]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_metal/ladder01.ase
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-maps.pk3dir
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / ladder01.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "ladder01.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 3\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59 }\r
60 *GEOMOBJECT     {\r
61         *NODE_NAME      "mat0model0surf9"\r
62         *NODE_TM        {\r
63                 *NODE_NAME      "mat0model0surf9"\r
64                 *INHERIT_POS    0       0       0\r
65                 *INHERIT_ROT    0       0       0\r
66                 *INHERIT_SCL    0       0       0\r
67                 *TM_ROW0        1.0     0       0\r
68                 *TM_ROW1        0       1.0     0\r
69                 *TM_ROW2        0       0       1.0\r
70                 *TM_ROW3        0       0       0\r
71                 *TM_POS 0.000000        0.000000        0.000000\r
72         }\r
73         *MESH   {\r
74                 *TIMEVALUE      0\r
75                 *MESH_NUMVERTEX 4\r
76                 *MESH_NUMFACES  2\r
77                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
78                 *MESH_VERTEX_LIST       {\r
79                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
80                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
81                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
82                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
83                 }\r
84                 *MESH_NORMALS   {\r
85                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
86                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
87                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
88                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
89                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
90                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
91                 }\r
92                 *MESH_FACE_LIST {\r
93                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
94                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
95                 }\r
96                 *MESH_NUMTVERTEX        4\r
97                 *MESH_TVERTLIST {\r
98                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
99                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
100                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
101                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
102                 }\r
103                 *MESH_NUMTVFACES        2\r
104                 *MESH_TFACELIST {\r
105                         *MESH_TFACE     0       0       2       1\r
106                         *MESH_TFACE     1       2       3       1\r
107                 }\r
108         }\r
109         *PROP_MOTIONBLUR        0\r
110         *PROP_CASTSHADOW        1\r
111         *PROP_RECVSHADOW        1\r
112         *MATERIAL_REF   0\r
113 }\r
114 *GEOMOBJECT     {\r
115         *NODE_NAME      "mat0model0surf10"\r
116         *NODE_TM        {\r
117                 *NODE_NAME      "mat0model0surf10"\r
118                 *INHERIT_POS    0       0       0\r
119                 *INHERIT_ROT    0       0       0\r
120                 *INHERIT_SCL    0       0       0\r
121                 *TM_ROW0        1.0     0       0\r
122                 *TM_ROW1        0       1.0     0\r
123                 *TM_ROW2        0       0       1.0\r
124                 *TM_ROW3        0       0       0\r
125                 *TM_POS 0.000000        0.000000        0.000000\r
126         }\r
127         *MESH   {\r
128                 *TIMEVALUE      0\r
129                 *MESH_NUMVERTEX 4\r
130                 *MESH_NUMFACES  2\r
131                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
132                 *MESH_VERTEX_LIST       {\r
133                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
134                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
135                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
136                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
137                 }\r
138                 *MESH_NORMALS   {\r
139                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
140                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
141                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
142                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
143                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
144                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
145                 }\r
146                 *MESH_FACE_LIST {\r
147                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
148                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
149                 }\r
150                 *MESH_NUMTVERTEX        4\r
151                 *MESH_TVERTLIST {\r
152                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
153                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
154                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
155                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
156                 }\r
157                 *MESH_NUMTVFACES        2\r
158                 *MESH_TFACELIST {\r
159                         *MESH_TFACE     0       0       2       1\r
160                         *MESH_TFACE     1       2       3       1\r
161                 }\r
162         }\r
163         *PROP_MOTIONBLUR        0\r
164         *PROP_CASTSHADOW        1\r
165         *PROP_RECVSHADOW        1\r
166         *MATERIAL_REF   0\r
167 }\r
168 *GEOMOBJECT     {\r
169         *NODE_NAME      "mat0model0surf11"\r
170         *NODE_TM        {\r
171                 *NODE_NAME      "mat0model0surf11"\r
172                 *INHERIT_POS    0       0       0\r
173                 *INHERIT_ROT    0       0       0\r
174                 *INHERIT_SCL    0       0       0\r
175                 *TM_ROW0        1.0     0       0\r
176                 *TM_ROW1        0       1.0     0\r
177                 *TM_ROW2        0       0       1.0\r
178                 *TM_ROW3        0       0       0\r
179                 *TM_POS 0.000000        0.000000        0.000000\r
180         }\r
181         *MESH   {\r
182                 *TIMEVALUE      0\r
183                 *MESH_NUMVERTEX 4\r
184                 *MESH_NUMFACES  2\r
185                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
186                 *MESH_VERTEX_LIST       {\r
187                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
188                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
189                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
190                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
191                 }\r
192                 *MESH_NORMALS   {\r
193                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
194                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
195                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
196                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
197                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
198                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
199                 }\r
200                 *MESH_FACE_LIST {\r
201                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
202                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
203                 }\r
204                 *MESH_NUMTVERTEX        4\r
205                 *MESH_TVERTLIST {\r
206                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
207                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
208                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
209                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
210                 }\r
211                 *MESH_NUMTVFACES        2\r
212                 *MESH_TFACELIST {\r
213                         *MESH_TFACE     0       0       2       1\r
214                         *MESH_TFACE     1       2       3       1\r
215                 }\r
216         }\r
217         *PROP_MOTIONBLUR        0\r
218         *PROP_CASTSHADOW        1\r
219         *PROP_RECVSHADOW        1\r
220         *MATERIAL_REF   0\r
221 }\r
222 *GEOMOBJECT     {\r
223         *NODE_NAME      "mat0model0surf12"\r
224         *NODE_TM        {\r
225                 *NODE_NAME      "mat0model0surf12"\r
226                 *INHERIT_POS    0       0       0\r
227                 *INHERIT_ROT    0       0       0\r
228                 *INHERIT_SCL    0       0       0\r
229                 *TM_ROW0        1.0     0       0\r
230                 *TM_ROW1        0       1.0     0\r
231                 *TM_ROW2        0       0       1.0\r
232                 *TM_ROW3        0       0       0\r
233                 *TM_POS 0.000000        0.000000        0.000000\r
234         }\r
235         *MESH   {\r
236                 *TIMEVALUE      0\r
237                 *MESH_NUMVERTEX 4\r
238                 *MESH_NUMFACES  2\r
239                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
240                 *MESH_VERTEX_LIST       {\r
241                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
242                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
243                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
244                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
245                 }\r
246                 *MESH_NORMALS   {\r
247                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
248                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
249                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
250                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
251                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
252                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
253                 }\r
254                 *MESH_FACE_LIST {\r
255                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
256                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
257                 }\r
258                 *MESH_NUMTVERTEX        4\r
259                 *MESH_TVERTLIST {\r
260                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
261                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
262                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
263                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
264                 }\r
265                 *MESH_NUMTVFACES        2\r
266                 *MESH_TFACELIST {\r
267                         *MESH_TFACE     0       0       2       1\r
268                         *MESH_TFACE     1       2       3       1\r
269                 }\r
270         }\r
271         *PROP_MOTIONBLUR        0\r
272         *PROP_CASTSHADOW        1\r
273         *PROP_RECVSHADOW        1\r
274         *MATERIAL_REF   0\r
275 }\r
276 *GEOMOBJECT     {\r
277         *NODE_NAME      "mat0model0surf13"\r
278         *NODE_TM        {\r
279                 *NODE_NAME      "mat0model0surf13"\r
280                 *INHERIT_POS    0       0       0\r
281                 *INHERIT_ROT    0       0       0\r
282                 *INHERIT_SCL    0       0       0\r
283                 *TM_ROW0        1.0     0       0\r
284                 *TM_ROW1        0       1.0     0\r
285                 *TM_ROW2        0       0       1.0\r
286                 *TM_ROW3        0       0       0\r
287                 *TM_POS 0.000000        0.000000        0.000000\r
288         }\r
289         *MESH   {\r
290                 *TIMEVALUE      0\r
291                 *MESH_NUMVERTEX 4\r
292                 *MESH_NUMFACES  2\r
293                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
294                 *MESH_VERTEX_LIST       {\r
295                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
296                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
297                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
298                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
299                 }\r
300                 *MESH_NORMALS   {\r
301                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
302                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
303                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
304                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
305                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
306                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
307                 }\r
308                 *MESH_FACE_LIST {\r
309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
310                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
311                 }\r
312                 *MESH_NUMTVERTEX        4\r
313                 *MESH_TVERTLIST {\r
314                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
315                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
316                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
317                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
318                 }\r
319                 *MESH_NUMTVFACES        2\r
320                 *MESH_TFACELIST {\r
321                         *MESH_TFACE     0       0       2       1\r
322                         *MESH_TFACE     1       2       3       1\r
323                 }\r
324         }\r
325         *PROP_MOTIONBLUR        0\r
326         *PROP_CASTSHADOW        1\r
327         *PROP_RECVSHADOW        1\r
328         *MATERIAL_REF   0\r
329 }\r
330 *GEOMOBJECT     {\r
331         *NODE_NAME      "mat0model0surf14"\r
332         *NODE_TM        {\r
333                 *NODE_NAME      "mat0model0surf14"\r
334                 *INHERIT_POS    0       0       0\r
335                 *INHERIT_ROT    0       0       0\r
336                 *INHERIT_SCL    0       0       0\r
337                 *TM_ROW0        1.0     0       0\r
338                 *TM_ROW1        0       1.0     0\r
339                 *TM_ROW2        0       0       1.0\r
340                 *TM_ROW3        0       0       0\r
341                 *TM_POS 0.000000        0.000000        0.000000\r
342         }\r
343         *MESH   {\r
344                 *TIMEVALUE      0\r
345                 *MESH_NUMVERTEX 4\r
346                 *MESH_NUMFACES  2\r
347                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
348                 *MESH_VERTEX_LIST       {\r
349                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
350                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
351                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
352                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
353                 }\r
354                 *MESH_NORMALS   {\r
355                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
356                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
357                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
358                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
359                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
360                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
361                 }\r
362                 *MESH_FACE_LIST {\r
363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
364                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
365                 }\r
366                 *MESH_NUMTVERTEX        4\r
367                 *MESH_TVERTLIST {\r
368                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
369                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
370                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
371                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
372                 }\r
373                 *MESH_NUMTVFACES        2\r
374                 *MESH_TFACELIST {\r
375                         *MESH_TFACE     0       0       2       1\r
376                         *MESH_TFACE     1       2       3       1\r
377                 }\r
378         }\r
379         *PROP_MOTIONBLUR        0\r
380         *PROP_CASTSHADOW        1\r
381         *PROP_RECVSHADOW        1\r
382         *MATERIAL_REF   0\r
383 }\r
384 *GEOMOBJECT     {\r
385         *NODE_NAME      "mat2model0surf15"\r
386         *NODE_TM        {\r
387                 *NODE_NAME      "mat2model0surf15"\r
388                 *INHERIT_POS    0       0       0\r
389                 *INHERIT_ROT    0       0       0\r
390                 *INHERIT_SCL    0       0       0\r
391                 *TM_ROW0        1.0     0       0\r
392                 *TM_ROW1        0       1.0     0\r
393                 *TM_ROW2        0       0       1.0\r
394                 *TM_ROW3        0       0       0\r
395                 *TM_POS 0.000000        0.000000        0.000000\r
396         }\r
397         *MESH   {\r
398                 *TIMEVALUE      0\r
399                 *MESH_NUMVERTEX 6\r
400                 *MESH_NUMFACES  4\r
401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
402                 *MESH_VERTEX_LIST       {\r
403                         *MESH_VERTEX    0       76.000000       -28.000000      112.000000\r
404                         *MESH_VERTEX    1       76.000000       -28.000000      116.000000\r
405                         *MESH_VERTEX    2       73.000000       -19.000000      116.000000\r
406                         *MESH_VERTEX    3       73.000000       -19.000000      112.000000\r
407                         *MESH_VERTEX    4       73.000000       -37.000000      116.000000\r
408                         *MESH_VERTEX    5       73.000000       -37.000000      112.000000\r
409                 }\r
410                 *MESH_NORMALS   {\r
411                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
412                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
413                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
414                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
415                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
416                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
417                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
418                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
419                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
420                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
421                 }\r
422                 *MESH_FACE_LIST {\r
423                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
424                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
425                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
426                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
427                 }\r
428                 *MESH_NUMTVERTEX        6\r
429                 *MESH_TVERTLIST {\r
430                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
431                         *MESH_TVERT     1       0.375000        0.031250        1.000000\r
432                         *MESH_TVERT     2       0.468750        0.031250        1.000000\r
433                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
434                         *MESH_TVERT     4       0.281250        0.031250        1.000000\r
435                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
436                 }\r
437                 *MESH_NUMTVFACES        4\r
438                 *MESH_TFACELIST {\r
439                         *MESH_TFACE     0       0       2       1\r
440                         *MESH_TFACE     1       0       3       2\r
441                         *MESH_TFACE     2       4       0       1\r
442                         *MESH_TFACE     3       4       5       0\r
443                 }\r
444         }\r
445         *PROP_MOTIONBLUR        0\r
446         *PROP_CASTSHADOW        1\r
447         *PROP_RECVSHADOW        1\r
448         *MATERIAL_REF   2\r
449 }\r
450 *GEOMOBJECT     {\r
451         *NODE_NAME      "mat2model0surf16"\r
452         *NODE_TM        {\r
453                 *NODE_NAME      "mat2model0surf16"\r
454                 *INHERIT_POS    0       0       0\r
455                 *INHERIT_ROT    0       0       0\r
456                 *INHERIT_SCL    0       0       0\r
457                 *TM_ROW0        1.0     0       0\r
458                 *TM_ROW1        0       1.0     0\r
459                 *TM_ROW2        0       0       1.0\r
460                 *TM_ROW3        0       0       0\r
461                 *TM_POS 0.000000        0.000000        0.000000\r
462         }\r
463         *MESH   {\r
464                 *TIMEVALUE      0\r
465                 *MESH_NUMVERTEX 15\r
466                 *MESH_NUMFACES  16\r
467                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
468                 *MESH_VERTEX_LIST       {\r
469                         *MESH_VERTEX    0       68.000000       28.000000       0.000000\r
470                         *MESH_VERTEX    1       68.000000       28.000000       116.000000\r
471                         *MESH_VERTEX    2       64.000000       32.000000       116.000000\r
472                         *MESH_VERTEX    3       64.000000       32.000000       0.000000\r
473                         *MESH_VERTEX    4       68.000000       26.250000       128.250000\r
474                         *MESH_VERTEX    5       64.000000       24.000000       116.000000\r
475                         *MESH_VERTEX    6       64.000000       24.000000       0.000000\r
476                         *MESH_VERTEX    7       64.000000       22.500000       126.500000\r
477                         *MESH_VERTEX    8       64.000000       18.000000       134.000000\r
478                         *MESH_VERTEX    9       68.000000       12.250000       142.250000\r
479                         *MESH_VERTEX    10      68.000000       21.000000       137.000000\r
480                         *MESH_VERTEX    11      64.000000       30.000000       130.000000\r
481                         *MESH_VERTEX    12      64.000000       24.000000       140.000000\r
482                         *MESH_VERTEX    13      64.000000       14.000000       146.000000\r
483                         *MESH_VERTEX    14      64.000000       10.500000       138.500000\r
484                 }\r
485                 *MESH_NORMALS   {\r
486                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
487                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
488                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
489                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
490                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
491                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
492                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
493                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
494                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
495                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
496                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
497                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
498                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
499                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
500                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
501                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
502                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
503                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       0.000000\r
504                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
505                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
506                         *MESH_VERTEXNORMAL      4       1.000000        -0.000000       0.000000\r
507                         *MESH_VERTEXNORMAL      5       -0.000000       -1.000000       0.000000\r
508                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
509                         *MESH_VERTEXNORMAL      7       -0.000000       -0.923880       -0.382683\r
510                         *MESH_VERTEXNORMAL      8       -0.000000       -0.707107       -0.707107\r
511                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        -0.000000\r
512                         *MESH_VERTEXNORMAL      10      1.000000        -0.000000       -0.000000\r
513                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        0.382683\r
514                         *MESH_VERTEXNORMAL      12      0.000000        0.707107        0.707107\r
515                         *MESH_VERTEXNORMAL      13      0.000000        0.382683        0.923880\r
516                         *MESH_VERTEXNORMAL      14      -0.000000       -0.382683       -0.923880\r
517                 }\r
518                 *MESH_FACE_LIST {\r
519                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
520                         *MESH_FACE      1       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
521                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
522                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
523                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
524                         *MESH_FACE      5       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
525                         *MESH_FACE      6       A:      2       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
526                         *MESH_FACE      7       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
527                         *MESH_FACE      8       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
528                         *MESH_FACE      9       A:      4       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
529                         *MESH_FACE      10      A:      4       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
530                         *MESH_FACE      11      A:      4       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
531                         *MESH_FACE      12      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      13      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                         *MESH_FACE      14      A:      9       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
534                         *MESH_FACE      15      A:      8       B:      9       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
535                 }\r
536                 *MESH_NUMTVERTEX        15\r
537                 *MESH_TVERTLIST {\r
538                         *MESH_TVERT     0       0.144338        0.000000        1.000000\r
539                         *MESH_TVERT     1       0.144338        1.208333        1.000000\r
540                         *MESH_TVERT     2       0.216506        1.208333        1.000000\r
541                         *MESH_TVERT     3       0.216506        0.000000        1.000000\r
542                         *MESH_TVERT     4       0.144338        1.354167        1.000000\r
543                         *MESH_TVERT     5       0.072169        1.208333        1.000000\r
544                         *MESH_TVERT     6       0.072169        0.000000        1.000000\r
545                         *MESH_TVERT     7       0.072169        1.354167        1.000000\r
546                         *MESH_TVERT     8       0.072169        1.500000        1.000000\r
547                         *MESH_TVERT     9       0.144338        1.645833        1.000000\r
548                         *MESH_TVERT     10      0.144338        1.500000        1.000000\r
549                         *MESH_TVERT     11      0.216506        1.354167        1.000000\r
550                         *MESH_TVERT     12      0.216506        1.500000        1.000000\r
551                         *MESH_TVERT     13      0.216506        1.645833        1.000000\r
552                         *MESH_TVERT     14      0.072169        1.645833        1.000000\r
553                 }\r
554                 *MESH_NUMTVFACES        16\r
555                 *MESH_TFACELIST {\r
556                         *MESH_TFACE     0       0       2       1\r
557                         *MESH_TFACE     1       0       1       5\r
558                         *MESH_TFACE     2       1       2       4\r
559                         *MESH_TFACE     3       1       4       5\r
560                         *MESH_TFACE     4       0       3       2\r
561                         *MESH_TFACE     5       0       5       6\r
562                         *MESH_TFACE     6       2       11      4\r
563                         *MESH_TFACE     7       4       7       5\r
564                         *MESH_TFACE     8       4       8       7\r
565                         *MESH_TFACE     9       4       11      12\r
566                         *MESH_TFACE     10      4       12      10\r
567                         *MESH_TFACE     11      4       10      8\r
568                         *MESH_TFACE     12      8       10      9\r
569                         *MESH_TFACE     13      9       10      12\r
570                         *MESH_TFACE     14      9       12      13\r
571                         *MESH_TFACE     15      8       9       14\r
572                 }\r
573         }\r
574         *PROP_MOTIONBLUR        0\r
575         *PROP_CASTSHADOW        1\r
576         *PROP_RECVSHADOW        1\r
577         *MATERIAL_REF   2\r
578 }\r
579 *GEOMOBJECT     {\r
580         *NODE_NAME      "mat2model0surf17"\r
581         *NODE_TM        {\r
582                 *NODE_NAME      "mat2model0surf17"\r
583                 *INHERIT_POS    0       0       0\r
584                 *INHERIT_ROT    0       0       0\r
585                 *INHERIT_SCL    0       0       0\r
586                 *TM_ROW0        1.0     0       0\r
587                 *TM_ROW1        0       1.0     0\r
588                 *TM_ROW2        0       0       1.0\r
589                 *TM_ROW3        0       0       0\r
590                 *TM_POS 0.000000        0.000000        0.000000\r
591         }\r
592         *MESH   {\r
593                 *TIMEVALUE      0\r
594                 *MESH_NUMVERTEX 9\r
595                 *MESH_NUMFACES  8\r
596                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
597                 *MESH_VERTEX_LIST       {\r
598                         *MESH_VERTEX    0       68.000000       12.250000       142.250000\r
599                         *MESH_VERTEX    1       68.000000       0.000000        144.000000\r
600                         *MESH_VERTEX    2       64.000000       0.000000        148.000000\r
601                         *MESH_VERTEX    3       64.000000       14.000000       146.000000\r
602                         *MESH_VERTEX    4       68.000000       -12.250000      142.250000\r
603                         *MESH_VERTEX    5       64.000000       -14.000000      146.000000\r
604                         *MESH_VERTEX    6       60.000000       12.250000       142.250000\r
605                         *MESH_VERTEX    7       60.000000       -12.250000      142.250000\r
606                         *MESH_VERTEX    8       60.000000       0.000000        144.000000\r
607                 }\r
608                 *MESH_NORMALS   {\r
609                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
610                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
611                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
612                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
613                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
614                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
615                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
616                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
617                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        -0.000000\r
618                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        -0.000000\r
619                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
620                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
621                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        -0.000000\r
622                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
623                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
624                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
625                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
626                 }\r
627                 *MESH_FACE_LIST {\r
628                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
629                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
630                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
631                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
632                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
633                         *MESH_FACE      5       A:      2       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
634                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
635                         *MESH_FACE      7       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
636                 }\r
637                 *MESH_NUMTVERTEX        9\r
638                 *MESH_TVERTLIST {\r
639                         *MESH_TVERT     0       0.144338        0.645833        1.000000\r
640                         *MESH_TVERT     1       0.144338        0.791667        1.000000\r
641                         *MESH_TVERT     2       0.216506        0.791667        1.000000\r
642                         *MESH_TVERT     3       0.216506        0.645833        1.000000\r
643                         *MESH_TVERT     4       0.144338        0.937500        1.000000\r
644                         *MESH_TVERT     5       0.216506        0.937500        1.000000\r
645                         *MESH_TVERT     6       0.288675        0.645833        1.000000\r
646                         *MESH_TVERT     7       0.288675        0.937500        1.000000\r
647                         *MESH_TVERT     8       0.288675        0.791667        1.000000\r
648                 }\r
649                 *MESH_NUMTVFACES        8\r
650                 *MESH_TFACELIST {\r
651                         *MESH_TFACE     0       0       2       1\r
652                         *MESH_TFACE     1       0       3       2\r
653                         *MESH_TFACE     2       1       2       4\r
654                         *MESH_TFACE     3       2       5       4\r
655                         *MESH_TFACE     4       2       3       6\r
656                         *MESH_TFACE     5       2       7       5\r
657                         *MESH_TFACE     6       2       6       8\r
658                         *MESH_TFACE     7       2       8       7\r
659                 }\r
660         }\r
661         *PROP_MOTIONBLUR        0\r
662         *PROP_CASTSHADOW        1\r
663         *PROP_RECVSHADOW        1\r
664         *MATERIAL_REF   2\r
665 }\r
666 *GEOMOBJECT     {\r
667         *NODE_NAME      "mat2model0surf18"\r
668         *NODE_TM        {\r
669                 *NODE_NAME      "mat2model0surf18"\r
670                 *INHERIT_POS    0       0       0\r
671                 *INHERIT_ROT    0       0       0\r
672                 *INHERIT_SCL    0       0       0\r
673                 *TM_ROW0        1.0     0       0\r
674                 *TM_ROW1        0       1.0     0\r
675                 *TM_ROW2        0       0       1.0\r
676                 *TM_ROW3        0       0       0\r
677                 *TM_POS 0.000000        0.000000        0.000000\r
678         }\r
679         *MESH   {\r
680                 *TIMEVALUE      0\r
681                 *MESH_NUMVERTEX 9\r
682                 *MESH_NUMFACES  8\r
683                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
684                 *MESH_VERTEX_LIST       {\r
685                         *MESH_VERTEX    0       64.000000       0.000000        140.000000\r
686                         *MESH_VERTEX    1       68.000000       0.000000        144.000000\r
687                         *MESH_VERTEX    2       68.000000       12.250000       142.250000\r
688                         *MESH_VERTEX    3       64.000000       10.500000       138.500000\r
689                         *MESH_VERTEX    4       68.000000       -12.250000      142.250000\r
690                         *MESH_VERTEX    5       64.000000       -10.500000      138.500000\r
691                         *MESH_VERTEX    6       60.000000       12.250000       142.250000\r
692                         *MESH_VERTEX    7       60.000000       -12.250000      142.250000\r
693                         *MESH_VERTEX    8       60.000000       0.000000        144.000000\r
694                 }\r
695                 *MESH_NORMALS   {\r
696                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
697                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
698                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
699                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
700                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
701                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
702                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
703                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
704                         *MESH_VERTEXNORMAL      0       -0.000000       0.000000        -1.000000\r
705                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        -0.000000\r
706                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        -0.000000\r
707                         *MESH_VERTEXNORMAL      3       -0.000000       -0.382683       -0.923880\r
708                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        -0.000000\r
709                         *MESH_VERTEXNORMAL      5       -0.000000       0.382683        -0.923880\r
710                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
711                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
712                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
713                 }\r
714                 *MESH_FACE_LIST {\r
715                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
716                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
717                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
718                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
719                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
720                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
721                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
722                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
723                 }\r
724                 *MESH_NUMTVERTEX        9\r
725                 *MESH_TVERTLIST {\r
726                         *MESH_TVERT     0       0.072169        0.791667        1.000000\r
727                         *MESH_TVERT     1       0.144338        0.791667        1.000000\r
728                         *MESH_TVERT     2       0.144338        0.645833        1.000000\r
729                         *MESH_TVERT     3       0.072169        0.645833        1.000000\r
730                         *MESH_TVERT     4       0.144338        0.937500        1.000000\r
731                         *MESH_TVERT     5       0.072169        0.937500        1.000000\r
732                         *MESH_TVERT     6       0.000000        0.645833        1.000000\r
733                         *MESH_TVERT     7       0.000000        0.937500        1.000000\r
734                         *MESH_TVERT     8       0.000000        0.791667        1.000000\r
735                 }\r
736                 *MESH_NUMTVFACES        8\r
737                 *MESH_TFACELIST {\r
738                         *MESH_TFACE     0       0       2       1\r
739                         *MESH_TFACE     1       0       3       2\r
740                         *MESH_TFACE     2       0       1       4\r
741                         *MESH_TFACE     3       0       4       5\r
742                         *MESH_TFACE     4       0       6       3\r
743                         *MESH_TFACE     5       0       5       7\r
744                         *MESH_TFACE     6       0       8       6\r
745                         *MESH_TFACE     7       0       7       8\r
746                 }\r
747         }\r
748         *PROP_MOTIONBLUR        0\r
749         *PROP_CASTSHADOW        1\r
750         *PROP_RECVSHADOW        1\r
751         *MATERIAL_REF   2\r
752 }\r
753 *GEOMOBJECT     {\r
754         *NODE_NAME      "mat2model0surf19"\r
755         *NODE_TM        {\r
756                 *NODE_NAME      "mat2model0surf19"\r
757                 *INHERIT_POS    0       0       0\r
758                 *INHERIT_ROT    0       0       0\r
759                 *INHERIT_SCL    0       0       0\r
760                 *TM_ROW0        1.0     0       0\r
761                 *TM_ROW1        0       1.0     0\r
762                 *TM_ROW2        0       0       1.0\r
763                 *TM_ROW3        0       0       0\r
764                 *TM_POS 0.000000        0.000000        0.000000\r
765         }\r
766         *MESH   {\r
767                 *TIMEVALUE      0\r
768                 *MESH_NUMVERTEX 12\r
769                 *MESH_NUMFACES  12\r
770                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
771                 *MESH_VERTEX_LIST       {\r
772                         *MESH_VERTEX    0       64.000000       -18.000000      134.000000\r
773                         *MESH_VERTEX    1       68.000000       -12.250000      142.250000\r
774                         *MESH_VERTEX    2       64.000000       -10.500000      138.500000\r
775                         *MESH_VERTEX    3       68.000000       -21.000000      137.000000\r
776                         *MESH_VERTEX    4       64.000000       -24.000000      140.000000\r
777                         *MESH_VERTEX    5       68.000000       -26.250000      128.250000\r
778                         *MESH_VERTEX    6       64.000000       -22.500000      126.500000\r
779                         *MESH_VERTEX    7       64.000000       -24.000000      116.000000\r
780                         *MESH_VERTEX    8       68.000000       -28.000000      116.000000\r
781                         *MESH_VERTEX    9       64.000000       -30.000000      130.000000\r
782                         *MESH_VERTEX    10      64.000000       -32.000000      116.000000\r
783                         *MESH_VERTEX    11      64.000000       -14.000000      146.000000\r
784                 }\r
785                 *MESH_NORMALS   {\r
786                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
787                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
788                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
789                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
790                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
791                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
792                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
793                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
794                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
795                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
796                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
797                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
798                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        -0.707107\r
799                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        -0.000000\r
800                         *MESH_VERTEXNORMAL      2       -0.000000       0.382683        -0.923880\r
801                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        -0.000000\r
802                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
803                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
804                         *MESH_VERTEXNORMAL      6       -0.000000       0.923880        -0.382683\r
805                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
806                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
807                         *MESH_VERTEXNORMAL      9       0.000000        -0.923880       0.382683\r
808                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
809                         *MESH_VERTEXNORMAL      11      0.000000        -0.382683       0.923880\r
810                 }\r
811                 *MESH_FACE_LIST {\r
812                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
813                         *MESH_FACE      1       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
814                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
815                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
816                         *MESH_FACE      4       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
817                         *MESH_FACE      5       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
818                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
819                         *MESH_FACE      7       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
820                         *MESH_FACE      8       A:      4       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
821                         *MESH_FACE      9       A:      1       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
822                         *MESH_FACE      10      A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
823                         *MESH_FACE      11      A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
824                 }\r
825                 *MESH_NUMTVERTEX        12\r
826                 *MESH_TVERTLIST {\r
827                         *MESH_TVERT     0       0.072169        0.083333        1.000000\r
828                         *MESH_TVERT     1       0.144338        -0.062500       1.000000\r
829                         *MESH_TVERT     2       0.072169        -0.062500       1.000000\r
830                         *MESH_TVERT     3       0.144338        0.083333        1.000000\r
831                         *MESH_TVERT     4       0.216506        0.083333        1.000000\r
832                         *MESH_TVERT     5       0.144338        0.229167        1.000000\r
833                         *MESH_TVERT     6       0.072169        0.229167        1.000000\r
834                         *MESH_TVERT     7       0.072169        0.375000        1.000000\r
835                         *MESH_TVERT     8       0.144338        0.375000        1.000000\r
836                         *MESH_TVERT     9       0.216506        0.229167        1.000000\r
837                         *MESH_TVERT     10      0.216506        0.375000        1.000000\r
838                         *MESH_TVERT     11      0.216506        -0.062500       1.000000\r
839                 }\r
840                 *MESH_NUMTVFACES        12\r
841                 *MESH_TFACELIST {\r
842                         *MESH_TFACE     0       0       1       3\r
843                         *MESH_TFACE     1       0       3       5\r
844                         *MESH_TFACE     2       1       4       3\r
845                         *MESH_TFACE     3       0       2       1\r
846                         *MESH_TFACE     4       3       4       5\r
847                         *MESH_TFACE     5       0       5       6\r
848                         *MESH_TFACE     6       5       7       6\r
849                         *MESH_TFACE     7       5       8       7\r
850                         *MESH_TFACE     8       4       9       5\r
851                         *MESH_TFACE     9       1       11      4\r
852                         *MESH_TFACE     10      5       10      8\r
853                         *MESH_TFACE     11      5       9       10\r
854                 }\r
855         }\r
856         *PROP_MOTIONBLUR        0\r
857         *PROP_CASTSHADOW        1\r
858         *PROP_RECVSHADOW        1\r
859         *MATERIAL_REF   2\r
860 }\r
861 *GEOMOBJECT     {\r
862         *NODE_NAME      "mat2model0surf20"\r
863         *NODE_TM        {\r
864                 *NODE_NAME      "mat2model0surf20"\r
865                 *INHERIT_POS    0       0       0\r
866                 *INHERIT_ROT    0       0       0\r
867                 *INHERIT_SCL    0       0       0\r
868                 *TM_ROW0        1.0     0       0\r
869                 *TM_ROW1        0       1.0     0\r
870                 *TM_ROW2        0       0       1.0\r
871                 *TM_ROW3        0       0       0\r
872                 *TM_POS 0.000000        0.000000        0.000000\r
873         }\r
874         *MESH   {\r
875                 *TIMEVALUE      0\r
876                 *MESH_NUMVERTEX 6\r
877                 *MESH_NUMFACES  4\r
878                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
879                 *MESH_VERTEX_LIST       {\r
880                         *MESH_VERTEX    0       73.000000       -19.000000      116.000000\r
881                         *MESH_VERTEX    1       64.000000       -16.000000      116.000000\r
882                         *MESH_VERTEX    2       64.000000       -16.000000      112.000000\r
883                         *MESH_VERTEX    3       73.000000       -19.000000      112.000000\r
884                         *MESH_VERTEX    4       55.000000       -19.000000      116.000000\r
885                         *MESH_VERTEX    5       55.000000       -19.000000      112.000000\r
886                 }\r
887                 *MESH_NORMALS   {\r
888                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
889                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
890                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
891                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
892                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
893                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
894                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
895                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
896                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
897                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
898                 }\r
899                 *MESH_FACE_LIST {\r
900                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
901                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
902                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
903                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
904                 }\r
905                 *MESH_NUMTVERTEX        6\r
906                 *MESH_TVERTLIST {\r
907                         *MESH_TVERT     0       0.468750        0.031250        1.000000\r
908                         *MESH_TVERT     1       0.562500        0.031250        1.000000\r
909                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
910                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
911                         *MESH_TVERT     4       0.656250        0.031250        1.000000\r
912                         *MESH_TVERT     5       0.656250        0.000000        1.000000\r
913                 }\r
914                 *MESH_NUMTVFACES        4\r
915                 *MESH_TFACELIST {\r
916                         *MESH_TFACE     0       0       2       1\r
917                         *MESH_TFACE     1       0       3       2\r
918                         *MESH_TFACE     2       2       4       1\r
919                         *MESH_TFACE     3       2       5       4\r
920                 }\r
921         }\r
922         *PROP_MOTIONBLUR        0\r
923         *PROP_CASTSHADOW        1\r
924         *PROP_RECVSHADOW        1\r
925         *MATERIAL_REF   2\r
926 }\r
927 *GEOMOBJECT     {\r
928         *NODE_NAME      "mat2model0surf21"\r
929         *NODE_TM        {\r
930                 *NODE_NAME      "mat2model0surf21"\r
931                 *INHERIT_POS    0       0       0\r
932                 *INHERIT_ROT    0       0       0\r
933                 *INHERIT_SCL    0       0       0\r
934                 *TM_ROW0        1.0     0       0\r
935                 *TM_ROW1        0       1.0     0\r
936                 *TM_ROW2        0       0       1.0\r
937                 *TM_ROW3        0       0       0\r
938                 *TM_POS 0.000000        0.000000        0.000000\r
939         }\r
940         *MESH   {\r
941                 *TIMEVALUE      0\r
942                 *MESH_NUMVERTEX 9\r
943                 *MESH_NUMFACES  8\r
944                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
945                 *MESH_VERTEX_LIST       {\r
946                         *MESH_VERTEX    0       76.000000       -28.000000      116.000000\r
947                         *MESH_VERTEX    1       64.000000       -28.000000      116.000000\r
948                         *MESH_VERTEX    2       73.000000       -19.000000      116.000000\r
949                         *MESH_VERTEX    3       64.000000       -16.000000      116.000000\r
950                         *MESH_VERTEX    4       73.000000       -37.000000      116.000000\r
951                         *MESH_VERTEX    5       64.000000       -40.000000      116.000000\r
952                         *MESH_VERTEX    6       55.000000       -19.000000      116.000000\r
953                         *MESH_VERTEX    7       55.000000       -37.000000      116.000000\r
954                         *MESH_VERTEX    8       52.000000       -28.000000      116.000000\r
955                 }\r
956                 *MESH_NORMALS   {\r
957                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
958                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
959                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
960                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
961                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
962                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
963                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
964                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
965                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
966                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
967                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
968                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
969                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
970                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
971                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
972                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
973                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
974                 }\r
975                 *MESH_FACE_LIST {\r
976                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
977                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
978                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
979                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
980                         *MESH_FACE      4       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
981                         *MESH_FACE      5       A:      1       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
982                         *MESH_FACE      6       A:      1       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
983                         *MESH_FACE      7       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
984                 }\r
985                 *MESH_NUMTVERTEX        9\r
986                 *MESH_TVERTLIST {\r
987                         *MESH_TVERT     0       0.593750        0.781250        1.000000\r
988                         *MESH_TVERT     1       0.500000        0.781250        1.000000\r
989                         *MESH_TVERT     2       0.570312        0.851562        1.000000\r
990                         *MESH_TVERT     3       0.500000        0.875000        1.000000\r
991                         *MESH_TVERT     4       0.570312        0.710938        1.000000\r
992                         *MESH_TVERT     5       0.500000        0.687500        1.000000\r
993                         *MESH_TVERT     6       0.429688        0.851562        1.000000\r
994                         *MESH_TVERT     7       0.429688        0.710938        1.000000\r
995                         *MESH_TVERT     8       0.406250        0.781250        1.000000\r
996                 }\r
997                 *MESH_NUMTVFACES        8\r
998                 *MESH_TFACELIST {\r
999                         *MESH_TFACE     0       0       2       1\r
1000                         *MESH_TFACE     1       1       2       3\r
1001                         *MESH_TFACE     2       0       1       4\r
1002                         *MESH_TFACE     3       1       5       4\r
1003                         *MESH_TFACE     4       1       3       6\r
1004                         *MESH_TFACE     5       1       7       5\r
1005                         *MESH_TFACE     6       1       6       8\r
1006                         *MESH_TFACE     7       1       8       7\r
1007                 }\r
1008         }\r
1009         *PROP_MOTIONBLUR        0\r
1010         *PROP_CASTSHADOW        1\r
1011         *PROP_RECVSHADOW        1\r
1012         *MATERIAL_REF   2\r
1013 }\r
1014 *GEOMOBJECT     {\r
1015         *NODE_NAME      "mat2model0surf22"\r
1016         *NODE_TM        {\r
1017                 *NODE_NAME      "mat2model0surf22"\r
1018                 *INHERIT_POS    0       0       0\r
1019                 *INHERIT_ROT    0       0       0\r
1020                 *INHERIT_SCL    0       0       0\r
1021                 *TM_ROW0        1.0     0       0\r
1022                 *TM_ROW1        0       1.0     0\r
1023                 *TM_ROW2        0       0       1.0\r
1024                 *TM_ROW3        0       0       0\r
1025                 *TM_POS 0.000000        0.000000        0.000000\r
1026         }\r
1027         *MESH   {\r
1028                 *TIMEVALUE      0\r
1029                 *MESH_NUMVERTEX 6\r
1030                 *MESH_NUMFACES  4\r
1031                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1032                 *MESH_VERTEX_LIST       {\r
1033                         *MESH_VERTEX    0       64.000000       -40.000000      112.000000\r
1034                         *MESH_VERTEX    1       64.000000       -40.000000      116.000000\r
1035                         *MESH_VERTEX    2       73.000000       -37.000000      116.000000\r
1036                         *MESH_VERTEX    3       73.000000       -37.000000      112.000000\r
1037                         *MESH_VERTEX    4       55.000000       -37.000000      116.000000\r
1038                         *MESH_VERTEX    5       55.000000       -37.000000      112.000000\r
1039                 }\r
1040                 *MESH_NORMALS   {\r
1041                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1042                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1043                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1044                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1045                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1046                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1047                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
1048                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
1049                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
1050                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
1051                 }\r
1052                 *MESH_FACE_LIST {\r
1053                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1054                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1055                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1056                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1057                 }\r
1058                 *MESH_NUMTVERTEX        6\r
1059                 *MESH_TVERTLIST {\r
1060                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
1061                         *MESH_TVERT     1       0.187500        0.031250        1.000000\r
1062                         *MESH_TVERT     2       0.281250        0.031250        1.000000\r
1063                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
1064                         *MESH_TVERT     4       0.093750        0.031250        1.000000\r
1065                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
1066                 }\r
1067                 *MESH_NUMTVFACES        4\r
1068                 *MESH_TFACELIST {\r
1069                         *MESH_TFACE     0       0       2       1\r
1070                         *MESH_TFACE     1       0       3       2\r
1071                         *MESH_TFACE     2       4       0       1\r
1072                         *MESH_TFACE     3       4       5       0\r
1073                 }\r
1074         }\r
1075         *PROP_MOTIONBLUR        0\r
1076         *PROP_CASTSHADOW        1\r
1077         *PROP_RECVSHADOW        1\r
1078         *MATERIAL_REF   2\r
1079 }\r
1080 *GEOMOBJECT     {\r
1081         *NODE_NAME      "mat2model0surf23"\r
1082         *NODE_TM        {\r
1083                 *NODE_NAME      "mat2model0surf23"\r
1084                 *INHERIT_POS    0       0       0\r
1085                 *INHERIT_ROT    0       0       0\r
1086                 *INHERIT_SCL    0       0       0\r
1087                 *TM_ROW0        1.0     0       0\r
1088                 *TM_ROW1        0       1.0     0\r
1089                 *TM_ROW2        0       0       1.0\r
1090                 *TM_ROW3        0       0       0\r
1091                 *TM_POS 0.000000        0.000000        0.000000\r
1092         }\r
1093         *MESH   {\r
1094                 *TIMEVALUE      0\r
1095                 *MESH_NUMVERTEX 20\r
1096                 *MESH_NUMFACES  16\r
1097                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1098                 *MESH_VERTEX_LIST       {\r
1099                         *MESH_VERTEX    0       64.000000       32.000000       116.000000\r
1100                         *MESH_VERTEX    1       60.000000       28.000000       116.000000\r
1101                         *MESH_VERTEX    2       60.000000       28.000000       0.000000\r
1102                         *MESH_VERTEX    3       64.000000       32.000000       0.000000\r
1103                         *MESH_VERTEX    4       60.000000       26.250000       128.250000\r
1104                         *MESH_VERTEX    5       60.000000       26.250000       128.250000\r
1105                         *MESH_VERTEX    6       64.000000       24.000000       116.000000\r
1106                         *MESH_VERTEX    7       60.000000       28.000000       116.000000\r
1107                         *MESH_VERTEX    8       60.000000       28.000000       0.000000\r
1108                         *MESH_VERTEX    9       64.000000       24.000000       0.000000\r
1109                         *MESH_VERTEX    10      64.000000       22.500000       126.500000\r
1110                         *MESH_VERTEX    11      60.000000       21.000000       137.000000\r
1111                         *MESH_VERTEX    12      64.000000       18.000000       134.000000\r
1112                         *MESH_VERTEX    13      60.000000       12.250000       142.250000\r
1113                         *MESH_VERTEX    14      64.000000       10.500000       138.500000\r
1114                         *MESH_VERTEX    15      64.000000       30.000000       130.000000\r
1115                         *MESH_VERTEX    16      64.000000       24.000000       140.000000\r
1116                         *MESH_VERTEX    17      60.000000       21.000000       137.000000\r
1117                         *MESH_VERTEX    18      64.000000       14.000000       146.000000\r
1118                         *MESH_VERTEX    19      60.000000       12.250000       142.250000\r
1119                 }\r
1120                 *MESH_NORMALS   {\r
1121                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1122                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1123                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1124                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1125                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1126                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1127                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1128                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1129                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
1130                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1131                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1132                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1133                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
1134                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
1135                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
1136                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
1137                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1138                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1139                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1140                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1141                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1142                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1143                         *MESH_VERTEXNORMAL      6       -0.000000       -1.000000       0.000000\r
1144                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1145                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1146                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1147                         *MESH_VERTEXNORMAL      10      -0.000000       -0.923880       -0.382683\r
1148                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1149                         *MESH_VERTEXNORMAL      12      -0.000000       -0.707107       -0.707107\r
1150                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
1151                         *MESH_VERTEXNORMAL      14      -0.000000       -0.382683       -0.923880\r
1152                         *MESH_VERTEXNORMAL      15      0.000000        0.923880        0.382683\r
1153                         *MESH_VERTEXNORMAL      16      0.000000        0.707107        0.707107\r
1154                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
1155                         *MESH_VERTEXNORMAL      18      0.000000        0.382683        0.923880\r
1156                         *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
1157                 }\r
1158                 *MESH_FACE_LIST {\r
1159                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1160                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1161                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1162                         *MESH_FACE      3       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1163                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1164                         *MESH_FACE      5       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1165                         *MESH_FACE      6       A:      5       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1166                         *MESH_FACE      7       A:      0       B:      4       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1167                         *MESH_FACE      8       A:      5       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1168                         *MESH_FACE      9       A:      5       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1169                         *MESH_FACE      10      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1170                         *MESH_FACE      11      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1171                         *MESH_FACE      12      A:      4       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1172                         *MESH_FACE      13      A:      4       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1173                         *MESH_FACE      14      A:      16      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1174                         *MESH_FACE      15      A:      16      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1175                 }\r
1176                 *MESH_NUMTVERTEX        20\r
1177                 *MESH_TVERTLIST {\r
1178                         *MESH_TVERT     0       0.216506        1.208333        1.000000\r
1179                         *MESH_TVERT     1       0.288675        1.208333        1.000000\r
1180                         *MESH_TVERT     2       0.288675        0.000000        1.000000\r
1181                         *MESH_TVERT     3       0.216506        0.000000        1.000000\r
1182                         *MESH_TVERT     4       0.288675        1.354167        1.000000\r
1183                         *MESH_TVERT     5       0.000000        1.354167        1.000000\r
1184                         *MESH_TVERT     6       0.072169        1.208333        1.000000\r
1185                         *MESH_TVERT     7       0.000000        1.208333        1.000000\r
1186                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
1187                         *MESH_TVERT     9       0.072169        0.000000        1.000000\r
1188                         *MESH_TVERT     10      0.072169        1.354167        1.000000\r
1189                         *MESH_TVERT     11      0.000000        1.500000        1.000000\r
1190                         *MESH_TVERT     12      0.072169        1.500000        1.000000\r
1191                         *MESH_TVERT     13      0.000000        1.645833        1.000000\r
1192                         *MESH_TVERT     14      0.072169        1.645833        1.000000\r
1193                         *MESH_TVERT     15      0.216506        1.354167        1.000000\r
1194                         *MESH_TVERT     16      0.216506        1.500000        1.000000\r
1195                         *MESH_TVERT     17      0.288675        1.500000        1.000000\r
1196                         *MESH_TVERT     18      0.216506        1.645833        1.000000\r
1197                         *MESH_TVERT     19      0.288675        1.645833        1.000000\r
1198                 }\r
1199                 *MESH_NUMTVFACES        16\r
1200                 *MESH_TFACELIST {\r
1201                         *MESH_TFACE     0       0       2       1\r
1202                         *MESH_TFACE     1       0       3       2\r
1203                         *MESH_TFACE     2       0       1       4\r
1204                         *MESH_TFACE     3       6       7       8\r
1205                         *MESH_TFACE     4       5       7       6\r
1206                         *MESH_TFACE     5       6       8       9\r
1207                         *MESH_TFACE     6       5       6       10\r
1208                         *MESH_TFACE     7       0       4       15\r
1209                         *MESH_TFACE     8       5       10      12\r
1210                         *MESH_TFACE     9       5       12      11\r
1211                         *MESH_TFACE     10      11      12      13\r
1212                         *MESH_TFACE     11      12      14      13\r
1213                         *MESH_TFACE     12      4       16      15\r
1214                         *MESH_TFACE     13      4       17      16\r
1215                         *MESH_TFACE     14      16      17      19\r
1216                         *MESH_TFACE     15      16      19      18\r
1217                 }\r
1218         }\r
1219         *PROP_MOTIONBLUR        0\r
1220         *PROP_CASTSHADOW        1\r
1221         *PROP_RECVSHADOW        1\r
1222         *MATERIAL_REF   2\r
1223 }\r
1224 *GEOMOBJECT     {\r
1225         *NODE_NAME      "mat2model0surf24"\r
1226         *NODE_TM        {\r
1227                 *NODE_NAME      "mat2model0surf24"\r
1228                 *INHERIT_POS    0       0       0\r
1229                 *INHERIT_ROT    0       0       0\r
1230                 *INHERIT_SCL    0       0       0\r
1231                 *TM_ROW0        1.0     0       0\r
1232                 *TM_ROW1        0       1.0     0\r
1233                 *TM_ROW2        0       0       1.0\r
1234                 *TM_ROW3        0       0       0\r
1235                 *TM_POS 0.000000        0.000000        0.000000\r
1236         }\r
1237         *MESH   {\r
1238                 *TIMEVALUE      0\r
1239                 *MESH_NUMVERTEX 16\r
1240                 *MESH_NUMFACES  12\r
1241                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1242                 *MESH_VERTEX_LIST       {\r
1243                         *MESH_VERTEX    0       60.000000       -12.250000      142.250000\r
1244                         *MESH_VERTEX    1       64.000000       -18.000000      134.000000\r
1245                         *MESH_VERTEX    2       64.000000       -10.500000      138.500000\r
1246                         *MESH_VERTEX    3       60.000000       -21.000000      137.000000\r
1247                         *MESH_VERTEX    4       64.000000       -24.000000      140.000000\r
1248                         *MESH_VERTEX    5       60.000000       -21.000000      137.000000\r
1249                         *MESH_VERTEX    6       60.000000       -12.250000      142.250000\r
1250                         *MESH_VERTEX    7       60.000000       -26.250000      128.250000\r
1251                         *MESH_VERTEX    8       60.000000       -26.250000      128.250000\r
1252                         *MESH_VERTEX    9       64.000000       -22.500000      126.500000\r
1253                         *MESH_VERTEX    10      64.000000       -24.000000      116.000000\r
1254                         *MESH_VERTEX    11      60.000000       -28.000000      116.000000\r
1255                         *MESH_VERTEX    12      64.000000       -30.000000      130.000000\r
1256                         *MESH_VERTEX    13      64.000000       -32.000000      116.000000\r
1257                         *MESH_VERTEX    14      60.000000       -28.000000      116.000000\r
1258                         *MESH_VERTEX    15      64.000000       -14.000000      146.000000\r
1259                 }\r
1260                 *MESH_NORMALS   {\r
1261                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1262                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1263                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1264                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1265                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1266                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1267                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1268                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1269                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
1270                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1271                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1272                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1273                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1274                         *MESH_VERTEXNORMAL      1       -0.000000       0.707107        -0.707107\r
1275                         *MESH_VERTEXNORMAL      2       -0.000000       0.382683        -0.923880\r
1276                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1277                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
1278                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1279                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1280                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1281                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1282                         *MESH_VERTEXNORMAL      9       -0.000000       0.923880        -0.382683\r
1283                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
1284                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1285                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
1286                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
1287                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
1288                         *MESH_VERTEXNORMAL      15      0.000000        -0.382683       0.923880\r
1289                 }\r
1290                 *MESH_FACE_LIST {\r
1291                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1292                         *MESH_FACE      1       A:      1       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1293                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1294                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1295                         *MESH_FACE      4       A:      4       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1296                         *MESH_FACE      5       A:      1       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1297                         *MESH_FACE      6       A:      4       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1298                         *MESH_FACE      7       A:      4       B:      15      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1299                         *MESH_FACE      8       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1300                         *MESH_FACE      9       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1301                         *MESH_FACE      10      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1302                         *MESH_FACE      11      A:      8       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1303                 }\r
1304                 *MESH_NUMTVERTEX        16\r
1305                 *MESH_TVERTLIST {\r
1306                         *MESH_TVERT     0       0.000000        -0.062500       1.000000\r
1307                         *MESH_TVERT     1       0.072169        0.083333        1.000000\r
1308                         *MESH_TVERT     2       0.072169        -0.062500       1.000000\r
1309                         *MESH_TVERT     3       0.000000        0.083333        1.000000\r
1310                         *MESH_TVERT     4       0.216506        0.083333        1.000000\r
1311                         *MESH_TVERT     5       0.288675        0.083333        1.000000\r
1312                         *MESH_TVERT     6       0.288675        -0.062500       1.000000\r
1313                         *MESH_TVERT     7       0.000000        0.229167        1.000000\r
1314                         *MESH_TVERT     8       0.288675        0.229167        1.000000\r
1315                         *MESH_TVERT     9       0.072169        0.229167        1.000000\r
1316                         *MESH_TVERT     10      0.072169        0.375000        1.000000\r
1317                         *MESH_TVERT     11      0.000000        0.375000        1.000000\r
1318                         *MESH_TVERT     12      0.216506        0.229167        1.000000\r
1319                         *MESH_TVERT     13      0.216506        0.375000        1.000000\r
1320                         *MESH_TVERT     14      0.288675        0.375000        1.000000\r
1321                         *MESH_TVERT     15      0.216506        -0.062500       1.000000\r
1322                 }\r
1323                 *MESH_NUMTVFACES        12\r
1324                 *MESH_TFACELIST {\r
1325                         *MESH_TFACE     0       0       1       3\r
1326                         *MESH_TFACE     1       1       7       3\r
1327                         *MESH_TFACE     2       0       2       1\r
1328                         *MESH_TFACE     3       4       6       5\r
1329                         *MESH_TFACE     4       4       5       8\r
1330                         *MESH_TFACE     5       1       9       7\r
1331                         *MESH_TFACE     6       4       8       12\r
1332                         *MESH_TFACE     7       4       15      6\r
1333                         *MESH_TFACE     8       7       9       10\r
1334                         *MESH_TFACE     9       7       10      11\r
1335                         *MESH_TFACE     10      8       13      12\r
1336                         *MESH_TFACE     11      8       14      13\r
1337                 }\r
1338         }\r
1339         *PROP_MOTIONBLUR        0\r
1340         *PROP_CASTSHADOW        1\r
1341         *PROP_RECVSHADOW        1\r
1342         *MATERIAL_REF   2\r
1343 }\r
1344 *GEOMOBJECT     {\r
1345         *NODE_NAME      "mat2model0surf25"\r
1346         *NODE_TM        {\r
1347                 *NODE_NAME      "mat2model0surf25"\r
1348                 *INHERIT_POS    0       0       0\r
1349                 *INHERIT_ROT    0       0       0\r
1350                 *INHERIT_SCL    0       0       0\r
1351                 *TM_ROW0        1.0     0       0\r
1352                 *TM_ROW1        0       1.0     0\r
1353                 *TM_ROW2        0       0       1.0\r
1354                 *TM_ROW3        0       0       0\r
1355                 *TM_POS 0.000000        0.000000        0.000000\r
1356         }\r
1357         *MESH   {\r
1358                 *TIMEVALUE      0\r
1359                 *MESH_NUMVERTEX 8\r
1360                 *MESH_NUMFACES  4\r
1361                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1362                 *MESH_VERTEX_LIST       {\r
1363                         *MESH_VERTEX    0       55.000000       -19.000000      116.000000\r
1364                         *MESH_VERTEX    1       52.000000       -28.000000      116.000000\r
1365                         *MESH_VERTEX    2       52.000000       -28.000000      112.000000\r
1366                         *MESH_VERTEX    3       55.000000       -19.000000      112.000000\r
1367                         *MESH_VERTEX    4       52.000000       -28.000000      112.000000\r
1368                         *MESH_VERTEX    5       52.000000       -28.000000      116.000000\r
1369                         *MESH_VERTEX    6       55.000000       -37.000000      116.000000\r
1370                         *MESH_VERTEX    7       55.000000       -37.000000      112.000000\r
1371                 }\r
1372                 *MESH_NORMALS   {\r
1373                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1374                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1375                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1376                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1377                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1378                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1379                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1380                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
1381                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1382                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1383                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
1384                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
1385                 }\r
1386                 *MESH_FACE_LIST {\r
1387                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1388                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1389                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1390                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1391                 }\r
1392                 *MESH_NUMTVERTEX        8\r
1393                 *MESH_TVERTLIST {\r
1394                         *MESH_TVERT     0       0.656250        0.031250        1.000000\r
1395                         *MESH_TVERT     1       0.750000        0.031250        1.000000\r
1396                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
1397                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
1398                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
1399                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
1400                         *MESH_TVERT     6       0.093750        0.031250        1.000000\r
1401                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
1402                 }\r
1403                 *MESH_NUMTVFACES        4\r
1404                 *MESH_TFACELIST {\r
1405                         *MESH_TFACE     0       0       2       1\r
1406                         *MESH_TFACE     1       0       3       2\r
1407                         *MESH_TFACE     2       4       6       5\r
1408                         *MESH_TFACE     3       4       7       6\r
1409                 }\r
1410         }\r
1411         *PROP_MOTIONBLUR        0\r
1412         *PROP_CASTSHADOW        1\r
1413         *PROP_RECVSHADOW        1\r
1414         *MATERIAL_REF   2\r
1415 }\r
1416 *GEOMOBJECT     {\r
1417         *NODE_NAME      "mat2model0surf26"\r
1418         *NODE_TM        {\r
1419                 *NODE_NAME      "mat2model0surf26"\r
1420                 *INHERIT_POS    0       0       0\r
1421                 *INHERIT_ROT    0       0       0\r
1422                 *INHERIT_SCL    0       0       0\r
1423                 *TM_ROW0        1.0     0       0\r
1424                 *TM_ROW1        0       1.0     0\r
1425                 *TM_ROW2        0       0       1.0\r
1426                 *TM_ROW3        0       0       0\r
1427                 *TM_POS 0.000000        0.000000        0.000000\r
1428         }\r
1429         *MESH   {\r
1430                 *TIMEVALUE      0\r
1431                 *MESH_NUMVERTEX 6\r
1432                 *MESH_NUMFACES  4\r
1433                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1434                 *MESH_VERTEX_LIST       {\r
1435                         *MESH_VERTEX    0       -52.000000      -28.000000      112.000000\r
1436                         *MESH_VERTEX    1       -52.000000      -28.000000      116.000000\r
1437                         *MESH_VERTEX    2       -55.000000      -19.000000      116.000000\r
1438                         *MESH_VERTEX    3       -55.000000      -19.000000      112.000000\r
1439                         *MESH_VERTEX    4       -55.000000      -37.000000      116.000000\r
1440                         *MESH_VERTEX    5       -55.000000      -37.000000      112.000000\r
1441                 }\r
1442                 *MESH_NORMALS   {\r
1443                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1444                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1445                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1446                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1447                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1448                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1449                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
1450                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
1451                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
1452                         *MESH_VERTEXNORMAL      5       0.707107        -0.707107       0.000000\r
1453                 }\r
1454                 *MESH_FACE_LIST {\r
1455                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1456                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1457                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1458                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1459                 }\r
1460                 *MESH_NUMTVERTEX        6\r
1461                 *MESH_TVERTLIST {\r
1462                         *MESH_TVERT     0       0.375000        0.000000        1.000000\r
1463                         *MESH_TVERT     1       0.375000        0.031250        1.000000\r
1464                         *MESH_TVERT     2       0.468750        0.031250        1.000000\r
1465                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
1466                         *MESH_TVERT     4       0.281250        0.031250        1.000000\r
1467                         *MESH_TVERT     5       0.281250        0.000000        1.000000\r
1468                 }\r
1469                 *MESH_NUMTVFACES        4\r
1470                 *MESH_TFACELIST {\r
1471                         *MESH_TFACE     0       0       2       1\r
1472                         *MESH_TFACE     1       0       3       2\r
1473                         *MESH_TFACE     2       4       0       1\r
1474                         *MESH_TFACE     3       4       5       0\r
1475                 }\r
1476         }\r
1477         *PROP_MOTIONBLUR        0\r
1478         *PROP_CASTSHADOW        1\r
1479         *PROP_RECVSHADOW        1\r
1480         *MATERIAL_REF   2\r
1481 }\r
1482 *GEOMOBJECT     {\r
1483         *NODE_NAME      "mat2model0surf27"\r
1484         *NODE_TM        {\r
1485                 *NODE_NAME      "mat2model0surf27"\r
1486                 *INHERIT_POS    0       0       0\r
1487                 *INHERIT_ROT    0       0       0\r
1488                 *INHERIT_SCL    0       0       0\r
1489                 *TM_ROW0        1.0     0       0\r
1490                 *TM_ROW1        0       1.0     0\r
1491                 *TM_ROW2        0       0       1.0\r
1492                 *TM_ROW3        0       0       0\r
1493                 *TM_POS 0.000000        0.000000        0.000000\r
1494         }\r
1495         *MESH   {\r
1496                 *TIMEVALUE      0\r
1497                 *MESH_NUMVERTEX 6\r
1498                 *MESH_NUMFACES  4\r
1499                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1500                 *MESH_VERTEX_LIST       {\r
1501                         *MESH_VERTEX    0       -60.000000      28.000000       98.000000\r
1502                         *MESH_VERTEX    1       62.000000       30.000000       96.000000\r
1503                         *MESH_VERTEX    2       60.000000       28.000000       98.000000\r
1504                         *MESH_VERTEX    3       62.000000       26.000000       96.000000\r
1505                         *MESH_VERTEX    4       -62.000000      30.000000       96.000000\r
1506                         *MESH_VERTEX    5       -62.000000      26.000000       96.000000\r
1507                 }\r
1508                 *MESH_NORMALS   {\r
1509                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1510                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1511                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1512                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1513                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1514                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1515                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1516                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1517                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1518                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1519                 }\r
1520                 *MESH_FACE_LIST {\r
1521                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1522                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1523                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1524                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1525                 }\r
1526                 *MESH_NUMTVERTEX        6\r
1527                 *MESH_TVERTLIST {\r
1528                         *MESH_TVERT     0       -0.593750       0.416667        1.000000\r
1529                         *MESH_TVERT     1       0.859375        0.447917        1.000000\r
1530                         *MESH_TVERT     2       0.843750        0.416667        1.000000\r
1531                         *MESH_TVERT     3       0.859375        0.385417        1.000000\r
1532                         *MESH_TVERT     4       -0.609375       0.447917        1.000000\r
1533                         *MESH_TVERT     5       -0.609375       0.385417        1.000000\r
1534                 }\r
1535                 *MESH_NUMTVFACES        4\r
1536                 *MESH_TFACELIST {\r
1537                         *MESH_TFACE     0       0       2       1\r
1538                         *MESH_TFACE     1       0       3       2\r
1539                         *MESH_TFACE     2       0       1       4\r
1540                         *MESH_TFACE     3       0       5       3\r
1541                 }\r
1542         }\r
1543         *PROP_MOTIONBLUR        0\r
1544         *PROP_CASTSHADOW        1\r
1545         *PROP_RECVSHADOW        1\r
1546         *MATERIAL_REF   2\r
1547 }\r
1548 *GEOMOBJECT     {\r
1549         *NODE_NAME      "mat2model0surf28"\r
1550         *NODE_TM        {\r
1551                 *NODE_NAME      "mat2model0surf28"\r
1552                 *INHERIT_POS    0       0       0\r
1553                 *INHERIT_ROT    0       0       0\r
1554                 *INHERIT_SCL    0       0       0\r
1555                 *TM_ROW0        1.0     0       0\r
1556                 *TM_ROW1        0       1.0     0\r
1557                 *TM_ROW2        0       0       1.0\r
1558                 *TM_ROW3        0       0       0\r
1559                 *TM_POS 0.000000        0.000000        0.000000\r
1560         }\r
1561         *MESH   {\r
1562                 *TIMEVALUE      0\r
1563                 *MESH_NUMVERTEX 8\r
1564                 *MESH_NUMFACES  4\r
1565                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1566                 *MESH_VERTEX_LIST       {\r
1567                         *MESH_VERTEX    0       -60.000000      28.000000       94.000000\r
1568                         *MESH_VERTEX    1       60.000000       28.000000       94.000000\r
1569                         *MESH_VERTEX    2       62.000000       30.000000       96.000000\r
1570                         *MESH_VERTEX    3       -60.000000      28.000000       94.000000\r
1571                         *MESH_VERTEX    4       62.000000       26.000000       96.000000\r
1572                         *MESH_VERTEX    5       60.000000       28.000000       94.000000\r
1573                         *MESH_VERTEX    6       -62.000000      30.000000       96.000000\r
1574                         *MESH_VERTEX    7       -62.000000      26.000000       96.000000\r
1575                 }\r
1576                 *MESH_NORMALS   {\r
1577                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1578                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1579                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1580                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1581                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1582                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1583                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1584                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1585                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1586                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1587                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1588                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1589                 }\r
1590                 *MESH_FACE_LIST {\r
1591                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1592                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1593                         *MESH_FACE      2       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1594                         *MESH_FACE      3       A:      3       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1595                 }\r
1596                 *MESH_NUMTVERTEX        8\r
1597                 *MESH_TVERTLIST {\r
1598                         *MESH_TVERT     0       -0.593750       0.479167        1.000000\r
1599                         *MESH_TVERT     1       0.843750        0.479167        1.000000\r
1600                         *MESH_TVERT     2       0.859375        0.447917        1.000000\r
1601                         *MESH_TVERT     3       -0.593750       0.354167        1.000000\r
1602                         *MESH_TVERT     4       0.859375        0.385417        1.000000\r
1603                         *MESH_TVERT     5       0.843750        0.354167        1.000000\r
1604                         *MESH_TVERT     6       -0.609375       0.447917        1.000000\r
1605                         *MESH_TVERT     7       -0.609375       0.385417        1.000000\r
1606                 }\r
1607                 *MESH_NUMTVFACES        4\r
1608                 *MESH_TFACELIST {\r
1609                         *MESH_TFACE     0       0       2       1\r
1610                         *MESH_TFACE     1       3       5       4\r
1611                         *MESH_TFACE     2       0       6       2\r
1612                         *MESH_TFACE     3       3       4       7\r
1613                 }\r
1614         }\r
1615         *PROP_MOTIONBLUR        0\r
1616         *PROP_CASTSHADOW        1\r
1617         *PROP_RECVSHADOW        1\r
1618         *MATERIAL_REF   2\r
1619 }\r
1620 *GEOMOBJECT     {\r
1621         *NODE_NAME      "mat2model0surf29"\r
1622         *NODE_TM        {\r
1623                 *NODE_NAME      "mat2model0surf29"\r
1624                 *INHERIT_POS    0       0       0\r
1625                 *INHERIT_ROT    0       0       0\r
1626                 *INHERIT_SCL    0       0       0\r
1627                 *TM_ROW0        1.0     0       0\r
1628                 *TM_ROW1        0       1.0     0\r
1629                 *TM_ROW2        0       0       1.0\r
1630                 *TM_ROW3        0       0       0\r
1631                 *TM_POS 0.000000        0.000000        0.000000\r
1632         }\r
1633         *MESH   {\r
1634                 *TIMEVALUE      0\r
1635                 *MESH_NUMVERTEX 6\r
1636                 *MESH_NUMFACES  4\r
1637                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1638                 *MESH_VERTEX_LIST       {\r
1639                         *MESH_VERTEX    0       -60.000000      28.000000       66.000000\r
1640                         *MESH_VERTEX    1       62.000000       30.000000       64.000000\r
1641                         *MESH_VERTEX    2       60.000000       28.000000       66.000000\r
1642                         *MESH_VERTEX    3       62.000000       26.000000       64.000000\r
1643                         *MESH_VERTEX    4       -62.000000      30.000000       64.000000\r
1644                         *MESH_VERTEX    5       -62.000000      26.000000       64.000000\r
1645                 }\r
1646                 *MESH_NORMALS   {\r
1647                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1648                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1649                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1650                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1651                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1652                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1653                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1654                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1655                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1656                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1657                 }\r
1658                 *MESH_FACE_LIST {\r
1659                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1660                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1661                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1662                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1663                 }\r
1664                 *MESH_NUMTVERTEX        6\r
1665                 *MESH_TVERTLIST {\r
1666                         *MESH_TVERT     0       0.156250        0.291667        1.000000\r
1667                         *MESH_TVERT     1       1.609375        0.322917        1.000000\r
1668                         *MESH_TVERT     2       1.593750        0.291667        1.000000\r
1669                         *MESH_TVERT     3       1.609375        0.260417        1.000000\r
1670                         *MESH_TVERT     4       0.140625        0.322917        1.000000\r
1671                         *MESH_TVERT     5       0.140625        0.260417        1.000000\r
1672                 }\r
1673                 *MESH_NUMTVFACES        4\r
1674                 *MESH_TFACELIST {\r
1675                         *MESH_TFACE     0       0       2       1\r
1676                         *MESH_TFACE     1       0       3       2\r
1677                         *MESH_TFACE     2       0       1       4\r
1678                         *MESH_TFACE     3       0       5       3\r
1679                 }\r
1680         }\r
1681         *PROP_MOTIONBLUR        0\r
1682         *PROP_CASTSHADOW        1\r
1683         *PROP_RECVSHADOW        1\r
1684         *MATERIAL_REF   2\r
1685 }\r
1686 *GEOMOBJECT     {\r
1687         *NODE_NAME      "mat2model0surf30"\r
1688         *NODE_TM        {\r
1689                 *NODE_NAME      "mat2model0surf30"\r
1690                 *INHERIT_POS    0       0       0\r
1691                 *INHERIT_ROT    0       0       0\r
1692                 *INHERIT_SCL    0       0       0\r
1693                 *TM_ROW0        1.0     0       0\r
1694                 *TM_ROW1        0       1.0     0\r
1695                 *TM_ROW2        0       0       1.0\r
1696                 *TM_ROW3        0       0       0\r
1697                 *TM_POS 0.000000        0.000000        0.000000\r
1698         }\r
1699         *MESH   {\r
1700                 *TIMEVALUE      0\r
1701                 *MESH_NUMVERTEX 8\r
1702                 *MESH_NUMFACES  4\r
1703                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1704                 *MESH_VERTEX_LIST       {\r
1705                         *MESH_VERTEX    0       -60.000000      28.000000       62.000000\r
1706                         *MESH_VERTEX    1       60.000000       28.000000       62.000000\r
1707                         *MESH_VERTEX    2       62.000000       30.000000       64.000000\r
1708                         *MESH_VERTEX    3       -60.000000      28.000000       62.000000\r
1709                         *MESH_VERTEX    4       62.000000       26.000000       64.000000\r
1710                         *MESH_VERTEX    5       60.000000       28.000000       62.000000\r
1711                         *MESH_VERTEX    6       -62.000000      30.000000       64.000000\r
1712                         *MESH_VERTEX    7       -62.000000      26.000000       64.000000\r
1713                 }\r
1714                 *MESH_NORMALS   {\r
1715                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1716                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1717                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1718                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1719                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1720                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1721                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1722                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1723                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1724                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1725                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1726                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1727                 }\r
1728                 *MESH_FACE_LIST {\r
1729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1730                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1731                         *MESH_FACE      2       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1732                         *MESH_FACE      3       A:      3       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1733                 }\r
1734                 *MESH_NUMTVERTEX        8\r
1735                 *MESH_TVERTLIST {\r
1736                         *MESH_TVERT     0       0.156250        0.354167        1.000000\r
1737                         *MESH_TVERT     1       1.593750        0.354167        1.000000\r
1738                         *MESH_TVERT     2       1.609375        0.322917        1.000000\r
1739                         *MESH_TVERT     3       0.156250        0.229167        1.000000\r
1740                         *MESH_TVERT     4       1.609375        0.260417        1.000000\r
1741                         *MESH_TVERT     5       1.593750        0.229167        1.000000\r
1742                         *MESH_TVERT     6       0.140625        0.322917        1.000000\r
1743                         *MESH_TVERT     7       0.140625        0.260417        1.000000\r
1744                 }\r
1745                 *MESH_NUMTVFACES        4\r
1746                 *MESH_TFACELIST {\r
1747                         *MESH_TFACE     0       0       2       1\r
1748                         *MESH_TFACE     1       3       5       4\r
1749                         *MESH_TFACE     2       0       6       2\r
1750                         *MESH_TFACE     3       3       4       7\r
1751                 }\r
1752         }\r
1753         *PROP_MOTIONBLUR        0\r
1754         *PROP_CASTSHADOW        1\r
1755         *PROP_RECVSHADOW        1\r
1756         *MATERIAL_REF   2\r
1757 }\r
1758 *GEOMOBJECT     {\r
1759         *NODE_NAME      "mat2model0surf31"\r
1760         *NODE_TM        {\r
1761                 *NODE_NAME      "mat2model0surf31"\r
1762                 *INHERIT_POS    0       0       0\r
1763                 *INHERIT_ROT    0       0       0\r
1764                 *INHERIT_SCL    0       0       0\r
1765                 *TM_ROW0        1.0     0       0\r
1766                 *TM_ROW1        0       1.0     0\r
1767                 *TM_ROW2        0       0       1.0\r
1768                 *TM_ROW3        0       0       0\r
1769                 *TM_POS 0.000000        0.000000        0.000000\r
1770         }\r
1771         *MESH   {\r
1772                 *TIMEVALUE      0\r
1773                 *MESH_NUMVERTEX 6\r
1774                 *MESH_NUMFACES  4\r
1775                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1776                 *MESH_VERTEX_LIST       {\r
1777                         *MESH_VERTEX    0       -60.000000      28.000000       34.000000\r
1778                         *MESH_VERTEX    1       62.000000       30.000000       32.000000\r
1779                         *MESH_VERTEX    2       60.000000       28.000000       34.000000\r
1780                         *MESH_VERTEX    3       62.000000       26.000000       32.000000\r
1781                         *MESH_VERTEX    4       -62.000000      30.000000       32.000000\r
1782                         *MESH_VERTEX    5       -62.000000      26.000000       32.000000\r
1783                 }\r
1784                 *MESH_NORMALS   {\r
1785                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1786                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1787                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1788                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1789                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1790                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1791                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1792                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1793                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1794                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1795                 }\r
1796                 *MESH_FACE_LIST {\r
1797                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1798                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1799                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1800                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1801                 }\r
1802                 *MESH_NUMTVERTEX        6\r
1803                 *MESH_TVERTLIST {\r
1804                         *MESH_TVERT     0       -0.718750       0.354167        1.000000\r
1805                         *MESH_TVERT     1       0.734375        0.385417        1.000000\r
1806                         *MESH_TVERT     2       0.718750        0.354167        1.000000\r
1807                         *MESH_TVERT     3       0.734375        0.322917        1.000000\r
1808                         *MESH_TVERT     4       -0.734375       0.385417        1.000000\r
1809                         *MESH_TVERT     5       -0.734375       0.322917        1.000000\r
1810                 }\r
1811                 *MESH_NUMTVFACES        4\r
1812                 *MESH_TFACELIST {\r
1813                         *MESH_TFACE     0       0       2       1\r
1814                         *MESH_TFACE     1       0       3       2\r
1815                         *MESH_TFACE     2       0       1       4\r
1816                         *MESH_TFACE     3       0       5       3\r
1817                 }\r
1818         }\r
1819         *PROP_MOTIONBLUR        0\r
1820         *PROP_CASTSHADOW        1\r
1821         *PROP_RECVSHADOW        1\r
1822         *MATERIAL_REF   2\r
1823 }\r
1824 *GEOMOBJECT     {\r
1825         *NODE_NAME      "mat2model0surf32"\r
1826         *NODE_TM        {\r
1827                 *NODE_NAME      "mat2model0surf32"\r
1828                 *INHERIT_POS    0       0       0\r
1829                 *INHERIT_ROT    0       0       0\r
1830                 *INHERIT_SCL    0       0       0\r
1831                 *TM_ROW0        1.0     0       0\r
1832                 *TM_ROW1        0       1.0     0\r
1833                 *TM_ROW2        0       0       1.0\r
1834                 *TM_ROW3        0       0       0\r
1835                 *TM_POS 0.000000        0.000000        0.000000\r
1836         }\r
1837         *MESH   {\r
1838                 *TIMEVALUE      0\r
1839                 *MESH_NUMVERTEX 8\r
1840                 *MESH_NUMFACES  4\r
1841                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1842                 *MESH_VERTEX_LIST       {\r
1843                         *MESH_VERTEX    0       -60.000000      28.000000       30.000000\r
1844                         *MESH_VERTEX    1       60.000000       28.000000       30.000000\r
1845                         *MESH_VERTEX    2       62.000000       30.000000       32.000000\r
1846                         *MESH_VERTEX    3       -60.000000      28.000000       30.000000\r
1847                         *MESH_VERTEX    4       62.000000       26.000000       32.000000\r
1848                         *MESH_VERTEX    5       60.000000       28.000000       30.000000\r
1849                         *MESH_VERTEX    6       -62.000000      30.000000       32.000000\r
1850                         *MESH_VERTEX    7       -62.000000      26.000000       32.000000\r
1851                 }\r
1852                 *MESH_NORMALS   {\r
1853                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1854                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1855                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1856                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1857                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1858                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1859                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1860                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1861                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1862                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
1863                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1864                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1865                 }\r
1866                 *MESH_FACE_LIST {\r
1867                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1868                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1869                         *MESH_FACE      2       A:      0       B:      6       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1870                         *MESH_FACE      3       A:      3       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1871                 }\r
1872                 *MESH_NUMTVERTEX        8\r
1873                 *MESH_TVERTLIST {\r
1874                         *MESH_TVERT     0       -0.718750       0.416667        1.000000\r
1875                         *MESH_TVERT     1       0.718750        0.416667        1.000000\r
1876                         *MESH_TVERT     2       0.734375        0.385417        1.000000\r
1877                         *MESH_TVERT     3       -0.718750       0.291667        1.000000\r
1878                         *MESH_TVERT     4       0.734375        0.322917        1.000000\r
1879                         *MESH_TVERT     5       0.718750        0.291667        1.000000\r
1880                         *MESH_TVERT     6       -0.734375       0.385417        1.000000\r
1881                         *MESH_TVERT     7       -0.734375       0.322917        1.000000\r
1882                 }\r
1883                 *MESH_NUMTVFACES        4\r
1884                 *MESH_TFACELIST {\r
1885                         *MESH_TFACE     0       0       2       1\r
1886                         *MESH_TFACE     1       3       5       4\r
1887                         *MESH_TFACE     2       0       6       2\r
1888                         *MESH_TFACE     3       3       4       7\r
1889                 }\r
1890         }\r
1891         *PROP_MOTIONBLUR        0\r
1892         *PROP_CASTSHADOW        1\r
1893         *PROP_RECVSHADOW        1\r
1894         *MATERIAL_REF   2\r
1895 }\r
1896 *GEOMOBJECT     {\r
1897         *NODE_NAME      "mat2model0surf33"\r
1898         *NODE_TM        {\r
1899                 *NODE_NAME      "mat2model0surf33"\r
1900                 *INHERIT_POS    0       0       0\r
1901                 *INHERIT_ROT    0       0       0\r
1902                 *INHERIT_SCL    0       0       0\r
1903                 *TM_ROW0        1.0     0       0\r
1904                 *TM_ROW1        0       1.0     0\r
1905                 *TM_ROW2        0       0       1.0\r
1906                 *TM_ROW3        0       0       0\r
1907                 *TM_POS 0.000000        0.000000        0.000000\r
1908         }\r
1909         *MESH   {\r
1910                 *TIMEVALUE      0\r
1911                 *MESH_NUMVERTEX 15\r
1912                 *MESH_NUMFACES  16\r
1913                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1914                 *MESH_VERTEX_LIST       {\r
1915                         *MESH_VERTEX    0       -60.000000      28.000000       0.000000\r
1916                         *MESH_VERTEX    1       -60.000000      28.000000       116.000000\r
1917                         *MESH_VERTEX    2       -64.000000      32.000000       116.000000\r
1918                         *MESH_VERTEX    3       -64.000000      32.000000       0.000000\r
1919                         *MESH_VERTEX    4       -60.000000      26.250000       128.250000\r
1920                         *MESH_VERTEX    5       -64.000000      24.000000       116.000000\r
1921                         *MESH_VERTEX    6       -64.000000      24.000000       0.000000\r
1922                         *MESH_VERTEX    7       -64.000000      22.500000       126.500000\r
1923                         *MESH_VERTEX    8       -64.000000      18.000000       134.000000\r
1924                         *MESH_VERTEX    9       -60.000000      12.250000       142.250000\r
1925                         *MESH_VERTEX    10      -60.000000      21.000000       137.000000\r
1926                         *MESH_VERTEX    11      -64.000000      30.000000       130.000000\r
1927                         *MESH_VERTEX    12      -64.000000      24.000000       140.000000\r
1928                         *MESH_VERTEX    13      -64.000000      14.000000       146.000000\r
1929                         *MESH_VERTEX    14      -64.000000      10.500000       138.500000\r
1930                 }\r
1931                 *MESH_NORMALS   {\r
1932                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1933                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1934                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1935                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1936                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
1937                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
1938                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
1939                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
1940                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
1941                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
1942                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
1943                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
1944                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
1945                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
1946                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
1947                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
1948                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1949                         *MESH_VERTEXNORMAL      1       1.000000        -0.000000       0.000000\r
1950                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1951                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1952                         *MESH_VERTEXNORMAL      4       1.000000        -0.000000       0.000000\r
1953                         *MESH_VERTEXNORMAL      5       -0.000000       -1.000000       0.000000\r
1954                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1955                         *MESH_VERTEXNORMAL      7       -0.000000       -0.923880       -0.382683\r
1956                         *MESH_VERTEXNORMAL      8       -0.000000       -0.707107       -0.707107\r
1957                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        -0.000000\r
1958                         *MESH_VERTEXNORMAL      10      1.000000        -0.000000       -0.000000\r
1959                         *MESH_VERTEXNORMAL      11      0.000000        0.923880        0.382683\r
1960                         *MESH_VERTEXNORMAL      12      0.000000        0.707107        0.707107\r
1961                         *MESH_VERTEXNORMAL      13      0.000000        0.382683        0.923880\r
1962                         *MESH_VERTEXNORMAL      14      -0.000000       -0.382683       -0.923880\r
1963                 }\r
1964                 *MESH_FACE_LIST {\r
1965                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1966                         *MESH_FACE      1       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1967                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1968                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1969                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1970                         *MESH_FACE      5       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1971                         *MESH_FACE      6       A:      2       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1972                         *MESH_FACE      7       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1973                         *MESH_FACE      8       A:      4       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1974                         *MESH_FACE      9       A:      4       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1975                         *MESH_FACE      10      A:      4       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1976                         *MESH_FACE      11      A:      4       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1977                         *MESH_FACE      12      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1978                         *MESH_FACE      13      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1979                         *MESH_FACE      14      A:      9       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1980                         *MESH_FACE      15      A:      8       B:      9       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1981                 }\r
1982                 *MESH_NUMTVERTEX        15\r
1983                 *MESH_TVERTLIST {\r
1984                         *MESH_TVERT     0       0.144338        0.000000        1.000000\r
1985                         *MESH_TVERT     1       0.144338        1.208333        1.000000\r
1986                         *MESH_TVERT     2       0.216506        1.208333        1.000000\r
1987                         *MESH_TVERT     3       0.216506        0.000000        1.000000\r
1988                         *MESH_TVERT     4       0.144338        1.354167        1.000000\r
1989                         *MESH_TVERT     5       0.072169        1.208333        1.000000\r
1990                         *MESH_TVERT     6       0.072169        0.000000        1.000000\r
1991                         *MESH_TVERT     7       0.072169        1.354167        1.000000\r
1992                         *MESH_TVERT     8       0.072169        1.500000        1.000000\r
1993                         *MESH_TVERT     9       0.144338        1.645833        1.000000\r
1994                         *MESH_TVERT     10      0.144338        1.500000        1.000000\r
1995                         *MESH_TVERT     11      0.216506        1.354167        1.000000\r
1996                         *MESH_TVERT     12      0.216506        1.500000        1.000000\r
1997                         *MESH_TVERT     13      0.216506        1.645833        1.000000\r
1998                         *MESH_TVERT     14      0.072169        1.645833        1.000000\r
1999                 }\r
2000                 *MESH_NUMTVFACES        16\r
2001                 *MESH_TFACELIST {\r
2002                         *MESH_TFACE     0       0       2       1\r
2003                         *MESH_TFACE     1       0       1       5\r
2004                         *MESH_TFACE     2       1       2       4\r
2005                         *MESH_TFACE     3       1       4       5\r
2006                         *MESH_TFACE     4       0       3       2\r
2007                         *MESH_TFACE     5       0       5       6\r
2008                         *MESH_TFACE     6       2       11      4\r
2009                         *MESH_TFACE     7       4       7       5\r
2010                         *MESH_TFACE     8       4       8       7\r
2011                         *MESH_TFACE     9       4       11      12\r
2012                         *MESH_TFACE     10      4       12      10\r
2013                         *MESH_TFACE     11      4       10      8\r
2014                         *MESH_TFACE     12      8       10      9\r
2015                         *MESH_TFACE     13      9       10      12\r
2016                         *MESH_TFACE     14      9       12      13\r
2017                         *MESH_TFACE     15      8       9       14\r
2018                 }\r
2019         }\r
2020         *PROP_MOTIONBLUR        0\r
2021         *PROP_CASTSHADOW        1\r
2022         *PROP_RECVSHADOW        1\r
2023         *MATERIAL_REF   2\r
2024 }\r
2025 *GEOMOBJECT     {\r
2026         *NODE_NAME      "mat2model0surf34"\r
2027         *NODE_TM        {\r
2028                 *NODE_NAME      "mat2model0surf34"\r
2029                 *INHERIT_POS    0       0       0\r
2030                 *INHERIT_ROT    0       0       0\r
2031                 *INHERIT_SCL    0       0       0\r
2032                 *TM_ROW0        1.0     0       0\r
2033                 *TM_ROW1        0       1.0     0\r
2034                 *TM_ROW2        0       0       1.0\r
2035                 *TM_ROW3        0       0       0\r
2036                 *TM_POS 0.000000        0.000000        0.000000\r
2037         }\r
2038         *MESH   {\r
2039                 *TIMEVALUE      0\r
2040                 *MESH_NUMVERTEX 9\r
2041                 *MESH_NUMFACES  8\r
2042                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2043                 *MESH_VERTEX_LIST       {\r
2044                         *MESH_VERTEX    0       -60.000000      12.250000       142.250000\r
2045                         *MESH_VERTEX    1       -60.000000      0.000000        144.000000\r
2046                         *MESH_VERTEX    2       -64.000000      0.000000        148.000000\r
2047                         *MESH_VERTEX    3       -64.000000      14.000000       146.000000\r
2048                         *MESH_VERTEX    4       -60.000000      -12.250000      142.250000\r
2049                         *MESH_VERTEX    5       -64.000000      -14.000000      146.000000\r
2050                         *MESH_VERTEX    6       -68.000000      12.250000       142.250000\r
2051                         *MESH_VERTEX    7       -68.000000      -12.250000      142.250000\r
2052                         *MESH_VERTEX    8       -68.000000      0.000000        144.000000\r
2053                 }\r
2054                 *MESH_NORMALS   {\r
2055                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2056                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2057                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2058                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2059                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2060                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2061                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2062                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2063                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        -0.000000\r
2064                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        -0.000000\r
2065                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2066                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        0.923880\r
2067                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        -0.000000\r
2068                         *MESH_VERTEXNORMAL      5       0.000000        -0.382683       0.923880\r
2069                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2070                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2071                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2072                 }\r
2073                 *MESH_FACE_LIST {\r
2074                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2075                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2076                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2077                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2078                         *MESH_FACE      4       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2079                         *MESH_FACE      5       A:      2       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2080                         *MESH_FACE      6       A:      2       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2081                         *MESH_FACE      7       A:      2       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2082                 }\r
2083                 *MESH_NUMTVERTEX        9\r
2084                 *MESH_TVERTLIST {\r
2085                         *MESH_TVERT     0       0.144338        0.645833        1.000000\r
2086                         *MESH_TVERT     1       0.144338        0.791667        1.000000\r
2087                         *MESH_TVERT     2       0.216506        0.791667        1.000000\r
2088                         *MESH_TVERT     3       0.216506        0.645833        1.000000\r
2089                         *MESH_TVERT     4       0.144338        0.937500        1.000000\r
2090                         *MESH_TVERT     5       0.216506        0.937500        1.000000\r
2091                         *MESH_TVERT     6       0.288675        0.645833        1.000000\r
2092                         *MESH_TVERT     7       0.288675        0.937500        1.000000\r
2093                         *MESH_TVERT     8       0.288675        0.791667        1.000000\r
2094                 }\r
2095                 *MESH_NUMTVFACES        8\r
2096                 *MESH_TFACELIST {\r
2097                         *MESH_TFACE     0       0       2       1\r
2098                         *MESH_TFACE     1       0       3       2\r
2099                         *MESH_TFACE     2       1       2       4\r
2100                         *MESH_TFACE     3       2       5       4\r
2101                         *MESH_TFACE     4       2       3       6\r
2102                         *MESH_TFACE     5       2       7       5\r
2103                         *MESH_TFACE     6       2       6       8\r
2104                         *MESH_TFACE     7       2       8       7\r
2105                 }\r
2106         }\r
2107         *PROP_MOTIONBLUR        0\r
2108         *PROP_CASTSHADOW        1\r
2109         *PROP_RECVSHADOW        1\r
2110         *MATERIAL_REF   2\r
2111 }\r
2112 *GEOMOBJECT     {\r
2113         *NODE_NAME      "mat2model0surf35"\r
2114         *NODE_TM        {\r
2115                 *NODE_NAME      "mat2model0surf35"\r
2116                 *INHERIT_POS    0       0       0\r
2117                 *INHERIT_ROT    0       0       0\r
2118                 *INHERIT_SCL    0       0       0\r
2119                 *TM_ROW0        1.0     0       0\r
2120                 *TM_ROW1        0       1.0     0\r
2121                 *TM_ROW2        0       0       1.0\r
2122                 *TM_ROW3        0       0       0\r
2123                 *TM_POS 0.000000        0.000000        0.000000\r
2124         }\r
2125         *MESH   {\r
2126                 *TIMEVALUE      0\r
2127                 *MESH_NUMVERTEX 9\r
2128                 *MESH_NUMFACES  8\r
2129                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2130                 *MESH_VERTEX_LIST       {\r
2131                         *MESH_VERTEX    0       -64.000000      0.000000        140.000000\r
2132                         *MESH_VERTEX    1       -60.000000      0.000000        144.000000\r
2133                         *MESH_VERTEX    2       -60.000000      12.250000       142.250000\r
2134                         *MESH_VERTEX    3       -64.000000      10.500000       138.500000\r
2135                         *MESH_VERTEX    4       -60.000000      -12.250000      142.250000\r
2136                         *MESH_VERTEX    5       -64.000000      -10.500000      138.500000\r
2137                         *MESH_VERTEX    6       -68.000000      12.250000       142.250000\r
2138                         *MESH_VERTEX    7       -68.000000      -12.250000      142.250000\r
2139                         *MESH_VERTEX    8       -68.000000      0.000000        144.000000\r
2140                 }\r
2141                 *MESH_NORMALS   {\r
2142                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2143                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2144                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2145                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2146                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2147                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2148                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2149                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2150                         *MESH_VERTEXNORMAL      0       -0.000000       0.000000        -1.000000\r
2151                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        -0.000000\r
2152                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        -0.000000\r
2153                         *MESH_VERTEXNORMAL      3       -0.000000       -0.382683       -0.923880\r
2154                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        -0.000000\r
2155                         *MESH_VERTEXNORMAL      5       -0.000000       0.382683        -0.923880\r
2156                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2157                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2158                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2159                 }\r
2160                 *MESH_FACE_LIST {\r
2161                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2162                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2163                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2164                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2165                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2166                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2167                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2168                         *MESH_FACE      7       A:      0       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2169                 }\r
2170                 *MESH_NUMTVERTEX        9\r
2171                 *MESH_TVERTLIST {\r
2172                         *MESH_TVERT     0       0.072169        0.791667        1.000000\r
2173                         *MESH_TVERT     1       0.144338        0.791667        1.000000\r
2174                         *MESH_TVERT     2       0.144338        0.645833        1.000000\r
2175                         *MESH_TVERT     3       0.072169        0.645833        1.000000\r
2176                         *MESH_TVERT     4       0.144338        0.937500        1.000000\r
2177                         *MESH_TVERT     5       0.072169        0.937500        1.000000\r
2178                         *MESH_TVERT     6       0.000000        0.645833        1.000000\r
2179                         *MESH_TVERT     7       0.000000        0.937500        1.000000\r
2180                         *MESH_TVERT     8       0.000000        0.791667        1.000000\r
2181                 }\r
2182                 *MESH_NUMTVFACES        8\r
2183                 *MESH_TFACELIST {\r
2184                         *MESH_TFACE     0       0       2       1\r
2185                         *MESH_TFACE     1       0       3       2\r
2186                         *MESH_TFACE     2       0       1       4\r
2187                         *MESH_TFACE     3       0       4       5\r
2188                         *MESH_TFACE     4       0       6       3\r
2189                         *MESH_TFACE     5       0       5       7\r
2190                         *MESH_TFACE     6       0       8       6\r
2191                         *MESH_TFACE     7       0       7       8\r
2192                 }\r
2193         }\r
2194         *PROP_MOTIONBLUR        0\r
2195         *PROP_CASTSHADOW        1\r
2196         *PROP_RECVSHADOW        1\r
2197         *MATERIAL_REF   2\r
2198 }\r
2199 *GEOMOBJECT     {\r
2200         *NODE_NAME      "mat2model0surf36"\r
2201         *NODE_TM        {\r
2202                 *NODE_NAME      "mat2model0surf36"\r
2203                 *INHERIT_POS    0       0       0\r
2204                 *INHERIT_ROT    0       0       0\r
2205                 *INHERIT_SCL    0       0       0\r
2206                 *TM_ROW0        1.0     0       0\r
2207                 *TM_ROW1        0       1.0     0\r
2208                 *TM_ROW2        0       0       1.0\r
2209                 *TM_ROW3        0       0       0\r
2210                 *TM_POS 0.000000        0.000000        0.000000\r
2211         }\r
2212         *MESH   {\r
2213                 *TIMEVALUE      0\r
2214                 *MESH_NUMVERTEX 12\r
2215                 *MESH_NUMFACES  12\r
2216                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2217                 *MESH_VERTEX_LIST       {\r
2218                         *MESH_VERTEX    0       -64.000000      -18.000000      134.000000\r
2219                         *MESH_VERTEX    1       -60.000000      -12.250000      142.250000\r
2220                         *MESH_VERTEX    2       -64.000000      -10.500000      138.500000\r
2221                         *MESH_VERTEX    3       -60.000000      -21.000000      137.000000\r
2222                         *MESH_VERTEX    4       -64.000000      -24.000000      140.000000\r
2223                         *MESH_VERTEX    5       -60.000000      -26.250000      128.250000\r
2224                         *MESH_VERTEX    6       -64.000000      -22.500000      126.500000\r
2225                         *MESH_VERTEX    7       -64.000000      -24.000000      116.000000\r
2226                         *MESH_VERTEX    8       -60.000000      -28.000000      116.000000\r
2227                         *MESH_VERTEX    9       -64.000000      -30.000000      130.000000\r
2228                         *MESH_VERTEX    10      -64.000000      -32.000000      116.000000\r
2229                         *MESH_VERTEX    11      -64.000000      -14.000000      146.000000\r
2230                 }\r
2231                 *MESH_NORMALS   {\r
2232                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2233                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2234                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2235                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2236                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2237                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2238                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2239                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2240                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
2241                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
2242                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
2243                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
2244                         *MESH_VERTEXNORMAL      0       -0.000000       0.707107        -0.707107\r
2245                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        -0.000000\r
2246                         *MESH_VERTEXNORMAL      2       -0.000000       0.382683        -0.923880\r
2247                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        -0.000000\r
2248                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2249                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
2250                         *MESH_VERTEXNORMAL      6       -0.000000       0.923880        -0.382683\r
2251                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
2252                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
2253                         *MESH_VERTEXNORMAL      9       0.000000        -0.923880       0.382683\r
2254                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
2255                         *MESH_VERTEXNORMAL      11      0.000000        -0.382683       0.923880\r
2256                 }\r
2257                 *MESH_FACE_LIST {\r
2258                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2259                         *MESH_FACE      1       A:      0       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2260                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2261                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2262                         *MESH_FACE      4       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2263                         *MESH_FACE      5       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2264                         *MESH_FACE      6       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2265                         *MESH_FACE      7       A:      5       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2266                         *MESH_FACE      8       A:      4       B:      9       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2267                         *MESH_FACE      9       A:      1       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2268                         *MESH_FACE      10      A:      5       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2269                         *MESH_FACE      11      A:      5       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2270                 }\r
2271                 *MESH_NUMTVERTEX        12\r
2272                 *MESH_TVERTLIST {\r
2273                         *MESH_TVERT     0       0.072169        0.083333        1.000000\r
2274                         *MESH_TVERT     1       0.144338        -0.062500       1.000000\r
2275                         *MESH_TVERT     2       0.072169        -0.062500       1.000000\r
2276                         *MESH_TVERT     3       0.144338        0.083333        1.000000\r
2277                         *MESH_TVERT     4       0.216506        0.083333        1.000000\r
2278                         *MESH_TVERT     5       0.144338        0.229167        1.000000\r
2279                         *MESH_TVERT     6       0.072169        0.229167        1.000000\r
2280                         *MESH_TVERT     7       0.072169        0.375000        1.000000\r
2281                         *MESH_TVERT     8       0.144338        0.375000        1.000000\r
2282                         *MESH_TVERT     9       0.216506        0.229167        1.000000\r
2283                         *MESH_TVERT     10      0.216506        0.375000        1.000000\r
2284                         *MESH_TVERT     11      0.216506        -0.062500       1.000000\r
2285                 }\r
2286                 *MESH_NUMTVFACES        12\r
2287                 *MESH_TFACELIST {\r
2288                         *MESH_TFACE     0       0       1       3\r
2289                         *MESH_TFACE     1       0       3       5\r
2290                         *MESH_TFACE     2       1       4       3\r
2291                         *MESH_TFACE     3       0       2       1\r
2292                         *MESH_TFACE     4       3       4       5\r
2293                         *MESH_TFACE     5       0       5       6\r
2294                         *MESH_TFACE     6       5       7       6\r
2295                         *MESH_TFACE     7       5       8       7\r
2296                         *MESH_TFACE     8       4       9       5\r
2297                         *MESH_TFACE     9       1       11      4\r
2298                         *MESH_TFACE     10      5       10      8\r
2299                         *MESH_TFACE     11      5       9       10\r
2300                 }\r
2301         }\r
2302         *PROP_MOTIONBLUR        0\r
2303         *PROP_CASTSHADOW        1\r
2304         *PROP_RECVSHADOW        1\r
2305         *MATERIAL_REF   2\r
2306 }\r
2307 *GEOMOBJECT     {\r
2308         *NODE_NAME      "mat2model0surf37"\r
2309         *NODE_TM        {\r
2310                 *NODE_NAME      "mat2model0surf37"\r
2311                 *INHERIT_POS    0       0       0\r
2312                 *INHERIT_ROT    0       0       0\r
2313                 *INHERIT_SCL    0       0       0\r
2314                 *TM_ROW0        1.0     0       0\r
2315                 *TM_ROW1        0       1.0     0\r
2316                 *TM_ROW2        0       0       1.0\r
2317                 *TM_ROW3        0       0       0\r
2318                 *TM_POS 0.000000        0.000000        0.000000\r
2319         }\r
2320         *MESH   {\r
2321                 *TIMEVALUE      0\r
2322                 *MESH_NUMVERTEX 6\r
2323                 *MESH_NUMFACES  4\r
2324                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2325                 *MESH_VERTEX_LIST       {\r
2326                         *MESH_VERTEX    0       -55.000000      -19.000000      116.000000\r
2327                         *MESH_VERTEX    1       -64.000000      -16.000000      116.000000\r
2328                         *MESH_VERTEX    2       -64.000000      -16.000000      112.000000\r
2329                         *MESH_VERTEX    3       -55.000000      -19.000000      112.000000\r
2330                         *MESH_VERTEX    4       -73.000000      -19.000000      116.000000\r
2331                         *MESH_VERTEX    5       -73.000000      -19.000000      112.000000\r
2332                 }\r
2333                 *MESH_NORMALS   {\r
2334                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2335                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2336                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2337                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2338                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2339                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2340                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2341                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2342                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2343                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
2344                 }\r
2345                 *MESH_FACE_LIST {\r
2346                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2347                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2348                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2349                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2350                 }\r
2351                 *MESH_NUMTVERTEX        6\r
2352                 *MESH_TVERTLIST {\r
2353                         *MESH_TVERT     0       0.468750        0.031250        1.000000\r
2354                         *MESH_TVERT     1       0.562500        0.031250        1.000000\r
2355                         *MESH_TVERT     2       0.562500        0.000000        1.000000\r
2356                         *MESH_TVERT     3       0.468750        0.000000        1.000000\r
2357                         *MESH_TVERT     4       0.656250        0.031250        1.000000\r
2358                         *MESH_TVERT     5       0.656250        0.000000        1.000000\r
2359                 }\r
2360                 *MESH_NUMTVFACES        4\r
2361                 *MESH_TFACELIST {\r
2362                         *MESH_TFACE     0       0       2       1\r
2363                         *MESH_TFACE     1       0       3       2\r
2364                         *MESH_TFACE     2       2       4       1\r
2365                         *MESH_TFACE     3       2       5       4\r
2366                 }\r
2367         }\r
2368         *PROP_MOTIONBLUR        0\r
2369         *PROP_CASTSHADOW        1\r
2370         *PROP_RECVSHADOW        1\r
2371         *MATERIAL_REF   2\r
2372 }\r
2373 *GEOMOBJECT     {\r
2374         *NODE_NAME      "mat2model0surf38"\r
2375         *NODE_TM        {\r
2376                 *NODE_NAME      "mat2model0surf38"\r
2377                 *INHERIT_POS    0       0       0\r
2378                 *INHERIT_ROT    0       0       0\r
2379                 *INHERIT_SCL    0       0       0\r
2380                 *TM_ROW0        1.0     0       0\r
2381                 *TM_ROW1        0       1.0     0\r
2382                 *TM_ROW2        0       0       1.0\r
2383                 *TM_ROW3        0       0       0\r
2384                 *TM_POS 0.000000        0.000000        0.000000\r
2385         }\r
2386         *MESH   {\r
2387                 *TIMEVALUE      0\r
2388                 *MESH_NUMVERTEX 9\r
2389                 *MESH_NUMFACES  8\r
2390                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2391                 *MESH_VERTEX_LIST       {\r
2392                         *MESH_VERTEX    0       -52.000000      -28.000000      116.000000\r
2393                         *MESH_VERTEX    1       -64.000000      -28.000000      116.000000\r
2394                         *MESH_VERTEX    2       -55.000000      -19.000000      116.000000\r
2395                         *MESH_VERTEX    3       -64.000000      -16.000000      116.000000\r
2396                         *MESH_VERTEX    4       -55.000000      -37.000000      116.000000\r
2397                         *MESH_VERTEX    5       -64.000000      -40.000000      116.000000\r
2398                         *MESH_VERTEX    6       -73.000000      -19.000000      116.000000\r
2399                         *MESH_VERTEX    7       -73.000000      -37.000000      116.000000\r
2400                         *MESH_VERTEX    8       -76.000000      -28.000000      116.000000\r
2401                 }\r
2402                 *MESH_NORMALS   {\r
2403                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2404                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2405                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2406                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2407                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2408                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2409                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2410                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2411                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2412                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2413                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2414                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2415                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2416                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2417                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2418                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2419                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        1.000000\r
2420                 }\r
2421                 *MESH_FACE_LIST {\r
2422                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2423                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2424                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2425                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2426                         *MESH_FACE      4       A:      1       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2427                         *MESH_FACE      5       A:      1       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2428                         *MESH_FACE      6       A:      1       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2429                         *MESH_FACE      7       A:      1       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2430                 }\r
2431                 *MESH_NUMTVERTEX        9\r
2432                 *MESH_TVERTLIST {\r
2433                         *MESH_TVERT     0       0.593750        0.781250        1.000000\r
2434                         *MESH_TVERT     1       0.500000        0.781250        1.000000\r
2435                         *MESH_TVERT     2       0.570312        0.851562        1.000000\r
2436                         *MESH_TVERT     3       0.500000        0.875000        1.000000\r
2437                         *MESH_TVERT     4       0.570312        0.710938        1.000000\r
2438                         *MESH_TVERT     5       0.500000        0.687500        1.000000\r
2439                         *MESH_TVERT     6       0.429688        0.851562        1.000000\r
2440                         *MESH_TVERT     7       0.429688        0.710938        1.000000\r
2441                         *MESH_TVERT     8       0.406250        0.781250        1.000000\r
2442                 }\r
2443                 *MESH_NUMTVFACES        8\r
2444                 *MESH_TFACELIST {\r
2445                         *MESH_TFACE     0       0       2       1\r
2446                         *MESH_TFACE     1       1       2       3\r
2447                         *MESH_TFACE     2       0       1       4\r
2448                         *MESH_TFACE     3       1       5       4\r
2449                         *MESH_TFACE     4       1       3       6\r
2450                         *MESH_TFACE     5       1       7       5\r
2451                         *MESH_TFACE     6       1       6       8\r
2452                         *MESH_TFACE     7       1       8       7\r
2453                 }\r
2454         }\r
2455         *PROP_MOTIONBLUR        0\r
2456         *PROP_CASTSHADOW        1\r
2457         *PROP_RECVSHADOW        1\r
2458         *MATERIAL_REF   2\r
2459 }\r
2460 *GEOMOBJECT     {\r
2461         *NODE_NAME      "mat2model0surf39"\r
2462         *NODE_TM        {\r
2463                 *NODE_NAME      "mat2model0surf39"\r
2464                 *INHERIT_POS    0       0       0\r
2465                 *INHERIT_ROT    0       0       0\r
2466                 *INHERIT_SCL    0       0       0\r
2467                 *TM_ROW0        1.0     0       0\r
2468                 *TM_ROW1        0       1.0     0\r
2469                 *TM_ROW2        0       0       1.0\r
2470                 *TM_ROW3        0       0       0\r
2471                 *TM_POS 0.000000        0.000000        0.000000\r
2472         }\r
2473         *MESH   {\r
2474                 *TIMEVALUE      0\r
2475                 *MESH_NUMVERTEX 6\r
2476                 *MESH_NUMFACES  4\r
2477                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2478                 *MESH_VERTEX_LIST       {\r
2479                         *MESH_VERTEX    0       -64.000000      -40.000000      112.000000\r
2480                         *MESH_VERTEX    1       -64.000000      -40.000000      116.000000\r
2481                         *MESH_VERTEX    2       -55.000000      -37.000000      116.000000\r
2482                         *MESH_VERTEX    3       -55.000000      -37.000000      112.000000\r
2483                         *MESH_VERTEX    4       -73.000000      -37.000000      116.000000\r
2484                         *MESH_VERTEX    5       -73.000000      -37.000000      112.000000\r
2485                 }\r
2486                 *MESH_NORMALS   {\r
2487                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2488                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2489                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2490                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2491                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2492                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2493                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2494                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2495                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2496                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
2497                 }\r
2498                 *MESH_FACE_LIST {\r
2499                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2500                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2501                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2502                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2503                 }\r
2504                 *MESH_NUMTVERTEX        6\r
2505                 *MESH_TVERTLIST {\r
2506                         *MESH_TVERT     0       0.187500        0.000000        1.000000\r
2507                         *MESH_TVERT     1       0.187500        0.031250        1.000000\r
2508                         *MESH_TVERT     2       0.281250        0.031250        1.000000\r
2509                         *MESH_TVERT     3       0.281250        0.000000        1.000000\r
2510                         *MESH_TVERT     4       0.093750        0.031250        1.000000\r
2511                         *MESH_TVERT     5       0.093750        0.000000        1.000000\r
2512                 }\r
2513                 *MESH_NUMTVFACES        4\r
2514                 *MESH_TFACELIST {\r
2515                         *MESH_TFACE     0       0       2       1\r
2516                         *MESH_TFACE     1       0       3       2\r
2517                         *MESH_TFACE     2       4       0       1\r
2518                         *MESH_TFACE     3       4       5       0\r
2519                 }\r
2520         }\r
2521         *PROP_MOTIONBLUR        0\r
2522         *PROP_CASTSHADOW        1\r
2523         *PROP_RECVSHADOW        1\r
2524         *MATERIAL_REF   2\r
2525 }\r
2526 *GEOMOBJECT     {\r
2527         *NODE_NAME      "mat2model0surf40"\r
2528         *NODE_TM        {\r
2529                 *NODE_NAME      "mat2model0surf40"\r
2530                 *INHERIT_POS    0       0       0\r
2531                 *INHERIT_ROT    0       0       0\r
2532                 *INHERIT_SCL    0       0       0\r
2533                 *TM_ROW0        1.0     0       0\r
2534                 *TM_ROW1        0       1.0     0\r
2535                 *TM_ROW2        0       0       1.0\r
2536                 *TM_ROW3        0       0       0\r
2537                 *TM_POS 0.000000        0.000000        0.000000\r
2538         }\r
2539         *MESH   {\r
2540                 *TIMEVALUE      0\r
2541                 *MESH_NUMVERTEX 20\r
2542                 *MESH_NUMFACES  16\r
2543                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2544                 *MESH_VERTEX_LIST       {\r
2545                         *MESH_VERTEX    0       -64.000000      32.000000       116.000000\r
2546                         *MESH_VERTEX    1       -68.000000      28.000000       116.000000\r
2547                         *MESH_VERTEX    2       -68.000000      28.000000       0.000000\r
2548                         *MESH_VERTEX    3       -64.000000      32.000000       0.000000\r
2549                         *MESH_VERTEX    4       -68.000000      26.250000       128.250000\r
2550                         *MESH_VERTEX    5       -68.000000      26.250000       128.250000\r
2551                         *MESH_VERTEX    6       -64.000000      24.000000       116.000000\r
2552                         *MESH_VERTEX    7       -68.000000      28.000000       116.000000\r
2553                         *MESH_VERTEX    8       -68.000000      28.000000       0.000000\r
2554                         *MESH_VERTEX    9       -64.000000      24.000000       0.000000\r
2555                         *MESH_VERTEX    10      -64.000000      22.500000       126.500000\r
2556                         *MESH_VERTEX    11      -68.000000      21.000000       137.000000\r
2557                         *MESH_VERTEX    12      -64.000000      18.000000       134.000000\r
2558                         *MESH_VERTEX    13      -68.000000      12.250000       142.250000\r
2559                         *MESH_VERTEX    14      -64.000000      10.500000       138.500000\r
2560                         *MESH_VERTEX    15      -64.000000      30.000000       130.000000\r
2561                         *MESH_VERTEX    16      -64.000000      24.000000       140.000000\r
2562                         *MESH_VERTEX    17      -68.000000      21.000000       137.000000\r
2563                         *MESH_VERTEX    18      -64.000000      14.000000       146.000000\r
2564                         *MESH_VERTEX    19      -68.000000      12.250000       142.250000\r
2565                 }\r
2566                 *MESH_NORMALS   {\r
2567                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2568                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2569                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2570                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2571                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2572                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2573                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2574                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2575                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
2576                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
2577                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
2578                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
2579                         *MESH_FACENORMAL        12      0.000000        0.000000        1.000000\r
2580                         *MESH_FACENORMAL        13      0.000000        0.000000        1.000000\r
2581                         *MESH_FACENORMAL        14      0.000000        0.000000        1.000000\r
2582                         *MESH_FACENORMAL        15      0.000000        0.000000        1.000000\r
2583                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2584                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2585                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2586                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2587                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2588                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2589                         *MESH_VERTEXNORMAL      6       -0.000000       -1.000000       0.000000\r
2590                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2591                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2592                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
2593                         *MESH_VERTEXNORMAL      10      -0.000000       -0.923880       -0.382683\r
2594                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
2595                         *MESH_VERTEXNORMAL      12      -0.000000       -0.707107       -0.707107\r
2596                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
2597                         *MESH_VERTEXNORMAL      14      -0.000000       -0.382683       -0.923880\r
2598                         *MESH_VERTEXNORMAL      15      0.000000        0.923880        0.382683\r
2599                         *MESH_VERTEXNORMAL      16      0.000000        0.707107        0.707107\r
2600                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
2601                         *MESH_VERTEXNORMAL      18      0.000000        0.382683        0.923880\r
2602                         *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
2603                 }\r
2604                 *MESH_FACE_LIST {\r
2605                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2606                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2607                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2608                         *MESH_FACE      3       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2609                         *MESH_FACE      4       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2610                         *MESH_FACE      5       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2611                         *MESH_FACE      6       A:      5       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2612                         *MESH_FACE      7       A:      0       B:      4       C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2613                         *MESH_FACE      8       A:      5       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2614                         *MESH_FACE      9       A:      5       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2615                         *MESH_FACE      10      A:      11      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2616                         *MESH_FACE      11      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2617                         *MESH_FACE      12      A:      4       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2618                         *MESH_FACE      13      A:      4       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2619                         *MESH_FACE      14      A:      16      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2620                         *MESH_FACE      15      A:      16      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2621                 }\r
2622                 *MESH_NUMTVERTEX        20\r
2623                 *MESH_TVERTLIST {\r
2624                         *MESH_TVERT     0       0.216506        1.208333        1.000000\r
2625                         *MESH_TVERT     1       0.288675        1.208333        1.000000\r
2626                         *MESH_TVERT     2       0.288675        0.000000        1.000000\r
2627                         *MESH_TVERT     3       0.216506        0.000000        1.000000\r
2628                         *MESH_TVERT     4       0.288675        1.354167        1.000000\r
2629                         *MESH_TVERT     5       0.000000        1.354167        1.000000\r
2630                         *MESH_TVERT     6       0.072169        1.208333        1.000000\r
2631                         *MESH_TVERT     7       0.000000        1.208333        1.000000\r
2632                         *MESH_TVERT     8       0.000000        0.000000        1.000000\r
2633                         *MESH_TVERT     9       0.072169        0.000000        1.000000\r
2634                         *MESH_TVERT     10      0.072169        1.354167        1.000000\r
2635                         *MESH_TVERT     11      0.000000        1.500000        1.000000\r
2636                         *MESH_TVERT     12      0.072169        1.500000        1.000000\r
2637                         *MESH_TVERT     13      0.000000        1.645833        1.000000\r
2638                         *MESH_TVERT     14      0.072169        1.645833        1.000000\r
2639                         *MESH_TVERT     15      0.216506        1.354167        1.000000\r
2640                         *MESH_TVERT     16      0.216506        1.500000        1.000000\r
2641                         *MESH_TVERT     17      0.288675        1.500000        1.000000\r
2642                         *MESH_TVERT     18      0.216506        1.645833        1.000000\r
2643                         *MESH_TVERT     19      0.288675        1.645833        1.000000\r
2644                 }\r
2645                 *MESH_NUMTVFACES        16\r
2646                 *MESH_TFACELIST {\r
2647                         *MESH_TFACE     0       0       2       1\r
2648                         *MESH_TFACE     1       0       3       2\r
2649                         *MESH_TFACE     2       0       1       4\r
2650                         *MESH_TFACE     3       6       7       8\r
2651                         *MESH_TFACE     4       5       7       6\r
2652                         *MESH_TFACE     5       6       8       9\r
2653                         *MESH_TFACE     6       5       6       10\r
2654                         *MESH_TFACE     7       0       4       15\r
2655                         *MESH_TFACE     8       5       10      12\r
2656                         *MESH_TFACE     9       5       12      11\r
2657                         *MESH_TFACE     10      11      12      13\r
2658                         *MESH_TFACE     11      12      14      13\r
2659                         *MESH_TFACE     12      4       16      15\r
2660                         *MESH_TFACE     13      4       17      16\r
2661                         *MESH_TFACE     14      16      17      19\r
2662                         *MESH_TFACE     15      16      19      18\r
2663                 }\r
2664         }\r
2665         *PROP_MOTIONBLUR        0\r
2666         *PROP_CASTSHADOW        1\r
2667         *PROP_RECVSHADOW        1\r
2668         *MATERIAL_REF   2\r
2669 }\r
2670 *GEOMOBJECT     {\r
2671         *NODE_NAME      "mat2model0surf41"\r
2672         *NODE_TM        {\r
2673                 *NODE_NAME      "mat2model0surf41"\r
2674                 *INHERIT_POS    0       0       0\r
2675                 *INHERIT_ROT    0       0       0\r
2676                 *INHERIT_SCL    0       0       0\r
2677                 *TM_ROW0        1.0     0       0\r
2678                 *TM_ROW1        0       1.0     0\r
2679                 *TM_ROW2        0       0       1.0\r
2680                 *TM_ROW3        0       0       0\r
2681                 *TM_POS 0.000000        0.000000        0.000000\r
2682         }\r
2683         *MESH   {\r
2684                 *TIMEVALUE      0\r
2685                 *MESH_NUMVERTEX 16\r
2686                 *MESH_NUMFACES  12\r
2687                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2688                 *MESH_VERTEX_LIST       {\r
2689                         *MESH_VERTEX    0       -68.000000      -12.250000      142.250000\r
2690                         *MESH_VERTEX    1       -64.000000      -18.000000      134.000000\r
2691                         *MESH_VERTEX    2       -64.000000      -10.500000      138.500000\r
2692                         *MESH_VERTEX    3       -68.000000      -21.000000      137.000000\r
2693                         *MESH_VERTEX    4       -64.000000      -24.000000      140.000000\r
2694                         *MESH_VERTEX    5       -68.000000      -21.000000      137.000000\r
2695                         *MESH_VERTEX    6       -68.000000      -12.250000      142.250000\r
2696                         *MESH_VERTEX    7       -68.000000      -26.250000      128.250000\r
2697                         *MESH_VERTEX    8       -68.000000      -26.250000      128.250000\r
2698                         *MESH_VERTEX    9       -64.000000      -22.500000      126.500000\r
2699                         *MESH_VERTEX    10      -64.000000      -24.000000      116.000000\r
2700                         *MESH_VERTEX    11      -68.000000      -28.000000      116.000000\r
2701                         *MESH_VERTEX    12      -64.000000      -30.000000      130.000000\r
2702                         *MESH_VERTEX    13      -64.000000      -32.000000      116.000000\r
2703                         *MESH_VERTEX    14      -68.000000      -28.000000      116.000000\r
2704                         *MESH_VERTEX    15      -64.000000      -14.000000      146.000000\r
2705                 }\r
2706                 *MESH_NORMALS   {\r
2707                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2708                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2709                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2710                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2711                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
2712                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
2713                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
2714                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
2715                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
2716                         *MESH_FACENORMAL        9       0.000000        0.000000        1.000000\r
2717                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
2718                         *MESH_FACENORMAL        11      0.000000        0.000000        1.000000\r
2719                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2720                         *MESH_VERTEXNORMAL      1       -0.000000       0.707107        -0.707107\r
2721                         *MESH_VERTEXNORMAL      2       -0.000000       0.382683        -0.923880\r
2722                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2723                         *MESH_VERTEXNORMAL      4       0.000000        -0.707107       0.707107\r
2724                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2725                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2726                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2727                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2728                         *MESH_VERTEXNORMAL      9       -0.000000       0.923880        -0.382683\r
2729                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
2730                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
2731                         *MESH_VERTEXNORMAL      12      0.000000        -0.923880       0.382683\r
2732                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
2733                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
2734                         *MESH_VERTEXNORMAL      15      0.000000        -0.382683       0.923880\r
2735                 }\r
2736                 *MESH_FACE_LIST {\r
2737                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2738                         *MESH_FACE      1       A:      1       B:      7       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2739                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2740                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2741                         *MESH_FACE      4       A:      4       B:      5       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2742                         *MESH_FACE      5       A:      1       B:      9       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2743                         *MESH_FACE      6       A:      4       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2744                         *MESH_FACE      7       A:      4       B:      15      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2745                         *MESH_FACE      8       A:      7       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2746                         *MESH_FACE      9       A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2747                         *MESH_FACE      10      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2748                         *MESH_FACE      11      A:      8       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2749                 }\r
2750                 *MESH_NUMTVERTEX        16\r
2751                 *MESH_TVERTLIST {\r
2752                         *MESH_TVERT     0       0.000000        -0.062500       1.000000\r
2753                         *MESH_TVERT     1       0.072169        0.083333        1.000000\r
2754                         *MESH_TVERT     2       0.072169        -0.062500       1.000000\r
2755                         *MESH_TVERT     3       0.000000        0.083333        1.000000\r
2756                         *MESH_TVERT     4       0.216506        0.083333        1.000000\r
2757                         *MESH_TVERT     5       0.288675        0.083333        1.000000\r
2758                         *MESH_TVERT     6       0.288675        -0.062500       1.000000\r
2759                         *MESH_TVERT     7       0.000000        0.229167        1.000000\r
2760                         *MESH_TVERT     8       0.288675        0.229167        1.000000\r
2761                         *MESH_TVERT     9       0.072169        0.229167        1.000000\r
2762                         *MESH_TVERT     10      0.072169        0.375000        1.000000\r
2763                         *MESH_TVERT     11      0.000000        0.375000        1.000000\r
2764                         *MESH_TVERT     12      0.216506        0.229167        1.000000\r
2765                         *MESH_TVERT     13      0.216506        0.375000        1.000000\r
2766                         *MESH_TVERT     14      0.288675        0.375000        1.000000\r
2767                         *MESH_TVERT     15      0.216506        -0.062500       1.000000\r
2768                 }\r
2769                 *MESH_NUMTVFACES        12\r
2770                 *MESH_TFACELIST {\r
2771                         *MESH_TFACE     0       0       1       3\r
2772                         *MESH_TFACE     1       1       7       3\r
2773                         *MESH_TFACE     2       0       2       1\r
2774                         *MESH_TFACE     3       4       6       5\r
2775                         *MESH_TFACE     4       4       5       8\r
2776                         *MESH_TFACE     5       1       9       7\r
2777                         *MESH_TFACE     6       4       8       12\r
2778                         *MESH_TFACE     7       4       15      6\r
2779                         *MESH_TFACE     8       7       9       10\r
2780                         *MESH_TFACE     9       7       10      11\r
2781                         *MESH_TFACE     10      8       13      12\r
2782                         *MESH_TFACE     11      8       14      13\r
2783                 }\r
2784         }\r
2785         *PROP_MOTIONBLUR        0\r
2786         *PROP_CASTSHADOW        1\r
2787         *PROP_RECVSHADOW        1\r
2788         *MATERIAL_REF   2\r
2789 }\r
2790 *GEOMOBJECT     {\r
2791         *NODE_NAME      "mat2model0surf42"\r
2792         *NODE_TM        {\r
2793                 *NODE_NAME      "mat2model0surf42"\r
2794                 *INHERIT_POS    0       0       0\r
2795                 *INHERIT_ROT    0       0       0\r
2796                 *INHERIT_SCL    0       0       0\r
2797                 *TM_ROW0        1.0     0       0\r
2798                 *TM_ROW1        0       1.0     0\r
2799                 *TM_ROW2        0       0       1.0\r
2800                 *TM_ROW3        0       0       0\r
2801                 *TM_POS 0.000000        0.000000        0.000000\r
2802         }\r
2803         *MESH   {\r
2804                 *TIMEVALUE      0\r
2805                 *MESH_NUMVERTEX 8\r
2806                 *MESH_NUMFACES  4\r
2807                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2808                 *MESH_VERTEX_LIST       {\r
2809                         *MESH_VERTEX    0       -73.000000      -19.000000      116.000000\r
2810                         *MESH_VERTEX    1       -76.000000      -28.000000      116.000000\r
2811                         *MESH_VERTEX    2       -76.000000      -28.000000      112.000000\r
2812                         *MESH_VERTEX    3       -73.000000      -19.000000      112.000000\r
2813                         *MESH_VERTEX    4       -76.000000      -28.000000      112.000000\r
2814                         *MESH_VERTEX    5       -76.000000      -28.000000      116.000000\r
2815                         *MESH_VERTEX    6       -73.000000      -37.000000      116.000000\r
2816                         *MESH_VERTEX    7       -73.000000      -37.000000      112.000000\r
2817                 }\r
2818                 *MESH_NORMALS   {\r
2819                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2820                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2821                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2822                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2823                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2824                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2825                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2826                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2827                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2828                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2829                         *MESH_VERTEXNORMAL      6       -0.707107       -0.707107       0.000000\r
2830                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
2831                 }\r
2832                 *MESH_FACE_LIST {\r
2833                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2834                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2835                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2836                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2837                 }\r
2838                 *MESH_NUMTVERTEX        8\r
2839                 *MESH_TVERTLIST {\r
2840                         *MESH_TVERT     0       0.656250        0.031250        1.000000\r
2841                         *MESH_TVERT     1       0.750000        0.031250        1.000000\r
2842                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
2843                         *MESH_TVERT     3       0.656250        0.000000        1.000000\r
2844                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
2845                         *MESH_TVERT     5       0.000000        0.031250        1.000000\r
2846                         *MESH_TVERT     6       0.093750        0.031250        1.000000\r
2847                         *MESH_TVERT     7       0.093750        0.000000        1.000000\r
2848                 }\r
2849                 *MESH_NUMTVFACES        4\r
2850                 *MESH_TFACELIST {\r
2851                         *MESH_TFACE     0       0       2       1\r
2852                         *MESH_TFACE     1       0       3       2\r
2853                         *MESH_TFACE     2       4       6       5\r
2854                         *MESH_TFACE     3       4       7       6\r
2855                 }\r
2856         }\r
2857         *PROP_MOTIONBLUR        0\r
2858         *PROP_CASTSHADOW        1\r
2859         *PROP_RECVSHADOW        1\r
2860         *MATERIAL_REF   2\r
2861 }\r