MESH_NORMALS   {\r
891                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
892                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
893                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
894                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
895                         *MESH_FACENORMAL        4       -0.208095       -0.967247       0.145361\r
896                         *MESH_FACENORMAL        5       -0.266575       -0.561362       0.783460\r
897                         *MESH_FACENORMAL        6       -0.216625       -0.879735       0.423249\r
898                         *MESH_FACENORMAL        7       -0.150204       -0.958223       0.243409\r
899                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
900                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
901                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
902                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
903                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
904                         *MESH_VERTEXNORMAL      5       0.000000        -0.894427       -0.447214\r
905                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
906                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
907                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
908                 }\r
909                 *MESH_FACE_LIST {\r
910                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
911                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
912                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
913                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
914                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
915                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
916                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
917                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
918                 }\r
919                 *MESH_NUMTVERTEX        9\r
920                 *MESH_TVERTLIST {\r
921                         *MESH_TVERT     0       0.125000        0.375000        1.000000\r
922                         *MESH_TVERT     1       0.125000        0.562500        1.000000\r
923                         *MESH_TVERT     2       0.312500        0.562500        1.000000\r
924                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
925                         *MESH_TVERT     4       0.312500        0.187500        1.000000\r
926                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
927                         *MESH_TVERT     6       -0.062500       0.562500        1.000000\r
928                         *MESH_TVERT     7       -0.062500       0.187500        1.000000\r
929                         *MESH_TVERT     8       -0.062500       0.375000        1.000000\r
930                 }\r
931                 *MESH_NUMTVFACES        8\r
932                 *MESH_TFACELIST {\r
933                         *MESH_TFACE     0       0       2       1\r
934                         *MESH_TFACE     1       0       3       2\r
935                         *MESH_TFACE     2       0       4       3\r
936                         *MESH_TFACE     3       0       5       4\r
937                         *MESH_TFACE     4       0       1       6\r
938                         *MESH_TFACE     5       0       7       5\r
939                         *MESH_TFACE     6       0       6       8\r
940                         *MESH_TFACE     7       0       8       7\r
941                 }\r
942         }\r
943         *PROP_MOTIONBLUR        0\r
944         *PROP_CASTSHADOW        1\r
945         *PROP_RECVSHADOW        1\r
946         *MATERIAL_REF   5\r
947 }\r
948 *GEOMOBJECT     {\r
949         *NODE_NAME      "mat5model0surf36"\r
950         *NODE_TM        {\r
951                 *NODE_NAME      "mat5model0surf36"\r
952                 *INHERIT_POS    0       0       0\r
953                 *INHERIT_ROT    0       0       0\r
954                 *INHERIT_SCL    0       0       0\r
955                 *TM_ROW0        1.0     0       0\r
956                 *TM_ROW1        0       1.0     0\r
957                 *TM_ROW2        0       0       1.0\r
958                 *TM_ROW3        0       0       0\r
959                 *TM_POS 0.000000        0.000000        0.000000\r
960         }\r
961         *MESH   {\r
962                 *TIMEVALUE      0\r
963                 *MESH_NUMVERTEX 9\r
964                 *MESH_NUMFACES  8\r
965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
966                 *MESH_VERTEX_LIST       {\r
967                         *MESH_VERTEX    0       252.625000      3.375000        156.500000\r
968                         *MESH_VERTEX    1       251.500000      0.000000        156.500000\r
969                         *MESH_VERTEX    2       250.000000      0.000000        152.000000\r
970                         *MESH_VERTEX    3       251.500000      4.500000        152.000000\r
971                         *MESH_VERTEX    4       252.625000      3.375000        147.500000\r
972                         *MESH_VERTEX    5       251.500000      0.000000        147.500000\r
973                         *MESH_VERTEX    6       252.625000      -3.375000       156.500000\r
974                         *MESH_VERTEX    7       252.625000      -3.375000       147.500000\r
975                         *MESH_VERTEX    8       251.500000      -4.500000       152.000000\r
976                 }\r
977                 *MESH_NORMALS   {\r
978                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
979                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
980                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
981                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
982                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
983                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
984                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
985                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
986                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
987                         *MESH_VERTEXNORMAL      1       -0.894427       0.000000        0.447214\r
988                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
989                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
990                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
991                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        -0.447214\r
992                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
993                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
994                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
995                 }\r
996                 *MESH_FACE_LIST {\r
997                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
998                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
999                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1000                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1001                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1002                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1003                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1004                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1005                 }\r
1006                 *MESH_NUMTVERTEX        9\r
1007                 *MESH_TVERTLIST {\r
1008                         *MESH_TVERT     0       0.562500        0.562500        1.000000\r
1009                         *MESH_TVERT     1       0.750000        0.562500        1.000000\r
1010                         *MESH_TVERT     2       0.750000        0.375000        1.000000\r
1011                         *MESH_TVERT     3       0.562500        0.375000        1.000000\r
1012                         *MESH_TVERT     4       0.562500        0.187500        1.000000\r
1013                         *MESH_TVERT     5       0.750000        0.187500        1.000000\r
1014                         *MESH_TVERT     6       0.937500        0.562500        1.000000\r
1015                         *MESH_TVERT     7       0.937500        0.187500        1.000000\r
1016                         *MESH_TVERT     8       0.937500        0.375000        1.000000\r
1017                 }\r
1018                 *MESH_NUMTVFACES        8\r
1019                 *MESH_TFACELIST {\r
1020                         *MESH_TFACE     0       0       2       1\r
1021                         *MESH_TFACE     1       0       3       2\r
1022                         *MESH_TFACE     2       2       3       4\r
1023                         *MESH_TFACE     3       2       4       5\r
1024                         *MESH_TFACE     4       1       2       6\r
1025                         *MESH_TFACE     5       2       5       7\r
1026                         *MESH_TFACE     6       2       8       6\r
1027                         *MESH_TFACE     7       2       7       8\r
1028                 }\r
1029         }\r
1030         *PROP_MOTIONBLUR        0\r
1031         *PROP_CASTSHADOW        1\r
1032         *PROP_RECVSHADOW        1\r
1033         *MATERIAL_REF   5\r
1034 }\r
1035 *GEOMOBJECT     {\r
1036         *NODE_NAME      "mat5model0surf37"\r
1037         *NODE_TM        {\r
1038                 *NODE_NAME      "mat5model0surf37"\r
1039                 *INHERIT_POS    0       0       0\r
1040                 *INHERIT_ROT    0       0       0\r
1041                 *INHERIT_SCL    0       0       0\r
1042                 *TM_ROW0        1.0     0       0\r
1043                 *TM_ROW1        0       1.0     0\r
1044                 *TM_ROW2        0       0       1.0\r
1045                 *TM_ROW3        0       0       0\r
1046                 *TM_POS 0.000000        0.000000        0.000000\r
1047         }\r
1048         *MESH   {\r
1049                 *TIMEVALUE      0\r
1050                 *MESH_NUMVERTEX 12\r
1051                 *MESH_NUMFACES  8\r
1052                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1053                 *MESH_VERTEX_LIST       {\r
1054                         *MESH_VERTEX    0       -250.000000     0.000000        152.000000\r
1055                         *MESH_VERTEX    1       -251.500000     0.000000        156.500000\r
1056                         *MESH_VERTEX    2       -252.625000     3.375000        156.500000\r
1057                         *MESH_VERTEX    3       -251.500000     4.500000        152.000000\r
1058                         *MESH_VERTEX    4       -252.625000     3.375000        147.500000\r
1059                         *MESH_VERTEX    5       -251.500000     0.000000        147.500000\r
1060                         *MESH_VERTEX    6       -252.625000     -3.375000       156.500000\r
1061                         *MESH_VERTEX    7       -251.500000     0.000000        156.500000\r
1062                         *MESH_VERTEX    8       -250.000000     0.000000        152.000000\r
1063                         *MESH_VERTEX    9       -252.625000     -3.375000       147.500000\r
1064                         *MESH_VERTEX    10      -251.500000     0.000000        147.500000\r
1065                         *MESH_VERTEX    11      -251.500000     -4.500000       152.000000\r
1066                 }\r
1067                 *MESH_NORMALS   {\r
1068                         *MESH_FACENORMAL        0       -0.070634       -0.163692       -0.983980\r
1069                         *MESH_FACENORMAL        1       -0.236623       0.679649        -0.694324\r
1070                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
1071                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1072                         *MESH_FACENORMAL        4       -0.222295       -0.695536       0.683238\r
1073                         *MESH_FACENORMAL        5       -0.087987       -0.962081       -0.258182\r
1074                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
1075                         *MESH_FACENORMAL        7       -0.109762       -0.884901       -0.452662\r
1076                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1077                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
1078                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
1079                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1080                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
1081                         *MESH_VERTEXNORMAL      5       0.894427        0.000000        -0.447214\r
1082                         *MESH_VERTEXNORMAL      6       0.577350        -0.577350       0.577350\r
1083                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
1084                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
1085                         *MESH_VERTEXNORMAL      9       0.577350        -0.577350       -0.577350\r
1086                         *MESH_VERTEXNORMAL      10      0.894427        0.000000        -0.447214\r
1087                         *MESH_VERTEXNORMAL      11      0.707107        -0.707107       0.000000\r
1088                 }\r
1089                 *MESH_FACE_LIST {\r
1090                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1091                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1092                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1093                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1094                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1095                         *MESH_FACE      5       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1096                         *MESH_FACE      6       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1097                         *MESH_FACE      7       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1098                 }\r
1099                 *MESH_NUMTVERTEX        12\r
1100                 *MESH_TVERTLIST {\r
1101                         *MESH_TVERT     0       0.000000        0.375000        1.000000\r
1102                         *MESH_TVERT     1       0.000000        0.562500        1.000000\r
1103                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
1104                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
1105                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
1106                         *MESH_TVERT     5       0.000000        0.187500        1.000000\r
1107                         *MESH_TVERT     6       1.312500        0.562500        1.000000\r
1108                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
1109                         *MESH_TVERT     8       1.500000        0.375000        1.000000\r
1110                         *MESH_TVERT     9       1.312500        0.187500        1.000000\r
1111                         *MESH_TVERT     10      1.500000        0.187500        1.000000\r
1112                         *MESH_TVERT     11      1.312500        0.375000        1.000000\r
1113                 }\r
1114                 *MESH_NUMTVFACES        8\r
1115                 *MESH_TFACELIST {\r
1116                         *MESH_TFACE     0       0       3       2\r
1117                         *MESH_TFACE     1       0       4       3\r
1118                         *MESH_TFACE     2       0       2       1\r
1119                         *MESH_TFACE     3       0       5       4\r
1120                         *MESH_TFACE     4       6       8       7\r
1121                         *MESH_TFACE     5       8       9       10\r
1122                         *MESH_TFACE     6       6       11      8\r
1123                         *MESH_TFACE     7       8       11      9\r
1124                 }\r
1125         }\r
1126         *PROP_MOTIONBLUR        0\r
1127         *PROP_CASTSHADOW        1\r
1128         *PROP_RECVSHADOW        1\r
1129         *MATERIAL_REF   5\r
1130 }\r
1131 *GEOMOBJECT     {\r
1132         *NODE_NAME      "mat5model0surf38"\r
1133         *NODE_TM        {\r
1134                 *NODE_NAME      "mat5model0surf38"\r
1135                 *INHERIT_POS    0       0       0\r
1136                 *INHERIT_ROT    0       0       0\r
1137                 *INHERIT_SCL    0       0       0\r
1138                 *TM_ROW0        1.0     0       0\r
1139                 *TM_ROW1        0       1.0     0\r
1140                 *TM_ROW2        0       0       1.0\r
1141                 *TM_ROW3        0       0       0\r
1142                 *TM_POS 0.000000        0.000000        0.000000\r
1143         }\r
1144         *MESH   {\r
1145                 *TIMEVALUE      0\r
1146                 *MESH_NUMVERTEX 9\r
1147                 *MESH_NUMFACES  8\r
1148                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1149                 *MESH_VERTEX_LIST       {\r
1150                         *MESH_VERTEX    0       -252.625000     3.375000        156.500000\r
1151                         *MESH_VERTEX    1       -256.000000     4.500000        156.500000\r
1152                         *MESH_VERTEX    2       -256.000000     6.000000        152.000000\r
1153                         *MESH_VERTEX    3       -251.500000     4.500000        152.000000\r
1154                         *MESH_VERTEX    4       -252.625000     3.375000        147.500000\r
1155                         *MESH_VERTEX    5       -256.000000     4.500000        147.500000\r
1156                         *MESH_VERTEX    6       -259.375000     3.375000        156.500000\r
1157                         *MESH_VERTEX    7       -259.375000     3.375000        147.500000\r
1158                         *MESH_VERTEX    8       -260.500000     4.500000        152.000000\r
1159                 }\r
1160                 *MESH_NORMALS   {\r
1161                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1162                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1163                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1164                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1165                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
1166                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
1167                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
1168                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
1169                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
1170                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
1171                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1172                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1173                         *MESH_VERTEXNORMAL      4       0.577350        0.577350        -0.577350\r
1174                         *MESH_VERTEXNORMAL      5       0.000000        0.894427        -0.447214\r
1175                         *MESH_VERTEXNORMAL      6       -0.577350       0.577350        0.577350\r
1176                         *MESH_VERTEXNORMAL      7       -0.577350       0.577350        -0.577350\r
1177                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
1178                 }\r
1179                 *MESH_FACE_LIST {\r
1180                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1181                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1182                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1183                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1184                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1185                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1186                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1187                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1188                 }\r
1189                 *MESH_NUMTVERTEX        9\r
1190                 *MESH_TVERTLIST {\r
1191                         *MESH_TVERT     0       0.187500        0.562500        1.000000\r
1192                         *MESH_TVERT     1       0.375000        0.562500        1.000000\r
1193                         *MESH_TVERT     2       0.375000        0.375000        1.000000\r
1194                         *MESH_TVERT     3       0.187500        0.375000        1.000000\r
1195                         *MESH_TVERT     4       0.187500        0.187500        1.000000\r
1196                         *MESH_TVERT     5       0.375000        0.187500        1.000000\r
1197                         *MESH_TVERT     6       0.562500        0.562500        1.000000\r
1198                         *MESH_TVERT     7       0.562500        0.187500        1.000000\r
1199                         *MESH_TVERT     8       0.562500        0.375000        1.000000\r
1200                 }\r
1201                 *MESH_NUMTVFACES        8\r
1202                 *MESH_TFACELIST {\r
1203                         *MESH_TFACE     0       0       2       1\r
1204                         *MESH_TFACE     1       0       3       2\r
1205                         *MESH_TFACE     2       2       3       4\r
1206                         *MESH_TFACE     3       2       4       5\r
1207                         *MESH_TFACE     4       1       2       6\r
1208                         *MESH_TFACE     5       2       5       7\r
1209                         *MESH_TFACE     6       2       8       6\r
1210                         *MESH_TFACE     7       2       7       8\r
1211                 }\r
1212         }\r
1213         *PROP_MOTIONBLUR        0\r
1214         *PROP_CASTSHADOW        1\r
1215         *PROP_RECVSHADOW        1\r
1216         *MATERIAL_REF   5\r
1217 }\r
1218 *GEOMOBJECT     {\r
1219         *NODE_NAME      "mat5model0surf39"\r
1220         *NODE_TM        {\r
1221                 *NODE_NAME      "mat5model0surf39"\r
1222                 *INHERIT_POS    0       0       0\r
1223                 *INHERIT_ROT    0       0       0\r
1224                 *INHERIT_SCL    0       0       0\r
1225                 *TM_ROW0        1.0     0       0\r
1226                 *TM_ROW1        0       1.0     0\r
1227                 *TM_ROW2        0       0       1.0\r
1228                 *TM_ROW3        0       0       0\r
1229                 *TM_POS 0.000000        0.000000        0.000000\r
1230         }\r
1231         *MESH   {\r
1232                 *TIMEVALUE      0\r
1233                 *MESH_NUMVERTEX 14\r
1234                 *MESH_NUMFACES  8\r
1235                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1236                 *MESH_VERTEX_LIST       {\r
1237                         *MESH_VERTEX    0       -256.000000     0.000000        158.000000\r
1238                         *MESH_VERTEX    1       -252.625000     3.375000        156.500000\r
1239                         *MESH_VERTEX    2       -251.500000     0.000000        156.500000\r
1240                         *MESH_VERTEX    3       -256.000000     0.000000        158.000000\r
1241                         *MESH_VERTEX    4       -256.000000     4.500000        156.500000\r
1242                         *MESH_VERTEX    5       -252.625000     -3.375000       156.500000\r
1243                         *MESH_VERTEX    6       -256.000000     0.000000        158.000000\r
1244                         *MESH_VERTEX    7       -251.500000     0.000000        156.500000\r
1245                         *MESH_VERTEX    8       -256.000000     0.000000        158.000000\r
1246                         *MESH_VERTEX    9       -256.000000     -4.500000       156.500000\r
1247                         *MESH_VERTEX    10      -259.375000     3.375000        156.500000\r
1248                         *MESH_VERTEX    11      -259.375000     -3.375000       156.500000\r
1249                         *MESH_VERTEX    12      -256.000000     0.000000        158.000000\r
1250                         *MESH_VERTEX    13      -260.500000     0.000000        156.500000\r
1251                 }\r
1252                 *MESH_NORMALS   {\r
1253                         *MESH_FACENORMAL        0       -0.070813       0.570892        -0.817966\r
1254                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
1255                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
1256                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
1257                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
1258                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
1259                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
1260                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
1261                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1262                         *MESH_VERTEXNORMAL      1       0.577350        0.577350        0.577350\r
1263                         *MESH_VERTEXNORMAL      2       0.894427        0.000000        0.447214\r
1264                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1265                         *MESH_VERTEXNORMAL      4       0.000000        0.894427        0.447214\r
1266                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       0.577350\r
1267                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
1268                         *MESH_VERTEXNORMAL      7       0.894427        0.000000        0.447214\r
1269                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
1270                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       0.447214\r
1271                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        0.577350\r
1272                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       0.577350\r
1273                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        1.000000\r
1274                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        0.447214\r
1275                 }\r
1276                 *MESH_FACE_LIST {\r
1277                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1278                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1279                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1280                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1281                         *MESH_FACE      4       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1282                         *MESH_FACE      5       A:      8       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1283                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1284                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1285                 }\r
1286                 *MESH_NUMTVERTEX        14\r
1287                 *MESH_TVERTLIST {\r
1288                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
1289                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
1290                         *MESH_TVERT     2       0.000000        0.562500        1.000000\r
1291                         *MESH_TVERT     3       0.375000        0.750000        1.000000\r
1292                         *MESH_TVERT     4       0.375000        0.562500        1.000000\r
1293                         *MESH_TVERT     5       1.312500        0.562500        1.000000\r
1294                         *MESH_TVERT     6       1.500000        0.750000        1.000000\r
1295                         *MESH_TVERT     7       1.500000        0.562500        1.000000\r
1296                         *MESH_TVERT     8       1.125000        0.750000        1.000000\r
1297                         *MESH_TVERT     9       1.125000        0.562500        1.000000\r
1298                         *MESH_TVERT     10      0.562500        0.562500        1.000000\r
1299                         *MESH_TVERT     11      0.937500        0.562500        1.000000\r
1300                         *MESH_TVERT     12      0.750000        0.750000        1.000000\r
1301                         *MESH_TVERT     13      0.750000        0.562500        1.000000\r
1302                 }\r
1303                 *MESH_NUMTVFACES        8\r
1304                 *MESH_TFACELIST {\r
1305                         *MESH_TFACE     0       1       4       3\r
1306                         *MESH_TFACE     1       3       4       10\r
1307                         *MESH_TFACE     2       0       2       1\r
1308                         *MESH_TFACE     3       5       7       6\r
1309                         *MESH_TFACE     4       5       8       9\r
1310                         *MESH_TFACE     5       8       11      9\r
1311                         *MESH_TFACE     6       10      13      12\r
1312                         *MESH_TFACE     7       11      12      13\r
1313                 }\r
1314         }\r
1315         *PROP_MOTIONBLUR        0\r
1316         *PROP_CASTSHADOW        1\r
1317         *PROP_RECVSHADOW        1\r
1318         *MATERIAL_REF   5\r
1319 }\r
1320 *GEOMOBJECT     {\r
1321         *NODE_NAME      "mat5model0surf40"\r
1322         *NODE_TM        {\r
1323                 *NODE_NAME      "mat5model0surf40"\r
1324                 *INHERIT_POS    0       0       0\r
1325                 *INHERIT_ROT    0       0       0\r
1326                 *INHERIT_SCL    0       0       0\r
1327                 *TM_ROW0        1.0     0       0\r
1328                 *TM_ROW1        0       1.0     0\r
1329                 *TM_ROW2        0       0       1.0\r
1330                 *TM_ROW3        0       0       0\r
1331                 *TM_POS 0.000000        0.000000        0.000000\r
1332         }\r
1333         *MESH   {\r
1334                 *TIMEVALUE      0\r
1335                 *MESH_NUMVERTEX 14\r
1336                 *MESH_NUMFACES  8\r
1337                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1338                 *MESH_VERTEX_LIST       {\r
1339                         *MESH_VERTEX    0       -256.000000     0.000000        146.000000\r
1340                         *MESH_VERTEX    1       -251.500000     0.000000        147.500000\r
1341                         *MESH_VERTEX    2       -252.625000     3.375000        147.500000\r
1342                         *MESH_VERTEX    3       -256.000000     4.500000        147.500000\r
1343                         *MESH_VERTEX    4       -256.000000     0.000000        146.000000\r
1344                         *MESH_VERTEX    5       -252.625000     -3.375000       147.500000\r
1345                         *MESH_VERTEX    6       -251.500000     0.000000        147.500000\r
1346                         *MESH_VERTEX    7       -256.000000     0.000000        146.000000\r
1347                         *MESH_VERTEX    8       -256.000000     0.000000        146.000000\r
1348                         *MESH_VERTEX    9       -256.000000     -4.500000       147.500000\r
1349                         *MESH_VERTEX    10      -259.375000     3.375000        147.500000\r
1350                         *MESH_VERTEX    11      -259.375000     -3.375000       147.500000\r
1351                         *MESH_VERTEX    12      -260.500000     0.000000        147.500000\r
1352                         *MESH_VERTEX    13      -256.000000     0.000000        146.000000\r
1353                 }\r
1354                 *MESH_NORMALS   {\r
1355                         *MESH_FACENORMAL        0       -0.050920       0.703024        -0.709340\r
1356                         *MESH_FACENORMAL        1       -0.070813       0.570892        -0.817966\r
1357                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
1358                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
1359                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
1360                         *MESH_FACENORMAL        5       -0.109762       -0.884901       -0.452662\r
1361                         *MESH_FACENORMAL        6       -0.070813       0.570892        -0.817966\r
1362                         *MESH_FACENORMAL        7       -0.050920       0.703024        -0.709340\r
1363                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1364                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
1365                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
1366                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
1367                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1368                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
1369                         *MESH_VERTEXNORMAL      6       0.894427        0.000000        -0.447214\r
1370                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
1371                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
1372                         *MESH_VERTEXNORMAL      9       0.000000        -0.894427       -0.447214\r
1373                         *MESH_VERTEXNORMAL      10      -0.577350       0.577350        -0.577350\r
1374                         *MESH_VERTEXNORMAL      11      -0.577350       -0.577350       -0.577350\r
1375                         *MESH_VERTEXNORMAL      12      -0.894427       0.000000        -0.447214\r
1376                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
1377                 }\r
1378                 *MESH_FACE_LIST {\r
1379                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1380                         *MESH_FACE      1       A:      3       B:      4       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1381                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1382                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1383                         *MESH_FACE      4       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1384                         *MESH_FACE      5       A:      8       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1385                         *MESH_FACE      6       A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1386                         *MESH_FACE      7       A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1387                 }\r
1388                 *MESH_NUMTVERTEX        14\r
1389                 *MESH_TVERTLIST {\r
1390                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1391                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
1392                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
1393                         *MESH_TVERT     3       0.375000        0.187500        1.000000\r
1394                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
1395                         *MESH_TVERT     5       1.312500        0.187500        1.000000\r
1396                         *MESH_TVERT     6       1.500000        0.187500        1.000000\r
1397                         *MESH_TVERT     7       1.500000        0.000000        1.000000\r
1398                         *MESH_TVERT     8       1.125000        0.000000        1.000000\r
1399                         *MESH_TVERT     9       1.125000        0.187500        1.000000\r
1400                         *MESH_TVERT     10      0.562500        0.187500        1.000000\r
1401                         *MESH_TVERT     11      0.937500        0.187500        1.000000\r
1402                         *MESH_TVERT     12      0.750000        0.187500        1.000000\r
1403                         *MESH_TVERT     13      0.750000        0.000000        1.000000\r
1404                 }\r
1405                 *MESH_NUMTVFACES        8\r
1406                 *MESH_TFACELIST {\r
1407                         *MESH_TFACE     0       2       4       3\r
1408                         *MESH_TFACE     1       3       4       10\r
1409                         *MESH_TFACE     2       0       2       1\r
1410                         *MESH_TFACE     3       5       7       6\r
1411                         *MESH_TFACE     4       5       9       8\r
1412                         *MESH_TFACE     5       8       9       11\r
1413                         *MESH_TFACE     6       10      13      12\r
1414                         *MESH_TFACE     7       11      12      13\r
1415                 }\r
1416         }\r
1417         *PROP_MOTIONBLUR        0\r
1418         *PROP_CASTSHADOW        1\r
1419         *PROP_RECVSHADOW        1\r
1420         *MATERIAL_REF   5\r
1421 }\r
1422 *GEOMOBJECT     {\r
1423         *NODE_NAME      "mat5model0surf41"\r
1424         *NODE_TM        {\r
1425                 *NODE_NAME      "mat5model0surf41"\r
1426                 *INHERIT_POS    0       0       0\r
1427                 *INHERIT_ROT    0       0       0\r
1428                 *INHERIT_SCL    0       0       0\r
1429                 *TM_ROW0        1.0     0       0\r
1430                 *TM_ROW1        0       1.0     0\r
1431                 *TM_ROW2        0       0       1.0\r
1432                 *TM_ROW3        0       0       0\r
1433                 *TM_POS 0.000000        0.000000        0.000000\r
1434         }\r
1435         *MESH   {\r
1436                 *TIMEVALUE      0\r
1437                 *MESH_NUMVERTEX 9\r
1438                 *MESH_NUMFACES  8\r
1439                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1440                 *MESH_VERTEX_LIST       {\r
1441                         *MESH_VERTEX    0       -256.000000     -6.000000       152.000000\r
1442                         *MESH_VERTEX    1       -256.000000     -4.500000       156.500000\r
1443                         *MESH_VERTEX    2       -252.625000     -3.375000       156.500000\r
1444                         *MESH_VERTEX    3       -251.500000     -4.500000       152.000000\r
1445                         *MESH_VERTEX    4       -252.625000     -3.375000       147.500000\r
1446                         *MESH_VERTEX    5       -256.000000     -4.500000       147.500000\r
1447                         *MESH_VERTEX    6       -259.375000     -3.375000       156.500000\r
1448                         *MESH_VERTEX    7       -259.375000     -3.375000       147.500000\r
1449                         *MESH_VERTEX    8       -260.500000     -4.500000       152.000000\r
1450                 }\r
1451                 *MESH_NORMALS   {\r
1452                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1453                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1454                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
1455                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1456                         *MESH_FACENORMAL        4       -0.208095       -0.967247       0.145361\r
1457                         *MESH_FACENORMAL        5       -0.266575       -0.561362       0.783460\r
1458                         *MESH_FACENORMAL        6       -0.216625       -0.879735       0.423249\r
1459                         *MESH_FACENORMAL        7       -0.150204       -0.958223       0.243409\r
1460                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1461                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
1462                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       0.577350\r
1463                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1464                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
1465                         *MESH_VERTEXNORMAL      5       0.000000        -0.894427       -0.447214\r
1466                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
1467                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
1468                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1469                 }\r
1470                 *MESH_FACE_LIST {\r
1471                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1472                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1473                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1474                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1475                         *MESH_FACE      4       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1476                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1477                         *MESH_FACE      6       A:      0       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1478                         *MESH_FACE      7       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1479                 }\r
1480                 *MESH_NUMTVERTEX        9\r
1481                 *MESH_TVERTLIST {\r
1482                         *MESH_TVERT     0       0.125000        0.375000        1.000000\r
1483                         *MESH_TVERT     1       0.125000        0.562500        1.000000\r
1484                         *MESH_TVERT     2       0.312500        0.562500        1.000000\r
1485                         *MESH_TVERT     3       0.312500        0.375000        1.000000\r
1486                         *MESH_TVERT     4       0.312500        0.187500        1.000000\r
1487                         *MESH_TVERT     5       0.125000        0.187500        1.000000\r
1488                         *MESH_TVERT     6       -0.062500       0.562500        1.000000\r
1489                         *MESH_TVERT     7       -0.062500       0.187500        1.000000\r
1490                         *MESH_TVERT     8       -0.062500       0.375000        1.000000\r
1491                 }\r
1492                 *MESH_NUMTVFACES        8\r
1493                 *MESH_TFACELIST {\r
1494                         *MESH_TFACE     0       0       2       1\r
1495                         *MESH_TFACE     1       0       3       2\r
1496                         *MESH_TFACE     2       0       4       3\r
1497                         *MESH_TFACE     3       0       5       4\r
1498                         *MESH_TFACE     4       0       1       6\r
1499                         *MESH_TFACE     5       0       7       5\r
1500                         *MESH_TFACE     6       0       6       8\r
1501                         *MESH_TFACE     7       0       8       7\r
1502                 }\r
1503         }\r
1504         *PROP_MOTIONBLUR        0\r
1505         *PROP_CASTSHADOW        1\r
1506         *PROP_RECVSHADOW        1\r
1507         *MATERIAL_REF   5\r
1508 }\r
1509 *GEOMOBJECT     {\r
1510         *NODE_NAME      "mat5model0surf42"\r
1511         *NODE_TM        {\r
1512                 *NODE_NAME      "mat5model0surf42"\r
1513                 *INHERIT_POS    0       0       0\r
1514                 *INHERIT_ROT    0       0       0\r
1515                 *INHERIT_SCL    0       0       0\r
1516                 *TM_ROW0        1.0     0       0\r
1517                 *TM_ROW1        0       1.0     0\r
1518                 *TM_ROW2        0       0       1.0\r
1519                 *TM_ROW3        0       0       0\r
1520                 *TM_POS 0.000000        0.000000        0.000000\r
1521         }\r
1522         *MESH   {\r
1523                 *TIMEVALUE      0\r
1524                 *MESH_NUMVERTEX 9\r
1525                 *MESH_NUMFACES  8\r
1526                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1527                 *MESH_VERTEX_LIST       {\r
1528                         *MESH_VERTEX    0       -259.375000     3.375000        156.500000\r
1529                         *MESH_VERTEX    1       -260.500000     0.000000        156.500000\r
1530                         *MESH_VERTEX    2       -262.000000     0.000000        152.000000\r
1531                         *MESH_VERTEX    3       -260.500000     4.500000        152.000000\r
1532                         *MESH_VERTEX    4       -259.375000     3.375000        147.500000\r
1533                         *MESH_VERTEX    5       -260.500000     0.000000        147.500000\r
1534                         *MESH_VERTEX    6       -259.375000     -3.375000       156.500000\r
1535                         *MESH_VERTEX    7       -259.375000     -3.375000       147.500000\r
1536                         *MESH_VERTEX    8       -260.500000     -4.500000       152.000000\r
1537                 }\r
1538                 *MESH_NORMALS   {\r
1539                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1540                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1541                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1542                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1543                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
1544                         *MESH_FACENORMAL        5       -0.663468       0.000000        0.748205\r
1545                         *MESH_FACENORMAL        6       -0.345504       -0.937748       -0.035428\r
1546                         *MESH_FACENORMAL        7       -0.170526       -0.969023       -0.178648\r
1547                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
1548                         *MESH_VERTEXNORMAL      1       -0.894427       0.000000        0.447214\r
1549                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1550                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1551                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
1552                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        -0.447214\r
1553                         *MESH_VERTEXNORMAL      6       -0.577350       -0.577350       0.577350\r
1554                         *MESH_VERTEXNORMAL      7       -0.577350       -0.577350       -0.577350\r
1555                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
1556                 }\r
1557                 *MESH_FACE_LIST {\r
1558                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1559                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1560                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1561                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1562                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1563                         *MESH_FACE      5       A:      2       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1564                         *MESH_FACE      6       A:      2       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1565                         *MESH_FACE      7       A:      2       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1566                 }\r
1567                 *MESH_NUMTVERTEX        9\r
1568                 *MESH_TVERTLIST {\r
1569                         *MESH_TVERT     0       0.562500        0.562500        1.000000\r
1570                         *MESH_TVERT     1       0.750000        0.562500        1.000000\r
1571                         *MESH_TVERT     2       0.750000        0.375000        1.000000\r
1572                         *MESH_TVERT     3       0.562500        0.375000        1.000000\r
1573                         *MESH_TVERT     4       0.562500        0.187500        1.000000\r
1574                         *MESH_TVERT     5       0.750000        0.187500        1.000000\r
1575                         *MESH_TVERT     6       0.937500        0.562500        1.000000\r
1576                         *MESH_TVERT     7       0.937500        0.187500        1.000000\r
1577                         *MESH_TVERT     8       0.937500        0.375000        1.000000\r
1578                 }\r
1579                 *MESH_NUMTVFACES        8\r
1580                 *MESH_TFACELIST {\r
1581                         *MESH_TFACE     0       0       2       1\r
1582                         *MESH_TFACE     1       0       3       2\r
1583                         *MESH_TFACE     2       2       3       4\r
1584                         *MESH_TFACE     3       2       4       5\r
1585                         *MESH_TFACE     4       1       2       6\r
1586                         *MESH_TFACE     5       2       5       7\r
1587                         *MESH_TFACE     6       2       8       6\r
1588                         *MESH_TFACE     7       2       7       8\r
1589                 }\r
1590         }\r
1591         *PROP_MOTIONBLUR        0\r
1592         *PROP_CASTSHADOW        1\r
1593         *PROP_RECVSHADOW        1\r
1594         *MATERIAL_REF   5\r
1595 }\r
1596 *GEOMOBJECT     {\r
1597         *NODE_NAME      "mat6model0surf43"\r
1598         *NODE_TM        {\r
1599                 *NODE_NAME      "mat6model0surf43"\r
1600                 *INHERIT_POS    0       0       0\r
1601                 *INHERIT_ROT    0       0       0\r
1602                 *INHERIT_SCL    0       0       0\r
1603                 *TM_ROW0        1.0     0       0\r
1604                 *TM_ROW1        0       1.0     0\r
1605                 *TM_ROW2        0       0       1.0\r
1606                 *TM_ROW3        0       0       0\r
1607                 *TM_POS 0.000000        0.000000        0.000000\r
1608         }\r
1609         *MESH   {\r
1610                 *TIMEVALUE      0\r
1611                 *MESH_NUMVERTEX 6\r
1612                 *MESH_NUMFACES  4\r
1613                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1614                 *MESH_VERTEX_LIST       {\r
1615                         *MESH_VERTEX    0       511.500000      172.000000      176.000000\r
1616                         *MESH_VERTEX    1       508.000000      175.500000      176.000000\r
1617                         *MESH_VERTEX    2       508.000000      175.500000      144.000000\r
1618                         *MESH_VERTEX    3       511.500000      172.000000      144.000000\r
1619                         *MESH_VERTEX    4       508.000000      168.500000      144.000000\r
1620                         *MESH_VERTEX    5       508.000000      168.500000      176.000000\r
1621                 }\r
1622                 *MESH_NORMALS   {\r
1623                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1624                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1625                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
1626                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1627                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1628                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1629                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1630                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1631                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1632                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1633                 }\r
1634                 *MESH_FACE_LIST {\r
1635                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1636                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1637                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1638                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1639                 }\r
1640                 *MESH_NUMTVERTEX        6\r
1641                 *MESH_TVERTLIST {\r
1642                         *MESH_TVERT     0       0.154680        0.333333        1.000000\r
1643                         *MESH_TVERT     1       0.206239        0.333333        1.000000\r
1644                         *MESH_TVERT     2       0.206239        0.000000        1.000000\r
1645                         *MESH_TVERT     3       0.154680        0.000000        1.000000\r
1646                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
1647                         *MESH_TVERT     5       0.103120        0.333333        1.000000\r
1648                 }\r
1649                 *MESH_NUMTVFACES        4\r
1650                 *MESH_TFACELIST {\r
1651                         *MESH_TFACE     0       0       2       1\r
1652                         *MESH_TFACE     1       0       3       2\r
1653                         *MESH_TFACE     2       4       3       0\r
1654                         *MESH_TFACE     3       4       0       5\r
1655                 }\r
1656         }\r
1657         *PROP_MOTIONBLUR        0\r
1658         *PROP_CASTSHADOW        1\r
1659         *PROP_RECVSHADOW        1\r
1660         *MATERIAL_REF   6\r
1661 }\r
1662 *GEOMOBJECT     {\r
1663         *NODE_NAME      "mat6model0surf44"\r
1664         *NODE_TM        {\r
1665                 *NODE_NAME      "mat6model0surf44"\r
1666                 *INHERIT_POS    0       0       0\r
1667                 *INHERIT_ROT    0       0       0\r
1668                 *INHERIT_SCL    0       0       0\r
1669                 *TM_ROW0        1.0     0       0\r
1670                 *TM_ROW1        0       1.0     0\r
1671                 *TM_ROW2        0       0       1.0\r
1672                 *TM_ROW3        0       0       0\r
1673                 *TM_POS 0.000000        0.000000        0.000000\r
1674         }\r
1675         *MESH   {\r
1676                 *TIMEVALUE      0\r
1677                 *MESH_NUMVERTEX 6\r
1678                 *MESH_NUMFACES  4\r
1679                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1680                 *MESH_VERTEX_LIST       {\r
1681                         *MESH_VERTEX    0       511.500000      148.000000      148.000000\r
1682                         *MESH_VERTEX    1       508.000000      151.500000      148.000000\r
1683                         *MESH_VERTEX    2       508.000000      151.500000      144.000000\r
1684                         *MESH_VERTEX    3       511.500000      148.000000      144.000000\r
1685                         *MESH_VERTEX    4       508.000000      144.500000      144.000000\r
1686                         *MESH_VERTEX    5       508.000000      144.500000      148.000000\r
1687                 }\r
1688                 *MESH_NORMALS   {\r
1689                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1690                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1691                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
1692                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
1693                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1694                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1695                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1696                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1697                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1698                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1699                 }\r
1700                 *MESH_FACE_LIST {\r
1701                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1702                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1703                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1704                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1705                 }\r
1706                 *MESH_NUMTVERTEX        6\r
1707                 *MESH_TVERTLIST {\r
1708                         *MESH_TVERT     0       0.154680        0.041667        1.000000\r
1709                         *MESH_TVERT     1       0.206239        0.041667        1.000000\r
1710                         *MESH_TVERT     2       0.206239        0.000000        1.000000\r
1711                         *MESH_TVERT     3       0.154680        0.000000        1.000000\r
1712                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
1713                         *MESH_TVERT     5       0.103120        0.041667        1.000000\r
1714                 }\r
1715                 *MESH_NUMTVFACES        4\r
1716                 *MESH_TFACELIST {\r
1717                         *MESH_TFACE     0       0       2       1\r
1718                         *MESH_TFACE     1       0       3       2\r
1719                         *MESH_TFACE     2       4       3       0\r
1720                         *MESH_TFACE     3       4       0       5\r
1721                 }\r
1722         }\r
1723         *PROP_MOTIONBLUR        0\r
1724         *PROP_CASTSHADOW        1\r
1725         *PROP_RECVSHADOW        1\r
1726         *MATERIAL_REF   6\r
1727 }\r
1728 *GEOMOBJECT     {\r
1729         *NODE_NAME      "mat6model0surf45"\r
1730         *NODE_TM        {\r
1731                 *NODE_NAME      "mat6model0surf45"\r
1732                 *INHERIT_POS    0       0       0\r
1733                 *INHERIT_ROT    0       0       0\r
1734                 *INHERIT_SCL    0       0       0\r
1735                 *TM_ROW0        1.0     0       0\r
1736                 *TM_ROW1        0       1.0     0\r
1737                 *TM_ROW2        0       0       1.0\r
1738                 *TM_ROW3        0       0       0\r
1739                 *TM_POS 0.000000        0.000000        0.000000\r
1740         }\r
1741         *MESH   {\r
1742                 *TIMEVALUE      0\r
1743                 *MESH_NUMVERTEX 4\r
1744                 *MESH_NUMFACES  2\r
1745                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1746                 *MESH_VERTEX_LIST       {\r
1747                         *MESH_VERTEX    0       508.000000      175.500000      176.000000\r
1748                         *MESH_VERTEX    1       511.500000      172.000000      176.000000\r
1749                         *MESH_VERTEX    2       504.500000      172.000000      176.000000\r
1750                         *MESH_VERTEX    3       508.000000      168.500000      176.000000\r
1751                 }\r
1752                 *MESH_NORMALS   {\r
1753                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1754                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
1755                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1756                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1757                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1758                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1759                 }\r
1760                 *MESH_FACE_LIST {\r
1761                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1762                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1763                 }\r
1764                 *MESH_NUMTVERTEX        4\r
1765                 *MESH_TVERTLIST {\r
1766                         *MESH_TVERT     0       0.968750        0.371094        1.000000\r
1767                         *MESH_TVERT     1       0.996094        0.343750        1.000000\r
1768                         *MESH_TVERT     2       0.941406        0.343750        1.000000\r
1769                         *MESH_TVERT     3       0.968750        0.316406        1.000000\r
1770                 }\r
1771                 *MESH_NUMTVFACES        2\r
1772                 *MESH_TFACELIST {\r
1773                         *MESH_TFACE     0       0       2       1\r
1774                         *MESH_TFACE     1       3       1       2\r
1775                 }\r
1776         }\r
1777         *PROP_MOTIONBLUR        0\r
1778         *PROP_CASTSHADOW        1\r
1779         *PROP_RECVSHADOW        1\r
1780         *MATERIAL_REF   6\r
1781 }\r
1782 *GEOMOBJECT     {\r
1783         *NODE_NAME      "mat6model0surf46"\r
1784         *NODE_TM        {\r
1785                 *NODE_NAME      "mat6model0surf46"\r
1786                 *INHERIT_POS    0       0       0\r
1787                 *INHERIT_ROT    0       0       0\r
1788                 *INHERIT_SCL    0       0       0\r
1789                 *TM_ROW0        1.0     0       0\r
1790                 *TM_ROW1        0       1.0     0\r
1791                 *TM_ROW2        0       0       1.0\r
1792                 *TM_ROW3        0       0       0\r
1793                 *TM_POS 0.000000        0.000000        0.000000\r
1794         }\r
1795         *MESH   {\r
1796                 *TIMEVALUE      0\r
1797                 *MESH_NUMVERTEX 6\r
1798                 *MESH_NUMFACES  4\r
1799                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1800                 *MESH_VERTEX_LIST       {\r
1801                         *MESH_VERTEX    0       508.000000      175.500000      144.000000\r
1802                         *MESH_VERTEX    1       508.000000      175.500000      176.000000\r
1803                         *MESH_VERTEX    2       504.500000      172.000000      176.000000\r
1804                         *MESH_VERTEX    3       504.500000      172.000000      144.000000\r
1805                         *MESH_VERTEX    4       508.000000      168.500000      144.000000\r
1806                         *MESH_VERTEX    5       508.000000      168.500000      176.000000\r
1807                 }\r
1808                 *MESH_NORMALS   {\r
1809                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1810                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1811                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1812                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1813                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1814                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1815                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1816                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1817                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1818                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1819                 }\r
1820                 *MESH_FACE_LIST {\r
1821                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1822                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1823                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1824                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1825                 }\r
1826                 *MESH_NUMTVERTEX        6\r
1827                 *MESH_TVERTLIST {\r
1828                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1829                         *MESH_TVERT     1       0.000000        0.333333        1.000000\r
1830                         *MESH_TVERT     2       0.051560        0.333333        1.000000\r
1831                         *MESH_TVERT     3       0.051560        0.000000        1.000000\r
1832                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
1833                         *MESH_TVERT     5       0.103120        0.333333        1.000000\r
1834                 }\r
1835                 *MESH_NUMTVFACES        4\r
1836                 *MESH_TFACELIST {\r
1837                         *MESH_TFACE     0       0       2       1\r
1838                         *MESH_TFACE     1       0       3       2\r
1839                         *MESH_TFACE     2       2       3       4\r
1840                         *MESH_TFACE     3       2       4       5\r
1841                 }\r
1842         }\r
1843         *PROP_MOTIONBLUR        0\r
1844         *PROP_CASTSHADOW        1\r
1845         *PROP_RECVSHADOW        1\r
1846         *MATERIAL_REF   6\r
1847 }\r
1848 *GEOMOBJECT     {\r
1849         *NODE_NAME      "mat6model0surf47"\r
1850         *NODE_TM        {\r
1851                 *NODE_NAME      "mat6model0surf47"\r
1852                 *INHERIT_POS    0       0       0\r
1853                 *INHERIT_ROT    0       0       0\r
1854                 *INHERIT_SCL    0       0       0\r
1855                 *TM_ROW0        1.0     0       0\r
1856                 *TM_ROW1        0       1.0     0\r
1857                 *TM_ROW2        0       0       1.0\r
1858                 *TM_ROW3        0       0       0\r
1859                 *TM_POS 0.000000        0.000000        0.000000\r
1860         }\r
1861         *MESH   {\r
1862                 *TIMEVALUE      0\r
1863                 *MESH_NUMVERTEX 4\r
1864                 *MESH_NUMFACES  2\r
1865                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1866                 *MESH_VERTEX_LIST       {\r
1867                         *MESH_VERTEX    0       508.000000      175.500000      144.000000\r
1868                         *MESH_VERTEX    1       504.500000      172.000000      144.000000\r
1869                         *MESH_VERTEX    2       511.500000      172.000000      144.000000\r
1870                         *MESH_VERTEX    3       508.000000      168.500000      144.000000\r
1871                 }\r
1872                 *MESH_NORMALS   {\r
1873                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1874                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
1875                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1876                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1877                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1878                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1879                 }\r
1880                 *MESH_FACE_LIST {\r
1881                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1882                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1883                 }\r
1884                 *MESH_NUMTVERTEX        4\r
1885                 *MESH_TVERTLIST {\r
1886                         *MESH_TVERT     0       0.968750        0.371094        1.000000\r
1887                         *MESH_TVERT     1       0.941406        0.343750        1.000000\r
1888                         *MESH_TVERT     2       0.996094        0.343750        1.000000\r
1889                         *MESH_TVERT     3       0.968750        0.316406        1.000000\r
1890                 }\r
1891                 *MESH_NUMTVFACES        2\r
1892                 *MESH_TFACELIST {\r
1893                         *MESH_TFACE     0       0       2       1\r
1894                         *MESH_TFACE     1       3       1       2\r
1895                 }\r
1896         }\r
1897         *PROP_MOTIONBLUR        0\r
1898         *PROP_CASTSHADOW        1\r
1899         *PROP_RECVSHADOW        1\r
1900         *MATERIAL_REF   6\r
1901 }\r
1902 *GEOMOBJECT     {\r
1903         *NODE_NAME      "mat6model0surf48"\r
1904         *NODE_TM        {\r
1905                 *NODE_NAME      "mat6model0surf48"\r
1906                 *INHERIT_POS    0       0       0\r
1907                 *INHERIT_ROT    0       0       0\r
1908                 *INHERIT_SCL    0       0       0\r
1909                 *TM_ROW0        1.0     0       0\r
1910                 *TM_ROW1        0       1.0     0\r
1911                 *TM_ROW2        0       0       1.0\r
1912                 *TM_ROW3        0       0       0\r
1913                 *TM_POS 0.000000        0.000000        0.000000\r
1914         }\r
1915         *MESH   {\r
1916                 *TIMEVALUE      0\r
1917                 *MESH_NUMVERTEX 4\r
1918                 *MESH_NUMFACES  2\r
1919                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1920                 *MESH_VERTEX_LIST       {\r
1921                         *MESH_VERTEX    0       508.000000      151.500000      144.000000\r
1922                         *MESH_VERTEX    1       504.500000      148.000000      144.000000\r
1923                         *MESH_VERTEX    2       511.500000      148.000000      144.000000\r
1924                         *MESH_VERTEX    3       508.000000      144.500000      144.000000\r
1925                 }\r
1926                 *MESH_NORMALS   {\r
1927                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1928                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
1929                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1930                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1931                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1932                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1933                 }\r
1934                 *MESH_FACE_LIST {\r
1935                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1936                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1937                 }\r
1938                 *MESH_NUMTVERTEX        4\r
1939                 *MESH_TVERTLIST {\r
1940                         *MESH_TVERT     0       0.968750        0.183594        1.000000\r
1941                         *MESH_TVERT     1       0.941406        0.156250        1.000000\r
1942                         *MESH_TVERT     2       0.996094        0.156250        1.000000\r
1943                         *MESH_TVERT     3       0.968750        0.128906        1.000000\r
1944                 }\r
1945                 *MESH_NUMTVFACES        2\r
1946                 *MESH_TFACELIST {\r
1947                         *MESH_TFACE     0       0       2       1\r
1948                         *MESH_TFACE     1       3       1       2\r
1949                 }\r
1950         }\r
1951         *PROP_MOTIONBLUR        0\r
1952         *PROP_CASTSHADOW        1\r
1953         *PROP_RECVSHADOW        1\r
1954         *MATERIAL_REF   6\r
1955 }\r
1956 *GEOMOBJECT     {\r
1957         *NODE_NAME      "mat6model0surf49"\r
1958         *NODE_TM        {\r
1959                 *NODE_NAME      "mat6model0surf49"\r
1960                 *INHERIT_POS    0       0       0\r
1961                 *INHERIT_ROT    0       0       0\r
1962                 *INHERIT_SCL    0       0       0\r
1963                 *TM_ROW0        1.0     0       0\r
1964                 *TM_ROW1        0       1.0     0\r
1965                 *TM_ROW2        0       0       1.0\r
1966                 *TM_ROW3        0       0       0\r
1967                 *TM_POS 0.000000        0.000000        0.000000\r
1968         }\r
1969         *MESH   {\r
1970                 *TIMEVALUE      0\r
1971                 *MESH_NUMVERTEX 6\r
1972                 *MESH_NUMFACES  4\r
1973                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1974                 *MESH_VERTEX_LIST       {\r
1975                         *MESH_VERTEX    0       508.000000      151.500000      144.000000\r
1976                         *MESH_VERTEX    1       508.000000      151.500000      148.000000\r
1977                         *MESH_VERTEX    2       504.500000      148.000000      148.000000\r
1978                         *MESH_VERTEX    3       504.500000      148.000000      144.000000\r
1979                         *MESH_VERTEX    4       508.000000      144.500000      144.000000\r
1980                         *MESH_VERTEX    5       508.000000      144.500000      148.000000\r
1981                 }\r
1982                 *MESH_NORMALS   {\r
1983                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
1984                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
1985                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
1986                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
1987                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1988                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1989                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1990                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1991                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1992                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1993                 }\r
1994                 *MESH_FACE_LIST {\r
1995                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1996                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1997                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1998                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1999                 }\r
2000                 *MESH_NUMTVERTEX        6\r
2001                 *MESH_TVERTLIST {\r
2002                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2003                         *MESH_TVERT     1       0.000000        0.041667        1.000000\r
2004                         *MESH_TVERT     2       0.051560        0.041667        1.000000\r
2005                         *MESH_TVERT     3       0.051560        0.000000        1.000000\r
2006                         *MESH_TVERT     4       0.103120        0.000000        1.000000\r
2007                         *MESH_TVERT     5       0.103120        0.041667        1.000000\r
2008                 }\r
2009                 *MESH_NUMTVFACES        4\r
2010                 *MESH_TFACELIST {\r
2011                         *MESH_TFACE     0       0       2       1\r
2012                         *MESH_TFACE     1       0       3       2\r
2013                         *MESH_TFACE     2       2       3       4\r
2014                         *MESH_TFACE     3       2       4       5\r
2015                 }\r
2016         }\r
2017         *PROP_MOTIONBLUR        0\r
2018         *PROP_CASTSHADOW        1\r
2019         *PROP_RECVSHADOW        1\r
2020         *MATERIAL_REF   6\r
2021 }\r
2022 *GEOMOBJECT     {\r
2023         *NODE_NAME      "mat7model0surf50"\r
2024         *NODE_TM        {\r
2025                 *NODE_NAME      "mat7model0surf50"\r
2026                 *INHERIT_POS    0       0       0\r
2027                 *INHERIT_ROT    0       0       0\r
2028                 *INHERIT_SCL    0       0       0\r
2029                 *TM_ROW0        1.0     0       0\r
2030                 *TM_ROW1        0       1.0     0\r
2031                 *TM_ROW2        0       0       1.0\r
2032                 *TM_ROW3        0       0       0\r
2033                 *TM_POS 0.000000        0.000000        0.000000\r
2034         }\r
2035         *MESH   {\r
2036                 *TIMEVALUE      0\r
2037                 *MESH_NUMVERTEX 7\r
2038                 *MESH_NUMFACES  4\r
2039                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2040                 *MESH_VERTEX_LIST       {\r
2041                         *MESH_VERTEX    0       508.000000      174.000000      144.000000\r
2042                         *MESH_VERTEX    1       509.000000      174.500000      136.500000\r
2043                         *MESH_VERTEX    2       510.000000      172.000000      144.000000\r
2044                         *MESH_VERTEX    3       508.000000      170.000000      144.000000\r
2045                         *MESH_VERTEX    4       507.000000      173.000000      135.000000\r
2046                         *MESH_VERTEX    5       504.000000      182.000000      136.000000\r
2047                         *MESH_VERTEX    6       507.000000      176.000000      138.000000\r
2048                 }\r
2049                 *MESH_NORMALS   {\r
2050                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2051                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
2052                         *MESH_FACENORMAL        2       -0.070813       0.570892        -0.817966\r
2053                         *MESH_FACENORMAL        3       -0.398308       -0.010322       0.917194\r
2054                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2055                         *MESH_VERTEXNORMAL      1       0.978871        0.195821        -0.058867\r
2056                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2057                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2058                         *MESH_VERTEXNORMAL      4       -0.057643       -0.734761       -0.675873\r
2059                         *MESH_VERTEXNORMAL      5       0.028527        -0.021741       0.999357\r
2060                         *MESH_VERTEXNORMAL      6       0.066982        0.750136        0.657883\r
2061                 }\r
2062                 *MESH_FACE_LIST {\r
2063                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2064                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2065                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2066                         *MESH_FACE      3       A:      5       B:      6       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2067                 }\r
2068                 *MESH_NUMTVERTEX        7\r
2069                 *MESH_TVERTLIST {\r
2070                         *MESH_TVERT     0       0.054127        0.000000        1.000000\r
2071                         *MESH_TVERT     1       0.081190        0.095018        1.000000\r
2072                         *MESH_TVERT     2       0.081190        0.000000        1.000000\r
2073                         *MESH_TVERT     3       0.108253        0.000000        1.000000\r
2074                         *MESH_TVERT     4       0.108253        0.095018        1.000000\r
2075                         *MESH_TVERT     5       0.054127        0.192571        1.000000\r
2076                         *MESH_TVERT     6       0.054127        0.095018        1.000000\r
2077                 }\r
2078                 *MESH_NUMTVFACES        4\r
2079                 *MESH_TFACELIST {\r
2080                         *MESH_TFACE     0       0       2       1\r
2081                         *MESH_TFACE     1       1       2       3\r
2082                         *MESH_TFACE     2       1       3       4\r
2083                         *MESH_TFACE     3       5       6       1\r
2084                 }\r
2085         }\r
2086         *PROP_MOTIONBLUR        0\r
2087         *PROP_CASTSHADOW        1\r
2088         *PROP_RECVSHADOW        1\r
2089         *MATERIAL_REF   7\r
2090 }\r
2091 *GEOMOBJECT     {\r
2092         *NODE_NAME      "mat7model0surf51"\r
2093         *NODE_TM        {\r
2094                 *NODE_NAME      "mat7model0surf51"\r
2095                 *INHERIT_POS    0       0       0\r
2096                 *INHERIT_ROT    0       0       0\r
2097                 *INHERIT_SCL    0       0       0\r
2098                 *TM_ROW0        1.0     0       0\r
2099                 *TM_ROW1        0       1.0     0\r
2100                 *TM_ROW2        0       0       1.0\r
2101                 *TM_ROW3        0       0       0\r
2102                 *TM_POS 0.000000        0.000000        0.000000\r
2103         }\r
2104         *MESH   {\r
2105                 *TIMEVALUE      0\r
2106                 *MESH_NUMVERTEX 3\r
2107                 *MESH_NUMFACES  1\r
2108                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2109                 *MESH_VERTEX_LIST       {\r
2110                         *MESH_VERTEX    0       508.000000      174.000000      144.000000\r
2111                         *MESH_VERTEX    1       507.000000      176.000000      138.000000\r
2112                         *MESH_VERTEX    2       509.000000      174.500000      136.500000\r
2113                 }\r
2114                 *MESH_NORMALS   {\r
2115                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2116                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2117                         *MESH_VERTEXNORMAL      1       0.066982        0.750136        0.657883\r
2118                         *MESH_VERTEXNORMAL      2       0.978871        0.195821        -0.058867\r
2119                 }\r
2120                 *MESH_FACE_LIST {\r
2121                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2122                 }\r
2123                 *MESH_NUMTVERTEX        3\r
2124                 *MESH_TVERTLIST {\r
2125                         *MESH_TVERT     0       0.054127        0.000000        1.000000\r
2126                         *MESH_TVERT     1       0.054127        0.095018        1.000000\r
2127                         *MESH_TVERT     2       0.081190        0.095018        1.000000\r
2128                 }\r
2129                 *MESH_NUMTVFACES        1\r
2130                 *MESH_TFACELIST {\r
2131                         *MESH_TFACE     0       0       2       1\r
2132                 }\r
2133         }\r
2134         *PROP_MOTIONBLUR        0\r
2135         *PROP_CASTSHADOW        1\r
2136         *PROP_RECVSHADOW        1\r
2137         *MATERIAL_REF   7\r
2138 }\r
2139 *GEOMOBJECT     {\r
2140         *NODE_NAME      "mat7model0surf52"\r
2141         *NODE_TM        {\r
2142                 *NODE_NAME      "mat7model0surf52"\r
2143                 *INHERIT_POS    0       0       0\r
2144                 *INHERIT_ROT    0       0       0\r
2145                 *INHERIT_SCL    0       0       0\r
2146                 *TM_ROW0        1.0     0       0\r
2147                 *TM_ROW1        0       1.0     0\r
2148                 *TM_ROW2        0       0       1.0\r
2149                 *TM_ROW3        0       0       0\r
2150                 *TM_POS 0.000000        0.000000        0.000000\r
2151         }\r
2152         *MESH   {\r
2153                 *TIMEVALUE      0\r
2154                 *MESH_NUMVERTEX 7\r
2155                 *MESH_NUMFACES  4\r
2156                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2157                 *MESH_VERTEX_LIST       {\r
2158                         *MESH_VERTEX    0       505.000000      174.500000      136.500000\r
2159                         *MESH_VERTEX    1       507.000000      176.000000      138.000000\r
2160                         *MESH_VERTEX    2       508.000000      174.000000      144.000000\r
2161                         *MESH_VERTEX    3       506.000000      172.000000      144.000000\r
2162                         *MESH_VERTEX    4       508.000000      170.000000      144.000000\r
2163                         *MESH_VERTEX    5       504.000000      182.000000      132.000000\r
2164                         *MESH_VERTEX    6       507.000000      173.000000      135.000000\r
2165                 }\r
2166                 *MESH_NORMALS   {\r
2167                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2168                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2169                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
2170                         *MESH_FACENORMAL        3       -0.305029       -0.167324       0.937529\r
2171                         *MESH_VERTEXNORMAL      0       -0.980242       -0.191340       0.050149\r
2172                         *MESH_VERTEXNORMAL      1       0.066982        0.750136        0.657883\r
2173                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2174                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2175                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2176                         *MESH_VERTEXNORMAL      5       -0.016466       0.031105        -0.999380\r
2177                         *MESH_VERTEXNORMAL      6       -0.057643       -0.734761       -0.675873\r
2178                 }\r
2179                 *MESH_FACE_LIST {\r
2180                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2181                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2182                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2183                         *MESH_FACE      3       A:      5       B:      6       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2184                 }\r
2185                 *MESH_NUMTVERTEX        7\r
2186                 *MESH_TVERTLIST {\r
2187                         *MESH_TVERT     0       0.027063        0.095018        1.000000\r
2188                         *MESH_TVERT     1       0.054127        0.095018        1.000000\r
2189                         *MESH_TVERT     2       0.054127        0.000000        1.000000\r
2190                         *MESH_TVERT     3       0.027063        0.000000        1.000000\r
2191                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2192                         *MESH_TVERT     5       0.000000        0.192571        1.000000\r
2193                         *MESH_TVERT     6       0.000000        0.095018        1.000000\r
2194                 }\r
2195                 *MESH_NUMTVFACES        4\r
2196                 *MESH_TFACELIST {\r
2197                         *MESH_TFACE     0       0       2       1\r
2198                         *MESH_TFACE     1       0       3       2\r
2199                         *MESH_TFACE     2       4       3       0\r
2200                         *MESH_TFACE     3       5       6       0\r
2201                 }\r
2202         }\r
2203         *PROP_MOTIONBLUR        0\r
2204         *PROP_CASTSHADOW        1\r
2205         *PROP_RECVSHADOW        1\r
2206         *MATERIAL_REF   7\r
2207 }\r
2208 *GEOMOBJECT     {\r
2209         *NODE_NAME      "mat7model0surf53"\r
2210         *NODE_TM        {\r
2211                 *NODE_NAME      "mat7model0surf53"\r
2212                 *INHERIT_POS    0       0       0\r
2213                 *INHERIT_ROT    0       0       0\r
2214                 *INHERIT_SCL    0       0       0\r
2215                 *TM_ROW0        1.0     0       0\r
2216                 *TM_ROW1        0       1.0     0\r
2217                 *TM_ROW2        0       0       1.0\r
2218                 *TM_ROW3        0       0       0\r
2219                 *TM_POS 0.000000        0.000000        0.000000\r
2220         }\r
2221         *MESH   {\r
2222                 *TIMEVALUE      0\r
2223                 *MESH_NUMVERTEX 3\r
2224                 *MESH_NUMFACES  1\r
2225                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2226                 *MESH_VERTEX_LIST       {\r
2227                         *MESH_VERTEX    0       508.000000      170.000000      144.000000\r
2228                         *MESH_VERTEX    1       507.000000      173.000000      135.000000\r
2229                         *MESH_VERTEX    2       505.000000      174.500000      136.500000\r
2230                 }\r
2231                 *MESH_NORMALS   {\r
2232                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2233                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2234                         *MESH_VERTEXNORMAL      1       -0.057643       -0.734761       -0.675873\r
2235                         *MESH_VERTEXNORMAL      2       -0.980242       -0.191340       0.050149\r
2236                 }\r
2237                 *MESH_FACE_LIST {\r
2238                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2239                 }\r
2240                 *MESH_NUMTVERTEX        3\r
2241                 *MESH_TVERTLIST {\r
2242                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2243                         *MESH_TVERT     1       0.000000        0.095018        1.000000\r
2244                         *MESH_TVERT     2       0.027063        0.095018        1.000000\r
2245                 }\r
2246                 *MESH_NUMTVFACES        1\r
2247                 *MESH_TFACELIST {\r
2248                         *MESH_TFACE     0       0       2       1\r
2249                 }\r
2250         }\r
2251         *PROP_MOTIONBLUR        0\r
2252         *PROP_CASTSHADOW        1\r
2253         *PROP_RECVSHADOW        1\r
2254         *MATERIAL_REF   7\r
2255 }\r
2256 *GEOMOBJECT     {\r
2257         *NODE_NAME      "mat7model0surf54"\r
2258         *NODE_TM        {\r
2259                 *NODE_NAME      "mat7model0surf54"\r
2260                 *INHERIT_POS    0       0       0\r
2261                 *INHERIT_ROT    0       0       0\r
2262                 *INHERIT_SCL    0       0       0\r
2263                 *TM_ROW0        1.0     0       0\r
2264                 *TM_ROW1        0       1.0     0\r
2265                 *TM_ROW2        0       0       1.0\r
2266                 *TM_ROW3        0       0       0\r
2267                 *TM_POS 0.000000        0.000000        0.000000\r
2268         }\r
2269         *MESH   {\r
2270                 *TIMEVALUE      0\r
2271                 *MESH_NUMVERTEX 4\r
2272                 *MESH_NUMFACES  2\r
2273                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2274                 *MESH_VERTEX_LIST       {\r
2275                         *MESH_VERTEX    0       504.000000      184.000000      148.000000\r
2276                         *MESH_VERTEX    1       512.000000      184.000000      148.000000\r
2277                         *MESH_VERTEX    2       512.000000      184.000000      172.000000\r
2278                         *MESH_VERTEX    3       504.000000      184.000000      172.000000\r
2279                 }\r
2280                 *MESH_NORMALS   {\r
2281                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2282                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2283                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
2284                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
2285                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
2286                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2287                 }\r
2288                 *MESH_FACE_LIST {\r
2289                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2290                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2291                 }\r
2292                 *MESH_NUMTVERTEX        4\r
2293                 *MESH_TVERTLIST {\r
2294                         *MESH_TVERT     0       0.562500        0.000000        1.000000\r
2295                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
2296                         *MESH_TVERT     2       0.750000        0.062500        1.000000\r
2297                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
2298                 }\r
2299                 *MESH_NUMTVFACES        2\r
2300                 *MESH_TFACELIST {\r
2301                         *MESH_TFACE     0       0       2       1\r
2302                         *MESH_TFACE     1       0       3       2\r
2303                 }\r
2304         }\r
2305         *PROP_MOTIONBLUR        0\r
2306         *PROP_CASTSHADOW        1\r
2307         *PROP_RECVSHADOW        1\r
2308         *MATERIAL_REF   7\r
2309 }\r
2310 *GEOMOBJECT     {\r
2311         *NODE_NAME      "mat7model0surf55"\r
2312         *NODE_TM        {\r
2313                 *NODE_NAME      "mat7model0surf55"\r
2314                 *INHERIT_POS    0       0       0\r
2315                 *INHERIT_ROT    0       0       0\r
2316                 *INHERIT_SCL    0       0       0\r
2317                 *TM_ROW0        1.0     0       0\r
2318                 *TM_ROW1        0       1.0     0\r
2319                 *TM_ROW2        0       0       1.0\r
2320                 *TM_ROW3        0       0       0\r
2321                 *TM_POS 0.000000        0.000000        0.000000\r
2322         }\r
2323         *MESH   {\r
2324                 *TIMEVALUE      0\r
2325                 *MESH_NUMVERTEX 11\r
2326                 *MESH_NUMFACES  7\r
2327                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2328                 *MESH_VERTEX_LIST       {\r
2329                         *MESH_VERTEX    0       505.000000      174.500000      136.500000\r
2330                         *MESH_VERTEX    1       504.000000      182.000000      136.000000\r
2331                         *MESH_VERTEX    2       507.000000      176.000000      138.000000\r
2332                         *MESH_VERTEX    3       502.000000      182.000000      134.000000\r
2333                         *MESH_VERTEX    4       493.000000      219.500000      141.500000\r
2334                         *MESH_VERTEX    5       506.000000      182.000000      134.000000\r
2335                         *MESH_VERTEX    6       509.000000      174.500000      136.500000\r
2336                         *MESH_VERTEX    7       497.000000      219.500000      141.500000\r
2337                         *MESH_VERTEX    8       495.000000      218.000000      143.000000\r
2338                         *MESH_VERTEX    9       492.000000      230.000000      156.000000\r
2339                         *MESH_VERTEX    10      494.000000      232.000000      156.000000\r
2340                 }\r
2341                 *MESH_NORMALS   {\r
2342                         *MESH_FACENORMAL        0       -0.070813       -0.570892       -0.817966\r
2343                         *MESH_FACENORMAL        1       -0.050920       -0.703024       -0.709340\r
2344                         *MESH_FACENORMAL        2       -0.070813       0.570892        -0.817966\r
2345                         *MESH_FACENORMAL        3       -0.398308       -0.010322       0.917194\r
2346                         *MESH_FACENORMAL        4       -0.333298       -0.676931       0.656260\r
2347                         *MESH_FACENORMAL        5       -0.123091       -0.992366       -0.007634\r
2348                         *MESH_FACENORMAL        6       -0.123091       -0.992366       -0.007634\r
2349                         *MESH_VERTEXNORMAL      0       -0.980242       -0.191340       0.050149\r
2350                         *MESH_VERTEXNORMAL      1       0.028527        -0.021741       0.999357\r
2351                         *MESH_VERTEXNORMAL      2       0.066982        0.750136        0.657883\r
2352                         *MESH_VERTEXNORMAL      3       -0.953165       -0.302053       0.015490\r
2353                         *MESH_VERTEXNORMAL      4       -0.992469       -0.117007       -0.036258\r
2354                         *MESH_VERTEXNORMAL      5       0.953313        0.301369        -0.019284\r
2355                         *MESH_VERTEXNORMAL      6       0.978871        0.195821        -0.058867\r
2356                         *MESH_VERTEXNORMAL      7       0.992618        0.116044        0.035268\r
2357                         *MESH_VERTEXNORMAL      8       -0.031540       -0.752190       0.658191\r
2358                         *MESH_VERTEXNORMAL      9       -0.000000       -1.000000       0.000000\r
2359                         *MESH_VERTEXNORMAL      10      1.000000        -0.000000       0.000000\r
2360                 }\r
2361                 *MESH_FACE_LIST {\r
2362                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2363                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2364                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2365                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2366                         *MESH_FACE      4       A:      1       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2367                         *MESH_FACE      5       A:      1       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2368                         *MESH_FACE      6       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2369                 }\r
2370                 *MESH_NUMTVERTEX        11\r
2371                 *MESH_TVERTLIST {\r
2372                         *MESH_TVERT     0       0.027063        0.095018        1.000000\r
2373                         *MESH_TVERT     1       0.054127        0.192571        1.000000\r
2374                         *MESH_TVERT     2       0.054127        0.095018        1.000000\r
2375                         *MESH_TVERT     3       0.027063        0.192571        1.000000\r
2376                         *MESH_TVERT     4       0.027063        0.545206        1.000000\r
2377                         *MESH_TVERT     5       0.081190        0.192571        1.000000\r
2378                         *MESH_TVERT     6       0.081190        0.095018        1.000000\r
2379                         *MESH_TVERT     7       0.081190        0.545206        1.000000\r
2380                         *MESH_TVERT     8       0.054127        0.545206        1.000000\r
2381                         *MESH_TVERT     9       0.054127        0.766918        1.000000\r
2382                         *MESH_TVERT     10      0.081190        0.766918        1.000000\r
2383                 }\r
2384                 *MESH_NUMTVFACES        7\r
2385                 *MESH_TFACELIST {\r
2386                         *MESH_TFACE     0       0       1       3\r
2387                         *MESH_TFACE     1       0       2       1\r
2388                         *MESH_TFACE     2       1       4       3\r
2389                         *MESH_TFACE     3       1       6       5\r
2390                         *MESH_TFACE     4       1       5       7\r
2391                         *MESH_TFACE     5       1       7       8\r
2392                         *MESH_TFACE     6       7       10      9\r
2393                 }\r
2394         }\r
2395         *PROP_MOTIONBLUR        0\r
2396         *PROP_CASTSHADOW        1\r
2397         *PROP_RECVSHADOW        1\r
2398         *MATERIAL_REF   7\r
2399 }\r
2400 *GEOMOBJECT     {\r
2401         *NODE_NAME      "mat7model0surf56"\r
2402         *NODE_TM        {\r
2403                 *NODE_NAME      "mat7model0surf56"\r
2404                 *INHERIT_POS    0       0       0\r
2405                 *INHERIT_ROT    0       0       0\r
2406                 *INHERIT_SCL    0       0       0\r
2407                 *TM_ROW0        1.0     0       0\r
2408                 *TM_ROW1        0       1.0     0\r
2409                 *TM_ROW2        0       0       1.0\r
2410                 *TM_ROW3        0       0       0\r
2411                 *TM_POS 0.000000        0.000000        0.000000\r
2412         }\r
2413         *MESH   {\r
2414                 *TIMEVALUE      0\r
2415                 *MESH_NUMVERTEX 21\r
2416                 *MESH_NUMFACES  13\r
2417                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2418                 *MESH_VERTEX_LIST       {\r
2419                         *MESH_VERTEX    0       509.000000      174.500000      136.500000\r
2420                         *MESH_VERTEX    1       506.000000      182.000000      134.000000\r
2421                         *MESH_VERTEX    2       504.000000      182.000000      132.000000\r
2422                         *MESH_VERTEX    3       507.000000      173.000000      135.000000\r
2423                         *MESH_VERTEX    4       497.000000      219.500000      141.500000\r
2424                         *MESH_VERTEX    5       504.000000      182.000000      132.000000\r
2425                         *MESH_VERTEX    6       495.000000      221.000000      140.000000\r
2426                         *MESH_VERTEX    7       493.000000      219.500000      141.500000\r
2427                         *MESH_VERTEX    8       502.000000      182.000000      134.000000\r
2428                         *MESH_VERTEX    9       505.000000      174.500000      136.500000\r
2429                         *MESH_VERTEX    10      492.000000      234.000000      156.000000\r
2430                         *MESH_VERTEX    11      490.000000      232.000000      156.000000\r
2431                         *MESH_VERTEX    12      498.500000      232.000000      159.000000\r
2432                         *MESH_VERTEX    13      492.000000      234.000000      156.000000\r
2433                         *MESH_VERTEX    14      494.000000      232.000000      156.000000\r
2434                         *MESH_VERTEX    15      492.000000      230.000000      156.000000\r
2435                         *MESH_VERTEX    16      512.000000      232.000000      160.000000\r
2436                         *MESH_VERTEX    17      512.000000      234.000000      162.000000\r
2437                         *MESH_VERTEX    18      512.000000      230.000000      162.000000\r
2438                         *MESH_VERTEX    19      497.000000      234.000000      160.500000\r
2439                         *MESH_VERTEX    20      497.000000      230.000000      160.500000\r
2440                 }\r
2441                 *MESH_NORMALS   {\r
2442                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2443                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2444                         *MESH_FACENORMAL        2       -0.070634       0.163692        -0.983980\r
2445                         *MESH_FACENORMAL        3       -0.242536       0.000000        0.970142\r
2446                         *MESH_FACENORMAL        4       -0.277084       -0.849474       0.449021\r
2447                         *MESH_FACENORMAL        5       -0.266575       -0.561362       0.783460\r
2448                         *MESH_FACENORMAL        6       -0.100144       -0.807363       -0.581495\r
2449                         *MESH_FACENORMAL        7       -0.123091       0.992366        -0.007634\r
2450                         *MESH_FACENORMAL        8       -0.238026       0.801823        0.548109\r
2451                         *MESH_FACENORMAL        9       -0.289714       -0.956945       -0.017968\r
2452                         *MESH_FACENORMAL        10      -0.289714       -0.956945       -0.017968\r
2453                         *MESH_FACENORMAL        11      -0.070813       -0.570892       -0.817966\r
2454                         *MESH_FACENORMAL        12      -0.070634       -0.163692       -0.983980\r
2455                         *MESH_VERTEXNORMAL      0       0.978871        0.195821        -0.058867\r
2456                         *MESH_VERTEXNORMAL      1       0.953313        0.301369        -0.019284\r
2457                         *MESH_VERTEXNORMAL      2       -0.016466       0.031105        -0.999380\r
2458                         *MESH_VERTEXNORMAL      3       -0.057643       -0.734761       -0.675873\r
2459                         *MESH_VERTEXNORMAL      4       0.992618        0.116044        0.035268\r
2460                         *MESH_VERTEXNORMAL      5       -0.016466       0.031105        -0.999380\r
2461                         *MESH_VERTEXNORMAL      6       0.031025        0.749591        -0.661173\r
2462                         *MESH_VERTEXNORMAL      7       -0.992469       -0.117007       -0.036258\r
2463                         *MESH_VERTEXNORMAL      8       -0.953165       -0.302053       0.015490\r
2464                         *MESH_VERTEXNORMAL      9       -0.980242       -0.191340       0.050149\r
2465                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
2466                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
2467                         *MESH_VERTEXNORMAL      12      0.707107        -0.000000       -0.707107\r
2468                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
2469                         *MESH_VERTEXNORMAL      14      1.000000        -0.000000       0.000000\r
2470                         *MESH_VERTEXNORMAL      15      -0.000000       -1.000000       0.000000\r
2471                         *MESH_VERTEXNORMAL      16      0.000000        0.000000        -1.000000\r
2472                         *MESH_VERTEXNORMAL      17      0.000000        1.000000        0.000000\r
2473                         *MESH_VERTEXNORMAL      18      0.000000        -1.000000       0.000000\r
2474                         *MESH_VERTEXNORMAL      19      0.000000        1.000000        0.000000\r
2475                         *MESH_VERTEXNORMAL      20      0.000000        -1.000000       0.000000\r
2476                 }\r
2477                 *MESH_FACE_LIST {\r
2478                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2479                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2480                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2481                         *MESH_FACE      3       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2482                         *MESH_FACE      4       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2483                         *MESH_FACE      5       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2484                         *MESH_FACE      6       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2485                         *MESH_FACE      7       A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2486                         *MESH_FACE      8       A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2487                         *MESH_FACE      9       A:      12      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2488                         *MESH_FACE      10      A:      12      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2489                         *MESH_FACE      11      A:      12      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2490                         *MESH_FACE      12      A:      12      B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2491                 }\r
2492                 *MESH_NUMTVERTEX        21\r
2493                 *MESH_TVERTLIST {\r
2494                         *MESH_TVERT     0       0.081190        0.095018        1.000000\r
2495                         *MESH_TVERT     1       0.081190        0.192571        1.000000\r
2496                         *MESH_TVERT     2       0.108253        0.192571        1.000000\r
2497                         *MESH_TVERT     3       0.108253        0.095018        1.000000\r
2498                         *MESH_TVERT     4       0.081190        0.545206        1.000000\r
2499                         *MESH_TVERT     5       0.000000        0.192571        1.000000\r
2500                         *MESH_TVERT     6       0.000000        0.545206        1.000000\r
2501                         *MESH_TVERT     7       0.027063        0.545206        1.000000\r
2502                         *MESH_TVERT     8       0.027063        0.192571        1.000000\r
2503                         *MESH_TVERT     9       0.027063        0.095018        1.000000\r
2504                         *MESH_TVERT     10      0.000000        0.766918        1.000000\r
2505                         *MESH_TVERT     11      0.027063        0.766918        1.000000\r
2506                         *MESH_TVERT     12      0.081190        0.841136        1.000000\r
2507                         *MESH_TVERT     13      0.108253        0.766918        1.000000\r
2508                         *MESH_TVERT     14      0.081190        0.766918        1.000000\r
2509                         *MESH_TVERT     15      0.054127        0.766918        1.000000\r
2510                         *MESH_TVERT     16      0.081190        0.970043        1.000000\r
2511                         *MESH_TVERT     17      0.108253        0.970043        1.000000\r
2512                         *MESH_TVERT     18      0.054127        0.970043        1.000000\r
2513                         *MESH_TVERT     19      0.108253        0.841136        1.000000\r
2514                         *MESH_TVERT     20      0.054127        0.841136        1.000000\r
2515                 }\r
2516                 *MESH_NUMTVFACES        13\r
2517                 *MESH_TFACELIST {\r
2518                         *MESH_TFACE     0       0       2       1\r
2519                         *MESH_TFACE     1       0       3       2\r
2520                         *MESH_TFACE     2       1       2       4\r
2521                         *MESH_TFACE     3       5       7       6\r
2522                         *MESH_TFACE     4       5       9       8\r
2523                         *MESH_TFACE     5       5       8       7\r
2524                         *MESH_TFACE     6       7       11      10\r
2525                         *MESH_TFACE     7       12      14      13\r
2526                         *MESH_TFACE     8       12      15      14\r
2527                         *MESH_TFACE     9       12      17      16\r
2528                         *MESH_TFACE     10      12      16      18\r
2529                         *MESH_TFACE     11      12      19      17\r
2530                         *MESH_TFACE     12      12      18      20\r
2531                 }\r
2532         }\r
2533         *PROP_MOTIONBLUR        0\r
2534         *PROP_CASTSHADOW        1\r
2535         *PROP_RECVSHADOW        1\r
2536         *MATERIAL_REF   7\r
2537 }\r
2538 *GEOMOBJECT     {\r
2539         *NODE_NAME      "mat7model0surf57"\r
2540         *NODE_TM        {\r
2541                 *NODE_NAME      "mat7model0surf57"\r
2542                 *INHERIT_POS    0       0       0\r
2543                 *INHERIT_ROT    0       0       0\r
2544                 *INHERIT_SCL    0       0       0\r
2545                 *TM_ROW0        1.0     0       0\r
2546                 *TM_ROW1        0       1.0     0\r
2547                 *TM_ROW2        0       0       1.0\r
2548                 *TM_ROW3        0       0       0\r
2549                 *TM_POS 0.000000        0.000000        0.000000\r
2550         }\r
2551         *MESH   {\r
2552                 *TIMEVALUE      0\r
2553                 *MESH_NUMVERTEX 4\r
2554                 *MESH_NUMFACES  2\r
2555                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2556                 *MESH_VERTEX_LIST       {\r
2557                         *MESH_VERTEX    0       512.000000      184.000000      172.000000\r
2558                         *MESH_VERTEX    1       512.000000      136.000000      172.000000\r
2559                         *MESH_VERTEX    2       504.000000      136.000000      172.000000\r
2560                         *MESH_VERTEX    3       504.000000      184.000000      172.000000\r
2561                 }\r
2562                 *MESH_NORMALS   {\r
2563                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2564                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2565                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
2566                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2567                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
2568                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
2569                 }\r
2570                 *MESH_FACE_LIST {\r
2571                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2572                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2573                 }\r
2574                 *MESH_NUMTVERTEX        4\r
2575                 *MESH_TVERTLIST {\r
2576                         *MESH_TVERT     0       0.750000        0.062500        1.000000\r
2577                         *MESH_TVERT     1       1.125000        0.062500        1.000000\r
2578                         *MESH_TVERT     2       1.125000        0.000000        1.000000\r
2579                         *MESH_TVERT     3       0.750000        0.000000        1.000000\r
2580                 }\r
2581                 *MESH_NUMTVFACES        2\r
2582                 *MESH_TFACELIST {\r
2583                         *MESH_TFACE     0       0       2       1\r
2584                         *MESH_TFACE     1       0       3       2\r
2585                 }\r
2586         }\r
2587         *PROP_MOTIONBLUR        0\r
2588         *PROP_CASTSHADOW        1\r
2589         *PROP_RECVSHADOW        1\r
2590         *MATERIAL_REF   7\r
2591 }\r
2592 *GEOMOBJECT     {\r
2593         *NODE_NAME      "mat7model0surf58"\r
2594         *NODE_TM        {\r
2595                 *NODE_NAME      "mat7model0surf58"\r
2596                 *INHERIT_POS    0       0       0\r
2597                 *INHERIT_ROT    0       0       0\r
2598                 *INHERIT_SCL    0       0       0\r
2599                 *TM_ROW0        1.0     0       0\r
2600                 *TM_ROW1        0       1.0     0\r
2601                 *TM_ROW2        0       0       1.0\r
2602                 *TM_ROW3        0       0       0\r
2603                 *TM_POS 0.000000        0.000000        0.000000\r
2604         }\r
2605         *MESH   {\r
2606                 *TIMEVALUE      0\r
2607                 *MESH_NUMVERTEX 4\r
2608                 *MESH_NUMFACES  2\r
2609                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2610                 *MESH_VERTEX_LIST       {\r
2611                         *MESH_VERTEX    0       504.000000      136.000000      172.000000\r
2612                         *MESH_VERTEX    1       512.000000      136.000000      172.000000\r
2613                         *MESH_VERTEX    2       512.000000      136.000000      148.000000\r
2614                         *MESH_VERTEX    3       504.000000      136.000000      148.000000\r
2615                 }\r
2616                 *MESH_NORMALS   {\r
2617                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2618                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2619                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
2620                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
2621                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
2622                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
2623                 }\r
2624                 *MESH_FACE_LIST {\r
2625                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2626                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2627                 }\r
2628                 *MESH_NUMTVERTEX        4\r
2629                 *MESH_TVERTLIST {\r
2630                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2631                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
2632                         *MESH_TVERT     2       0.187500        0.062500        1.000000\r
2633                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
2634                 }\r
2635                 *MESH_NUMTVFACES        2\r
2636                 *MESH_TFACELIST {\r
2637                         *MESH_TFACE     0       0       2       1\r
2638                         *MESH_TFACE     1       0       3       2\r
2639                 }\r
2640         }\r
2641         *PROP_MOTIONBLUR        0\r
2642         *PROP_CASTSHADOW        1\r
2643         *PROP_RECVSHADOW        1\r
2644         *MATERIAL_REF   7\r
2645 }\r
2646 *GEOMOBJECT     {\r
2647         *NODE_NAME      "mat7model0surf59"\r
2648         *NODE_TM        {\r
2649                 *NODE_NAME      "mat7model0surf59"\r
2650                 *INHERIT_POS    0       0       0\r
2651                 *INHERIT_ROT    0       0       0\r
2652                 *INHERIT_SCL    0       0       0\r
2653                 *TM_ROW0        1.0     0       0\r
2654                 *TM_ROW1        0       1.0     0\r
2655                 *TM_ROW2        0       0       1.0\r
2656                 *TM_ROW3        0       0       0\r
2657                 *TM_POS 0.000000        0.000000        0.000000\r
2658         }\r
2659         *MESH   {\r
2660                 *TIMEVALUE      0\r
2661                 *MESH_NUMVERTEX 4\r
2662                 *MESH_NUMFACES  2\r
2663                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2664                 *MESH_VERTEX_LIST       {\r
2665                         *MESH_VERTEX    0       512.000000      136.000000      148.000000\r
2666                         *MESH_VERTEX    1       512.000000      184.000000      148.000000\r
2667                         *MESH_VERTEX    2       504.000000      184.000000      148.000000\r
2668                         *MESH_VERTEX    3       504.000000      136.000000      148.000000\r
2669                 }\r
2670                 *MESH_NORMALS   {\r
2671                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2672                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2673                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
2674                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
2675                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
2676                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
2677                 }\r
2678                 *MESH_FACE_LIST {\r
2679                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2680                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2681                 }\r
2682                 *MESH_NUMTVERTEX        4\r
2683                 *MESH_TVERTLIST {\r
2684                         *MESH_TVERT     0       0.187500        0.062500        1.000000\r
2685                         *MESH_TVERT     1       0.562500        0.062500        1.000000\r
2686                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
2687                         *MESH_TVERT     3       0.187500        0.000000        1.000000\r
2688                 }\r
2689                 *MESH_NUMTVFACES        2\r
2690                 *MESH_TFACELIST {\r
2691                         *MESH_TFACE     0       0       2       1\r
2692                         *MESH_TFACE     1       0       3       2\r
2693                 }\r
2694         }\r
2695         *PROP_MOTIONBLUR        0\r
2696         *PROP_CASTSHADOW        1\r
2697         *PROP_RECVSHADOW        1\r
2698         *MATERIAL_REF   7\r
2699 }\r
2700 *GEOMOBJECT     {\r
2701         *NODE_NAME      "mat7model0surf60"\r
2702         *NODE_TM        {\r
2703                 *NODE_NAME      "mat7model0surf60"\r
2704                 *INHERIT_POS    0       0       0\r
2705                 *INHERIT_ROT    0       0       0\r
2706                 *INHERIT_SCL    0       0       0\r
2707                 *TM_ROW0        1.0     0       0\r
2708                 *TM_ROW1        0       1.0     0\r
2709                 *TM_ROW2        0       0       1.0\r
2710                 *TM_ROW3        0       0       0\r
2711                 *TM_POS 0.000000        0.000000        0.000000\r
2712         }\r
2713         *MESH   {\r
2714                 *TIMEVALUE      0\r
2715                 *MESH_NUMVERTEX 4\r
2716                 *MESH_NUMFACES  2\r
2717                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2718                 *MESH_VERTEX_LIST       {\r
2719                         *MESH_VERTEX    0       504.000000      136.000000      172.000000\r
2720                         *MESH_VERTEX    1       504.000000      136.000000      148.000000\r
2721                         *MESH_VERTEX    2       504.000000      184.000000      148.000000\r
2722                         *MESH_VERTEX    3       504.000000      184.000000      172.000000\r
2723                 }\r
2724                 *MESH_NORMALS   {\r
2725                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2726                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2727                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2728                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2729                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2730                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2731                 }\r
2732                 *MESH_FACE_LIST {\r
2733                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2734                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2735                 }\r
2736                 *MESH_NUMTVERTEX        4\r
2737                 *MESH_TVERTLIST {\r
2738                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2739                         *MESH_TVERT     1       0.000000        0.187500        1.000000\r
2740                         *MESH_TVERT     2       0.375000        0.187500        1.000000\r
2741                         *MESH_TVERT     3       0.375000        0.000000        1.000000\r
2742                 }\r
2743                 *MESH_NUMTVFACES        2\r
2744                 *MESH_TFACELIST {\r
2745                         *MESH_TFACE     0       0       2       1\r
2746                         *MESH_TFACE     1       0       3       2\r
2747                 }\r
2748         }\r
2749         *PROP_MOTIONBLUR        0\r
2750         *PROP_CASTSHADOW        1\r
2751         *PROP_RECVSHADOW        1\r
2752         *MATERIAL_REF   7\r
2753 }\r
2754 *GEOMOBJECT     {\r
2755         *NODE_NAME      "mat7model0surf61"\r
2756         *NODE_TM        {\r
2757                 *NODE_NAME      "mat7model0surf61"\r
2758                 *INHERIT_POS    0       0       0\r
2759                 *INHERIT_ROT    0       0       0\r
2760                 *INHERIT_SCL    0       0       0\r
2761                 *TM_ROW0        1.0     0       0\r
2762                 *TM_ROW1        0       1.0     0\r
2763                 *TM_ROW2        0       0       1.0\r
2764                 *TM_ROW3        0       0       0\r
2765                 *TM_POS 0.000000        0.000000        0.000000\r
2766         }\r
2767         *MESH   {\r
2768                 *TIMEVALUE      0\r
2769                 *MESH_NUMVERTEX 10\r
2770                 *MESH_NUMFACES  8\r
2771                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2772                 *MESH_VERTEX_LIST       {\r
2773                         *MESH_VERTEX    0       504.000000      168.000000      160.000000\r
2774                         *MESH_VERTEX    1       504.000000      164.000000      166.000000\r
2775                         *MESH_VERTEX    2       496.000000      164.000000      162.000000\r
2776                         *MESH_VERTEX    3       496.000000      166.000000      160.000000\r
2777                         *MESH_VERTEX    4       496.000000      164.000000      158.000000\r
2778                         *MESH_VERTEX    5       504.000000      164.000000      154.000000\r
2779                         *MESH_VERTEX    6       504.000000      160.000000      160.000000\r
2780                         *MESH_VERTEX    7       496.000000      162.000000      160.000000\r
2781                         *MESH_VERTEX    8       496.000000      164.000000      158.000000\r
2782                         *MESH_VERTEX    9       504.000000      164.000000      154.000000\r
2783                 }\r
2784                 *MESH_NORMALS   {\r
2785                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2786                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2787                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
2788                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
2789                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
2790                         *MESH_FACENORMAL        5       -0.396761       -0.663130       0.634696\r
2791                         *MESH_FACENORMAL        6       -0.222295       -0.695536       0.683238\r
2792                         *MESH_FACENORMAL        7       -0.216625       -0.879735       0.423249\r
2793                         *MESH_VERTEXNORMAL      0       -0.261699       0.965150        0.000000\r
2794                         *MESH_VERTEXNORMAL      1       -0.425176       0.000000        0.905111\r
2795                         *MESH_VERTEXNORMAL      2       -0.396651       0.000000        0.917970\r
2796                         *MESH_VERTEXNORMAL      3       -0.294530       0.955642        0.000000\r
2797                         *MESH_VERTEXNORMAL      4       -0.396651       -0.000000       -0.917970\r
2798                         *MESH_VERTEXNORMAL      5       -0.425176       -0.000000       -0.905111\r
2799                         *MESH_VERTEXNORMAL      6       -0.261699       -0.965150       0.000000\r
2800                         *MESH_VERTEXNORMAL      7       -0.294530       -0.955642       0.000000\r
2801                         *MESH_VERTEXNORMAL      8       -0.396651       -0.000000       -0.917970\r
2802                         *MESH_VERTEXNORMAL      9       -0.425176       -0.000000       -0.905111\r
2803                 }\r
2804                 *MESH_FACE_LIST {\r
2805                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2806                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2807                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2808                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2809                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2810                         *MESH_FACE      5       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2811                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2812                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2813                 }\r
2814                 *MESH_NUMTVERTEX        10\r
2815                 *MESH_TVERTLIST {\r
2816                         *MESH_TVERT     0       0.132583        0.139754        1.000000\r
2817                         *MESH_TVERT     1       0.265165        0.139754        1.000000\r
2818                         *MESH_TVERT     2       0.265165        0.000000        1.000000\r
2819                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
2820                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2821                         *MESH_TVERT     5       0.000000        0.139754        1.000000\r
2822                         *MESH_TVERT     6       0.397748        0.139754        1.000000\r
2823                         *MESH_TVERT     7       0.397748        0.000000        1.000000\r
2824                         *MESH_TVERT     8       0.530330        0.000000        1.000000\r
2825                         *MESH_TVERT     9       0.530330        0.139754        1.000000\r
2826                 }\r
2827                 *MESH_NUMTVFACES        8\r
2828                 *MESH_TFACELIST {\r
2829                         *MESH_TFACE     0       0       2       1\r
2830                         *MESH_TFACE     1       0       3       2\r
2831                         *MESH_TFACE     2       0       4       3\r
2832                         *MESH_TFACE     3       0       5       4\r
2833                         *MESH_TFACE     4       1       2       6\r
2834                         *MESH_TFACE     5       2       7       6\r
2835                         *MESH_TFACE     6       6       7       8\r
2836                         *MESH_TFACE     7       6       8       9\r
2837                 }\r
2838         }\r
2839         *PROP_MOTIONBLUR        0\r
2840         *PROP_CASTSHADOW        1\r
2841         *PROP_RECVSHADOW        1\r
2842         *MATERIAL_REF   7\r
2843 }\r
2844 *GEOMOBJECT     {\r
2845         *NODE_NAME      "mat7model0surf62"\r
2846         *NODE_TM        {\r
2847                 *NODE_NAME      "mat7model0surf62"\r
2848                 *INHERIT_POS    0       0       0\r
2849                 *INHERIT_ROT    0       0       0\r
2850                 *INHERIT_SCL    0       0       0\r
2851                 *TM_ROW0        1.0     0       0\r
2852                 *TM_ROW1        0       1.0     0\r
2853                 *TM_ROW2        0       0       1.0\r
2854                 *TM_ROW3        0       0       0\r
2855                 *TM_POS 0.000000        0.000000        0.000000\r
2856         }\r
2857         *MESH   {\r
2858                 *TIMEVALUE      0\r
2859                 *MESH_NUMVERTEX 10\r
2860                 *MESH_NUMFACES  8\r
2861                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2862                 *MESH_VERTEX_LIST       {\r
2863                         *MESH_VERTEX    0       504.000000      160.000000      160.000000\r
2864                         *MESH_VERTEX    1       504.000000      156.000000      166.000000\r
2865                         *MESH_VERTEX    2       496.000000      156.000000      162.000000\r
2866                         *MESH_VERTEX    3       496.000000      158.000000      160.000000\r
2867                         *MESH_VERTEX    4       496.000000      156.000000      158.000000\r
2868                         *MESH_VERTEX    5       504.000000      156.000000      154.000000\r
2869                         *MESH_VERTEX    6       504.000000      152.000000      160.000000\r
2870                         *MESH_VERTEX    7       496.000000      154.000000      160.000000\r
2871                         *MESH_VERTEX    8       496.000000      156.000000      158.000000\r
2872                         *MESH_VERTEX    9       504.000000      156.000000      154.000000\r
2873                 }\r
2874                 *MESH_NORMALS   {\r
2875                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2876                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2877                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
2878                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
2879                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
2880                         *MESH_FACENORMAL        5       -0.396761       -0.663130       0.634696\r
2881                         *MESH_FACENORMAL        6       -0.222295       -0.695536       0.683238\r
2882                         *MESH_FACENORMAL        7       -0.216625       -0.879735       0.423249\r
2883                         *MESH_VERTEXNORMAL      0       -0.261699       0.965150        0.000000\r
2884                         *MESH_VERTEXNORMAL      1       -0.425176       0.000000        0.905111\r
2885                         *MESH_VERTEXNORMAL      2       -0.396651       0.000000        0.917970\r
2886                         *MESH_VERTEXNORMAL      3       -0.294530       0.955642        0.000000\r
2887                         *MESH_VERTEXNORMAL      4       -0.396651       -0.000000       -0.917970\r
2888                         *MESH_VERTEXNORMAL      5       -0.425176       -0.000000       -0.905111\r
2889                         *MESH_VERTEXNORMAL      6       -0.261699       -0.965150       0.000000\r
2890                         *MESH_VERTEXNORMAL      7       -0.294530       -0.955642       0.000000\r
2891                         *MESH_VERTEXNORMAL      8       -0.396651       -0.000000       -0.917970\r
2892                         *MESH_VERTEXNORMAL      9       -0.425176       -0.000000       -0.905111\r
2893                 }\r
2894                 *MESH_FACE_LIST {\r
2895                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2896                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2897                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2898                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2899                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2900                         *MESH_FACE      5       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2901                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2902                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2903                 }\r
2904                 *MESH_NUMTVERTEX        10\r
2905                 *MESH_TVERTLIST {\r
2906                         *MESH_TVERT     0       0.132583        0.139754        1.000000\r
2907                         *MESH_TVERT     1       0.265165        0.139754        1.000000\r
2908                         *MESH_TVERT     2       0.265165        0.000000        1.000000\r
2909                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
2910                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2911                         *MESH_TVERT     5       0.000000        0.139754        1.000000\r
2912                         *MESH_TVERT     6       0.397748        0.139754        1.000000\r
2913                         *MESH_TVERT     7       0.397748        0.000000        1.000000\r
2914                         *MESH_TVERT     8       0.530330        0.000000        1.000000\r
2915                         *MESH_TVERT     9       0.530330        0.139754        1.000000\r
2916                 }\r
2917                 *MESH_NUMTVFACES        8\r
2918                 *MESH_TFACELIST {\r
2919                         *MESH_TFACE     0       0       2       1\r
2920                         *MESH_TFACE     1       0       3       2\r
2921                         *MESH_TFACE     2       0       4       3\r
2922                         *MESH_TFACE     3       0       5       4\r
2923                         *MESH_TFACE     4       1       2       6\r
2924                         *MESH_TFACE     5       2       7       6\r
2925                         *MESH_TFACE     6       6       7       8\r
2926                         *MESH_TFACE     7       6       8       9\r
2927                 }\r
2928         }\r
2929         *PROP_MOTIONBLUR        0\r
2930         *PROP_CASTSHADOW        1\r
2931         *PROP_RECVSHADOW        1\r
2932         *MATERIAL_REF   7\r
2933 }\r
2934 *GEOMOBJECT     {\r
2935         *NODE_NAME      "mat7model0surf63"\r
2936         *NODE_TM        {\r
2937                 *NODE_NAME      "mat7model0surf63"\r
2938                 *INHERIT_POS    0       0       0\r
2939                 *INHERIT_ROT    0       0       0\r
2940                 *INHERIT_SCL    0       0       0\r
2941                 *TM_ROW0        1.0     0       0\r
2942                 *TM_ROW1        0       1.0     0\r
2943                 *TM_ROW2        0       0       1.0\r
2944                 *TM_ROW3        0       0       0\r
2945                 *TM_POS 0.000000        0.000000        0.000000\r
2946         }\r
2947         *MESH   {\r
2948                 *TIMEVALUE      0\r
2949                 *MESH_NUMVERTEX 6\r
2950                 *MESH_NUMFACES  4\r
2951                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2952                 *MESH_VERTEX_LIST       {\r
2953                         *MESH_VERTEX    0       512.000000      234.000000      162.000000\r
2954                         *MESH_VERTEX    1       512.000000      232.000000      164.000000\r
2955                         *MESH_VERTEX    2       495.500000      232.000000      162.000000\r
2956                         *MESH_VERTEX    3       497.000000      234.000000      160.500000\r
2957                         *MESH_VERTEX    4       512.000000      230.000000      162.000000\r
2958                         *MESH_VERTEX    5       497.000000      230.000000      160.500000\r
2959                 }\r
2960                 *MESH_NORMALS   {\r
2961                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
2962                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
2963                         *MESH_FACENORMAL        2       -0.070634       0.163692        -0.983980\r
2964                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
2965                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2966                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2967                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
2968                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2969                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
2970                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
2971                 }\r
2972                 *MESH_FACE_LIST {\r
2973                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2974                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2975                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2976                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2977                 }\r
2978                 *MESH_NUMTVERTEX        6\r
2979                 *MESH_TVERTLIST {\r
2980                         *MESH_TVERT     0       0.000000        0.970043        1.000000\r
2981                         *MESH_TVERT     1       0.027063        0.970043        1.000000\r
2982                         *MESH_TVERT     2       0.027063        0.841136        1.000000\r
2983                         *MESH_TVERT     3       0.000000        0.841136        1.000000\r
2984                         *MESH_TVERT     4       0.054127        0.970043        1.000000\r
2985                         *MESH_TVERT     5       0.054127        0.841136        1.000000\r
2986                 }\r
2987                 *MESH_NUMTVFACES        4\r
2988                 *MESH_TFACELIST {\r
2989                         *MESH_TFACE     0       0       2       1\r
2990                         *MESH_TFACE     1       0       3       2\r
2991                         *MESH_TFACE     2       2       4       1\r
2992                         *MESH_TFACE     3       2       5       4\r
2993                 }\r
2994         }\r
2995         *PROP_MOTIONBLUR        0\r
2996         *PROP_CASTSHADOW        1\r
2997         *PROP_RECVSHADOW        1\r
2998         *MATERIAL_REF   7\r
2999 }\r
3000 *GEOMOBJECT     {\r
3001         *NODE_NAME      "mat7model0surf64"\r
3002         *NODE_TM        {\r
3003                 *NODE_NAME      "mat7model0surf64"\r
3004                 *INHERIT_POS    0       0       0\r
3005                 *INHERIT_ROT    0       0       0\r
3006                 *INHERIT_SCL    0       0       0\r
3007                 *TM_ROW0        1.0     0       0\r
3008                 *TM_ROW1        0       1.0     0\r
3009                 *TM_ROW2        0       0       1.0\r
3010                 *TM_ROW3        0       0       0\r
3011                 *TM_POS 0.000000        0.000000        0.000000\r
3012         }\r
3013         *MESH   {\r
3014                 *TIMEVALUE      0\r
3015                 *MESH_NUMVERTEX 7\r
3016                 *MESH_NUMFACES  4\r
3017                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3018                 *MESH_VERTEX_LIST       {\r
3019                         *MESH_VERTEX    0       497.000000      219.500000      141.500000\r
3020                         *MESH_VERTEX    1       495.000000      221.000000      140.000000\r
3021                         *MESH_VERTEX    2       504.000000      182.000000      132.000000\r
3022                         *MESH_VERTEX    3       492.000000      234.000000      156.000000\r
3023                         *MESH_VERTEX    4       492.000000      230.000000      156.000000\r
3024                         *MESH_VERTEX    5       495.000000      218.000000      143.000000\r
3025                         *MESH_VERTEX    6       494.000000      232.000000      156.000000\r
3026                 }\r
3027                 *MESH_NORMALS   {\r
3028                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
3029                         *MESH_FACENORMAL        1       -0.070813       -0.570892       -0.817966\r
3030                         *MESH_FACENORMAL        2       -0.396175       0.656404        0.642011\r
3031                         *MESH_FACENORMAL        3       -0.690618       -0.538814       0.482418\r
3032                         *MESH_VERTEXNORMAL      0       0.992618        0.116044        0.035268\r
3033                         *MESH_VERTEXNORMAL      1       0.031025        0.749591        -0.661173\r
3034                         *MESH_VERTEXNORMAL      2       -0.016466       0.031105        -0.999380\r
3035                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
3036                         *MESH_VERTEXNORMAL      4       -0.000000       -1.000000       0.000000\r
3037                         *MESH_VERTEXNORMAL      5       -0.031540       -0.752190       0.658191\r
3038                         *MESH_VERTEXNORMAL      6       1.000000        -0.000000       0.000000\r
3039                 }\r
3040                 *MESH_FACE_LIST {\r
3041                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3042                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3043                         *MESH_FACE      2       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3044                         *MESH_FACE      3       A:      0       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3045                 }\r
3046                 *MESH_NUMTVERTEX        7\r
3047                 *MESH_TVERTLIST {\r
3048                         *MESH_TVERT     0       0.081190        0.545206        1.000000\r
3049                         *MESH_TVERT     1       0.108253        0.545206        1.000000\r
3050                         *MESH_TVERT     2       0.108253        0.192571        1.000000\r
3051                         *MESH_TVERT     3       0.108253        0.766918        1.000000\r
3052                         *MESH_TVERT     4       0.054127        0.766918        1.000000\r
3053                         *MESH_TVERT     5       0.054127        0.545206        1.000000\r
3054                         *MESH_TVERT     6       0.081190        0.766918        1.000000\r
3055                 }\r
3056                 *MESH_NUMTVFACES        4\r
3057                 *MESH_TFACELIST {\r
3058                         *MESH_TFACE     0       0       2       1\r
3059                         *MESH_TFACE     1       0       1       3\r
3060                         *MESH_TFACE     2       4       5       0\r
3061                         *MESH_TFACE     3       0       3       6\r
3062                 }\r
3063         }\r
3064         *PROP_MOTIONBLUR        0\r
3065         *PROP_CASTSHADOW        1\r
3066         *PROP_RECVSHADOW        1\r
3067         *MATERIAL_REF   7\r
3068 }\r
3069 *GEOMOBJECT     {\r
3070         *NODE_NAME      "mat7model0surf65"\r
3071         *NODE_TM        {\r
3072                 *NODE_NAME      "mat7model0surf65"\r
3073                 *INHERIT_POS    0       0       0\r
3074                 *INHERIT_ROT    0       0       0\r
3075                 *INHERIT_SCL    0       0       0\r
3076                 *TM_ROW0        1.0     0       0\r
3077                 *TM_ROW1        0       1.0     0\r
3078                 *TM_ROW2        0       0       1.0\r
3079                 *TM_ROW3        0       0       0\r
3080                 *TM_POS 0.000000        0.000000        0.000000\r
3081         }\r
3082         *MESH   {\r
3083                 *TIMEVALUE      0\r
3084                 *MESH_NUMVERTEX 8\r
3085                 *MESH_NUMFACES  6\r
3086                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3087                 *MESH_VERTEX_LIST       {\r
3088                         *MESH_VERTEX    0       493.000000      219.500000      141.500000\r
3089                         *MESH_VERTEX    1       495.000000      218.000000      143.000000\r
3090                         *MESH_VERTEX    2       504.000000      182.000000      136.000000\r
3091                         *MESH_VERTEX    3       492.000000      230.000000      156.000000\r
3092                         *MESH_VERTEX    4       490.000000      232.000000      156.000000\r
3093                         *MESH_VERTEX    5       495.500000      232.000000      162.000000\r
3094                         *MESH_VERTEX    6       492.000000      234.000000      156.000000\r
3095                         *MESH_VERTEX    7       495.000000      221.000000      140.000000\r
3096                 }\r
3097                 *MESH_NORMALS   {\r
3098                         *MESH_FACENORMAL        0       -0.236623       0.679649        -0.694324\r
3099                         *MESH_FACENORMAL        1       -0.070813       -0.570892       -0.817966\r
3100                         *MESH_FACENORMAL        2       -0.123091       0.992366        -0.007634\r
3101                         *MESH_FACENORMAL        3       -0.222295       0.695536        0.683238\r
3102                         *MESH_FACENORMAL        4       -0.050920       -0.703024       -0.709340\r
3103                         *MESH_FACENORMAL        5       -0.222295       -0.695536       0.683238\r
3104                         *MESH_VERTEXNORMAL      0       -0.992469       -0.117007       -0.036258\r
3105                         *MESH_VERTEXNORMAL      1       -0.031540       -0.752190       0.658191\r
3106                         *MESH_VERTEXNORMAL      2       0.028527        -0.021741       0.999357\r
3107                         *MESH_VERTEXNORMAL      3       -0.000000       -1.000000       0.000000\r
3108                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
3109                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
3110                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
3111                         *MESH_VERTEXNORMAL      7       0.031025        0.749591        -0.661173\r
3112                 }\r
3113                 *MESH_FACE_LIST {\r
3114                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3115                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3116                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3117                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3118                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3119                         *MESH_FACE      5       A:      0       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3120                 }\r
3121                 *MESH_NUMTVERTEX        8\r
3122                 *MESH_TVERTLIST {\r
3123                         *MESH_TVERT     0       0.027063        0.545206        1.000000\r
3124                         *MESH_TVERT     1       0.054127        0.545206        1.000000\r
3125                         *MESH_TVERT     2       0.054127        0.192571        1.000000\r
3126                         *MESH_TVERT     3       0.054127        0.766918        1.000000\r
3127                         *MESH_TVERT     4       0.027063        0.766918        1.000000\r
3128                         *MESH_TVERT     5       0.027063        0.841136        1.000000\r
3129                         *MESH_TVERT     6       0.000000        0.766918        1.000000\r
3130                         *MESH_TVERT     7       0.000000        0.545206        1.000000\r
3131                 }\r
3132                 *MESH_NUMTVFACES        6\r
3133                 *MESH_TFACELIST {\r
3134                         *MESH_TFACE     0       0       3       4\r
3135                         *MESH_TFACE     1       0       1       3\r
3136                         *MESH_TFACE     2       3       5       4\r
3137                         *MESH_TFACE     3       4       5       6\r
3138                         *MESH_TFACE     4       0       2       1\r
3139                         *MESH_TFACE     5       0       6       7\r
3140                 }\r
3141         }\r
3142         *PROP_MOTIONBLUR        0\r
3143         *PROP_CASTSHADOW        1\r
3144         *PROP_RECVSHADOW        1\r
3145         *MATERIAL_REF   7\r
3146 }\r
3147 *GEOMOBJECT     {\r
3148         *NODE_NAME      "mat7model0surf66"\r
3149         *NODE_TM        {\r
3150                 *NODE_NAME      "mat7model0surf66"\r
3151                 *INHERIT_POS    0       0       0\r
3152                 *INHERIT_ROT    0       0       0\r
3153                 *INHERIT_SCL    0       0       0\r
3154                 *TM_ROW0        1.0     0       0\r
3155                 *TM_ROW1        0       1.0     0\r
3156                 *TM_ROW2        0       0       1.0\r
3157                 *TM_ROW3        0       0       0\r
3158                 *TM_POS 0.000000        0.000000        0.000000\r
3159         }\r
3160         *MESH   {\r
3161                 *TIMEVALUE      0\r
3162                 *MESH_NUMVERTEX 6\r
3163                 *MESH_NUMFACES  2\r
3164                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3165                 *MESH_VERTEX_LIST       {\r
3166                         *MESH_VERTEX    0       492.000000      234.000000      156.000000\r
3167                         *MESH_VERTEX    1       497.000000      234.000000      160.500000\r
3168                         *MESH_VERTEX    2       495.500000      232.000000      162.000000\r
3169                         *MESH_VERTEX    3       498.500000      232.000000      159.000000\r
3170                         *MESH_VERTEX    4       497.000000      234.000000      160.500000\r
3171                         *MESH_VERTEX    5       492.000000      234.000000      156.000000\r
3172                 }\r
3173                 *MESH_NORMALS   {\r
3174                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
3175                         *MESH_FACENORMAL        1       -0.123091       0.992366        -0.007634\r
3176                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3177                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
3178                         *MESH_VERTEXNORMAL      2       -0.707107       0.000000        0.707107\r
3179                         *MESH_VERTEXNORMAL      3       0.707107        -0.000000       -0.707107\r
3180                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
3181                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
3182                 }\r
3183                 *MESH_FACE_LIST {\r
3184                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3185                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3186                 }\r
3187                 *MESH_NUMTVERTEX        6\r
3188                 *MESH_TVERTLIST {\r
3189                         *MESH_TVERT     0       0.000000        0.766918        1.000000\r
3190                         *MESH_TVERT     1       0.000000        0.841136        1.000000\r
3191                         *MESH_TVERT     2       0.027063        0.841136        1.000000\r
3192                         *MESH_TVERT     3       0.081190        0.841136        1.000000\r
3193                         *MESH_TVERT     4       0.108253        0.841136        1.000000\r
3194                         *MESH_TVERT     5       0.108253        0.766918        1.000000\r
3195                 }\r
3196                 *MESH_NUMTVFACES        2\r
3197                 *MESH_TFACELIST {\r
3198                         *MESH_TFACE     0       0       2       1\r
3199                         *MESH_TFACE     1       3       5       4\r
3200                 }\r
3201         }\r
3202         *PROP_MOTIONBLUR        0\r
3203         *PROP_CASTSHADOW        1\r
3204         *PROP_RECVSHADOW        1\r
3205         *MATERIAL_REF   7\r
3206 }\r
3207 *GEOMOBJECT     {\r
3208         *NODE_NAME      "mat7model0surf67"\r
3209         *NODE_TM        {\r
3210                 *NODE_NAME      "mat7model0surf67"\r
3211                 *INHERIT_POS    0       0       0\r
3212                 *INHERIT_ROT    0       0       0\r
3213                 *INHERIT_SCL    0       0       0\r
3214                 *TM_ROW0        1.0     0       0\r
3215                 *TM_ROW1        0       1.0     0\r
3216                 *TM_ROW2        0       0       1.0\r
3217                 *TM_ROW3        0       0       0\r
3218                 *TM_POS 0.000000        0.000000        0.000000\r
3219         }\r
3220         *MESH   {\r
3221                 *TIMEVALUE      0\r
3222                 *MESH_NUMVERTEX 4\r
3223                 *MESH_NUMFACES  2\r
3224                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3225                 *MESH_VERTEX_LIST       {\r
3226                         *MESH_VERTEX    0       495.500000      232.000000      162.000000\r
3227                         *MESH_VERTEX    1       497.000000      230.000000      160.500000\r
3228                         *MESH_VERTEX    2       492.000000      230.000000      156.000000\r
3229                         *MESH_VERTEX    3       498.500000      232.000000      159.000000\r
3230                 }\r
3231                 *MESH_NORMALS   {\r
3232                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
3233                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
3234                         *MESH_VERTEXNORMAL      0       -0.707107       0.000000        0.707107\r
3235                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
3236                         *MESH_VERTEXNORMAL      2       -0.000000       -1.000000       0.000000\r
3237                         *MESH_VERTEXNORMAL      3       0.707107        -0.000000       -0.707107\r
3238                 }\r
3239                 *MESH_FACE_LIST {\r
3240                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3241                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3242                 }\r
3243                 *MESH_NUMTVERTEX        4\r
3244                 *MESH_TVERTLIST {\r
3245                         *MESH_TVERT     0       0.027063        0.841136        1.000000\r
3246                         *MESH_TVERT     1       0.054127        0.841136        1.000000\r
3247                         *MESH_TVERT     2       0.054127        0.766918        1.000000\r
3248                         *MESH_TVERT     3       0.081190        0.841136        1.000000\r
3249                 }\r
3250                 *MESH_NUMTVFACES        2\r
3251                 *MESH_TFACELIST {\r
3252                         *MESH_TFACE     0       0       2       1\r
3253                         *MESH_TFACE     1       2       3       1\r
3254                 }\r
3255         }\r
3256         *PROP_MOTIONBLUR        0\r
3257         *PROP_CASTSHADOW        1\r
3258         *PROP_RECVSHADOW        1\r
3259         *MATERIAL_REF   7\r
3260 }\r
3261 *GEOMOBJECT     {\r
3262         *NODE_NAME      "mat7model0surf68"\r
3263         *NODE_TM        {\r
3264                 *NODE_NAME      "mat7model0surf68"\r
3265                 *INHERIT_POS    0       0       0\r
3266                 *INHERIT_ROT    0       0       0\r
3267                 *INHERIT_SCL    0       0       0\r
3268                 *TM_ROW0        1.0     0       0\r
3269                 *TM_ROW1        0       1.0     0\r
3270                 *TM_ROW2        0       0       1.0\r
3271                 *TM_ROW3        0       0       0\r
3272                 *TM_POS 0.000000        0.000000        0.000000\r
3273         }\r
3274         *MESH   {\r
3275                 *TIMEVALUE      0\r
3276                 *MESH_NUMVERTEX 12\r
3277                 *MESH_NUMFACES  9\r
3278                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3279                 *MESH_VERTEX_LIST       {\r
3280                         *MESH_VERTEX    0       436.000000      119.000000      152.812500\r
3281                         *MESH_VERTEX    1       496.000000      158.000000      160.000000\r
3282                         *MESH_VERTEX    2       496.000000      156.000000      162.000000\r
3283                         *MESH_VERTEX    3       496.000000      154.000000      160.000000\r
3284                         *MESH_VERTEX    4       436.000000      115.000000      152.812500\r
3285                         *MESH_VERTEX    5       435.875000      117.000000      154.875000\r
3286                         *MESH_VERTEX    6       375.500000      78.000000       157.500000\r
3287                         *MESH_VERTEX    7       376.000000      76.000000       155.250000\r
3288                         *MESH_VERTEX    8       316.000000      37.000000       167.312500\r
3289                         *MESH_VERTEX    9       314.875000      39.000000       169.875000\r
3290                         *MESH_VERTEX    10      254.000000      0.000000        192.000000\r
3291                         *MESH_VERTEX    11      256.000000      -2.000000       189.000000\r
3292                 }\r
3293                 *MESH_NORMALS   {\r
3294                         *MESH_FACENORMAL        0       -0.170526       0.969023        -0.178648\r
3295                         *MESH_FACENORMAL        1       -0.222295       0.695536        0.683238\r
3296                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
3297                         *MESH_FACENORMAL        3       -0.305029       0.167324        0.937529\r
3298                         *MESH_FACENORMAL        4       -0.050920       -0.703024       -0.709340\r
3299                         *MESH_FACENORMAL        5       -0.222295       -0.695536       0.683238\r
3300                         *MESH_FACENORMAL        6       -0.216625       -0.879735       0.423249\r
3301                         *MESH_FACENORMAL        7       -0.087987       -0.962081       -0.258182\r
3302                         *MESH_FACENORMAL        8       -0.050920       -0.703024       -0.709340\r
3303                         *MESH_VERTEXNORMAL      0       -0.545931       0.836074        -0.054223\r
3304                         *MESH_VERTEXNORMAL      1       -0.538167       0.841659        -0.044556\r
3305                         *MESH_VERTEXNORMAL      2       -0.163141       -0.052159       0.985223\r
3306                         *MESH_VERTEXNORMAL      3       0.538167        -0.841659       0.044557\r
3307                         *MESH_VERTEXNORMAL      4       0.546147        -0.835920       0.054426\r
3308                         *MESH_VERTEXNORMAL      5       -0.060496       0.017920        0.998008\r
3309                         *MESH_VERTEXNORMAL      6       -0.209599       0.081697        0.974368\r
3310                         *MESH_VERTEXNORMAL      7       0.492904        -0.868325       0.055290\r
3311                         *MESH_VERTEXNORMAL      8       0.437746        -0.897357       0.055939\r
3312                         *MESH_VERTEXNORMAL      9       -0.353073       0.143281        0.924560\r
3313                         *MESH_VERTEXNORMAL      10      -0.690972       0.175197        0.701329\r
3314                         *MESH_VERTEXNORMAL      11      0.313539        -0.948432       0.046581\r
3315                 }\r
3316                 *MESH_FACE_LIST {\r
3317                         *MESH_FACE      0       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3318                         *MESH_FACE      1       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3319                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3320                         *MESH_FACE      3       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3321                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3322                         *MESH_FACE      5       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3323                         *MESH_FACE      6       A:      6       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3324                         *MESH_FACE      7       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3325                         *MESH_FACE      8       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3326                 }\r
3327                 *MESH_NUMTVERTEX        12\r
3328                 *MESH_TVERTLIST {\r
3329                         *MESH_TVERT     0       0.000000        0.982125        1.000000\r
3330                         *MESH_TVERT     1       0.000000        1.552665        1.000000\r
3331                         *MESH_TVERT     2       0.032212        1.552665        1.000000\r
3332                         *MESH_TVERT     3       0.064424        1.552665        1.000000\r
3333                         *MESH_TVERT     4       0.064424        0.982125        1.000000\r
3334                         *MESH_TVERT     5       0.032212        0.982125        1.000000\r
3335                         *MESH_TVERT     6       0.032212        0.404262        1.000000\r
3336                         *MESH_TVERT     7       0.064424        0.404262        1.000000\r
3337                         *MESH_TVERT     8       0.064424        -0.180926       1.000000\r
3338                         *MESH_TVERT     9       0.032212        -0.180926       1.000000\r
3339                         *MESH_TVERT     10      0.032212        -0.773438       1.000000\r
3340                         *MESH_TVERT     11      0.064424        -0.773438       1.000000\r
3341                 }\r
3342                 *MESH_NUMTVFACES        9\r
3343                 *MESH_TFACELIST {\r
3344                         *MESH_TFACE     0       2       5       4\r
3345                         *MESH_TFACE     1       4       5       6\r
3346                         *MESH_TFACE     2       2       4       3\r
3347                         *MESH_TFACE     3       4       6       7\r
3348                         *MESH_TFACE     4       0       2       1\r
3349                         *MESH_TFACE     5       6       8       7\r
3350                         *MESH_TFACE     6       6       9       8\r
3351                         *MESH_TFACE     7       8       9       10\r
3352                         *MESH_TFACE     8       8       10      11\r
3353                 }\r
3354         }\r
3355         *PROP_MOTIONBLUR        0\r
3356         *PROP_CASTSHADOW        1\r
3357         *PROP_RECVSHADOW        1\r
3358         *MATERIAL_REF   7\r
3359 }\r
3360 *GEOMOBJECT     {\r
3361         *NODE_NAME      "mat7model0surf69"\r
3362         *NODE_TM        {\r
3363                 *NODE_NAME      "mat7model0surf69"\r
3364                 *INHERIT_POS    0       0       0\r
3365                 *INHERIT_ROT    0       0       0\r
3366                 *INHERIT_SCL    0       0       0\r
3367                 *TM_ROW0        1.0     0       0\r
3368                 *TM_ROW1        0       1.0     0\r
3369                 *TM_ROW2        0       0       1.0\r
3370                 *TM_ROW3        0       0       0\r
3371                 *TM_POS 0.000000        0.000000        0.000000\r
3372         }\r
3373         *MESH   {\r
3374                 *TIMEVALUE      0\r
3375                 *MESH_NUMVERTEX 12\r
3376                 *MESH_NUMFACES  9\r
3377                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3378                 *MESH_VERTEX_LIST       {\r
3379                         *MESH_VERTEX    0       496.000000      156.000000      158.000000\r
3380                         *MESH_VERTEX    1       496.000000      158.000000      160.000000\r
3381                         *MESH_VERTEX    2       436.000000      119.000000      152.812500\r
3382                         *MESH_VERTEX    3       436.125000      117.000000      150.750000\r
3383                         *MESH_VERTEX    4       376.500000      78.000000       153.000000\r
3384                         *MESH_VERTEX    5       376.000000      80.000000       155.250000\r
3385                         *MESH_VERTEX    6       316.000000      41.000000       167.312500\r
3386                         *MESH_VERTEX    7       317.125000      39.000000       164.750000\r
3387                         *MESH_VERTEX    8       258.000000      0.000000        186.000000\r
3388                         *MESH_VERTEX    9       256.000000      2.000000        189.000000\r
3389                         *MESH_VERTEX    10      436.000000      115.000000      152.812500\r
3390                         *MESH_VERTEX    11      496.000000      154.000000      160.000000\r
3391                 }\r
3392                 *MESH_NORMALS   {\r
3393                         *MESH_FACENORMAL        0       -0.050920       0.703024        -0.709340\r
3394                         *MESH_FACENORMAL        1       -0.170526       0.969023        -0.178648\r
3395                         *MESH_FACENORMAL        2       -0.070634       -0.163692       -0.983980\r
3396                         *MESH_FACENORMAL        3       -0.050920       -0.703024       -0.709340\r
3397                         *MESH_FACENORMAL        4       -0.222295       0.695536        0.683238\r
3398                         *MESH_FACENORMAL        5       -0.305029       0.167324        0.937529\r
3399                         *MESH_FACENORMAL        6       -0.222295       -0.695536       0.683238\r
3400                         *MESH_FACENORMAL        7       -0.216625       -0.879735       0.423249\r
3401                         *MESH_FACENORMAL        8       -0.050920       -0.703024       -0.709340\r
3402                         *MESH_VERTEXNORMAL      0       0.163143        0.052157        -0.985223\r
3403                         *MESH_VERTEXNORMAL      1       -0.538167       0.841659        -0.044556\r
3404                         *MESH_VERTEXNORMAL      2       -0.545931       0.836074        -0.054223\r
3405                         *MESH_VERTEXNORMAL      3       0.062933        -0.018208       -0.997852\r
3406                         *MESH_VERTEXNORMAL      4       0.213854        -0.082198       -0.973401\r
3407                         *MESH_VERTEXNORMAL      5       -0.492327       0.868694        -0.054642\r
3408                         *MESH_VERTEXNORMAL      6       -0.436784       0.897893        -0.054845\r
3409                         *MESH_VERTEXNORMAL      7       0.358901        -0.143931       -0.922211\r
3410                         *MESH_VERTEXNORMAL      8       0.696398        -0.175650       -0.695828\r
3411                         *MESH_VERTEXNORMAL      9       -0.311986       0.949029        -0.044808\r
3412                         *MESH_VERTEXNORMAL      10      0.546147        -0.835920       0.054426\r
3413                         *MESH_VERTEXNORMAL      11      0.538167        -0.841659       0.044557\r
3414                 }\r
3415                 *MESH_FACE_LIST {\r
3416                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3417                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3418                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3419                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3420                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3421                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3422                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3423                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3424                         *MESH_FACE      8       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3425                 }\r
3426                 *MESH_NUMTVERTEX        12\r
3427                 *MESH_TVERTLIST {\r
3428                         *MESH_TVERT     0       0.096635        1.552665        1.000000\r
3429                         *MESH_TVERT     1       0.128847        1.552665        1.000000\r
3430                         *MESH_TVERT     2       0.128847        0.982125        1.000000\r
3431                         *MESH_TVERT     3       0.096635        0.982125        1.000000\r
3432                         *MESH_TVERT     4       0.096635        0.404262        1.000000\r
3433                         *MESH_TVERT     5       0.128847        0.404262        1.000000\r
3434                         *MESH_TVERT     6       0.128847        -0.180926       1.000000\r
3435                         *MESH_TVERT     7       0.096635        -0.180926       1.000000\r
3436                         *MESH_TVERT     8       0.096635        -0.773438       1.000000\r
3437                         *MESH_TVERT     9       0.128847        -0.773438       1.000000\r
3438                         *MESH_TVERT     10      0.064424        0.982125        1.000000\r
3439                         *MESH_TVERT     11      0.064424        1.552665        1.000000\r
3440                 }\r
3441                 *MESH_NUMTVFACES        9\r
3442                 *MESH_TFACELIST {\r
3443                         *MESH_TFACE     0       2       3       4\r
3444                         *MESH_TFACE     1       2       4       5\r
3445                         *MESH_TFACE     2       0       3       2\r
3446                         *MESH_TFACE     3       0       2       1\r
3447                         *MESH_TFACE     4       4       6       5\r
3448                         *MESH_TFACE     5       4       7       6\r
3449                         *MESH_TFACE     6       6       7       8\r
3450                         *MESH_TFACE     7       6       8       9\r
3451                         *MESH_TFACE     8       0       11      10\r
3452                 }\r
3453         }\r
3454         *PROP_MOTIONBLUR        0\r
3455         *PROP_CASTSHADOW        1\r
3456         *PROP_RECVSHADOW        1\r
3457         *MATERIAL_REF   7\r
3458 }\r
3459 *GEOMOBJECT     {\r
3460         *NODE_NAME      "mat7model0surf70"\r
3461         *NODE_TM        {\r
3462                 *NODE_NAME      "mat7model0surf70"\r
3463                 *INHERIT_POS    0       0       0\r
3464                 *INHERIT_ROT    0       0       0\r
3465                 *INHERIT_SCL    0       0       0\r
3466                 *TM_ROW0        1.0     0       0\r
3467                 *TM_ROW1        0       1.0     0\r
3468                 *TM_ROW2        0       0       1.0\r
3469                 *TM_ROW3        0       0       0\r
3470                 *TM_POS 0.000000        0.000000        0.000000\r
3471         }\r
3472         *MESH   {\r
3473                 *TIMEVALUE      0\r
3474                 *MESH_NUMVERTEX 9\r
3475                 *MESH_NUMFACES  7\r
3476                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3477                 *MESH_VERTEX_LIST       {\r
3478                         *MESH_VERTEX    0       436.000000      115.000000      152.812500\r
3479                         *MESH_VERTEX    1       496.000000      156.000000      158.000000\r
3480                         *MESH_VERTEX    2       436.125000      117.000000      150.750000\r
3481                         *MESH_VERTEX    3       376.500000      78.000000       153.000000\r
3482                         *MESH_VERTEX    4       376.000000      76.000000       155.250000\r
3483                         *MESH_VERTEX    5       316.000000      37.000000       167.312500\r
3484                         *MESH_VERTEX    6       317.125000      39.000000       164.750000\r
3485                         *MESH_VERTEX    7       258.000000      0.000000        186.000000\r
3486                         *MESH_VERTEX    8       256.000000      -2.000000       189.000000\r
3487                 }\r
3488                 *MESH_NORMALS   {\r
3489                         *MESH_FACENORMAL        0       -0.070634       -0.163692       -0.983980\r
3490                         *MESH_FACENORMAL        1       -0.236623       0.679649        -0.694324\r
3491                         *MESH_FACENORMAL        2       -0.123091       0.992366        -0.007634\r
3492                         *MESH_FACENORMAL        3       -0.238026       0.801823        0.548109\r
3493                         *MESH_FACENORMAL        4       -0.050920       -0.703024       -0.709340\r
3494                         *MESH_FACENORMAL        5       -0.242536       0.000000        0.970142\r
3495                         *MESH_FACENORMAL        6       -0.266575       -0.561362       0.783460\r
3496                         *MESH_VERTEXNORMAL      0       0.546147        -0.835920       0.054426\r
3497                         *MESH_VERTEXNORMAL      1       0.163143        0.052157        -0.985223\r
3498                         *MESH_VERTEXNORMAL      2       0.062933        -0.018208       -0.997852\r
3499                         *MESH_VERTEXNORMAL      3       0.213854        -0.082198       -0.973401\r
3500                         *MESH_VERTEXNORMAL      4       0.492904        -0.868325       0.055290\r
3501                         *MESH_VERTEXNORMAL      5       0.437746        -0.897357       0.055939\r
3502                         *MESH_VERTEXNORMAL      6       0.358901        -0.143931       -0.922211\r
3503                         *MESH_VERTEXNORMAL      7       0.696398        -0.175650       -0.695828\r
3504                         *MESH_VERTEXNORMAL      8       0.313539        -0.948432       0.046581\r
3505                 }\r
3506                 *MESH_FACE_LIST {\r
3507                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3508                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3509                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3510                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3511                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3512                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3513                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3514                 }\r
3515                 *MESH_NUMTVERTEX        9\r
3516                 *MESH_TVERTLIST {\r
3517                         *MESH_TVERT     0       0.064424        0.982125        1.000000\r
3518                         *MESH_TVERT     1       0.096635        1.552665        1.000000\r
3519                         *MESH_TVERT     2       0.096635        0.982125        1.000000\r
3520                         *MESH_TVERT     3       0.096635        0.404262        1.000000\r
3521                         *MESH_TVERT     4       0.064424        0.404262        1.000000\r
3522                         *MESH_TVERT     5       0.064424        -0.180926       1.000000\r
3523                         *MESH_TVERT     6       0.096635        -0.180926       1.000000\r
3524                         *MESH_TVERT     7       0.096635        -0.773438       1.000000\r
3525                         *MESH_TVERT     8       0.064424        -0.773438       1.000000\r
3526                 }\r
3527                 *MESH_NUMTVFACES        7\r
3528                 *MESH_TFACELIST {\r
3529                         *MESH_TFACE     0       0       3       2\r
3530                         *MESH_TFACE     1       0       4       3\r
3531                         *MESH_TFACE     2       3       4       5\r
3532                         *MESH_TFACE     3       3       5       6\r
3533                         *MESH_TFACE     4       0       2       1\r
3534                         *MESH_TFACE     5       5       7       6\r
3535                         *MESH_TFACE     6       5       8       7\r
3536                 }\r
3537         }\r
3538         *PROP_MOTIONBLUR        0\r
3539         *PROP_CASTSHADOW        1\r
3540         *PROP_RECVSHADOW        1\r
3541         *MATERIAL_REF   7\r
3542 }\r
3543 *GEOMOBJECT     {\r
3544         *NODE_NAME      "mat7model0surf71"\r
3545         *NODE_TM        {\r
3546                 *NODE_NAME      "mat7model0surf71"\r
3547                 *INHERIT_POS    0       0       0\r
3548                 *INHERIT_ROT    0       0       0\r
3549                 *INHERIT_SCL    0       0       0\r
3550                 *TM_ROW0        1.0     0       0\r
3551                 *TM_ROW1        0       1.0     0\r
3552                 *TM_ROW2        0       0       1.0\r
3553                 *TM_ROW3        0       0       0\r
3554                 *TM_POS 0.000000        0.000000        0.000000\r
3555         }\r
3556         *MESH   {\r
3557                 *TIMEVALUE      0\r
3558                 *MESH_NUMVERTEX 9\r
3559                 *MESH_NUMFACES  7\r
3560                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3561                 *MESH_VERTEX_LIST       {\r
3562                         *MESH_VERTEX    0       436.000000      119.000000      152.812500\r
3563                         *MESH_VERTEX    1       496.000000      156.000000      162.000000\r
3564                         *MESH_VERTEX    2       435.875000      117.000000      154.875000\r
3565                         *MESH_VERTEX    3       375.500000      78.000000       157.500000\r
3566                         *MESH_VERTEX    4       376.000000      80.000000       155.250000\r
3567                         *MESH_VERTEX    5       316.000000      41.000000       167.312500\r
3568                         *MESH_VERTEX    6       314.875000      39.000000       169.875000\r
3569                         *MESH_VERTEX    7       254.000000      0.000000        192.000000\r
3570                         *MESH_VERTEX    8       256.000000      2.000000        189.000000\r
3571                 }\r
3572                 *MESH_NORMALS   {\r
3573                         *MESH_FACENORMAL        0       -0.070634       -0.163692       -0.983980\r
3574                         *MESH_FACENORMAL        1       -0.236623       0.679649        -0.694324\r
3575                         *MESH_FACENORMAL        2       -0.123091       0.992366        -0.007634\r
3576                         *MESH_FACENORMAL        3       -0.238026       0.801823        0.548109\r
3577                         *MESH_FACENORMAL        4       -0.050920       -0.703024       -0.709340\r
3578                         *MESH_FACENORMAL        5       -0.242536       0.000000        0.970142\r
3579                         *MESH_FACENORMAL        6       -0.266575       -0.561362       0.783460\r
3580                         *MESH_VERTEXNORMAL      0       -0.545931       0.836074        -0.054223\r
3581                         *MESH_VERTEXNORMAL      1       -0.163141       -0.052159       0.985223\r
3582                         *MESH_VERTEXNORMAL      2       -0.060496       0.017920        0.998008\r
3583                         *MESH_VERTEXNORMAL      3       -0.209599       0.081697        0.974368\r
3584                         *MESH_VERTEXNORMAL      4       -0.492327       0.868694        -0.054642\r
3585                         *MESH_VERTEXNORMAL      5       -0.436784       0.897893        -0.054845\r
3586                         *MESH_VERTEXNORMAL      6       -0.353073       0.143281        0.924560\r
3587                         *MESH_VERTEXNORMAL      7       -0.690972       0.175197        0.701329\r
3588                         *MESH_VERTEXNORMAL      8       -0.311986       0.949029        -0.044808\r
3589                 }\r
3590                 *MESH_FACE_LIST {\r
3591                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3592                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3593                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3594                         *MESH_FACE      3       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3595                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3596                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3597                         *MESH_FACE      6       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3598                 }\r
3599                 *MESH_NUMTVERTEX        9\r
3600                 *MESH_TVERTLIST {\r
3601                         *MESH_TVERT     0       0.000000        0.982125        1.000000\r
3602                         *MESH_TVERT     1       0.032212        1.552665        1.000000\r
3603                         *MESH_TVERT     2       0.032212        0.982125        1.000000\r
3604                         *MESH_TVERT     3       0.032212        0.404262        1.000000\r
3605                         *MESH_TVERT     4       0.000000        0.404262        1.000000\r
3606                         *MESH_TVERT     5       0.000000        -0.180926       1.000000\r
3607                         *MESH_TVERT     6       0.032212        -0.180926       1.000000\r
3608                         *MESH_TVERT     7       0.032212        -0.773438       1.000000\r
3609                         *MESH_TVERT     8       0.000000        -0.773438       1.000000\r
3610                 }\r
3611                 *MESH_NUMTVFACES        7\r
3612                 *MESH_TFACELIST {\r
3613                         *MESH_TFACE     0       0       3       2\r
3614                         *MESH_TFACE     1       0       4       3\r
3615                         *MESH_TFACE     2       3       4       5\r
3616                         *MESH_TFACE     3       3       5       6\r
3617                         *MESH_TFACE     4       0       2       1\r
3618                         *MESH_TFACE     5       5       7       6\r
3619                         *MESH_TFACE     6       5       8       7\r
3620                 }\r
3621         }\r
3622         *PROP_MOTIONBLUR        0\r
3623         *PROP_CASTSHADOW        1\r
3624         *PROP_RECVSHADOW        1\r
3625         *MATERIAL_REF   7\r
3626 }\r
3627 *GEOMOBJECT     {\r
3628         *NODE_NAME      "mat7model0surf72"\r
3629         *NODE_TM        {\r
3630                 *NODE_NAME      "mat7model0surf72"\r
3631                 *INHERIT_POS    0       0       0\r
3632                 *INHERIT_ROT    0       0       0\r
3633                 *INHERIT_SCL    0       0       0\r
3634                 *TM_ROW0        1.0     0       0\r
3635                 *TM_ROW1        0       1.0     0\r
3636                 *TM_ROW2        0       0       1.0\r
3637                 *TM_ROW3        0       0       0\r
3638                 *TM_POS 0.000000        0.000000        0.000000\r
3639         }\r
3640         *MESH   {\r
3641                 *TIMEVALUE      0\r
3642                 *MESH_NUMVERTEX 29\r
3643                 *MESH_NUMFACES  23\r
3644                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3645                 *MESH_VERTEX_LIST       {\r
3646                         *MESH_VERTEX    0       372.000000      136.000000      162.500000\r
3647                         *MESH_VERTEX    1       496.000000      164.000000      162.000000\r
3648                         *MESH_VERTEX    2       496.000000      162.000000      160.000000\r
3649                         *MESH_VERTEX    3       496.000000      166.000000      160.000000\r
3650                         *MESH_VERTEX    4       496.000000      164.000000      162.000000\r
3651                         *MESH_VERTEX    5       372.000000      136.000000      162.500000\r
3652                         *MESH_VERTEX    6       372.000000      138.000000      160.500000\r
3653                         *MESH_VERTEX    7       372.000000      134.000000      160.500000\r
3654                         *MESH_VERTEX    8       248.000000      110.000000      170.000000\r
3655                         *MESH_VERTEX    9       248.000000      108.000000      172.000000\r
3656                         *MESH_VERTEX    10      248.000000      106.000000      170.000000\r
3657                         *MESH_VERTEX    11      248.000000      108.000000      172.000000\r
3658                         *MESH_VERTEX    12      124.000000      80.000000       190.500000\r
3659                         *MESH_VERTEX    13      124.000000      80.000000       190.500000\r
3660                         *MESH_VERTEX    14      124.000000      82.000000       188.500000\r
3661                         *MESH_VERTEX    15      124.000000      78.000000       188.500000\r
3662                         *MESH_VERTEX    16      0.000000        54.000000       216.000000\r
3663                         *MESH_VERTEX    17      0.000000        52.000000       218.000000\r
3664                         *MESH_VERTEX    18      0.000000        50.000000       216.000000\r
3665                         *MESH_VERTEX    19      0.000000        52.000000       218.000000\r
3666                         *MESH_VERTEX    20      -64.125000      48.750000       201.375000\r
3667                         *MESH_VERTEX    21      -64.125000      48.750000       201.375000\r
3668                         *MESH_VERTEX    22      -64.000000      46.750000       199.375000\r
3669                         *MESH_VERTEX    23      -128.000000     37.000000       189.500000\r
3670                         *MESH_VERTEX    24      -193.125000     22.750000       188.375000\r
3671                         *MESH_VERTEX    25      -128.500000     39.000000       191.500000\r
3672                         *MESH_VERTEX    26      -192.000000     20.750000       186.375000\r
3673                         *MESH_VERTEX    27      -256.000000     -2.000000       190.000000\r
3674                         *MESH_VERTEX    28      -258.000000     0.000000        192.000000\r
3675                 }\r
3676                 *MESH_NORMALS   {\r
3677                         *MESH_FACENORMAL        0       -0.238026       0.801823        0.548109\r
3678                         *MESH_FACENORMAL        1       -0.305029       -0.167324       0.937529\r
3679                         *MESH_FACENORMAL        2       -0.123091       0.992366        -0.007634\r
3680                         *MESH_FACENORMAL        3       -0.050920       -0.703024       -0.709340\r
3681                         *MESH_FACENORMAL        4       -0.170526       -0.969023       -0.178648\r
3682                         *MESH_FACENORMAL        5       -0.277084       -0.849474       0.449021\r
3683                         *MESH_FACENORMAL        6       -0.123091       -0.992366       -0.007634\r
3684                         *MESH_FACENORMAL        7       -0.050920       -0.703024       -0.709340\r
3685                         *MESH_FACENORMAL        8       0.000000        -0.000000       -1.000000\r
3686                         *MESH_FACENORMAL        9       -0.479332       -0.000000       -0.877634\r
3687                         *MESH_FACENORMAL        10      -0.690618       -0.538814       0.482417\r
3688                         *MESH_FACENORMAL        11      -0.070813       -0.570892       -0.817966\r
3689                         *MESH_FACENORMAL        12      -0.050920       -0.703024       -0.709340\r
3690                         *MESH_FACENORMAL        13      -0.348670       -0.936996       -0.021624\r
3691                         *MESH_FACENORMAL        14      -0.396175       0.656404        0.642011\r
3692                         *MESH_FACENORMAL        15      -0.266575       0.561362        0.783460\r
3693                         *MESH_FACENORMAL        16      -0.396175       -0.656404       0.642011\r
3694                         *MESH_FACENORMAL        17      -0.289714       -0.956945       -0.017968\r
3695                         *MESH_FACENORMAL        18      -0.170526       0.969023        -0.178648\r
3696                         *MESH_FACENORMAL        19      -0.242536       0.000000        0.970142\r
3697                         *MESH_FACENORMAL        20      -0.305029       -0.167324       0.937529\r
3698                         *MESH_FACENORMAL        21      -0.355101       0.007414        0.934799\r
3699                         *MESH_FACENORMAL        22      -0.435395       0.782680        0.444794\r
3700                         *MESH_VERTEXNORMAL      0       0.038630        0.004141        0.999245\r
3701                         *MESH_VERTEXNORMAL      1       -0.031441       -0.003548       0.999499\r
3702                         *MESH_VERTEXNORMAL      2       0.220153        -0.975459       0.003462\r
3703                         *MESH_VERTEXNORMAL      3       -0.220153       0.975459        -0.003462\r
3704                         *MESH_VERTEXNORMAL      4       -0.031441       -0.003548       0.999499\r
3705                         *MESH_VERTEXNORMAL      5       0.038630        0.004141        0.999245\r
3706                         *MESH_VERTEXNORMAL      6       -0.218541       0.975819        0.004068\r
3707                         *MESH_VERTEXNORMAL      7       0.218541        -0.975819       -0.004068\r
3708                         *MESH_VERTEXNORMAL      8       -0.190825       0.981588        0.008362\r
3709                         *MESH_VERTEXNORMAL      9       0.038786        0.008473        0.999212\r
3710                         *MESH_VERTEXNORMAL      10      0.190825        -0.981588       -0.008362\r
3711                         *MESH_VERTEXNORMAL      11      0.038786        0.008473        0.999212\r
3712                         *MESH_VERTEXNORMAL      12      0.038941        0.012805        0.999159\r
3713                         *MESH_VERTEXNORMAL      13      0.038941        0.012805        0.999159\r
3714                         *MESH_VERTEXNORMAL      14      -0.162953       0.986553        0.012650\r
3715                         *MESH_VERTEXNORMAL      15      0.162953        -0.986553       -0.012649\r
3716                         *MESH_VERTEXNORMAL      16      -0.108499       0.994003        0.013663\r
3717                         *MESH_VERTEXNORMAL      17      -0.030816       0.013737        0.999431\r
3718                         *MESH_VERTEXNORMAL      18      0.108499        -0.994003       -0.013663\r
3719                         *MESH_VERTEXNORMAL      19      -0.030816       0.013737        0.999431\r
3720                         *MESH_VERTEXNORMAL      20      -0.078655       0.035386        0.996274\r
3721                         *MESH_VERTEXNORMAL      21      -0.078655       0.035386        0.996274\r
3722                         *MESH_VERTEXNORMAL      22      0.154527        -0.987870       0.015321\r
3723                         *MESH_VERTEXNORMAL      23      0.176847        -0.983790       0.029709\r
3724                         *MESH_VERTEXNORMAL      24      -0.435838       0.073801        0.896994\r
3725                         *MESH_VERTEXNORMAL      25      -0.261833       0.055567        0.963512\r
3726                         *MESH_VERTEXNORMAL      26      0.199038        -0.979000       0.044076\r
3727                         *MESH_VERTEXNORMAL      27      0.197984        -0.979222       0.043893\r
3728                         *MESH_VERTEXNORMAL      28      -0.699711       0.082929        0.709596\r
3729                 }\r
3730                 *MESH_FACE_LIST {\r
3731                         *MESH_FACE      0       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3732                         *MESH_FACE      1       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3733                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3734                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3735                         *MESH_FACE      4       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3736                         *MESH_FACE      5       A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3737                         *MESH_FACE      6       A:      0       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3738                         *MESH_FACE      7       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3739                         *MESH_FACE      8       A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3740                         *MESH_FACE      9       A:      10      B:      12      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3741                         *MESH_FACE      10      A:      12      B:      18      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3742                         *MESH_FACE      11      A:      12      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3743                         *MESH_FACE      12      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3744                         *MESH_FACE      13      A:      8       B:      13      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3745                         *MESH_FACE      14      A:      8       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3746                         *MESH_FACE      15      A:      13      B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3747                         *MESH_FACE      16      A:      13      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3748                         *MESH_FACE      17      A:      16      B:      21      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3749                         *MESH_FACE      18      A:      20      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3750                         *MESH_FACE      19      A:      23      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3751                         *MESH_FACE      20      A:      23      B:      24      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3752                         *MESH_FACE      21      A:      24      B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3753                         *MESH_FACE      22      A:      24      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3754                 }\r
3755                 *MESH_NUMTVERTEX        29\r
3756                 *MESH_TVERTLIST {\r
3757                         *MESH_TVERT     0       0.000000        2.435074        1.000000\r
3758                         *MESH_TVERT     1       0.000000        3.432518        1.000000\r
3759                         *MESH_TVERT     2       0.027063        3.432518        1.000000\r
3760                         *MESH_TVERT     3       0.081190        3.432518        1.000000\r
3761                         *MESH_TVERT     4       0.108253        3.432518        1.000000\r
3762                         *MESH_TVERT     5       0.108253        2.435074        1.000000\r
3763                         *MESH_TVERT     6       0.081190        2.435074        1.000000\r
3764                         *MESH_TVERT     7       0.027063        2.435074        1.000000\r
3765                         *MESH_TVERT     8       0.081190        1.430008        1.000000\r
3766                         *MESH_TVERT     9       0.108253        1.430008        1.000000\r
3767                         *MESH_TVERT     10      0.027063        1.430008        1.000000\r
3768                         *MESH_TVERT     11      0.000000        1.430008        1.000000\r
3769                         *MESH_TVERT     12      0.000000        0.417319        1.000000\r
3770                         *MESH_TVERT     13      0.108253        0.417319        1.000000\r
3771                         *MESH_TVERT     14      0.081190        0.417319        1.000000\r
3772                         *MESH_TVERT     15      0.027063        0.417319        1.000000\r
3773                         *MESH_TVERT     16      0.081190        -0.602993       1.000000\r
3774                         *MESH_TVERT     17      0.108253        -0.602993       1.000000\r
3775                         *MESH_TVERT     18      0.027063        -0.602993       1.000000\r
3776                         *MESH_TVERT     19      0.000000        -0.602993       1.000000\r
3777                         *MESH_TVERT     20      0.000000        -1.130065       1.000000\r
3778                         *MESH_TVERT     21      0.108253        -1.130065       1.000000\r
3779                         *MESH_TVERT     22      0.027063        -1.130065       1.000000\r
3780                         *MESH_TVERT     23      0.027063        -1.663590       1.000000\r
3781                         *MESH_TVERT     24      0.000000        -2.203568       1.000000\r
3782                         *MESH_TVERT     25      0.000000        -1.663590       1.000000\r
3783                         *MESH_TVERT     26      0.027063        -2.203568       1.000000\r
3784                         *MESH_TVERT     27      0.027063        -2.750000       1.000000\r
3785                         *MESH_TVERT     28      0.000000        -2.750000       1.000000\r
3786                 }\r
3787                 *MESH_NUMTVFACES        23\r
3788                 *MESH_TFACELIST {\r
3789                         *MESH_TFACE     0       3       6       5\r
3790                         *MESH_TFACE     1       5       6       8\r
3791                         *MESH_TFACE     2       3       5       4\r
3792                         *MESH_TFACE     3       0       2       1\r
3793                         *MESH_TFACE     4       0       7       2\r
3794                         *MESH_TFACE     5       5       8       9\r
3795                         *MESH_TFACE     6       0       10      7\r
3796                         *MESH_TFACE     7       0       11      10\r
3797                         *MESH_TFACE     8       10      11      12\r
3798                         *MESH_TFACE     9       10      12      15\r
3799                         *MESH_TFACE     10      12      18      15\r
3800                         *MESH_TFACE     11      12      19      18\r
3801                         *MESH_TFACE     12      18      19      20\r
3802                         *MESH_TFACE     13      8       13      9\r
3803                         *MESH_TFACE     14      8       14      13\r
3804                         *MESH_TFACE     15      13      14      16\r
3805                         *MESH_TFACE     16      13      16      17\r
3806                         *MESH_TFACE     17      16      21      17\r
3807                         *MESH_TFACE     18      20      23      22\r
3808                         *MESH_TFACE     19      23      25      24\r
3809                         *MESH_TFACE     20      23      24      26\r
3810                         *MESH_TFACE     21      24      27      26\r
3811                         *MESH_TFACE     22      24      28      27\r
3812                 }\r
3813         }\r
3814         *PROP_MOTIONBLUR        0\r
3815         *PROP_CASTSHADOW        1\r
3816         *PROP_RECVSHADOW        1\r
3817         *MATERIAL_REF   7\r
3818 }\r
3819 *GEOMOBJECT     {\r
3820         *NODE_NAME      "mat7model0surf73"\r
3821         *NODE_TM        {\r
3822                 *NODE_NAME      "mat7model0surf73"\r
3823                 *INHERIT_POS    0       0       0\r
3824                 *INHERIT_ROT    0       0       0\r
3825                 *INHERIT_SCL    0       0       0\r
3826                 *TM_ROW0        1.0     0       0\r
3827                 *TM_ROW1        0       1.0     0\r
3828                 *TM_ROW2        0       0       1.0\r
3829                 *TM_ROW3        0       0       0\r
3830                 *TM_POS 0.000000        0.000000        0.000000\r
3831         }\r
3832         *MESH   {\r
3833                 *TIMEVALUE      0\r
3834                 *MESH_NUMVERTEX 23\r
3835                 *MESH_NUMFACES  23\r
3836                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3837                 *MESH_VERTEX_LIST       {\r
3838                         *MESH_VERTEX    0       372.000000      136.000000      158.500000\r
3839                         *MESH_VERTEX    1       496.000000      166.000000      160.000000\r
3840                         *MESH_VERTEX    2       372.000000      138.000000      160.500000\r
3841                         *MESH_VERTEX    3       496.000000      164.000000      158.000000\r
3842                         *MESH_VERTEX    4       248.000000      110.000000      170.000000\r
3843                         *MESH_VERTEX    5       248.000000      108.000000      168.000000\r
3844                         *MESH_VERTEX    6       248.000000      106.000000      170.000000\r
3845                         *MESH_VERTEX    7       124.000000      80.000000       186.500000\r
3846                         *MESH_VERTEX    8       124.000000      78.000000       188.500000\r
3847                         *MESH_VERTEX    9       0.000000        50.000000       216.000000\r
3848                         *MESH_VERTEX    10      0.000000        52.000000       214.000000\r
3849                         *MESH_VERTEX    11      -63.875000      48.750000       197.375000\r
3850                         *MESH_VERTEX    12      0.000000        54.000000       216.000000\r
3851                         *MESH_VERTEX    13      -64.000000      50.750000       199.375000\r
3852                         *MESH_VERTEX    14      -128.000000     41.000000       189.500000\r
3853                         *MESH_VERTEX    15      496.000000      162.000000      160.000000\r
3854                         *MESH_VERTEX    16      372.000000      134.000000      160.500000\r
3855                         *MESH_VERTEX    17      124.000000      82.000000       188.500000\r
3856                         *MESH_VERTEX    18      -190.875000     22.750000       184.375000\r
3857                         *MESH_VERTEX    19      -127.500000     39.000000       187.500000\r
3858                         *MESH_VERTEX    20      -192.000000     24.750000       186.375000\r
3859                         *MESH_VERTEX    21      -256.000000     2.000000        190.000000\r
3860                         *MESH_VERTEX    22      -254.000000     0.000000        188.000000\r
3861                 }\r
3862                 *MESH_NORMALS   {\r
3863                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
3864                         *MESH_FACENORMAL        1       -0.235652       0.000000        -0.971838\r
3865                         *MESH_FACENORMAL        2       -0.396175       0.656404        0.642011\r
3866                         *MESH_FACENORMAL        3       -0.305029       -0.167324       0.937529\r
3867                         *MESH_FACENORMAL        4       -0.070813       -0.570892       -0.817966\r
3868                         *MESH_FACENORMAL        5       -0.222295       -0.695536       0.683238\r
3869                         *MESH_FACENORMAL        6       -0.242536       0.000000        0.970142\r
3870                         *MESH_FACENORMAL        7       -0.690618       -0.538814       0.482417\r
3871                         *MESH_FACENORMAL        8       -0.222295       -0.695536       0.683238\r
3872                         *MESH_FACENORMAL        9       -0.266575       0.561362        0.783460\r
3873                         *MESH_FACENORMAL        10      -0.396175       -0.656404       0.642011\r
3874                         *MESH_FACENORMAL        11      -0.289714       -0.956945       -0.017968\r
3875                         *MESH_FACENORMAL        12      -0.171479       -0.685917       -0.707187\r
3876                         *MESH_FACENORMAL        13      -0.123091       -0.992366       -0.007634\r
3877                         *MESH_FACENORMAL        14      -0.150204       -0.958223       0.243409\r
3878                         *MESH_FACENORMAL        15      -0.222295       -0.695536       0.683238\r
3879                         *MESH_FACENORMAL        16      -0.050920       -0.703024       -0.709340\r
3880                         *MESH_FACENORMAL        17      0.000000        -0.000000       -1.000000\r
3881                         *MESH_FACENORMAL        18      -0.170526       0.969023        -0.178648\r
3882                         *MESH_FACENORMAL        19      -0.283988       -0.958666       -0.017613\r
3883                         *MESH_FACENORMAL        20      -0.568876       -0.566744       -0.595971\r
3884                         *MESH_FACENORMAL        21      -0.070634       -0.163692       -0.983980\r
3885                         *MESH_FACENORMAL        22      -0.236623       0.679649        -0.694324\r
3886                         *MESH_VERTEXNORMAL      0       -0.038630       -0.004141       -0.999245\r
3887                         *MESH_VERTEXNORMAL      1       -0.220153       0.975459        -0.003462\r
3888                         *MESH_VERTEXNORMAL      2       -0.218541       0.975819        0.004068\r
3889                         *MESH_VERTEXNORMAL      3       0.031441        0.003548        -0.999499\r
3890                         *MESH_VERTEXNORMAL      4       -0.190825       0.981588        0.008362\r
3891                         *MESH_VERTEXNORMAL      5       -0.038786       -0.008473       -0.999212\r
3892                         *MESH_VERTEXNORMAL      6       0.190825        -0.981588       -0.008362\r
3893                         *MESH_VERTEXNORMAL      7       -0.038941       -0.012805       -0.999159\r
3894                         *MESH_VERTEXNORMAL      8       0.162953        -0.986553       -0.012649\r
3895                         *MESH_VERTEXNORMAL      9       0.108499        -0.994003       -0.013663\r
3896                         *MESH_VERTEXNORMAL      10      0.030816        -0.013737       -0.999431\r
3897                         *MESH_VERTEXNORMAL      11      0.078875        -0.036210       -0.996227\r
3898                         *MESH_VERTEXNORMAL      12      -0.108499       0.994003        0.013663\r
3899                         *MESH_VERTEXNORMAL      13      -0.154685       0.987847        -0.015173\r
3900                         *MESH_VERTEXNORMAL      14      -0.176974       0.983776        -0.029415\r
3901                         *MESH_VERTEXNORMAL      15      0.220153        -0.975459       0.003462\r
3902                         *MESH_VERTEXNORMAL      16      0.218541        -0.975819       -0.004068\r
3903                         *MESH_VERTEXNORMAL      17      -0.162953       0.986553        0.012650\r
3904                         *MESH_VERTEXNORMAL      18      0.436395        -0.075496       -0.896582\r
3905                         *MESH_VERTEXNORMAL      19      0.262241        -0.056852       -0.963326\r
3906                         *MESH_VERTEXNORMAL      20      -0.199136       0.979000        -0.043637\r
3907                         *MESH_VERTEXNORMAL      21      -0.197864       0.979272        -0.043312\r
3908                         *MESH_VERTEXNORMAL      22      0.700277        -0.084486       -0.708854\r
3909                 }\r
3910                 *MESH_FACE_LIST {\r
3911                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3912                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3913                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3914                         *MESH_FACE      3       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3915                         *MESH_FACE      4       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3916                         *MESH_FACE      5       A:      0       B:      16      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3917                         *MESH_FACE      6       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3918                         *MESH_FACE      7       A:      0       B:      3       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3919                         *MESH_FACE      8       A:      0       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3920                         *MESH_FACE      9       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3921                         *MESH_FACE      10      A:      4       B:      7       C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3922                         *MESH_FACE      11      A:      7       B:      12      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3923                         *MESH_FACE      12      A:      7       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3924                         *MESH_FACE      13      A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3925                         *MESH_FACE      14      A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3926                         *MESH_FACE      15      A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3927                         *MESH_FACE      16      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3928                         *MESH_FACE      17      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3929                         *MESH_FACE      18      A:      11      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3930                         *MESH_FACE      19      A:      14      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3931                         *MESH_FACE      20      A:      14      B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3932                         *MESH_FACE      21      A:      18      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3933                         *MESH_FACE      22      A:      18      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3934                 }\r
3935                 *MESH_NUMTVERTEX        23\r
3936                 *MESH_TVERTLIST {\r
3937                         *MESH_TVERT     0       0.054127        2.435074        1.000000\r
3938                         *MESH_TVERT     1       0.081190        3.432518        1.000000\r
3939                         *MESH_TVERT     2       0.081190        2.435074        1.000000\r
3940                         *MESH_TVERT     3       0.054127        3.432518        1.000000\r
3941                         *MESH_TVERT     4       0.081190        1.430008        1.000000\r
3942                         *MESH_TVERT     5       0.054127        1.430008        1.000000\r
3943                         *MESH_TVERT     6       0.027063        1.430008        1.000000\r
3944                         *MESH_TVERT     7       0.054127        0.417319        1.000000\r
3945                         *MESH_TVERT     8       0.027063        0.417319        1.000000\r
3946                         *MESH_TVERT     9       0.027063        -0.602993       1.000000\r
3947                         *MESH_TVERT     10      0.054127        -0.602993       1.000000\r
3948                         *MESH_TVERT     11      0.054127        -1.130065       1.000000\r
3949                         *MESH_TVERT     12      0.081190        -0.602993       1.000000\r
3950                         *MESH_TVERT     13      0.081190        -1.130065       1.000000\r
3951                         *MESH_TVERT     14      0.081190        -1.663590       1.000000\r
3952                         *MESH_TVERT     15      0.027063        3.432518        1.000000\r
3953                         *MESH_TVERT     16      0.027063        2.435074        1.000000\r
3954                         *MESH_TVERT     17      0.081190        0.417319        1.000000\r
3955                         *MESH_TVERT     18      0.054127        -2.203568       1.000000\r
3956                         *MESH_TVERT     19      0.054127        -1.663590       1.000000\r
3957                         *MESH_TVERT     20      0.081190        -2.203568       1.000000\r
3958                         *MESH_TVERT     21      0.081190        -2.750000       1.000000\r
3959                         *MESH_TVERT     22      0.054127        -2.750000       1.000000\r
3960                 }\r
3961                 *MESH_NUMTVFACES        23\r
3962                 *MESH_TFACELIST {\r
3963                         *MESH_TFACE     0       0       2       1\r
3964                         *MESH_TFACE     1       0       4       2\r
3965                         *MESH_TFACE     2       0       5       4\r
3966                         *MESH_TFACE     3       0       6       5\r
3967                         *MESH_TFACE     4       0       1       3\r
3968                         *MESH_TFACE     5       0       16      6\r
3969                         *MESH_TFACE     6       5       6       7\r
3970                         *MESH_TFACE     7       0       3       15\r
3971                         *MESH_TFACE     8       0       15      16\r
3972                         *MESH_TFACE     9       4       5       7\r
3973                         *MESH_TFACE     10      4       7       17\r
3974                         *MESH_TFACE     11      7       12      17\r
3975                         *MESH_TFACE     12      7       10      12\r
3976                         *MESH_TFACE     13      7       9       10\r
3977                         *MESH_TFACE     14      7       8       9\r
3978                         *MESH_TFACE     15      6       8       7\r
3979                         *MESH_TFACE     16      9       11      10\r
3980                         *MESH_TFACE     17      10      11      12\r
3981                         *MESH_TFACE     18      11      14      13\r
3982                         *MESH_TFACE     19      14      19      18\r
3983                         *MESH_TFACE     20      14      18      20\r
3984                         *MESH_TFACE     21      18      21      20\r
3985                         *MESH_TFACE     22      18      22      21\r
3986                 }\r
3987         }\r
3988         *PROP_MOTIONBLUR        0\r
3989         *PROP_CASTSHADOW        1\r
3990         *PROP_RECVSHADOW        1\r
3991         *MATERIAL_REF   7\r
3992 }\r
3993 *GEOMOBJECT     {\r
3994         *NODE_NAME      "mat7model0surf74"\r
3995         *NODE_TM        {\r
3996                 *NODE_NAME      "mat7model0surf74"\r
3997                 *INHERIT_POS    0       0       0\r
3998                 *INHERIT_ROT    0       0       0\r
3999                 *INHERIT_SCL    0       0       0\r
4000                 *TM_ROW0        1.0     0       0\r
4001                 *TM_ROW1        0       1.0     0\r
4002                 *TM_ROW2        0       0       1.0\r
4003                 *TM_ROW3        0       0       0\r
4004                 *TM_POS 0.000000        0.000000        0.000000\r
4005         }\r
4006         *MESH   {\r
4007                 *TIMEVALUE      0\r
4008                 *MESH_NUMVERTEX 6\r
4009                 *MESH_NUMFACES  4\r
4010                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4011                 *MESH_VERTEX_LIST       {\r
4012                         *MESH_VERTEX    0       258.000000      0.000000        186.000000\r
4013                         *MESH_VERTEX    1       256.000000      2.000000        189.000000\r
4014                         *MESH_VERTEX    2       256.000000      2.000000        160.000000\r
4015                         *MESH_VERTEX    3       258.000000      0.000000        160.000000\r
4016                         *MESH_VERTEX    4       256.000000      -2.000000       160.000000\r
4017                         *MESH_VERTEX    5       256.000000      -2.000000       189.000000\r
4018                 }\r
4019                 *MESH_NORMALS   {\r
4020                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4021                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4022                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
4023                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
4024                         *MESH_VERTEXNORMAL      0       0.696398        -0.175650       -0.695828\r
4025                         *MESH_VERTEXNORMAL      1       -0.311986       0.949029        -0.044808\r
4026                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4027                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
4028                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4029                         *MESH_VERTEXNORMAL      5       0.313539        -0.948432       0.046581\r
4030                 }\r
4031                 *MESH_FACE_LIST {\r
4032                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4033                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4034                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4035                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4036                 }\r
4037                 *MESH_NUMTVERTEX        6\r
4038                 *MESH_TVERTLIST {\r
4039                         *MESH_TVERT     0       0.096635        0.226562        1.000000\r
4040                         *MESH_TVERT     1       0.128847        0.226562        1.000000\r
4041                         *MESH_TVERT     2       0.128847        0.000000        1.000000\r
4042                         *MESH_TVERT     3       0.096635        0.000000        1.000000\r
4043                         *MESH_TVERT     4       0.064424        0.000000        1.000000\r
4044                         *MESH_TVERT     5       0.064424        0.226562        1.000000\r
4045                 }\r
4046                 *MESH_NUMTVFACES        4\r
4047                 *MESH_TFACELIST {\r
4048                         *MESH_TFACE     0       0       2       1\r
4049                         *MESH_TFACE     1       0       3       2\r
4050                         *MESH_TFACE     2       4       3       0\r
4051                         *MESH_TFACE     3       4       0       5\r
4052                 }\r
4053         }\r
4054         *PROP_MOTIONBLUR        0\r
4055         *PROP_CASTSHADOW        1\r
4056         *PROP_RECVSHADOW        1\r
4057         *MATERIAL_REF   7\r
4058 }\r
4059 *GEOMOBJECT     {\r
4060         *NODE_NAME      "mat7model0surf75"\r
4061         *NODE_TM        {\r
4062                 *NODE_NAME      "mat7model0surf75"\r
4063                 *INHERIT_POS    0       0       0\r
4064                 *INHERIT_ROT    0       0       0\r
4065                 *INHERIT_SCL    0       0       0\r
4066                 *TM_ROW0        1.0     0       0\r
4067                 *TM_ROW1        0       1.0     0\r
4068                 *TM_ROW2        0       0       1.0\r
4069                 *TM_ROW3        0       0       0\r
4070                 *TM_POS 0.000000        0.000000        0.000000\r
4071         }\r
4072         *MESH   {\r
4073                 *TIMEVALUE      0\r
4074                 *MESH_NUMVERTEX 6\r
4075                 *MESH_NUMFACES  4\r
4076                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4077                 *MESH_VERTEX_LIST       {\r
4078                         *MESH_VERTEX    0       256.000000      2.000000        160.000000\r
4079                         *MESH_VERTEX    1       256.000000      2.000000        189.000000\r
4080                         *MESH_VERTEX    2       254.000000      0.000000        192.000000\r
4081                         *MESH_VERTEX    3       254.000000      0.000000        160.000000\r
4082                         *MESH_VERTEX    4       256.000000      -2.000000       160.000000\r
4083                         *MESH_VERTEX    5       256.000000      -2.000000       189.000000\r
4084                 }\r
4085                 *MESH_NORMALS   {\r
4086                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4087                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4088                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
4089                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
4090                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4091                         *MESH_VERTEXNORMAL      1       -0.311986       0.949029        -0.044808\r
4092                         *MESH_VERTEXNORMAL      2       -0.690972       0.175197        0.701329\r
4093                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4094                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4095                         *MESH_VERTEXNORMAL      5       0.313539        -0.948432       0.046581\r
4096                 }\r
4097                 *MESH_FACE_LIST {\r
4098                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4099                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4100                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4101                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4102                 }\r
4103                 *MESH_NUMTVERTEX        6\r
4104                 *MESH_TVERTLIST {\r
4105                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4106                         *MESH_TVERT     1       0.000000        0.226562        1.000000\r
4107                         *MESH_TVERT     2       0.032212        0.226562        1.000000\r
4108                         *MESH_TVERT     3       0.032212        0.000000        1.000000\r
4109                         *MESH_TVERT     4       0.064424        0.000000        1.000000\r
4110                         *MESH_TVERT     5       0.064424        0.226562        1.000000\r
4111                 }\r
4112                 *MESH_NUMTVFACES        4\r
4113                 *MESH_TFACELIST {\r
4114                         *MESH_TFACE     0       0       2       1\r
4115                         *MESH_TFACE     1       0       3       2\r
4116                         *MESH_TFACE     2       2       3       4\r
4117                         *MESH_TFACE     3       2       4       5\r
4118                 }\r
4119         }\r
4120         *PROP_MOTIONBLUR        0\r
4121         *PROP_CASTSHADOW        1\r
4122         *PROP_RECVSHADOW        1\r
4123         *MATERIAL_REF   7\r
4124 }\r
4125 *GEOMOBJECT     {\r
4126         *NODE_NAME      "mat7model0surf76"\r
4127         *NODE_TM        {\r
4128                 *NODE_NAME      "mat7model0surf76"\r
4129                 *INHERIT_POS    0       0       0\r
4130                 *INHERIT_ROT    0       0       0\r
4131                 *INHERIT_SCL    0       0       0\r
4132                 *TM_ROW0        1.0     0       0\r
4133                 *TM_ROW1        0       1.0     0\r
4134                 *TM_ROW2        0       0       1.0\r
4135                 *TM_ROW3        0       0       0\r
4136                 *TM_POS 0.000000        0.000000        0.000000\r
4137         }\r
4138         *MESH   {\r
4139                 *TIMEVALUE      0\r
4140                 *MESH_NUMVERTEX 11\r
4141                 *MESH_NUMFACES  9\r
4142                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4143                 *MESH_VERTEX_LIST       {\r
4144                         *MESH_VERTEX    0       -63.875000      48.750000       197.375000\r
4145                         *MESH_VERTEX    1       0.000000        54.000000       216.000000\r
4146                         *MESH_VERTEX    2       -64.000000      50.750000       199.375000\r
4147                         *MESH_VERTEX    3       -64.125000      48.750000       201.375000\r
4148                         *MESH_VERTEX    4       -128.000000     41.000000       189.500000\r
4149                         *MESH_VERTEX    5       -127.500000     39.000000       187.500000\r
4150                         *MESH_VERTEX    6       -128.500000     39.000000       191.500000\r
4151                         *MESH_VERTEX    7       -193.125000     22.750000       188.375000\r
4152                         *MESH_VERTEX    8       -192.000000     24.750000       186.375000\r
4153                         *MESH_VERTEX    9       -256.000000     2.000000        190.000000\r
4154                         *MESH_VERTEX    10      -258.000000     0.000000        192.000000\r
4155                 }\r
4156                 *MESH_NORMALS   {\r
4157                         *MESH_FACENORMAL        0       -0.050920       0.703024        -0.709340\r
4158                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
4159                         *MESH_FACENORMAL        2       -0.208095       0.967247        0.145361\r
4160                         *MESH_FACENORMAL        3       -0.050920       -0.703024       -0.709340\r
4161                         *MESH_FACENORMAL        4       -0.396175       0.656404        0.642011\r
4162                         *MESH_FACENORMAL        5       -0.305029       0.167324        0.937529\r
4163                         *MESH_FACENORMAL        6       -0.396175       -0.656404       0.642011\r
4164                         *MESH_FACENORMAL        7       -0.150204       -0.958223       0.243409\r
4165                         *MESH_FACENORMAL        8       -0.123091       -0.992366       -0.007634\r
4166                         *MESH_VERTEXNORMAL      0       0.078875        -0.036210       -0.996227\r
4167                         *MESH_VERTEXNORMAL      1       -0.108499       0.994003        0.013663\r
4168                         *MESH_VERTEXNORMAL      2       -0.154685       0.987847        -0.015173\r
4169                         *MESH_VERTEXNORMAL      3       -0.078655       0.035386        0.996274\r
4170                         *MESH_VERTEXNORMAL      4       -0.176974       0.983776        -0.029415\r
4171                         *MESH_VERTEXNORMAL      5       0.262241        -0.056852       -0.963326\r
4172                         *MESH_VERTEXNORMAL      6       -0.261833       0.055567        0.963512\r
4173                         *MESH_VERTEXNORMAL      7       -0.435838       0.073801        0.896994\r
4174                         *MESH_VERTEXNORMAL      8       -0.199136       0.979000        -0.043637\r
4175                         *MESH_VERTEXNORMAL      9       -0.197864       0.979272        -0.043312\r
4176                         *MESH_VERTEXNORMAL      10      -0.699711       0.082929        0.709596\r
4177                 }\r
4178                 *MESH_FACE_LIST {\r
4179                         *MESH_FACE      0       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4180                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4181                         *MESH_FACE      2       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4182                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4183                         *MESH_FACE      4       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4184                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4185                         *MESH_FACE      6       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4186                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4187                         *MESH_FACE      8       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4188                 }\r
4189                 *MESH_NUMTVERTEX        11\r
4190                 *MESH_TVERTLIST {\r
4191                         *MESH_TVERT     0       0.054127        0.869935        1.000000\r
4192                         *MESH_TVERT     1       0.081190        1.397007        1.000000\r
4193                         *MESH_TVERT     2       0.081190        0.869935        1.000000\r
4194                         *MESH_TVERT     3       0.108253        0.869935        1.000000\r
4195                         *MESH_TVERT     4       0.081190        0.336410        1.000000\r
4196                         *MESH_TVERT     5       0.054127        0.336410        1.000000\r
4197                         *MESH_TVERT     6       0.108253        0.336410        1.000000\r
4198                         *MESH_TVERT     7       0.108253        -0.203568       1.000000\r
4199                         *MESH_TVERT     8       0.081190        -0.203568       1.000000\r
4200                         *MESH_TVERT     9       0.081190        -0.750000       1.000000\r
4201                         *MESH_TVERT     10      0.108253        -0.750000       1.000000\r
4202                 }\r
4203                 *MESH_NUMTVFACES        9\r
4204                 *MESH_TFACELIST {\r
4205                         *MESH_TFACE     0       2       4       3\r
4206                         *MESH_TFACE     1       1       2       3\r
4207                         *MESH_TFACE     2       3       4       6\r
4208                         *MESH_TFACE     3       0       2       1\r
4209                         *MESH_TFACE     4       0       5       4\r
4210                         *MESH_TFACE     5       4       7       6\r
4211                         *MESH_TFACE     6       4       8       7\r
4212                         *MESH_TFACE     7       7       8       9\r
4213                         *MESH_TFACE     8       7       9       10\r
4214                 }\r
4215         }\r
4216         *PROP_MOTIONBLUR        0\r
4217         *PROP_CASTSHADOW        1\r
4218         *PROP_RECVSHADOW        1\r
4219         *MATERIAL_REF   7\r
4220 }\r
4221 *GEOMOBJECT     {\r
4222         *NODE_NAME      "mat7model0surf77"\r
4223         *NODE_TM        {\r
4224                 *NODE_NAME      "mat7model0surf77"\r
4225                 *INHERIT_POS    0       0       0\r
4226                 *INHERIT_ROT    0       0       0\r
4227                 *INHERIT_SCL    0       0       0\r
4228                 *TM_ROW0        1.0     0       0\r
4229                 *TM_ROW1        0       1.0     0\r
4230                 *TM_ROW2        0       0       1.0\r
4231                 *TM_ROW3        0       0       0\r
4232                 *TM_POS 0.000000        0.000000        0.000000\r
4233         }\r
4234         *MESH   {\r
4235                 *TIMEVALUE      0\r
4236                 *MESH_NUMVERTEX 11\r
4237                 *MESH_NUMFACES  9\r
4238                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4239                 *MESH_VERTEX_LIST       {\r
4240                         *MESH_VERTEX    0       0.000000        50.000000       216.000000\r
4241                         *MESH_VERTEX    1       -63.875000      48.750000       197.375000\r
4242                         *MESH_VERTEX    2       -64.000000      46.750000       199.375000\r
4243                         *MESH_VERTEX    3       -64.125000      48.750000       201.375000\r
4244                         *MESH_VERTEX    4       -128.000000     37.000000       189.500000\r
4245                         *MESH_VERTEX    5       -127.500000     39.000000       187.500000\r
4246                         *MESH_VERTEX    6       -128.500000     39.000000       191.500000\r
4247                         *MESH_VERTEX    7       -190.875000     22.750000       184.375000\r
4248                         *MESH_VERTEX    8       -192.000000     20.750000       186.375000\r
4249                         *MESH_VERTEX    9       -256.000000     -2.000000       190.000000\r
4250                         *MESH_VERTEX    10      -254.000000     0.000000        188.000000\r
4251                 }\r
4252                 *MESH_NORMALS   {\r
4253                         *MESH_FACENORMAL        0       -0.070634       0.163692        -0.983980\r
4254                         *MESH_FACENORMAL        1       -0.050920       -0.703024       -0.709340\r
4255                         *MESH_FACENORMAL        2       -0.289714       0.956945        -0.017968\r
4256                         *MESH_FACENORMAL        3       -0.070634       -0.163692       -0.983980\r
4257                         *MESH_FACENORMAL        4       -0.208095       0.967247        0.145361\r
4258                         *MESH_FACENORMAL        5       -0.266575       0.561362        0.783460\r
4259                         *MESH_FACENORMAL        6       -0.396175       -0.656404       0.642011\r
4260                         *MESH_FACENORMAL        7       -0.150204       -0.958223       0.243409\r
4261                         *MESH_FACENORMAL        8       -0.123091       -0.992366       -0.007634\r
4262                         *MESH_VERTEXNORMAL      0       0.108499        -0.994003       -0.013663\r
4263                         *MESH_VERTEXNORMAL      1       0.078875        -0.036210       -0.996227\r
4264                         *MESH_VERTEXNORMAL      2       0.154527        -0.987870       0.015321\r
4265                         *MESH_VERTEXNORMAL      3       -0.078655       0.035386        0.996274\r
4266                         *MESH_VERTEXNORMAL      4       0.176847        -0.983790       0.029709\r
4267                         *MESH_VERTEXNORMAL      5       0.262241        -0.056852       -0.963326\r
4268                         *MESH_VERTEXNORMAL      6       -0.261833       0.055567        0.963512\r
4269                         *MESH_VERTEXNORMAL      7       0.436395        -0.075496       -0.896582\r
4270                         *MESH_VERTEXNORMAL      8       0.199038        -0.979000       0.044076\r
4271                         *MESH_VERTEXNORMAL      9       0.197984        -0.979222       0.043893\r
4272                         *MESH_VERTEXNORMAL      10      0.700277        -0.084486       -0.708854\r
4273                 }\r
4274                 *MESH_FACE_LIST {\r
4275                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4276                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4277                         *MESH_FACE      2       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4278                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4279                         *MESH_FACE      4       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4280                         *MESH_FACE      5       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4281                         *MESH_FACE      6       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4282                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4283                         *MESH_FACE      8       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4284                 }\r
4285                 *MESH_NUMTVERTEX        11\r
4286                 *MESH_TVERTLIST {\r
4287                         *MESH_TVERT     0       0.027063        1.397007        1.000000\r
4288                         *MESH_TVERT     1       0.054127        0.869935        1.000000\r
4289                         *MESH_TVERT     2       0.027063        0.869935        1.000000\r
4290                         *MESH_TVERT     3       0.000000        0.869935        1.000000\r
4291                         *MESH_TVERT     4       0.027063        0.336410        1.000000\r
4292                         *MESH_TVERT     5       0.054127        0.336410        1.000000\r
4293                         *MESH_TVERT     6       0.000000        0.336410        1.000000\r
4294                         *MESH_TVERT     7       0.054127        -0.203568       1.000000\r
4295                         *MESH_TVERT     8       0.027063        -0.203568       1.000000\r
4296                         *MESH_TVERT     9       0.027063        -0.750000       1.000000\r
4297                         *MESH_TVERT     10      0.054127        -0.750000       1.000000\r
4298                 }\r
4299                 *MESH_NUMTVFACES        9\r
4300                 *MESH_TFACELIST {\r
4301                         *MESH_TFACE     0       1       2       4\r
4302                         *MESH_TFACE     1       0       2       1\r
4303                         *MESH_TFACE     2       1       4       5\r
4304                         *MESH_TFACE     3       0       3       2\r
4305                         *MESH_TFACE     4       3       6       4\r
4306                         *MESH_TFACE     5       4       7       5\r
4307                         *MESH_TFACE     6       4       8       7\r
4308                         *MESH_TFACE     7       7       8       9\r
4309                         *MESH_TFACE     8       7       9       10\r
4310                 }\r
4311         }\r
4312         *PROP_MOTIONBLUR        0\r
4313         *PROP_CASTSHADOW        1\r
4314         *PROP_RECVSHADOW        1\r
4315         *MATERIAL_REF   7\r
4316 }\r
4317 *GEOMOBJECT     {\r
4318         *NODE_NAME      "mat7model0surf78"\r
4319         *NODE_TM        {\r
4320                 *NODE_NAME      "mat7model0surf78"\r
4321                 *INHERIT_POS    0       0       0\r
4322                 *INHERIT_ROT    0       0       0\r
4323                 *INHERIT_SCL    0       0       0\r
4324                 *TM_ROW0        1.0     0       0\r
4325                 *TM_ROW1        0       1.0     0\r
4326                 *TM_ROW2        0       0       1.0\r
4327                 *TM_ROW3        0       0       0\r
4328                 *TM_POS 0.000000        0.000000        0.000000\r
4329         }\r
4330         *MESH   {\r
4331                 *TIMEVALUE      0\r
4332                 *MESH_NUMVERTEX 6\r
4333                 *MESH_NUMFACES  4\r
4334                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4335                 *MESH_VERTEX_LIST       {\r
4336                         *MESH_VERTEX    0       -254.000000     0.000000        160.000000\r
4337                         *MESH_VERTEX    1       -254.000000     0.000000        188.000000\r
4338                         *MESH_VERTEX    2       -256.000000     2.000000        190.000000\r
4339                         *MESH_VERTEX    3       -256.000000     2.000000        160.000000\r
4340                         *MESH_VERTEX    4       -256.000000     -2.000000       190.000000\r
4341                         *MESH_VERTEX    5       -256.000000     -2.000000       160.000000\r
4342                 }\r
4343                 *MESH_NORMALS   {\r
4344                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4345                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4346                         *MESH_FACENORMAL        2       -0.236623       -0.679649       -0.694324\r
4347                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
4348                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4349                         *MESH_VERTEXNORMAL      1       0.700277        -0.084486       -0.708854\r
4350                         *MESH_VERTEXNORMAL      2       -0.197864       0.979272        -0.043312\r
4351                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4352                         *MESH_VERTEXNORMAL      4       0.197984        -0.979222       0.043893\r
4353                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4354                 }\r
4355                 *MESH_FACE_LIST {\r
4356                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4357                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4358                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4359                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4360                 }\r
4361                 *MESH_NUMTVERTEX        6\r
4362                 *MESH_TVERTLIST {\r
4363                         *MESH_TVERT     0       0.054127        0.000000        1.000000\r
4364                         *MESH_TVERT     1       0.054127        0.250000        1.000000\r
4365                         *MESH_TVERT     2       0.081190        0.250000        1.000000\r
4366                         *MESH_TVERT     3       0.081190        0.000000        1.000000\r
4367                         *MESH_TVERT     4       0.027063        0.250000        1.000000\r
4368                         *MESH_TVERT     5       0.027063        0.000000        1.000000\r
4369                 }\r
4370                 *MESH_NUMTVFACES        4\r
4371                 *MESH_TFACELIST {\r
4372                         *MESH_TFACE     0       0       2       1\r
4373                         *MESH_TFACE     1       0       3       2\r
4374                         *MESH_TFACE     2       4       0       1\r
4375                         *MESH_TFACE     3       4       5       0\r
4376                 }\r
4377         }\r
4378         *PROP_MOTIONBLUR        0\r
4379         *PROP_CASTSHADOW        1\r
4380         *PROP_RECVSHADOW        1\r
4381         *MATERIAL_REF   7\r
4382 }\r
4383 *GEOMOBJECT     {\r
4384         *NODE_NAME      "mat7model0surf79"\r
4385         *NODE_TM        {\r
4386                 *NODE_NAME      "mat7model0surf79"\r
4387                 *INHERIT_POS    0       0       0\r
4388                 *INHERIT_ROT    0       0       0\r
4389                 *INHERIT_SCL    0       0       0\r
4390                 *TM_ROW0        1.0     0       0\r
4391                 *TM_ROW1        0       1.0     0\r
4392                 *TM_ROW2        0       0       1.0\r
4393                 *TM_ROW3        0       0       0\r
4394                 *TM_POS 0.000000        0.000000        0.000000\r
4395         }\r
4396         *MESH   {\r
4397                 *TIMEVALUE      0\r
4398                 *MESH_NUMVERTEX 8\r
4399                 *MESH_NUMFACES  4\r
4400                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4401                 *MESH_VERTEX_LIST       {\r
4402                         *MESH_VERTEX    0       -256.000000     2.000000        190.000000\r
4403                         *MESH_VERTEX    1       -258.000000     0.000000        192.000000\r
4404                         *MESH_VERTEX    2       -258.000000     0.000000        160.000000\r
4405                         *MESH_VERTEX    3       -256.000000     2.000000        160.000000\r
4406                         *MESH_VERTEX    4       -258.000000     0.000000        160.000000\r
4407                         *MESH_VERTEX    5       -258.000000     0.000000        192.000000\r
4408                         *MESH_VERTEX    6       -256.000000     -2.000000       190.000000\r
4409                         *MESH_VERTEX    7       -256.000000     -2.000000       160.000000\r
4410                 }\r
4411                 *MESH_NORMALS   {\r
4412                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4413                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4414                         *MESH_FACENORMAL        2       -0.222295       0.695536        0.683238\r
4415                         *MESH_FACENORMAL        3       -0.305029       0.167324        0.937529\r
4416                         *MESH_VERTEXNORMAL      0       -0.197864       0.979272        -0.043312\r
4417                         *MESH_VERTEXNORMAL      1       -0.699711       0.082929        0.709596\r
4418                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4419                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4420                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4421                         *MESH_VERTEXNORMAL      5       -0.699711       0.082929        0.709596\r
4422                         *MESH_VERTEXNORMAL      6       0.197984        -0.979222       0.043893\r
4423                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4424                 }\r
4425                 *MESH_FACE_LIST {\r
4426                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4427                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4428                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4429                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4430                 }\r
4431                 *MESH_NUMTVERTEX        8\r
4432                 *MESH_TVERTLIST {\r
4433                         *MESH_TVERT     0       0.081190        0.250000        1.000000\r
4434                         *MESH_TVERT     1       0.108253        0.250000        1.000000\r
4435                         *MESH_TVERT     2       0.108253        0.000000        1.000000\r
4436                         *MESH_TVERT     3       0.081190        0.000000        1.000000\r
4437                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4438                         *MESH_TVERT     5       0.000000        0.250000        1.000000\r
4439                         *MESH_TVERT     6       0.027063        0.250000        1.000000\r
4440                         *MESH_TVERT     7       0.027063        0.000000        1.000000\r
4441                 }\r
4442                 *MESH_NUMTVFACES        4\r
4443                 *MESH_TFACELIST {\r
4444                         *MESH_TFACE     0       0       2       1\r
4445                         *MESH_TFACE     1       0       3       2\r
4446                         *MESH_TFACE     2       4       6       5\r
4447                         *MESH_TFACE     3       4       7       6\r
4448                 }\r
4449         }\r
4450         *PROP_MOTIONBLUR        0\r
4451         *PROP_CASTSHADOW        1\r
4452         *PROP_RECVSHADOW        1\r
4453         *MATERIAL_REF   7\r
4454 }\r
4455 *GEOMOBJECT     {\r
4456         *NODE_NAME      "mat8model0surf80"\r
4457         *NODE_TM        {\r
4458                 *NODE_NAME      "mat8model0surf80"\r
4459                 *INHERIT_POS    0       0       0\r
4460                 *INHERIT_ROT    0       0       0\r
4461                 *INHERIT_SCL    0       0       0\r
4462                 *TM_ROW0        1.0     0       0\r
4463                 *TM_ROW1        0       1.0     0\r
4464                 *TM_ROW2        0       0       1.0\r
4465                 *TM_ROW3        0       0       0\r
4466                 *TM_POS 0.000000        0.000000        0.000000\r
4467         }\r
4468         *MESH   {\r
4469                 *TIMEVALUE      0\r
4470                 *MESH_NUMVERTEX 6\r
4471                 *MESH_NUMFACES  4\r
4472                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4473                 *MESH_VERTEX_LIST       {\r
4474                         *MESH_VERTEX    0       512.000000      234.000000      162.000000\r
4475                         *MESH_VERTEX    1       496.000000      232.000000      164.000000\r
4476                         *MESH_VERTEX    2       512.000000      232.000000      164.000000\r
4477                         *MESH_VERTEX    3       496.000000      236.000000      160.000000\r
4478                         *MESH_VERTEX    4       512.000000      230.000000      162.000000\r
4479                         *MESH_VERTEX    5       496.000000      228.000000      160.000000\r
4480                 }\r
4481                 *MESH_NORMALS   {\r
4482                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4483                         *MESH_FACENORMAL        1       -0.070813       -0.570892       -0.817966\r
4484                         *MESH_FACENORMAL        2       -0.070634       0.163692        -0.983980\r
4485                         *MESH_FACENORMAL        3       -0.289714       0.956945        -0.017968\r
4486                         *MESH_VERTEXNORMAL      0       -0.123091       -0.992366       -0.007634\r
4487                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4488                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4489                         *MESH_VERTEXNORMAL      3       -0.123091       -0.992366       -0.007634\r
4490                         *MESH_VERTEXNORMAL      4       -0.123091       0.992366        -0.007634\r
4491                         *MESH_VERTEXNORMAL      5       -0.123091       0.992366        -0.007634\r
4492                 }\r
4493                 *MESH_FACE_LIST {\r
4494                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4495                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4496                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4497                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4498                 }\r
4499                 *MESH_NUMTVERTEX        6\r
4500                 *MESH_TVERTLIST {\r
4501                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
4502                         *MESH_TVERT     1       0.044194        0.125000        1.000000\r
4503                         *MESH_TVERT     2       0.044194        0.000000        1.000000\r
4504                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
4505                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
4506                         *MESH_TVERT     5       0.088388        0.125000        1.000000\r
4507                 }\r
4508                 *MESH_NUMTVFACES        4\r
4509                 *MESH_TFACELIST {\r
4510                         *MESH_TFACE     0       0       2       1\r
4511                         *MESH_TFACE     1       0       1       3\r
4512                         *MESH_TFACE     2       1       2       4\r
4513                         *MESH_TFACE     3       1       4       5\r
4514                 }\r
4515         }\r
4516         *PROP_MOTIONBLUR        0\r
4517         *PROP_CASTSHADOW        1\r
4518         *PROP_RECVSHADOW        1\r
4519         *MATERIAL_REF   8\r
4520 }\r
4521 *GEOMOBJECT     {\r
4522         *NODE_NAME      "mat8model0surf81"\r
4523         *NODE_TM        {\r
4524                 *NODE_NAME      "mat8model0surf81"\r
4525                 *INHERIT_POS    0       0       0\r
4526                 *INHERIT_ROT    0       0       0\r
4527                 *INHERIT_SCL    0       0       0\r
4528                 *TM_ROW0        1.0     0       0\r
4529                 *TM_ROW1        0       1.0     0\r
4530                 *TM_ROW2        0       0       1.0\r
4531                 *TM_ROW3        0       0       0\r
4532                 *TM_POS 0.000000        0.000000        0.000000\r
4533         }\r
4534         *MESH   {\r
4535                 *TIMEVALUE      0\r
4536                 *MESH_NUMVERTEX 8\r
4537                 *MESH_NUMFACES  8\r
4538                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4539                 *MESH_VERTEX_LIST       {\r
4540                         *MESH_VERTEX    0       496.000000      232.000000      168.000000\r
4541                         *MESH_VERTEX    1       496.000000      232.000000      164.000000\r
4542                         *MESH_VERTEX    2       496.000000      236.000000      160.000000\r
4543                         *MESH_VERTEX    3       496.000000      240.000000      160.000000\r
4544                         *MESH_VERTEX    4       496.000000      232.000000      152.000000\r
4545                         *MESH_VERTEX    5       496.000000      228.000000      160.000000\r
4546                         *MESH_VERTEX    6       496.000000      232.000000      156.000000\r
4547                         *MESH_VERTEX    7       496.000000      224.000000      160.000000\r
4548                 }\r
4549                 *MESH_NORMALS   {\r
4550                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4551                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4552                         *MESH_FACENORMAL        2       -0.283988       -0.958666       -0.017613\r
4553                         *MESH_FACENORMAL        3       -0.050920       0.703024        -0.709340\r
4554                         *MESH_FACENORMAL        4       -0.222295       0.695536        0.683238\r
4555                         *MESH_FACENORMAL        5       -0.266575       -0.561362       0.783460\r
4556                         *MESH_FACENORMAL        6       -0.345504       0.937748        -0.035428\r
4557                         *MESH_FACENORMAL        7       -0.266575       0.561362        0.783460\r
4558                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4559                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4560                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4561                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4562                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
4563                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
4564                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
4565                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
4566                 }\r
4567                 *MESH_FACE_LIST {\r
4568                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4569                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4570                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4571                         *MESH_FACE      3       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4572                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4573                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4574                         *MESH_FACE      6       A:      2       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4575                         *MESH_FACE      7       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4576                 }\r
4577                 *MESH_NUMTVERTEX        8\r
4578                 *MESH_TVERTLIST {\r
4579                         *MESH_TVERT     0       0.812500        0.312500        1.000000\r
4580                         *MESH_TVERT     1       0.812500        0.281250        1.000000\r
4581                         *MESH_TVERT     2       0.843750        0.250000        1.000000\r
4582                         *MESH_TVERT     3       0.875000        0.250000        1.000000\r
4583                         *MESH_TVERT     4       0.812500        0.187500        1.000000\r
4584                         *MESH_TVERT     5       0.781250        0.250000        1.000000\r
4585                         *MESH_TVERT     6       0.812500        0.218750        1.000000\r
4586                         *MESH_TVERT     7       0.750000        0.250000        1.000000\r
4587                 }\r
4588                 *MESH_NUMTVFACES        8\r
4589                 *MESH_TFACELIST {\r
4590                         *MESH_TFACE     0       0       2       1\r
4591                         *MESH_TFACE     1       0       3       2\r
4592                         *MESH_TFACE     2       0       1       5\r
4593                         *MESH_TFACE     3       2       3       4\r
4594                         *MESH_TFACE     4       4       5       6\r
4595                         *MESH_TFACE     5       0       5       7\r
4596                         *MESH_TFACE     6       2       4       6\r
4597                         *MESH_TFACE     7       4       7       5\r
4598                 }\r
4599         }\r
4600         *PROP_MOTIONBLUR        0\r
4601         *PROP_CASTSHADOW        1\r
4602         *PROP_RECVSHADOW        1\r
4603         *MATERIAL_REF   8\r
4604 }\r
4605 *GEOMOBJECT     {\r
4606         *NODE_NAME      "mat8model0surf82"\r
4607         *NODE_TM        {\r
4608                 *NODE_NAME      "mat8model0surf82"\r
4609                 *INHERIT_POS    0       0       0\r
4610                 *INHERIT_ROT    0       0       0\r
4611                 *INHERIT_SCL    0       0       0\r
4612                 *TM_ROW0        1.0     0       0\r
4613                 *TM_ROW1        0       1.0     0\r
4614                 *TM_ROW2        0       0       1.0\r
4615                 *TM_ROW3        0       0       0\r
4616                 *TM_POS 0.000000        0.000000        0.000000\r
4617         }\r
4618         *MESH   {\r
4619                 *TIMEVALUE      0\r
4620                 *MESH_NUMVERTEX 6\r
4621                 *MESH_NUMFACES  4\r
4622                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4623                 *MESH_VERTEX_LIST       {\r
4624                         *MESH_VERTEX    0       496.000000      232.000000      168.000000\r
4625                         *MESH_VERTEX    1       496.000000      240.000000      160.000000\r
4626                         *MESH_VERTEX    2       512.000000      240.000000      160.000000\r
4627                         *MESH_VERTEX    3       512.000000      232.000000      168.000000\r
4628                         *MESH_VERTEX    4       512.000000      224.000000      160.000000\r
4629                         *MESH_VERTEX    5       496.000000      224.000000      160.000000\r
4630                 }\r
4631                 *MESH_NORMALS   {\r
4632                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4633                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4634                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
4635                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
4636                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4637                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4638                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4639                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4640                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4641                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4642                 }\r
4643                 *MESH_FACE_LIST {\r
4644                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4645                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4646                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4647                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4648                 }\r
4649                 *MESH_NUMTVERTEX        6\r
4650                 *MESH_TVERTLIST {\r
4651                         *MESH_TVERT     0       0.088388        0.125000        1.000000\r
4652                         *MESH_TVERT     1       0.176777        0.125000        1.000000\r
4653                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
4654                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
4655                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4656                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
4657                 }\r
4658                 *MESH_NUMTVFACES        4\r
4659                 *MESH_TFACELIST {\r
4660                         *MESH_TFACE     0       0       2       1\r
4661                         *MESH_TFACE     1       0       3       2\r
4662                         *MESH_TFACE     2       4       3       0\r
4663                         *MESH_TFACE     3       4       0       5\r
4664                 }\r
4665         }\r
4666         *PROP_MOTIONBLUR        0\r
4667         *PROP_CASTSHADOW        1\r
4668         *PROP_RECVSHADOW        1\r
4669         *MATERIAL_REF   8\r
4670 }\r
4671 *GEOMOBJECT     {\r
4672         *NODE_NAME      "mat8model0surf83"\r
4673         *NODE_TM        {\r
4674                 *NODE_NAME      "mat8model0surf83"\r
4675                 *INHERIT_POS    0       0       0\r
4676                 *INHERIT_ROT    0       0       0\r
4677                 *INHERIT_SCL    0       0       0\r
4678                 *TM_ROW0        1.0     0       0\r
4679                 *TM_ROW1        0       1.0     0\r
4680                 *TM_ROW2        0       0       1.0\r
4681                 *TM_ROW3        0       0       0\r
4682                 *TM_POS 0.000000        0.000000        0.000000\r
4683         }\r
4684         *MESH   {\r
4685                 *TIMEVALUE      0\r
4686                 *MESH_NUMVERTEX 6\r
4687                 *MESH_NUMFACES  4\r
4688                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4689                 *MESH_VERTEX_LIST       {\r
4690                         *MESH_VERTEX    0       496.000000      232.000000      156.000000\r
4691                         *MESH_VERTEX    1       496.000000      236.000000      160.000000\r
4692                         *MESH_VERTEX    2       512.000000      234.000000      162.000000\r
4693                         *MESH_VERTEX    3       512.000000      232.000000      160.000000\r
4694                         *MESH_VERTEX    4       512.000000      230.000000      162.000000\r
4695                         *MESH_VERTEX    5       496.000000      228.000000      160.000000\r
4696                 }\r
4697                 *MESH_NORMALS   {\r
4698                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4699                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4700                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
4701                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
4702                         *MESH_VERTEXNORMAL      0       -0.242536       0.000000        0.970142\r
4703                         *MESH_VERTEXNORMAL      1       -0.123091       -0.992366       -0.007634\r
4704                         *MESH_VERTEXNORMAL      2       -0.123091       -0.992366       -0.007634\r
4705                         *MESH_VERTEXNORMAL      3       -0.242536       0.000000        0.970142\r
4706                         *MESH_VERTEXNORMAL      4       -0.123091       0.992366        -0.007634\r
4707                         *MESH_VERTEXNORMAL      5       -0.123091       0.992366        -0.007634\r
4708                 }\r
4709                 *MESH_FACE_LIST {\r
4710                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4711                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4712                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4713                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4714                 }\r
4715                 *MESH_NUMTVERTEX        6\r
4716                 *MESH_TVERTLIST {\r
4717                         *MESH_TVERT     0       0.132583        0.125000        1.000000\r
4718                         *MESH_TVERT     1       0.176777        0.125000        1.000000\r
4719                         *MESH_TVERT     2       0.176777        0.000000        1.000000\r
4720                         *MESH_TVERT     3       0.132583        0.000000        1.000000\r
4721                         *MESH_TVERT     4       0.088388        0.000000        1.000000\r
4722                         *MESH_TVERT     5       0.088388        0.125000        1.000000\r
4723                 }\r
4724                 *MESH_NUMTVFACES        4\r
4725                 *MESH_TFACELIST {\r
4726                         *MESH_TFACE     0       0       2       1\r
4727                         *MESH_TFACE     1       0       3       2\r
4728                         *MESH_TFACE     2       4       3       0\r
4729                         *MESH_TFACE     3       4       0       5\r
4730                 }\r
4731         }\r
4732         *PROP_MOTIONBLUR        0\r
4733         *PROP_CASTSHADOW        1\r
4734         *PROP_RECVSHADOW        1\r
4735         *MATERIAL_REF   8\r
4736 }\r
4737 *GEOMOBJECT     {\r
4738         *NODE_NAME      "mat8model0surf84"\r
4739         *NODE_TM        {\r
4740                 *NODE_NAME      "mat8model0surf84"\r
4741                 *INHERIT_POS    0       0       0\r
4742                 *INHERIT_ROT    0       0       0\r
4743                 *INHERIT_SCL    0       0       0\r
4744                 *TM_ROW0        1.0     0       0\r
4745                 *TM_ROW1        0       1.0     0\r
4746                 *TM_ROW2        0       0       1.0\r
4747                 *TM_ROW3        0       0       0\r
4748                 *TM_POS 0.000000        0.000000        0.000000\r
4749         }\r
4750         *MESH   {\r
4751                 *TIMEVALUE      0\r
4752                 *MESH_NUMVERTEX 6\r
4753                 *MESH_NUMFACES  4\r
4754                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4755                 *MESH_VERTEX_LIST       {\r
4756                         *MESH_VERTEX    0       512.000000      240.000000      160.000000\r
4757                         *MESH_VERTEX    1       496.000000      240.000000      160.000000\r
4758                         *MESH_VERTEX    2       496.000000      232.000000      152.000000\r
4759                         *MESH_VERTEX    3       512.000000      232.000000      152.000000\r
4760                         *MESH_VERTEX    4       512.000000      224.000000      160.000000\r
4761                         *MESH_VERTEX    5       496.000000      224.000000      160.000000\r
4762                 }\r
4763                 *MESH_NORMALS   {\r
4764                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4765                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4766                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
4767                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
4768                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4769                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4770                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4771                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4772                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4773                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4774                 }\r
4775                 *MESH_FACE_LIST {\r
4776                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4777                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4778                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4779                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4780                 }\r
4781                 *MESH_NUMTVERTEX        6\r
4782                 *MESH_TVERTLIST {\r
4783                         *MESH_TVERT     0       0.176777        0.000000        1.000000\r
4784                         *MESH_TVERT     1       0.176777        0.125000        1.000000\r
4785                         *MESH_TVERT     2       0.265165        0.125000        1.000000\r
4786                         *MESH_TVERT     3       0.265165        0.000000        1.000000\r
4787                         *MESH_TVERT     4       0.353553        0.000000        1.000000\r
4788                         *MESH_TVERT     5       0.353553        0.125000        1.000000\r
4789                 }\r
4790                 *MESH_NUMTVFACES        4\r
4791                 *MESH_TFACELIST {\r
4792                         *MESH_TFACE     0       0       2       1\r
4793                         *MESH_TFACE     1       0       3       2\r
4794                         *MESH_TFACE     2       2       3       4\r
4795                         *MESH_TFACE     3       2       4       5\r
4796                 }\r
4797         }\r
4798         *PROP_MOTIONBLUR        0\r
4799         *PROP_CASTSHADOW        1\r
4800         *PROP_RECVSHADOW        1\r
4801         *MATERIAL_REF   8\r
4802 }\r
4803 *GEOMOBJECT     {\r
4804         *NODE_NAME      "mat8model0surf85"\r
4805         *NODE_TM        {\r
4806                 *NODE_NAME      "mat8model0surf85"\r
4807                 *INHERIT_POS    0       0       0\r
4808                 *INHERIT_ROT    0       0       0\r
4809                 *INHERIT_SCL    0       0       0\r
4810                 *TM_ROW0        1.0     0       0\r
4811                 *TM_ROW1        0       1.0     0\r
4812                 *TM_ROW2        0       0       1.0\r
4813                 *TM_ROW3        0       0       0\r
4814                 *TM_POS 0.000000        0.000000        0.000000\r
4815         }\r
4816         *MESH   {\r
4817                 *TIMEVALUE      0\r
4818                 *MESH_NUMVERTEX 6\r
4819                 *MESH_NUMFACES  4\r
4820                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4821                 *MESH_VERTEX_LIST       {\r
4822                         *MESH_VERTEX    0       264.000000      0.000000        192.000000\r
4823                         *MESH_VERTEX    1       262.000000      6.000000        192.000000\r
4824                         *MESH_VERTEX    2       260.500000      4.500000        186.000000\r
4825                         *MESH_VERTEX    3       262.000000      0.000000        186.000000\r
4826                         *MESH_VERTEX    4       260.500000      -4.500000       186.000000\r
4827                         *MESH_VERTEX    5       262.000000      -6.000000       192.000000\r
4828                 }\r
4829                 *MESH_NORMALS   {\r
4830                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4831                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4832                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
4833                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
4834                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4835                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4836                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
4837                         *MESH_VERTEXNORMAL      3       0.894427        0.000000        -0.447214\r
4838                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
4839                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
4840                 }\r
4841                 *MESH_FACE_LIST {\r
4842                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4843                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4844                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4845                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4846                 }\r
4847                 *MESH_NUMTVERTEX        6\r
4848                 *MESH_TVERTLIST {\r
4849                         *MESH_TVERT     0       0.250000        0.125000        1.000000\r
4850                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
4851                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
4852                         *MESH_TVERT     3       0.250000        0.062500        1.000000\r
4853                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
4854                         *MESH_TVERT     5       0.187500        0.125000        1.000000\r
4855                 }\r
4856                 *MESH_NUMTVFACES        4\r
4857                 *MESH_TFACELIST {\r
4858                         *MESH_TFACE     0       0       2       1\r
4859                         *MESH_TFACE     1       0       3       2\r
4860                         *MESH_TFACE     2       4       3       0\r
4861                         *MESH_TFACE     3       4       0       5\r
4862                 }\r
4863         }\r
4864         *PROP_MOTIONBLUR        0\r
4865         *PROP_CASTSHADOW        1\r
4866         *PROP_RECVSHADOW        1\r
4867         *MATERIAL_REF   8\r
4868 }\r
4869 *GEOMOBJECT     {\r
4870         *NODE_NAME      "mat8model0surf86"\r
4871         *NODE_TM        {\r
4872                 *NODE_NAME      "mat8model0surf86"\r
4873                 *INHERIT_POS    0       0       0\r
4874                 *INHERIT_ROT    0       0       0\r
4875                 *INHERIT_SCL    0       0       0\r
4876                 *TM_ROW0        1.0     0       0\r
4877                 *TM_ROW1        0       1.0     0\r
4878                 *TM_ROW2        0       0       1.0\r
4879                 *TM_ROW3        0       0       0\r
4880                 *TM_POS 0.000000        0.000000        0.000000\r
4881         }\r
4882         *MESH   {\r
4883                 *TIMEVALUE      0\r
4884                 *MESH_NUMVERTEX 7\r
4885                 *MESH_NUMFACES  6\r
4886                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4887                 *MESH_VERTEX_LIST       {\r
4888                         *MESH_VERTEX    0       260.000000      0.000000        152.000000\r
4889                         *MESH_VERTEX    1       259.000000      0.000000        164.000000\r
4890                         *MESH_VERTEX    2       258.250000      2.250000        164.000000\r
4891                         *MESH_VERTEX    3       259.000000      3.000000        152.000000\r
4892                         *MESH_VERTEX    4       258.250000      -2.250000       164.000000\r
4893                         *MESH_VERTEX    5       259.000000      -3.000000       152.000000\r
4894                         *MESH_VERTEX    6       256.000000      0.000000        168.000000\r
4895                 }\r
4896                 *MESH_NORMALS   {\r
4897                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4898                         *MESH_FACENORMAL        1       -0.236623       -0.679649       -0.694324\r
4899                         *MESH_FACENORMAL        2       -0.070634       -0.163692       -0.983980\r
4900                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
4901                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
4902                         *MESH_FACENORMAL        5       -0.690618       0.538814        0.482418\r
4903                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
4904                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
4905                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
4906                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
4907                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       0.577350\r
4908                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
4909                         *MESH_VERTEXNORMAL      6       0.800000        0.000000        0.600000\r
4910                 }\r
4911                 *MESH_FACE_LIST {\r
4912                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4913                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4914                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4915                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4916                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4917                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4918                 }\r
4919                 *MESH_NUMTVERTEX        7\r
4920                 *MESH_TVERTLIST {\r
4921                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
4922                         *MESH_TVERT     1       0.187500        0.105469        1.000000\r
4923                         *MESH_TVERT     2       0.234375        0.105469        1.000000\r
4924                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
4925                         *MESH_TVERT     4       0.140625        0.105469        1.000000\r
4926                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
4927                         *MESH_TVERT     6       0.187500        0.171875        1.000000\r
4928                 }\r
4929                 *MESH_NUMTVFACES        6\r
4930                 *MESH_TFACELIST {\r
4931                         *MESH_TFACE     0       0       2       1\r
4932                         *MESH_TFACE     1       0       1       4\r
4933                         *MESH_TFACE     2       0       3       2\r
4934                         *MESH_TFACE     3       0       4       5\r
4935                         *MESH_TFACE     4       1       2       6\r
4936                         *MESH_TFACE     5       1       6       4\r
4937                 }\r
4938         }\r
4939         *PROP_MOTIONBLUR        0\r
4940         *PROP_CASTSHADOW        1\r
4941         *PROP_RECVSHADOW        1\r
4942         *MATERIAL_REF   8\r
4943 }\r
4944 *GEOMOBJECT     {\r
4945         *NODE_NAME      "mat8model0surf87"\r
4946         *NODE_TM        {\r
4947                 *NODE_NAME      "mat8model0surf87"\r
4948                 *INHERIT_POS    0       0       0\r
4949                 *INHERIT_ROT    0       0       0\r
4950                 *INHERIT_SCL    0       0       0\r
4951                 *TM_ROW0        1.0     0       0\r
4952                 *TM_ROW1        0       1.0     0\r
4953                 *TM_ROW2        0       0       1.0\r
4954                 *TM_ROW3        0       0       0\r
4955                 *TM_POS 0.000000        0.000000        0.000000\r
4956         }\r
4957         *MESH   {\r
4958                 *TIMEVALUE      0\r
4959                 *MESH_NUMVERTEX 6\r
4960                 *MESH_NUMFACES  4\r
4961                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4962                 *MESH_VERTEX_LIST       {\r
4963                         *MESH_VERTEX    0       260.500000      4.500000        186.000000\r
4964                         *MESH_VERTEX    1       262.000000      6.000000        192.000000\r
4965                         *MESH_VERTEX    2       256.000000      8.000000        192.000000\r
4966                         *MESH_VERTEX    3       256.000000      6.000000        186.000000\r
4967                         *MESH_VERTEX    4       251.500000      4.500000        186.000000\r
4968                         *MESH_VERTEX    5       250.000000      6.000000        192.000000\r
4969                 }\r
4970                 *MESH_NORMALS   {\r
4971                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
4972                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
4973                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
4974                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
4975                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        -0.577350\r
4976                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
4977                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4978                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
4979                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
4980                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
4981                 }\r
4982                 *MESH_FACE_LIST {\r
4983                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4984                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4985                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4986                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4987                 }\r
4988                 *MESH_NUMTVERTEX        6\r
4989                 *MESH_TVERTLIST {\r
4990                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
4991                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
4992                         *MESH_TVERT     2       0.375000        0.125000        1.000000\r
4993                         *MESH_TVERT     3       0.375000        0.062500        1.000000\r
4994                         *MESH_TVERT     4       0.437500        0.062500        1.000000\r
4995                         *MESH_TVERT     5       0.437500        0.125000        1.000000\r
4996                 }\r
4997                 *MESH_NUMTVFACES        4\r
4998                 *MESH_TFACELIST {\r
4999                         *MESH_TFACE     0       0       2       1\r
5000                         *MESH_TFACE     1       0       3       2\r
5001                         *MESH_TFACE     2       2       3       4\r
5002                         *MESH_TFACE     3       2       4       5\r
5003                 }\r
5004         }\r
5005         *PROP_MOTIONBLUR        0\r
5006         *PROP_CASTSHADOW        1\r
5007         *PROP_RECVSHADOW        1\r
5008         *MATERIAL_REF   8\r
5009 }\r
5010 *GEOMOBJECT     {\r
5011         *NODE_NAME      "mat8model0surf88"\r
5012         *NODE_TM        {\r
5013                 *NODE_NAME      "mat8model0surf88"\r
5014                 *INHERIT_POS    0       0       0\r
5015                 *INHERIT_ROT    0       0       0\r
5016                 *INHERIT_SCL    0       0       0\r
5017                 *TM_ROW0        1.0     0       0\r
5018                 *TM_ROW1        0       1.0     0\r
5019                 *TM_ROW2        0       0       1.0\r
5020                 *TM_ROW3        0       0       0\r
5021                 *TM_POS 0.000000        0.000000        0.000000\r
5022         }\r
5023         *MESH   {\r
5024                 *TIMEVALUE      0\r
5025                 *MESH_NUMVERTEX 7\r
5026                 *MESH_NUMFACES  6\r
5027                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5028                 *MESH_VERTEX_LIST       {\r
5029                         *MESH_VERTEX    0       258.250000      2.250000        164.000000\r
5030                         *MESH_VERTEX    1       256.000000      3.000000        164.000000\r
5031                         *MESH_VERTEX    2       256.000000      4.000000        152.000000\r
5032                         *MESH_VERTEX    3       259.000000      3.000000        152.000000\r
5033                         *MESH_VERTEX    4       256.000000      0.000000        168.000000\r
5034                         *MESH_VERTEX    5       253.750000      2.250000        164.000000\r
5035                         *MESH_VERTEX    6       253.000000      3.000000        152.000000\r
5036                 }\r
5037                 *MESH_NORMALS   {\r
5038                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5039                         *MESH_FACENORMAL        1       -0.169710       -0.010525       -0.985438\r
5040                         *MESH_FACENORMAL        2       -0.236623       -0.679649       -0.694324\r
5041                         *MESH_FACENORMAL        3       -0.070634       -0.163692       -0.983980\r
5042                         *MESH_FACENORMAL        4       -0.289714       0.956945        -0.017968\r
5043                         *MESH_FACENORMAL        5       -0.396761       0.663130        0.634696\r
5044                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
5045                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
5046                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5047                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5048                         *MESH_VERTEXNORMAL      4       0.000000        0.800000        0.600000\r
5049                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        0.577350\r
5050                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
5051                 }\r
5052                 *MESH_FACE_LIST {\r
5053                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5054                         *MESH_FACE      1       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5055                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5056                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5057                         *MESH_FACE      4       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5058                         *MESH_FACE      5       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5059                 }\r
5060                 *MESH_NUMTVERTEX        7\r
5061                 *MESH_TVERTLIST {\r
5062                         *MESH_TVERT     0       0.234375        0.105469        1.000000\r
5063                         *MESH_TVERT     1       0.281250        0.105469        1.000000\r
5064                         *MESH_TVERT     2       0.281250        0.000000        1.000000\r
5065                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
5066                         *MESH_TVERT     4       0.281250        0.171875        1.000000\r
5067                         *MESH_TVERT     5       0.328125        0.105469        1.000000\r
5068                         *MESH_TVERT     6       0.328125        0.000000        1.000000\r
5069                 }\r
5070                 *MESH_NUMTVFACES        6\r
5071                 *MESH_TFACELIST {\r
5072                         *MESH_TFACE     0       0       2       1\r
5073                         *MESH_TFACE     1       1       2       5\r
5074                         *MESH_TFACE     2       0       1       4\r
5075                         *MESH_TFACE     3       0       3       2\r
5076                         *MESH_TFACE     4       1       5       4\r
5077                         *MESH_TFACE     5       2       6       5\r
5078                 }\r
5079         }\r
5080         *PROP_MOTIONBLUR        0\r
5081         *PROP_CASTSHADOW        1\r
5082         *PROP_RECVSHADOW        1\r
5083         *MATERIAL_REF   8\r
5084 }\r
5085 *GEOMOBJECT     {\r
5086         *NODE_NAME      "mat8model0surf89"\r
5087         *NODE_TM        {\r
5088                 *NODE_NAME      "mat8model0surf89"\r
5089                 *INHERIT_POS    0       0       0\r
5090                 *INHERIT_ROT    0       0       0\r
5091                 *INHERIT_SCL    0       0       0\r
5092                 *TM_ROW0        1.0     0       0\r
5093                 *TM_ROW1        0       1.0     0\r
5094                 *TM_ROW2        0       0       1.0\r
5095                 *TM_ROW3        0       0       0\r
5096                 *TM_POS 0.000000        0.000000        0.000000\r
5097         }\r
5098         *MESH   {\r
5099                 *TIMEVALUE      0\r
5100                 *MESH_NUMVERTEX 14\r
5101                 *MESH_NUMFACES  8\r
5102                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5103                 *MESH_VERTEX_LIST       {\r
5104                         *MESH_VERTEX    0       256.000000      0.000000        184.000000\r
5105                         *MESH_VERTEX    1       262.000000      0.000000        186.000000\r
5106                         *MESH_VERTEX    2       260.500000      4.500000        186.000000\r
5107                         *MESH_VERTEX    3       256.000000      6.000000        186.000000\r
5108                         *MESH_VERTEX    4       256.000000      0.000000        184.000000\r
5109                         *MESH_VERTEX    5       260.500000      -4.500000       186.000000\r
5110                         *MESH_VERTEX    6       256.000000      0.000000        184.000000\r
5111                         *MESH_VERTEX    7       256.000000      -6.000000       186.000000\r
5112                         *MESH_VERTEX    8       251.500000      4.500000        186.000000\r
5113                         *MESH_VERTEX    9       251.500000      -4.500000       186.000000\r
5114                         *MESH_VERTEX    10      250.000000      0.000000        186.000000\r
5115                         *MESH_VERTEX    11      256.000000      0.000000        184.000000\r
5116                         *MESH_VERTEX    12      256.000000      0.000000        184.000000\r
5117                         *MESH_VERTEX    13      250.000000      0.000000        186.000000\r
5118                 }\r
5119                 *MESH_NORMALS   {\r
5120                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5121                         *MESH_FACENORMAL        1       -0.050920       0.703024        -0.709340\r
5122                         *MESH_FACENORMAL        2       -0.283988       -0.958666       -0.017613\r
5123                         *MESH_FACENORMAL        3       -0.236623       0.679649        -0.694324\r
5124                         *MESH_FACENORMAL        4       -0.242536       0.000000        0.970142\r
5125                         *MESH_FACENORMAL        5       -0.222295       -0.695536       0.683238\r
5126                         *MESH_FACENORMAL        6       -0.050920       -0.703024       -0.709340\r
5127                         *MESH_FACENORMAL        7       -0.236623       0.679649        -0.694324\r
5128                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5129                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
5130                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
5131                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
5132                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
5133                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
5134                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
5135                         *MESH_VERTEXNORMAL      7       0.000000        -0.894427       -0.447214\r
5136                         *MESH_VERTEXNORMAL      8       -0.577350       0.577350        -0.577350\r
5137                         *MESH_VERTEXNORMAL      9       -0.577350       -0.577350       -0.577350\r
5138                         *MESH_VERTEXNORMAL      10      -0.894427       0.000000        -0.447214\r
5139                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
5140                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
5141                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        -0.447214\r
5142                 }\r
5143                 *MESH_FACE_LIST {\r
5144                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5145                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5146                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5147                         *MESH_FACE      3       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5148                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5149                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5150                         *MESH_FACE      6       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5151                         *MESH_FACE      7       A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5152                 }\r
5153                 *MESH_NUMTVERTEX        14\r
5154                 *MESH_TVERTLIST {\r
5155                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
5156                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
5157                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
5158                         *MESH_TVERT     3       0.375000        0.062500        1.000000\r
5159                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
5160                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
5161                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
5162                         *MESH_TVERT     7       0.125000        0.062500        1.000000\r
5163                         *MESH_TVERT     8       0.437500        0.062500        1.000000\r
5164                         *MESH_TVERT     9       0.062500        0.062500        1.000000\r
5165                         *MESH_TVERT     10      0.500000        0.062500        1.000000\r
5166                         *MESH_TVERT     11      0.500000        0.000000        1.000000\r
5167                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
5168                         *MESH_TVERT     13      0.000000        0.062500        1.000000\r
5169                 }\r
5170                 *MESH_NUMTVFACES        8\r
5171                 *MESH_TFACELIST {\r
5172                         *MESH_TFACE     0       0       2       1\r
5173                         *MESH_TFACE     1       2       4       3\r
5174                         *MESH_TFACE     2       0       1       5\r
5175                         *MESH_TFACE     3       3       4       8\r
5176                         *MESH_TFACE     4       5       7       6\r
5177                         *MESH_TFACE     5       6       7       9\r
5178                         *MESH_TFACE     6       8       11      10\r
5179                         *MESH_TFACE     7       9       13      12\r
5180                 }\r
5181         }\r
5182         *PROP_MOTIONBLUR        0\r
5183         *PROP_CASTSHADOW        1\r
5184         *PROP_RECVSHADOW        1\r
5185         *MATERIAL_REF   8\r
5186 }\r
5187 *GEOMOBJECT     {\r
5188         *NODE_NAME      "mat8model0surf90"\r
5189         *NODE_TM        {\r
5190                 *NODE_NAME      "mat8model0surf90"\r
5191                 *INHERIT_POS    0       0       0\r
5192                 *INHERIT_ROT    0       0       0\r
5193                 *INHERIT_SCL    0       0       0\r
5194                 *TM_ROW0        1.0     0       0\r
5195                 *TM_ROW1        0       1.0     0\r
5196                 *TM_ROW2        0       0       1.0\r
5197                 *TM_ROW3        0       0       0\r
5198                 *TM_POS 0.000000        0.000000        0.000000\r
5199         }\r
5200         *MESH   {\r
5201                 *TIMEVALUE      0\r
5202                 *MESH_NUMVERTEX 7\r
5203                 *MESH_NUMFACES  6\r
5204                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5205                 *MESH_VERTEX_LIST       {\r
5206                         *MESH_VERTEX    0       256.000000      0.000000        168.000000\r
5207                         *MESH_VERTEX    1       258.250000      -2.250000       164.000000\r
5208                         *MESH_VERTEX    2       256.000000      -3.000000       164.000000\r
5209                         *MESH_VERTEX    3       256.000000      -4.000000       152.000000\r
5210                         *MESH_VERTEX    4       259.000000      -3.000000       152.000000\r
5211                         *MESH_VERTEX    5       253.750000      -2.250000       164.000000\r
5212                         *MESH_VERTEX    6       253.000000      -3.000000       152.000000\r
5213                 }\r
5214                 *MESH_NORMALS   {\r
5215                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
5216                         *MESH_FACENORMAL        1       -0.100144       0.807363        -0.581495\r
5217                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
5218                         *MESH_FACENORMAL        3       -0.568876       -0.566744       -0.595971\r
5219                         *MESH_FACENORMAL        4       -0.070813       0.570892        -0.817966\r
5220                         *MESH_FACENORMAL        5       -0.238026       0.801823        0.548109\r
5221                         *MESH_VERTEXNORMAL      0       0.000000        -0.800000       0.600000\r
5222                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       0.577350\r
5223                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       0.447214\r
5224                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5225                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
5226                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       0.577350\r
5227                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
5228                 }\r
5229                 *MESH_FACE_LIST {\r
5230                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5231                         *MESH_FACE      1       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5232                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5233                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5234                         *MESH_FACE      4       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5235                         *MESH_FACE      5       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5236                 }\r
5237                 *MESH_NUMTVERTEX        7\r
5238                 *MESH_TVERTLIST {\r
5239                         *MESH_TVERT     0       0.093750        0.171875        1.000000\r
5240                         *MESH_TVERT     1       0.140625        0.105469        1.000000\r
5241                         *MESH_TVERT     2       0.093750        0.105469        1.000000\r
5242                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
5243                         *MESH_TVERT     4       0.140625        0.000000        1.000000\r
5244                         *MESH_TVERT     5       0.046875        0.105469        1.000000\r
5245                         *MESH_TVERT     6       0.046875        0.000000        1.000000\r
5246                 }\r
5247                 *MESH_NUMTVFACES        6\r
5248                 *MESH_TFACELIST {\r
5249                         *MESH_TFACE     0       1       2       3\r
5250                         *MESH_TFACE     1       2       5       3\r
5251                         *MESH_TFACE     2       0       2       1\r
5252                         *MESH_TFACE     3       0       5       2\r
5253                         *MESH_TFACE     4       1       3       4\r
5254                         *MESH_TFACE     5       3       5       6\r
5255                 }\r
5256         }\r
5257         *PROP_MOTIONBLUR        0\r
5258         *PROP_CASTSHADOW        1\r
5259         *PROP_RECVSHADOW        1\r
5260         *MATERIAL_REF   8\r
5261 }\r
5262 *GEOMOBJECT     {\r
5263         *NODE_NAME      "mat8model0surf91"\r
5264         *NODE_TM        {\r
5265                 *NODE_NAME      "mat8model0surf91"\r
5266                 *INHERIT_POS    0       0       0\r
5267                 *INHERIT_ROT    0       0       0\r
5268                 *INHERIT_SCL    0       0       0\r
5269                 *TM_ROW0        1.0     0       0\r
5270                 *TM_ROW1        0       1.0     0\r
5271                 *TM_ROW2        0       0       1.0\r
5272                 *TM_ROW3        0       0       0\r
5273                 *TM_POS 0.000000        0.000000        0.000000\r
5274         }\r
5275         *MESH   {\r
5276                 *TIMEVALUE      0\r
5277                 *MESH_NUMVERTEX 6\r
5278                 *MESH_NUMFACES  4\r
5279                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5280                 *MESH_VERTEX_LIST       {\r
5281                         *MESH_VERTEX    0       256.000000      -8.000000       192.000000\r
5282                         *MESH_VERTEX    1       262.000000      -6.000000       192.000000\r
5283                         *MESH_VERTEX    2       260.500000      -4.500000       186.000000\r
5284                         *MESH_VERTEX    3       256.000000      -6.000000       186.000000\r
5285                         *MESH_VERTEX    4       251.500000      -4.500000       186.000000\r
5286                         *MESH_VERTEX    5       250.000000      -6.000000       192.000000\r
5287                 }\r
5288                 *MESH_NORMALS   {\r
5289                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5290                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5291                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
5292                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
5293                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5294                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
5295                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       -0.577350\r
5296                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
5297                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       -0.577350\r
5298                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
5299                 }\r
5300                 *MESH_FACE_LIST {\r
5301                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5302                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5303                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5304                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5305                 }\r
5306                 *MESH_NUMTVERTEX        6\r
5307                 *MESH_TVERTLIST {\r
5308                         *MESH_TVERT     0       0.125000        0.125000        1.000000\r
5309                         *MESH_TVERT     1       0.187500        0.125000        1.000000\r
5310                         *MESH_TVERT     2       0.187500        0.062500        1.000000\r
5311                         *MESH_TVERT     3       0.125000        0.062500        1.000000\r
5312                         *MESH_TVERT     4       0.062500        0.062500        1.000000\r
5313                         *MESH_TVERT     5       0.062500        0.125000        1.000000\r
5314                 }\r
5315                 *MESH_NUMTVFACES        4\r
5316                 *MESH_TFACELIST {\r
5317                         *MESH_TFACE     0       0       2       1\r
5318                         *MESH_TFACE     1       0       3       2\r
5319                         *MESH_TFACE     2       4       3       0\r
5320                         *MESH_TFACE     3       4       0       5\r
5321                 }\r
5322         }\r
5323         *PROP_MOTIONBLUR        0\r
5324         *PROP_CASTSHADOW        1\r
5325         *PROP_RECVSHADOW        1\r
5326         *MATERIAL_REF   8\r
5327 }\r
5328 *GEOMOBJECT     {\r
5329         *NODE_NAME      "mat8model0surf92"\r
5330         *NODE_TM        {\r
5331                 *NODE_NAME      "mat8model0surf92"\r
5332                 *INHERIT_POS    0       0       0\r
5333                 *INHERIT_ROT    0       0       0\r
5334                 *INHERIT_SCL    0       0       0\r
5335                 *TM_ROW0        1.0     0       0\r
5336                 *TM_ROW1        0       1.0     0\r
5337                 *TM_ROW2        0       0       1.0\r
5338                 *TM_ROW3        0       0       0\r
5339                 *TM_POS 0.000000        0.000000        0.000000\r
5340         }\r
5341         *MESH   {\r
5342                 *TIMEVALUE      0\r
5343                 *MESH_NUMVERTEX 10\r
5344                 *MESH_NUMFACES  6\r
5345                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5346                 *MESH_VERTEX_LIST       {\r
5347                         *MESH_VERTEX    0       253.750000      2.250000        164.000000\r
5348                         *MESH_VERTEX    1       256.000000      0.000000        168.000000\r
5349                         *MESH_VERTEX    2       253.000000      0.000000        164.000000\r
5350                         *MESH_VERTEX    3       256.000000      0.000000        168.000000\r
5351                         *MESH_VERTEX    4       253.750000      -2.250000       164.000000\r
5352                         *MESH_VERTEX    5       253.000000      0.000000        164.000000\r
5353                         *MESH_VERTEX    6       252.000000      0.000000        152.000000\r
5354                         *MESH_VERTEX    7       253.000000      3.000000        152.000000\r
5355                         *MESH_VERTEX    8       252.000000      0.000000        152.000000\r
5356                         *MESH_VERTEX    9       253.000000      -3.000000       152.000000\r
5357                 }\r
5358                 *MESH_NORMALS   {\r
5359                         *MESH_FACENORMAL        0       -0.345504       -0.937748       -0.035428\r
5360                         *MESH_FACENORMAL        1       -0.050920       -0.703024       -0.709340\r
5361                         *MESH_FACENORMAL        2       -0.222295       -0.695536       0.683238\r
5362                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
5363                         *MESH_FACENORMAL        4       -0.123091       0.992366        -0.007634\r
5364                         *MESH_FACENORMAL        5       -0.348670       -0.936996       -0.021624\r
5365                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
5366                         *MESH_VERTEXNORMAL      1       -0.800000       0.000000        0.600000\r
5367                         *MESH_VERTEXNORMAL      2       -0.894427       0.000000        0.447214\r
5368                         *MESH_VERTEXNORMAL      3       -0.800000       0.000000        0.600000\r
5369                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       0.577350\r
5370                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        0.447214\r
5371                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5372                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
5373                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5374                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
5375                 }\r
5376                 *MESH_FACE_LIST {\r
5377                         *MESH_FACE      0       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5378                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5379                         *MESH_FACE      2       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5380                         *MESH_FACE      3       A:      4       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5381                         *MESH_FACE      4       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5382                         *MESH_FACE      5       A:      4       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5383                 }\r
5384                 *MESH_NUMTVERTEX        10\r
5385                 *MESH_TVERTLIST {\r
5386                         *MESH_TVERT     0       0.328125        0.105469        1.000000\r
5387                         *MESH_TVERT     1       0.375000        0.171875        1.000000\r
5388                         *MESH_TVERT     2       0.375000        0.105469        1.000000\r
5389                         *MESH_TVERT     3       0.000000        0.171875        1.000000\r
5390                         *MESH_TVERT     4       0.046875        0.105469        1.000000\r
5391                         *MESH_TVERT     5       0.000000        0.105469        1.000000\r
5392                         *MESH_TVERT     6       0.375000        0.000000        1.000000\r
5393                         *MESH_TVERT     7       0.328125        0.000000        1.000000\r
5394                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
5395                         *MESH_TVERT     9       0.046875        0.000000        1.000000\r
5396                 }\r
5397                 *MESH_NUMTVFACES        6\r
5398                 *MESH_TFACELIST {\r
5399                         *MESH_TFACE     0       0       6       2\r
5400                         *MESH_TFACE     1       0       2       1\r
5401                         *MESH_TFACE     2       0       7       6\r
5402                         *MESH_TFACE     3       4       5       8\r
5403                         *MESH_TFACE     4       3       5       4\r
5404                         *MESH_TFACE     5       4       8       9\r
5405                 }\r
5406         }\r
5407         *PROP_MOTIONBLUR        0\r
5408         *PROP_CASTSHADOW        1\r
5409         *PROP_RECVSHADOW        1\r
5410         *MATERIAL_REF   8\r
5411 }\r
5412 *GEOMOBJECT     {\r
5413         *NODE_NAME      "mat8model0surf93"\r
5414         *NODE_TM        {\r
5415                 *NODE_NAME      "mat8model0surf93"\r
5416                 *INHERIT_POS    0       0       0\r
5417                 *INHERIT_ROT    0       0       0\r
5418                 *INHERIT_SCL    0       0       0\r
5419                 *TM_ROW0        1.0     0       0\r
5420                 *TM_ROW1        0       1.0     0\r
5421                 *TM_ROW2        0       0       1.0\r
5422                 *TM_ROW3        0       0       0\r
5423                 *TM_POS 0.000000        0.000000        0.000000\r
5424         }\r
5425         *MESH   {\r
5426                 *TIMEVALUE      0\r
5427                 *MESH_NUMVERTEX 8\r
5428                 *MESH_NUMFACES  4\r
5429                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5430                 *MESH_VERTEX_LIST       {\r
5431                         *MESH_VERTEX    0       251.500000      4.500000        186.000000\r
5432                         *MESH_VERTEX    1       250.000000      6.000000        192.000000\r
5433                         *MESH_VERTEX    2       248.000000      0.000000        192.000000\r
5434                         *MESH_VERTEX    3       250.000000      0.000000        186.000000\r
5435                         *MESH_VERTEX    4       248.000000      0.000000        192.000000\r
5436                         *MESH_VERTEX    5       251.500000      -4.500000       186.000000\r
5437                         *MESH_VERTEX    6       250.000000      0.000000        186.000000\r
5438                         *MESH_VERTEX    7       250.000000      -6.000000       192.000000\r
5439                 }\r
5440                 *MESH_NORMALS   {\r
5441                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5442                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5443                         *MESH_FACENORMAL        2       -0.222295       0.695536        0.683238\r
5444                         *MESH_FACENORMAL        3       -0.266575       0.561362        0.783460\r
5445                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        -0.577350\r
5446                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
5447                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5448                         *MESH_VERTEXNORMAL      3       -0.894427       0.000000        -0.447214\r
5449                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5450                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       -0.577350\r
5451                         *MESH_VERTEXNORMAL      6       -0.894427       0.000000        -0.447214\r
5452                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
5453                 }\r
5454                 *MESH_FACE_LIST {\r
5455                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5456                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5457                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5458                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5459                 }\r
5460                 *MESH_NUMTVERTEX        8\r
5461                 *MESH_TVERTLIST {\r
5462                         *MESH_TVERT     0       0.437500        0.062500        1.000000\r
5463                         *MESH_TVERT     1       0.437500        0.125000        1.000000\r
5464                         *MESH_TVERT     2       0.500000        0.125000        1.000000\r
5465                         *MESH_TVERT     3       0.500000        0.062500        1.000000\r
5466                         *MESH_TVERT     4       0.000000        0.125000        1.000000\r
5467                         *MESH_TVERT     5       0.062500        0.062500        1.000000\r
5468                         *MESH_TVERT     6       0.000000        0.062500        1.000000\r
5469                         *MESH_TVERT     7       0.062500        0.125000        1.000000\r
5470                 }\r
5471                 *MESH_NUMTVFACES        4\r
5472                 *MESH_TFACELIST {\r
5473                         *MESH_TFACE     0       0       2       1\r
5474                         *MESH_TFACE     1       0       3       2\r
5475                         *MESH_TFACE     2       4       6       5\r
5476                         *MESH_TFACE     3       4       5       7\r
5477                 }\r
5478         }\r
5479         *PROP_MOTIONBLUR        0\r
5480         *PROP_CASTSHADOW        1\r
5481         *PROP_RECVSHADOW        1\r
5482         *MATERIAL_REF   8\r
5483 }\r
5484 *GEOMOBJECT     {\r
5485         *NODE_NAME      "mat8model0surf94"\r
5486         *NODE_TM        {\r
5487                 *NODE_NAME      "mat8model0surf94"\r
5488                 *INHERIT_POS    0       0       0\r
5489                 *INHERIT_ROT    0       0       0\r
5490                 *INHERIT_SCL    0       0       0\r
5491                 *TM_ROW0        1.0     0       0\r
5492                 *TM_ROW1        0       1.0     0\r
5493                 *TM_ROW2        0       0       1.0\r
5494                 *TM_ROW3        0       0       0\r
5495                 *TM_POS 0.000000        0.000000        0.000000\r
5496         }\r
5497         *MESH   {\r
5498                 *TIMEVALUE      0\r
5499                 *MESH_NUMVERTEX 4\r
5500                 *MESH_NUMFACES  2\r
5501                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5502                 *MESH_VERTEX_LIST       {\r
5503                         *MESH_VERTEX    0       2.000000        56.000000       216.000000\r
5504                         *MESH_VERTEX    1       2.000000        52.000000       212.000000\r
5505                         *MESH_VERTEX    2       2.000000        52.000000       220.000000\r
5506                         *MESH_VERTEX    3       2.000000        48.000000       216.000000\r
5507                 }\r
5508                 *MESH_NORMALS   {\r
5509                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5510                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
5511                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5512                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5513                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5514                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5515                 }\r
5516                 *MESH_FACE_LIST {\r
5517                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5518                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5519                 }\r
5520                 *MESH_NUMTVERTEX        4\r
5521                 *MESH_TVERTLIST {\r
5522                         *MESH_TVERT     0       0.437500        0.687500        1.000000\r
5523                         *MESH_TVERT     1       0.406250        0.656250        1.000000\r
5524                         *MESH_TVERT     2       0.406250        0.718750        1.000000\r
5525                         *MESH_TVERT     3       0.375000        0.687500        1.000000\r
5526                 }\r
5527                 *MESH_NUMTVFACES        2\r
5528                 *MESH_TFACELIST {\r
5529                         *MESH_TFACE     0       0       2       1\r
5530                         *MESH_TFACE     1       3       1       2\r
5531                 }\r
5532         }\r
5533         *PROP_MOTIONBLUR        0\r
5534         *PROP_CASTSHADOW        1\r
5535         *PROP_RECVSHADOW        1\r
5536         *MATERIAL_REF   8\r
5537 }\r
5538 *GEOMOBJECT     {\r
5539         *NODE_NAME      "mat8model0surf95"\r
5540         *NODE_TM        {\r
5541                 *NODE_NAME      "mat8model0surf95"\r
5542                 *INHERIT_POS    0       0       0\r
5543                 *INHERIT_ROT    0       0       0\r
5544                 *INHERIT_SCL    0       0       0\r
5545                 *TM_ROW0        1.0     0       0\r
5546                 *TM_ROW1        0       1.0     0\r
5547                 *TM_ROW2        0       0       1.0\r
5548                 *TM_ROW3        0       0       0\r
5549                 *TM_POS 0.000000        0.000000        0.000000\r
5550         }\r
5551         *MESH   {\r
5552                 *TIMEVALUE      0\r
5553                 *MESH_NUMVERTEX 6\r
5554                 *MESH_NUMFACES  4\r
5555                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5556                 *MESH_VERTEX_LIST       {\r
5557                         *MESH_VERTEX    0       2.000000        52.000000       208.000000\r
5558                         *MESH_VERTEX    1       2.000000        52.000000       216.000000\r
5559                         *MESH_VERTEX    2       0.000000        54.000000       216.000000\r
5560                         *MESH_VERTEX    3       0.000000        54.000000       208.000000\r
5561                         *MESH_VERTEX    4       0.000000        50.000000       216.000000\r
5562                         *MESH_VERTEX    5       0.000000        50.000000       208.000000\r
5563                 }\r
5564                 *MESH_NORMALS   {\r
5565                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5566                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5567                         *MESH_FACENORMAL        2       -0.236623       -0.679649       -0.694324\r
5568                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
5569                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5570                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5571                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5572                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5573                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5574                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5575                 }\r
5576                 *MESH_FACE_LIST {\r
5577                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5578                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5579                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5580                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5581                 }\r
5582                 *MESH_NUMTVERTEX        6\r
5583                 *MESH_TVERTLIST {\r
5584                         *MESH_TVERT     0       0.058926        0.000000        1.000000\r
5585                         *MESH_TVERT     1       0.058926        0.083333        1.000000\r
5586                         *MESH_TVERT     2       0.088388        0.083333        1.000000\r
5587                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
5588                         *MESH_TVERT     4       0.029463        0.083333        1.000000\r
5589                         *MESH_TVERT     5       0.029463        0.000000        1.000000\r
5590                 }\r
5591                 *MESH_NUMTVFACES        4\r
5592                 *MESH_TFACELIST {\r
5593                         *MESH_TFACE     0       0       2       1\r
5594                         *MESH_TFACE     1       0       3       2\r
5595                         *MESH_TFACE     2       4       0       1\r
5596                         *MESH_TFACE     3       4       5       0\r
5597                 }\r
5598         }\r
5599         *PROP_MOTIONBLUR        0\r
5600         *PROP_CASTSHADOW        1\r
5601         *PROP_RECVSHADOW        1\r
5602         *MATERIAL_REF   8\r
5603 }\r
5604 *GEOMOBJECT     {\r
5605         *NODE_NAME      "mat8model0surf96"\r
5606         *NODE_TM        {\r
5607                 *NODE_NAME      "mat8model0surf96"\r
5608                 *INHERIT_POS    0       0       0\r
5609                 *INHERIT_ROT    0       0       0\r
5610                 *INHERIT_SCL    0       0       0\r
5611                 *TM_ROW0        1.0     0       0\r
5612                 *TM_ROW1        0       1.0     0\r
5613                 *TM_ROW2        0       0       1.0\r
5614                 *TM_ROW3        0       0       0\r
5615                 *TM_POS 0.000000        0.000000        0.000000\r
5616         }\r
5617         *MESH   {\r
5618                 *TIMEVALUE      0\r
5619                 *MESH_NUMVERTEX 6\r
5620                 *MESH_NUMFACES  4\r
5621                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5622                 *MESH_VERTEX_LIST       {\r
5623                         *MESH_VERTEX    0       -2.000000       56.000000       216.000000\r
5624                         *MESH_VERTEX    1       2.000000        56.000000       216.000000\r
5625                         *MESH_VERTEX    2       2.000000        52.000000       220.000000\r
5626                         *MESH_VERTEX    3       -2.000000       52.000000       220.000000\r
5627                         *MESH_VERTEX    4       -2.000000       48.000000       216.000000\r
5628                         *MESH_VERTEX    5       2.000000        48.000000       216.000000\r
5629                 }\r
5630                 *MESH_NORMALS   {\r
5631                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5632                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5633                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
5634                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
5635                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5636                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5637                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5638                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5639                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5640                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5641                 }\r
5642                 *MESH_FACE_LIST {\r
5643                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5644                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5645                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5646                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5647                 }\r
5648                 *MESH_NUMTVERTEX        6\r
5649                 *MESH_TVERTLIST {\r
5650                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5651                         *MESH_TVERT     1       0.000000        0.041667        1.000000\r
5652                         *MESH_TVERT     2       0.058926        0.041667        1.000000\r
5653                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
5654                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
5655                         *MESH_TVERT     5       0.117851        0.041667        1.000000\r
5656                 }\r
5657                 *MESH_NUMTVFACES        4\r
5658                 *MESH_TFACELIST {\r
5659                         *MESH_TFACE     0       0       2       1\r
5660                         *MESH_TFACE     1       0       3       2\r
5661                         *MESH_TFACE     2       2       3       4\r
5662                         *MESH_TFACE     3       2       4       5\r
5663                 }\r
5664         }\r
5665         *PROP_MOTIONBLUR        0\r
5666         *PROP_CASTSHADOW        1\r
5667         *PROP_RECVSHADOW        1\r
5668         *MATERIAL_REF   8\r
5669 }\r
5670 *GEOMOBJECT     {\r
5671         *NODE_NAME      "mat8model0surf97"\r
5672         *NODE_TM        {\r
5673                 *NODE_NAME      "mat8model0surf97"\r
5674                 *INHERIT_POS    0       0       0\r
5675                 *INHERIT_ROT    0       0       0\r
5676                 *INHERIT_SCL    0       0       0\r
5677                 *TM_ROW0        1.0     0       0\r
5678                 *TM_ROW1        0       1.0     0\r
5679                 *TM_ROW2        0       0       1.0\r
5680                 *TM_ROW3        0       0       0\r
5681                 *TM_POS 0.000000        0.000000        0.000000\r
5682         }\r
5683         *MESH   {\r
5684                 *TIMEVALUE      0\r
5685                 *MESH_NUMVERTEX 4\r
5686                 *MESH_NUMFACES  2\r
5687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5688                 *MESH_VERTEX_LIST       {\r
5689                         *MESH_VERTEX    0       -2.000000       56.000000       216.000000\r
5690                         *MESH_VERTEX    1       -2.000000       52.000000       220.000000\r
5691                         *MESH_VERTEX    2       -2.000000       52.000000       212.000000\r
5692                         *MESH_VERTEX    3       -2.000000       48.000000       216.000000\r
5693                 }\r
5694                 *MESH_NORMALS   {\r
5695                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5696                         *MESH_FACENORMAL        1       0.000000        0.000000        -1.000000\r
5697                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5698                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5699                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5700                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5701                 }\r
5702                 *MESH_FACE_LIST {\r
5703                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5704                         *MESH_FACE      1       A:      3       B:      1       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5705                 }\r
5706                 *MESH_NUMTVERTEX        4\r
5707                 *MESH_TVERTLIST {\r
5708                         *MESH_TVERT     0       0.437500        0.687500        1.000000\r
5709                         *MESH_TVERT     1       0.406250        0.718750        1.000000\r
5710                         *MESH_TVERT     2       0.406250        0.656250        1.000000\r
5711                         *MESH_TVERT     3       0.375000        0.687500        1.000000\r
5712                 }\r
5713                 *MESH_NUMTVFACES        2\r
5714                 *MESH_TFACELIST {\r
5715                         *MESH_TFACE     0       0       2       1\r
5716                         *MESH_TFACE     1       3       1       2\r
5717                 }\r
5718         }\r
5719         *PROP_MOTIONBLUR        0\r
5720         *PROP_CASTSHADOW        1\r
5721         *PROP_RECVSHADOW        1\r
5722         *MATERIAL_REF   8\r
5723 }\r
5724 *GEOMOBJECT     {\r
5725         *NODE_NAME      "mat8model0surf98"\r
5726         *NODE_TM        {\r
5727                 *NODE_NAME      "mat8model0surf98"\r
5728                 *INHERIT_POS    0       0       0\r
5729                 *INHERIT_ROT    0       0       0\r
5730                 *INHERIT_SCL    0       0       0\r
5731                 *TM_ROW0        1.0     0       0\r
5732                 *TM_ROW1        0       1.0     0\r
5733                 *TM_ROW2        0       0       1.0\r
5734                 *TM_ROW3        0       0       0\r
5735                 *TM_POS 0.000000        0.000000        0.000000\r
5736         }\r
5737         *MESH   {\r
5738                 *TIMEVALUE      0\r
5739                 *MESH_NUMVERTEX 6\r
5740                 *MESH_NUMFACES  4\r
5741                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5742                 *MESH_VERTEX_LIST       {\r
5743                         *MESH_VERTEX    0       2.000000        52.000000       212.000000\r
5744                         *MESH_VERTEX    1       2.000000        56.000000       216.000000\r
5745                         *MESH_VERTEX    2       -2.000000       56.000000       216.000000\r
5746                         *MESH_VERTEX    3       -2.000000       52.000000       212.000000\r
5747                         *MESH_VERTEX    4       -2.000000       48.000000       216.000000\r
5748                         *MESH_VERTEX    5       2.000000        48.000000       216.000000\r
5749                 }\r
5750                 *MESH_NORMALS   {\r
5751                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5752                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5753                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
5754                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
5755                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5756                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5757                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5758                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5759                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5760                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5761                 }\r
5762                 *MESH_FACE_LIST {\r
5763                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5764                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5765                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5766                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5767                 }\r
5768                 *MESH_NUMTVERTEX        6\r
5769                 *MESH_TVERTLIST {\r
5770                         *MESH_TVERT     0       0.176777        0.041667        1.000000\r
5771                         *MESH_TVERT     1       0.235702        0.041667        1.000000\r
5772                         *MESH_TVERT     2       0.235702        0.000000        1.000000\r
5773                         *MESH_TVERT     3       0.176777        0.000000        1.000000\r
5774                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
5775                         *MESH_TVERT     5       0.117851        0.041667        1.000000\r
5776                 }\r
5777                 *MESH_NUMTVFACES        4\r
5778                 *MESH_TFACELIST {\r
5779                         *MESH_TFACE     0       0       2       1\r
5780                         *MESH_TFACE     1       0       3       2\r
5781                         *MESH_TFACE     2       4       3       0\r
5782                         *MESH_TFACE     3       4       0       5\r
5783                 }\r
5784         }\r
5785         *PROP_MOTIONBLUR        0\r
5786         *PROP_CASTSHADOW        1\r
5787         *PROP_RECVSHADOW        1\r
5788         *MATERIAL_REF   8\r
5789 }\r
5790 *GEOMOBJECT     {\r
5791         *NODE_NAME      "mat8model0surf99"\r
5792         *NODE_TM        {\r
5793                 *NODE_NAME      "mat8model0surf99"\r
5794                 *INHERIT_POS    0       0       0\r
5795                 *INHERIT_ROT    0       0       0\r
5796                 *INHERIT_SCL    0       0       0\r
5797                 *TM_ROW0        1.0     0       0\r
5798                 *TM_ROW1        0       1.0     0\r
5799                 *TM_ROW2        0       0       1.0\r
5800                 *TM_ROW3        0       0       0\r
5801                 *TM_POS 0.000000        0.000000        0.000000\r
5802         }\r
5803         *MESH   {\r
5804                 *TIMEVALUE      0\r
5805                 *MESH_NUMVERTEX 8\r
5806                 *MESH_NUMFACES  4\r
5807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5808                 *MESH_VERTEX_LIST       {\r
5809                         *MESH_VERTEX    0       0.000000        54.000000       216.000000\r
5810                         *MESH_VERTEX    1       -2.000000       52.000000       216.000000\r
5811                         *MESH_VERTEX    2       -2.000000       52.000000       208.000000\r
5812                         *MESH_VERTEX    3       0.000000        54.000000       208.000000\r
5813                         *MESH_VERTEX    4       -2.000000       52.000000       208.000000\r
5814                         *MESH_VERTEX    5       -2.000000       52.000000       216.000000\r
5815                         *MESH_VERTEX    6       0.000000        50.000000       216.000000\r
5816                         *MESH_VERTEX    7       0.000000        50.000000       208.000000\r
5817                 }\r
5818                 *MESH_NORMALS   {\r
5819                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5820                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5821                         *MESH_FACENORMAL        2       -0.222295       0.695536        0.683238\r
5822                         *MESH_FACENORMAL        3       -0.305029       0.167324        0.937529\r
5823                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5824                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5825                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5826                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5827                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5828                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5829                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
5830                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
5831                 }\r
5832                 *MESH_FACE_LIST {\r
5833                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5834                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5835                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5836                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5837                 }\r
5838                 *MESH_NUMTVERTEX        8\r
5839                 *MESH_TVERTLIST {\r
5840                         *MESH_TVERT     0       0.088388        0.083333        1.000000\r
5841                         *MESH_TVERT     1       0.117851        0.083333        1.000000\r
5842                         *MESH_TVERT     2       0.117851        0.000000        1.000000\r
5843                         *MESH_TVERT     3       0.088388        0.000000        1.000000\r
5844                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
5845                         *MESH_TVERT     5       0.000000        0.083333        1.000000\r
5846                         *MESH_TVERT     6       0.029463        0.083333        1.000000\r
5847                         *MESH_TVERT     7       0.029463        0.000000        1.000000\r
5848                 }\r
5849                 *MESH_NUMTVFACES        4\r
5850                 *MESH_TFACELIST {\r
5851                         *MESH_TFACE     0       0       2       1\r
5852                         *MESH_TFACE     1       0       3       2\r
5853                         *MESH_TFACE     2       4       6       5\r
5854                         *MESH_TFACE     3       4       7       6\r
5855                 }\r
5856         }\r
5857         *PROP_MOTIONBLUR        0\r
5858         *PROP_CASTSHADOW        1\r
5859         *PROP_RECVSHADOW        1\r
5860         *MATERIAL_REF   8\r
5861 }\r
5862 *GEOMOBJECT     {\r
5863         *NODE_NAME      "mat8model0surf100"\r
5864         *NODE_TM        {\r
5865                 *NODE_NAME      "mat8model0surf100"\r
5866                 *INHERIT_POS    0       0       0\r
5867                 *INHERIT_ROT    0       0       0\r
5868                 *INHERIT_SCL    0       0       0\r
5869                 *TM_ROW0        1.0     0       0\r
5870                 *TM_ROW1        0       1.0     0\r
5871                 *TM_ROW2        0       0       1.0\r
5872                 *TM_ROW3        0       0       0\r
5873                 *TM_POS 0.000000        0.000000        0.000000\r
5874         }\r
5875         *MESH   {\r
5876                 *TIMEVALUE      0\r
5877                 *MESH_NUMVERTEX 6\r
5878                 *MESH_NUMFACES  4\r
5879                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5880                 *MESH_VERTEX_LIST       {\r
5881                         *MESH_VERTEX    0       -248.000000     0.000000        192.000000\r
5882                         *MESH_VERTEX    1       -250.000000     6.000000        192.000000\r
5883                         *MESH_VERTEX    2       -251.500000     4.500000        186.000000\r
5884                         *MESH_VERTEX    3       -250.000000     0.000000        186.000000\r
5885                         *MESH_VERTEX    4       -251.500000     -4.500000       186.000000\r
5886                         *MESH_VERTEX    5       -250.000000     -6.000000       192.000000\r
5887                 }\r
5888                 *MESH_NORMALS   {\r
5889                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5890                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
5891                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
5892                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
5893                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5894                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
5895                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
5896                         *MESH_VERTEXNORMAL      3       0.894427        0.000000        -0.447214\r
5897                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       -0.577350\r
5898                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
5899                 }\r
5900                 *MESH_FACE_LIST {\r
5901                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5902                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5903                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5904                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5905                 }\r
5906                 *MESH_NUMTVERTEX        6\r
5907                 *MESH_TVERTLIST {\r
5908                         *MESH_TVERT     0       0.250000        0.125000        1.000000\r
5909                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
5910                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
5911                         *MESH_TVERT     3       0.250000        0.062500        1.000000\r
5912                         *MESH_TVERT     4       0.187500        0.062500        1.000000\r
5913                         *MESH_TVERT     5       0.187500        0.125000        1.000000\r
5914                 }\r
5915                 *MESH_NUMTVFACES        4\r
5916                 *MESH_TFACELIST {\r
5917                         *MESH_TFACE     0       0       2       1\r
5918                         *MESH_TFACE     1       0       3       2\r
5919                         *MESH_TFACE     2       4       3       0\r
5920                         *MESH_TFACE     3       4       0       5\r
5921                 }\r
5922         }\r
5923         *PROP_MOTIONBLUR        0\r
5924         *PROP_CASTSHADOW        1\r
5925         *PROP_RECVSHADOW        1\r
5926         *MATERIAL_REF   8\r
5927 }\r
5928 *GEOMOBJECT     {\r
5929         *NODE_NAME      "mat8model0surf101"\r
5930         *NODE_TM        {\r
5931                 *NODE_NAME      "mat8model0surf101"\r
5932                 *INHERIT_POS    0       0       0\r
5933                 *INHERIT_ROT    0       0       0\r
5934                 *INHERIT_SCL    0       0       0\r
5935                 *TM_ROW0        1.0     0       0\r
5936                 *TM_ROW1        0       1.0     0\r
5937                 *TM_ROW2        0       0       1.0\r
5938                 *TM_ROW3        0       0       0\r
5939                 *TM_POS 0.000000        0.000000        0.000000\r
5940         }\r
5941         *MESH   {\r
5942                 *TIMEVALUE      0\r
5943                 *MESH_NUMVERTEX 7\r
5944                 *MESH_NUMFACES  6\r
5945                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5946                 *MESH_VERTEX_LIST       {\r
5947                         *MESH_VERTEX    0       -252.000000     0.000000        152.000000\r
5948                         *MESH_VERTEX    1       -253.000000     0.000000        164.000000\r
5949                         *MESH_VERTEX    2       -253.750000     2.250000        164.000000\r
5950                         *MESH_VERTEX    3       -253.000000     3.000000        152.000000\r
5951                         *MESH_VERTEX    4       -253.750000     -2.250000       164.000000\r
5952                         *MESH_VERTEX    5       -253.000000     -3.000000       152.000000\r
5953                         *MESH_VERTEX    6       -256.000000     0.000000        168.000000\r
5954                 }\r
5955                 *MESH_NORMALS   {\r
5956                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
5957                         *MESH_FACENORMAL        1       -0.236623       -0.679649       -0.694324\r
5958                         *MESH_FACENORMAL        2       -0.070634       -0.163692       -0.983980\r
5959                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
5960                         *MESH_FACENORMAL        4       -0.231045       -0.673606       -0.702049\r
5961                         *MESH_FACENORMAL        5       -0.690618       0.538814        0.482418\r
5962                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5963                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        0.447214\r
5964                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        0.577350\r
5965                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
5966                         *MESH_VERTEXNORMAL      4       0.577350        -0.577350       0.577350\r
5967                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
5968                         *MESH_VERTEXNORMAL      6       0.800000        0.000000        0.600000\r
5969                 }\r
5970                 *MESH_FACE_LIST {\r
5971                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5972                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5973                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5974                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5975                         *MESH_FACE      4       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5976                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5977                 }\r
5978                 *MESH_NUMTVERTEX        7\r
5979                 *MESH_TVERTLIST {\r
5980                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
5981                         *MESH_TVERT     1       0.187500        0.105469        1.000000\r
5982                         *MESH_TVERT     2       0.234375        0.105469        1.000000\r
5983                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
5984                         *MESH_TVERT     4       0.140625        0.105469        1.000000\r
5985                         *MESH_TVERT     5       0.140625        0.000000        1.000000\r
5986                         *MESH_TVERT     6       0.187500        0.171875        1.000000\r
5987                 }\r
5988                 *MESH_NUMTVFACES        6\r
5989                 *MESH_TFACELIST {\r
5990                         *MESH_TFACE     0       0       2       1\r
5991                         *MESH_TFACE     1       0       1       4\r
5992                         *MESH_TFACE     2       0       3       2\r
5993                         *MESH_TFACE     3       0       4       5\r
5994                         *MESH_TFACE     4       1       2       6\r
5995                         *MESH_TFACE     5       1       6       4\r
5996                 }\r
5997         }\r
5998         *PROP_MOTIONBLUR        0\r
5999         *PROP_CASTSHADOW        1\r
6000         *PROP_RECVSHADOW        1\r
6001         *MATERIAL_REF   8\r
6002 }\r
6003 *GEOMOBJECT     {\r
6004         *NODE_NAME      "mat8model0surf102"\r
6005         *NODE_TM        {\r
6006                 *NODE_NAME      "mat8model0surf102"\r
6007                 *INHERIT_POS    0       0       0\r
6008                 *INHERIT_ROT    0       0       0\r
6009                 *INHERIT_SCL    0       0       0\r
6010                 *TM_ROW0        1.0     0       0\r
6011                 *TM_ROW1        0       1.0     0\r
6012                 *TM_ROW2        0       0       1.0\r
6013                 *TM_ROW3        0       0       0\r
6014                 *TM_POS 0.000000        0.000000        0.000000\r
6015         }\r
6016         *MESH   {\r
6017                 *TIMEVALUE      0\r
6018                 *MESH_NUMVERTEX 6\r
6019                 *MESH_NUMFACES  4\r
6020                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6021                 *MESH_VERTEX_LIST       {\r
6022                         *MESH_VERTEX    0       -251.500000     4.500000        186.000000\r
6023                         *MESH_VERTEX    1       -250.000000     6.000000        192.000000\r
6024                         *MESH_VERTEX    2       -256.000000     8.000000        192.000000\r
6025                         *MESH_VERTEX    3       -256.000000     6.000000        186.000000\r
6026                         *MESH_VERTEX    4       -260.500000     4.500000        186.000000\r
6027                         *MESH_VERTEX    5       -262.000000     6.000000        192.000000\r
6028                 }\r
6029                 *MESH_NORMALS   {\r
6030                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
6031                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
6032                         *MESH_FACENORMAL        2       -0.050920       0.703024        -0.709340\r
6033                         *MESH_FACENORMAL        3       -0.170526       0.969023        -0.178648\r
6034                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        -0.577350\r
6035                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6036                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6037                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
6038                         *MESH_VERTEXNORMAL      4       -0.577350       0.577350        -0.577350\r
6039                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
6040                 }\r
6041                 *MESH_FACE_LIST {\r
6042                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6043                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6044                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6045                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6046                 }\r
6047                 *MESH_NUMTVERTEX        6\r
6048                 *MESH_TVERTLIST {\r
6049                         *MESH_TVERT     0       0.312500        0.062500        1.000000\r
6050                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
6051                         *MESH_TVERT     2       0.375000        0.125000        1.000000\r
6052                         *MESH_TVERT     3       0.375000        0.062500        1.000000\r
6053                         *MESH_TVERT     4       0.437500        0.062500        1.000000\r
6054                         *MESH_TVERT     5       0.437500        0.125000        1.000000\r
6055                 }\r
6056                 *MESH_NUMTVFACES        4\r
6057                 *MESH_TFACELIST {\r
6058                         *MESH_TFACE     0       0       2       1\r
6059                         *MESH_TFACE     1       0       3       2\r
6060                         *MESH_TFACE     2       2       3       4\r
6061                         *MESH_TFACE     3       2       4       5\r
6062                 }\r
6063         }\r
6064         *PROP_MOTIONBLUR        0\r
6065         *PROP_CASTSHADOW        1\r
6066         *PROP_RECVSHADOW        1\r
6067         *MATERIAL_REF   8\r
6068 }\r
6069 *GEOMOBJECT     {\r
6070         *NODE_NAME      "mat8model0surf103"\r
6071         *NODE_TM        {\r
6072                 *NODE_NAME      "mat8model0surf103"\r
6073                 *INHERIT_POS    0       0       0\r
6074                 *INHERIT_ROT    0       0       0\r
6075                 *INHERIT_SCL    0       0       0\r
6076                 *TM_ROW0        1.0     0       0\r
6077                 *TM_ROW1        0       1.0     0\r
6078                 *TM_ROW2        0       0       1.0\r
6079                 *TM_ROW3        0       0       0\r
6080                 *TM_POS 0.000000        0.000000        0.000000\r
6081         }\r
6082         *MESH   {\r
6083                 *TIMEVALUE      0\r
6084                 *MESH_NUMVERTEX 7\r
6085                 *MESH_NUMFACES  6\r
6086                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6087                 *MESH_VERTEX_LIST       {\r
6088                         *MESH_VERTEX    0       -253.750000     2.250000        164.000000\r
6089                         *MESH_VERTEX    1       -256.000000     3.000000        164.000000\r
6090                         *MESH_VERTEX    2       -256.000000     4.000000        152.000000\r
6091                         *MESH_VERTEX    3       -253.000000     3.000000        152.000000\r
6092                         *MESH_VERTEX    4       -256.000000     0.000000        168.000000\r
6093                         *MESH_VERTEX    5       -258.250000     2.250000        164.000000\r
6094                         *MESH_VERTEX    6       -259.000000     3.000000        152.000000\r
6095                 }\r
6096                 *MESH_NORMALS   {\r
6097                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
6098                         *MESH_FACENORMAL        1       -0.169710       -0.010525       -0.985438\r
6099                         *MESH_FACENORMAL        2       -0.236623       -0.679649       -0.694324\r
6100                         *MESH_FACENORMAL        3       -0.070634       -0.163692       -0.983980\r
6101                         *MESH_FACENORMAL        4       -0.289714       0.956945        -0.017968\r
6102                         *MESH_FACENORMAL        5       -0.396761       0.663130        0.634696\r
6103                         *MESH_VERTEXNORMAL      0       0.577350        0.577350        0.577350\r
6104                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
6105                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6106                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6107                         *MESH_VERTEXNORMAL      4       0.000000        0.800000        0.600000\r
6108                         *MESH_VERTEXNORMAL      5       -0.577350       0.577350        0.577350\r
6109                         *MESH_VERTEXNORMAL      6       -0.707107       0.707107        0.000000\r
6110                 }\r
6111                 *MESH_FACE_LIST {\r
6112                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6113                         *MESH_FACE      1       A:      1       B:      2       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6114                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6115                         *MESH_FACE      3       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6116                         *MESH_FACE      4       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6117                         *MESH_FACE      5       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6118                 }\r
6119                 *MESH_NUMTVERTEX        7\r
6120                 *MESH_TVERTLIST {\r
6121                         *MESH_TVERT     0       0.234375        0.105469        1.000000\r
6122                         *MESH_TVERT     1       0.281250        0.105469        1.000000\r
6123                         *MESH_TVERT     2       0.281250        0.000000        1.000000\r
6124                         *MESH_TVERT     3       0.234375        0.000000        1.000000\r
6125                         *MESH_TVERT     4       0.281250        0.171875        1.000000\r
6126                         *MESH_TVERT     5       0.328125        0.105469        1.000000\r
6127                         *MESH_TVERT     6       0.328125        0.000000        1.000000\r
6128                 }\r
6129                 *MESH_NUMTVFACES        6\r
6130                 *MESH_TFACELIST {\r
6131                         *MESH_TFACE     0       0       2       1\r
6132                         *MESH_TFACE     1       1       2       5\r
6133                         *MESH_TFACE     2       0       1       4\r
6134                         *MESH_TFACE     3       0       3       2\r
6135                         *MESH_TFACE     4       1       5       4\r
6136                         *MESH_TFACE     5       2       6       5\r
6137                 }\r
6138         }\r
6139         *PROP_MOTIONBLUR        0\r
6140         *PROP_CASTSHADOW        1\r
6141         *PROP_RECVSHADOW        1\r
6142         *MATERIAL_REF   8\r
6143 }\r
6144 *GEOMOBJECT     {\r
6145         *NODE_NAME      "mat8model0surf104"\r
6146         *NODE_TM        {\r
6147                 *NODE_NAME      "mat8model0surf104"\r
6148                 *INHERIT_POS    0       0       0\r
6149                 *INHERIT_ROT    0       0       0\r
6150                 *INHERIT_SCL    0       0       0\r
6151                 *TM_ROW0        1.0     0       0\r
6152                 *TM_ROW1        0       1.0     0\r
6153                 *TM_ROW2        0       0       1.0\r
6154                 *TM_ROW3        0       0       0\r
6155                 *TM_POS 0.000000        0.000000        0.000000\r
6156         }\r
6157         *MESH   {\r
6158                 *TIMEVALUE      0\r
6159                 *MESH_NUMVERTEX 14\r
6160                 *MESH_NUMFACES  8\r
6161                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6162                 *MESH_VERTEX_LIST       {\r
6163                         *MESH_VERTEX    0       -256.000000     0.000000        184.000000\r
6164                         *MESH_VERTEX    1       -250.000000     0.000000        186.000000\r
6165                         *MESH_VERTEX    2       -251.500000     4.500000        186.000000\r
6166                         *MESH_VERTEX    3       -256.000000     6.000000        186.000000\r
6167                         *MESH_VERTEX    4       -256.000000     0.000000        184.000000\r
6168                         *MESH_VERTEX    5       -251.500000     -4.500000       186.000000\r
6169                         *MESH_VERTEX    6       -256.000000     0.000000        184.000000\r
6170                         *MESH_VERTEX    7       -256.000000     -6.000000       186.000000\r
6171                         *MESH_VERTEX    8       -260.500000     4.500000        186.000000\r
6172                         *MESH_VERTEX    9       -260.500000     -4.500000       186.000000\r
6173                         *MESH_VERTEX    10      -262.000000     0.000000        186.000000\r
6174                         *MESH_VERTEX    11      -256.000000     0.000000        184.000000\r
6175                         *MESH_VERTEX    12      -256.000000     0.000000        184.000000\r
6176                         *MESH_VERTEX    13      -262.000000     0.000000        186.000000\r
6177                 }\r
6178                 *MESH_NORMALS   {\r
6179                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
6180                         *MESH_FACENORMAL        1       -0.050920       0.703024        -0.709340\r
6181                         *MESH_FACENORMAL        2       -0.283988       -0.958666       -0.017613\r
6182                         *MESH_FACENORMAL        3       -0.236623       0.679649        -0.694324\r
6183                         *MESH_FACENORMAL        4       -0.242536       0.000000        0.970142\r
6184                         *MESH_FACENORMAL        5       -0.222295       -0.695536       0.683238\r
6185                         *MESH_FACENORMAL        6       -0.050920       -0.703024       -0.709340\r
6186                         *MESH_FACENORMAL        7       -0.236623       0.679649        -0.694324\r
6187                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6188                         *MESH_VERTEXNORMAL      1       0.894427        0.000000        -0.447214\r
6189                         *MESH_VERTEXNORMAL      2       0.577350        0.577350        -0.577350\r
6190                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
6191                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
6192                         *MESH_VERTEXNORMAL      5       0.577350        -0.577350       -0.577350\r
6193                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
6194                         *MESH_VERTEXNORMAL      7       0.000000        -0.894427       -0.447214\r
6195                         *MESH_VERTEXNORMAL      8       -0.577350       0.577350        -0.577350\r
6196                         *MESH_VERTEXNORMAL      9       -0.577350       -0.577350       -0.577350\r
6197                         *MESH_VERTEXNORMAL      10      -0.894427       0.000000        -0.447214\r
6198                         *MESH_VERTEXNORMAL      11      0.000000        0.000000        -1.000000\r
6199                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
6200                         *MESH_VERTEXNORMAL      13      -0.894427       0.000000        -0.447214\r
6201                 }\r
6202                 *MESH_FACE_LIST {\r
6203                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6204                         *MESH_FACE      1       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6205                         *MESH_FACE      2       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6206                         *MESH_FACE      3       A:      3       B:      4       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6207                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6208                         *MESH_FACE      5       A:      6       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6209                         *MESH_FACE      6       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6210                         *MESH_FACE      7       A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6211                 }\r
6212                 *MESH_NUMTVERTEX        14\r
6213                 *MESH_TVERTLIST {\r
6214                         *MESH_TVERT     0       0.250000        0.000000        1.000000\r
6215                         *MESH_TVERT     1       0.250000        0.062500        1.000000\r
6216                         *MESH_TVERT     2       0.312500        0.062500        1.000000\r
6217                         *MESH_TVERT     3       0.375000        0.062500        1.000000\r
6218                         *MESH_TVERT     4       0.375000        0.000000        1.000000\r
6219                         *MESH_TVERT     5       0.187500        0.062500        1.000000\r
6220                         *MESH_TVERT     6       0.125000        0.000000        1.000000\r
6221                         *MESH_TVERT     7       0.125000        0.062500        1.000000\r
6222                         *MESH_TVERT     8       0.437500        0.062500        1.000000\r
6223                         *MESH_TVERT     9       0.062500        0.062500        1.000000\r
6224                         *MESH_TVERT     10      0.500000        0.062500        1.000000\r
6225                         *MESH_TVERT     11      0.500000        0.000000        1.000000\r
6226                         *MESH_TVERT     12      0.000000        0.000000        1.000000\r
6227                         *MESH_TVERT     13      0.000000        0.062500        1.000000\r
6228                 }\r
6229                 *MESH_NUMTVFACES        8\r
6230                 *MESH_TFACELIST {\r
6231                         *MESH_TFACE     0       0       2       1\r
6232                         *MESH_TFACE     1       2       4       3\r
6233                         *MESH_TFACE     2       0       1       5\r
6234                         *MESH_TFACE     3       3       4       8\r
6235                         *MESH_TFACE     4       5       7       6\r
6236                         *MESH_TFACE     5       6       7       9\r
6237                         *MESH_TFACE     6       8       11      10\r
6238                         *MESH_TFACE     7       9       13      12\r
6239                 }\r
6240         }\r
6241         *PROP_MOTIONBLUR        0\r
6242         *PROP_CASTSHADOW        1\r
6243         *PROP_RECVSHADOW        1\r
6244         *MATERIAL_REF   8\r
6245 }\r
6246 *GEOMOBJECT     {\r
6247         *NODE_NAME      "mat8model0surf105"\r
6248         *NODE_TM        {\r
6249                 *NODE_NAME      "mat8model0surf105"\r
6250                 *INHERIT_POS    0       0       0\r
6251                 *INHERIT_ROT    0       0       0\r
6252                 *INHERIT_SCL    0       0       0\r
6253                 *TM_ROW0        1.0     0       0\r
6254                 *TM_ROW1        0       1.0     0\r
6255                 *TM_ROW2        0       0       1.0\r
6256                 *TM_ROW3        0       0       0\r
6257                 *TM_POS 0.000000        0.000000        0.000000\r
6258         }\r
6259         *MESH   {\r
6260                 *TIMEVALUE      0\r
6261                 *MESH_NUMVERTEX 7\r
6262                 *MESH_NUMFACES  6\r
6263                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6264                 *MESH_VERTEX_LIST       {\r
6265                         *MESH_VERTEX    0       -256.000000     0.000000        168.000000\r
6266                         *MESH_VERTEX    1       -253.750000     -2.250000       164.000000\r
6267                         *MESH_VERTEX    2       -256.000000     -3.000000       164.000000\r
6268                         *MESH_VERTEX    3       -256.000000     -4.000000       152.000000\r
6269                         *MESH_VERTEX    4       -253.000000     -3.000000       152.000000\r
6270                         *MESH_VERTEX    5       -258.250000     -2.250000       164.000000\r
6271                         *MESH_VERTEX    6       -259.000000     -3.000000       152.000000\r
6272                 }\r
6273                 *MESH_NORMALS   {\r
6274                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
6275                         *MESH_FACENORMAL        1       -0.100144       0.807363        -0.581495\r
6276                         *MESH_FACENORMAL        2       -0.050920       -0.703024       -0.709340\r
6277                         *MESH_FACENORMAL        3       -0.568876       -0.566744       -0.595971\r
6278                         *MESH_FACENORMAL        4       -0.070813       0.570892        -0.817966\r
6279                         *MESH_FACENORMAL        5       -0.238026       0.801823        0.548109\r
6280                         *MESH_VERTEXNORMAL      0       0.000000        -0.800000       0.600000\r
6281                         *MESH_VERTEXNORMAL      1       0.577350        -0.577350       0.577350\r
6282                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       0.447214\r
6283                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6284                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
6285                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       0.577350\r
6286                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
6287                 }\r
6288                 *MESH_FACE_LIST {\r
6289                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6290                         *MESH_FACE      1       A:      2       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6291                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6292                         *MESH_FACE      3       A:      0       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6293                         *MESH_FACE      4       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6294                         *MESH_FACE      5       A:      3       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6295                 }\r
6296                 *MESH_NUMTVERTEX        7\r
6297                 *MESH_TVERTLIST {\r
6298                         *MESH_TVERT     0       0.093750        0.171875        1.000000\r
6299                         *MESH_TVERT     1       0.140625        0.105469        1.000000\r
6300                         *MESH_TVERT     2       0.093750        0.105469        1.000000\r
6301                         *MESH_TVERT     3       0.093750        0.000000        1.000000\r
6302                         *MESH_TVERT     4       0.140625        0.000000        1.000000\r
6303                         *MESH_TVERT     5       0.046875        0.105469        1.000000\r
6304                         *MESH_TVERT     6       0.046875        0.000000        1.000000\r
6305                 }\r
6306                 *MESH_NUMTVFACES        6\r
6307                 *MESH_TFACELIST {\r
6308                         *MESH_TFACE     0       1       2       3\r
6309                         *MESH_TFACE     1       2       5       3\r
6310                         *MESH_TFACE     2       0       2       1\r
6311                         *MESH_TFACE     3       0       5       2\r
6312                         *MESH_TFACE     4       1       3       4\r
6313                         *MESH_TFACE     5       3       5       6\r
6314                 }\r
6315         }\r
6316         *PROP_MOTIONBLUR        0\r
6317         *PROP_CASTSHADOW        1\r
6318         *PROP_RECVSHADOW        1\r
6319         *MATERIAL_REF   8\r
6320 }\r
6321 *GEOMOBJECT     {\r
6322         *NODE_NAME      "mat8model0surf106"\r
6323         *NODE_TM        {\r
6324                 *NODE_NAME      "mat8model0surf106"\r
6325                 *INHERIT_POS    0       0       0\r
6326                 *INHERIT_ROT    0       0       0\r
6327                 *INHERIT_SCL    0       0       0\r
6328                 *TM_ROW0        1.0     0       0\r
6329                 *TM_ROW1        0       1.0     0\r
6330                 *TM_ROW2        0       0       1.0\r
6331                 *TM_ROW3        0       0       0\r
6332                 *TM_POS 0.000000        0.000000        0.000000\r
6333         }\r
6334         *MESH   {\r
6335                 *TIMEVALUE      0\r
6336                 *MESH_NUMVERTEX 6\r
6337                 *MESH_NUMFACES  4\r
6338                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6339                 *MESH_VERTEX_LIST       {\r
6340                         *MESH_VERTEX    0       -256.000000     -8.000000       192.000000\r
6341                         *MESH_VERTEX    1       -250.000000     -6.000000       192.000000\r
6342                         *MESH_VERTEX    2       -251.500000     -4.500000       186.000000\r
6343                         *MESH_VERTEX    3       -256.000000     -6.000000       186.000000\r
6344                         *MESH_VERTEX    4       -260.500000     -4.500000       186.000000\r
6345                         *MESH_VERTEX    5       -262.000000     -6.000000       192.000000\r
6346                 }\r
6347                 *MESH_NORMALS   {\r
6348                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
6349                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
6350                         *MESH_FACENORMAL        2       -0.236623       0.679649        -0.694324\r
6351                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
6352                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6353                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
6354                         *MESH_VERTEXNORMAL      2       0.577350        -0.577350       -0.577350\r
6355                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
6356                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       -0.577350\r
6357                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
6358                 }\r
6359                 *MESH_FACE_LIST {\r
6360                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6361                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6362                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6363                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6364                 }\r
6365                 *MESH_NUMTVERTEX        6\r
6366                 *MESH_TVERTLIST {\r
6367                         *MESH_TVERT     0       0.125000        0.125000        1.000000\r
6368                         *MESH_TVERT     1       0.187500        0.125000        1.000000\r
6369                         *MESH_TVERT     2       0.187500        0.062500        1.000000\r
6370                         *MESH_TVERT     3       0.125000        0.062500        1.000000\r
6371                         *MESH_TVERT     4       0.062500        0.062500        1.000000\r
6372                         *MESH_TVERT     5       0.062500        0.125000        1.000000\r
6373                 }\r
6374                 *MESH_NUMTVFACES        4\r
6375                 *MESH_TFACELIST {\r
6376                         *MESH_TFACE     0       0       2       1\r
6377                         *MESH_TFACE     1       0       3       2\r
6378                         *MESH_TFACE     2       4       3       0\r
6379                         *MESH_TFACE     3       4       0       5\r
6380                 }\r
6381         }\r
6382         *PROP_MOTIONBLUR        0\r
6383         *PROP_CASTSHADOW        1\r
6384         *PROP_RECVSHADOW        1\r
6385         *MATERIAL_REF   8\r
6386 }\r
6387 *GEOMOBJECT     {\r
6388         *NODE_NAME      "mat8model0surf107"\r
6389         *NODE_TM        {\r
6390                 *NODE_NAME      "mat8model0surf107"\r
6391                 *INHERIT_POS    0       0       0\r
6392                 *INHERIT_ROT    0       0       0\r
6393                 *INHERIT_SCL    0       0       0\r
6394                 *TM_ROW0        1.0     0       0\r
6395                 *TM_ROW1        0       1.0     0\r
6396                 *TM_ROW2        0       0       1.0\r
6397                 *TM_ROW3        0       0       0\r
6398                 *TM_POS 0.000000        0.000000        0.000000\r
6399         }\r
6400         *MESH   {\r
6401                 *TIMEVALUE      0\r
6402                 *MESH_NUMVERTEX 10\r
6403                 *MESH_NUMFACES  6\r
6404                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6405                 *MESH_VERTEX_LIST       {\r
6406                         *MESH_VERTEX    0       -258.250000     2.250000        164.000000\r
6407                         *MESH_VERTEX    1       -256.000000     0.000000        168.000000\r
6408                         *MESH_VERTEX    2       -259.000000     0.000000        164.000000\r
6409                         *MESH_VERTEX    3       -256.000000     0.000000        168.000000\r
6410                         *MESH_VERTEX    4       -258.250000     -2.250000       164.000000\r
6411                         *MESH_VERTEX    5       -259.000000     0.000000        164.000000\r
6412                         *MESH_VERTEX    6       -260.000000     0.000000        152.000000\r
6413                         *MESH_VERTEX    7       -259.000000     3.000000        152.000000\r
6414                         *MESH_VERTEX    8       -260.000000     0.000000        152.000000\r
6415                         *MESH_VERTEX    9       -259.000000     -3.000000       152.000000\r
6416                 }\r
6417                 *MESH_NORMALS   {\r
6418                         *MESH_FACENORMAL        0       -0.345504       -0.937748       -0.035428\r
6419                         *MESH_FACENORMAL        1       -0.050920       -0.703024       -0.709340\r
6420                         *MESH_FACENORMAL        2       -0.222295       -0.695536       0.683238\r
6421                         *MESH_FACENORMAL        3       -0.396175       0.656404        0.642011\r
6422                         *MESH_FACENORMAL        4       -0.123091       0.992366        -0.007634\r
6423                         *MESH_FACENORMAL        5       -0.348670       -0.936996       -0.021624\r
6424                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        0.577350\r
6425                         *MESH_VERTEXNORMAL      1       -0.800000       0.000000        0.600000\r
6426                         *MESH_VERTEXNORMAL      2       -0.894427       0.000000        0.447214\r
6427                         *MESH_VERTEXNORMAL      3       -0.800000       0.000000        0.600000\r
6428                         *MESH_VERTEXNORMAL      4       -0.577350       -0.577350       0.577350\r
6429                         *MESH_VERTEXNORMAL      5       -0.894427       0.000000        0.447214\r
6430                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
6431                         *MESH_VERTEXNORMAL      7       -0.707107       0.707107        0.000000\r
6432                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
6433                         *MESH_VERTEXNORMAL      9       -0.707107       -0.707107       0.000000\r
6434                 }\r
6435                 *MESH_FACE_LIST {\r
6436                         *MESH_FACE      0       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6437                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6438                         *MESH_FACE      2       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6439                         *MESH_FACE      3       A:      4       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6440                         *MESH_FACE      4       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6441                         *MESH_FACE      5       A:      4       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6442                 }\r
6443                 *MESH_NUMTVERTEX        10\r
6444                 *MESH_TVERTLIST {\r
6445                         *MESH_TVERT     0       0.328125        0.105469        1.000000\r
6446                         *MESH_TVERT     1       0.375000        0.171875        1.000000\r
6447                         *MESH_TVERT     2       0.375000        0.105469        1.000000\r
6448                         *MESH_TVERT     3       0.000000        0.171875        1.000000\r
6449                         *MESH_TVERT     4       0.046875        0.105469        1.000000\r
6450                         *MESH_TVERT     5       0.000000        0.105469        1.000000\r
6451                         *MESH_TVERT     6       0.375000        0.000000        1.000000\r
6452                         *MESH_TVERT     7       0.328125        0.000000        1.000000\r
6453                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
6454                         *MESH_TVERT     9       0.046875        0.000000        1.000000\r
6455                 }\r
6456                 *MESH_NUMTVFACES        6\r
6457                 *MESH_TFACELIST {\r
6458                         *MESH_TFACE     0       0       6       2\r
6459                         *MESH_TFACE     1       0       2       1\r
6460                         *MESH_TFACE     2       0       7       6\r
6461                         *MESH_TFACE     3       4       5       8\r
6462                         *MESH_TFACE     4       3       5       4\r
6463                         *MESH_TFACE     5       4       8       9\r
6464                 }\r
6465         }\r
6466         *PROP_MOTIONBLUR        0\r
6467         *PROP_CASTSHADOW        1\r
6468         *PROP_RECVSHADOW        1\r
6469         *MATERIAL_REF   8\r
6470 }\r
6471 *GEOMOBJECT     {\r
6472         *NODE_NAME      "mat8model0surf108"\r
6473         *NODE_TM        {\r
6474                 *NODE_NAME      "mat8model0surf108"\r
6475                 *INHERIT_POS    0       0       0\r
6476                 *INHERIT_ROT    0       0       0\r
6477                 *INHERIT_SCL    0       0       0\r
6478                 *TM_ROW0        1.0     0       0\r
6479                 *TM_ROW1        0       1.0     0\r
6480                 *TM_ROW2        0       0       1.0\r
6481                 *TM_ROW3        0       0       0\r
6482                 *TM_POS 0.000000        0.000000        0.000000\r
6483         }\r
6484         *MESH   {\r
6485                 *TIMEVALUE      0\r
6486                 *MESH_NUMVERTEX 8\r
6487                 *MESH_NUMFACES  4\r
6488                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6489                 *MESH_VERTEX_LIST       {\r
6490                         *MESH_VERTEX    0       -260.500000     4.500000        186.000000\r
6491                         *MESH_VERTEX    1       -262.000000     6.000000        192.000000\r
6492                         *MESH_VERTEX    2       -264.000000     0.000000        192.000000\r
6493                         *MESH_VERTEX    3       -262.000000     0.000000        186.000000\r
6494                         *MESH_VERTEX    4       -264.000000     0.000000        192.000000\r
6495                         *MESH_VERTEX    5       -260.500000     -4.500000       186.000000\r
6496                         *MESH_VERTEX    6       -262.000000     0.000000        186.000000\r
6497                         *MESH_VERTEX    7       -262.000000     -6.000000       192.000000\r
6498                 }\r
6499                 *MESH_NORMALS   {\r
6500                         *MESH_FACENORMAL        0       -0.050920       -0.703024       -0.709340\r
6501                         *MESH_FACENORMAL        1       -0.070634       -0.163692       -0.983980\r
6502                         *MESH_FACENORMAL        2       -0.222295       0.695536        0.683238\r
6503                         *MESH_FACENORMAL        3       -0.266575       0.561362        0.783460\r
6504                         *MESH_VERTEXNORMAL      0       -0.577350       0.577350        -0.577350\r
6505                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
6506                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
6507                         *MESH_VERTEXNORMAL      3       -0.894427       0.000000        -0.447214\r
6508                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
6509                         *MESH_VERTEXNORMAL      5       -0.577350       -0.577350       -0.577350\r
6510                         *MESH_VERTEXNORMAL      6       -0.894427       0.000000        -0.447214\r
6511                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
6512                 }\r
6513                 *MESH_FACE_LIST {\r
6514                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6515                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6516                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6517                         *MESH_FACE      3       A:      4       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6518                 }\r
6519                 *MESH_NUMTVERTEX        8\r
6520                 *MESH_TVERTLIST {\r
6521                         *MESH_TVERT     0       0.437500        0.062500        1.000000\r
6522                         *MESH_TVERT     1       0.437500        0.125000        1.000000\r
6523                         *MESH_TVERT     2       0.500000        0.125000        1.000000\r
6524                         *MESH_TVERT     3       0.500000        0.062500        1.000000\r
6525                         *MESH_TVERT     4       0.000000        0.125000        1.000000\r
6526                         *MESH_TVERT     5       0.062500        0.062500        1.000000\r
6527                         *MESH_TVERT     6       0.000000        0.062500        1.000000\r
6528                         *MESH_TVERT     7       0.062500        0.125000        1.000000\r
6529                 }\r
6530                 *MESH_NUMTVFACES        4\r
6531                 *MESH_TFACELIST {\r
6532                         *MESH_TFACE     0       0       2       1\r
6533                         *MESH_TFACE     1       0       3       2\r
6534                         *MESH_TFACE     2       4       6       5\r
6535                         *MESH_TFACE     3       4       5       7\r
6536                 }\r
6537         }\r
6538         *PROP_MOTIONBLUR        0\r
6539         *PROP_CASTSHADOW        1\r
6540         *PROP_RECVSHADOW        1\r
6541         *MATERIAL_REF   8\r
6542 }\r