]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_metal/v1r1_rail02.ase
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[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_metal / v1r1_rail02.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "v1r1_rail02.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 3\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\textures\desertfactory_metal\metal02.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59 }\r
60 *GEOMOBJECT     {\r
61         *NODE_NAME      "mat0model0surf3"\r
62         *NODE_TM        {\r
63                 *NODE_NAME      "mat0model0surf3"\r
64                 *INHERIT_POS    0       0       0\r
65                 *INHERIT_ROT    0       0       0\r
66                 *INHERIT_SCL    0       0       0\r
67                 *TM_ROW0        1.0     0       0\r
68                 *TM_ROW1        0       1.0     0\r
69                 *TM_ROW2        0       0       1.0\r
70                 *TM_ROW3        0       0       0\r
71                 *TM_POS 0.000000        0.000000        0.000000\r
72         }\r
73         *MESH   {\r
74                 *TIMEVALUE      0\r
75                 *MESH_NUMVERTEX 4\r
76                 *MESH_NUMFACES  2\r
77                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
78                 *MESH_VERTEX_LIST       {\r
79                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
80                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
81                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
82                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
83                 }\r
84                 *MESH_NORMALS   {\r
85                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
86                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
87                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
88                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
89                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
90                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
91                 }\r
92                 *MESH_FACE_LIST {\r
93                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
94                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
95                 }\r
96                 *MESH_NUMTVERTEX        4\r
97                 *MESH_TVERTLIST {\r
98                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
99                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
100                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
101                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
102                 }\r
103                 *MESH_NUMTVFACES        2\r
104                 *MESH_TFACELIST {\r
105                         *MESH_TFACE     0       0       2       1\r
106                         *MESH_TFACE     1       2       3       1\r
107                 }\r
108         }\r
109         *PROP_MOTIONBLUR        0\r
110         *PROP_CASTSHADOW        1\r
111         *PROP_RECVSHADOW        1\r
112         *MATERIAL_REF   0\r
113 }\r
114 *GEOMOBJECT     {\r
115         *NODE_NAME      "mat0model0surf4"\r
116         *NODE_TM        {\r
117                 *NODE_NAME      "mat0model0surf4"\r
118                 *INHERIT_POS    0       0       0\r
119                 *INHERIT_ROT    0       0       0\r
120                 *INHERIT_SCL    0       0       0\r
121                 *TM_ROW0        1.0     0       0\r
122                 *TM_ROW1        0       1.0     0\r
123                 *TM_ROW2        0       0       1.0\r
124                 *TM_ROW3        0       0       0\r
125                 *TM_POS 0.000000        0.000000        0.000000\r
126         }\r
127         *MESH   {\r
128                 *TIMEVALUE      0\r
129                 *MESH_NUMVERTEX 4\r
130                 *MESH_NUMFACES  2\r
131                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
132                 *MESH_VERTEX_LIST       {\r
133                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
134                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
135                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
136                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
137                 }\r
138                 *MESH_NORMALS   {\r
139                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
140                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
141                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
142                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
143                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
144                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
145                 }\r
146                 *MESH_FACE_LIST {\r
147                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
148                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
149                 }\r
150                 *MESH_NUMTVERTEX        4\r
151                 *MESH_TVERTLIST {\r
152                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
153                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
154                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
155                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
156                 }\r
157                 *MESH_NUMTVFACES        2\r
158                 *MESH_TFACELIST {\r
159                         *MESH_TFACE     0       0       2       1\r
160                         *MESH_TFACE     1       2       3       1\r
161                 }\r
162         }\r
163         *PROP_MOTIONBLUR        0\r
164         *PROP_CASTSHADOW        1\r
165         *PROP_RECVSHADOW        1\r
166         *MATERIAL_REF   0\r
167 }\r
168 *GEOMOBJECT     {\r
169         *NODE_NAME      "mat0model0surf5"\r
170         *NODE_TM        {\r
171                 *NODE_NAME      "mat0model0surf5"\r
172                 *INHERIT_POS    0       0       0\r
173                 *INHERIT_ROT    0       0       0\r
174                 *INHERIT_SCL    0       0       0\r
175                 *TM_ROW0        1.0     0       0\r
176                 *TM_ROW1        0       1.0     0\r
177                 *TM_ROW2        0       0       1.0\r
178                 *TM_ROW3        0       0       0\r
179                 *TM_POS 0.000000        0.000000        0.000000\r
180         }\r
181         *MESH   {\r
182                 *TIMEVALUE      0\r
183                 *MESH_NUMVERTEX 4\r
184                 *MESH_NUMFACES  2\r
185                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
186                 *MESH_VERTEX_LIST       {\r
187                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
188                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
189                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
190                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
191                 }\r
192                 *MESH_NORMALS   {\r
193                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
194                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
195                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
196                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
197                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
198                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
199                 }\r
200                 *MESH_FACE_LIST {\r
201                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
202                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
203                 }\r
204                 *MESH_NUMTVERTEX        4\r
205                 *MESH_TVERTLIST {\r
206                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
207                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
208                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
209                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
210                 }\r
211                 *MESH_NUMTVFACES        2\r
212                 *MESH_TFACELIST {\r
213                         *MESH_TFACE     0       0       2       1\r
214                         *MESH_TFACE     1       2       3       1\r
215                 }\r
216         }\r
217         *PROP_MOTIONBLUR        0\r
218         *PROP_CASTSHADOW        1\r
219         *PROP_RECVSHADOW        1\r
220         *MATERIAL_REF   0\r
221 }\r
222 *GEOMOBJECT     {\r
223         *NODE_NAME      "mat0model0surf6"\r
224         *NODE_TM        {\r
225                 *NODE_NAME      "mat0model0surf6"\r
226                 *INHERIT_POS    0       0       0\r
227                 *INHERIT_ROT    0       0       0\r
228                 *INHERIT_SCL    0       0       0\r
229                 *TM_ROW0        1.0     0       0\r
230                 *TM_ROW1        0       1.0     0\r
231                 *TM_ROW2        0       0       1.0\r
232                 *TM_ROW3        0       0       0\r
233                 *TM_POS 0.000000        0.000000        0.000000\r
234         }\r
235         *MESH   {\r
236                 *TIMEVALUE      0\r
237                 *MESH_NUMVERTEX 4\r
238                 *MESH_NUMFACES  2\r
239                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
240                 *MESH_VERTEX_LIST       {\r
241                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
242                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
243                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
244                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
245                 }\r
246                 *MESH_NORMALS   {\r
247                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
248                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
249                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
250                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
251                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
252                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
253                 }\r
254                 *MESH_FACE_LIST {\r
255                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
256                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
257                 }\r
258                 *MESH_NUMTVERTEX        4\r
259                 *MESH_TVERTLIST {\r
260                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
261                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
262                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
263                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
264                 }\r
265                 *MESH_NUMTVFACES        2\r
266                 *MESH_TFACELIST {\r
267                         *MESH_TFACE     0       0       2       1\r
268                         *MESH_TFACE     1       2       3       1\r
269                 }\r
270         }\r
271         *PROP_MOTIONBLUR        0\r
272         *PROP_CASTSHADOW        1\r
273         *PROP_RECVSHADOW        1\r
274         *MATERIAL_REF   0\r
275 }\r
276 *GEOMOBJECT     {\r
277         *NODE_NAME      "mat0model0surf7"\r
278         *NODE_TM        {\r
279                 *NODE_NAME      "mat0model0surf7"\r
280                 *INHERIT_POS    0       0       0\r
281                 *INHERIT_ROT    0       0       0\r
282                 *INHERIT_SCL    0       0       0\r
283                 *TM_ROW0        1.0     0       0\r
284                 *TM_ROW1        0       1.0     0\r
285                 *TM_ROW2        0       0       1.0\r
286                 *TM_ROW3        0       0       0\r
287                 *TM_POS 0.000000        0.000000        0.000000\r
288         }\r
289         *MESH   {\r
290                 *TIMEVALUE      0\r
291                 *MESH_NUMVERTEX 4\r
292                 *MESH_NUMFACES  2\r
293                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
294                 *MESH_VERTEX_LIST       {\r
295                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
296                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
297                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
298                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
299                 }\r
300                 *MESH_NORMALS   {\r
301                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
302                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
303                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
304                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
305                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
306                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
307                 }\r
308                 *MESH_FACE_LIST {\r
309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
310                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
311                 }\r
312                 *MESH_NUMTVERTEX        4\r
313                 *MESH_TVERTLIST {\r
314                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
315                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
316                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
317                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
318                 }\r
319                 *MESH_NUMTVFACES        2\r
320                 *MESH_TFACELIST {\r
321                         *MESH_TFACE     0       0       2       1\r
322                         *MESH_TFACE     1       2       3       1\r
323                 }\r
324         }\r
325         *PROP_MOTIONBLUR        0\r
326         *PROP_CASTSHADOW        1\r
327         *PROP_RECVSHADOW        1\r
328         *MATERIAL_REF   0\r
329 }\r
330 *GEOMOBJECT     {\r
331         *NODE_NAME      "mat0model0surf8"\r
332         *NODE_TM        {\r
333                 *NODE_NAME      "mat0model0surf8"\r
334                 *INHERIT_POS    0       0       0\r
335                 *INHERIT_ROT    0       0       0\r
336                 *INHERIT_SCL    0       0       0\r
337                 *TM_ROW0        1.0     0       0\r
338                 *TM_ROW1        0       1.0     0\r
339                 *TM_ROW2        0       0       1.0\r
340                 *TM_ROW3        0       0       0\r
341                 *TM_POS 0.000000        0.000000        0.000000\r
342         }\r
343         *MESH   {\r
344                 *TIMEVALUE      0\r
345                 *MESH_NUMVERTEX 4\r
346                 *MESH_NUMFACES  2\r
347                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
348                 *MESH_VERTEX_LIST       {\r
349                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
350                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
351                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
352                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
353                 }\r
354                 *MESH_NORMALS   {\r
355                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
356                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
357                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
358                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
359                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
360                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
361                 }\r
362                 *MESH_FACE_LIST {\r
363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
364                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
365                 }\r
366                 *MESH_NUMTVERTEX        4\r
367                 *MESH_TVERTLIST {\r
368                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
369                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
370                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
371                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
372                 }\r
373                 *MESH_NUMTVFACES        2\r
374                 *MESH_TFACELIST {\r
375                         *MESH_TFACE     0       0       2       1\r
376                         *MESH_TFACE     1       2       3       1\r
377                 }\r
378         }\r
379         *PROP_MOTIONBLUR        0\r
380         *PROP_CASTSHADOW        1\r
381         *PROP_RECVSHADOW        1\r
382         *MATERIAL_REF   0\r
383 }\r
384 *GEOMOBJECT     {\r
385         *NODE_NAME      "mat2model0surf9"\r
386         *NODE_TM        {\r
387                 *NODE_NAME      "mat2model0surf9"\r
388                 *INHERIT_POS    0       0       0\r
389                 *INHERIT_ROT    0       0       0\r
390                 *INHERIT_SCL    0       0       0\r
391                 *TM_ROW0        1.0     0       0\r
392                 *TM_ROW1        0       1.0     0\r
393                 *TM_ROW2        0       0       1.0\r
394                 *TM_ROW3        0       0       0\r
395                 *TM_POS 0.000000        0.000000        0.000000\r
396         }\r
397         *MESH   {\r
398                 *TIMEVALUE      0\r
399                 *MESH_NUMVERTEX 15\r
400                 *MESH_NUMFACES  16\r
401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
402                 *MESH_VERTEX_LIST       {\r
403                         *MESH_VERTEX    0       0.000000        100.000000      40.000000\r
404                         *MESH_VERTEX    1       0.000000        100.000000      0.000000\r
405                         *MESH_VERTEX    2       4.000000        96.000000       0.000000\r
406                         *MESH_VERTEX    3       4.000000        96.000000       40.000000\r
407                         *MESH_VERTEX    4       4.000000        95.250000       45.250000\r
408                         *MESH_VERTEX    5       0.000000        99.000000       47.000000\r
409                         *MESH_VERTEX    6       0.000000        92.000000       40.000000\r
410                         *MESH_VERTEX    7       0.000000        92.000000       0.000000\r
411                         *MESH_VERTEX    8       0.000000        91.500000       43.500000\r
412                         *MESH_VERTEX    9       0.000000        90.000000       46.000000\r
413                         *MESH_VERTEX    10      4.000000        89.250000       51.250000\r
414                         *MESH_VERTEX    11      4.000000        93.000000       49.000000\r
415                         *MESH_VERTEX    12      0.000000        96.000000       52.000000\r
416                         *MESH_VERTEX    13      0.000000        91.000000       55.000000\r
417                         *MESH_VERTEX    14      0.000000        87.500000       47.500000\r
418                 }\r
419                 *MESH_NORMALS   {\r
420                         *MESH_FACENORMAL        0       0.252725        0.000000        -0.967538\r
421                         *MESH_FACENORMAL        1       0.505449        0.000000        -0.862856\r
422                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
423                         *MESH_FACENORMAL        3       0.505449        0.000000        -0.862856\r
424                         *MESH_FACENORMAL        4       0.862856        0.000000        -0.505449\r
425                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
426                         *MESH_FACENORMAL        6       0.894427        0.000000        -0.447214\r
427                         *MESH_FACENORMAL        7       0.967538        0.000000        -0.252725\r
428                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
429                         *MESH_FACENORMAL        9       0.959683        0.000000        -0.281085\r
430                         *MESH_FACENORMAL        10      0.816497        0.000000        0.577350\r
431                         *MESH_FACENORMAL        11      0.948683        0.000000        0.316228\r
432                         *MESH_FACENORMAL        12      0.707107        0.000000        0.707107\r
433                         *MESH_FACENORMAL        13      0.505449        0.000000        0.862856\r
434                         *MESH_FACENORMAL        14      0.252725        0.000000        0.967538\r
435                         *MESH_FACENORMAL        15      0.505449        0.000000        0.862856\r
436                         *MESH_VERTEXNORMAL      0       -0.000000       1.000000        0.000000\r
437                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
438                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
439                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
440                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
441                         *MESH_VERTEXNORMAL      5       -0.000000       0.923880        0.382683\r
442                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
443                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
444                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
445                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
446                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
447                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
448                         *MESH_VERTEXNORMAL      12      -0.000000       0.707107        0.707107\r
449                         *MESH_VERTEXNORMAL      13      -0.000000       0.382683        0.923880\r
450                         *MESH_VERTEXNORMAL      14      0.000000        -0.382683       -0.923880\r
451                 }\r
452                 *MESH_FACE_LIST {\r
453                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
454                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
455                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
456                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
457                         *MESH_FACE      4       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
458                         *MESH_FACE      5       A:      2       B:      3       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
459                         *MESH_FACE      6       A:      2       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
460                         *MESH_FACE      7       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
461                         *MESH_FACE      8       A:      4       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
462                         *MESH_FACE      9       A:      4       B:      5       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
463                         *MESH_FACE      10      A:      4       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
464                         *MESH_FACE      11      A:      4       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
465                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
466                         *MESH_FACE      13      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
467                         *MESH_FACE      14      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
468                         *MESH_FACE      15      A:      9       B:      10      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
469                 }\r
470                 *MESH_NUMTVERTEX        15\r
471                 *MESH_TVERTLIST {\r
472                         *MESH_TVERT     0       0.144338        0.500000        1.000000\r
473                         *MESH_TVERT     1       0.144338        0.916667        1.000000\r
474                         *MESH_TVERT     2       0.216506        0.916667        1.000000\r
475                         *MESH_TVERT     3       0.216506        0.500000        1.000000\r
476                         *MESH_TVERT     4       0.216506        0.458333        1.000000\r
477                         *MESH_TVERT     5       0.144338        0.458333        1.000000\r
478                         *MESH_TVERT     6       0.288675        0.500000        1.000000\r
479                         *MESH_TVERT     7       0.288675        0.916667        1.000000\r
480                         *MESH_TVERT     8       0.288675        0.458333        1.000000\r
481                         *MESH_TVERT     9       0.288675        0.416667        1.000000\r
482                         *MESH_TVERT     10      0.216506        0.375000        1.000000\r
483                         *MESH_TVERT     11      0.216506        0.416667        1.000000\r
484                         *MESH_TVERT     12      0.144338        0.416667        1.000000\r
485                         *MESH_TVERT     13      0.144338        0.375000        1.000000\r
486                         *MESH_TVERT     14      0.288675        0.375000        1.000000\r
487                 }\r
488                 *MESH_NUMTVFACES        16\r
489                 *MESH_TFACELIST {\r
490                         *MESH_TFACE     0       0       3       2\r
491                         *MESH_TFACE     1       0       4       3\r
492                         *MESH_TFACE     2       0       2       1\r
493                         *MESH_TFACE     3       0       5       4\r
494                         *MESH_TFACE     4       3       4       6\r
495                         *MESH_TFACE     5       2       3       6\r
496                         *MESH_TFACE     6       2       6       7\r
497                         *MESH_TFACE     7       4       8       6\r
498                         *MESH_TFACE     8       4       9       8\r
499                         *MESH_TFACE     9       4       5       12\r
500                         *MESH_TFACE     10      4       12      11\r
501                         *MESH_TFACE     11      4       11      9\r
502                         *MESH_TFACE     12      9       11      10\r
503                         *MESH_TFACE     13      10      11      12\r
504                         *MESH_TFACE     14      10      12      13\r
505                         *MESH_TFACE     15      9       10      14\r
506                 }\r
507         }\r
508         *PROP_MOTIONBLUR        0\r
509         *PROP_CASTSHADOW        1\r
510         *PROP_RECVSHADOW        1\r
511         *MATERIAL_REF   2\r
512 }\r
513 *GEOMOBJECT     {\r
514         *NODE_NAME      "mat2model0surf10"\r
515         *NODE_TM        {\r
516                 *NODE_NAME      "mat2model0surf10"\r
517                 *INHERIT_POS    0       0       0\r
518                 *INHERIT_ROT    0       0       0\r
519                 *INHERIT_SCL    0       0       0\r
520                 *TM_ROW0        1.0     0       0\r
521                 *TM_ROW1        0       1.0     0\r
522                 *TM_ROW2        0       0       1.0\r
523                 *TM_ROW3        0       0       0\r
524                 *TM_POS 0.000000        0.000000        0.000000\r
525         }\r
526         *MESH   {\r
527                 *TIMEVALUE      0\r
528                 *MESH_NUMVERTEX 12\r
529                 *MESH_NUMFACES  12\r
530                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
531                 *MESH_VERTEX_LIST       {\r
532                         *MESH_VERTEX    0       0.000000        84.000000       56.000000\r
533                         *MESH_VERTEX    1       0.000000        91.000000       55.000000\r
534                         *MESH_VERTEX    2       4.000000        89.250000       51.250000\r
535                         *MESH_VERTEX    3       4.000000        84.000000       52.000000\r
536                         *MESH_VERTEX    4       4.000000        -84.000000      52.000000\r
537                         *MESH_VERTEX    5       0.000000        -84.000000      56.000000\r
538                         *MESH_VERTEX    6       0.000000        -91.000000      55.000000\r
539                         *MESH_VERTEX    7       4.000000        -89.250000      51.250000\r
540                         *MESH_VERTEX    8       -4.000000       89.250000       51.250000\r
541                         *MESH_VERTEX    9       -4.000000       84.000000       52.000000\r
542                         *MESH_VERTEX    10      -4.000000       -84.000000      52.000000\r
543                         *MESH_VERTEX    11      -4.000000       -89.250000      51.250000\r
544                 }\r
545                 *MESH_NORMALS   {\r
546                         *MESH_FACENORMAL        0       0.505449        0.000000        -0.862856\r
547                         *MESH_FACENORMAL        1       0.505449        0.000000        -0.862856\r
548                         *MESH_FACENORMAL        2       0.252725        0.000000        -0.967538\r
549                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
550                         *MESH_FACENORMAL        4       0.862856        0.000000        -0.505449\r
551                         *MESH_FACENORMAL        5       0.816497        0.000000        -0.577350\r
552                         *MESH_FACENORMAL        6       0.447214        0.000000        -0.894427\r
553                         *MESH_FACENORMAL        7       0.967538        0.000000        -0.252725\r
554                         *MESH_FACENORMAL        8       0.985599        0.000000        -0.169102\r
555                         *MESH_FACENORMAL        9       0.959683        0.000000        0.281085\r
556                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
557                         *MESH_FACENORMAL        11      0.862856        0.000000        0.505449\r
558                         *MESH_VERTEXNORMAL      0       -0.000000       0.000000        1.000000\r
559                         *MESH_VERTEXNORMAL      1       -0.000000       0.382683        0.923880\r
560                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
561                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
562                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
563                         *MESH_VERTEXNORMAL      5       -0.000000       0.000000        1.000000\r
564                         *MESH_VERTEXNORMAL      6       -0.000000       -0.382683       0.923880\r
565                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
566                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        -0.000000\r
567                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        -0.000000\r
568                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        -0.000000\r
569                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        -0.000000\r
570                 }\r
571                 *MESH_FACE_LIST {\r
572                         *MESH_FACE      0       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
573                         *MESH_FACE      1       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
574                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
575                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
576                         *MESH_FACE      4       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
577                         *MESH_FACE      5       A:      0       B:      10      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
578                         *MESH_FACE      6       A:      0       B:      1       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
579                         *MESH_FACE      7       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
580                         *MESH_FACE      8       A:      0       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
581                         *MESH_FACE      9       A:      0       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
582                         *MESH_FACE      10      A:      5       B:      10      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
583                         *MESH_FACE      11      A:      6       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
584                 }\r
585                 *MESH_NUMTVERTEX        12\r
586                 *MESH_TVERTLIST {\r
587                         *MESH_TVERT     0       0.144338        1.333333        1.000000\r
588                         *MESH_TVERT     1       0.144338        1.375000        1.000000\r
589                         *MESH_TVERT     2       0.216506        1.375000        1.000000\r
590                         *MESH_TVERT     3       0.216506        1.333333        1.000000\r
591                         *MESH_TVERT     4       0.216506        -0.416667       1.000000\r
592                         *MESH_TVERT     5       0.144338        -0.416667       1.000000\r
593                         *MESH_TVERT     6       0.144338        -0.458333       1.000000\r
594                         *MESH_TVERT     7       0.216506        -0.458333       1.000000\r
595                         *MESH_TVERT     8       0.072169        1.375000        1.000000\r
596                         *MESH_TVERT     9       0.072169        1.333333        1.000000\r
597                         *MESH_TVERT     10      0.072169        -0.416667       1.000000\r
598                         *MESH_TVERT     11      0.072169        -0.458333       1.000000\r
599                 }\r
600                 *MESH_NUMTVFACES        12\r
601                 *MESH_TFACELIST {\r
602                         *MESH_TFACE     0       0       4       3\r
603                         *MESH_TFACE     1       0       5       4\r
604                         *MESH_TFACE     2       0       3       2\r
605                         *MESH_TFACE     3       0       2       1\r
606                         *MESH_TFACE     4       4       5       6\r
607                         *MESH_TFACE     5       0       10      5\r
608                         *MESH_TFACE     6       0       1       8\r
609                         *MESH_TFACE     7       4       6       7\r
610                         *MESH_TFACE     8       0       8       9\r
611                         *MESH_TFACE     9       0       9       10\r
612                         *MESH_TFACE     10      5       10      6\r
613                         *MESH_TFACE     11      6       10      11\r
614                 }\r
615         }\r
616         *PROP_MOTIONBLUR        0\r
617         *PROP_CASTSHADOW        1\r
618         *PROP_RECVSHADOW        1\r
619         *MATERIAL_REF   2\r
620 }\r
621 *GEOMOBJECT     {\r
622         *NODE_NAME      "mat2model0surf11"\r
623         *NODE_TM        {\r
624                 *NODE_NAME      "mat2model0surf11"\r
625                 *INHERIT_POS    0       0       0\r
626                 *INHERIT_ROT    0       0       0\r
627                 *INHERIT_SCL    0       0       0\r
628                 *TM_ROW0        1.0     0       0\r
629                 *TM_ROW1        0       1.0     0\r
630                 *TM_ROW2        0       0       1.0\r
631                 *TM_ROW3        0       0       0\r
632                 *TM_POS 0.000000        0.000000        0.000000\r
633         }\r
634         *MESH   {\r
635                 *TIMEVALUE      0\r
636                 *MESH_NUMVERTEX 16\r
637                 *MESH_NUMFACES  12\r
638                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
639                 *MESH_VERTEX_LIST       {\r
640                         *MESH_VERTEX    0       4.000000        89.250000       51.250000\r
641                         *MESH_VERTEX    1       0.000000        84.000000       48.000000\r
642                         *MESH_VERTEX    2       4.000000        84.000000       52.000000\r
643                         *MESH_VERTEX    3       0.000000        87.500000       47.500000\r
644                         *MESH_VERTEX    4       4.000000        -84.000000      52.000000\r
645                         *MESH_VERTEX    5       0.000000        -84.000000      48.000000\r
646                         *MESH_VERTEX    6       0.000000        -87.500000      47.500000\r
647                         *MESH_VERTEX    7       4.000000        -89.250000      51.250000\r
648                         *MESH_VERTEX    8       0.000000        84.000000       48.000000\r
649                         *MESH_VERTEX    9       0.000000        87.500000       47.500000\r
650                         *MESH_VERTEX    10      -4.000000       89.250000       51.250000\r
651                         *MESH_VERTEX    11      -4.000000       84.000000       52.000000\r
652                         *MESH_VERTEX    12      -4.000000       -84.000000      52.000000\r
653                         *MESH_VERTEX    13      0.000000        -84.000000      48.000000\r
654                         *MESH_VERTEX    14      0.000000        -87.500000      47.500000\r
655                         *MESH_VERTEX    15      -4.000000       -89.250000      51.250000\r
656                 }\r
657                 *MESH_NORMALS   {\r
658                         *MESH_FACENORMAL        0       0.252725        0.000000        -0.967538\r
659                         *MESH_FACENORMAL        1       0.505449        0.000000        -0.862856\r
660                         *MESH_FACENORMAL        2       0.000000        0.000000        -1.000000\r
661                         *MESH_FACENORMAL        3       0.252725        0.000000        -0.967538\r
662                         *MESH_FACENORMAL        4       0.862856        0.000000        -0.505449\r
663                         *MESH_FACENORMAL        5       0.967538        0.000000        -0.252725\r
664                         *MESH_FACENORMAL        6       0.862856        0.000000        0.505449\r
665                         *MESH_FACENORMAL        7       0.862856        0.000000        0.505449\r
666                         *MESH_FACENORMAL        8       0.707107        0.000000        0.707107\r
667                         *MESH_FACENORMAL        9       0.447214        0.000000        0.894427\r
668                         *MESH_FACENORMAL        10      0.000000        0.000000        1.000000\r
669                         *MESH_FACENORMAL        11      -0.252725       0.000000        0.967538\r
670                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
671                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
672                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
673                         *MESH_VERTEXNORMAL      3       0.000000        -0.382683       -0.923880\r
674                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
675                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
676                         *MESH_VERTEXNORMAL      6       0.000000        0.382683        -0.923880\r
677                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
678                         *MESH_VERTEXNORMAL      8       0.000000        0.000000        -1.000000\r
679                         *MESH_VERTEXNORMAL      9       0.000000        -0.382683       -0.923880\r
680                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        -0.000000\r
681                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        -0.000000\r
682                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        -0.000000\r
683                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        -1.000000\r
684                         *MESH_VERTEXNORMAL      14      0.000000        0.382683        -0.923880\r
685                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        -0.000000\r
686                 }\r
687                 *MESH_FACE_LIST {\r
688                         *MESH_FACE      0       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
689                         *MESH_FACE      1       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
690                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
691                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
692                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
693                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
694                         *MESH_FACE      6       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
695                         *MESH_FACE      7       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
696                         *MESH_FACE      8       A:      8       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
697                         *MESH_FACE      9       A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
698                         *MESH_FACE      10      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
699                         *MESH_FACE      11      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
700                 }\r
701                 *MESH_NUMTVERTEX        16\r
702                 *MESH_TVERTLIST {\r
703                         *MESH_TVERT     0       0.216506        1.375000        1.000000\r
704                         *MESH_TVERT     1       0.288675        1.333333        1.000000\r
705                         *MESH_TVERT     2       0.216506        1.333333        1.000000\r
706                         *MESH_TVERT     3       0.288675        1.375000        1.000000\r
707                         *MESH_TVERT     4       0.216506        -0.416667       1.000000\r
708                         *MESH_TVERT     5       0.288675        -0.416667       1.000000\r
709                         *MESH_TVERT     6       0.288675        -0.458333       1.000000\r
710                         *MESH_TVERT     7       0.216506        -0.458333       1.000000\r
711                         *MESH_TVERT     8       0.000000        1.333333        1.000000\r
712                         *MESH_TVERT     9       0.000000        1.375000        1.000000\r
713                         *MESH_TVERT     10      0.072169        1.375000        1.000000\r
714                         *MESH_TVERT     11      0.072169        1.333333        1.000000\r
715                         *MESH_TVERT     12      0.072169        -0.416667       1.000000\r
716                         *MESH_TVERT     13      0.000000        -0.416667       1.000000\r
717                         *MESH_TVERT     14      0.000000        -0.458333       1.000000\r
718                         *MESH_TVERT     15      0.072169        -0.458333       1.000000\r
719                 }\r
720                 *MESH_NUMTVFACES        12\r
721                 *MESH_TFACELIST {\r
722                         *MESH_TFACE     0       1       2       4\r
723                         *MESH_TFACE     1       1       4       5\r
724                         *MESH_TFACE     2       0       2       1\r
725                         *MESH_TFACE     3       0       1       3\r
726                         *MESH_TFACE     4       4       6       5\r
727                         *MESH_TFACE     5       4       7       6\r
728                         *MESH_TFACE     6       8       10      9\r
729                         *MESH_TFACE     7       8       11      10\r
730                         *MESH_TFACE     8       8       12      11\r
731                         *MESH_TFACE     9       8       13      12\r
732                         *MESH_TFACE     10      12      13      14\r
733                         *MESH_TFACE     11      12      14      15\r
734                 }\r
735         }\r
736         *PROP_MOTIONBLUR        0\r
737         *PROP_CASTSHADOW        1\r
738         *PROP_RECVSHADOW        1\r
739         *MATERIAL_REF   2\r
740 }\r
741 *GEOMOBJECT     {\r
742         *NODE_NAME      "mat2model0surf12"\r
743         *NODE_TM        {\r
744                 *NODE_NAME      "mat2model0surf12"\r
745                 *INHERIT_POS    0       0       0\r
746                 *INHERIT_ROT    0       0       0\r
747                 *INHERIT_SCL    0       0       0\r
748                 *TM_ROW0        1.0     0       0\r
749                 *TM_ROW1        0       1.0     0\r
750                 *TM_ROW2        0       0       1.0\r
751                 *TM_ROW3        0       0       0\r
752                 *TM_POS 0.000000        0.000000        0.000000\r
753         }\r
754         *MESH   {\r
755                 *TIMEVALUE      0\r
756                 *MESH_NUMVERTEX 6\r
757                 *MESH_NUMFACES  4\r
758                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
759                 *MESH_VERTEX_LIST       {\r
760                         *MESH_VERTEX    0       0.000000        -92.000000      34.000000\r
761                         *MESH_VERTEX    1       0.000000        92.000000       34.000000\r
762                         *MESH_VERTEX    2       2.000000        94.000000       32.000000\r
763                         *MESH_VERTEX    3       2.000000        -94.000000      32.000000\r
764                         *MESH_VERTEX    4       -2.000000       94.000000       32.000000\r
765                         *MESH_VERTEX    5       -2.000000       -94.000000      32.000000\r
766                 }\r
767                 *MESH_NORMALS   {\r
768                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
769                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
770                         *MESH_FACENORMAL        2       0.252725        0.000000        -0.967538\r
771                         *MESH_FACENORMAL        3       0.505449        0.000000        -0.862856\r
772                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
773                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
774                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
775                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
776                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
777                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
778                 }\r
779                 *MESH_FACE_LIST {\r
780                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
781                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
782                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
783                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
784                 }\r
785                 *MESH_NUMTVERTEX        6\r
786                 *MESH_TVERTLIST {\r
787                         *MESH_TVERT     0       -0.958333       0.354167        1.000000\r
788                         *MESH_TVERT     1       0.958333        0.354167        1.000000\r
789                         *MESH_TVERT     2       0.979167        0.322917        1.000000\r
790                         *MESH_TVERT     3       -0.979167       0.322917        1.000000\r
791                         *MESH_TVERT     4       0.979167        0.385417        1.000000\r
792                         *MESH_TVERT     5       -0.979167       0.385417        1.000000\r
793                 }\r
794                 *MESH_NUMTVFACES        4\r
795                 *MESH_TFACELIST {\r
796                         *MESH_TFACE     0       0       2       1\r
797                         *MESH_TFACE     1       0       3       2\r
798                         *MESH_TFACE     2       0       1       4\r
799                         *MESH_TFACE     3       0       4       5\r
800                 }\r
801         }\r
802         *PROP_MOTIONBLUR        0\r
803         *PROP_CASTSHADOW        1\r
804         *PROP_RECVSHADOW        1\r
805         *MATERIAL_REF   2\r
806 }\r
807 *GEOMOBJECT     {\r
808         *NODE_NAME      "mat2model0surf13"\r
809         *NODE_TM        {\r
810                 *NODE_NAME      "mat2model0surf13"\r
811                 *INHERIT_POS    0       0       0\r
812                 *INHERIT_ROT    0       0       0\r
813                 *INHERIT_SCL    0       0       0\r
814                 *TM_ROW0        1.0     0       0\r
815                 *TM_ROW1        0       1.0     0\r
816                 *TM_ROW2        0       0       1.0\r
817                 *TM_ROW3        0       0       0\r
818                 *TM_POS 0.000000        0.000000        0.000000\r
819         }\r
820         *MESH   {\r
821                 *TIMEVALUE      0\r
822                 *MESH_NUMVERTEX 8\r
823                 *MESH_NUMFACES  4\r
824                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
825                 *MESH_VERTEX_LIST       {\r
826                         *MESH_VERTEX    0       0.000000        -92.000000      30.000000\r
827                         *MESH_VERTEX    1       2.000000        94.000000       32.000000\r
828                         *MESH_VERTEX    2       0.000000        92.000000       30.000000\r
829                         *MESH_VERTEX    3       2.000000        -94.000000      32.000000\r
830                         *MESH_VERTEX    4       0.000000        -92.000000      30.000000\r
831                         *MESH_VERTEX    5       0.000000        92.000000       30.000000\r
832                         *MESH_VERTEX    6       -2.000000       94.000000       32.000000\r
833                         *MESH_VERTEX    7       -2.000000       -94.000000      32.000000\r
834                 }\r
835                 *MESH_NORMALS   {\r
836                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
837                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
838                         *MESH_FACENORMAL        2       0.862856        0.000000        -0.505449\r
839                         *MESH_FACENORMAL        3       0.967538        0.000000        -0.252725\r
840                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
841                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
842                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
843                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
844                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
845                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
846                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
847                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
848                 }\r
849                 *MESH_FACE_LIST {\r
850                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
851                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
852                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
853                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
854                 }\r
855                 *MESH_NUMTVERTEX        8\r
856                 *MESH_TVERTLIST {\r
857                         *MESH_TVERT     0       -0.958333       0.291667        1.000000\r
858                         *MESH_TVERT     1       0.979167        0.322917        1.000000\r
859                         *MESH_TVERT     2       0.958333        0.291667        1.000000\r
860                         *MESH_TVERT     3       -0.979167       0.322917        1.000000\r
861                         *MESH_TVERT     4       -0.958333       0.416667        1.000000\r
862                         *MESH_TVERT     5       0.958333        0.416667        1.000000\r
863                         *MESH_TVERT     6       0.979167        0.385417        1.000000\r
864                         *MESH_TVERT     7       -0.979167       0.385417        1.000000\r
865                 }\r
866                 *MESH_NUMTVFACES        4\r
867                 *MESH_TFACELIST {\r
868                         *MESH_TFACE     0       0       2       1\r
869                         *MESH_TFACE     1       0       1       3\r
870                         *MESH_TFACE     2       4       6       5\r
871                         *MESH_TFACE     3       4       7       6\r
872                 }\r
873         }\r
874         *PROP_MOTIONBLUR        0\r
875         *PROP_CASTSHADOW        1\r
876         *PROP_RECVSHADOW        1\r
877         *MATERIAL_REF   2\r
878 }\r
879 *GEOMOBJECT     {\r
880         *NODE_NAME      "mat2model0surf14"\r
881         *NODE_TM        {\r
882                 *NODE_NAME      "mat2model0surf14"\r
883                 *INHERIT_POS    0       0       0\r
884                 *INHERIT_ROT    0       0       0\r
885                 *INHERIT_SCL    0       0       0\r
886                 *TM_ROW0        1.0     0       0\r
887                 *TM_ROW1        0       1.0     0\r
888                 *TM_ROW2        0       0       1.0\r
889                 *TM_ROW3        0       0       0\r
890                 *TM_POS 0.000000        0.000000        0.000000\r
891         }\r
892         *MESH   {\r
893                 *TIMEVALUE      0\r
894                 *MESH_NUMVERTEX 6\r
895                 *MESH_NUMFACES  4\r
896                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
897                 *MESH_VERTEX_LIST       {\r
898                         *MESH_VERTEX    0       0.000000        -92.000000      18.000000\r
899                         *MESH_VERTEX    1       0.000000        92.000000       18.000000\r
900                         *MESH_VERTEX    2       2.000000        94.000000       16.000000\r
901                         *MESH_VERTEX    3       2.000000        -94.000000      16.000000\r
902                         *MESH_VERTEX    4       -2.000000       94.000000       16.000000\r
903                         *MESH_VERTEX    5       -2.000000       -94.000000      16.000000\r
904                 }\r
905                 *MESH_NORMALS   {\r
906                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
907                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
908                         *MESH_FACENORMAL        2       0.252725        0.000000        -0.967538\r
909                         *MESH_FACENORMAL        3       0.505449        0.000000        -0.862856\r
910                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
911                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
912                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
913                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
914                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
915                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
916                 }\r
917                 *MESH_FACE_LIST {\r
918                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
919                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
920                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
921                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
922                 }\r
923                 *MESH_NUMTVERTEX        6\r
924                 *MESH_TVERTLIST {\r
925                         *MESH_TVERT     0       -0.958333       0.354167        1.000000\r
926                         *MESH_TVERT     1       0.958333        0.354167        1.000000\r
927                         *MESH_TVERT     2       0.979167        0.322917        1.000000\r
928                         *MESH_TVERT     3       -0.979167       0.322917        1.000000\r
929                         *MESH_TVERT     4       0.979167        0.385417        1.000000\r
930                         *MESH_TVERT     5       -0.979167       0.385417        1.000000\r
931                 }\r
932                 *MESH_NUMTVFACES        4\r
933                 *MESH_TFACELIST {\r
934                         *MESH_TFACE     0       0       2       1\r
935                         *MESH_TFACE     1       0       3       2\r
936                         *MESH_TFACE     2       0       1       4\r
937                         *MESH_TFACE     3       0       4       5\r
938                 }\r
939         }\r
940         *PROP_MOTIONBLUR        0\r
941         *PROP_CASTSHADOW        1\r
942         *PROP_RECVSHADOW        1\r
943         *MATERIAL_REF   2\r
944 }\r
945 *GEOMOBJECT     {\r
946         *NODE_NAME      "mat2model0surf15"\r
947         *NODE_TM        {\r
948                 *NODE_NAME      "mat2model0surf15"\r
949                 *INHERIT_POS    0       0       0\r
950                 *INHERIT_ROT    0       0       0\r
951                 *INHERIT_SCL    0       0       0\r
952                 *TM_ROW0        1.0     0       0\r
953                 *TM_ROW1        0       1.0     0\r
954                 *TM_ROW2        0       0       1.0\r
955                 *TM_ROW3        0       0       0\r
956                 *TM_POS 0.000000        0.000000        0.000000\r
957         }\r
958         *MESH   {\r
959                 *TIMEVALUE      0\r
960                 *MESH_NUMVERTEX 8\r
961                 *MESH_NUMFACES  4\r
962                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
963                 *MESH_VERTEX_LIST       {\r
964                         *MESH_VERTEX    0       0.000000        -92.000000      14.000000\r
965                         *MESH_VERTEX    1       2.000000        94.000000       16.000000\r
966                         *MESH_VERTEX    2       0.000000        92.000000       14.000000\r
967                         *MESH_VERTEX    3       2.000000        -94.000000      16.000000\r
968                         *MESH_VERTEX    4       0.000000        -92.000000      14.000000\r
969                         *MESH_VERTEX    5       0.000000        92.000000       14.000000\r
970                         *MESH_VERTEX    6       -2.000000       94.000000       16.000000\r
971                         *MESH_VERTEX    7       -2.000000       -94.000000      16.000000\r
972                 }\r
973                 *MESH_NORMALS   {\r
974                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
975                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
976                         *MESH_FACENORMAL        2       0.862856        0.000000        -0.505449\r
977                         *MESH_FACENORMAL        3       0.967538        0.000000        -0.252725\r
978                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
979                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
980                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
981                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
982                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
983                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
984                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
985                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
986                 }\r
987                 *MESH_FACE_LIST {\r
988                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
989                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
990                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
991                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
992                 }\r
993                 *MESH_NUMTVERTEX        8\r
994                 *MESH_TVERTLIST {\r
995                         *MESH_TVERT     0       -0.958333       0.291667        1.000000\r
996                         *MESH_TVERT     1       0.979167        0.322917        1.000000\r
997                         *MESH_TVERT     2       0.958333        0.291667        1.000000\r
998                         *MESH_TVERT     3       -0.979167       0.322917        1.000000\r
999                         *MESH_TVERT     4       -0.958333       0.416667        1.000000\r
1000                         *MESH_TVERT     5       0.958333        0.416667        1.000000\r
1001                         *MESH_TVERT     6       0.979167        0.385417        1.000000\r
1002                         *MESH_TVERT     7       -0.979167       0.385417        1.000000\r
1003                 }\r
1004                 *MESH_NUMTVFACES        4\r
1005                 *MESH_TFACELIST {\r
1006                         *MESH_TFACE     0       0       2       1\r
1007                         *MESH_TFACE     1       0       1       3\r
1008                         *MESH_TFACE     2       4       6       5\r
1009                         *MESH_TFACE     3       4       7       6\r
1010                 }\r
1011         }\r
1012         *PROP_MOTIONBLUR        0\r
1013         *PROP_CASTSHADOW        1\r
1014         *PROP_RECVSHADOW        1\r
1015         *MATERIAL_REF   2\r
1016 }\r
1017 *GEOMOBJECT     {\r
1018         *NODE_NAME      "mat2model0surf16"\r
1019         *NODE_TM        {\r
1020                 *NODE_NAME      "mat2model0surf16"\r
1021                 *INHERIT_POS    0       0       0\r
1022                 *INHERIT_ROT    0       0       0\r
1023                 *INHERIT_SCL    0       0       0\r
1024                 *TM_ROW0        1.0     0       0\r
1025                 *TM_ROW1        0       1.0     0\r
1026                 *TM_ROW2        0       0       1.0\r
1027                 *TM_ROW3        0       0       0\r
1028                 *TM_POS 0.000000        0.000000        0.000000\r
1029         }\r
1030         *MESH   {\r
1031                 *TIMEVALUE      0\r
1032                 *MESH_NUMVERTEX 15\r
1033                 *MESH_NUMFACES  16\r
1034                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1035                 *MESH_VERTEX_LIST       {\r
1036                         *MESH_VERTEX    0       0.000000        -91.000000      55.000000\r
1037                         *MESH_VERTEX    1       4.000000        -89.250000      51.250000\r
1038                         *MESH_VERTEX    2       4.000000        -93.000000      49.000000\r
1039                         *MESH_VERTEX    3       0.000000        -87.500000      47.500000\r
1040                         *MESH_VERTEX    4       0.000000        -90.000000      46.000000\r
1041                         *MESH_VERTEX    5       0.000000        -91.500000      43.500000\r
1042                         *MESH_VERTEX    6       4.000000        -95.250000      45.250000\r
1043                         *MESH_VERTEX    7       0.000000        -96.000000      52.000000\r
1044                         *MESH_VERTEX    8       4.000000        -96.000000      40.000000\r
1045                         *MESH_VERTEX    9       0.000000        -92.000000      40.000000\r
1046                         *MESH_VERTEX    10      0.000000        -92.000000      0.000000\r
1047                         *MESH_VERTEX    11      4.000000        -96.000000      0.000000\r
1048                         *MESH_VERTEX    12      0.000000        -99.000000      47.000000\r
1049                         *MESH_VERTEX    13      0.000000        -100.000000     40.000000\r
1050                         *MESH_VERTEX    14      0.000000        -100.000000     0.000000\r
1051                 }\r
1052                 *MESH_NORMALS   {\r
1053                         *MESH_FACENORMAL        0       0.000000        0.000000        -1.000000\r
1054                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
1055                         *MESH_FACENORMAL        2       0.505449        0.000000        -0.862856\r
1056                         *MESH_FACENORMAL        3       0.505449        0.000000        -0.862856\r
1057                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
1058                         *MESH_FACENORMAL        5       0.447214        0.000000        -0.894427\r
1059                         *MESH_FACENORMAL        6       0.967538        0.000000        -0.252725\r
1060                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1061                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
1062                         *MESH_FACENORMAL        9       0.894427        0.000000        0.447214\r
1063                         *MESH_FACENORMAL        10      1.000000        0.000000        0.000000\r
1064                         *MESH_FACENORMAL        11      0.862856        0.000000        0.505449\r
1065                         *MESH_FACENORMAL        12      0.862856        0.000000        0.505449\r
1066                         *MESH_FACENORMAL        13      0.447214        0.000000        0.894427\r
1067                         *MESH_FACENORMAL        14      0.447214        0.000000        0.894427\r
1068                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
1069                         *MESH_VERTEXNORMAL      0       -0.000000       -0.382683       0.923880\r
1070                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1071                         *MESH_VERTEXNORMAL      2       1.000000        -0.000000       0.000000\r
1072                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
1073                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
1074                         *MESH_VERTEXNORMAL      5       0.000000        0.923880        -0.382683\r
1075                         *MESH_VERTEXNORMAL      6       1.000000        -0.000000       0.000000\r
1076                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       0.707107\r
1077                         *MESH_VERTEXNORMAL      8       1.000000        -0.000000       0.000000\r
1078                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
1079                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
1080                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
1081                         *MESH_VERTEXNORMAL      12      -0.000000       -0.923880       0.382683\r
1082                         *MESH_VERTEXNORMAL      13      -0.000000       -1.000000       0.000000\r
1083                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
1084                 }\r
1085                 *MESH_FACE_LIST {\r
1086                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1087                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1088                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1089                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1090                         *MESH_FACE      4       A:      2       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1091                         *MESH_FACE      5       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1092                         *MESH_FACE      6       A:      5       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1093                         *MESH_FACE      7       A:      2       B:      7       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1094                         *MESH_FACE      8       A:      2       B:      12      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1095                         *MESH_FACE      9       A:      6       B:      12      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1096                         *MESH_FACE      10      A:      5       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1097                         *MESH_FACE      11      A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1098                         *MESH_FACE      12      A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1099                         *MESH_FACE      13      A:      8       B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1100                         *MESH_FACE      14      A:      8       B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1101                         *MESH_FACE      15      A:      8       B:      14      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1102                 }\r
1103                 *MESH_NUMTVERTEX        15\r
1104                 *MESH_TVERTLIST {\r
1105                         *MESH_TVERT     0       0.144338        0.541667        1.000000\r
1106                         *MESH_TVERT     1       0.216506        0.541667        1.000000\r
1107                         *MESH_TVERT     2       0.216506        0.500000        1.000000\r
1108                         *MESH_TVERT     3       0.288675        0.541667        1.000000\r
1109                         *MESH_TVERT     4       0.288675        0.500000        1.000000\r
1110                         *MESH_TVERT     5       0.288675        0.458333        1.000000\r
1111                         *MESH_TVERT     6       0.216506        0.458333        1.000000\r
1112                         *MESH_TVERT     7       0.144338        0.500000        1.000000\r
1113                         *MESH_TVERT     8       0.216506        0.416667        1.000000\r
1114                         *MESH_TVERT     9       0.288675        0.416667        1.000000\r
1115                         *MESH_TVERT     10      0.288675        0.000000        1.000000\r
1116                         *MESH_TVERT     11      0.216506        0.000000        1.000000\r
1117                         *MESH_TVERT     12      0.144338        0.458333        1.000000\r
1118                         *MESH_TVERT     13      0.144338        0.416667        1.000000\r
1119                         *MESH_TVERT     14      0.144338        0.000000        1.000000\r
1120                 }\r
1121                 *MESH_NUMTVFACES        16\r
1122                 *MESH_TFACELIST {\r
1123                         *MESH_TFACE     0       0       2       1\r
1124                         *MESH_TFACE     1       1       2       3\r
1125                         *MESH_TFACE     2       2       4       3\r
1126                         *MESH_TFACE     3       2       5       4\r
1127                         *MESH_TFACE     4       2       6       5\r
1128                         *MESH_TFACE     5       0       7       2\r
1129                         *MESH_TFACE     6       5       6       8\r
1130                         *MESH_TFACE     7       2       7       12\r
1131                         *MESH_TFACE     8       2       12      6\r
1132                         *MESH_TFACE     9       6       12      8\r
1133                         *MESH_TFACE     10      5       8       9\r
1134                         *MESH_TFACE     11      8       10      9\r
1135                         *MESH_TFACE     12      8       11      10\r
1136                         *MESH_TFACE     13      8       12      13\r
1137                         *MESH_TFACE     14      8       13      14\r
1138                         *MESH_TFACE     15      8       14      11\r
1139                 }\r
1140         }\r
1141         *PROP_MOTIONBLUR        0\r
1142         *PROP_CASTSHADOW        1\r
1143         *PROP_RECVSHADOW        1\r
1144         *MATERIAL_REF   2\r
1145 }\r
1146 *GEOMOBJECT     {\r
1147         *NODE_NAME      "mat2model0surf17"\r
1148         *NODE_TM        {\r
1149                 *NODE_NAME      "mat2model0surf17"\r
1150                 *INHERIT_POS    0       0       0\r
1151                 *INHERIT_ROT    0       0       0\r
1152                 *INHERIT_SCL    0       0       0\r
1153                 *TM_ROW0        1.0     0       0\r
1154                 *TM_ROW1        0       1.0     0\r
1155                 *TM_ROW2        0       0       1.0\r
1156                 *TM_ROW3        0       0       0\r
1157                 *TM_POS 0.000000        0.000000        0.000000\r
1158         }\r
1159         *MESH   {\r
1160                 *TIMEVALUE      0\r
1161                 *MESH_NUMVERTEX 15\r
1162                 *MESH_NUMFACES  16\r
1163                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1164                 *MESH_VERTEX_LIST       {\r
1165                         *MESH_VERTEX    0       -4.000000       96.000000       0.000000\r
1166                         *MESH_VERTEX    1       0.000000        100.000000      0.000000\r
1167                         *MESH_VERTEX    2       0.000000        100.000000      40.000000\r
1168                         *MESH_VERTEX    3       -4.000000       96.000000       40.000000\r
1169                         *MESH_VERTEX    4       -4.000000       95.250000       45.250000\r
1170                         *MESH_VERTEX    5       0.000000        99.000000       47.000000\r
1171                         *MESH_VERTEX    6       0.000000        92.000000       40.000000\r
1172                         *MESH_VERTEX    7       0.000000        92.000000       0.000000\r
1173                         *MESH_VERTEX    8       0.000000        91.500000       43.500000\r
1174                         *MESH_VERTEX    9       0.000000        90.000000       46.000000\r
1175                         *MESH_VERTEX    10      -4.000000       93.000000       49.000000\r
1176                         *MESH_VERTEX    11      -4.000000       89.250000       51.250000\r
1177                         *MESH_VERTEX    12      0.000000        96.000000       52.000000\r
1178                         *MESH_VERTEX    13      0.000000        91.000000       55.000000\r
1179                         *MESH_VERTEX    14      0.000000        87.500000       47.500000\r
1180                 }\r
1181                 *MESH_NORMALS   {\r
1182                         *MESH_FACENORMAL        0       0.505449        0.000000        -0.862856\r
1183                         *MESH_FACENORMAL        1       0.252725        0.000000        -0.967538\r
1184                         *MESH_FACENORMAL        2       0.505449        0.000000        -0.862856\r
1185                         *MESH_FACENORMAL        3       0.862856        0.000000        -0.505449\r
1186                         *MESH_FACENORMAL        4       0.000000        0.000000        -1.000000\r
1187                         *MESH_FACENORMAL        5       0.707107        0.000000        -0.707107\r
1188                         *MESH_FACENORMAL        6       0.967538        0.000000        -0.252725\r
1189                         *MESH_FACENORMAL        7       0.894427        0.000000        -0.447214\r
1190                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
1191                         *MESH_FACENORMAL        9       0.959683        0.000000        -0.281085\r
1192                         *MESH_FACENORMAL        10      0.816497        0.000000        0.577350\r
1193                         *MESH_FACENORMAL        11      0.948683        0.000000        0.316228\r
1194                         *MESH_FACENORMAL        12      0.707107        0.000000        0.707107\r
1195                         *MESH_FACENORMAL        13      0.505449        0.000000        0.862856\r
1196                         *MESH_FACENORMAL        14      0.252725        0.000000        0.967538\r
1197                         *MESH_FACENORMAL        15      0.505449        0.000000        0.862856\r
1198                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1199                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1200                         *MESH_VERTEXNORMAL      2       -0.000000       1.000000        0.000000\r
1201                         *MESH_VERTEXNORMAL      3       -1.000000       -0.000000       0.000000\r
1202                         *MESH_VERTEXNORMAL      4       -1.000000       -0.000000       0.000000\r
1203                         *MESH_VERTEXNORMAL      5       -0.000000       0.923880        0.382683\r
1204                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1205                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1206                         *MESH_VERTEXNORMAL      8       0.000000        -0.923880       -0.382683\r
1207                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       -0.707107\r
1208                         *MESH_VERTEXNORMAL      10      -1.000000       -0.000000       -0.000000\r
1209                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        -0.000000\r
1210                         *MESH_VERTEXNORMAL      12      -0.000000       0.707107        0.707107\r
1211                         *MESH_VERTEXNORMAL      13      -0.000000       0.382683        0.923880\r
1212                         *MESH_VERTEXNORMAL      14      0.000000        -0.382683       -0.923880\r
1213                 }\r
1214                 *MESH_FACE_LIST {\r
1215                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1216                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1217                         *MESH_FACE      2       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1218                         *MESH_FACE      3       A:      3       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1219                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1220                         *MESH_FACE      5       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1221                         *MESH_FACE      6       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1222                         *MESH_FACE      7       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1223                         *MESH_FACE      8       A:      4       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1224                         *MESH_FACE      9       A:      4       B:      12      C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1225                         *MESH_FACE      10      A:      4       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1226                         *MESH_FACE      11      A:      4       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1227                         *MESH_FACE      12      A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1228                         *MESH_FACE      13      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1229                         *MESH_FACE      14      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1230                         *MESH_FACE      15      A:      9       B:      14      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1231                 }\r
1232                 *MESH_NUMTVERTEX        15\r
1233                 *MESH_TVERTLIST {\r
1234                         *MESH_TVERT     0       0.072169        0.916667        1.000000\r
1235                         *MESH_TVERT     1       0.144338        0.916667        1.000000\r
1236                         *MESH_TVERT     2       0.144338        0.500000        1.000000\r
1237                         *MESH_TVERT     3       0.072169        0.500000        1.000000\r
1238                         *MESH_TVERT     4       0.072169        0.458333        1.000000\r
1239                         *MESH_TVERT     5       0.144338        0.458333        1.000000\r
1240                         *MESH_TVERT     6       0.000000        0.500000        1.000000\r
1241                         *MESH_TVERT     7       0.000000        0.916667        1.000000\r
1242                         *MESH_TVERT     8       0.000000        0.458333        1.000000\r
1243                         *MESH_TVERT     9       0.000000        0.416667        1.000000\r
1244                         *MESH_TVERT     10      0.072169        0.416667        1.000000\r
1245                         *MESH_TVERT     11      0.072169        0.375000        1.000000\r
1246                         *MESH_TVERT     12      0.144338        0.416667        1.000000\r
1247                         *MESH_TVERT     13      0.144338        0.375000        1.000000\r
1248                         *MESH_TVERT     14      0.000000        0.375000        1.000000\r
1249                 }\r
1250                 *MESH_NUMTVFACES        16\r
1251                 *MESH_TFACELIST {\r
1252                         *MESH_TFACE     0       2       3       4\r
1253                         *MESH_TFACE     1       0       3       2\r
1254                         *MESH_TFACE     2       2       4       5\r
1255                         *MESH_TFACE     3       3       6       4\r
1256                         *MESH_TFACE     4       0       2       1\r
1257                         *MESH_TFACE     5       0       6       3\r
1258                         *MESH_TFACE     6       4       6       8\r
1259                         *MESH_TFACE     7       0       7       6\r
1260                         *MESH_TFACE     8       4       8       9\r
1261                         *MESH_TFACE     9       4       12      5\r
1262                         *MESH_TFACE     10      4       10      12\r
1263                         *MESH_TFACE     11      4       9       10\r
1264                         *MESH_TFACE     12      9       11      10\r
1265                         *MESH_TFACE     13      10      11      12\r
1266                         *MESH_TFACE     14      11      13      12\r
1267                         *MESH_TFACE     15      9       14      11\r
1268                 }\r
1269         }\r
1270         *PROP_MOTIONBLUR        0\r
1271         *PROP_CASTSHADOW        1\r
1272         *PROP_RECVSHADOW        1\r
1273         *MATERIAL_REF   2\r
1274 }\r
1275 *GEOMOBJECT     {\r
1276         *NODE_NAME      "mat2model0surf18"\r
1277         *NODE_TM        {\r
1278                 *NODE_NAME      "mat2model0surf18"\r
1279                 *INHERIT_POS    0       0       0\r
1280                 *INHERIT_ROT    0       0       0\r
1281                 *INHERIT_SCL    0       0       0\r
1282                 *TM_ROW0        1.0     0       0\r
1283                 *TM_ROW1        0       1.0     0\r
1284                 *TM_ROW2        0       0       1.0\r
1285                 *TM_ROW3        0       0       0\r
1286                 *TM_POS 0.000000        0.000000        0.000000\r
1287         }\r
1288         *MESH   {\r
1289                 *TIMEVALUE      0\r
1290                 *MESH_NUMVERTEX 15\r
1291                 *MESH_NUMFACES  16\r
1292                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1293                 *MESH_VERTEX_LIST       {\r
1294                         *MESH_VERTEX    0       -4.000000       -93.000000      49.000000\r
1295                         *MESH_VERTEX    1       -4.000000       -89.250000      51.250000\r
1296                         *MESH_VERTEX    2       0.000000        -91.000000      55.000000\r
1297                         *MESH_VERTEX    3       0.000000        -87.500000      47.500000\r
1298                         *MESH_VERTEX    4       0.000000        -90.000000      46.000000\r
1299                         *MESH_VERTEX    5       0.000000        -91.500000      43.500000\r
1300                         *MESH_VERTEX    6       -4.000000       -95.250000      45.250000\r
1301                         *MESH_VERTEX    7       0.000000        -96.000000      52.000000\r
1302                         *MESH_VERTEX    8       -4.000000       -96.000000      40.000000\r
1303                         *MESH_VERTEX    9       0.000000        -92.000000      40.000000\r
1304                         *MESH_VERTEX    10      0.000000        -92.000000      0.000000\r
1305                         *MESH_VERTEX    11      -4.000000       -96.000000      0.000000\r
1306                         *MESH_VERTEX    12      0.000000        -99.000000      47.000000\r
1307                         *MESH_VERTEX    13      0.000000        -100.000000     40.000000\r
1308                         *MESH_VERTEX    14      0.000000        -100.000000     0.000000\r
1309                 }\r
1310                 *MESH_NORMALS   {\r
1311                         *MESH_FACENORMAL        0       0.252725        0.000000        -0.967538\r
1312                         *MESH_FACENORMAL        1       0.505449        0.000000        -0.862856\r
1313                         *MESH_FACENORMAL        2       0.505449        0.000000        -0.862856\r
1314                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
1315                         *MESH_FACENORMAL        4       0.707107        0.000000        -0.707107\r
1316                         *MESH_FACENORMAL        5       0.447214        0.000000        -0.894427\r
1317                         *MESH_FACENORMAL        6       0.967538        0.000000        -0.252725\r
1318                         *MESH_FACENORMAL        7       1.000000        0.000000        0.000000\r
1319                         *MESH_FACENORMAL        8       1.000000        0.000000        0.000000\r
1320                         *MESH_FACENORMAL        9       1.000000        0.000000        0.000000\r
1321                         *MESH_FACENORMAL        10      0.894427        0.000000        0.447214\r
1322                         *MESH_FACENORMAL        11      0.862856        0.000000        0.505449\r
1323                         *MESH_FACENORMAL        12      0.862856        0.000000        0.505449\r
1324                         *MESH_FACENORMAL        13      0.447214        0.000000        0.894427\r
1325                         *MESH_FACENORMAL        14      0.447214        0.000000        0.894427\r
1326                         *MESH_FACENORMAL        15      0.707107        0.000000        0.707107\r
1327                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        -0.000000\r
1328                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        -0.000000\r
1329                         *MESH_VERTEXNORMAL      2       -0.000000       -0.382683       0.923880\r
1330                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
1331                         *MESH_VERTEXNORMAL      4       0.000000        0.707107        -0.707107\r
1332                         *MESH_VERTEXNORMAL      5       0.000000        0.923880        -0.382683\r
1333                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1334                         *MESH_VERTEXNORMAL      7       -0.000000       -0.707107       0.707107\r
1335                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1336                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
1337                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
1338                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1339                         *MESH_VERTEXNORMAL      12      -0.000000       -0.923880       0.382683\r
1340                         *MESH_VERTEXNORMAL      13      -0.000000       -1.000000       0.000000\r
1341                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
1342                 }\r
1343                 *MESH_FACE_LIST {\r
1344                         *MESH_FACE      0       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1345                         *MESH_FACE      1       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1346                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1347                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1348                         *MESH_FACE      4       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1349                         *MESH_FACE      5       A:      0       B:      7       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1350                         *MESH_FACE      6       A:      5       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1351                         *MESH_FACE      7       A:      5       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1352                         *MESH_FACE      8       A:      0       B:      12      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1353                         *MESH_FACE      9       A:      0       B:      6       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1354                         *MESH_FACE      10      A:      6       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1355                         *MESH_FACE      11      A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1356                         *MESH_FACE      12      A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1357                         *MESH_FACE      13      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1358                         *MESH_FACE      14      A:      8       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1359                         *MESH_FACE      15      A:      8       B:      11      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1360                 }\r
1361                 *MESH_NUMTVERTEX        15\r
1362                 *MESH_TVERTLIST {\r
1363                         *MESH_TVERT     0       0.072169        0.500000        1.000000\r
1364                         *MESH_TVERT     1       0.072169        0.541667        1.000000\r
1365                         *MESH_TVERT     2       0.144338        0.541667        1.000000\r
1366                         *MESH_TVERT     3       0.000000        0.541667        1.000000\r
1367                         *MESH_TVERT     4       0.000000        0.500000        1.000000\r
1368                         *MESH_TVERT     5       0.000000        0.458333        1.000000\r
1369                         *MESH_TVERT     6       0.072169        0.458333        1.000000\r
1370                         *MESH_TVERT     7       0.144338        0.500000        1.000000\r
1371                         *MESH_TVERT     8       0.072169        0.416667        1.000000\r
1372                         *MESH_TVERT     9       0.000000        0.416667        1.000000\r
1373                         *MESH_TVERT     10      0.000000        0.000000        1.000000\r
1374                         *MESH_TVERT     11      0.072169        0.000000        1.000000\r
1375                         *MESH_TVERT     12      0.144338        0.458333        1.000000\r
1376                         *MESH_TVERT     13      0.144338        0.416667        1.000000\r
1377                         *MESH_TVERT     14      0.144338        0.000000        1.000000\r
1378                 }\r
1379                 *MESH_NUMTVFACES        16\r
1380                 *MESH_TFACELIST {\r
1381                         *MESH_TFACE     0       0       1       3\r
1382                         *MESH_TFACE     1       0       3       4\r
1383                         *MESH_TFACE     2       0       4       5\r
1384                         *MESH_TFACE     3       0       2       1\r
1385                         *MESH_TFACE     4       0       5       6\r
1386                         *MESH_TFACE     5       0       7       2\r
1387                         *MESH_TFACE     6       5       8       6\r
1388                         *MESH_TFACE     7       5       9       8\r
1389                         *MESH_TFACE     8       0       12      7\r
1390                         *MESH_TFACE     9       0       6       12\r
1391                         *MESH_TFACE     10      6       8       12\r
1392                         *MESH_TFACE     11      8       9       10\r
1393                         *MESH_TFACE     12      8       10      11\r
1394                         *MESH_TFACE     13      8       13      12\r
1395                         *MESH_TFACE     14      8       14      13\r
1396                         *MESH_TFACE     15      8       11      14\r
1397                 }\r
1398         }\r
1399         *PROP_MOTIONBLUR        0\r
1400         *PROP_CASTSHADOW        1\r
1401         *PROP_RECVSHADOW        1\r
1402         *MATERIAL_REF   2\r
1403 }\r