]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_stone/gate02.ase
Fix #137
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_stone / gate02.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "gate02.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 9\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/common/nodraw"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/common/nodraw"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\common\nodraw.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\noshader.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/common/origin"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/common/origin"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\common\origin.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "models/desertfactory/textures/metal/metal02"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "models/desertfactory/textures/metal/metal02"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "..\models\desertfactory\textures\metal\metal02.tga"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "models/desertfactory/textures/wood/wood01"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "models/desertfactory/textures/wood/wood01"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "..\models\desertfactory\textures\wood\wood01.tga"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "models/desertfactory/textures/stone/bricks02"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "models/desertfactory/textures/stone/bricks02"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "..\models\desertfactory\textures\stone\bricks02.tga"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "models/desertfactory/textures/wood/wood01"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "models/desertfactory/textures/wood/wood01"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "..\models\desertfactory\textures\wood\wood01.tga"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "models/desertfactory/textures/stone/bricks02"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "models/desertfactory/textures/stone/bricks02"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "..\models\desertfactory\textures\stone\bricks02.tga"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149 }\r
150 *GEOMOBJECT     {\r
151         *NODE_NAME      "mat1model0surf37"\r
152         *NODE_TM        {\r
153                 *NODE_NAME      "mat1model0surf37"\r
154                 *INHERIT_POS    0       0       0\r
155                 *INHERIT_ROT    0       0       0\r
156                 *INHERIT_SCL    0       0       0\r
157                 *TM_ROW0        1.0     0       0\r
158                 *TM_ROW1        0       1.0     0\r
159                 *TM_ROW2        0       0       1.0\r
160                 *TM_ROW3        0       0       0\r
161                 *TM_POS 0.000000        0.000000        0.000000\r
162         }\r
163         *MESH   {\r
164                 *TIMEVALUE      0\r
165                 *MESH_NUMVERTEX 7\r
166                 *MESH_NUMFACES  4\r
167                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
168                 *MESH_VERTEX_LIST       {\r
169                         *MESH_VERTEX    0       8.000000        192.000000      184.000000\r
170                         *MESH_VERTEX    1       8.000000        96.000000       184.000000\r
171                         *MESH_VERTEX    2       8.000000        192.000000      192.000000\r
172                         *MESH_VERTEX    3       8.000000        96.000000       192.000000\r
173                         *MESH_VERTEX    4       8.000000        20.000000       192.000000\r
174                         *MESH_VERTEX    5       8.000000        96.000000       200.000000\r
175                         *MESH_VERTEX    6       8.000000        20.000000       200.000000\r
176                 }\r
177                 *MESH_NORMALS   {\r
178                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
179                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
180                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
181                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
182                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
183                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
184                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
185                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
186                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
187                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
188                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
189                 }\r
190                 *MESH_FACE_LIST {\r
191                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
192                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
193                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
194                         *MESH_FACE      3       A:      5       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
195                 }\r
196                 *MESH_NUMTVERTEX        7\r
197                 *MESH_TVERTLIST {\r
198                         *MESH_TVERT     0       1.500000        0.437500        1.000000\r
199                         *MESH_TVERT     1       0.750000        0.437500        1.000000\r
200                         *MESH_TVERT     2       1.500000        0.500000        1.000000\r
201                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
202                         *MESH_TVERT     4       0.156250        0.500000        1.000000\r
203                         *MESH_TVERT     5       0.750000        0.562500        1.000000\r
204                         *MESH_TVERT     6       0.156250        0.562500        1.000000\r
205                 }\r
206                 *MESH_NUMTVFACES        4\r
207                 *MESH_TFACELIST {\r
208                         *MESH_TFACE     0       0       2       1\r
209                         *MESH_TFACE     1       2       3       1\r
210                         *MESH_TFACE     2       3       5       4\r
211                         *MESH_TFACE     3       5       6       4\r
212                 }\r
213         }\r
214         *PROP_MOTIONBLUR        0\r
215         *PROP_CASTSHADOW        1\r
216         *PROP_RECVSHADOW        1\r
217         *MATERIAL_REF   1\r
218 }\r
219 *GEOMOBJECT     {\r
220         *NODE_NAME      "mat1model0surf38"\r
221         *NODE_TM        {\r
222                 *NODE_NAME      "mat1model0surf38"\r
223                 *INHERIT_POS    0       0       0\r
224                 *INHERIT_ROT    0       0       0\r
225                 *INHERIT_SCL    0       0       0\r
226                 *TM_ROW0        1.0     0       0\r
227                 *TM_ROW1        0       1.0     0\r
228                 *TM_ROW2        0       0       1.0\r
229                 *TM_ROW3        0       0       0\r
230                 *TM_POS 0.000000        0.000000        0.000000\r
231         }\r
232         *MESH   {\r
233                 *TIMEVALUE      0\r
234                 *MESH_NUMVERTEX 7\r
235                 *MESH_NUMFACES  4\r
236                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
237                 *MESH_VERTEX_LIST       {\r
238                         *MESH_VERTEX    0       8.000000        192.000000      56.000000\r
239                         *MESH_VERTEX    1       8.000000        96.000000       56.000000\r
240                         *MESH_VERTEX    2       8.000000        192.000000      64.000000\r
241                         *MESH_VERTEX    3       8.000000        96.000000       64.000000\r
242                         *MESH_VERTEX    4       8.000000        20.000000       64.000000\r
243                         *MESH_VERTEX    5       8.000000        96.000000       72.000000\r
244                         *MESH_VERTEX    6       8.000000        20.000000       72.000000\r
245                 }\r
246                 *MESH_NORMALS   {\r
247                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
248                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
249                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
250                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
251                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
252                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
253                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
254                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
255                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
256                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
257                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
258                 }\r
259                 *MESH_FACE_LIST {\r
260                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
261                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                         *MESH_FACE      3       A:      5       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
264                 }\r
265                 *MESH_NUMTVERTEX        7\r
266                 *MESH_TVERTLIST {\r
267                         *MESH_TVERT     0       1.500000        0.437500        1.000000\r
268                         *MESH_TVERT     1       0.750000        0.437500        1.000000\r
269                         *MESH_TVERT     2       1.500000        0.500000        1.000000\r
270                         *MESH_TVERT     3       0.750000        0.500000        1.000000\r
271                         *MESH_TVERT     4       0.156250        0.500000        1.000000\r
272                         *MESH_TVERT     5       0.750000        0.562500        1.000000\r
273                         *MESH_TVERT     6       0.156250        0.562500        1.000000\r
274                 }\r
275                 *MESH_NUMTVFACES        4\r
276                 *MESH_TFACELIST {\r
277                         *MESH_TFACE     0       0       2       1\r
278                         *MESH_TFACE     1       2       3       1\r
279                         *MESH_TFACE     2       3       5       4\r
280                         *MESH_TFACE     3       5       6       4\r
281                 }\r
282         }\r
283         *PROP_MOTIONBLUR        0\r
284         *PROP_CASTSHADOW        1\r
285         *PROP_RECVSHADOW        1\r
286         *MATERIAL_REF   1\r
287 }\r
288 *GEOMOBJECT     {\r
289         *NODE_NAME      "mat1model0surf39"\r
290         *NODE_TM        {\r
291                 *NODE_NAME      "mat1model0surf39"\r
292                 *INHERIT_POS    0       0       0\r
293                 *INHERIT_ROT    0       0       0\r
294                 *INHERIT_SCL    0       0       0\r
295                 *TM_ROW0        1.0     0       0\r
296                 *TM_ROW1        0       1.0     0\r
297                 *TM_ROW2        0       0       1.0\r
298                 *TM_ROW3        0       0       0\r
299                 *TM_POS 0.000000        0.000000        0.000000\r
300         }\r
301         *MESH   {\r
302                 *TIMEVALUE      0\r
303                 *MESH_NUMVERTEX 4\r
304                 *MESH_NUMFACES  2\r
305                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
306                 *MESH_VERTEX_LIST       {\r
307                         *MESH_VERTEX    0       8.000000        16.000000       80.000000\r
308                         *MESH_VERTEX    1       8.000000        8.000000        80.000000\r
309                         *MESH_VERTEX    2       8.000000        16.000000       84.000000\r
310                         *MESH_VERTEX    3       8.000000        8.000000        84.000000\r
311                 }\r
312                 *MESH_NORMALS   {\r
313                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
314                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
315                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
316                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
317                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
318                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
319                 }\r
320                 *MESH_FACE_LIST {\r
321                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
322                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
323                 }\r
324                 *MESH_NUMTVERTEX        4\r
325                 *MESH_TVERTLIST {\r
326                         *MESH_TVERT     0       0.125000        0.625000        1.000000\r
327                         *MESH_TVERT     1       0.062500        0.625000        1.000000\r
328                         *MESH_TVERT     2       0.125000        0.656250        1.000000\r
329                         *MESH_TVERT     3       0.062500        0.656250        1.000000\r
330                 }\r
331                 *MESH_NUMTVFACES        2\r
332                 *MESH_TFACELIST {\r
333                         *MESH_TFACE     0       0       2       1\r
334                         *MESH_TFACE     1       2       3       1\r
335                 }\r
336         }\r
337         *PROP_MOTIONBLUR        0\r
338         *PROP_CASTSHADOW        1\r
339         *PROP_RECVSHADOW        1\r
340         *MATERIAL_REF   1\r
341 }\r
342 *GEOMOBJECT     {\r
343         *NODE_NAME      "mat1model0surf40"\r
344         *NODE_TM        {\r
345                 *NODE_NAME      "mat1model0surf40"\r
346                 *INHERIT_POS    0       0       0\r
347                 *INHERIT_ROT    0       0       0\r
348                 *INHERIT_SCL    0       0       0\r
349                 *TM_ROW0        1.0     0       0\r
350                 *TM_ROW1        0       1.0     0\r
351                 *TM_ROW2        0       0       1.0\r
352                 *TM_ROW3        0       0       0\r
353                 *TM_POS 0.000000        0.000000        0.000000\r
354         }\r
355         *MESH   {\r
356                 *TIMEVALUE      0\r
357                 *MESH_NUMVERTEX 4\r
358                 *MESH_NUMFACES  2\r
359                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
360                 *MESH_VERTEX_LIST       {\r
361                         *MESH_VERTEX    0       8.000000        16.000000       52.000000\r
362                         *MESH_VERTEX    1       8.000000        8.000000        52.000000\r
363                         *MESH_VERTEX    2       8.000000        16.000000       56.000000\r
364                         *MESH_VERTEX    3       8.000000        8.000000        56.000000\r
365                 }\r
366                 *MESH_NORMALS   {\r
367                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
368                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
369                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
370                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
371                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
372                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
373                 }\r
374                 *MESH_FACE_LIST {\r
375                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
376                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
377                 }\r
378                 *MESH_NUMTVERTEX        4\r
379                 *MESH_TVERTLIST {\r
380                         *MESH_TVERT     0       0.125000        0.406250        1.000000\r
381                         *MESH_TVERT     1       0.062500        0.406250        1.000000\r
382                         *MESH_TVERT     2       0.125000        0.437500        1.000000\r
383                         *MESH_TVERT     3       0.062500        0.437500        1.000000\r
384                 }\r
385                 *MESH_NUMTVFACES        2\r
386                 *MESH_TFACELIST {\r
387                         *MESH_TFACE     0       0       2       1\r
388                         *MESH_TFACE     1       2       3       1\r
389                 }\r
390         }\r
391         *PROP_MOTIONBLUR        0\r
392         *PROP_CASTSHADOW        1\r
393         *PROP_RECVSHADOW        1\r
394         *MATERIAL_REF   1\r
395 }\r
396 *GEOMOBJECT     {\r
397         *NODE_NAME      "mat1model0surf41"\r
398         *NODE_TM        {\r
399                 *NODE_NAME      "mat1model0surf41"\r
400                 *INHERIT_POS    0       0       0\r
401                 *INHERIT_ROT    0       0       0\r
402                 *INHERIT_SCL    0       0       0\r
403                 *TM_ROW0        1.0     0       0\r
404                 *TM_ROW1        0       1.0     0\r
405                 *TM_ROW2        0       0       1.0\r
406                 *TM_ROW3        0       0       0\r
407                 *TM_POS 0.000000        0.000000        0.000000\r
408         }\r
409         *MESH   {\r
410                 *TIMEVALUE      0\r
411                 *MESH_NUMVERTEX 4\r
412                 *MESH_NUMFACES  2\r
413                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
414                 *MESH_VERTEX_LIST       {\r
415                         *MESH_VERTEX    0       8.000000        -8.000000       80.000000\r
416                         *MESH_VERTEX    1       8.000000        -16.000000      80.000000\r
417                         *MESH_VERTEX    2       8.000000        -8.000000       84.000000\r
418                         *MESH_VERTEX    3       8.000000        -16.000000      84.000000\r
419                 }\r
420                 *MESH_NORMALS   {\r
421                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
422                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
423                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
424                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
425                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
426                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
427                 }\r
428                 *MESH_FACE_LIST {\r
429                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
430                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
431                 }\r
432                 *MESH_NUMTVERTEX        4\r
433                 *MESH_TVERTLIST {\r
434                         *MESH_TVERT     0       0.937500        0.625000        1.000000\r
435                         *MESH_TVERT     1       0.875000        0.625000        1.000000\r
436                         *MESH_TVERT     2       0.937500        0.656250        1.000000\r
437                         *MESH_TVERT     3       0.875000        0.656250        1.000000\r
438                 }\r
439                 *MESH_NUMTVFACES        2\r
440                 *MESH_TFACELIST {\r
441                         *MESH_TFACE     0       0       2       1\r
442                         *MESH_TFACE     1       2       3       1\r
443                 }\r
444         }\r
445         *PROP_MOTIONBLUR        0\r
446         *PROP_CASTSHADOW        1\r
447         *PROP_RECVSHADOW        1\r
448         *MATERIAL_REF   1\r
449 }\r
450 *GEOMOBJECT     {\r
451         *NODE_NAME      "mat1model0surf42"\r
452         *NODE_TM        {\r
453                 *NODE_NAME      "mat1model0surf42"\r
454                 *INHERIT_POS    0       0       0\r
455                 *INHERIT_ROT    0       0       0\r
456                 *INHERIT_SCL    0       0       0\r
457                 *TM_ROW0        1.0     0       0\r
458                 *TM_ROW1        0       1.0     0\r
459                 *TM_ROW2        0       0       1.0\r
460                 *TM_ROW3        0       0       0\r
461                 *TM_POS 0.000000        0.000000        0.000000\r
462         }\r
463         *MESH   {\r
464                 *TIMEVALUE      0\r
465                 *MESH_NUMVERTEX 4\r
466                 *MESH_NUMFACES  2\r
467                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
468                 *MESH_VERTEX_LIST       {\r
469                         *MESH_VERTEX    0       8.000000        -8.000000       52.000000\r
470                         *MESH_VERTEX    1       8.000000        -16.000000      52.000000\r
471                         *MESH_VERTEX    2       8.000000        -8.000000       56.000000\r
472                         *MESH_VERTEX    3       8.000000        -16.000000      56.000000\r
473                 }\r
474                 *MESH_NORMALS   {\r
475                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
476                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
477                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
478                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
479                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
480                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
481                 }\r
482                 *MESH_FACE_LIST {\r
483                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
484                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
485                 }\r
486                 *MESH_NUMTVERTEX        4\r
487                 *MESH_TVERTLIST {\r
488                         *MESH_TVERT     0       0.937500        0.406250        1.000000\r
489                         *MESH_TVERT     1       0.875000        0.406250        1.000000\r
490                         *MESH_TVERT     2       0.937500        0.437500        1.000000\r
491                         *MESH_TVERT     3       0.875000        0.437500        1.000000\r
492                 }\r
493                 *MESH_NUMTVFACES        2\r
494                 *MESH_TFACELIST {\r
495                         *MESH_TFACE     0       0       2       1\r
496                         *MESH_TFACE     1       2       3       1\r
497                 }\r
498         }\r
499         *PROP_MOTIONBLUR        0\r
500         *PROP_CASTSHADOW        1\r
501         *PROP_RECVSHADOW        1\r
502         *MATERIAL_REF   1\r
503 }\r
504 *GEOMOBJECT     {\r
505         *NODE_NAME      "mat1model0surf43"\r
506         *NODE_TM        {\r
507                 *NODE_NAME      "mat1model0surf43"\r
508                 *INHERIT_POS    0       0       0\r
509                 *INHERIT_ROT    0       0       0\r
510                 *INHERIT_SCL    0       0       0\r
511                 *TM_ROW0        1.0     0       0\r
512                 *TM_ROW1        0       1.0     0\r
513                 *TM_ROW2        0       0       1.0\r
514                 *TM_ROW3        0       0       0\r
515                 *TM_POS 0.000000        0.000000        0.000000\r
516         }\r
517         *MESH   {\r
518                 *TIMEVALUE      0\r
519                 *MESH_NUMVERTEX 7\r
520                 *MESH_NUMFACES  4\r
521                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
522                 *MESH_VERTEX_LIST       {\r
523                         *MESH_VERTEX    0       8.000000        -20.000000      192.000000\r
524                         *MESH_VERTEX    1       8.000000        -96.000000      192.000000\r
525                         *MESH_VERTEX    2       8.000000        -20.000000      200.000000\r
526                         *MESH_VERTEX    3       8.000000        -96.000000      200.000000\r
527                         *MESH_VERTEX    4       8.000000        -96.000000      184.000000\r
528                         *MESH_VERTEX    5       8.000000        -192.000000     184.000000\r
529                         *MESH_VERTEX    6       8.000000        -192.000000     192.000000\r
530                 }\r
531                 *MESH_NORMALS   {\r
532                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
533                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
534                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
535                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
536                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
537                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
538                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
539                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
540                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
541                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
542                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
543                 }\r
544                 *MESH_FACE_LIST {\r
545                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
546                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
547                         *MESH_FACE      2       A:      4       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
548                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
549                 }\r
550                 *MESH_NUMTVERTEX        7\r
551                 *MESH_TVERTLIST {\r
552                         *MESH_TVERT     0       0.843750        0.500000        1.000000\r
553                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
554                         *MESH_TVERT     2       0.843750        0.562500        1.000000\r
555                         *MESH_TVERT     3       0.250000        0.562500        1.000000\r
556                         *MESH_TVERT     4       0.250000        0.437500        1.000000\r
557                         *MESH_TVERT     5       -0.500000       0.437500        1.000000\r
558                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
559                 }\r
560                 *MESH_NUMTVFACES        4\r
561                 *MESH_TFACELIST {\r
562                         *MESH_TFACE     0       0       2       1\r
563                         *MESH_TFACE     1       2       3       1\r
564                         *MESH_TFACE     2       4       1       5\r
565                         *MESH_TFACE     3       1       6       5\r
566                 }\r
567         }\r
568         *PROP_MOTIONBLUR        0\r
569         *PROP_CASTSHADOW        1\r
570         *PROP_RECVSHADOW        1\r
571         *MATERIAL_REF   1\r
572 }\r
573 *GEOMOBJECT     {\r
574         *NODE_NAME      "mat1model0surf44"\r
575         *NODE_TM        {\r
576                 *NODE_NAME      "mat1model0surf44"\r
577                 *INHERIT_POS    0       0       0\r
578                 *INHERIT_ROT    0       0       0\r
579                 *INHERIT_SCL    0       0       0\r
580                 *TM_ROW0        1.0     0       0\r
581                 *TM_ROW1        0       1.0     0\r
582                 *TM_ROW2        0       0       1.0\r
583                 *TM_ROW3        0       0       0\r
584                 *TM_POS 0.000000        0.000000        0.000000\r
585         }\r
586         *MESH   {\r
587                 *TIMEVALUE      0\r
588                 *MESH_NUMVERTEX 7\r
589                 *MESH_NUMFACES  4\r
590                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
591                 *MESH_VERTEX_LIST       {\r
592                         *MESH_VERTEX    0       8.000000        -20.000000      64.000000\r
593                         *MESH_VERTEX    1       8.000000        -96.000000      64.000000\r
594                         *MESH_VERTEX    2       8.000000        -20.000000      72.000000\r
595                         *MESH_VERTEX    3       8.000000        -96.000000      72.000000\r
596                         *MESH_VERTEX    4       8.000000        -96.000000      56.000000\r
597                         *MESH_VERTEX    5       8.000000        -192.000000     56.000000\r
598                         *MESH_VERTEX    6       8.000000        -192.000000     64.000000\r
599                 }\r
600                 *MESH_NORMALS   {\r
601                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
602                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
603                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
604                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
605                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
606                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
607                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
608                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
609                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
610                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
611                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
612                 }\r
613                 *MESH_FACE_LIST {\r
614                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
615                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
616                         *MESH_FACE      2       A:      4       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
617                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
618                 }\r
619                 *MESH_NUMTVERTEX        7\r
620                 *MESH_TVERTLIST {\r
621                         *MESH_TVERT     0       0.843750        0.500000        1.000000\r
622                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
623                         *MESH_TVERT     2       0.843750        0.562500        1.000000\r
624                         *MESH_TVERT     3       0.250000        0.562500        1.000000\r
625                         *MESH_TVERT     4       0.250000        0.437500        1.000000\r
626                         *MESH_TVERT     5       -0.500000       0.437500        1.000000\r
627                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
628                 }\r
629                 *MESH_NUMTVFACES        4\r
630                 *MESH_TFACELIST {\r
631                         *MESH_TFACE     0       0       2       1\r
632                         *MESH_TFACE     1       2       3       1\r
633                         *MESH_TFACE     2       4       1       5\r
634                         *MESH_TFACE     3       1       6       5\r
635                 }\r
636         }\r
637         *PROP_MOTIONBLUR        0\r
638         *PROP_CASTSHADOW        1\r
639         *PROP_RECVSHADOW        1\r
640         *MATERIAL_REF   1\r
641 }\r
642 *GEOMOBJECT     {\r
643         *NODE_NAME      "mat1model0surf45"\r
644         *NODE_TM        {\r
645                 *NODE_NAME      "mat1model0surf45"\r
646                 *INHERIT_POS    0       0       0\r
647                 *INHERIT_ROT    0       0       0\r
648                 *INHERIT_SCL    0       0       0\r
649                 *TM_ROW0        1.0     0       0\r
650                 *TM_ROW1        0       1.0     0\r
651                 *TM_ROW2        0       0       1.0\r
652                 *TM_ROW3        0       0       0\r
653                 *TM_POS 0.000000        0.000000        0.000000\r
654         }\r
655         *MESH   {\r
656                 *TIMEVALUE      0\r
657                 *MESH_NUMVERTEX 4\r
658                 *MESH_NUMFACES  2\r
659                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
660                 *MESH_VERTEX_LIST       {\r
661                         *MESH_VERTEX    0       6.000000        192.000000      192.000000\r
662                         *MESH_VERTEX    1       6.000000        192.000000      184.000000\r
663                         *MESH_VERTEX    2       8.000000        192.000000      192.000000\r
664                         *MESH_VERTEX    3       8.000000        192.000000      184.000000\r
665                 }\r
666                 *MESH_NORMALS   {\r
667                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
668                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
669                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
670                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
671                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
672                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
673                 }\r
674                 *MESH_FACE_LIST {\r
675                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
676                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
677                 }\r
678                 *MESH_NUMTVERTEX        4\r
679                 *MESH_TVERTLIST {\r
680                         *MESH_TVERT     0       0.046875        0.500000        1.000000\r
681                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
682                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
683                         *MESH_TVERT     3       0.062500        0.437500        1.000000\r
684                 }\r
685                 *MESH_NUMTVFACES        2\r
686                 *MESH_TFACELIST {\r
687                         *MESH_TFACE     0       0       2       1\r
688                         *MESH_TFACE     1       2       3       1\r
689                 }\r
690         }\r
691         *PROP_MOTIONBLUR        0\r
692         *PROP_CASTSHADOW        1\r
693         *PROP_RECVSHADOW        1\r
694         *MATERIAL_REF   1\r
695 }\r
696 *GEOMOBJECT     {\r
697         *NODE_NAME      "mat1model0surf46"\r
698         *NODE_TM        {\r
699                 *NODE_NAME      "mat1model0surf46"\r
700                 *INHERIT_POS    0       0       0\r
701                 *INHERIT_ROT    0       0       0\r
702                 *INHERIT_SCL    0       0       0\r
703                 *TM_ROW0        1.0     0       0\r
704                 *TM_ROW1        0       1.0     0\r
705                 *TM_ROW2        0       0       1.0\r
706                 *TM_ROW3        0       0       0\r
707                 *TM_POS 0.000000        0.000000        0.000000\r
708         }\r
709         *MESH   {\r
710                 *TIMEVALUE      0\r
711                 *MESH_NUMVERTEX 4\r
712                 *MESH_NUMFACES  2\r
713                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
714                 *MESH_VERTEX_LIST       {\r
715                         *MESH_VERTEX    0       6.000000        192.000000      64.000000\r
716                         *MESH_VERTEX    1       6.000000        192.000000      56.000000\r
717                         *MESH_VERTEX    2       8.000000        192.000000      64.000000\r
718                         *MESH_VERTEX    3       8.000000        192.000000      56.000000\r
719                 }\r
720                 *MESH_NORMALS   {\r
721                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
722                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
723                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
724                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
725                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
726                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
727                 }\r
728                 *MESH_FACE_LIST {\r
729                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
730                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
731                 }\r
732                 *MESH_NUMTVERTEX        4\r
733                 *MESH_TVERTLIST {\r
734                         *MESH_TVERT     0       0.046875        0.500000        1.000000\r
735                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
736                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
737                         *MESH_TVERT     3       0.062500        0.437500        1.000000\r
738                 }\r
739                 *MESH_NUMTVFACES        2\r
740                 *MESH_TFACELIST {\r
741                         *MESH_TFACE     0       0       2       1\r
742                         *MESH_TFACE     1       2       3       1\r
743                 }\r
744         }\r
745         *PROP_MOTIONBLUR        0\r
746         *PROP_CASTSHADOW        1\r
747         *PROP_RECVSHADOW        1\r
748         *MATERIAL_REF   1\r
749 }\r
750 *GEOMOBJECT     {\r
751         *NODE_NAME      "mat1model0surf47"\r
752         *NODE_TM        {\r
753                 *NODE_NAME      "mat1model0surf47"\r
754                 *INHERIT_POS    0       0       0\r
755                 *INHERIT_ROT    0       0       0\r
756                 *INHERIT_SCL    0       0       0\r
757                 *TM_ROW0        1.0     0       0\r
758                 *TM_ROW1        0       1.0     0\r
759                 *TM_ROW2        0       0       1.0\r
760                 *TM_ROW3        0       0       0\r
761                 *TM_POS 0.000000        0.000000        0.000000\r
762         }\r
763         *MESH   {\r
764                 *TIMEVALUE      0\r
765                 *MESH_NUMVERTEX 4\r
766                 *MESH_NUMFACES  2\r
767                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
768                 *MESH_VERTEX_LIST       {\r
769                         *MESH_VERTEX    0       6.000000        96.000000       200.000000\r
770                         *MESH_VERTEX    1       6.000000        96.000000       192.000000\r
771                         *MESH_VERTEX    2       8.000000        96.000000       200.000000\r
772                         *MESH_VERTEX    3       8.000000        96.000000       192.000000\r
773                 }\r
774                 *MESH_NORMALS   {\r
775                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
776                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
777                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
778                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
779                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
780                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
781                 }\r
782                 *MESH_FACE_LIST {\r
783                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
784                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
785                 }\r
786                 *MESH_NUMTVERTEX        4\r
787                 *MESH_TVERTLIST {\r
788                         *MESH_TVERT     0       0.046875        0.562500        1.000000\r
789                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
790                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
791                         *MESH_TVERT     3       0.062500        0.500000        1.000000\r
792                 }\r
793                 *MESH_NUMTVFACES        2\r
794                 *MESH_TFACELIST {\r
795                         *MESH_TFACE     0       0       2       1\r
796                         *MESH_TFACE     1       2       3       1\r
797                 }\r
798         }\r
799         *PROP_MOTIONBLUR        0\r
800         *PROP_CASTSHADOW        1\r
801         *PROP_RECVSHADOW        1\r
802         *MATERIAL_REF   1\r
803 }\r
804 *GEOMOBJECT     {\r
805         *NODE_NAME      "mat1model0surf48"\r
806         *NODE_TM        {\r
807                 *NODE_NAME      "mat1model0surf48"\r
808                 *INHERIT_POS    0       0       0\r
809                 *INHERIT_ROT    0       0       0\r
810                 *INHERIT_SCL    0       0       0\r
811                 *TM_ROW0        1.0     0       0\r
812                 *TM_ROW1        0       1.0     0\r
813                 *TM_ROW2        0       0       1.0\r
814                 *TM_ROW3        0       0       0\r
815                 *TM_POS 0.000000        0.000000        0.000000\r
816         }\r
817         *MESH   {\r
818                 *TIMEVALUE      0\r
819                 *MESH_NUMVERTEX 4\r
820                 *MESH_NUMFACES  2\r
821                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
822                 *MESH_VERTEX_LIST       {\r
823                         *MESH_VERTEX    0       8.000000        96.000000       184.000000\r
824                         *MESH_VERTEX    1       6.000000        96.000000       184.000000\r
825                         *MESH_VERTEX    2       8.000000        96.000000       192.000000\r
826                         *MESH_VERTEX    3       6.000000        96.000000       192.000000\r
827                 }\r
828                 *MESH_NORMALS   {\r
829                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
830                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
831                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
832                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
833                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
834                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
835                 }\r
836                 *MESH_FACE_LIST {\r
837                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
838                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
839                 }\r
840                 *MESH_NUMTVERTEX        4\r
841                 *MESH_TVERTLIST {\r
842                         *MESH_TVERT     0       0.062500        0.437500        1.000000\r
843                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
844                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
845                         *MESH_TVERT     3       0.046875        0.500000        1.000000\r
846                 }\r
847                 *MESH_NUMTVFACES        2\r
848                 *MESH_TFACELIST {\r
849                         *MESH_TFACE     0       0       2       1\r
850                         *MESH_TFACE     1       2       3       1\r
851                 }\r
852         }\r
853         *PROP_MOTIONBLUR        0\r
854         *PROP_CASTSHADOW        1\r
855         *PROP_RECVSHADOW        1\r
856         *MATERIAL_REF   1\r
857 }\r
858 *GEOMOBJECT     {\r
859         *NODE_NAME      "mat1model0surf49"\r
860         *NODE_TM        {\r
861                 *NODE_NAME      "mat1model0surf49"\r
862                 *INHERIT_POS    0       0       0\r
863                 *INHERIT_ROT    0       0       0\r
864                 *INHERIT_SCL    0       0       0\r
865                 *TM_ROW0        1.0     0       0\r
866                 *TM_ROW1        0       1.0     0\r
867                 *TM_ROW2        0       0       1.0\r
868                 *TM_ROW3        0       0       0\r
869                 *TM_POS 0.000000        0.000000        0.000000\r
870         }\r
871         *MESH   {\r
872                 *TIMEVALUE      0\r
873                 *MESH_NUMVERTEX 4\r
874                 *MESH_NUMFACES  2\r
875                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
876                 *MESH_VERTEX_LIST       {\r
877                         *MESH_VERTEX    0       6.000000        96.000000       72.000000\r
878                         *MESH_VERTEX    1       6.000000        96.000000       64.000000\r
879                         *MESH_VERTEX    2       8.000000        96.000000       72.000000\r
880                         *MESH_VERTEX    3       8.000000        96.000000       64.000000\r
881                 }\r
882                 *MESH_NORMALS   {\r
883                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
884                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
885                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
886                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
887                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
888                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
889                 }\r
890                 *MESH_FACE_LIST {\r
891                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
892                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
893                 }\r
894                 *MESH_NUMTVERTEX        4\r
895                 *MESH_TVERTLIST {\r
896                         *MESH_TVERT     0       0.046875        0.562500        1.000000\r
897                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
898                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
899                         *MESH_TVERT     3       0.062500        0.500000        1.000000\r
900                 }\r
901                 *MESH_NUMTVFACES        2\r
902                 *MESH_TFACELIST {\r
903                         *MESH_TFACE     0       0       2       1\r
904                         *MESH_TFACE     1       2       3       1\r
905                 }\r
906         }\r
907         *PROP_MOTIONBLUR        0\r
908         *PROP_CASTSHADOW        1\r
909         *PROP_RECVSHADOW        1\r
910         *MATERIAL_REF   1\r
911 }\r
912 *GEOMOBJECT     {\r
913         *NODE_NAME      "mat1model0surf50"\r
914         *NODE_TM        {\r
915                 *NODE_NAME      "mat1model0surf50"\r
916                 *INHERIT_POS    0       0       0\r
917                 *INHERIT_ROT    0       0       0\r
918                 *INHERIT_SCL    0       0       0\r
919                 *TM_ROW0        1.0     0       0\r
920                 *TM_ROW1        0       1.0     0\r
921                 *TM_ROW2        0       0       1.0\r
922                 *TM_ROW3        0       0       0\r
923                 *TM_POS 0.000000        0.000000        0.000000\r
924         }\r
925         *MESH   {\r
926                 *TIMEVALUE      0\r
927                 *MESH_NUMVERTEX 4\r
928                 *MESH_NUMFACES  2\r
929                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
930                 *MESH_VERTEX_LIST       {\r
931                         *MESH_VERTEX    0       8.000000        96.000000       56.000000\r
932                         *MESH_VERTEX    1       6.000000        96.000000       56.000000\r
933                         *MESH_VERTEX    2       8.000000        96.000000       64.000000\r
934                         *MESH_VERTEX    3       6.000000        96.000000       64.000000\r
935                 }\r
936                 *MESH_NORMALS   {\r
937                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
938                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
939                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
940                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
941                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
942                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
943                 }\r
944                 *MESH_FACE_LIST {\r
945                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
946                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
947                 }\r
948                 *MESH_NUMTVERTEX        4\r
949                 *MESH_TVERTLIST {\r
950                         *MESH_TVERT     0       0.062500        0.437500        1.000000\r
951                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
952                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
953                         *MESH_TVERT     3       0.046875        0.500000        1.000000\r
954                 }\r
955                 *MESH_NUMTVFACES        2\r
956                 *MESH_TFACELIST {\r
957                         *MESH_TFACE     0       0       2       1\r
958                         *MESH_TFACE     1       2       3       1\r
959                 }\r
960         }\r
961         *PROP_MOTIONBLUR        0\r
962         *PROP_CASTSHADOW        1\r
963         *PROP_RECVSHADOW        1\r
964         *MATERIAL_REF   1\r
965 }\r
966 *GEOMOBJECT     {\r
967         *NODE_NAME      "mat1model0surf51"\r
968         *NODE_TM        {\r
969                 *NODE_NAME      "mat1model0surf51"\r
970                 *INHERIT_POS    0       0       0\r
971                 *INHERIT_ROT    0       0       0\r
972                 *INHERIT_SCL    0       0       0\r
973                 *TM_ROW0        1.0     0       0\r
974                 *TM_ROW1        0       1.0     0\r
975                 *TM_ROW2        0       0       1.0\r
976                 *TM_ROW3        0       0       0\r
977                 *TM_POS 0.000000        0.000000        0.000000\r
978         }\r
979         *MESH   {\r
980                 *TIMEVALUE      0\r
981                 *MESH_NUMVERTEX 4\r
982                 *MESH_NUMFACES  2\r
983                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
984                 *MESH_VERTEX_LIST       {\r
985                         *MESH_VERTEX    0       8.000000        -96.000000      192.000000\r
986                         *MESH_VERTEX    1       6.000000        -96.000000      192.000000\r
987                         *MESH_VERTEX    2       8.000000        -96.000000      200.000000\r
988                         *MESH_VERTEX    3       6.000000        -96.000000      200.000000\r
989                 }\r
990                 *MESH_NORMALS   {\r
991                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
992                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
993                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
994                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
995                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
996                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
997                 }\r
998                 *MESH_FACE_LIST {\r
999                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1000                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1001                 }\r
1002                 *MESH_NUMTVERTEX        4\r
1003                 *MESH_TVERTLIST {\r
1004                         *MESH_TVERT     0       0.062500        0.500000        1.000000\r
1005                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
1006                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
1007                         *MESH_TVERT     3       0.046875        0.562500        1.000000\r
1008                 }\r
1009                 *MESH_NUMTVFACES        2\r
1010                 *MESH_TFACELIST {\r
1011                         *MESH_TFACE     0       0       2       1\r
1012                         *MESH_TFACE     1       2       3       1\r
1013                 }\r
1014         }\r
1015         *PROP_MOTIONBLUR        0\r
1016         *PROP_CASTSHADOW        1\r
1017         *PROP_RECVSHADOW        1\r
1018         *MATERIAL_REF   1\r
1019 }\r
1020 *GEOMOBJECT     {\r
1021         *NODE_NAME      "mat1model0surf52"\r
1022         *NODE_TM        {\r
1023                 *NODE_NAME      "mat1model0surf52"\r
1024                 *INHERIT_POS    0       0       0\r
1025                 *INHERIT_ROT    0       0       0\r
1026                 *INHERIT_SCL    0       0       0\r
1027                 *TM_ROW0        1.0     0       0\r
1028                 *TM_ROW1        0       1.0     0\r
1029                 *TM_ROW2        0       0       1.0\r
1030                 *TM_ROW3        0       0       0\r
1031                 *TM_POS 0.000000        0.000000        0.000000\r
1032         }\r
1033         *MESH   {\r
1034                 *TIMEVALUE      0\r
1035                 *MESH_NUMVERTEX 4\r
1036                 *MESH_NUMFACES  2\r
1037                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1038                 *MESH_VERTEX_LIST       {\r
1039                         *MESH_VERTEX    0       6.000000        -96.000000      192.000000\r
1040                         *MESH_VERTEX    1       6.000000        -96.000000      184.000000\r
1041                         *MESH_VERTEX    2       8.000000        -96.000000      192.000000\r
1042                         *MESH_VERTEX    3       8.000000        -96.000000      184.000000\r
1043                 }\r
1044                 *MESH_NORMALS   {\r
1045                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1046                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1047                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1048                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1049                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1050                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1051                 }\r
1052                 *MESH_FACE_LIST {\r
1053                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1054                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1055                 }\r
1056                 *MESH_NUMTVERTEX        4\r
1057                 *MESH_TVERTLIST {\r
1058                         *MESH_TVERT     0       0.046875        0.500000        1.000000\r
1059                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
1060                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1061                         *MESH_TVERT     3       0.062500        0.437500        1.000000\r
1062                 }\r
1063                 *MESH_NUMTVFACES        2\r
1064                 *MESH_TFACELIST {\r
1065                         *MESH_TFACE     0       0       2       1\r
1066                         *MESH_TFACE     1       2       3       1\r
1067                 }\r
1068         }\r
1069         *PROP_MOTIONBLUR        0\r
1070         *PROP_CASTSHADOW        1\r
1071         *PROP_RECVSHADOW        1\r
1072         *MATERIAL_REF   1\r
1073 }\r
1074 *GEOMOBJECT     {\r
1075         *NODE_NAME      "mat1model0surf53"\r
1076         *NODE_TM        {\r
1077                 *NODE_NAME      "mat1model0surf53"\r
1078                 *INHERIT_POS    0       0       0\r
1079                 *INHERIT_ROT    0       0       0\r
1080                 *INHERIT_SCL    0       0       0\r
1081                 *TM_ROW0        1.0     0       0\r
1082                 *TM_ROW1        0       1.0     0\r
1083                 *TM_ROW2        0       0       1.0\r
1084                 *TM_ROW3        0       0       0\r
1085                 *TM_POS 0.000000        0.000000        0.000000\r
1086         }\r
1087         *MESH   {\r
1088                 *TIMEVALUE      0\r
1089                 *MESH_NUMVERTEX 4\r
1090                 *MESH_NUMFACES  2\r
1091                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1092                 *MESH_VERTEX_LIST       {\r
1093                         *MESH_VERTEX    0       8.000000        -96.000000      64.000000\r
1094                         *MESH_VERTEX    1       6.000000        -96.000000      64.000000\r
1095                         *MESH_VERTEX    2       8.000000        -96.000000      72.000000\r
1096                         *MESH_VERTEX    3       6.000000        -96.000000      72.000000\r
1097                 }\r
1098                 *MESH_NORMALS   {\r
1099                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1100                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1101                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1102                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1103                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1104                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1105                 }\r
1106                 *MESH_FACE_LIST {\r
1107                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1108                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1109                 }\r
1110                 *MESH_NUMTVERTEX        4\r
1111                 *MESH_TVERTLIST {\r
1112                         *MESH_TVERT     0       0.062500        0.500000        1.000000\r
1113                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
1114                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
1115                         *MESH_TVERT     3       0.046875        0.562500        1.000000\r
1116                 }\r
1117                 *MESH_NUMTVFACES        2\r
1118                 *MESH_TFACELIST {\r
1119                         *MESH_TFACE     0       0       2       1\r
1120                         *MESH_TFACE     1       2       3       1\r
1121                 }\r
1122         }\r
1123         *PROP_MOTIONBLUR        0\r
1124         *PROP_CASTSHADOW        1\r
1125         *PROP_RECVSHADOW        1\r
1126         *MATERIAL_REF   1\r
1127 }\r
1128 *GEOMOBJECT     {\r
1129         *NODE_NAME      "mat1model0surf54"\r
1130         *NODE_TM        {\r
1131                 *NODE_NAME      "mat1model0surf54"\r
1132                 *INHERIT_POS    0       0       0\r
1133                 *INHERIT_ROT    0       0       0\r
1134                 *INHERIT_SCL    0       0       0\r
1135                 *TM_ROW0        1.0     0       0\r
1136                 *TM_ROW1        0       1.0     0\r
1137                 *TM_ROW2        0       0       1.0\r
1138                 *TM_ROW3        0       0       0\r
1139                 *TM_POS 0.000000        0.000000        0.000000\r
1140         }\r
1141         *MESH   {\r
1142                 *TIMEVALUE      0\r
1143                 *MESH_NUMVERTEX 4\r
1144                 *MESH_NUMFACES  2\r
1145                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1146                 *MESH_VERTEX_LIST       {\r
1147                         *MESH_VERTEX    0       6.000000        -96.000000      64.000000\r
1148                         *MESH_VERTEX    1       6.000000        -96.000000      56.000000\r
1149                         *MESH_VERTEX    2       8.000000        -96.000000      64.000000\r
1150                         *MESH_VERTEX    3       8.000000        -96.000000      56.000000\r
1151                 }\r
1152                 *MESH_NORMALS   {\r
1153                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1154                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1155                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1156                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1157                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1158                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1159                 }\r
1160                 *MESH_FACE_LIST {\r
1161                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1162                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1163                 }\r
1164                 *MESH_NUMTVERTEX        4\r
1165                 *MESH_TVERTLIST {\r
1166                         *MESH_TVERT     0       0.046875        0.500000        1.000000\r
1167                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
1168                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1169                         *MESH_TVERT     3       0.062500        0.437500        1.000000\r
1170                 }\r
1171                 *MESH_NUMTVFACES        2\r
1172                 *MESH_TFACELIST {\r
1173                         *MESH_TFACE     0       0       2       1\r
1174                         *MESH_TFACE     1       2       3       1\r
1175                 }\r
1176         }\r
1177         *PROP_MOTIONBLUR        0\r
1178         *PROP_CASTSHADOW        1\r
1179         *PROP_RECVSHADOW        1\r
1180         *MATERIAL_REF   1\r
1181 }\r
1182 *GEOMOBJECT     {\r
1183         *NODE_NAME      "mat1model0surf55"\r
1184         *NODE_TM        {\r
1185                 *NODE_NAME      "mat1model0surf55"\r
1186                 *INHERIT_POS    0       0       0\r
1187                 *INHERIT_ROT    0       0       0\r
1188                 *INHERIT_SCL    0       0       0\r
1189                 *TM_ROW0        1.0     0       0\r
1190                 *TM_ROW1        0       1.0     0\r
1191                 *TM_ROW2        0       0       1.0\r
1192                 *TM_ROW3        0       0       0\r
1193                 *TM_POS 0.000000        0.000000        0.000000\r
1194         }\r
1195         *MESH   {\r
1196                 *TIMEVALUE      0\r
1197                 *MESH_NUMVERTEX 4\r
1198                 *MESH_NUMFACES  2\r
1199                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1200                 *MESH_VERTEX_LIST       {\r
1201                         *MESH_VERTEX    0       8.000000        -192.000000     184.000000\r
1202                         *MESH_VERTEX    1       6.000000        -192.000000     184.000000\r
1203                         *MESH_VERTEX    2       8.000000        -192.000000     192.000000\r
1204                         *MESH_VERTEX    3       6.000000        -192.000000     192.000000\r
1205                 }\r
1206                 *MESH_NORMALS   {\r
1207                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1208                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1209                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1210                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1211                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1212                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1213                 }\r
1214                 *MESH_FACE_LIST {\r
1215                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1216                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1217                 }\r
1218                 *MESH_NUMTVERTEX        4\r
1219                 *MESH_TVERTLIST {\r
1220                         *MESH_TVERT     0       0.062500        0.437500        1.000000\r
1221                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
1222                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1223                         *MESH_TVERT     3       0.046875        0.500000        1.000000\r
1224                 }\r
1225                 *MESH_NUMTVFACES        2\r
1226                 *MESH_TFACELIST {\r
1227                         *MESH_TFACE     0       0       2       1\r
1228                         *MESH_TFACE     1       2       3       1\r
1229                 }\r
1230         }\r
1231         *PROP_MOTIONBLUR        0\r
1232         *PROP_CASTSHADOW        1\r
1233         *PROP_RECVSHADOW        1\r
1234         *MATERIAL_REF   1\r
1235 }\r
1236 *GEOMOBJECT     {\r
1237         *NODE_NAME      "mat1model0surf56"\r
1238         *NODE_TM        {\r
1239                 *NODE_NAME      "mat1model0surf56"\r
1240                 *INHERIT_POS    0       0       0\r
1241                 *INHERIT_ROT    0       0       0\r
1242                 *INHERIT_SCL    0       0       0\r
1243                 *TM_ROW0        1.0     0       0\r
1244                 *TM_ROW1        0       1.0     0\r
1245                 *TM_ROW2        0       0       1.0\r
1246                 *TM_ROW3        0       0       0\r
1247                 *TM_POS 0.000000        0.000000        0.000000\r
1248         }\r
1249         *MESH   {\r
1250                 *TIMEVALUE      0\r
1251                 *MESH_NUMVERTEX 4\r
1252                 *MESH_NUMFACES  2\r
1253                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1254                 *MESH_VERTEX_LIST       {\r
1255                         *MESH_VERTEX    0       8.000000        -192.000000     56.000000\r
1256                         *MESH_VERTEX    1       6.000000        -192.000000     56.000000\r
1257                         *MESH_VERTEX    2       8.000000        -192.000000     64.000000\r
1258                         *MESH_VERTEX    3       6.000000        -192.000000     64.000000\r
1259                 }\r
1260                 *MESH_NORMALS   {\r
1261                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1262                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1263                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1264                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1265                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1266                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1267                 }\r
1268                 *MESH_FACE_LIST {\r
1269                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1270                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1271                 }\r
1272                 *MESH_NUMTVERTEX        4\r
1273                 *MESH_TVERTLIST {\r
1274                         *MESH_TVERT     0       0.062500        0.437500        1.000000\r
1275                         *MESH_TVERT     1       0.046875        0.437500        1.000000\r
1276                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1277                         *MESH_TVERT     3       0.046875        0.500000        1.000000\r
1278                 }\r
1279                 *MESH_NUMTVFACES        2\r
1280                 *MESH_TFACELIST {\r
1281                         *MESH_TFACE     0       0       2       1\r
1282                         *MESH_TFACE     1       2       3       1\r
1283                 }\r
1284         }\r
1285         *PROP_MOTIONBLUR        0\r
1286         *PROP_CASTSHADOW        1\r
1287         *PROP_RECVSHADOW        1\r
1288         *MATERIAL_REF   1\r
1289 }\r
1290 *GEOMOBJECT     {\r
1291         *NODE_NAME      "mat3model0surf57"\r
1292         *NODE_TM        {\r
1293                 *NODE_NAME      "mat3model0surf57"\r
1294                 *INHERIT_POS    0       0       0\r
1295                 *INHERIT_ROT    0       0       0\r
1296                 *INHERIT_SCL    0       0       0\r
1297                 *TM_ROW0        1.0     0       0\r
1298                 *TM_ROW1        0       1.0     0\r
1299                 *TM_ROW2        0       0       1.0\r
1300                 *TM_ROW3        0       0       0\r
1301                 *TM_POS 0.000000        0.000000        0.000000\r
1302         }\r
1303         *MESH   {\r
1304                 *TIMEVALUE      0\r
1305                 *MESH_NUMVERTEX 5\r
1306                 *MESH_NUMFACES  3\r
1307                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1308                 *MESH_VERTEX_LIST       {\r
1309                         *MESH_VERTEX    0       8.000000        0.000000        -0.000006\r
1310                         *MESH_VERTEX    1       8.000000        8.000000        16.000000\r
1311                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
1312                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
1313                         *MESH_VERTEX    4       8.000000        -8.000000       0.000000\r
1314                 }\r
1315                 *MESH_NORMALS   {\r
1316                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1317                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1318                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1319                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
1320                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
1321                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
1322                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
1323                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
1324                 }\r
1325                 *MESH_FACE_LIST {\r
1326                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1327                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1328                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1329                 }\r
1330                 *MESH_NUMTVERTEX        5\r
1331                 *MESH_TVERTLIST {\r
1332                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
1333                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
1334                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
1335                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
1336                         *MESH_TVERT     4       -0.500000       0.000000        1.000000\r
1337                 }\r
1338                 *MESH_NUMTVFACES        3\r
1339                 *MESH_TFACELIST {\r
1340                         *MESH_TFACE     0       0       2       1\r
1341                         *MESH_TFACE     1       0       1       3\r
1342                         *MESH_TFACE     2       4       0       3\r
1343                 }\r
1344         }\r
1345         *PROP_MOTIONBLUR        0\r
1346         *PROP_CASTSHADOW        1\r
1347         *PROP_RECVSHADOW        1\r
1348         *MATERIAL_REF   3\r
1349 }\r
1350 *GEOMOBJECT     {\r
1351         *NODE_NAME      "mat3model0surf58"\r
1352         *NODE_TM        {\r
1353                 *NODE_NAME      "mat3model0surf58"\r
1354                 *INHERIT_POS    0       0       0\r
1355                 *INHERIT_ROT    0       0       0\r
1356                 *INHERIT_SCL    0       0       0\r
1357                 *TM_ROW0        1.0     0       0\r
1358                 *TM_ROW1        0       1.0     0\r
1359                 *TM_ROW2        0       0       1.0\r
1360                 *TM_ROW3        0       0       0\r
1361                 *TM_POS 0.000000        0.000000        0.000000\r
1362         }\r
1363         *MESH   {\r
1364                 *TIMEVALUE      0\r
1365                 *MESH_NUMVERTEX 4\r
1366                 *MESH_NUMFACES  2\r
1367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1368                 *MESH_VERTEX_LIST       {\r
1369                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
1370                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
1371                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
1372                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
1373                 }\r
1374                 *MESH_NORMALS   {\r
1375                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1376                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1377                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1378                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1379                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1380                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1381                 }\r
1382                 *MESH_FACE_LIST {\r
1383                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1384                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1385                 }\r
1386                 *MESH_NUMTVERTEX        4\r
1387                 *MESH_TVERTLIST {\r
1388                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
1389                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
1390                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
1391                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1392                 }\r
1393                 *MESH_NUMTVFACES        2\r
1394                 *MESH_TFACELIST {\r
1395                         *MESH_TFACE     0       0       2       1\r
1396                         *MESH_TFACE     1       2       3       1\r
1397                 }\r
1398         }\r
1399         *PROP_MOTIONBLUR        0\r
1400         *PROP_CASTSHADOW        1\r
1401         *PROP_RECVSHADOW        1\r
1402         *MATERIAL_REF   3\r
1403 }\r
1404 *GEOMOBJECT     {\r
1405         *NODE_NAME      "mat3model0surf59"\r
1406         *NODE_TM        {\r
1407                 *NODE_NAME      "mat3model0surf59"\r
1408                 *INHERIT_POS    0       0       0\r
1409                 *INHERIT_ROT    0       0       0\r
1410                 *INHERIT_SCL    0       0       0\r
1411                 *TM_ROW0        1.0     0       0\r
1412                 *TM_ROW1        0       1.0     0\r
1413                 *TM_ROW2        0       0       1.0\r
1414                 *TM_ROW3        0       0       0\r
1415                 *TM_POS 0.000000        0.000000        0.000000\r
1416         }\r
1417         *MESH   {\r
1418                 *TIMEVALUE      0\r
1419                 *MESH_NUMVERTEX 5\r
1420                 *MESH_NUMFACES  3\r
1421                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1422                 *MESH_VERTEX_LIST       {\r
1423                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
1424                         *MESH_VERTEX    1       8.000000        0.000000        -0.000006\r
1425                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
1426                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
1427                         *MESH_VERTEX    4       -8.000000       -8.000000       0.000000\r
1428                 }\r
1429                 *MESH_NORMALS   {\r
1430                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1431                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1432                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1433                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1434                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1435                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1436                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1437                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
1438                 }\r
1439                 *MESH_FACE_LIST {\r
1440                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1441                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1442                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1443                 }\r
1444                 *MESH_NUMTVERTEX        5\r
1445                 *MESH_TVERTLIST {\r
1446                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
1447                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
1448                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
1449                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
1450                         *MESH_TVERT     4       -0.500000       0.500000        1.000000\r
1451                 }\r
1452                 *MESH_NUMTVFACES        3\r
1453                 *MESH_TFACELIST {\r
1454                         *MESH_TFACE     0       0       2       1\r
1455                         *MESH_TFACE     1       0       1       3\r
1456                         *MESH_TFACE     2       4       0       3\r
1457                 }\r
1458         }\r
1459         *PROP_MOTIONBLUR        0\r
1460         *PROP_CASTSHADOW        1\r
1461         *PROP_RECVSHADOW        1\r
1462         *MATERIAL_REF   3\r
1463 }\r
1464 *GEOMOBJECT     {\r
1465         *NODE_NAME      "mat3model0surf60"\r
1466         *NODE_TM        {\r
1467                 *NODE_NAME      "mat3model0surf60"\r
1468                 *INHERIT_POS    0       0       0\r
1469                 *INHERIT_ROT    0       0       0\r
1470                 *INHERIT_SCL    0       0       0\r
1471                 *TM_ROW0        1.0     0       0\r
1472                 *TM_ROW1        0       1.0     0\r
1473                 *TM_ROW2        0       0       1.0\r
1474                 *TM_ROW3        0       0       0\r
1475                 *TM_POS 0.000000        0.000000        0.000000\r
1476         }\r
1477         *MESH   {\r
1478                 *TIMEVALUE      0\r
1479                 *MESH_NUMVERTEX 4\r
1480                 *MESH_NUMFACES  2\r
1481                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1482                 *MESH_VERTEX_LIST       {\r
1483                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
1484                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
1485                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
1486                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
1487                 }\r
1488                 *MESH_NORMALS   {\r
1489                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1490                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1491                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1492                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1493                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1494                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1495                 }\r
1496                 *MESH_FACE_LIST {\r
1497                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1498                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1499                 }\r
1500                 *MESH_NUMTVERTEX        4\r
1501                 *MESH_TVERTLIST {\r
1502                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
1503                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
1504                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
1505                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
1506                 }\r
1507                 *MESH_NUMTVFACES        2\r
1508                 *MESH_TFACELIST {\r
1509                         *MESH_TFACE     0       0       2       1\r
1510                         *MESH_TFACE     1       2       3       1\r
1511                 }\r
1512         }\r
1513         *PROP_MOTIONBLUR        0\r
1514         *PROP_CASTSHADOW        1\r
1515         *PROP_RECVSHADOW        1\r
1516         *MATERIAL_REF   3\r
1517 }\r
1518 *GEOMOBJECT     {\r
1519         *NODE_NAME      "mat3model0surf61"\r
1520         *NODE_TM        {\r
1521                 *NODE_NAME      "mat3model0surf61"\r
1522                 *INHERIT_POS    0       0       0\r
1523                 *INHERIT_ROT    0       0       0\r
1524                 *INHERIT_SCL    0       0       0\r
1525                 *TM_ROW0        1.0     0       0\r
1526                 *TM_ROW1        0       1.0     0\r
1527                 *TM_ROW2        0       0       1.0\r
1528                 *TM_ROW3        0       0       0\r
1529                 *TM_POS 0.000000        0.000000        0.000000\r
1530         }\r
1531         *MESH   {\r
1532                 *TIMEVALUE      0\r
1533                 *MESH_NUMVERTEX 4\r
1534                 *MESH_NUMFACES  2\r
1535                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1536                 *MESH_VERTEX_LIST       {\r
1537                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
1538                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
1539                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
1540                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
1541                 }\r
1542                 *MESH_NORMALS   {\r
1543                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1544                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1545                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1546                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1547                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1548                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1549                 }\r
1550                 *MESH_FACE_LIST {\r
1551                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1552                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1553                 }\r
1554                 *MESH_NUMTVERTEX        4\r
1555                 *MESH_TVERTLIST {\r
1556                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
1557                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
1558                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
1559                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
1560                 }\r
1561                 *MESH_NUMTVFACES        2\r
1562                 *MESH_TFACELIST {\r
1563                         *MESH_TFACE     0       0       2       1\r
1564                         *MESH_TFACE     1       2       3       1\r
1565                 }\r
1566         }\r
1567         *PROP_MOTIONBLUR        0\r
1568         *PROP_CASTSHADOW        1\r
1569         *PROP_RECVSHADOW        1\r
1570         *MATERIAL_REF   3\r
1571 }\r
1572 *GEOMOBJECT     {\r
1573         *NODE_NAME      "mat3model0surf62"\r
1574         *NODE_TM        {\r
1575                 *NODE_NAME      "mat3model0surf62"\r
1576                 *INHERIT_POS    0       0       0\r
1577                 *INHERIT_ROT    0       0       0\r
1578                 *INHERIT_SCL    0       0       0\r
1579                 *TM_ROW0        1.0     0       0\r
1580                 *TM_ROW1        0       1.0     0\r
1581                 *TM_ROW2        0       0       1.0\r
1582                 *TM_ROW3        0       0       0\r
1583                 *TM_POS 0.000000        0.000000        0.000000\r
1584         }\r
1585         *MESH   {\r
1586                 *TIMEVALUE      0\r
1587                 *MESH_NUMVERTEX 4\r
1588                 *MESH_NUMFACES  2\r
1589                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1590                 *MESH_VERTEX_LIST       {\r
1591                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
1592                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
1593                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
1594                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
1595                 }\r
1596                 *MESH_NORMALS   {\r
1597                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1598                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1599                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1600                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1601                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1602                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1603                 }\r
1604                 *MESH_FACE_LIST {\r
1605                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1606                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1607                 }\r
1608                 *MESH_NUMTVERTEX        4\r
1609                 *MESH_TVERTLIST {\r
1610                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
1611                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
1612                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
1613                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
1614                 }\r
1615                 *MESH_NUMTVFACES        2\r
1616                 *MESH_TFACELIST {\r
1617                         *MESH_TFACE     0       0       2       1\r
1618                         *MESH_TFACE     1       2       3       1\r
1619                 }\r
1620         }\r
1621         *PROP_MOTIONBLUR        0\r
1622         *PROP_CASTSHADOW        1\r
1623         *PROP_RECVSHADOW        1\r
1624         *MATERIAL_REF   3\r
1625 }\r
1626 *GEOMOBJECT     {\r
1627         *NODE_NAME      "mat0model0surf63"\r
1628         *NODE_TM        {\r
1629                 *NODE_NAME      "mat0model0surf63"\r
1630                 *INHERIT_POS    0       0       0\r
1631                 *INHERIT_ROT    0       0       0\r
1632                 *INHERIT_SCL    0       0       0\r
1633                 *TM_ROW0        1.0     0       0\r
1634                 *TM_ROW1        0       1.0     0\r
1635                 *TM_ROW2        0       0       1.0\r
1636                 *TM_ROW3        0       0       0\r
1637                 *TM_POS 0.000000        0.000000        0.000000\r
1638         }\r
1639         *MESH   {\r
1640                 *TIMEVALUE      0\r
1641                 *MESH_NUMVERTEX 4\r
1642                 *MESH_NUMFACES  2\r
1643                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1644                 *MESH_VERTEX_LIST       {\r
1645                         *MESH_VERTEX    0       8.000000        96.000000       192.000000\r
1646                         *MESH_VERTEX    1       6.000000        96.000000       192.000000\r
1647                         *MESH_VERTEX    2       8.000000        192.000000      192.000000\r
1648                         *MESH_VERTEX    3       6.000000        192.000000      192.000000\r
1649                 }\r
1650                 *MESH_NORMALS   {\r
1651                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1652                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1653                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1654                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1655                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1656                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1657                 }\r
1658                 *MESH_FACE_LIST {\r
1659                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1660                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1661                 }\r
1662                 *MESH_NUMTVERTEX        4\r
1663                 *MESH_TVERTLIST {\r
1664                         *MESH_TVERT     0       0.062500        -0.250000       1.000000\r
1665                         *MESH_TVERT     1       0.046875        -0.250000       1.000000\r
1666                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1667                         *MESH_TVERT     3       0.046875        0.500000        1.000000\r
1668                 }\r
1669                 *MESH_NUMTVFACES        2\r
1670                 *MESH_TFACELIST {\r
1671                         *MESH_TFACE     0       0       2       1\r
1672                         *MESH_TFACE     1       2       3       1\r
1673                 }\r
1674         }\r
1675         *PROP_MOTIONBLUR        0\r
1676         *PROP_CASTSHADOW        1\r
1677         *PROP_RECVSHADOW        1\r
1678         *MATERIAL_REF   0\r
1679 }\r
1680 *GEOMOBJECT     {\r
1681         *NODE_NAME      "mat0model0surf64"\r
1682         *NODE_TM        {\r
1683                 *NODE_NAME      "mat0model0surf64"\r
1684                 *INHERIT_POS    0       0       0\r
1685                 *INHERIT_ROT    0       0       0\r
1686                 *INHERIT_SCL    0       0       0\r
1687                 *TM_ROW0        1.0     0       0\r
1688                 *TM_ROW1        0       1.0     0\r
1689                 *TM_ROW2        0       0       1.0\r
1690                 *TM_ROW3        0       0       0\r
1691                 *TM_POS 0.000000        0.000000        0.000000\r
1692         }\r
1693         *MESH   {\r
1694                 *TIMEVALUE      0\r
1695                 *MESH_NUMVERTEX 7\r
1696                 *MESH_NUMFACES  4\r
1697                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1698                 *MESH_VERTEX_LIST       {\r
1699                         *MESH_VERTEX    0       6.000000        96.000000       192.000000\r
1700                         *MESH_VERTEX    1       6.000000        96.000000       184.000000\r
1701                         *MESH_VERTEX    2       6.000000        192.000000      192.000000\r
1702                         *MESH_VERTEX    3       6.000000        192.000000      184.000000\r
1703                         *MESH_VERTEX    4       6.000000        96.000000       200.000000\r
1704                         *MESH_VERTEX    5       6.000000        20.000000       192.000000\r
1705                         *MESH_VERTEX    6       6.000000        20.000000       200.000000\r
1706                 }\r
1707                 *MESH_NORMALS   {\r
1708                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1709                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1710                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1711                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1712                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1713                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1714                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1715                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1716                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1717                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1718                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1719                 }\r
1720                 *MESH_FACE_LIST {\r
1721                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1722                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1723                         *MESH_FACE      2       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1724                         *MESH_FACE      3       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1725                 }\r
1726                 *MESH_NUMTVERTEX        7\r
1727                 *MESH_TVERTLIST {\r
1728                         *MESH_TVERT     0       0.750000        0.500000        1.000000\r
1729                         *MESH_TVERT     1       0.750000        0.437500        1.000000\r
1730                         *MESH_TVERT     2       1.500000        0.500000        1.000000\r
1731                         *MESH_TVERT     3       1.500000        0.437500        1.000000\r
1732                         *MESH_TVERT     4       0.750000        0.562500        1.000000\r
1733                         *MESH_TVERT     5       0.156250        0.500000        1.000000\r
1734                         *MESH_TVERT     6       0.156250        0.562500        1.000000\r
1735                 }\r
1736                 *MESH_NUMTVFACES        4\r
1737                 *MESH_TFACELIST {\r
1738                         *MESH_TFACE     0       0       2       1\r
1739                         *MESH_TFACE     1       2       3       1\r
1740                         *MESH_TFACE     2       4       0       5\r
1741                         *MESH_TFACE     3       6       4       5\r
1742                 }\r
1743         }\r
1744         *PROP_MOTIONBLUR        0\r
1745         *PROP_CASTSHADOW        1\r
1746         *PROP_RECVSHADOW        1\r
1747         *MATERIAL_REF   0\r
1748 }\r
1749 *GEOMOBJECT     {\r
1750         *NODE_NAME      "mat0model0surf65"\r
1751         *NODE_TM        {\r
1752                 *NODE_NAME      "mat0model0surf65"\r
1753                 *INHERIT_POS    0       0       0\r
1754                 *INHERIT_ROT    0       0       0\r
1755                 *INHERIT_SCL    0       0       0\r
1756                 *TM_ROW0        1.0     0       0\r
1757                 *TM_ROW1        0       1.0     0\r
1758                 *TM_ROW2        0       0       1.0\r
1759                 *TM_ROW3        0       0       0\r
1760                 *TM_POS 0.000000        0.000000        0.000000\r
1761         }\r
1762         *MESH   {\r
1763                 *TIMEVALUE      0\r
1764                 *MESH_NUMVERTEX 4\r
1765                 *MESH_NUMFACES  2\r
1766                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1767                 *MESH_VERTEX_LIST       {\r
1768                         *MESH_VERTEX    0       6.000000        192.000000      184.000000\r
1769                         *MESH_VERTEX    1       6.000000        96.000000       184.000000\r
1770                         *MESH_VERTEX    2       8.000000        192.000000      184.000000\r
1771                         *MESH_VERTEX    3       8.000000        96.000000       184.000000\r
1772                 }\r
1773                 *MESH_NORMALS   {\r
1774                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1775                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1776                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1777                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1778                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1779                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1780                 }\r
1781                 *MESH_FACE_LIST {\r
1782                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1783                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1784                 }\r
1785                 *MESH_NUMTVERTEX        4\r
1786                 *MESH_TVERTLIST {\r
1787                         *MESH_TVERT     0       0.046875        0.500000        1.000000\r
1788                         *MESH_TVERT     1       0.046875        -0.250000       1.000000\r
1789                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1790                         *MESH_TVERT     3       0.062500        -0.250000       1.000000\r
1791                 }\r
1792                 *MESH_NUMTVFACES        2\r
1793                 *MESH_TFACELIST {\r
1794                         *MESH_TFACE     0       0       2       1\r
1795                         *MESH_TFACE     1       2       3       1\r
1796                 }\r
1797         }\r
1798         *PROP_MOTIONBLUR        0\r
1799         *PROP_CASTSHADOW        1\r
1800         *PROP_RECVSHADOW        1\r
1801         *MATERIAL_REF   0\r
1802 }\r
1803 *GEOMOBJECT     {\r
1804         *NODE_NAME      "mat0model0surf66"\r
1805         *NODE_TM        {\r
1806                 *NODE_NAME      "mat0model0surf66"\r
1807                 *INHERIT_POS    0       0       0\r
1808                 *INHERIT_ROT    0       0       0\r
1809                 *INHERIT_SCL    0       0       0\r
1810                 *TM_ROW0        1.0     0       0\r
1811                 *TM_ROW1        0       1.0     0\r
1812                 *TM_ROW2        0       0       1.0\r
1813                 *TM_ROW3        0       0       0\r
1814                 *TM_POS 0.000000        0.000000        0.000000\r
1815         }\r
1816         *MESH   {\r
1817                 *TIMEVALUE      0\r
1818                 *MESH_NUMVERTEX 4\r
1819                 *MESH_NUMFACES  2\r
1820                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1821                 *MESH_VERTEX_LIST       {\r
1822                         *MESH_VERTEX    0       8.000000        96.000000       64.000000\r
1823                         *MESH_VERTEX    1       6.000000        96.000000       64.000000\r
1824                         *MESH_VERTEX    2       8.000000        192.000000      64.000000\r
1825                         *MESH_VERTEX    3       6.000000        192.000000      64.000000\r
1826                 }\r
1827                 *MESH_NORMALS   {\r
1828                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1829                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1830                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1831                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1832                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1833                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1834                 }\r
1835                 *MESH_FACE_LIST {\r
1836                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1837                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1838                 }\r
1839                 *MESH_NUMTVERTEX        4\r
1840                 *MESH_TVERTLIST {\r
1841                         *MESH_TVERT     0       0.062500        -0.250000       1.000000\r
1842                         *MESH_TVERT     1       0.046875        -0.250000       1.000000\r
1843                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1844                         *MESH_TVERT     3       0.046875        0.500000        1.000000\r
1845                 }\r
1846                 *MESH_NUMTVFACES        2\r
1847                 *MESH_TFACELIST {\r
1848                         *MESH_TFACE     0       0       2       1\r
1849                         *MESH_TFACE     1       2       3       1\r
1850                 }\r
1851         }\r
1852         *PROP_MOTIONBLUR        0\r
1853         *PROP_CASTSHADOW        1\r
1854         *PROP_RECVSHADOW        1\r
1855         *MATERIAL_REF   0\r
1856 }\r
1857 *GEOMOBJECT     {\r
1858         *NODE_NAME      "mat0model0surf67"\r
1859         *NODE_TM        {\r
1860                 *NODE_NAME      "mat0model0surf67"\r
1861                 *INHERIT_POS    0       0       0\r
1862                 *INHERIT_ROT    0       0       0\r
1863                 *INHERIT_SCL    0       0       0\r
1864                 *TM_ROW0        1.0     0       0\r
1865                 *TM_ROW1        0       1.0     0\r
1866                 *TM_ROW2        0       0       1.0\r
1867                 *TM_ROW3        0       0       0\r
1868                 *TM_POS 0.000000        0.000000        0.000000\r
1869         }\r
1870         *MESH   {\r
1871                 *TIMEVALUE      0\r
1872                 *MESH_NUMVERTEX 7\r
1873                 *MESH_NUMFACES  4\r
1874                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1875                 *MESH_VERTEX_LIST       {\r
1876                         *MESH_VERTEX    0       6.000000        96.000000       64.000000\r
1877                         *MESH_VERTEX    1       6.000000        96.000000       56.000000\r
1878                         *MESH_VERTEX    2       6.000000        192.000000      64.000000\r
1879                         *MESH_VERTEX    3       6.000000        192.000000      56.000000\r
1880                         *MESH_VERTEX    4       6.000000        96.000000       72.000000\r
1881                         *MESH_VERTEX    5       6.000000        20.000000       64.000000\r
1882                         *MESH_VERTEX    6       6.000000        20.000000       72.000000\r
1883                 }\r
1884                 *MESH_NORMALS   {\r
1885                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1886                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1887                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1888                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
1889                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1890                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1891                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1892                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1893                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1894                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1895                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1896                 }\r
1897                 *MESH_FACE_LIST {\r
1898                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1899                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1900                         *MESH_FACE      2       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1901                         *MESH_FACE      3       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1902                 }\r
1903                 *MESH_NUMTVERTEX        7\r
1904                 *MESH_TVERTLIST {\r
1905                         *MESH_TVERT     0       0.750000        0.500000        1.000000\r
1906                         *MESH_TVERT     1       0.750000        0.437500        1.000000\r
1907                         *MESH_TVERT     2       1.500000        0.500000        1.000000\r
1908                         *MESH_TVERT     3       1.500000        0.437500        1.000000\r
1909                         *MESH_TVERT     4       0.750000        0.562500        1.000000\r
1910                         *MESH_TVERT     5       0.156250        0.500000        1.000000\r
1911                         *MESH_TVERT     6       0.156250        0.562500        1.000000\r
1912                 }\r
1913                 *MESH_NUMTVFACES        4\r
1914                 *MESH_TFACELIST {\r
1915                         *MESH_TFACE     0       0       2       1\r
1916                         *MESH_TFACE     1       2       3       1\r
1917                         *MESH_TFACE     2       4       0       5\r
1918                         *MESH_TFACE     3       6       4       5\r
1919                 }\r
1920         }\r
1921         *PROP_MOTIONBLUR        0\r
1922         *PROP_CASTSHADOW        1\r
1923         *PROP_RECVSHADOW        1\r
1924         *MATERIAL_REF   0\r
1925 }\r
1926 *GEOMOBJECT     {\r
1927         *NODE_NAME      "mat0model0surf68"\r
1928         *NODE_TM        {\r
1929                 *NODE_NAME      "mat0model0surf68"\r
1930                 *INHERIT_POS    0       0       0\r
1931                 *INHERIT_ROT    0       0       0\r
1932                 *INHERIT_SCL    0       0       0\r
1933                 *TM_ROW0        1.0     0       0\r
1934                 *TM_ROW1        0       1.0     0\r
1935                 *TM_ROW2        0       0       1.0\r
1936                 *TM_ROW3        0       0       0\r
1937                 *TM_POS 0.000000        0.000000        0.000000\r
1938         }\r
1939         *MESH   {\r
1940                 *TIMEVALUE      0\r
1941                 *MESH_NUMVERTEX 4\r
1942                 *MESH_NUMFACES  2\r
1943                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1944                 *MESH_VERTEX_LIST       {\r
1945                         *MESH_VERTEX    0       6.000000        192.000000      56.000000\r
1946                         *MESH_VERTEX    1       6.000000        96.000000       56.000000\r
1947                         *MESH_VERTEX    2       8.000000        192.000000      56.000000\r
1948                         *MESH_VERTEX    3       8.000000        96.000000       56.000000\r
1949                 }\r
1950                 *MESH_NORMALS   {\r
1951                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
1952                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
1953                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1954                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1955                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1956                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1957                 }\r
1958                 *MESH_FACE_LIST {\r
1959                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1960                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1961                 }\r
1962                 *MESH_NUMTVERTEX        4\r
1963                 *MESH_TVERTLIST {\r
1964                         *MESH_TVERT     0       0.046875        0.500000        1.000000\r
1965                         *MESH_TVERT     1       0.046875        -0.250000       1.000000\r
1966                         *MESH_TVERT     2       0.062500        0.500000        1.000000\r
1967                         *MESH_TVERT     3       0.062500        -0.250000       1.000000\r
1968                 }\r
1969                 *MESH_NUMTVFACES        2\r
1970                 *MESH_TFACELIST {\r
1971                         *MESH_TFACE     0       0       2       1\r
1972                         *MESH_TFACE     1       2       3       1\r
1973                 }\r
1974         }\r
1975         *PROP_MOTIONBLUR        0\r
1976         *PROP_CASTSHADOW        1\r
1977         *PROP_RECVSHADOW        1\r
1978         *MATERIAL_REF   0\r
1979 }\r
1980 *GEOMOBJECT     {\r
1981         *NODE_NAME      "mat0model0surf69"\r
1982         *NODE_TM        {\r
1983                 *NODE_NAME      "mat0model0surf69"\r
1984                 *INHERIT_POS    0       0       0\r
1985                 *INHERIT_ROT    0       0       0\r
1986                 *INHERIT_SCL    0       0       0\r
1987                 *TM_ROW0        1.0     0       0\r
1988                 *TM_ROW1        0       1.0     0\r
1989                 *TM_ROW2        0       0       1.0\r
1990                 *TM_ROW3        0       0       0\r
1991                 *TM_POS 0.000000        0.000000        0.000000\r
1992         }\r
1993         *MESH   {\r
1994                 *TIMEVALUE      0\r
1995                 *MESH_NUMVERTEX 4\r
1996                 *MESH_NUMFACES  2\r
1997                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1998                 *MESH_VERTEX_LIST       {\r
1999                         *MESH_VERTEX    0       8.000000        20.000000       200.000000\r
2000                         *MESH_VERTEX    1       6.000000        20.000000       200.000000\r
2001                         *MESH_VERTEX    2       8.000000        96.000000       200.000000\r
2002                         *MESH_VERTEX    3       6.000000        96.000000       200.000000\r
2003                 }\r
2004                 *MESH_NORMALS   {\r
2005                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2006                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2007                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2008                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2009                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2010                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2011                 }\r
2012                 *MESH_FACE_LIST {\r
2013                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2014                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2015                 }\r
2016                 *MESH_NUMTVERTEX        4\r
2017                 *MESH_TVERTLIST {\r
2018                         *MESH_TVERT     0       0.062500        0.156250        1.000000\r
2019                         *MESH_TVERT     1       0.046875        0.156250        1.000000\r
2020                         *MESH_TVERT     2       0.062500        0.750000        1.000000\r
2021                         *MESH_TVERT     3       0.046875        0.750000        1.000000\r
2022                 }\r
2023                 *MESH_NUMTVFACES        2\r
2024                 *MESH_TFACELIST {\r
2025                         *MESH_TFACE     0       0       2       1\r
2026                         *MESH_TFACE     1       2       3       1\r
2027                 }\r
2028         }\r
2029         *PROP_MOTIONBLUR        0\r
2030         *PROP_CASTSHADOW        1\r
2031         *PROP_RECVSHADOW        1\r
2032         *MATERIAL_REF   0\r
2033 }\r
2034 *GEOMOBJECT     {\r
2035         *NODE_NAME      "mat0model0surf70"\r
2036         *NODE_TM        {\r
2037                 *NODE_NAME      "mat0model0surf70"\r
2038                 *INHERIT_POS    0       0       0\r
2039                 *INHERIT_ROT    0       0       0\r
2040                 *INHERIT_SCL    0       0       0\r
2041                 *TM_ROW0        1.0     0       0\r
2042                 *TM_ROW1        0       1.0     0\r
2043                 *TM_ROW2        0       0       1.0\r
2044                 *TM_ROW3        0       0       0\r
2045                 *TM_POS 0.000000        0.000000        0.000000\r
2046         }\r
2047         *MESH   {\r
2048                 *TIMEVALUE      0\r
2049                 *MESH_NUMVERTEX 4\r
2050                 *MESH_NUMFACES  2\r
2051                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2052                 *MESH_VERTEX_LIST       {\r
2053                         *MESH_VERTEX    0       8.000000        20.000000       192.000000\r
2054                         *MESH_VERTEX    1       6.000000        20.000000       192.000000\r
2055                         *MESH_VERTEX    2       8.000000        20.000000       200.000000\r
2056                         *MESH_VERTEX    3       6.000000        20.000000       200.000000\r
2057                 }\r
2058                 *MESH_NORMALS   {\r
2059                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2060                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2061                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2062                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2063                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2064                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2065                 }\r
2066                 *MESH_FACE_LIST {\r
2067                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2068                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2069                 }\r
2070                 *MESH_NUMTVERTEX        4\r
2071                 *MESH_TVERTLIST {\r
2072                         *MESH_TVERT     0       0.062500        0.500000        1.000000\r
2073                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2074                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
2075                         *MESH_TVERT     3       0.046875        0.562500        1.000000\r
2076                 }\r
2077                 *MESH_NUMTVFACES        2\r
2078                 *MESH_TFACELIST {\r
2079                         *MESH_TFACE     0       0       2       1\r
2080                         *MESH_TFACE     1       2       3       1\r
2081                 }\r
2082         }\r
2083         *PROP_MOTIONBLUR        0\r
2084         *PROP_CASTSHADOW        1\r
2085         *PROP_RECVSHADOW        1\r
2086         *MATERIAL_REF   0\r
2087 }\r
2088 *GEOMOBJECT     {\r
2089         *NODE_NAME      "mat0model0surf71"\r
2090         *NODE_TM        {\r
2091                 *NODE_NAME      "mat0model0surf71"\r
2092                 *INHERIT_POS    0       0       0\r
2093                 *INHERIT_ROT    0       0       0\r
2094                 *INHERIT_SCL    0       0       0\r
2095                 *TM_ROW0        1.0     0       0\r
2096                 *TM_ROW1        0       1.0     0\r
2097                 *TM_ROW2        0       0       1.0\r
2098                 *TM_ROW3        0       0       0\r
2099                 *TM_POS 0.000000        0.000000        0.000000\r
2100         }\r
2101         *MESH   {\r
2102                 *TIMEVALUE      0\r
2103                 *MESH_NUMVERTEX 4\r
2104                 *MESH_NUMFACES  2\r
2105                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2106                 *MESH_VERTEX_LIST       {\r
2107                         *MESH_VERTEX    0       6.000000        96.000000       192.000000\r
2108                         *MESH_VERTEX    1       6.000000        20.000000       192.000000\r
2109                         *MESH_VERTEX    2       8.000000        96.000000       192.000000\r
2110                         *MESH_VERTEX    3       8.000000        20.000000       192.000000\r
2111                 }\r
2112                 *MESH_NORMALS   {\r
2113                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2114                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2115                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2116                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2117                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2118                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2119                 }\r
2120                 *MESH_FACE_LIST {\r
2121                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2122                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2123                 }\r
2124                 *MESH_NUMTVERTEX        4\r
2125                 *MESH_TVERTLIST {\r
2126                         *MESH_TVERT     0       0.046875        0.750000        1.000000\r
2127                         *MESH_TVERT     1       0.046875        0.156250        1.000000\r
2128                         *MESH_TVERT     2       0.062500        0.750000        1.000000\r
2129                         *MESH_TVERT     3       0.062500        0.156250        1.000000\r
2130                 }\r
2131                 *MESH_NUMTVFACES        2\r
2132                 *MESH_TFACELIST {\r
2133                         *MESH_TFACE     0       0       2       1\r
2134                         *MESH_TFACE     1       2       3       1\r
2135                 }\r
2136         }\r
2137         *PROP_MOTIONBLUR        0\r
2138         *PROP_CASTSHADOW        1\r
2139         *PROP_RECVSHADOW        1\r
2140         *MATERIAL_REF   0\r
2141 }\r
2142 *GEOMOBJECT     {\r
2143         *NODE_NAME      "mat0model0surf72"\r
2144         *NODE_TM        {\r
2145                 *NODE_NAME      "mat0model0surf72"\r
2146                 *INHERIT_POS    0       0       0\r
2147                 *INHERIT_ROT    0       0       0\r
2148                 *INHERIT_SCL    0       0       0\r
2149                 *TM_ROW0        1.0     0       0\r
2150                 *TM_ROW1        0       1.0     0\r
2151                 *TM_ROW2        0       0       1.0\r
2152                 *TM_ROW3        0       0       0\r
2153                 *TM_POS 0.000000        0.000000        0.000000\r
2154         }\r
2155         *MESH   {\r
2156                 *TIMEVALUE      0\r
2157                 *MESH_NUMVERTEX 4\r
2158                 *MESH_NUMFACES  2\r
2159                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2160                 *MESH_VERTEX_LIST       {\r
2161                         *MESH_VERTEX    0       8.000000        20.000000       72.000000\r
2162                         *MESH_VERTEX    1       6.000000        20.000000       72.000000\r
2163                         *MESH_VERTEX    2       8.000000        96.000000       72.000000\r
2164                         *MESH_VERTEX    3       6.000000        96.000000       72.000000\r
2165                 }\r
2166                 *MESH_NORMALS   {\r
2167                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2168                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2169                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2170                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2171                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2172                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2173                 }\r
2174                 *MESH_FACE_LIST {\r
2175                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2176                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2177                 }\r
2178                 *MESH_NUMTVERTEX        4\r
2179                 *MESH_TVERTLIST {\r
2180                         *MESH_TVERT     0       0.062500        0.156250        1.000000\r
2181                         *MESH_TVERT     1       0.046875        0.156250        1.000000\r
2182                         *MESH_TVERT     2       0.062500        0.750000        1.000000\r
2183                         *MESH_TVERT     3       0.046875        0.750000        1.000000\r
2184                 }\r
2185                 *MESH_NUMTVFACES        2\r
2186                 *MESH_TFACELIST {\r
2187                         *MESH_TFACE     0       0       2       1\r
2188                         *MESH_TFACE     1       2       3       1\r
2189                 }\r
2190         }\r
2191         *PROP_MOTIONBLUR        0\r
2192         *PROP_CASTSHADOW        1\r
2193         *PROP_RECVSHADOW        1\r
2194         *MATERIAL_REF   0\r
2195 }\r
2196 *GEOMOBJECT     {\r
2197         *NODE_NAME      "mat0model0surf73"\r
2198         *NODE_TM        {\r
2199                 *NODE_NAME      "mat0model0surf73"\r
2200                 *INHERIT_POS    0       0       0\r
2201                 *INHERIT_ROT    0       0       0\r
2202                 *INHERIT_SCL    0       0       0\r
2203                 *TM_ROW0        1.0     0       0\r
2204                 *TM_ROW1        0       1.0     0\r
2205                 *TM_ROW2        0       0       1.0\r
2206                 *TM_ROW3        0       0       0\r
2207                 *TM_POS 0.000000        0.000000        0.000000\r
2208         }\r
2209         *MESH   {\r
2210                 *TIMEVALUE      0\r
2211                 *MESH_NUMVERTEX 4\r
2212                 *MESH_NUMFACES  2\r
2213                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2214                 *MESH_VERTEX_LIST       {\r
2215                         *MESH_VERTEX    0       8.000000        20.000000       64.000000\r
2216                         *MESH_VERTEX    1       6.000000        20.000000       64.000000\r
2217                         *MESH_VERTEX    2       8.000000        20.000000       72.000000\r
2218                         *MESH_VERTEX    3       6.000000        20.000000       72.000000\r
2219                 }\r
2220                 *MESH_NORMALS   {\r
2221                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2222                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2223                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2224                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2225                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2226                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2227                 }\r
2228                 *MESH_FACE_LIST {\r
2229                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2230                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2231                 }\r
2232                 *MESH_NUMTVERTEX        4\r
2233                 *MESH_TVERTLIST {\r
2234                         *MESH_TVERT     0       0.062500        0.500000        1.000000\r
2235                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2236                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
2237                         *MESH_TVERT     3       0.046875        0.562500        1.000000\r
2238                 }\r
2239                 *MESH_NUMTVFACES        2\r
2240                 *MESH_TFACELIST {\r
2241                         *MESH_TFACE     0       0       2       1\r
2242                         *MESH_TFACE     1       2       3       1\r
2243                 }\r
2244         }\r
2245         *PROP_MOTIONBLUR        0\r
2246         *PROP_CASTSHADOW        1\r
2247         *PROP_RECVSHADOW        1\r
2248         *MATERIAL_REF   0\r
2249 }\r
2250 *GEOMOBJECT     {\r
2251         *NODE_NAME      "mat0model0surf74"\r
2252         *NODE_TM        {\r
2253                 *NODE_NAME      "mat0model0surf74"\r
2254                 *INHERIT_POS    0       0       0\r
2255                 *INHERIT_ROT    0       0       0\r
2256                 *INHERIT_SCL    0       0       0\r
2257                 *TM_ROW0        1.0     0       0\r
2258                 *TM_ROW1        0       1.0     0\r
2259                 *TM_ROW2        0       0       1.0\r
2260                 *TM_ROW3        0       0       0\r
2261                 *TM_POS 0.000000        0.000000        0.000000\r
2262         }\r
2263         *MESH   {\r
2264                 *TIMEVALUE      0\r
2265                 *MESH_NUMVERTEX 4\r
2266                 *MESH_NUMFACES  2\r
2267                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2268                 *MESH_VERTEX_LIST       {\r
2269                         *MESH_VERTEX    0       6.000000        96.000000       64.000000\r
2270                         *MESH_VERTEX    1       6.000000        20.000000       64.000000\r
2271                         *MESH_VERTEX    2       8.000000        96.000000       64.000000\r
2272                         *MESH_VERTEX    3       8.000000        20.000000       64.000000\r
2273                 }\r
2274                 *MESH_NORMALS   {\r
2275                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2276                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2277                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2278                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2279                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2280                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2281                 }\r
2282                 *MESH_FACE_LIST {\r
2283                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2284                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2285                 }\r
2286                 *MESH_NUMTVERTEX        4\r
2287                 *MESH_TVERTLIST {\r
2288                         *MESH_TVERT     0       0.046875        0.750000        1.000000\r
2289                         *MESH_TVERT     1       0.046875        0.156250        1.000000\r
2290                         *MESH_TVERT     2       0.062500        0.750000        1.000000\r
2291                         *MESH_TVERT     3       0.062500        0.156250        1.000000\r
2292                 }\r
2293                 *MESH_NUMTVFACES        2\r
2294                 *MESH_TFACELIST {\r
2295                         *MESH_TFACE     0       0       2       1\r
2296                         *MESH_TFACE     1       2       3       1\r
2297                 }\r
2298         }\r
2299         *PROP_MOTIONBLUR        0\r
2300         *PROP_CASTSHADOW        1\r
2301         *PROP_RECVSHADOW        1\r
2302         *MATERIAL_REF   0\r
2303 }\r
2304 *GEOMOBJECT     {\r
2305         *NODE_NAME      "mat0model0surf75"\r
2306         *NODE_TM        {\r
2307                 *NODE_NAME      "mat0model0surf75"\r
2308                 *INHERIT_POS    0       0       0\r
2309                 *INHERIT_ROT    0       0       0\r
2310                 *INHERIT_SCL    0       0       0\r
2311                 *TM_ROW0        1.0     0       0\r
2312                 *TM_ROW1        0       1.0     0\r
2313                 *TM_ROW2        0       0       1.0\r
2314                 *TM_ROW3        0       0       0\r
2315                 *TM_POS 0.000000        0.000000        0.000000\r
2316         }\r
2317         *MESH   {\r
2318                 *TIMEVALUE      0\r
2319                 *MESH_NUMVERTEX 4\r
2320                 *MESH_NUMFACES  2\r
2321                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2322                 *MESH_VERTEX_LIST       {\r
2323                         *MESH_VERTEX    0       6.000000        -20.000000      200.000000\r
2324                         *MESH_VERTEX    1       6.000000        -20.000000      192.000000\r
2325                         *MESH_VERTEX    2       8.000000        -20.000000      200.000000\r
2326                         *MESH_VERTEX    3       8.000000        -20.000000      192.000000\r
2327                 }\r
2328                 *MESH_NORMALS   {\r
2329                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2330                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2331                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2332                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2333                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2334                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2335                 }\r
2336                 *MESH_FACE_LIST {\r
2337                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2338                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2339                 }\r
2340                 *MESH_NUMTVERTEX        4\r
2341                 *MESH_TVERTLIST {\r
2342                         *MESH_TVERT     0       0.046875        0.562500        1.000000\r
2343                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2344                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
2345                         *MESH_TVERT     3       0.062500        0.500000        1.000000\r
2346                 }\r
2347                 *MESH_NUMTVFACES        2\r
2348                 *MESH_TFACELIST {\r
2349                         *MESH_TFACE     0       0       2       1\r
2350                         *MESH_TFACE     1       2       3       1\r
2351                 }\r
2352         }\r
2353         *PROP_MOTIONBLUR        0\r
2354         *PROP_CASTSHADOW        1\r
2355         *PROP_RECVSHADOW        1\r
2356         *MATERIAL_REF   0\r
2357 }\r
2358 *GEOMOBJECT     {\r
2359         *NODE_NAME      "mat0model0surf76"\r
2360         *NODE_TM        {\r
2361                 *NODE_NAME      "mat0model0surf76"\r
2362                 *INHERIT_POS    0       0       0\r
2363                 *INHERIT_ROT    0       0       0\r
2364                 *INHERIT_SCL    0       0       0\r
2365                 *TM_ROW0        1.0     0       0\r
2366                 *TM_ROW1        0       1.0     0\r
2367                 *TM_ROW2        0       0       1.0\r
2368                 *TM_ROW3        0       0       0\r
2369                 *TM_POS 0.000000        0.000000        0.000000\r
2370         }\r
2371         *MESH   {\r
2372                 *TIMEVALUE      0\r
2373                 *MESH_NUMVERTEX 4\r
2374                 *MESH_NUMFACES  2\r
2375                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2376                 *MESH_VERTEX_LIST       {\r
2377                         *MESH_VERTEX    0       6.000000        -20.000000      72.000000\r
2378                         *MESH_VERTEX    1       6.000000        -20.000000      64.000000\r
2379                         *MESH_VERTEX    2       8.000000        -20.000000      72.000000\r
2380                         *MESH_VERTEX    3       8.000000        -20.000000      64.000000\r
2381                 }\r
2382                 *MESH_NORMALS   {\r
2383                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2384                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2385                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2386                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2387                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2388                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2389                 }\r
2390                 *MESH_FACE_LIST {\r
2391                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2392                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2393                 }\r
2394                 *MESH_NUMTVERTEX        4\r
2395                 *MESH_TVERTLIST {\r
2396                         *MESH_TVERT     0       0.046875        0.562500        1.000000\r
2397                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2398                         *MESH_TVERT     2       0.062500        0.562500        1.000000\r
2399                         *MESH_TVERT     3       0.062500        0.500000        1.000000\r
2400                 }\r
2401                 *MESH_NUMTVFACES        2\r
2402                 *MESH_TFACELIST {\r
2403                         *MESH_TFACE     0       0       2       1\r
2404                         *MESH_TFACE     1       2       3       1\r
2405                 }\r
2406         }\r
2407         *PROP_MOTIONBLUR        0\r
2408         *PROP_CASTSHADOW        1\r
2409         *PROP_RECVSHADOW        1\r
2410         *MATERIAL_REF   0\r
2411 }\r
2412 *GEOMOBJECT     {\r
2413         *NODE_NAME      "mat0model0surf77"\r
2414         *NODE_TM        {\r
2415                 *NODE_NAME      "mat0model0surf77"\r
2416                 *INHERIT_POS    0       0       0\r
2417                 *INHERIT_ROT    0       0       0\r
2418                 *INHERIT_SCL    0       0       0\r
2419                 *TM_ROW0        1.0     0       0\r
2420                 *TM_ROW1        0       1.0     0\r
2421                 *TM_ROW2        0       0       1.0\r
2422                 *TM_ROW3        0       0       0\r
2423                 *TM_POS 0.000000        0.000000        0.000000\r
2424         }\r
2425         *MESH   {\r
2426                 *TIMEVALUE      0\r
2427                 *MESH_NUMVERTEX 4\r
2428                 *MESH_NUMFACES  2\r
2429                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2430                 *MESH_VERTEX_LIST       {\r
2431                         *MESH_VERTEX    0       8.000000        -96.000000      200.000000\r
2432                         *MESH_VERTEX    1       6.000000        -96.000000      200.000000\r
2433                         *MESH_VERTEX    2       8.000000        -20.000000      200.000000\r
2434                         *MESH_VERTEX    3       6.000000        -20.000000      200.000000\r
2435                 }\r
2436                 *MESH_NORMALS   {\r
2437                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2438                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2439                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2440                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2441                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2442                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2443                 }\r
2444                 *MESH_FACE_LIST {\r
2445                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2446                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2447                 }\r
2448                 *MESH_NUMTVERTEX        4\r
2449                 *MESH_TVERTLIST {\r
2450                         *MESH_TVERT     0       0.062500        0.250000        1.000000\r
2451                         *MESH_TVERT     1       0.046875        0.250000        1.000000\r
2452                         *MESH_TVERT     2       0.062500        0.843750        1.000000\r
2453                         *MESH_TVERT     3       0.046875        0.843750        1.000000\r
2454                 }\r
2455                 *MESH_NUMTVFACES        2\r
2456                 *MESH_TFACELIST {\r
2457                         *MESH_TFACE     0       0       2       1\r
2458                         *MESH_TFACE     1       2       3       1\r
2459                 }\r
2460         }\r
2461         *PROP_MOTIONBLUR        0\r
2462         *PROP_CASTSHADOW        1\r
2463         *PROP_RECVSHADOW        1\r
2464         *MATERIAL_REF   0\r
2465 }\r
2466 *GEOMOBJECT     {\r
2467         *NODE_NAME      "mat0model0surf78"\r
2468         *NODE_TM        {\r
2469                 *NODE_NAME      "mat0model0surf78"\r
2470                 *INHERIT_POS    0       0       0\r
2471                 *INHERIT_ROT    0       0       0\r
2472                 *INHERIT_SCL    0       0       0\r
2473                 *TM_ROW0        1.0     0       0\r
2474                 *TM_ROW1        0       1.0     0\r
2475                 *TM_ROW2        0       0       1.0\r
2476                 *TM_ROW3        0       0       0\r
2477                 *TM_POS 0.000000        0.000000        0.000000\r
2478         }\r
2479         *MESH   {\r
2480                 *TIMEVALUE      0\r
2481                 *MESH_NUMVERTEX 7\r
2482                 *MESH_NUMFACES  4\r
2483                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2484                 *MESH_VERTEX_LIST       {\r
2485                         *MESH_VERTEX    0       6.000000        -96.000000      200.000000\r
2486                         *MESH_VERTEX    1       6.000000        -96.000000      192.000000\r
2487                         *MESH_VERTEX    2       6.000000        -20.000000      200.000000\r
2488                         *MESH_VERTEX    3       6.000000        -20.000000      192.000000\r
2489                         *MESH_VERTEX    4       6.000000        -192.000000     192.000000\r
2490                         *MESH_VERTEX    5       6.000000        -192.000000     184.000000\r
2491                         *MESH_VERTEX    6       6.000000        -96.000000      184.000000\r
2492                 }\r
2493                 *MESH_NORMALS   {\r
2494                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2495                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2496                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2497                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2498                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2499                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2500                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2501                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2502                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2503                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2504                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2505                 }\r
2506                 *MESH_FACE_LIST {\r
2507                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2508                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2509                         *MESH_FACE      2       A:      4       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2510                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2511                 }\r
2512                 *MESH_NUMTVERTEX        7\r
2513                 *MESH_TVERTLIST {\r
2514                         *MESH_TVERT     0       0.250000        0.562500        1.000000\r
2515                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
2516                         *MESH_TVERT     2       0.843750        0.562500        1.000000\r
2517                         *MESH_TVERT     3       0.843750        0.500000        1.000000\r
2518                         *MESH_TVERT     4       -0.500000       0.500000        1.000000\r
2519                         *MESH_TVERT     5       -0.500000       0.437500        1.000000\r
2520                         *MESH_TVERT     6       0.250000        0.437500        1.000000\r
2521                 }\r
2522                 *MESH_NUMTVFACES        4\r
2523                 *MESH_TFACELIST {\r
2524                         *MESH_TFACE     0       0       2       1\r
2525                         *MESH_TFACE     1       2       3       1\r
2526                         *MESH_TFACE     2       4       1       5\r
2527                         *MESH_TFACE     3       1       6       5\r
2528                 }\r
2529         }\r
2530         *PROP_MOTIONBLUR        0\r
2531         *PROP_CASTSHADOW        1\r
2532         *PROP_RECVSHADOW        1\r
2533         *MATERIAL_REF   0\r
2534 }\r
2535 *GEOMOBJECT     {\r
2536         *NODE_NAME      "mat0model0surf79"\r
2537         *NODE_TM        {\r
2538                 *NODE_NAME      "mat0model0surf79"\r
2539                 *INHERIT_POS    0       0       0\r
2540                 *INHERIT_ROT    0       0       0\r
2541                 *INHERIT_SCL    0       0       0\r
2542                 *TM_ROW0        1.0     0       0\r
2543                 *TM_ROW1        0       1.0     0\r
2544                 *TM_ROW2        0       0       1.0\r
2545                 *TM_ROW3        0       0       0\r
2546                 *TM_POS 0.000000        0.000000        0.000000\r
2547         }\r
2548         *MESH   {\r
2549                 *TIMEVALUE      0\r
2550                 *MESH_NUMVERTEX 4\r
2551                 *MESH_NUMFACES  2\r
2552                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2553                 *MESH_VERTEX_LIST       {\r
2554                         *MESH_VERTEX    0       6.000000        -20.000000      192.000000\r
2555                         *MESH_VERTEX    1       6.000000        -96.000000      192.000000\r
2556                         *MESH_VERTEX    2       8.000000        -20.000000      192.000000\r
2557                         *MESH_VERTEX    3       8.000000        -96.000000      192.000000\r
2558                 }\r
2559                 *MESH_NORMALS   {\r
2560                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2561                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2562                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2563                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2564                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2565                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2566                 }\r
2567                 *MESH_FACE_LIST {\r
2568                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2569                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2570                 }\r
2571                 *MESH_NUMTVERTEX        4\r
2572                 *MESH_TVERTLIST {\r
2573                         *MESH_TVERT     0       0.046875        0.843750        1.000000\r
2574                         *MESH_TVERT     1       0.046875        0.250000        1.000000\r
2575                         *MESH_TVERT     2       0.062500        0.843750        1.000000\r
2576                         *MESH_TVERT     3       0.062500        0.250000        1.000000\r
2577                 }\r
2578                 *MESH_NUMTVFACES        2\r
2579                 *MESH_TFACELIST {\r
2580                         *MESH_TFACE     0       0       2       1\r
2581                         *MESH_TFACE     1       2       3       1\r
2582                 }\r
2583         }\r
2584         *PROP_MOTIONBLUR        0\r
2585         *PROP_CASTSHADOW        1\r
2586         *PROP_RECVSHADOW        1\r
2587         *MATERIAL_REF   0\r
2588 }\r
2589 *GEOMOBJECT     {\r
2590         *NODE_NAME      "mat0model0surf80"\r
2591         *NODE_TM        {\r
2592                 *NODE_NAME      "mat0model0surf80"\r
2593                 *INHERIT_POS    0       0       0\r
2594                 *INHERIT_ROT    0       0       0\r
2595                 *INHERIT_SCL    0       0       0\r
2596                 *TM_ROW0        1.0     0       0\r
2597                 *TM_ROW1        0       1.0     0\r
2598                 *TM_ROW2        0       0       1.0\r
2599                 *TM_ROW3        0       0       0\r
2600                 *TM_POS 0.000000        0.000000        0.000000\r
2601         }\r
2602         *MESH   {\r
2603                 *TIMEVALUE      0\r
2604                 *MESH_NUMVERTEX 4\r
2605                 *MESH_NUMFACES  2\r
2606                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2607                 *MESH_VERTEX_LIST       {\r
2608                         *MESH_VERTEX    0       8.000000        -96.000000      72.000000\r
2609                         *MESH_VERTEX    1       6.000000        -96.000000      72.000000\r
2610                         *MESH_VERTEX    2       8.000000        -20.000000      72.000000\r
2611                         *MESH_VERTEX    3       6.000000        -20.000000      72.000000\r
2612                 }\r
2613                 *MESH_NORMALS   {\r
2614                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2615                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2616                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2617                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2618                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2619                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2620                 }\r
2621                 *MESH_FACE_LIST {\r
2622                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2623                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2624                 }\r
2625                 *MESH_NUMTVERTEX        4\r
2626                 *MESH_TVERTLIST {\r
2627                         *MESH_TVERT     0       0.062500        0.250000        1.000000\r
2628                         *MESH_TVERT     1       0.046875        0.250000        1.000000\r
2629                         *MESH_TVERT     2       0.062500        0.843750        1.000000\r
2630                         *MESH_TVERT     3       0.046875        0.843750        1.000000\r
2631                 }\r
2632                 *MESH_NUMTVFACES        2\r
2633                 *MESH_TFACELIST {\r
2634                         *MESH_TFACE     0       0       2       1\r
2635                         *MESH_TFACE     1       2       3       1\r
2636                 }\r
2637         }\r
2638         *PROP_MOTIONBLUR        0\r
2639         *PROP_CASTSHADOW        1\r
2640         *PROP_RECVSHADOW        1\r
2641         *MATERIAL_REF   0\r
2642 }\r
2643 *GEOMOBJECT     {\r
2644         *NODE_NAME      "mat0model0surf81"\r
2645         *NODE_TM        {\r
2646                 *NODE_NAME      "mat0model0surf81"\r
2647                 *INHERIT_POS    0       0       0\r
2648                 *INHERIT_ROT    0       0       0\r
2649                 *INHERIT_SCL    0       0       0\r
2650                 *TM_ROW0        1.0     0       0\r
2651                 *TM_ROW1        0       1.0     0\r
2652                 *TM_ROW2        0       0       1.0\r
2653                 *TM_ROW3        0       0       0\r
2654                 *TM_POS 0.000000        0.000000        0.000000\r
2655         }\r
2656         *MESH   {\r
2657                 *TIMEVALUE      0\r
2658                 *MESH_NUMVERTEX 7\r
2659                 *MESH_NUMFACES  4\r
2660                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2661                 *MESH_VERTEX_LIST       {\r
2662                         *MESH_VERTEX    0       6.000000        -96.000000      72.000000\r
2663                         *MESH_VERTEX    1       6.000000        -96.000000      64.000000\r
2664                         *MESH_VERTEX    2       6.000000        -20.000000      72.000000\r
2665                         *MESH_VERTEX    3       6.000000        -20.000000      64.000000\r
2666                         *MESH_VERTEX    4       6.000000        -192.000000     64.000000\r
2667                         *MESH_VERTEX    5       6.000000        -192.000000     56.000000\r
2668                         *MESH_VERTEX    6       6.000000        -96.000000      56.000000\r
2669                 }\r
2670                 *MESH_NORMALS   {\r
2671                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2672                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2673                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
2674                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2675                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2676                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2677                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2678                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2679                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2680                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2681                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2682                 }\r
2683                 *MESH_FACE_LIST {\r
2684                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2685                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2686                         *MESH_FACE      2       A:      4       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2687                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2688                 }\r
2689                 *MESH_NUMTVERTEX        7\r
2690                 *MESH_TVERTLIST {\r
2691                         *MESH_TVERT     0       0.250000        0.562500        1.000000\r
2692                         *MESH_TVERT     1       0.250000        0.500000        1.000000\r
2693                         *MESH_TVERT     2       0.843750        0.562500        1.000000\r
2694                         *MESH_TVERT     3       0.843750        0.500000        1.000000\r
2695                         *MESH_TVERT     4       -0.500000       0.500000        1.000000\r
2696                         *MESH_TVERT     5       -0.500000       0.437500        1.000000\r
2697                         *MESH_TVERT     6       0.250000        0.437500        1.000000\r
2698                 }\r
2699                 *MESH_NUMTVFACES        4\r
2700                 *MESH_TFACELIST {\r
2701                         *MESH_TFACE     0       0       2       1\r
2702                         *MESH_TFACE     1       2       3       1\r
2703                         *MESH_TFACE     2       4       1       5\r
2704                         *MESH_TFACE     3       1       6       5\r
2705                 }\r
2706         }\r
2707         *PROP_MOTIONBLUR        0\r
2708         *PROP_CASTSHADOW        1\r
2709         *PROP_RECVSHADOW        1\r
2710         *MATERIAL_REF   0\r
2711 }\r
2712 *GEOMOBJECT     {\r
2713         *NODE_NAME      "mat0model0surf82"\r
2714         *NODE_TM        {\r
2715                 *NODE_NAME      "mat0model0surf82"\r
2716                 *INHERIT_POS    0       0       0\r
2717                 *INHERIT_ROT    0       0       0\r
2718                 *INHERIT_SCL    0       0       0\r
2719                 *TM_ROW0        1.0     0       0\r
2720                 *TM_ROW1        0       1.0     0\r
2721                 *TM_ROW2        0       0       1.0\r
2722                 *TM_ROW3        0       0       0\r
2723                 *TM_POS 0.000000        0.000000        0.000000\r
2724         }\r
2725         *MESH   {\r
2726                 *TIMEVALUE      0\r
2727                 *MESH_NUMVERTEX 4\r
2728                 *MESH_NUMFACES  2\r
2729                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2730                 *MESH_VERTEX_LIST       {\r
2731                         *MESH_VERTEX    0       6.000000        -20.000000      64.000000\r
2732                         *MESH_VERTEX    1       6.000000        -96.000000      64.000000\r
2733                         *MESH_VERTEX    2       8.000000        -20.000000      64.000000\r
2734                         *MESH_VERTEX    3       8.000000        -96.000000      64.000000\r
2735                 }\r
2736                 *MESH_NORMALS   {\r
2737                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2738                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2739                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2740                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2741                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2742                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2743                 }\r
2744                 *MESH_FACE_LIST {\r
2745                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2746                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2747                 }\r
2748                 *MESH_NUMTVERTEX        4\r
2749                 *MESH_TVERTLIST {\r
2750                         *MESH_TVERT     0       0.046875        0.843750        1.000000\r
2751                         *MESH_TVERT     1       0.046875        0.250000        1.000000\r
2752                         *MESH_TVERT     2       0.062500        0.843750        1.000000\r
2753                         *MESH_TVERT     3       0.062500        0.250000        1.000000\r
2754                 }\r
2755                 *MESH_NUMTVFACES        2\r
2756                 *MESH_TFACELIST {\r
2757                         *MESH_TFACE     0       0       2       1\r
2758                         *MESH_TFACE     1       2       3       1\r
2759                 }\r
2760         }\r
2761         *PROP_MOTIONBLUR        0\r
2762         *PROP_CASTSHADOW        1\r
2763         *PROP_RECVSHADOW        1\r
2764         *MATERIAL_REF   0\r
2765 }\r
2766 *GEOMOBJECT     {\r
2767         *NODE_NAME      "mat0model0surf83"\r
2768         *NODE_TM        {\r
2769                 *NODE_NAME      "mat0model0surf83"\r
2770                 *INHERIT_POS    0       0       0\r
2771                 *INHERIT_ROT    0       0       0\r
2772                 *INHERIT_SCL    0       0       0\r
2773                 *TM_ROW0        1.0     0       0\r
2774                 *TM_ROW1        0       1.0     0\r
2775                 *TM_ROW2        0       0       1.0\r
2776                 *TM_ROW3        0       0       0\r
2777                 *TM_POS 0.000000        0.000000        0.000000\r
2778         }\r
2779         *MESH   {\r
2780                 *TIMEVALUE      0\r
2781                 *MESH_NUMVERTEX 4\r
2782                 *MESH_NUMFACES  2\r
2783                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2784                 *MESH_VERTEX_LIST       {\r
2785                         *MESH_VERTEX    0       8.000000        -192.000000     192.000000\r
2786                         *MESH_VERTEX    1       6.000000        -192.000000     192.000000\r
2787                         *MESH_VERTEX    2       8.000000        -96.000000      192.000000\r
2788                         *MESH_VERTEX    3       6.000000        -96.000000      192.000000\r
2789                 }\r
2790                 *MESH_NORMALS   {\r
2791                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2792                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2793                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2794                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2795                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2796                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2797                 }\r
2798                 *MESH_FACE_LIST {\r
2799                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2800                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2801                 }\r
2802                 *MESH_NUMTVERTEX        4\r
2803                 *MESH_TVERTLIST {\r
2804                         *MESH_TVERT     0       0.062500        0.500000        1.000000\r
2805                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2806                         *MESH_TVERT     2       0.062500        1.250000        1.000000\r
2807                         *MESH_TVERT     3       0.046875        1.250000        1.000000\r
2808                 }\r
2809                 *MESH_NUMTVFACES        2\r
2810                 *MESH_TFACELIST {\r
2811                         *MESH_TFACE     0       0       2       1\r
2812                         *MESH_TFACE     1       2       3       1\r
2813                 }\r
2814         }\r
2815         *PROP_MOTIONBLUR        0\r
2816         *PROP_CASTSHADOW        1\r
2817         *PROP_RECVSHADOW        1\r
2818         *MATERIAL_REF   0\r
2819 }\r
2820 *GEOMOBJECT     {\r
2821         *NODE_NAME      "mat0model0surf84"\r
2822         *NODE_TM        {\r
2823                 *NODE_NAME      "mat0model0surf84"\r
2824                 *INHERIT_POS    0       0       0\r
2825                 *INHERIT_ROT    0       0       0\r
2826                 *INHERIT_SCL    0       0       0\r
2827                 *TM_ROW0        1.0     0       0\r
2828                 *TM_ROW1        0       1.0     0\r
2829                 *TM_ROW2        0       0       1.0\r
2830                 *TM_ROW3        0       0       0\r
2831                 *TM_POS 0.000000        0.000000        0.000000\r
2832         }\r
2833         *MESH   {\r
2834                 *TIMEVALUE      0\r
2835                 *MESH_NUMVERTEX 4\r
2836                 *MESH_NUMFACES  2\r
2837                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2838                 *MESH_VERTEX_LIST       {\r
2839                         *MESH_VERTEX    0       6.000000        -96.000000      184.000000\r
2840                         *MESH_VERTEX    1       6.000000        -192.000000     184.000000\r
2841                         *MESH_VERTEX    2       8.000000        -96.000000      184.000000\r
2842                         *MESH_VERTEX    3       8.000000        -192.000000     184.000000\r
2843                 }\r
2844                 *MESH_NORMALS   {\r
2845                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2846                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2847                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2848                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2849                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2850                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2851                 }\r
2852                 *MESH_FACE_LIST {\r
2853                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2854                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2855                 }\r
2856                 *MESH_NUMTVERTEX        4\r
2857                 *MESH_TVERTLIST {\r
2858                         *MESH_TVERT     0       0.046875        1.250000        1.000000\r
2859                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2860                         *MESH_TVERT     2       0.062500        1.250000        1.000000\r
2861                         *MESH_TVERT     3       0.062500        0.500000        1.000000\r
2862                 }\r
2863                 *MESH_NUMTVFACES        2\r
2864                 *MESH_TFACELIST {\r
2865                         *MESH_TFACE     0       0       2       1\r
2866                         *MESH_TFACE     1       2       3       1\r
2867                 }\r
2868         }\r
2869         *PROP_MOTIONBLUR        0\r
2870         *PROP_CASTSHADOW        1\r
2871         *PROP_RECVSHADOW        1\r
2872         *MATERIAL_REF   0\r
2873 }\r
2874 *GEOMOBJECT     {\r
2875         *NODE_NAME      "mat0model0surf85"\r
2876         *NODE_TM        {\r
2877                 *NODE_NAME      "mat0model0surf85"\r
2878                 *INHERIT_POS    0       0       0\r
2879                 *INHERIT_ROT    0       0       0\r
2880                 *INHERIT_SCL    0       0       0\r
2881                 *TM_ROW0        1.0     0       0\r
2882                 *TM_ROW1        0       1.0     0\r
2883                 *TM_ROW2        0       0       1.0\r
2884                 *TM_ROW3        0       0       0\r
2885                 *TM_POS 0.000000        0.000000        0.000000\r
2886         }\r
2887         *MESH   {\r
2888                 *TIMEVALUE      0\r
2889                 *MESH_NUMVERTEX 4\r
2890                 *MESH_NUMFACES  2\r
2891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2892                 *MESH_VERTEX_LIST       {\r
2893                         *MESH_VERTEX    0       8.000000        -192.000000     64.000000\r
2894                         *MESH_VERTEX    1       6.000000        -192.000000     64.000000\r
2895                         *MESH_VERTEX    2       8.000000        -96.000000      64.000000\r
2896                         *MESH_VERTEX    3       6.000000        -96.000000      64.000000\r
2897                 }\r
2898                 *MESH_NORMALS   {\r
2899                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2900                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2901                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2902                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2903                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2904                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2905                 }\r
2906                 *MESH_FACE_LIST {\r
2907                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2908                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2909                 }\r
2910                 *MESH_NUMTVERTEX        4\r
2911                 *MESH_TVERTLIST {\r
2912                         *MESH_TVERT     0       0.062500        0.500000        1.000000\r
2913                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2914                         *MESH_TVERT     2       0.062500        1.250000        1.000000\r
2915                         *MESH_TVERT     3       0.046875        1.250000        1.000000\r
2916                 }\r
2917                 *MESH_NUMTVFACES        2\r
2918                 *MESH_TFACELIST {\r
2919                         *MESH_TFACE     0       0       2       1\r
2920                         *MESH_TFACE     1       2       3       1\r
2921                 }\r
2922         }\r
2923         *PROP_MOTIONBLUR        0\r
2924         *PROP_CASTSHADOW        1\r
2925         *PROP_RECVSHADOW        1\r
2926         *MATERIAL_REF   0\r
2927 }\r
2928 *GEOMOBJECT     {\r
2929         *NODE_NAME      "mat0model0surf86"\r
2930         *NODE_TM        {\r
2931                 *NODE_NAME      "mat0model0surf86"\r
2932                 *INHERIT_POS    0       0       0\r
2933                 *INHERIT_ROT    0       0       0\r
2934                 *INHERIT_SCL    0       0       0\r
2935                 *TM_ROW0        1.0     0       0\r
2936                 *TM_ROW1        0       1.0     0\r
2937                 *TM_ROW2        0       0       1.0\r
2938                 *TM_ROW3        0       0       0\r
2939                 *TM_POS 0.000000        0.000000        0.000000\r
2940         }\r
2941         *MESH   {\r
2942                 *TIMEVALUE      0\r
2943                 *MESH_NUMVERTEX 4\r
2944                 *MESH_NUMFACES  2\r
2945                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2946                 *MESH_VERTEX_LIST       {\r
2947                         *MESH_VERTEX    0       6.000000        -96.000000      56.000000\r
2948                         *MESH_VERTEX    1       6.000000        -192.000000     56.000000\r
2949                         *MESH_VERTEX    2       8.000000        -96.000000      56.000000\r
2950                         *MESH_VERTEX    3       8.000000        -192.000000     56.000000\r
2951                 }\r
2952                 *MESH_NORMALS   {\r
2953                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
2954                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
2955                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2956                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2957                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2958                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2959                 }\r
2960                 *MESH_FACE_LIST {\r
2961                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2962                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2963                 }\r
2964                 *MESH_NUMTVERTEX        4\r
2965                 *MESH_TVERTLIST {\r
2966                         *MESH_TVERT     0       0.046875        1.250000        1.000000\r
2967                         *MESH_TVERT     1       0.046875        0.500000        1.000000\r
2968                         *MESH_TVERT     2       0.062500        1.250000        1.000000\r
2969                         *MESH_TVERT     3       0.062500        0.500000        1.000000\r
2970                 }\r
2971                 *MESH_NUMTVFACES        2\r
2972                 *MESH_TFACELIST {\r
2973                         *MESH_TFACE     0       0       2       1\r
2974                         *MESH_TFACE     1       2       3       1\r
2975                 }\r
2976         }\r
2977         *PROP_MOTIONBLUR        0\r
2978         *PROP_CASTSHADOW        1\r
2979         *PROP_RECVSHADOW        1\r
2980         *MATERIAL_REF   0\r
2981 }\r
2982 *GEOMOBJECT     {\r
2983         *NODE_NAME      "mat0model0surf87"\r
2984         *NODE_TM        {\r
2985                 *NODE_NAME      "mat0model0surf87"\r
2986                 *INHERIT_POS    0       0       0\r
2987                 *INHERIT_ROT    0       0       0\r
2988                 *INHERIT_SCL    0       0       0\r
2989                 *TM_ROW0        1.0     0       0\r
2990                 *TM_ROW1        0       1.0     0\r
2991                 *TM_ROW2        0       0       1.0\r
2992                 *TM_ROW3        0       0       0\r
2993                 *TM_POS 0.000000        0.000000        0.000000\r
2994         }\r
2995         *MESH   {\r
2996                 *TIMEVALUE      0\r
2997                 *MESH_NUMVERTEX 4\r
2998                 *MESH_NUMFACES  2\r
2999                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3000                 *MESH_VERTEX_LIST       {\r
3001                         *MESH_VERTEX    0       4.000000        192.000000      204.000000\r
3002                         *MESH_VERTEX    1       8.000000        196.000000      204.000000\r
3003                         *MESH_VERTEX    2       8.000000        192.000000      204.000000\r
3004                         *MESH_VERTEX    3       8.000000        188.000000      204.000000\r
3005                 }\r
3006                 *MESH_NORMALS   {\r
3007                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3008                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3009                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3010                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3011                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3012                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3013                 }\r
3014                 *MESH_FACE_LIST {\r
3015                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3016                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3017                 }\r
3018                 *MESH_NUMTVERTEX        4\r
3019                 *MESH_TVERTLIST {\r
3020                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
3021                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3022                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
3023                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3024                 }\r
3025                 *MESH_NUMTVFACES        2\r
3026                 *MESH_TFACELIST {\r
3027                         *MESH_TFACE     0       0       2       1\r
3028                         *MESH_TFACE     1       2       0       3\r
3029                 }\r
3030         }\r
3031         *PROP_MOTIONBLUR        0\r
3032         *PROP_CASTSHADOW        1\r
3033         *PROP_RECVSHADOW        1\r
3034         *MATERIAL_REF   0\r
3035 }\r
3036 *GEOMOBJECT     {\r
3037         *NODE_NAME      "mat0model0surf88"\r
3038         *NODE_TM        {\r
3039                 *NODE_NAME      "mat0model0surf88"\r
3040                 *INHERIT_POS    0       0       0\r
3041                 *INHERIT_ROT    0       0       0\r
3042                 *INHERIT_SCL    0       0       0\r
3043                 *TM_ROW0        1.0     0       0\r
3044                 *TM_ROW1        0       1.0     0\r
3045                 *TM_ROW2        0       0       1.0\r
3046                 *TM_ROW3        0       0       0\r
3047                 *TM_POS 0.000000        0.000000        0.000000\r
3048         }\r
3049         *MESH   {\r
3050                 *TIMEVALUE      0\r
3051                 *MESH_NUMVERTEX 4\r
3052                 *MESH_NUMFACES  2\r
3053                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3054                 *MESH_VERTEX_LIST       {\r
3055                         *MESH_VERTEX    0       8.000000        192.000000      180.000000\r
3056                         *MESH_VERTEX    1       8.000000        196.000000      180.000000\r
3057                         *MESH_VERTEX    2       4.000000        192.000000      180.000000\r
3058                         *MESH_VERTEX    3       8.000000        188.000000      180.000000\r
3059                 }\r
3060                 *MESH_NORMALS   {\r
3061                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3062                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3063                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3064                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3065                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3066                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3067                 }\r
3068                 *MESH_FACE_LIST {\r
3069                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3070                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3071                 }\r
3072                 *MESH_NUMTVERTEX        4\r
3073                 *MESH_TVERTLIST {\r
3074                         *MESH_TVERT     0       0.083333        1.000000        1.000000\r
3075                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3076                         *MESH_TVERT     2       0.041667        1.000000        1.000000\r
3077                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3078                 }\r
3079                 *MESH_NUMTVFACES        2\r
3080                 *MESH_TFACELIST {\r
3081                         *MESH_TFACE     0       0       2       1\r
3082                         *MESH_TFACE     1       2       0       3\r
3083                 }\r
3084         }\r
3085         *PROP_MOTIONBLUR        0\r
3086         *PROP_CASTSHADOW        1\r
3087         *PROP_RECVSHADOW        1\r
3088         *MATERIAL_REF   0\r
3089 }\r
3090 *GEOMOBJECT     {\r
3091         *NODE_NAME      "mat0model0surf89"\r
3092         *NODE_TM        {\r
3093                 *NODE_NAME      "mat0model0surf89"\r
3094                 *INHERIT_POS    0       0       0\r
3095                 *INHERIT_ROT    0       0       0\r
3096                 *INHERIT_SCL    0       0       0\r
3097                 *TM_ROW0        1.0     0       0\r
3098                 *TM_ROW1        0       1.0     0\r
3099                 *TM_ROW2        0       0       1.0\r
3100                 *TM_ROW3        0       0       0\r
3101                 *TM_POS 0.000000        0.000000        0.000000\r
3102         }\r
3103         *MESH   {\r
3104                 *TIMEVALUE      0\r
3105                 *MESH_NUMVERTEX 6\r
3106                 *MESH_NUMFACES  4\r
3107                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3108                 *MESH_VERTEX_LIST       {\r
3109                         *MESH_VERTEX    0       8.000000        196.000000      180.000000\r
3110                         *MESH_VERTEX    1       8.000000        196.000000      204.000000\r
3111                         *MESH_VERTEX    2       4.000000        192.000000      204.000000\r
3112                         *MESH_VERTEX    3       4.000000        192.000000      180.000000\r
3113                         *MESH_VERTEX    4       8.000000        188.000000      180.000000\r
3114                         *MESH_VERTEX    5       8.000000        188.000000      204.000000\r
3115                 }\r
3116                 *MESH_NORMALS   {\r
3117                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3118                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3119                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3120                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3121                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3122                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3123                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3124                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3125                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3126                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3127                 }\r
3128                 *MESH_FACE_LIST {\r
3129                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3130                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3131                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3132                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3133                 }\r
3134                 *MESH_NUMTVERTEX        6\r
3135                 *MESH_TVERTLIST {\r
3136                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3137                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
3138                         *MESH_TVERT     2       0.058926        0.250000        1.000000\r
3139                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
3140                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
3141                         *MESH_TVERT     5       0.117851        0.250000        1.000000\r
3142                 }\r
3143                 *MESH_NUMTVFACES        4\r
3144                 *MESH_TFACELIST {\r
3145                         *MESH_TFACE     0       0       2       1\r
3146                         *MESH_TFACE     1       0       3       2\r
3147                         *MESH_TFACE     2       2       3       4\r
3148                         *MESH_TFACE     3       2       4       5\r
3149                 }\r
3150         }\r
3151         *PROP_MOTIONBLUR        0\r
3152         *PROP_CASTSHADOW        1\r
3153         *PROP_RECVSHADOW        1\r
3154         *MATERIAL_REF   0\r
3155 }\r
3156 *GEOMOBJECT     {\r
3157         *NODE_NAME      "mat0model0surf90"\r
3158         *NODE_TM        {\r
3159                 *NODE_NAME      "mat0model0surf90"\r
3160                 *INHERIT_POS    0       0       0\r
3161                 *INHERIT_ROT    0       0       0\r
3162                 *INHERIT_SCL    0       0       0\r
3163                 *TM_ROW0        1.0     0       0\r
3164                 *TM_ROW1        0       1.0     0\r
3165                 *TM_ROW2        0       0       1.0\r
3166                 *TM_ROW3        0       0       0\r
3167                 *TM_POS 0.000000        0.000000        0.000000\r
3168         }\r
3169         *MESH   {\r
3170                 *TIMEVALUE      0\r
3171                 *MESH_NUMVERTEX 4\r
3172                 *MESH_NUMFACES  2\r
3173                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3174                 *MESH_VERTEX_LIST       {\r
3175                         *MESH_VERTEX    0       4.000000        192.000000      76.000000\r
3176                         *MESH_VERTEX    1       8.000000        196.000000      76.000000\r
3177                         *MESH_VERTEX    2       8.000000        192.000000      76.000000\r
3178                         *MESH_VERTEX    3       8.000000        188.000000      76.000000\r
3179                 }\r
3180                 *MESH_NORMALS   {\r
3181                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3182                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3183                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3184                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3185                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3186                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3187                 }\r
3188                 *MESH_FACE_LIST {\r
3189                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3190                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3191                 }\r
3192                 *MESH_NUMTVERTEX        4\r
3193                 *MESH_TVERTLIST {\r
3194                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
3195                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3196                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
3197                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3198                 }\r
3199                 *MESH_NUMTVFACES        2\r
3200                 *MESH_TFACELIST {\r
3201                         *MESH_TFACE     0       0       2       1\r
3202                         *MESH_TFACE     1       2       0       3\r
3203                 }\r
3204         }\r
3205         *PROP_MOTIONBLUR        0\r
3206         *PROP_CASTSHADOW        1\r
3207         *PROP_RECVSHADOW        1\r
3208         *MATERIAL_REF   0\r
3209 }\r
3210 *GEOMOBJECT     {\r
3211         *NODE_NAME      "mat0model0surf91"\r
3212         *NODE_TM        {\r
3213                 *NODE_NAME      "mat0model0surf91"\r
3214                 *INHERIT_POS    0       0       0\r
3215                 *INHERIT_ROT    0       0       0\r
3216                 *INHERIT_SCL    0       0       0\r
3217                 *TM_ROW0        1.0     0       0\r
3218                 *TM_ROW1        0       1.0     0\r
3219                 *TM_ROW2        0       0       1.0\r
3220                 *TM_ROW3        0       0       0\r
3221                 *TM_POS 0.000000        0.000000        0.000000\r
3222         }\r
3223         *MESH   {\r
3224                 *TIMEVALUE      0\r
3225                 *MESH_NUMVERTEX 4\r
3226                 *MESH_NUMFACES  2\r
3227                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3228                 *MESH_VERTEX_LIST       {\r
3229                         *MESH_VERTEX    0       8.000000        192.000000      52.000000\r
3230                         *MESH_VERTEX    1       8.000000        196.000000      52.000000\r
3231                         *MESH_VERTEX    2       4.000000        192.000000      52.000000\r
3232                         *MESH_VERTEX    3       8.000000        188.000000      52.000000\r
3233                 }\r
3234                 *MESH_NORMALS   {\r
3235                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3236                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3237                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3238                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3239                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3240                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3241                 }\r
3242                 *MESH_FACE_LIST {\r
3243                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3244                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3245                 }\r
3246                 *MESH_NUMTVERTEX        4\r
3247                 *MESH_TVERTLIST {\r
3248                         *MESH_TVERT     0       0.083333        1.000000        1.000000\r
3249                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3250                         *MESH_TVERT     2       0.041667        1.000000        1.000000\r
3251                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3252                 }\r
3253                 *MESH_NUMTVFACES        2\r
3254                 *MESH_TFACELIST {\r
3255                         *MESH_TFACE     0       0       2       1\r
3256                         *MESH_TFACE     1       2       0       3\r
3257                 }\r
3258         }\r
3259         *PROP_MOTIONBLUR        0\r
3260         *PROP_CASTSHADOW        1\r
3261         *PROP_RECVSHADOW        1\r
3262         *MATERIAL_REF   0\r
3263 }\r
3264 *GEOMOBJECT     {\r
3265         *NODE_NAME      "mat0model0surf92"\r
3266         *NODE_TM        {\r
3267                 *NODE_NAME      "mat0model0surf92"\r
3268                 *INHERIT_POS    0       0       0\r
3269                 *INHERIT_ROT    0       0       0\r
3270                 *INHERIT_SCL    0       0       0\r
3271                 *TM_ROW0        1.0     0       0\r
3272                 *TM_ROW1        0       1.0     0\r
3273                 *TM_ROW2        0       0       1.0\r
3274                 *TM_ROW3        0       0       0\r
3275                 *TM_POS 0.000000        0.000000        0.000000\r
3276         }\r
3277         *MESH   {\r
3278                 *TIMEVALUE      0\r
3279                 *MESH_NUMVERTEX 6\r
3280                 *MESH_NUMFACES  4\r
3281                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3282                 *MESH_VERTEX_LIST       {\r
3283                         *MESH_VERTEX    0       8.000000        196.000000      52.000000\r
3284                         *MESH_VERTEX    1       8.000000        196.000000      76.000000\r
3285                         *MESH_VERTEX    2       4.000000        192.000000      76.000000\r
3286                         *MESH_VERTEX    3       4.000000        192.000000      52.000000\r
3287                         *MESH_VERTEX    4       8.000000        188.000000      52.000000\r
3288                         *MESH_VERTEX    5       8.000000        188.000000      76.000000\r
3289                 }\r
3290                 *MESH_NORMALS   {\r
3291                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3292                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3293                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3294                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3295                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3296                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3297                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3298                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3299                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3300                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3301                 }\r
3302                 *MESH_FACE_LIST {\r
3303                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3304                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3305                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3306                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3307                 }\r
3308                 *MESH_NUMTVERTEX        6\r
3309                 *MESH_TVERTLIST {\r
3310                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3311                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
3312                         *MESH_TVERT     2       0.058926        0.250000        1.000000\r
3313                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
3314                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
3315                         *MESH_TVERT     5       0.117851        0.250000        1.000000\r
3316                 }\r
3317                 *MESH_NUMTVFACES        4\r
3318                 *MESH_TFACELIST {\r
3319                         *MESH_TFACE     0       0       2       1\r
3320                         *MESH_TFACE     1       0       3       2\r
3321                         *MESH_TFACE     2       2       3       4\r
3322                         *MESH_TFACE     3       2       4       5\r
3323                 }\r
3324         }\r
3325         *PROP_MOTIONBLUR        0\r
3326         *PROP_CASTSHADOW        1\r
3327         *PROP_RECVSHADOW        1\r
3328         *MATERIAL_REF   0\r
3329 }\r
3330 *GEOMOBJECT     {\r
3331         *NODE_NAME      "mat0model0surf93"\r
3332         *NODE_TM        {\r
3333                 *NODE_NAME      "mat0model0surf93"\r
3334                 *INHERIT_POS    0       0       0\r
3335                 *INHERIT_ROT    0       0       0\r
3336                 *INHERIT_SCL    0       0       0\r
3337                 *TM_ROW0        1.0     0       0\r
3338                 *TM_ROW1        0       1.0     0\r
3339                 *TM_ROW2        0       0       1.0\r
3340                 *TM_ROW3        0       0       0\r
3341                 *TM_POS 0.000000        0.000000        0.000000\r
3342         }\r
3343         *MESH   {\r
3344                 *TIMEVALUE      0\r
3345                 *MESH_NUMVERTEX 4\r
3346                 *MESH_NUMFACES  2\r
3347                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3348                 *MESH_VERTEX_LIST       {\r
3349                         *MESH_VERTEX    0       4.000000        96.000000       204.000000\r
3350                         *MESH_VERTEX    1       8.000000        100.000000      204.000000\r
3351                         *MESH_VERTEX    2       8.000000        96.000000       204.000000\r
3352                         *MESH_VERTEX    3       8.000000        92.000000       204.000000\r
3353                 }\r
3354                 *MESH_NORMALS   {\r
3355                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3356                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3357                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3358                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3359                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3360                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3361                 }\r
3362                 *MESH_FACE_LIST {\r
3363                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3364                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3365                 }\r
3366                 *MESH_NUMTVERTEX        4\r
3367                 *MESH_TVERTLIST {\r
3368                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
3369                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3370                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
3371                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3372                 }\r
3373                 *MESH_NUMTVFACES        2\r
3374                 *MESH_TFACELIST {\r
3375                         *MESH_TFACE     0       0       2       1\r
3376                         *MESH_TFACE     1       2       0       3\r
3377                 }\r
3378         }\r
3379         *PROP_MOTIONBLUR        0\r
3380         *PROP_CASTSHADOW        1\r
3381         *PROP_RECVSHADOW        1\r
3382         *MATERIAL_REF   0\r
3383 }\r
3384 *GEOMOBJECT     {\r
3385         *NODE_NAME      "mat0model0surf94"\r
3386         *NODE_TM        {\r
3387                 *NODE_NAME      "mat0model0surf94"\r
3388                 *INHERIT_POS    0       0       0\r
3389                 *INHERIT_ROT    0       0       0\r
3390                 *INHERIT_SCL    0       0       0\r
3391                 *TM_ROW0        1.0     0       0\r
3392                 *TM_ROW1        0       1.0     0\r
3393                 *TM_ROW2        0       0       1.0\r
3394                 *TM_ROW3        0       0       0\r
3395                 *TM_POS 0.000000        0.000000        0.000000\r
3396         }\r
3397         *MESH   {\r
3398                 *TIMEVALUE      0\r
3399                 *MESH_NUMVERTEX 4\r
3400                 *MESH_NUMFACES  2\r
3401                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3402                 *MESH_VERTEX_LIST       {\r
3403                         *MESH_VERTEX    0       8.000000        96.000000       180.000000\r
3404                         *MESH_VERTEX    1       8.000000        100.000000      180.000000\r
3405                         *MESH_VERTEX    2       4.000000        96.000000       180.000000\r
3406                         *MESH_VERTEX    3       8.000000        92.000000       180.000000\r
3407                 }\r
3408                 *MESH_NORMALS   {\r
3409                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3410                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3411                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3412                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3413                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3414                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3415                 }\r
3416                 *MESH_FACE_LIST {\r
3417                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3418                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3419                 }\r
3420                 *MESH_NUMTVERTEX        4\r
3421                 *MESH_TVERTLIST {\r
3422                         *MESH_TVERT     0       0.083333        1.000000        1.000000\r
3423                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3424                         *MESH_TVERT     2       0.041667        1.000000        1.000000\r
3425                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3426                 }\r
3427                 *MESH_NUMTVFACES        2\r
3428                 *MESH_TFACELIST {\r
3429                         *MESH_TFACE     0       0       2       1\r
3430                         *MESH_TFACE     1       2       0       3\r
3431                 }\r
3432         }\r
3433         *PROP_MOTIONBLUR        0\r
3434         *PROP_CASTSHADOW        1\r
3435         *PROP_RECVSHADOW        1\r
3436         *MATERIAL_REF   0\r
3437 }\r
3438 *GEOMOBJECT     {\r
3439         *NODE_NAME      "mat0model0surf95"\r
3440         *NODE_TM        {\r
3441                 *NODE_NAME      "mat0model0surf95"\r
3442                 *INHERIT_POS    0       0       0\r
3443                 *INHERIT_ROT    0       0       0\r
3444                 *INHERIT_SCL    0       0       0\r
3445                 *TM_ROW0        1.0     0       0\r
3446                 *TM_ROW1        0       1.0     0\r
3447                 *TM_ROW2        0       0       1.0\r
3448                 *TM_ROW3        0       0       0\r
3449                 *TM_POS 0.000000        0.000000        0.000000\r
3450         }\r
3451         *MESH   {\r
3452                 *TIMEVALUE      0\r
3453                 *MESH_NUMVERTEX 6\r
3454                 *MESH_NUMFACES  4\r
3455                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3456                 *MESH_VERTEX_LIST       {\r
3457                         *MESH_VERTEX    0       8.000000        100.000000      180.000000\r
3458                         *MESH_VERTEX    1       8.000000        100.000000      204.000000\r
3459                         *MESH_VERTEX    2       4.000000        96.000000       204.000000\r
3460                         *MESH_VERTEX    3       4.000000        96.000000       180.000000\r
3461                         *MESH_VERTEX    4       8.000000        92.000000       180.000000\r
3462                         *MESH_VERTEX    5       8.000000        92.000000       204.000000\r
3463                 }\r
3464                 *MESH_NORMALS   {\r
3465                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3466                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3467                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3468                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3469                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3470                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3471                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3472                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3473                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3474                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3475                 }\r
3476                 *MESH_FACE_LIST {\r
3477                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3478                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3479                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3480                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3481                 }\r
3482                 *MESH_NUMTVERTEX        6\r
3483                 *MESH_TVERTLIST {\r
3484                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3485                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
3486                         *MESH_TVERT     2       0.058926        0.250000        1.000000\r
3487                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
3488                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
3489                         *MESH_TVERT     5       0.117851        0.250000        1.000000\r
3490                 }\r
3491                 *MESH_NUMTVFACES        4\r
3492                 *MESH_TFACELIST {\r
3493                         *MESH_TFACE     0       0       2       1\r
3494                         *MESH_TFACE     1       0       3       2\r
3495                         *MESH_TFACE     2       2       3       4\r
3496                         *MESH_TFACE     3       2       4       5\r
3497                 }\r
3498         }\r
3499         *PROP_MOTIONBLUR        0\r
3500         *PROP_CASTSHADOW        1\r
3501         *PROP_RECVSHADOW        1\r
3502         *MATERIAL_REF   0\r
3503 }\r
3504 *GEOMOBJECT     {\r
3505         *NODE_NAME      "mat0model0surf96"\r
3506         *NODE_TM        {\r
3507                 *NODE_NAME      "mat0model0surf96"\r
3508                 *INHERIT_POS    0       0       0\r
3509                 *INHERIT_ROT    0       0       0\r
3510                 *INHERIT_SCL    0       0       0\r
3511                 *TM_ROW0        1.0     0       0\r
3512                 *TM_ROW1        0       1.0     0\r
3513                 *TM_ROW2        0       0       1.0\r
3514                 *TM_ROW3        0       0       0\r
3515                 *TM_POS 0.000000        0.000000        0.000000\r
3516         }\r
3517         *MESH   {\r
3518                 *TIMEVALUE      0\r
3519                 *MESH_NUMVERTEX 4\r
3520                 *MESH_NUMFACES  2\r
3521                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3522                 *MESH_VERTEX_LIST       {\r
3523                         *MESH_VERTEX    0       4.000000        96.000000       76.000000\r
3524                         *MESH_VERTEX    1       8.000000        100.000000      76.000000\r
3525                         *MESH_VERTEX    2       8.000000        96.000000       76.000000\r
3526                         *MESH_VERTEX    3       8.000000        92.000000       76.000000\r
3527                 }\r
3528                 *MESH_NORMALS   {\r
3529                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3530                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3531                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3532                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3533                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3534                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3535                 }\r
3536                 *MESH_FACE_LIST {\r
3537                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3538                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3539                 }\r
3540                 *MESH_NUMTVERTEX        4\r
3541                 *MESH_TVERTLIST {\r
3542                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
3543                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3544                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
3545                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3546                 }\r
3547                 *MESH_NUMTVFACES        2\r
3548                 *MESH_TFACELIST {\r
3549                         *MESH_TFACE     0       0       2       1\r
3550                         *MESH_TFACE     1       2       0       3\r
3551                 }\r
3552         }\r
3553         *PROP_MOTIONBLUR        0\r
3554         *PROP_CASTSHADOW        1\r
3555         *PROP_RECVSHADOW        1\r
3556         *MATERIAL_REF   0\r
3557 }\r
3558 *GEOMOBJECT     {\r
3559         *NODE_NAME      "mat0model0surf97"\r
3560         *NODE_TM        {\r
3561                 *NODE_NAME      "mat0model0surf97"\r
3562                 *INHERIT_POS    0       0       0\r
3563                 *INHERIT_ROT    0       0       0\r
3564                 *INHERIT_SCL    0       0       0\r
3565                 *TM_ROW0        1.0     0       0\r
3566                 *TM_ROW1        0       1.0     0\r
3567                 *TM_ROW2        0       0       1.0\r
3568                 *TM_ROW3        0       0       0\r
3569                 *TM_POS 0.000000        0.000000        0.000000\r
3570         }\r
3571         *MESH   {\r
3572                 *TIMEVALUE      0\r
3573                 *MESH_NUMVERTEX 4\r
3574                 *MESH_NUMFACES  2\r
3575                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3576                 *MESH_VERTEX_LIST       {\r
3577                         *MESH_VERTEX    0       8.000000        96.000000       52.000000\r
3578                         *MESH_VERTEX    1       8.000000        100.000000      52.000000\r
3579                         *MESH_VERTEX    2       4.000000        96.000000       52.000000\r
3580                         *MESH_VERTEX    3       8.000000        92.000000       52.000000\r
3581                 }\r
3582                 *MESH_NORMALS   {\r
3583                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3584                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3585                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3586                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3587                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3588                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3589                 }\r
3590                 *MESH_FACE_LIST {\r
3591                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3592                         *MESH_FACE      1       A:      2       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3593                 }\r
3594                 *MESH_NUMTVERTEX        4\r
3595                 *MESH_TVERTLIST {\r
3596                         *MESH_TVERT     0       0.083333        1.000000        1.000000\r
3597                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
3598                         *MESH_TVERT     2       0.041667        1.000000        1.000000\r
3599                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
3600                 }\r
3601                 *MESH_NUMTVFACES        2\r
3602                 *MESH_TFACELIST {\r
3603                         *MESH_TFACE     0       0       2       1\r
3604                         *MESH_TFACE     1       2       0       3\r
3605                 }\r
3606         }\r
3607         *PROP_MOTIONBLUR        0\r
3608         *PROP_CASTSHADOW        1\r
3609         *PROP_RECVSHADOW        1\r
3610         *MATERIAL_REF   0\r
3611 }\r
3612 *GEOMOBJECT     {\r
3613         *NODE_NAME      "mat0model0surf98"\r
3614         *NODE_TM        {\r
3615                 *NODE_NAME      "mat0model0surf98"\r
3616                 *INHERIT_POS    0       0       0\r
3617                 *INHERIT_ROT    0       0       0\r
3618                 *INHERIT_SCL    0       0       0\r
3619                 *TM_ROW0        1.0     0       0\r
3620                 *TM_ROW1        0       1.0     0\r
3621                 *TM_ROW2        0       0       1.0\r
3622                 *TM_ROW3        0       0       0\r
3623                 *TM_POS 0.000000        0.000000        0.000000\r
3624         }\r
3625         *MESH   {\r
3626                 *TIMEVALUE      0\r
3627                 *MESH_NUMVERTEX 6\r
3628                 *MESH_NUMFACES  4\r
3629                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3630                 *MESH_VERTEX_LIST       {\r
3631                         *MESH_VERTEX    0       8.000000        100.000000      52.000000\r
3632                         *MESH_VERTEX    1       8.000000        100.000000      76.000000\r
3633                         *MESH_VERTEX    2       4.000000        96.000000       76.000000\r
3634                         *MESH_VERTEX    3       4.000000        96.000000       52.000000\r
3635                         *MESH_VERTEX    4       8.000000        92.000000       52.000000\r
3636                         *MESH_VERTEX    5       8.000000        92.000000       76.000000\r
3637                 }\r
3638                 *MESH_NORMALS   {\r
3639                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3640                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3641                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
3642                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3643                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
3644                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
3645                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3646                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3647                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
3648                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
3649                 }\r
3650                 *MESH_FACE_LIST {\r
3651                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3652                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3653                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3654                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3655                 }\r
3656                 *MESH_NUMTVERTEX        6\r
3657                 *MESH_TVERTLIST {\r
3658                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
3659                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
3660                         *MESH_TVERT     2       0.058926        0.250000        1.000000\r
3661                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
3662                         *MESH_TVERT     4       0.117851        0.000000        1.000000\r
3663                         *MESH_TVERT     5       0.117851        0.250000        1.000000\r
3664                 }\r
3665                 *MESH_NUMTVFACES        4\r
3666                 *MESH_TFACELIST {\r
3667                         *MESH_TFACE     0       0       2       1\r
3668                         *MESH_TFACE     1       0       3       2\r
3669                         *MESH_TFACE     2       2       3       4\r
3670                         *MESH_TFACE     3       2       4       5\r
3671                 }\r
3672         }\r
3673         *PROP_MOTIONBLUR        0\r
3674         *PROP_CASTSHADOW        1\r
3675         *PROP_RECVSHADOW        1\r
3676         *MATERIAL_REF   0\r
3677 }\r
3678 *GEOMOBJECT     {\r
3679         *NODE_NAME      "mat0model0surf99"\r
3680         *NODE_TM        {\r
3681                 *NODE_NAME      "mat0model0surf99"\r
3682                 *INHERIT_POS    0       0       0\r
3683                 *INHERIT_ROT    0       0       0\r
3684                 *INHERIT_SCL    0       0       0\r
3685                 *TM_ROW0        1.0     0       0\r
3686                 *TM_ROW1        0       1.0     0\r
3687                 *TM_ROW2        0       0       1.0\r
3688                 *TM_ROW3        0       0       0\r
3689                 *TM_POS 0.000000        0.000000        0.000000\r
3690         }\r
3691         *MESH   {\r
3692                 *TIMEVALUE      0\r
3693                 *MESH_NUMVERTEX 4\r
3694                 *MESH_NUMFACES  2\r
3695                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3696                 *MESH_VERTEX_LIST       {\r
3697                         *MESH_VERTEX    0       4.000000        16.000000       80.000000\r
3698                         *MESH_VERTEX    1       4.000000        8.000000        80.000000\r
3699                         *MESH_VERTEX    2       8.000000        16.000000       80.000000\r
3700                         *MESH_VERTEX    3       8.000000        8.000000        80.000000\r
3701                 }\r
3702                 *MESH_NORMALS   {\r
3703                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3704                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3705                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3706                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3707                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3708                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3709                 }\r
3710                 *MESH_FACE_LIST {\r
3711                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3712                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3713                 }\r
3714                 *MESH_NUMTVERTEX        4\r
3715                 *MESH_TVERTLIST {\r
3716                         *MESH_TVERT     0       0.031250        0.125000        1.000000\r
3717                         *MESH_TVERT     1       0.031250        0.062500        1.000000\r
3718                         *MESH_TVERT     2       0.062500        0.125000        1.000000\r
3719                         *MESH_TVERT     3       0.062500        0.062500        1.000000\r
3720                 }\r
3721                 *MESH_NUMTVFACES        2\r
3722                 *MESH_TFACELIST {\r
3723                         *MESH_TFACE     0       0       2       1\r
3724                         *MESH_TFACE     1       2       3       1\r
3725                 }\r
3726         }\r
3727         *PROP_MOTIONBLUR        0\r
3728         *PROP_CASTSHADOW        1\r
3729         *PROP_RECVSHADOW        1\r
3730         *MATERIAL_REF   0\r
3731 }\r
3732 *GEOMOBJECT     {\r
3733         *NODE_NAME      "mat0model0surf100"\r
3734         *NODE_TM        {\r
3735                 *NODE_NAME      "mat0model0surf100"\r
3736                 *INHERIT_POS    0       0       0\r
3737                 *INHERIT_ROT    0       0       0\r
3738                 *INHERIT_SCL    0       0       0\r
3739                 *TM_ROW0        1.0     0       0\r
3740                 *TM_ROW1        0       1.0     0\r
3741                 *TM_ROW2        0       0       1.0\r
3742                 *TM_ROW3        0       0       0\r
3743                 *TM_POS 0.000000        0.000000        0.000000\r
3744         }\r
3745         *MESH   {\r
3746                 *TIMEVALUE      0\r
3747                 *MESH_NUMVERTEX 4\r
3748                 *MESH_NUMFACES  2\r
3749                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3750                 *MESH_VERTEX_LIST       {\r
3751                         *MESH_VERTEX    0       8.000000        8.000000        56.000000\r
3752                         *MESH_VERTEX    1       4.000000        8.000000        56.000000\r
3753                         *MESH_VERTEX    2       8.000000        16.000000       56.000000\r
3754                         *MESH_VERTEX    3       4.000000        16.000000       56.000000\r
3755                 }\r
3756                 *MESH_NORMALS   {\r
3757                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3758                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3759                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3760                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3761                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3762                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3763                 }\r
3764                 *MESH_FACE_LIST {\r
3765                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3766                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3767                 }\r
3768                 *MESH_NUMTVERTEX        4\r
3769                 *MESH_TVERTLIST {\r
3770                         *MESH_TVERT     0       0.062500        0.062500        1.000000\r
3771                         *MESH_TVERT     1       0.031250        0.062500        1.000000\r
3772                         *MESH_TVERT     2       0.062500        0.125000        1.000000\r
3773                         *MESH_TVERT     3       0.031250        0.125000        1.000000\r
3774                 }\r
3775                 *MESH_NUMTVFACES        2\r
3776                 *MESH_TFACELIST {\r
3777                         *MESH_TFACE     0       0       2       1\r
3778                         *MESH_TFACE     1       2       3       1\r
3779                 }\r
3780         }\r
3781         *PROP_MOTIONBLUR        0\r
3782         *PROP_CASTSHADOW        1\r
3783         *PROP_RECVSHADOW        1\r
3784         *MATERIAL_REF   0\r
3785 }\r
3786 *GEOMOBJECT     {\r
3787         *NODE_NAME      "mat0model0surf101"\r
3788         *NODE_TM        {\r
3789                 *NODE_NAME      "mat0model0surf101"\r
3790                 *INHERIT_POS    0       0       0\r
3791                 *INHERIT_ROT    0       0       0\r
3792                 *INHERIT_SCL    0       0       0\r
3793                 *TM_ROW0        1.0     0       0\r
3794                 *TM_ROW1        0       1.0     0\r
3795                 *TM_ROW2        0       0       1.0\r
3796                 *TM_ROW3        0       0       0\r
3797                 *TM_POS 0.000000        0.000000        0.000000\r
3798         }\r
3799         *MESH   {\r
3800                 *TIMEVALUE      0\r
3801                 *MESH_NUMVERTEX 4\r
3802                 *MESH_NUMFACES  2\r
3803                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3804                 *MESH_VERTEX_LIST       {\r
3805                         *MESH_VERTEX    0       4.000000        16.000000       56.000000\r
3806                         *MESH_VERTEX    1       4.000000        8.000000        56.000000\r
3807                         *MESH_VERTEX    2       4.000000        16.000000       80.000000\r
3808                         *MESH_VERTEX    3       4.000000        8.000000        80.000000\r
3809                 }\r
3810                 *MESH_NORMALS   {\r
3811                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3812                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3813                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3814                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3815                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3816                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3817                 }\r
3818                 *MESH_FACE_LIST {\r
3819                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3820                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3821                 }\r
3822                 *MESH_NUMTVERTEX        4\r
3823                 *MESH_TVERTLIST {\r
3824                         *MESH_TVERT     0       0.125000        0.437500        1.000000\r
3825                         *MESH_TVERT     1       0.062500        0.437500        1.000000\r
3826                         *MESH_TVERT     2       0.125000        0.625000        1.000000\r
3827                         *MESH_TVERT     3       0.062500        0.625000        1.000000\r
3828                 }\r
3829                 *MESH_NUMTVFACES        2\r
3830                 *MESH_TFACELIST {\r
3831                         *MESH_TFACE     0       0       2       1\r
3832                         *MESH_TFACE     1       2       3       1\r
3833                 }\r
3834         }\r
3835         *PROP_MOTIONBLUR        0\r
3836         *PROP_CASTSHADOW        1\r
3837         *PROP_RECVSHADOW        1\r
3838         *MATERIAL_REF   0\r
3839 }\r
3840 *GEOMOBJECT     {\r
3841         *NODE_NAME      "mat0model0surf102"\r
3842         *NODE_TM        {\r
3843                 *NODE_NAME      "mat0model0surf102"\r
3844                 *INHERIT_POS    0       0       0\r
3845                 *INHERIT_ROT    0       0       0\r
3846                 *INHERIT_SCL    0       0       0\r
3847                 *TM_ROW0        1.0     0       0\r
3848                 *TM_ROW1        0       1.0     0\r
3849                 *TM_ROW2        0       0       1.0\r
3850                 *TM_ROW3        0       0       0\r
3851                 *TM_POS 0.000000        0.000000        0.000000\r
3852         }\r
3853         *MESH   {\r
3854                 *TIMEVALUE      0\r
3855                 *MESH_NUMVERTEX 4\r
3856                 *MESH_NUMFACES  2\r
3857                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3858                 *MESH_VERTEX_LIST       {\r
3859                         *MESH_VERTEX    0       4.000000        -8.000000       80.000000\r
3860                         *MESH_VERTEX    1       4.000000        -16.000000      80.000000\r
3861                         *MESH_VERTEX    2       8.000000        -8.000000       80.000000\r
3862                         *MESH_VERTEX    3       8.000000        -16.000000      80.000000\r
3863                 }\r
3864                 *MESH_NORMALS   {\r
3865                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3866                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3867                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3868                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3869                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3870                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3871                 }\r
3872                 *MESH_FACE_LIST {\r
3873                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3874                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3875                 }\r
3876                 *MESH_NUMTVERTEX        4\r
3877                 *MESH_TVERTLIST {\r
3878                         *MESH_TVERT     0       0.031250        0.937500        1.000000\r
3879                         *MESH_TVERT     1       0.031250        0.875000        1.000000\r
3880                         *MESH_TVERT     2       0.062500        0.937500        1.000000\r
3881                         *MESH_TVERT     3       0.062500        0.875000        1.000000\r
3882                 }\r
3883                 *MESH_NUMTVFACES        2\r
3884                 *MESH_TFACELIST {\r
3885                         *MESH_TFACE     0       0       2       1\r
3886                         *MESH_TFACE     1       2       3       1\r
3887                 }\r
3888         }\r
3889         *PROP_MOTIONBLUR        0\r
3890         *PROP_CASTSHADOW        1\r
3891         *PROP_RECVSHADOW        1\r
3892         *MATERIAL_REF   0\r
3893 }\r
3894 *GEOMOBJECT     {\r
3895         *NODE_NAME      "mat0model0surf103"\r
3896         *NODE_TM        {\r
3897                 *NODE_NAME      "mat0model0surf103"\r
3898                 *INHERIT_POS    0       0       0\r
3899                 *INHERIT_ROT    0       0       0\r
3900                 *INHERIT_SCL    0       0       0\r
3901                 *TM_ROW0        1.0     0       0\r
3902                 *TM_ROW1        0       1.0     0\r
3903                 *TM_ROW2        0       0       1.0\r
3904                 *TM_ROW3        0       0       0\r
3905                 *TM_POS 0.000000        0.000000        0.000000\r
3906         }\r
3907         *MESH   {\r
3908                 *TIMEVALUE      0\r
3909                 *MESH_NUMVERTEX 4\r
3910                 *MESH_NUMFACES  2\r
3911                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3912                 *MESH_VERTEX_LIST       {\r
3913                         *MESH_VERTEX    0       4.000000        -8.000000       56.000000\r
3914                         *MESH_VERTEX    1       4.000000        -16.000000      56.000000\r
3915                         *MESH_VERTEX    2       4.000000        -8.000000       80.000000\r
3916                         *MESH_VERTEX    3       4.000000        -16.000000      80.000000\r
3917                 }\r
3918                 *MESH_NORMALS   {\r
3919                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3920                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3921                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3922                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3923                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
3924                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3925                 }\r
3926                 *MESH_FACE_LIST {\r
3927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3928                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3929                 }\r
3930                 *MESH_NUMTVERTEX        4\r
3931                 *MESH_TVERTLIST {\r
3932                         *MESH_TVERT     0       0.937500        0.437500        1.000000\r
3933                         *MESH_TVERT     1       0.875000        0.437500        1.000000\r
3934                         *MESH_TVERT     2       0.937500        0.625000        1.000000\r
3935                         *MESH_TVERT     3       0.875000        0.625000        1.000000\r
3936                 }\r
3937                 *MESH_NUMTVFACES        2\r
3938                 *MESH_TFACELIST {\r
3939                         *MESH_TFACE     0       0       2       1\r
3940                         *MESH_TFACE     1       2       3       1\r
3941                 }\r
3942         }\r
3943         *PROP_MOTIONBLUR        0\r
3944         *PROP_CASTSHADOW        1\r
3945         *PROP_RECVSHADOW        1\r
3946         *MATERIAL_REF   0\r
3947 }\r
3948 *GEOMOBJECT     {\r
3949         *NODE_NAME      "mat0model0surf104"\r
3950         *NODE_TM        {\r
3951                 *NODE_NAME      "mat0model0surf104"\r
3952                 *INHERIT_POS    0       0       0\r
3953                 *INHERIT_ROT    0       0       0\r
3954                 *INHERIT_SCL    0       0       0\r
3955                 *TM_ROW0        1.0     0       0\r
3956                 *TM_ROW1        0       1.0     0\r
3957                 *TM_ROW2        0       0       1.0\r
3958                 *TM_ROW3        0       0       0\r
3959                 *TM_POS 0.000000        0.000000        0.000000\r
3960         }\r
3961         *MESH   {\r
3962                 *TIMEVALUE      0\r
3963                 *MESH_NUMVERTEX 4\r
3964                 *MESH_NUMFACES  2\r
3965                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3966                 *MESH_VERTEX_LIST       {\r
3967                         *MESH_VERTEX    0       8.000000        -16.000000      56.000000\r
3968                         *MESH_VERTEX    1       4.000000        -16.000000      56.000000\r
3969                         *MESH_VERTEX    2       8.000000        -8.000000       56.000000\r
3970                         *MESH_VERTEX    3       4.000000        -8.000000       56.000000\r
3971                 }\r
3972                 *MESH_NORMALS   {\r
3973                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
3974                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
3975                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
3976                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
3977                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
3978                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3979                 }\r
3980                 *MESH_FACE_LIST {\r
3981                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3982                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3983                 }\r
3984                 *MESH_NUMTVERTEX        4\r
3985                 *MESH_TVERTLIST {\r
3986                         *MESH_TVERT     0       0.062500        0.875000        1.000000\r
3987                         *MESH_TVERT     1       0.031250        0.875000        1.000000\r
3988                         *MESH_TVERT     2       0.062500        0.937500        1.000000\r
3989                         *MESH_TVERT     3       0.031250        0.937500        1.000000\r
3990                 }\r
3991                 *MESH_NUMTVFACES        2\r
3992                 *MESH_TFACELIST {\r
3993                         *MESH_TFACE     0       0       2       1\r
3994                         *MESH_TFACE     1       2       3       1\r
3995                 }\r
3996         }\r
3997         *PROP_MOTIONBLUR        0\r
3998         *PROP_CASTSHADOW        1\r
3999         *PROP_RECVSHADOW        1\r
4000         *MATERIAL_REF   0\r
4001 }\r
4002 *GEOMOBJECT     {\r
4003         *NODE_NAME      "mat0model0surf105"\r
4004         *NODE_TM        {\r
4005                 *NODE_NAME      "mat0model0surf105"\r
4006                 *INHERIT_POS    0       0       0\r
4007                 *INHERIT_ROT    0       0       0\r
4008                 *INHERIT_SCL    0       0       0\r
4009                 *TM_ROW0        1.0     0       0\r
4010                 *TM_ROW1        0       1.0     0\r
4011                 *TM_ROW2        0       0       1.0\r
4012                 *TM_ROW3        0       0       0\r
4013                 *TM_POS 0.000000        0.000000        0.000000\r
4014         }\r
4015         *MESH   {\r
4016                 *TIMEVALUE      0\r
4017                 *MESH_NUMVERTEX 4\r
4018                 *MESH_NUMFACES  2\r
4019                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4020                 *MESH_VERTEX_LIST       {\r
4021                         *MESH_VERTEX    0       4.000000        -96.000000      204.000000\r
4022                         *MESH_VERTEX    1       8.000000        -92.000000      204.000000\r
4023                         *MESH_VERTEX    2       8.000000        -96.000000      204.000000\r
4024                         *MESH_VERTEX    3       8.000000        -100.000000     204.000000\r
4025                 }\r
4026                 *MESH_NORMALS   {\r
4027                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4028                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4029                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4030                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4031                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4032                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4033                 }\r
4034                 *MESH_FACE_LIST {\r
4035                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4036                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4037                 }\r
4038                 *MESH_NUMTVERTEX        4\r
4039                 *MESH_TVERTLIST {\r
4040                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
4041                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
4042                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4043                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4044                 }\r
4045                 *MESH_NUMTVFACES        2\r
4046                 *MESH_TFACELIST {\r
4047                         *MESH_TFACE     0       0       2       1\r
4048                         *MESH_TFACE     1       3       2       0\r
4049                 }\r
4050         }\r
4051         *PROP_MOTIONBLUR        0\r
4052         *PROP_CASTSHADOW        1\r
4053         *PROP_RECVSHADOW        1\r
4054         *MATERIAL_REF   0\r
4055 }\r
4056 *GEOMOBJECT     {\r
4057         *NODE_NAME      "mat0model0surf106"\r
4058         *NODE_TM        {\r
4059                 *NODE_NAME      "mat0model0surf106"\r
4060                 *INHERIT_POS    0       0       0\r
4061                 *INHERIT_ROT    0       0       0\r
4062                 *INHERIT_SCL    0       0       0\r
4063                 *TM_ROW0        1.0     0       0\r
4064                 *TM_ROW1        0       1.0     0\r
4065                 *TM_ROW2        0       0       1.0\r
4066                 *TM_ROW3        0       0       0\r
4067                 *TM_POS 0.000000        0.000000        0.000000\r
4068         }\r
4069         *MESH   {\r
4070                 *TIMEVALUE      0\r
4071                 *MESH_NUMVERTEX 4\r
4072                 *MESH_NUMFACES  2\r
4073                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4074                 *MESH_VERTEX_LIST       {\r
4075                         *MESH_VERTEX    0       8.000000        -92.000000      180.000000\r
4076                         *MESH_VERTEX    1       4.000000        -96.000000      180.000000\r
4077                         *MESH_VERTEX    2       8.000000        -96.000000      180.000000\r
4078                         *MESH_VERTEX    3       8.000000        -100.000000     180.000000\r
4079                 }\r
4080                 *MESH_NORMALS   {\r
4081                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4082                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4083                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4084                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4085                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4086                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4087                 }\r
4088                 *MESH_FACE_LIST {\r
4089                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4090                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4091                 }\r
4092                 *MESH_NUMTVERTEX        4\r
4093                 *MESH_TVERTLIST {\r
4094                         *MESH_TVERT     0       0.083333        1.041667        1.000000\r
4095                         *MESH_TVERT     1       0.041667        1.000000        1.000000\r
4096                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4097                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4098                 }\r
4099                 *MESH_NUMTVFACES        2\r
4100                 *MESH_TFACELIST {\r
4101                         *MESH_TFACE     0       0       2       1\r
4102                         *MESH_TFACE     1       1       2       3\r
4103                 }\r
4104         }\r
4105         *PROP_MOTIONBLUR        0\r
4106         *PROP_CASTSHADOW        1\r
4107         *PROP_RECVSHADOW        1\r
4108         *MATERIAL_REF   0\r
4109 }\r
4110 *GEOMOBJECT     {\r
4111         *NODE_NAME      "mat0model0surf107"\r
4112         *NODE_TM        {\r
4113                 *NODE_NAME      "mat0model0surf107"\r
4114                 *INHERIT_POS    0       0       0\r
4115                 *INHERIT_ROT    0       0       0\r
4116                 *INHERIT_SCL    0       0       0\r
4117                 *TM_ROW0        1.0     0       0\r
4118                 *TM_ROW1        0       1.0     0\r
4119                 *TM_ROW2        0       0       1.0\r
4120                 *TM_ROW3        0       0       0\r
4121                 *TM_POS 0.000000        0.000000        0.000000\r
4122         }\r
4123         *MESH   {\r
4124                 *TIMEVALUE      0\r
4125                 *MESH_NUMVERTEX 6\r
4126                 *MESH_NUMFACES  4\r
4127                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4128                 *MESH_VERTEX_LIST       {\r
4129                         *MESH_VERTEX    0       4.000000        -96.000000      180.000000\r
4130                         *MESH_VERTEX    1       8.000000        -92.000000      180.000000\r
4131                         *MESH_VERTEX    2       8.000000        -92.000000      204.000000\r
4132                         *MESH_VERTEX    3       4.000000        -96.000000      204.000000\r
4133                         *MESH_VERTEX    4       8.000000        -100.000000     204.000000\r
4134                         *MESH_VERTEX    5       8.000000        -100.000000     180.000000\r
4135                 }\r
4136                 *MESH_NORMALS   {\r
4137                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4138                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4139                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4140                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4141                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4142                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4143                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4144                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4145                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4146                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4147                 }\r
4148                 *MESH_FACE_LIST {\r
4149                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4150                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4151                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4152                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4153                 }\r
4154                 *MESH_NUMTVERTEX        6\r
4155                 *MESH_TVERTLIST {\r
4156                         *MESH_TVERT     0       0.058926        0.250000        1.000000\r
4157                         *MESH_TVERT     1       0.117851        0.250000        1.000000\r
4158                         *MESH_TVERT     2       0.117851        0.000000        1.000000\r
4159                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
4160                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4161                         *MESH_TVERT     5       0.000000        0.250000        1.000000\r
4162                 }\r
4163                 *MESH_NUMTVFACES        4\r
4164                 *MESH_TFACELIST {\r
4165                         *MESH_TFACE     0       0       2       1\r
4166                         *MESH_TFACE     1       0       3       2\r
4167                         *MESH_TFACE     2       4       3       0\r
4168                         *MESH_TFACE     3       4       0       5\r
4169                 }\r
4170         }\r
4171         *PROP_MOTIONBLUR        0\r
4172         *PROP_CASTSHADOW        1\r
4173         *PROP_RECVSHADOW        1\r
4174         *MATERIAL_REF   0\r
4175 }\r
4176 *GEOMOBJECT     {\r
4177         *NODE_NAME      "mat0model0surf108"\r
4178         *NODE_TM        {\r
4179                 *NODE_NAME      "mat0model0surf108"\r
4180                 *INHERIT_POS    0       0       0\r
4181                 *INHERIT_ROT    0       0       0\r
4182                 *INHERIT_SCL    0       0       0\r
4183                 *TM_ROW0        1.0     0       0\r
4184                 *TM_ROW1        0       1.0     0\r
4185                 *TM_ROW2        0       0       1.0\r
4186                 *TM_ROW3        0       0       0\r
4187                 *TM_POS 0.000000        0.000000        0.000000\r
4188         }\r
4189         *MESH   {\r
4190                 *TIMEVALUE      0\r
4191                 *MESH_NUMVERTEX 4\r
4192                 *MESH_NUMFACES  2\r
4193                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4194                 *MESH_VERTEX_LIST       {\r
4195                         *MESH_VERTEX    0       4.000000        -96.000000      76.000000\r
4196                         *MESH_VERTEX    1       8.000000        -92.000000      76.000000\r
4197                         *MESH_VERTEX    2       8.000000        -96.000000      76.000000\r
4198                         *MESH_VERTEX    3       8.000000        -100.000000     76.000000\r
4199                 }\r
4200                 *MESH_NORMALS   {\r
4201                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4202                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4203                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4204                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4205                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4206                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4207                 }\r
4208                 *MESH_FACE_LIST {\r
4209                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4210                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4211                 }\r
4212                 *MESH_NUMTVERTEX        4\r
4213                 *MESH_TVERTLIST {\r
4214                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
4215                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
4216                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4217                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4218                 }\r
4219                 *MESH_NUMTVFACES        2\r
4220                 *MESH_TFACELIST {\r
4221                         *MESH_TFACE     0       0       2       1\r
4222                         *MESH_TFACE     1       3       2       0\r
4223                 }\r
4224         }\r
4225         *PROP_MOTIONBLUR        0\r
4226         *PROP_CASTSHADOW        1\r
4227         *PROP_RECVSHADOW        1\r
4228         *MATERIAL_REF   0\r
4229 }\r
4230 *GEOMOBJECT     {\r
4231         *NODE_NAME      "mat0model0surf109"\r
4232         *NODE_TM        {\r
4233                 *NODE_NAME      "mat0model0surf109"\r
4234                 *INHERIT_POS    0       0       0\r
4235                 *INHERIT_ROT    0       0       0\r
4236                 *INHERIT_SCL    0       0       0\r
4237                 *TM_ROW0        1.0     0       0\r
4238                 *TM_ROW1        0       1.0     0\r
4239                 *TM_ROW2        0       0       1.0\r
4240                 *TM_ROW3        0       0       0\r
4241                 *TM_POS 0.000000        0.000000        0.000000\r
4242         }\r
4243         *MESH   {\r
4244                 *TIMEVALUE      0\r
4245                 *MESH_NUMVERTEX 4\r
4246                 *MESH_NUMFACES  2\r
4247                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4248                 *MESH_VERTEX_LIST       {\r
4249                         *MESH_VERTEX    0       8.000000        -92.000000      52.000000\r
4250                         *MESH_VERTEX    1       4.000000        -96.000000      52.000000\r
4251                         *MESH_VERTEX    2       8.000000        -96.000000      52.000000\r
4252                         *MESH_VERTEX    3       8.000000        -100.000000     52.000000\r
4253                 }\r
4254                 *MESH_NORMALS   {\r
4255                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4256                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4257                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4258                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4259                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4260                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4261                 }\r
4262                 *MESH_FACE_LIST {\r
4263                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4264                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4265                 }\r
4266                 *MESH_NUMTVERTEX        4\r
4267                 *MESH_TVERTLIST {\r
4268                         *MESH_TVERT     0       0.083333        1.041667        1.000000\r
4269                         *MESH_TVERT     1       0.041667        1.000000        1.000000\r
4270                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4271                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4272                 }\r
4273                 *MESH_NUMTVFACES        2\r
4274                 *MESH_TFACELIST {\r
4275                         *MESH_TFACE     0       0       2       1\r
4276                         *MESH_TFACE     1       1       2       3\r
4277                 }\r
4278         }\r
4279         *PROP_MOTIONBLUR        0\r
4280         *PROP_CASTSHADOW        1\r
4281         *PROP_RECVSHADOW        1\r
4282         *MATERIAL_REF   0\r
4283 }\r
4284 *GEOMOBJECT     {\r
4285         *NODE_NAME      "mat0model0surf110"\r
4286         *NODE_TM        {\r
4287                 *NODE_NAME      "mat0model0surf110"\r
4288                 *INHERIT_POS    0       0       0\r
4289                 *INHERIT_ROT    0       0       0\r
4290                 *INHERIT_SCL    0       0       0\r
4291                 *TM_ROW0        1.0     0       0\r
4292                 *TM_ROW1        0       1.0     0\r
4293                 *TM_ROW2        0       0       1.0\r
4294                 *TM_ROW3        0       0       0\r
4295                 *TM_POS 0.000000        0.000000        0.000000\r
4296         }\r
4297         *MESH   {\r
4298                 *TIMEVALUE      0\r
4299                 *MESH_NUMVERTEX 6\r
4300                 *MESH_NUMFACES  4\r
4301                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4302                 *MESH_VERTEX_LIST       {\r
4303                         *MESH_VERTEX    0       4.000000        -96.000000      52.000000\r
4304                         *MESH_VERTEX    1       8.000000        -92.000000      52.000000\r
4305                         *MESH_VERTEX    2       8.000000        -92.000000      76.000000\r
4306                         *MESH_VERTEX    3       4.000000        -96.000000      76.000000\r
4307                         *MESH_VERTEX    4       8.000000        -100.000000     76.000000\r
4308                         *MESH_VERTEX    5       8.000000        -100.000000     52.000000\r
4309                 }\r
4310                 *MESH_NORMALS   {\r
4311                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4312                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4313                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4314                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4315                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4316                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4317                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4318                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4319                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4320                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4321                 }\r
4322                 *MESH_FACE_LIST {\r
4323                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4324                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4325                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4326                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4327                 }\r
4328                 *MESH_NUMTVERTEX        6\r
4329                 *MESH_TVERTLIST {\r
4330                         *MESH_TVERT     0       0.058926        0.250000        1.000000\r
4331                         *MESH_TVERT     1       0.117851        0.250000        1.000000\r
4332                         *MESH_TVERT     2       0.117851        0.000000        1.000000\r
4333                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
4334                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4335                         *MESH_TVERT     5       0.000000        0.250000        1.000000\r
4336                 }\r
4337                 *MESH_NUMTVFACES        4\r
4338                 *MESH_TFACELIST {\r
4339                         *MESH_TFACE     0       0       2       1\r
4340                         *MESH_TFACE     1       0       3       2\r
4341                         *MESH_TFACE     2       4       3       0\r
4342                         *MESH_TFACE     3       4       0       5\r
4343                 }\r
4344         }\r
4345         *PROP_MOTIONBLUR        0\r
4346         *PROP_CASTSHADOW        1\r
4347         *PROP_RECVSHADOW        1\r
4348         *MATERIAL_REF   0\r
4349 }\r
4350 *GEOMOBJECT     {\r
4351         *NODE_NAME      "mat0model0surf111"\r
4352         *NODE_TM        {\r
4353                 *NODE_NAME      "mat0model0surf111"\r
4354                 *INHERIT_POS    0       0       0\r
4355                 *INHERIT_ROT    0       0       0\r
4356                 *INHERIT_SCL    0       0       0\r
4357                 *TM_ROW0        1.0     0       0\r
4358                 *TM_ROW1        0       1.0     0\r
4359                 *TM_ROW2        0       0       1.0\r
4360                 *TM_ROW3        0       0       0\r
4361                 *TM_POS 0.000000        0.000000        0.000000\r
4362         }\r
4363         *MESH   {\r
4364                 *TIMEVALUE      0\r
4365                 *MESH_NUMVERTEX 4\r
4366                 *MESH_NUMFACES  2\r
4367                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4368                 *MESH_VERTEX_LIST       {\r
4369                         *MESH_VERTEX    0       4.000000        -192.000000     204.000000\r
4370                         *MESH_VERTEX    1       8.000000        -188.000000     204.000000\r
4371                         *MESH_VERTEX    2       8.000000        -192.000000     204.000000\r
4372                         *MESH_VERTEX    3       8.000000        -196.000000     204.000000\r
4373                 }\r
4374                 *MESH_NORMALS   {\r
4375                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4376                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4377                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4378                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4379                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4380                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4381                 }\r
4382                 *MESH_FACE_LIST {\r
4383                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4384                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4385                 }\r
4386                 *MESH_NUMTVERTEX        4\r
4387                 *MESH_TVERTLIST {\r
4388                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
4389                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
4390                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4391                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4392                 }\r
4393                 *MESH_NUMTVFACES        2\r
4394                 *MESH_TFACELIST {\r
4395                         *MESH_TFACE     0       0       2       1\r
4396                         *MESH_TFACE     1       3       2       0\r
4397                 }\r
4398         }\r
4399         *PROP_MOTIONBLUR        0\r
4400         *PROP_CASTSHADOW        1\r
4401         *PROP_RECVSHADOW        1\r
4402         *MATERIAL_REF   0\r
4403 }\r
4404 *GEOMOBJECT     {\r
4405         *NODE_NAME      "mat0model0surf112"\r
4406         *NODE_TM        {\r
4407                 *NODE_NAME      "mat0model0surf112"\r
4408                 *INHERIT_POS    0       0       0\r
4409                 *INHERIT_ROT    0       0       0\r
4410                 *INHERIT_SCL    0       0       0\r
4411                 *TM_ROW0        1.0     0       0\r
4412                 *TM_ROW1        0       1.0     0\r
4413                 *TM_ROW2        0       0       1.0\r
4414                 *TM_ROW3        0       0       0\r
4415                 *TM_POS 0.000000        0.000000        0.000000\r
4416         }\r
4417         *MESH   {\r
4418                 *TIMEVALUE      0\r
4419                 *MESH_NUMVERTEX 4\r
4420                 *MESH_NUMFACES  2\r
4421                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4422                 *MESH_VERTEX_LIST       {\r
4423                         *MESH_VERTEX    0       8.000000        -188.000000     180.000000\r
4424                         *MESH_VERTEX    1       4.000000        -192.000000     180.000000\r
4425                         *MESH_VERTEX    2       8.000000        -192.000000     180.000000\r
4426                         *MESH_VERTEX    3       8.000000        -196.000000     180.000000\r
4427                 }\r
4428                 *MESH_NORMALS   {\r
4429                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4430                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4431                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4432                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4433                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4434                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4435                 }\r
4436                 *MESH_FACE_LIST {\r
4437                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4438                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4439                 }\r
4440                 *MESH_NUMTVERTEX        4\r
4441                 *MESH_TVERTLIST {\r
4442                         *MESH_TVERT     0       0.083333        1.041667        1.000000\r
4443                         *MESH_TVERT     1       0.041667        1.000000        1.000000\r
4444                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4445                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4446                 }\r
4447                 *MESH_NUMTVFACES        2\r
4448                 *MESH_TFACELIST {\r
4449                         *MESH_TFACE     0       0       2       1\r
4450                         *MESH_TFACE     1       1       2       3\r
4451                 }\r
4452         }\r
4453         *PROP_MOTIONBLUR        0\r
4454         *PROP_CASTSHADOW        1\r
4455         *PROP_RECVSHADOW        1\r
4456         *MATERIAL_REF   0\r
4457 }\r
4458 *GEOMOBJECT     {\r
4459         *NODE_NAME      "mat0model0surf113"\r
4460         *NODE_TM        {\r
4461                 *NODE_NAME      "mat0model0surf113"\r
4462                 *INHERIT_POS    0       0       0\r
4463                 *INHERIT_ROT    0       0       0\r
4464                 *INHERIT_SCL    0       0       0\r
4465                 *TM_ROW0        1.0     0       0\r
4466                 *TM_ROW1        0       1.0     0\r
4467                 *TM_ROW2        0       0       1.0\r
4468                 *TM_ROW3        0       0       0\r
4469                 *TM_POS 0.000000        0.000000        0.000000\r
4470         }\r
4471         *MESH   {\r
4472                 *TIMEVALUE      0\r
4473                 *MESH_NUMVERTEX 6\r
4474                 *MESH_NUMFACES  4\r
4475                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4476                 *MESH_VERTEX_LIST       {\r
4477                         *MESH_VERTEX    0       4.000000        -192.000000     180.000000\r
4478                         *MESH_VERTEX    1       8.000000        -188.000000     180.000000\r
4479                         *MESH_VERTEX    2       8.000000        -188.000000     204.000000\r
4480                         *MESH_VERTEX    3       4.000000        -192.000000     204.000000\r
4481                         *MESH_VERTEX    4       8.000000        -196.000000     204.000000\r
4482                         *MESH_VERTEX    5       8.000000        -196.000000     180.000000\r
4483                 }\r
4484                 *MESH_NORMALS   {\r
4485                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4486                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4487                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4488                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4489                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4490                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4491                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4492                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4493                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4494                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4495                 }\r
4496                 *MESH_FACE_LIST {\r
4497                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4498                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4499                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4500                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4501                 }\r
4502                 *MESH_NUMTVERTEX        6\r
4503                 *MESH_TVERTLIST {\r
4504                         *MESH_TVERT     0       0.058926        0.250000        1.000000\r
4505                         *MESH_TVERT     1       0.117851        0.250000        1.000000\r
4506                         *MESH_TVERT     2       0.117851        0.000000        1.000000\r
4507                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
4508                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4509                         *MESH_TVERT     5       0.000000        0.250000        1.000000\r
4510                 }\r
4511                 *MESH_NUMTVFACES        4\r
4512                 *MESH_TFACELIST {\r
4513                         *MESH_TFACE     0       0       2       1\r
4514                         *MESH_TFACE     1       0       3       2\r
4515                         *MESH_TFACE     2       4       3       0\r
4516                         *MESH_TFACE     3       4       0       5\r
4517                 }\r
4518         }\r
4519         *PROP_MOTIONBLUR        0\r
4520         *PROP_CASTSHADOW        1\r
4521         *PROP_RECVSHADOW        1\r
4522         *MATERIAL_REF   0\r
4523 }\r
4524 *GEOMOBJECT     {\r
4525         *NODE_NAME      "mat0model0surf114"\r
4526         *NODE_TM        {\r
4527                 *NODE_NAME      "mat0model0surf114"\r
4528                 *INHERIT_POS    0       0       0\r
4529                 *INHERIT_ROT    0       0       0\r
4530                 *INHERIT_SCL    0       0       0\r
4531                 *TM_ROW0        1.0     0       0\r
4532                 *TM_ROW1        0       1.0     0\r
4533                 *TM_ROW2        0       0       1.0\r
4534                 *TM_ROW3        0       0       0\r
4535                 *TM_POS 0.000000        0.000000        0.000000\r
4536         }\r
4537         *MESH   {\r
4538                 *TIMEVALUE      0\r
4539                 *MESH_NUMVERTEX 4\r
4540                 *MESH_NUMFACES  2\r
4541                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4542                 *MESH_VERTEX_LIST       {\r
4543                         *MESH_VERTEX    0       4.000000        -192.000000     76.000000\r
4544                         *MESH_VERTEX    1       8.000000        -188.000000     76.000000\r
4545                         *MESH_VERTEX    2       8.000000        -192.000000     76.000000\r
4546                         *MESH_VERTEX    3       8.000000        -196.000000     76.000000\r
4547                 }\r
4548                 *MESH_NORMALS   {\r
4549                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4550                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4551                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4552                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4553                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4554                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4555                 }\r
4556                 *MESH_FACE_LIST {\r
4557                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4558                         *MESH_FACE      1       A:      3       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4559                 }\r
4560                 *MESH_NUMTVERTEX        4\r
4561                 *MESH_TVERTLIST {\r
4562                         *MESH_TVERT     0       0.041667        1.000000        1.000000\r
4563                         *MESH_TVERT     1       0.083333        1.041667        1.000000\r
4564                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4565                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4566                 }\r
4567                 *MESH_NUMTVFACES        2\r
4568                 *MESH_TFACELIST {\r
4569                         *MESH_TFACE     0       0       2       1\r
4570                         *MESH_TFACE     1       3       2       0\r
4571                 }\r
4572         }\r
4573         *PROP_MOTIONBLUR        0\r
4574         *PROP_CASTSHADOW        1\r
4575         *PROP_RECVSHADOW        1\r
4576         *MATERIAL_REF   0\r
4577 }\r
4578 *GEOMOBJECT     {\r
4579         *NODE_NAME      "mat0model0surf115"\r
4580         *NODE_TM        {\r
4581                 *NODE_NAME      "mat0model0surf115"\r
4582                 *INHERIT_POS    0       0       0\r
4583                 *INHERIT_ROT    0       0       0\r
4584                 *INHERIT_SCL    0       0       0\r
4585                 *TM_ROW0        1.0     0       0\r
4586                 *TM_ROW1        0       1.0     0\r
4587                 *TM_ROW2        0       0       1.0\r
4588                 *TM_ROW3        0       0       0\r
4589                 *TM_POS 0.000000        0.000000        0.000000\r
4590         }\r
4591         *MESH   {\r
4592                 *TIMEVALUE      0\r
4593                 *MESH_NUMVERTEX 4\r
4594                 *MESH_NUMFACES  2\r
4595                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4596                 *MESH_VERTEX_LIST       {\r
4597                         *MESH_VERTEX    0       8.000000        -188.000000     52.000000\r
4598                         *MESH_VERTEX    1       4.000000        -192.000000     52.000000\r
4599                         *MESH_VERTEX    2       8.000000        -192.000000     52.000000\r
4600                         *MESH_VERTEX    3       8.000000        -196.000000     52.000000\r
4601                 }\r
4602                 *MESH_NORMALS   {\r
4603                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4604                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4605                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4606                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4607                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4608                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4609                 }\r
4610                 *MESH_FACE_LIST {\r
4611                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4612                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4613                 }\r
4614                 *MESH_NUMTVERTEX        4\r
4615                 *MESH_TVERTLIST {\r
4616                         *MESH_TVERT     0       0.083333        1.041667        1.000000\r
4617                         *MESH_TVERT     1       0.041667        1.000000        1.000000\r
4618                         *MESH_TVERT     2       0.083333        1.000000        1.000000\r
4619                         *MESH_TVERT     3       0.083333        0.958333        1.000000\r
4620                 }\r
4621                 *MESH_NUMTVFACES        2\r
4622                 *MESH_TFACELIST {\r
4623                         *MESH_TFACE     0       0       2       1\r
4624                         *MESH_TFACE     1       1       2       3\r
4625                 }\r
4626         }\r
4627         *PROP_MOTIONBLUR        0\r
4628         *PROP_CASTSHADOW        1\r
4629         *PROP_RECVSHADOW        1\r
4630         *MATERIAL_REF   0\r
4631 }\r
4632 *GEOMOBJECT     {\r
4633         *NODE_NAME      "mat0model0surf116"\r
4634         *NODE_TM        {\r
4635                 *NODE_NAME      "mat0model0surf116"\r
4636                 *INHERIT_POS    0       0       0\r
4637                 *INHERIT_ROT    0       0       0\r
4638                 *INHERIT_SCL    0       0       0\r
4639                 *TM_ROW0        1.0     0       0\r
4640                 *TM_ROW1        0       1.0     0\r
4641                 *TM_ROW2        0       0       1.0\r
4642                 *TM_ROW3        0       0       0\r
4643                 *TM_POS 0.000000        0.000000        0.000000\r
4644         }\r
4645         *MESH   {\r
4646                 *TIMEVALUE      0\r
4647                 *MESH_NUMVERTEX 6\r
4648                 *MESH_NUMFACES  4\r
4649                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4650                 *MESH_VERTEX_LIST       {\r
4651                         *MESH_VERTEX    0       4.000000        -192.000000     52.000000\r
4652                         *MESH_VERTEX    1       8.000000        -188.000000     52.000000\r
4653                         *MESH_VERTEX    2       8.000000        -188.000000     76.000000\r
4654                         *MESH_VERTEX    3       4.000000        -192.000000     76.000000\r
4655                         *MESH_VERTEX    4       8.000000        -196.000000     76.000000\r
4656                         *MESH_VERTEX    5       8.000000        -196.000000     52.000000\r
4657                 }\r
4658                 *MESH_NORMALS   {\r
4659                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4660                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4661                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4662                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4663                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4664                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
4665                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
4666                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4667                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
4668                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4669                 }\r
4670                 *MESH_FACE_LIST {\r
4671                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4672                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4673                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4674                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4675                 }\r
4676                 *MESH_NUMTVERTEX        6\r
4677                 *MESH_TVERTLIST {\r
4678                         *MESH_TVERT     0       0.058926        0.250000        1.000000\r
4679                         *MESH_TVERT     1       0.117851        0.250000        1.000000\r
4680                         *MESH_TVERT     2       0.117851        0.000000        1.000000\r
4681                         *MESH_TVERT     3       0.058926        0.000000        1.000000\r
4682                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
4683                         *MESH_TVERT     5       0.000000        0.250000        1.000000\r
4684                 }\r
4685                 *MESH_NUMTVFACES        4\r
4686                 *MESH_TFACELIST {\r
4687                         *MESH_TFACE     0       0       2       1\r
4688                         *MESH_TFACE     1       0       3       2\r
4689                         *MESH_TFACE     2       4       3       0\r
4690                         *MESH_TFACE     3       4       0       5\r
4691                 }\r
4692         }\r
4693         *PROP_MOTIONBLUR        0\r
4694         *PROP_CASTSHADOW        1\r
4695         *PROP_RECVSHADOW        1\r
4696         *MATERIAL_REF   0\r
4697 }\r
4698 *GEOMOBJECT     {\r
4699         *NODE_NAME      "mat0model0surf117"\r
4700         *NODE_TM        {\r
4701                 *NODE_NAME      "mat0model0surf117"\r
4702                 *INHERIT_POS    0       0       0\r
4703                 *INHERIT_ROT    0       0       0\r
4704                 *INHERIT_SCL    0       0       0\r
4705                 *TM_ROW0        1.0     0       0\r
4706                 *TM_ROW1        0       1.0     0\r
4707                 *TM_ROW2        0       0       1.0\r
4708                 *TM_ROW3        0       0       0\r
4709                 *TM_POS 0.000000        0.000000        0.000000\r
4710         }\r
4711         *MESH   {\r
4712                 *TIMEVALUE      0\r
4713                 *MESH_NUMVERTEX 8\r
4714                 *MESH_NUMFACES  6\r
4715                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4716                 *MESH_VERTEX_LIST       {\r
4717                         *MESH_VERTEX    0       8.000000        16.000000       84.000000\r
4718                         *MESH_VERTEX    1       0.000000        16.000000       84.000000\r
4719                         *MESH_VERTEX    2       8.000000        16.000000       80.000000\r
4720                         *MESH_VERTEX    3       4.000000        16.000000       80.000000\r
4721                         *MESH_VERTEX    4       0.000000        16.000000       52.000000\r
4722                         *MESH_VERTEX    5       4.000000        16.000000       56.000000\r
4723                         *MESH_VERTEX    6       8.000000        16.000000       56.000000\r
4724                         *MESH_VERTEX    7       8.000000        16.000000       52.000000\r
4725                 }\r
4726                 *MESH_NORMALS   {\r
4727                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4728                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4729                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4730                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4731                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4732                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4733                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4734                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4735                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4736                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4737                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
4738                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
4739                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
4740                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
4741                 }\r
4742                 *MESH_FACE_LIST {\r
4743                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4744                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4745                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4746                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4747                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4748                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4749                 }\r
4750                 *MESH_NUMTVERTEX        8\r
4751                 *MESH_TVERTLIST {\r
4752                         *MESH_TVERT     0       0.062500        0.656250        1.000000\r
4753                         *MESH_TVERT     1       0.000000        0.656250        1.000000\r
4754                         *MESH_TVERT     2       0.062500        0.625000        1.000000\r
4755                         *MESH_TVERT     3       0.031250        0.625000        1.000000\r
4756                         *MESH_TVERT     4       0.000000        0.406250        1.000000\r
4757                         *MESH_TVERT     5       0.031250        0.437500        1.000000\r
4758                         *MESH_TVERT     6       0.062500        0.437500        1.000000\r
4759                         *MESH_TVERT     7       0.062500        0.406250        1.000000\r
4760                 }\r
4761                 *MESH_NUMTVFACES        6\r
4762                 *MESH_TFACELIST {\r
4763                         *MESH_TFACE     0       1       3       4\r
4764                         *MESH_TFACE     1       1       2       3\r
4765                         *MESH_TFACE     2       3       5       4\r
4766                         *MESH_TFACE     3       4       5       6\r
4767                         *MESH_TFACE     4       0       2       1\r
4768                         *MESH_TFACE     5       4       6       7\r
4769                 }\r
4770         }\r
4771         *PROP_MOTIONBLUR        0\r
4772         *PROP_CASTSHADOW        1\r
4773         *PROP_RECVSHADOW        1\r
4774         *MATERIAL_REF   0\r
4775 }\r
4776 *GEOMOBJECT     {\r
4777         *NODE_NAME      "mat0model0surf118"\r
4778         *NODE_TM        {\r
4779                 *NODE_NAME      "mat0model0surf118"\r
4780                 *INHERIT_POS    0       0       0\r
4781                 *INHERIT_ROT    0       0       0\r
4782                 *INHERIT_SCL    0       0       0\r
4783                 *TM_ROW0        1.0     0       0\r
4784                 *TM_ROW1        0       1.0     0\r
4785                 *TM_ROW2        0       0       1.0\r
4786                 *TM_ROW3        0       0       0\r
4787                 *TM_POS 0.000000        0.000000        0.000000\r
4788         }\r
4789         *MESH   {\r
4790                 *TIMEVALUE      0\r
4791                 *MESH_NUMVERTEX 4\r
4792                 *MESH_NUMFACES  2\r
4793                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4794                 *MESH_VERTEX_LIST       {\r
4795                         *MESH_VERTEX    0       8.000000        8.000000        84.000000\r
4796                         *MESH_VERTEX    1       0.000000        8.000000        84.000000\r
4797                         *MESH_VERTEX    2       8.000000        16.000000       84.000000\r
4798                         *MESH_VERTEX    3       0.000000        16.000000       84.000000\r
4799                 }\r
4800                 *MESH_NORMALS   {\r
4801                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4802                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4803                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4804                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4805                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
4806                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
4807                 }\r
4808                 *MESH_FACE_LIST {\r
4809                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4810                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4811                 }\r
4812                 *MESH_NUMTVERTEX        4\r
4813                 *MESH_TVERTLIST {\r
4814                         *MESH_TVERT     0       0.062500        0.062500        1.000000\r
4815                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
4816                         *MESH_TVERT     2       0.062500        0.125000        1.000000\r
4817                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
4818                 }\r
4819                 *MESH_NUMTVFACES        2\r
4820                 *MESH_TFACELIST {\r
4821                         *MESH_TFACE     0       0       2       1\r
4822                         *MESH_TFACE     1       2       3       1\r
4823                 }\r
4824         }\r
4825         *PROP_MOTIONBLUR        0\r
4826         *PROP_CASTSHADOW        1\r
4827         *PROP_RECVSHADOW        1\r
4828         *MATERIAL_REF   0\r
4829 }\r
4830 *GEOMOBJECT     {\r
4831         *NODE_NAME      "mat0model0surf119"\r
4832         *NODE_TM        {\r
4833                 *NODE_NAME      "mat0model0surf119"\r
4834                 *INHERIT_POS    0       0       0\r
4835                 *INHERIT_ROT    0       0       0\r
4836                 *INHERIT_SCL    0       0       0\r
4837                 *TM_ROW0        1.0     0       0\r
4838                 *TM_ROW1        0       1.0     0\r
4839                 *TM_ROW2        0       0       1.0\r
4840                 *TM_ROW3        0       0       0\r
4841                 *TM_POS 0.000000        0.000000        0.000000\r
4842         }\r
4843         *MESH   {\r
4844                 *TIMEVALUE      0\r
4845                 *MESH_NUMVERTEX 8\r
4846                 *MESH_NUMFACES  6\r
4847                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4848                 *MESH_VERTEX_LIST       {\r
4849                         *MESH_VERTEX    0       4.000000        8.000000        80.000000\r
4850                         *MESH_VERTEX    1       0.000000        8.000000        84.000000\r
4851                         *MESH_VERTEX    2       8.000000        8.000000        80.000000\r
4852                         *MESH_VERTEX    3       8.000000        8.000000        84.000000\r
4853                         *MESH_VERTEX    4       0.000000        8.000000        52.000000\r
4854                         *MESH_VERTEX    5       4.000000        8.000000        56.000000\r
4855                         *MESH_VERTEX    6       8.000000        8.000000        56.000000\r
4856                         *MESH_VERTEX    7       8.000000        8.000000        52.000000\r
4857                 }\r
4858                 *MESH_NORMALS   {\r
4859                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4860                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4861                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
4862                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
4863                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
4864                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
4865                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4866                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4867                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4868                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4869                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
4870                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
4871                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
4872                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
4873                 }\r
4874                 *MESH_FACE_LIST {\r
4875                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4876                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4877                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4878                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4879                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4880                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4881                 }\r
4882                 *MESH_NUMTVERTEX        8\r
4883                 *MESH_TVERTLIST {\r
4884                         *MESH_TVERT     0       0.031250        0.625000        1.000000\r
4885                         *MESH_TVERT     1       0.000000        0.656250        1.000000\r
4886                         *MESH_TVERT     2       0.062500        0.625000        1.000000\r
4887                         *MESH_TVERT     3       0.062500        0.656250        1.000000\r
4888                         *MESH_TVERT     4       0.000000        0.406250        1.000000\r
4889                         *MESH_TVERT     5       0.031250        0.437500        1.000000\r
4890                         *MESH_TVERT     6       0.062500        0.437500        1.000000\r
4891                         *MESH_TVERT     7       0.062500        0.406250        1.000000\r
4892                 }\r
4893                 *MESH_NUMTVFACES        6\r
4894                 *MESH_TFACELIST {\r
4895                         *MESH_TFACE     0       0       1       4\r
4896                         *MESH_TFACE     1       0       2       1\r
4897                         *MESH_TFACE     2       0       4       5\r
4898                         *MESH_TFACE     3       1       2       3\r
4899                         *MESH_TFACE     4       4       6       5\r
4900                         *MESH_TFACE     5       4       7       6\r
4901                 }\r
4902         }\r
4903         *PROP_MOTIONBLUR        0\r
4904         *PROP_CASTSHADOW        1\r
4905         *PROP_RECVSHADOW        1\r
4906         *MATERIAL_REF   0\r
4907 }\r
4908 *GEOMOBJECT     {\r
4909         *NODE_NAME      "mat0model0surf120"\r
4910         *NODE_TM        {\r
4911                 *NODE_NAME      "mat0model0surf120"\r
4912                 *INHERIT_POS    0       0       0\r
4913                 *INHERIT_ROT    0       0       0\r
4914                 *INHERIT_SCL    0       0       0\r
4915                 *TM_ROW0        1.0     0       0\r
4916                 *TM_ROW1        0       1.0     0\r
4917                 *TM_ROW2        0       0       1.0\r
4918                 *TM_ROW3        0       0       0\r
4919                 *TM_POS 0.000000        0.000000        0.000000\r
4920         }\r
4921         *MESH   {\r
4922                 *TIMEVALUE      0\r
4923                 *MESH_NUMVERTEX 4\r
4924                 *MESH_NUMFACES  2\r
4925                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4926                 *MESH_VERTEX_LIST       {\r
4927                         *MESH_VERTEX    0       0.000000        16.000000       52.000000\r
4928                         *MESH_VERTEX    1       0.000000        8.000000        52.000000\r
4929                         *MESH_VERTEX    2       8.000000        16.000000       52.000000\r
4930                         *MESH_VERTEX    3       8.000000        8.000000        52.000000\r
4931                 }\r
4932                 *MESH_NORMALS   {\r
4933                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4934                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4935                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4936                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
4937                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4938                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
4939                 }\r
4940                 *MESH_FACE_LIST {\r
4941                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4942                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4943                 }\r
4944                 *MESH_NUMTVERTEX        4\r
4945                 *MESH_TVERTLIST {\r
4946                         *MESH_TVERT     0       0.000000        0.125000        1.000000\r
4947                         *MESH_TVERT     1       0.000000        0.062500        1.000000\r
4948                         *MESH_TVERT     2       0.062500        0.125000        1.000000\r
4949                         *MESH_TVERT     3       0.062500        0.062500        1.000000\r
4950                 }\r
4951                 *MESH_NUMTVFACES        2\r
4952                 *MESH_TFACELIST {\r
4953                         *MESH_TFACE     0       0       2       1\r
4954                         *MESH_TFACE     1       2       3       1\r
4955                 }\r
4956         }\r
4957         *PROP_MOTIONBLUR        0\r
4958         *PROP_CASTSHADOW        1\r
4959         *PROP_RECVSHADOW        1\r
4960         *MATERIAL_REF   0\r
4961 }\r
4962 *GEOMOBJECT     {\r
4963         *NODE_NAME      "mat0model0surf121"\r
4964         *NODE_TM        {\r
4965                 *NODE_NAME      "mat0model0surf121"\r
4966                 *INHERIT_POS    0       0       0\r
4967                 *INHERIT_ROT    0       0       0\r
4968                 *INHERIT_SCL    0       0       0\r
4969                 *TM_ROW0        1.0     0       0\r
4970                 *TM_ROW1        0       1.0     0\r
4971                 *TM_ROW2        0       0       1.0\r
4972                 *TM_ROW3        0       0       0\r
4973                 *TM_POS 0.000000        0.000000        0.000000\r
4974         }\r
4975         *MESH   {\r
4976                 *TIMEVALUE      0\r
4977                 *MESH_NUMVERTEX 4\r
4978                 *MESH_NUMFACES  2\r
4979                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4980                 *MESH_VERTEX_LIST       {\r
4981                         *MESH_VERTEX    0       0.000000        8.000000        84.000000\r
4982                         *MESH_VERTEX    1       0.000000        8.000000        52.000000\r
4983                         *MESH_VERTEX    2       0.000000        16.000000       84.000000\r
4984                         *MESH_VERTEX    3       0.000000        16.000000       52.000000\r
4985                 }\r
4986                 *MESH_NORMALS   {\r
4987                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
4988                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
4989                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4990                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4991                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4992                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4993                 }\r
4994                 *MESH_FACE_LIST {\r
4995                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4996                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4997                 }\r
4998                 *MESH_NUMTVERTEX        4\r
4999                 *MESH_TVERTLIST {\r
5000                         *MESH_TVERT     0       0.062500        0.656250        1.000000\r
5001                         *MESH_TVERT     1       0.062500        0.406250        1.000000\r
5002                         *MESH_TVERT     2       0.125000        0.656250        1.000000\r
5003                         *MESH_TVERT     3       0.125000        0.406250        1.000000\r
5004                 }\r
5005                 *MESH_NUMTVFACES        2\r
5006                 *MESH_TFACELIST {\r
5007                         *MESH_TFACE     0       0       2       1\r
5008                         *MESH_TFACE     1       2       3       1\r
5009                 }\r
5010         }\r
5011         *PROP_MOTIONBLUR        0\r
5012         *PROP_CASTSHADOW        1\r
5013         *PROP_RECVSHADOW        1\r
5014         *MATERIAL_REF   0\r
5015 }\r
5016 *GEOMOBJECT     {\r
5017         *NODE_NAME      "mat0model0surf122"\r
5018         *NODE_TM        {\r
5019                 *NODE_NAME      "mat0model0surf122"\r
5020                 *INHERIT_POS    0       0       0\r
5021                 *INHERIT_ROT    0       0       0\r
5022                 *INHERIT_SCL    0       0       0\r
5023                 *TM_ROW0        1.0     0       0\r
5024                 *TM_ROW1        0       1.0     0\r
5025                 *TM_ROW2        0       0       1.0\r
5026                 *TM_ROW3        0       0       0\r
5027                 *TM_POS 0.000000        0.000000        0.000000\r
5028         }\r
5029         *MESH   {\r
5030                 *TIMEVALUE      0\r
5031                 *MESH_NUMVERTEX 8\r
5032                 *MESH_NUMFACES  6\r
5033                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5034                 *MESH_VERTEX_LIST       {\r
5035                         *MESH_VERTEX    0       8.000000        -8.000000       84.000000\r
5036                         *MESH_VERTEX    1       0.000000        -8.000000       84.000000\r
5037                         *MESH_VERTEX    2       8.000000        -8.000000       80.000000\r
5038                         *MESH_VERTEX    3       4.000000        -8.000000       80.000000\r
5039                         *MESH_VERTEX    4       0.000000        -8.000000       52.000000\r
5040                         *MESH_VERTEX    5       4.000000        -8.000000       56.000000\r
5041                         *MESH_VERTEX    6       8.000000        -8.000000       56.000000\r
5042                         *MESH_VERTEX    7       8.000000        -8.000000       52.000000\r
5043                 }\r
5044                 *MESH_NORMALS   {\r
5045                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5046                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5047                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5048                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5049                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5050                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5051                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5052                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5053                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5054                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5055                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
5056                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
5057                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
5058                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
5059                 }\r
5060                 *MESH_FACE_LIST {\r
5061                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5062                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5063                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5064                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5065                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5066                         *MESH_FACE      5       A:      4       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5067                 }\r
5068                 *MESH_NUMTVERTEX        8\r
5069                 *MESH_TVERTLIST {\r
5070                         *MESH_TVERT     0       0.062500        0.656250        1.000000\r
5071                         *MESH_TVERT     1       0.000000        0.656250        1.000000\r
5072                         *MESH_TVERT     2       0.062500        0.625000        1.000000\r
5073                         *MESH_TVERT     3       0.031250        0.625000        1.000000\r
5074                         *MESH_TVERT     4       0.000000        0.406250        1.000000\r
5075                         *MESH_TVERT     5       0.031250        0.437500        1.000000\r
5076                         *MESH_TVERT     6       0.062500        0.437500        1.000000\r
5077                         *MESH_TVERT     7       0.062500        0.406250        1.000000\r
5078                 }\r
5079                 *MESH_NUMTVFACES        6\r
5080                 *MESH_TFACELIST {\r
5081                         *MESH_TFACE     0       1       3       4\r
5082                         *MESH_TFACE     1       1       2       3\r
5083                         *MESH_TFACE     2       3       5       4\r
5084                         *MESH_TFACE     3       4       5       6\r
5085                         *MESH_TFACE     4       0       2       1\r
5086                         *MESH_TFACE     5       4       6       7\r
5087                 }\r
5088         }\r
5089         *PROP_MOTIONBLUR        0\r
5090         *PROP_CASTSHADOW        1\r
5091         *PROP_RECVSHADOW        1\r
5092         *MATERIAL_REF   0\r
5093 }\r
5094 *GEOMOBJECT     {\r
5095         *NODE_NAME      "mat0model0surf123"\r
5096         *NODE_TM        {\r
5097                 *NODE_NAME      "mat0model0surf123"\r
5098                 *INHERIT_POS    0       0       0\r
5099                 *INHERIT_ROT    0       0       0\r
5100                 *INHERIT_SCL    0       0       0\r
5101                 *TM_ROW0        1.0     0       0\r
5102                 *TM_ROW1        0       1.0     0\r
5103                 *TM_ROW2        0       0       1.0\r
5104                 *TM_ROW3        0       0       0\r
5105                 *TM_POS 0.000000        0.000000        0.000000\r
5106         }\r
5107         *MESH   {\r
5108                 *TIMEVALUE      0\r
5109                 *MESH_NUMVERTEX 4\r
5110                 *MESH_NUMFACES  2\r
5111                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5112                 *MESH_VERTEX_LIST       {\r
5113                         *MESH_VERTEX    0       8.000000        -16.000000      84.000000\r
5114                         *MESH_VERTEX    1       0.000000        -16.000000      84.000000\r
5115                         *MESH_VERTEX    2       8.000000        -8.000000       84.000000\r
5116                         *MESH_VERTEX    3       0.000000        -8.000000       84.000000\r
5117                 }\r
5118                 *MESH_NORMALS   {\r
5119                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5120                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5121                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
5122                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
5123                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
5124                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
5125                 }\r
5126                 *MESH_FACE_LIST {\r
5127                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5128                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5129                 }\r
5130                 *MESH_NUMTVERTEX        4\r
5131                 *MESH_TVERTLIST {\r
5132                         *MESH_TVERT     0       0.062500        0.875000        1.000000\r
5133                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
5134                         *MESH_TVERT     2       0.062500        0.937500        1.000000\r
5135                         *MESH_TVERT     3       0.000000        0.937500        1.000000\r
5136                 }\r
5137                 *MESH_NUMTVFACES        2\r
5138                 *MESH_TFACELIST {\r
5139                         *MESH_TFACE     0       0       2       1\r
5140                         *MESH_TFACE     1       2       3       1\r
5141                 }\r
5142         }\r
5143         *PROP_MOTIONBLUR        0\r
5144         *PROP_CASTSHADOW        1\r
5145         *PROP_RECVSHADOW        1\r
5146         *MATERIAL_REF   0\r
5147 }\r
5148 *GEOMOBJECT     {\r
5149         *NODE_NAME      "mat0model0surf124"\r
5150         *NODE_TM        {\r
5151                 *NODE_NAME      "mat0model0surf124"\r
5152                 *INHERIT_POS    0       0       0\r
5153                 *INHERIT_ROT    0       0       0\r
5154                 *INHERIT_SCL    0       0       0\r
5155                 *TM_ROW0        1.0     0       0\r
5156                 *TM_ROW1        0       1.0     0\r
5157                 *TM_ROW2        0       0       1.0\r
5158                 *TM_ROW3        0       0       0\r
5159                 *TM_POS 0.000000        0.000000        0.000000\r
5160         }\r
5161         *MESH   {\r
5162                 *TIMEVALUE      0\r
5163                 *MESH_NUMVERTEX 8\r
5164                 *MESH_NUMFACES  6\r
5165                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5166                 *MESH_VERTEX_LIST       {\r
5167                         *MESH_VERTEX    0       4.000000        -16.000000      80.000000\r
5168                         *MESH_VERTEX    1       0.000000        -16.000000      84.000000\r
5169                         *MESH_VERTEX    2       8.000000        -16.000000      80.000000\r
5170                         *MESH_VERTEX    3       8.000000        -16.000000      84.000000\r
5171                         *MESH_VERTEX    4       0.000000        -16.000000      52.000000\r
5172                         *MESH_VERTEX    5       4.000000        -16.000000      56.000000\r
5173                         *MESH_VERTEX    6       8.000000        -16.000000      56.000000\r
5174                         *MESH_VERTEX    7       8.000000        -16.000000      52.000000\r
5175                 }\r
5176                 *MESH_NORMALS   {\r
5177                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5178                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5179                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5180                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5181                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5182                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5183                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5184                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5185                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5186                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5187                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
5188                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
5189                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
5190                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
5191                 }\r
5192                 *MESH_FACE_LIST {\r
5193                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5194                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5195                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5196                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5197                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5198                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5199                 }\r
5200                 *MESH_NUMTVERTEX        8\r
5201                 *MESH_TVERTLIST {\r
5202                         *MESH_TVERT     0       0.031250        0.625000        1.000000\r
5203                         *MESH_TVERT     1       0.000000        0.656250        1.000000\r
5204                         *MESH_TVERT     2       0.062500        0.625000        1.000000\r
5205                         *MESH_TVERT     3       0.062500        0.656250        1.000000\r
5206                         *MESH_TVERT     4       0.000000        0.406250        1.000000\r
5207                         *MESH_TVERT     5       0.031250        0.437500        1.000000\r
5208                         *MESH_TVERT     6       0.062500        0.437500        1.000000\r
5209                         *MESH_TVERT     7       0.062500        0.406250        1.000000\r
5210                 }\r
5211                 *MESH_NUMTVFACES        6\r
5212                 *MESH_TFACELIST {\r
5213                         *MESH_TFACE     0       0       1       4\r
5214                         *MESH_TFACE     1       0       2       1\r
5215                         *MESH_TFACE     2       0       4       5\r
5216                         *MESH_TFACE     3       1       2       3\r
5217                         *MESH_TFACE     4       4       6       5\r
5218                         *MESH_TFACE     5       4       7       6\r
5219                 }\r
5220         }\r
5221         *PROP_MOTIONBLUR        0\r
5222         *PROP_CASTSHADOW        1\r
5223         *PROP_RECVSHADOW        1\r
5224         *MATERIAL_REF   0\r
5225 }\r
5226 *GEOMOBJECT     {\r
5227         *NODE_NAME      "mat0model0surf125"\r
5228         *NODE_TM        {\r
5229                 *NODE_NAME      "mat0model0surf125"\r
5230                 *INHERIT_POS    0       0       0\r
5231                 *INHERIT_ROT    0       0       0\r
5232                 *INHERIT_SCL    0       0       0\r
5233                 *TM_ROW0        1.0     0       0\r
5234                 *TM_ROW1        0       1.0     0\r
5235                 *TM_ROW2        0       0       1.0\r
5236                 *TM_ROW3        0       0       0\r
5237                 *TM_POS 0.000000        0.000000        0.000000\r
5238         }\r
5239         *MESH   {\r
5240                 *TIMEVALUE      0\r
5241                 *MESH_NUMVERTEX 4\r
5242                 *MESH_NUMFACES  2\r
5243                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5244                 *MESH_VERTEX_LIST       {\r
5245                         *MESH_VERTEX    0       0.000000        -16.000000      84.000000\r
5246                         *MESH_VERTEX    1       0.000000        -16.000000      52.000000\r
5247                         *MESH_VERTEX    2       0.000000        -8.000000       84.000000\r
5248                         *MESH_VERTEX    3       0.000000        -8.000000       52.000000\r
5249                 }\r
5250                 *MESH_NORMALS   {\r
5251                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5252                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5253                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5254                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5255                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5256                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5257                 }\r
5258                 *MESH_FACE_LIST {\r
5259                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5260                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5261                 }\r
5262                 *MESH_NUMTVERTEX        4\r
5263                 *MESH_TVERTLIST {\r
5264                         *MESH_TVERT     0       0.875000        0.656250        1.000000\r
5265                         *MESH_TVERT     1       0.875000        0.406250        1.000000\r
5266                         *MESH_TVERT     2       0.937500        0.656250        1.000000\r
5267                         *MESH_TVERT     3       0.937500        0.406250        1.000000\r
5268                 }\r
5269                 *MESH_NUMTVFACES        2\r
5270                 *MESH_TFACELIST {\r
5271                         *MESH_TFACE     0       0       2       1\r
5272                         *MESH_TFACE     1       2       3       1\r
5273                 }\r
5274         }\r
5275         *PROP_MOTIONBLUR        0\r
5276         *PROP_CASTSHADOW        1\r
5277         *PROP_RECVSHADOW        1\r
5278         *MATERIAL_REF   0\r
5279 }\r
5280 *GEOMOBJECT     {\r
5281         *NODE_NAME      "mat0model0surf126"\r
5282         *NODE_TM        {\r
5283                 *NODE_NAME      "mat0model0surf126"\r
5284                 *INHERIT_POS    0       0       0\r
5285                 *INHERIT_ROT    0       0       0\r
5286                 *INHERIT_SCL    0       0       0\r
5287                 *TM_ROW0        1.0     0       0\r
5288                 *TM_ROW1        0       1.0     0\r
5289                 *TM_ROW2        0       0       1.0\r
5290                 *TM_ROW3        0       0       0\r
5291                 *TM_POS 0.000000        0.000000        0.000000\r
5292         }\r
5293         *MESH   {\r
5294                 *TIMEVALUE      0\r
5295                 *MESH_NUMVERTEX 4\r
5296                 *MESH_NUMFACES  2\r
5297                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5298                 *MESH_VERTEX_LIST       {\r
5299                         *MESH_VERTEX    0       0.000000        -8.000000       52.000000\r
5300                         *MESH_VERTEX    1       0.000000        -16.000000      52.000000\r
5301                         *MESH_VERTEX    2       8.000000        -8.000000       52.000000\r
5302                         *MESH_VERTEX    3       8.000000        -16.000000      52.000000\r
5303                 }\r
5304                 *MESH_NORMALS   {\r
5305                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5306                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5307                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
5308                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
5309                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
5310                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
5311                 }\r
5312                 *MESH_FACE_LIST {\r
5313                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5314                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5315                 }\r
5316                 *MESH_NUMTVERTEX        4\r
5317                 *MESH_TVERTLIST {\r
5318                         *MESH_TVERT     0       0.000000        0.937500        1.000000\r
5319                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
5320                         *MESH_TVERT     2       0.062500        0.937500        1.000000\r
5321                         *MESH_TVERT     3       0.062500        0.875000        1.000000\r
5322                 }\r
5323                 *MESH_NUMTVFACES        2\r
5324                 *MESH_TFACELIST {\r
5325                         *MESH_TFACE     0       0       2       1\r
5326                         *MESH_TFACE     1       2       3       1\r
5327                 }\r
5328         }\r
5329         *PROP_MOTIONBLUR        0\r
5330         *PROP_CASTSHADOW        1\r
5331         *PROP_RECVSHADOW        1\r
5332         *MATERIAL_REF   0\r
5333 }\r
5334 *GEOMOBJECT     {\r
5335         *NODE_NAME      "mat7model0surf127"\r
5336         *NODE_TM        {\r
5337                 *NODE_NAME      "mat7model0surf127"\r
5338                 *INHERIT_POS    0       0       0\r
5339                 *INHERIT_ROT    0       0       0\r
5340                 *INHERIT_SCL    0       0       0\r
5341                 *TM_ROW0        1.0     0       0\r
5342                 *TM_ROW1        0       1.0     0\r
5343                 *TM_ROW2        0       0       1.0\r
5344                 *TM_ROW3        0       0       0\r
5345                 *TM_POS 0.000000        0.000000        0.000000\r
5346         }\r
5347         *MESH   {\r
5348                 *TIMEVALUE      0\r
5349                 *MESH_NUMVERTEX 4\r
5350                 *MESH_NUMFACES  2\r
5351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5352                 *MESH_VERTEX_LIST       {\r
5353                         *MESH_VERTEX    0       8.000000        4.000000        256.000031\r
5354                         *MESH_VERTEX    1       16.000000       4.000000        256.000031\r
5355                         *MESH_VERTEX    2       16.000000       0.000000        0.000002\r
5356                         *MESH_VERTEX    3       8.000000        0.000000        0.000002\r
5357                 }\r
5358                 *MESH_NORMALS   {\r
5359                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5360                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5361                         *MESH_VERTEXNORMAL      0       0.000000        -0.999878       0.015623\r
5362                         *MESH_VERTEXNORMAL      1       0.000000        -0.999878       0.015623\r
5363                         *MESH_VERTEXNORMAL      2       0.000000        -0.999878       0.015623\r
5364                         *MESH_VERTEXNORMAL      3       0.000000        -0.999878       0.015623\r
5365                 }\r
5366                 *MESH_FACE_LIST {\r
5367                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5368                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5369                 }\r
5370                 *MESH_NUMTVERTEX        4\r
5371                 *MESH_TVERTLIST {\r
5372                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
5373                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
5374                         *MESH_TVERT     2       1.000000        0.875000        1.000000\r
5375                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
5376                 }\r
5377                 *MESH_NUMTVFACES        2\r
5378                 *MESH_TFACELIST {\r
5379                         *MESH_TFACE     0       0       2       1\r
5380                         *MESH_TFACE     1       0       3       2\r
5381                 }\r
5382         }\r
5383         *PROP_MOTIONBLUR        0\r
5384         *PROP_CASTSHADOW        1\r
5385         *PROP_RECVSHADOW        1\r
5386         *MATERIAL_REF   7\r
5387 }\r
5388 *GEOMOBJECT     {\r
5389         *NODE_NAME      "mat7model0surf128"\r
5390         *NODE_TM        {\r
5391                 *NODE_NAME      "mat7model0surf128"\r
5392                 *INHERIT_POS    0       0       0\r
5393                 *INHERIT_ROT    0       0       0\r
5394                 *INHERIT_SCL    0       0       0\r
5395                 *TM_ROW0        1.0     0       0\r
5396                 *TM_ROW1        0       1.0     0\r
5397                 *TM_ROW2        0       0       1.0\r
5398                 *TM_ROW3        0       0       0\r
5399                 *TM_POS 0.000000        0.000000        0.000000\r
5400         }\r
5401         *MESH   {\r
5402                 *TIMEVALUE      0\r
5403                 *MESH_NUMVERTEX 8\r
5404                 *MESH_NUMFACES  4\r
5405                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5406                 *MESH_VERTEX_LIST       {\r
5407                         *MESH_VERTEX    0       8.000000        0.000000        -0.000006\r
5408                         *MESH_VERTEX    1       8.000000        224.000000      -0.000006\r
5409                         *MESH_VERTEX    2       8.000000        224.000000      256.000000\r
5410                         *MESH_VERTEX    3       8.000000        4.000000        256.000000\r
5411                         *MESH_VERTEX    4       8.000000        -224.000000     -0.000006\r
5412                         *MESH_VERTEX    5       8.000000        0.000000        -0.000006\r
5413                         *MESH_VERTEX    6       8.000000        -4.000000       256.000000\r
5414                         *MESH_VERTEX    7       8.000000        -224.000000     256.000000\r
5415                 }\r
5416                 *MESH_NORMALS   {\r
5417                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5418                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5419                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5420                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5421                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5422                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5423                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5424                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5425                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5426                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5427                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5428                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
5429                 }\r
5430                 *MESH_FACE_LIST {\r
5431                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5432                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5433                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5434                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5435                 }\r
5436                 *MESH_NUMTVERTEX        8\r
5437                 *MESH_TVERTLIST {\r
5438                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
5439                         *MESH_TVERT     1       0.000000        -0.750000       1.000000\r
5440                         *MESH_TVERT     2       1.000000        -0.750000       1.000000\r
5441                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
5442                         *MESH_TVERT     4       0.000000        1.000000        1.000000\r
5443                         *MESH_TVERT     5       0.000000        -0.750000       1.000000\r
5444                         *MESH_TVERT     6       -1.000000       -0.750000       1.000000\r
5445                         *MESH_TVERT     7       -1.000000       1.000000        1.000000\r
5446                 }\r
5447                 *MESH_NUMTVFACES        4\r
5448                 *MESH_TFACELIST {\r
5449                         *MESH_TFACE     0       0       2       1\r
5450                         *MESH_TFACE     1       0       3       2\r
5451                         *MESH_TFACE     2       4       6       5\r
5452                         *MESH_TFACE     3       4       7       6\r
5453                 }\r
5454         }\r
5455         *PROP_MOTIONBLUR        0\r
5456         *PROP_CASTSHADOW        1\r
5457         *PROP_RECVSHADOW        1\r
5458         *MATERIAL_REF   7\r
5459 }\r
5460 *GEOMOBJECT     {\r
5461         *NODE_NAME      "mat7model0surf129"\r
5462         *NODE_TM        {\r
5463                 *NODE_NAME      "mat7model0surf129"\r
5464                 *INHERIT_POS    0       0       0\r
5465                 *INHERIT_ROT    0       0       0\r
5466                 *INHERIT_SCL    0       0       0\r
5467                 *TM_ROW0        1.0     0       0\r
5468                 *TM_ROW1        0       1.0     0\r
5469                 *TM_ROW2        0       0       1.0\r
5470                 *TM_ROW3        0       0       0\r
5471                 *TM_POS 0.000000        0.000000        0.000000\r
5472         }\r
5473         *MESH   {\r
5474                 *TIMEVALUE      0\r
5475                 *MESH_NUMVERTEX 4\r
5476                 *MESH_NUMFACES  2\r
5477                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5478                 *MESH_VERTEX_LIST       {\r
5479                         *MESH_VERTEX    0       16.000000       -4.000000       256.000031\r
5480                         *MESH_VERTEX    1       8.000000        -4.000000       256.000031\r
5481                         *MESH_VERTEX    2       8.000000        0.000000        0.000002\r
5482                         *MESH_VERTEX    3       16.000000       0.000000        0.000002\r
5483                 }\r
5484                 *MESH_NORMALS   {\r
5485                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5486                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5487                         *MESH_VERTEXNORMAL      0       -0.000000       0.999878        0.015623\r
5488                         *MESH_VERTEXNORMAL      1       -0.000000       0.999878        0.015623\r
5489                         *MESH_VERTEXNORMAL      2       -0.000000       0.999878        0.015623\r
5490                         *MESH_VERTEXNORMAL      3       -0.000000       0.999878        0.015623\r
5491                 }\r
5492                 *MESH_FACE_LIST {\r
5493                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5494                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5495                 }\r
5496                 *MESH_NUMTVERTEX        4\r
5497                 *MESH_TVERTLIST {\r
5498                         *MESH_TVERT     0       0.000000        0.875000        1.000000\r
5499                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
5500                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
5501                         *MESH_TVERT     3       1.000000        0.875000        1.000000\r
5502                 }\r
5503                 *MESH_NUMTVFACES        2\r
5504                 *MESH_TFACELIST {\r
5505                         *MESH_TFACE     0       0       2       1\r
5506                         *MESH_TFACE     1       0       3       2\r
5507                 }\r
5508         }\r
5509         *PROP_MOTIONBLUR        0\r
5510         *PROP_CASTSHADOW        1\r
5511         *PROP_RECVSHADOW        1\r
5512         *MATERIAL_REF   7\r
5513 }\r
5514 *GEOMOBJECT     {\r
5515         *NODE_NAME      "mat8model0surf130"\r
5516         *NODE_TM        {\r
5517                 *NODE_NAME      "mat8model0surf130"\r
5518                 *INHERIT_POS    0       0       0\r
5519                 *INHERIT_ROT    0       0       0\r
5520                 *INHERIT_SCL    0       0       0\r
5521                 *TM_ROW0        1.0     0       0\r
5522                 *TM_ROW1        0       1.0     0\r
5523                 *TM_ROW2        0       0       1.0\r
5524                 *TM_ROW3        0       0       0\r
5525                 *TM_POS 0.000000        0.000000        0.000000\r
5526         }\r
5527         *MESH   {\r
5528                 *TIMEVALUE      0\r
5529                 *MESH_NUMVERTEX 4\r
5530                 *MESH_NUMFACES  2\r
5531                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5532                 *MESH_VERTEX_LIST       {\r
5533                         *MESH_VERTEX    0       16.000000       288.000000      -0.000002\r
5534                         *MESH_VERTEX    1       16.000000       288.000000      176.000000\r
5535                         *MESH_VERTEX    2       -16.000000      288.000000      176.000000\r
5536                         *MESH_VERTEX    3       -16.000000      288.000000      -0.000002\r
5537                 }\r
5538                 *MESH_NORMALS   {\r
5539                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5540                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5541                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5542                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5543                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
5544                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5545                 }\r
5546                 *MESH_FACE_LIST {\r
5547                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5548                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5549                 }\r
5550                 *MESH_NUMTVERTEX        4\r
5551                 *MESH_TVERTLIST {\r
5552                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5553                         *MESH_TVERT     1       0.000000        1.375000        1.000000\r
5554                         *MESH_TVERT     2       0.250000        1.375000        1.000000\r
5555                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
5556                 }\r
5557                 *MESH_NUMTVFACES        2\r
5558                 *MESH_TFACELIST {\r
5559                         *MESH_TFACE     0       0       2       1\r
5560                         *MESH_TFACE     1       0       3       2\r
5561                 }\r
5562         }\r
5563         *PROP_MOTIONBLUR        0\r
5564         *PROP_CASTSHADOW        1\r
5565         *PROP_RECVSHADOW        1\r
5566         *MATERIAL_REF   8\r
5567 }\r
5568 *GEOMOBJECT     {\r
5569         *NODE_NAME      "mat8model0surf131"\r
5570         *NODE_TM        {\r
5571                 *NODE_NAME      "mat8model0surf131"\r
5572                 *INHERIT_POS    0       0       0\r
5573                 *INHERIT_ROT    0       0       0\r
5574                 *INHERIT_SCL    0       0       0\r
5575                 *TM_ROW0        1.0     0       0\r
5576                 *TM_ROW1        0       1.0     0\r
5577                 *TM_ROW2        0       0       1.0\r
5578                 *TM_ROW3        0       0       0\r
5579                 *TM_POS 0.000000        0.000000        0.000000\r
5580         }\r
5581         *MESH   {\r
5582                 *TIMEVALUE      0\r
5583                 *MESH_NUMVERTEX 6\r
5584                 *MESH_NUMFACES  4\r
5585                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5586                 *MESH_VERTEX_LIST       {\r
5587                         *MESH_VERTEX    0       -16.000000      288.000000      192.000000\r
5588                         *MESH_VERTEX    1       16.000000       288.000000      192.000000\r
5589                         *MESH_VERTEX    2       16.000000       283.500000      222.000000\r
5590                         *MESH_VERTEX    3       -16.000000      283.500000      222.000000\r
5591                         *MESH_VERTEX    4       -16.000000      270.000000      248.000000\r
5592                         *MESH_VERTEX    5       16.000000       270.000000      248.000000\r
5593                 }\r
5594                 *MESH_NORMALS   {\r
5595                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5596                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5597                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5598                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5599                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5600                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5601                         *MESH_VERTEXNORMAL      2       0.000000        0.980785        0.195090\r
5602                         *MESH_VERTEXNORMAL      3       -0.754345       0.647770        0.106574\r
5603                         *MESH_VERTEXNORMAL      4       -0.788675       0.577350        0.211325\r
5604                         *MESH_VERTEXNORMAL      5       0.000000        0.923880        0.382683\r
5605                 }\r
5606                 *MESH_FACE_LIST {\r
5607                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5608                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5609                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5610                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5611                 }\r
5612                 *MESH_NUMTVERTEX        6\r
5613                 *MESH_TVERTLIST {\r
5614                         *MESH_TVERT     0       0.125000        0.702205        1.000000\r
5615                         *MESH_TVERT     1       0.125000        0.889705        1.000000\r
5616                         *MESH_TVERT     2       0.327148        0.889705        1.000000\r
5617                         *MESH_TVERT     3       0.327148        0.702205        1.000000\r
5618                         *MESH_TVERT     4       0.558594        0.702205        1.000000\r
5619                         *MESH_TVERT     5       0.558594        0.889705        1.000000\r
5620                 }\r
5621                 *MESH_NUMTVFACES        4\r
5622                 *MESH_TFACELIST {\r
5623                         *MESH_TFACE     0       0       2       1\r
5624                         *MESH_TFACE     1       0       3       2\r
5625                         *MESH_TFACE     2       4       2       3\r
5626                         *MESH_TFACE     3       4       5       2\r
5627                 }\r
5628         }\r
5629         *PROP_MOTIONBLUR        0\r
5630         *PROP_CASTSHADOW        1\r
5631         *PROP_RECVSHADOW        1\r
5632         *MATERIAL_REF   8\r
5633 }\r
5634 *GEOMOBJECT     {\r
5635         *NODE_NAME      "mat8model0surf132"\r
5636         *NODE_TM        {\r
5637                 *NODE_NAME      "mat8model0surf132"\r
5638                 *INHERIT_POS    0       0       0\r
5639                 *INHERIT_ROT    0       0       0\r
5640                 *INHERIT_SCL    0       0       0\r
5641                 *TM_ROW0        1.0     0       0\r
5642                 *TM_ROW1        0       1.0     0\r
5643                 *TM_ROW2        0       0       1.0\r
5644                 *TM_ROW3        0       0       0\r
5645                 *TM_POS 0.000000        0.000000        0.000000\r
5646         }\r
5647         *MESH   {\r
5648                 *TIMEVALUE      0\r
5649                 *MESH_NUMVERTEX 26\r
5650                 *MESH_NUMFACES  24\r
5651                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5652                 *MESH_VERTEX_LIST       {\r
5653                         *MESH_VERTEX    0       -16.000000      270.000000      248.000000\r
5654                         *MESH_VERTEX    1       16.000000       270.000000      248.000000\r
5655                         *MESH_VERTEX    2       16.000000       247.500000      270.000000\r
5656                         *MESH_VERTEX    3       -16.000000      247.500000      270.000000\r
5657                         *MESH_VERTEX    4       -16.000000      216.000000      288.000000\r
5658                         *MESH_VERTEX    5       16.000000       216.000000      288.000000\r
5659                         *MESH_VERTEX    6       16.000000       175.500000      302.000000\r
5660                         *MESH_VERTEX    7       -16.000000      175.500000      302.000000\r
5661                         *MESH_VERTEX    8       -16.000000      126.000000      312.000000\r
5662                         *MESH_VERTEX    9       16.000000       126.000000      312.000000\r
5663                         *MESH_VERTEX    10      16.000000       67.500000       318.000000\r
5664                         *MESH_VERTEX    11      -16.000000      67.500000       318.000000\r
5665                         *MESH_VERTEX    12      -16.000000      0.000000        320.000000\r
5666                         *MESH_VERTEX    13      16.000000       0.000000        320.000000\r
5667                         *MESH_VERTEX    14      16.000000       -67.500000      318.000000\r
5668                         *MESH_VERTEX    15      -16.000000      -67.500000      318.000000\r
5669                         *MESH_VERTEX    16      -16.000000      -126.000000     312.000000\r
5670                         *MESH_VERTEX    17      16.000000       -126.000000     312.000000\r
5671                         *MESH_VERTEX    18      16.000000       -175.500000     302.000000\r
5672                         *MESH_VERTEX    19      -16.000000      -175.500000     302.000000\r
5673                         *MESH_VERTEX    20      -16.000000      -216.000000     288.000000\r
5674                         *MESH_VERTEX    21      16.000000       -216.000000     288.000000\r
5675                         *MESH_VERTEX    22      16.000000       -247.500000     270.000000\r
5676                         *MESH_VERTEX    23      -16.000000      -247.500000     270.000000\r
5677                         *MESH_VERTEX    24      -16.000000      -270.000000     248.000000\r
5678                         *MESH_VERTEX    25      16.000000       -270.000000     248.000000\r
5679                 }\r
5680                 *MESH_NORMALS   {\r
5681                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5682                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5683                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5684                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5685                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5686                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5687                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5688                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5689                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
5690                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
5691                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
5692                         *MESH_FACENORMAL        11      0.000000        0.000000        -1.000000\r
5693                         *MESH_FACENORMAL        12      0.000000        0.000000        -1.000000\r
5694                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
5695                         *MESH_FACENORMAL        14      0.000000        0.000000        -1.000000\r
5696                         *MESH_FACENORMAL        15      0.000000        0.000000        -1.000000\r
5697                         *MESH_FACENORMAL        16      -0.316228       0.316228        -0.894427\r
5698                         *MESH_FACENORMAL        17      -0.632456       0.632456        -0.447214\r
5699                         *MESH_FACENORMAL        18      -0.862856       0.505449        0.000000\r
5700                         *MESH_FACENORMAL        19      -1.000000       0.000000        0.000000\r
5701                         *MESH_FACENORMAL        20      -0.862856       -0.505449       0.000000\r
5702                         *MESH_FACENORMAL        21      -1.000000       0.000000        0.000000\r
5703                         *MESH_FACENORMAL        22      -0.948683       0.316228        0.000000\r
5704                         *MESH_FACENORMAL        23      -1.000000       0.000000        0.000000\r
5705                         *MESH_VERTEXNORMAL      0       -0.788675       0.577350        0.211325\r
5706                         *MESH_VERTEXNORMAL      1       0.000000        0.923880        0.382683\r
5707                         *MESH_VERTEXNORMAL      2       0.000000        0.831470        0.555570\r
5708                         *MESH_VERTEXNORMAL      3       -0.809511       0.497052        0.312460\r
5709                         *MESH_VERTEXNORMAL      4       -0.816497       0.408248        0.408248\r
5710                         *MESH_VERTEXNORMAL      5       0.000000        0.707107        0.707107\r
5711                         *MESH_VERTEXNORMAL      6       0.000000        0.555570        0.831470\r
5712                         *MESH_VERTEXNORMAL      7       -0.809511       0.312460        0.497052\r
5713                         *MESH_VERTEXNORMAL      8       -0.788675       0.211325        0.577350\r
5714                         *MESH_VERTEXNORMAL      9       0.000000        0.382683        0.923880\r
5715                         *MESH_VERTEXNORMAL      10      0.000000        0.195090        0.980785\r
5716                         *MESH_VERTEXNORMAL      11      -0.754345       0.106574        0.647770\r
5717                         *MESH_VERTEXNORMAL      12      -0.707107       0.000000        0.707107\r
5718                         *MESH_VERTEXNORMAL      13      0.000000        0.000000        1.000000\r
5719                         *MESH_VERTEXNORMAL      14      0.000000        -0.195090       0.980785\r
5720                         *MESH_VERTEXNORMAL      15      -0.754345       -0.106574       0.647770\r
5721                         *MESH_VERTEXNORMAL      16      -0.788675       -0.211325       0.577350\r
5722                         *MESH_VERTEXNORMAL      17      0.000000        -0.382683       0.923880\r
5723                         *MESH_VERTEXNORMAL      18      0.000000        -0.555570       0.831470\r
5724                         *MESH_VERTEXNORMAL      19      -0.809511       -0.312460       0.497052\r
5725                         *MESH_VERTEXNORMAL      20      -0.816497       -0.408248       0.408248\r
5726                         *MESH_VERTEXNORMAL      21      0.000000        -0.707107       0.707107\r
5727                         *MESH_VERTEXNORMAL      22      0.000000        -0.831470       0.555570\r
5728                         *MESH_VERTEXNORMAL      23      -0.809511       -0.497052       0.312460\r
5729                         *MESH_VERTEXNORMAL      24      -0.788675       -0.577350       0.211325\r
5730                         *MESH_VERTEXNORMAL      25      0.000000        -0.923880       0.382683\r
5731                 }\r
5732                 *MESH_FACE_LIST {\r
5733                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5734                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5735                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5736                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5737                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5738                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5739                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5740                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5741                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5742                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5743                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5744                         *MESH_FACE      11      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5745                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5746                         *MESH_FACE      13      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5747                         *MESH_FACE      14      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5748                         *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5749                         *MESH_FACE      16      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5750                         *MESH_FACE      17      A:      16      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5751                         *MESH_FACE      18      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5752                         *MESH_FACE      19      A:      18      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5753                         *MESH_FACE      20      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5754                         *MESH_FACE      21      A:      20      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5755                         *MESH_FACE      22      A:      22      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5756                         *MESH_FACE      23      A:      22      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5757                 }\r
5758                 *MESH_NUMTVERTEX        26\r
5759                 *MESH_TVERTLIST {\r
5760                         *MESH_TVERT     0       -1.441406       0.702205        1.000000\r
5761                         *MESH_TVERT     1       -1.441406       0.889705        1.000000\r
5762                         *MESH_TVERT     2       -1.180664       0.889705        1.000000\r
5763                         *MESH_TVERT     3       -1.180664       0.702205        1.000000\r
5764                         *MESH_TVERT     4       -0.890625       0.702205        1.000000\r
5765                         *MESH_TVERT     5       -0.890625       0.889705        1.000000\r
5766                         *MESH_TVERT     6       -0.571289       0.889705        1.000000\r
5767                         *MESH_TVERT     7       -0.571289       0.702205        1.000000\r
5768                         *MESH_TVERT     8       -0.222656       0.702205        1.000000\r
5769                         *MESH_TVERT     9       -0.222656       0.889705        1.000000\r
5770                         *MESH_TVERT     10      0.155273        0.889705        1.000000\r
5771                         *MESH_TVERT     11      0.155273        0.702205        1.000000\r
5772                         *MESH_TVERT     12      0.562500        0.702205        1.000000\r
5773                         *MESH_TVERT     13      0.562500        0.889705        1.000000\r
5774                         *MESH_TVERT     14      0.969727        0.889705        1.000000\r
5775                         *MESH_TVERT     15      0.969727        0.702205        1.000000\r
5776                         *MESH_TVERT     16      1.347656        0.702205        1.000000\r
5777                         *MESH_TVERT     17      1.347656        0.889705        1.000000\r
5778                         *MESH_TVERT     18      1.696289        0.889705        1.000000\r
5779                         *MESH_TVERT     19      1.696289        0.702205        1.000000\r
5780                         *MESH_TVERT     20      2.015625        0.702205        1.000000\r
5781                         *MESH_TVERT     21      2.015625        0.889705        1.000000\r
5782                         *MESH_TVERT     22      2.305664        0.889705        1.000000\r
5783                         *MESH_TVERT     23      2.305664        0.702205        1.000000\r
5784                         *MESH_TVERT     24      2.566406        0.702205        1.000000\r
5785                         *MESH_TVERT     25      2.566406        0.889705        1.000000\r
5786                 }\r
5787                 *MESH_NUMTVFACES        24\r
5788                 *MESH_TFACELIST {\r
5789                         *MESH_TFACE     0       2       3       4\r
5790                         *MESH_TFACE     1       2       4       5\r
5791                         *MESH_TFACE     2       0       3       2\r
5792                         *MESH_TFACE     3       0       2       1\r
5793                         *MESH_TFACE     4       4       6       5\r
5794                         *MESH_TFACE     5       4       7       6\r
5795                         *MESH_TFACE     6       6       7       8\r
5796                         *MESH_TFACE     7       6       8       9\r
5797                         *MESH_TFACE     8       8       10      9\r
5798                         *MESH_TFACE     9       8       11      10\r
5799                         *MESH_TFACE     10      10      11      12\r
5800                         *MESH_TFACE     11      10      12      13\r
5801                         *MESH_TFACE     12      12      14      13\r
5802                         *MESH_TFACE     13      12      15      14\r
5803                         *MESH_TFACE     14      14      15      16\r
5804                         *MESH_TFACE     15      14      16      17\r
5805                         *MESH_TFACE     16      16      18      17\r
5806                         *MESH_TFACE     17      16      19      18\r
5807                         *MESH_TFACE     18      18      19      20\r
5808                         *MESH_TFACE     19      18      20      21\r
5809                         *MESH_TFACE     20      20      22      21\r
5810                         *MESH_TFACE     21      20      23      22\r
5811                         *MESH_TFACE     22      22      23      24\r
5812                         *MESH_TFACE     23      22      24      25\r
5813                 }\r
5814         }\r
5815         *PROP_MOTIONBLUR        0\r
5816         *PROP_CASTSHADOW        1\r
5817         *PROP_RECVSHADOW        1\r
5818         *MATERIAL_REF   8\r
5819 }\r
5820 *GEOMOBJECT     {\r
5821         *NODE_NAME      "mat8model0surf133"\r
5822         *NODE_TM        {\r
5823                 *NODE_NAME      "mat8model0surf133"\r
5824                 *INHERIT_POS    0       0       0\r
5825                 *INHERIT_ROT    0       0       0\r
5826                 *INHERIT_SCL    0       0       0\r
5827                 *TM_ROW0        1.0     0       0\r
5828                 *TM_ROW1        0       1.0     0\r
5829                 *TM_ROW2        0       0       1.0\r
5830                 *TM_ROW3        0       0       0\r
5831                 *TM_POS 0.000000        0.000000        0.000000\r
5832         }\r
5833         *MESH   {\r
5834                 *TIMEVALUE      0\r
5835                 *MESH_NUMVERTEX 4\r
5836                 *MESH_NUMFACES  2\r
5837                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5838                 *MESH_VERTEX_LIST       {\r
5839                         *MESH_VERTEX    0       -16.000000      288.000000      176.000000\r
5840                         *MESH_VERTEX    1       -16.000000      224.000000      176.000000\r
5841                         *MESH_VERTEX    2       -16.000000      224.000000      -0.000002\r
5842                         *MESH_VERTEX    3       -16.000000      288.000000      -0.000002\r
5843                 }\r
5844                 *MESH_NORMALS   {\r
5845                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5846                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5847                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
5848                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
5849                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
5850                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
5851                 }\r
5852                 *MESH_FACE_LIST {\r
5853                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5854                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5855                 }\r
5856                 *MESH_NUMTVERTEX        4\r
5857                 *MESH_TVERTLIST {\r
5858                         *MESH_TVERT     0       0.250000        1.375000        1.000000\r
5859                         *MESH_TVERT     1       0.750000        1.375000        1.000000\r
5860                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
5861                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
5862                 }\r
5863                 *MESH_NUMTVFACES        2\r
5864                 *MESH_TFACELIST {\r
5865                         *MESH_TFACE     0       0       2       1\r
5866                         *MESH_TFACE     1       0       3       2\r
5867                 }\r
5868         }\r
5869         *PROP_MOTIONBLUR        0\r
5870         *PROP_CASTSHADOW        1\r
5871         *PROP_RECVSHADOW        1\r
5872         *MATERIAL_REF   8\r
5873 }\r
5874 *GEOMOBJECT     {\r
5875         *NODE_NAME      "mat8model0surf134"\r
5876         *NODE_TM        {\r
5877                 *NODE_NAME      "mat8model0surf134"\r
5878                 *INHERIT_POS    0       0       0\r
5879                 *INHERIT_ROT    0       0       0\r
5880                 *INHERIT_SCL    0       0       0\r
5881                 *TM_ROW0        1.0     0       0\r
5882                 *TM_ROW1        0       1.0     0\r
5883                 *TM_ROW2        0       0       1.0\r
5884                 *TM_ROW3        0       0       0\r
5885                 *TM_POS 0.000000        0.000000        0.000000\r
5886         }\r
5887         *MESH   {\r
5888                 *TIMEVALUE      0\r
5889                 *MESH_NUMVERTEX 4\r
5890                 *MESH_NUMFACES  2\r
5891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5892                 *MESH_VERTEX_LIST       {\r
5893                         *MESH_VERTEX    0       -16.000000      224.000000      -0.000002\r
5894                         *MESH_VERTEX    1       -16.000000      224.000000      176.000000\r
5895                         *MESH_VERTEX    2       16.000000       224.000000      176.000000\r
5896                         *MESH_VERTEX    3       16.000000       224.000000      -0.000002\r
5897                 }\r
5898                 *MESH_NORMALS   {\r
5899                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5900                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5901                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
5902                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
5903                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5904                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5905                 }\r
5906                 *MESH_FACE_LIST {\r
5907                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5908                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5909                 }\r
5910                 *MESH_NUMTVERTEX        4\r
5911                 *MESH_TVERTLIST {\r
5912                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
5913                         *MESH_TVERT     1       0.750000        1.375000        1.000000\r
5914                         *MESH_TVERT     2       1.000000        1.375000        1.000000\r
5915                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
5916                 }\r
5917                 *MESH_NUMTVFACES        2\r
5918                 *MESH_TFACELIST {\r
5919                         *MESH_TFACE     0       0       2       1\r
5920                         *MESH_TFACE     1       0       3       2\r
5921                 }\r
5922         }\r
5923         *PROP_MOTIONBLUR        0\r
5924         *PROP_CASTSHADOW        1\r
5925         *PROP_RECVSHADOW        1\r
5926         *MATERIAL_REF   8\r
5927 }\r
5928 *GEOMOBJECT     {\r
5929         *NODE_NAME      "mat8model0surf135"\r
5930         *NODE_TM        {\r
5931                 *NODE_NAME      "mat8model0surf135"\r
5932                 *INHERIT_POS    0       0       0\r
5933                 *INHERIT_ROT    0       0       0\r
5934                 *INHERIT_SCL    0       0       0\r
5935                 *TM_ROW0        1.0     0       0\r
5936                 *TM_ROW1        0       1.0     0\r
5937                 *TM_ROW2        0       0       1.0\r
5938                 *TM_ROW3        0       0       0\r
5939                 *TM_POS 0.000000        0.000000        0.000000\r
5940         }\r
5941         *MESH   {\r
5942                 *TIMEVALUE      0\r
5943                 *MESH_NUMVERTEX 34\r
5944                 *MESH_NUMFACES  32\r
5945                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5946                 *MESH_VERTEX_LIST       {\r
5947                         *MESH_VERTEX    0       -16.000000      220.500000      207.000000\r
5948                         *MESH_VERTEX    1       -16.000000      283.500000      222.000000\r
5949                         *MESH_VERTEX    2       -16.000000      270.000000      248.000000\r
5950                         *MESH_VERTEX    3       -16.000000      288.000000      192.000000\r
5951                         *MESH_VERTEX    4       -16.000000      210.000000      220.000000\r
5952                         *MESH_VERTEX    5       -16.000000      192.500000      231.000000\r
5953                         *MESH_VERTEX    6       -16.000000      216.000000      288.000000\r
5954                         *MESH_VERTEX    7       -16.000000      168.000000      240.000000\r
5955                         *MESH_VERTEX    8       -16.000000      224.000000      192.000000\r
5956                         *MESH_VERTEX    9       -16.000000      247.500000      270.000000\r
5957                         *MESH_VERTEX    10      -16.000000      136.500000      247.000000\r
5958                         *MESH_VERTEX    11      -16.000000      175.500000      302.000000\r
5959                         *MESH_VERTEX    12      -16.000000      126.000000      312.000000\r
5960                         *MESH_VERTEX    13      -16.000000      98.000000       252.000000\r
5961                         *MESH_VERTEX    14      -16.000000      52.500000       255.000000\r
5962                         *MESH_VERTEX    15      -16.000000      67.500000       318.000000\r
5963                         *MESH_VERTEX    16      -16.000000      0.000000        320.000000\r
5964                         *MESH_VERTEX    17      -16.000000      0.000000        256.000000\r
5965                         *MESH_VERTEX    18      -16.000000      -52.500000      255.000000\r
5966                         *MESH_VERTEX    19      -16.000000      -67.500000      318.000000\r
5967                         *MESH_VERTEX    20      -16.000000      -126.000000     312.000000\r
5968                         *MESH_VERTEX    21      -16.000000      -98.000000      252.000000\r
5969                         *MESH_VERTEX    22      -16.000000      -136.500000     247.000000\r
5970                         *MESH_VERTEX    23      -16.000000      -175.500000     302.000000\r
5971                         *MESH_VERTEX    24      -16.000000      -216.000000     288.000000\r
5972                         *MESH_VERTEX    25      -16.000000      -168.000000     240.000000\r
5973                         *MESH_VERTEX    26      -16.000000      -192.500000     231.000000\r
5974                         *MESH_VERTEX    27      -16.000000      -247.500000     270.000000\r
5975                         *MESH_VERTEX    28      -16.000000      -270.000000     248.000000\r
5976                         *MESH_VERTEX    29      -16.000000      -210.000000     220.000000\r
5977                         *MESH_VERTEX    30      -16.000000      -220.500000     207.000000\r
5978                         *MESH_VERTEX    31      -16.000000      -283.500000     222.000000\r
5979                         *MESH_VERTEX    32      -16.000000      -288.000000     191.999985\r
5980                         *MESH_VERTEX    33      -16.000000      -224.000000     191.999985\r
5981                 }\r
5982                 *MESH_NORMALS   {\r
5983                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
5984                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
5985                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
5986                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
5987                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
5988                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
5989                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
5990                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
5991                         *MESH_FACENORMAL        8       0.000000        0.000000        1.000000\r
5992                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
5993                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
5994                         *MESH_FACENORMAL        11      0.000000        0.000000        -1.000000\r
5995                         *MESH_FACENORMAL        12      0.000000        0.000000        -1.000000\r
5996                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
5997                         *MESH_FACENORMAL        14      0.000000        0.000000        -1.000000\r
5998                         *MESH_FACENORMAL        15      0.000000        0.000000        -1.000000\r
5999                         *MESH_FACENORMAL        16      -0.316228       0.316228        -0.894427\r
6000                         *MESH_FACENORMAL        17      -0.632456       0.632456        -0.447214\r
6001                         *MESH_FACENORMAL        18      -0.862856       0.505449        0.000000\r
6002                         *MESH_FACENORMAL        19      -1.000000       0.000000        0.000000\r
6003                         *MESH_FACENORMAL        20      -0.862856       -0.505449       0.000000\r
6004                         *MESH_FACENORMAL        21      -1.000000       0.000000        0.000000\r
6005                         *MESH_FACENORMAL        22      -0.948683       0.316228        0.000000\r
6006                         *MESH_FACENORMAL        23      -1.000000       0.000000        0.000000\r
6007                         *MESH_FACENORMAL        24      -1.000000       0.000000        0.000000\r
6008                         *MESH_FACENORMAL        25      -0.948683       -0.316228       0.000000\r
6009                         *MESH_FACENORMAL        26      -0.948683       -0.316228       0.000000\r
6010                         *MESH_FACENORMAL        27      -0.948683       0.316228        0.000000\r
6011                         *MESH_FACENORMAL        28      -0.862856       0.505449        0.000000\r
6012                         *MESH_FACENORMAL        29      -1.000000       0.000000        0.000000\r
6013                         *MESH_FACENORMAL        30      -0.862856       -0.505449       0.000000\r
6014                         *MESH_FACENORMAL        31      -0.812520       -0.336557       -0.475963\r
6015                         *MESH_VERTEXNORMAL      0       -0.754345       -0.647770       -0.106574\r
6016                         *MESH_VERTEXNORMAL      1       -0.754345       0.647770        0.106574\r
6017                         *MESH_VERTEXNORMAL      2       -0.788675       0.577350        0.211325\r
6018                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6019                         *MESH_VERTEXNORMAL      4       -0.788675       -0.577350       -0.211325\r
6020                         *MESH_VERTEXNORMAL      5       -0.809511       -0.497052       -0.312460\r
6021                         *MESH_VERTEXNORMAL      6       -0.816497       0.408248        0.408248\r
6022                         *MESH_VERTEXNORMAL      7       -0.816497       -0.408248       -0.408248\r
6023                         *MESH_VERTEXNORMAL      8       -0.707107       -0.707107       0.000000\r
6024                         *MESH_VERTEXNORMAL      9       -0.809511       0.497052        0.312460\r
6025                         *MESH_VERTEXNORMAL      10      -0.809511       -0.312460       -0.497052\r
6026                         *MESH_VERTEXNORMAL      11      -0.809511       0.312460        0.497052\r
6027                         *MESH_VERTEXNORMAL      12      -0.788675       0.211325        0.577350\r
6028                         *MESH_VERTEXNORMAL      13      -0.788675       -0.211325       -0.577350\r
6029                         *MESH_VERTEXNORMAL      14      -0.754345       -0.106574       -0.647770\r
6030                         *MESH_VERTEXNORMAL      15      -0.754345       0.106574        0.647770\r
6031                         *MESH_VERTEXNORMAL      16      -0.707107       0.000000        0.707107\r
6032                         *MESH_VERTEXNORMAL      17      -0.707107       0.000000        -0.707107\r
6033                         *MESH_VERTEXNORMAL      18      -0.754345       0.106574        -0.647770\r
6034                         *MESH_VERTEXNORMAL      19      -0.754345       -0.106574       0.647770\r
6035                         *MESH_VERTEXNORMAL      20      -0.788675       -0.211325       0.577350\r
6036                         *MESH_VERTEXNORMAL      21      -0.788675       0.211325        -0.577350\r
6037                         *MESH_VERTEXNORMAL      22      -0.809511       0.312460        -0.497052\r
6038                         *MESH_VERTEXNORMAL      23      -0.809511       -0.312460       0.497052\r
6039                         *MESH_VERTEXNORMAL      24      -0.816497       -0.408248       0.408248\r
6040                         *MESH_VERTEXNORMAL      25      -0.816497       0.408248        -0.408248\r
6041                         *MESH_VERTEXNORMAL      26      -0.809511       0.497052        -0.312460\r
6042                         *MESH_VERTEXNORMAL      27      -0.809511       -0.497052       0.312460\r
6043                         *MESH_VERTEXNORMAL      28      -0.788675       -0.577350       0.211325\r
6044                         *MESH_VERTEXNORMAL      29      -0.788675       0.577350        -0.211325\r
6045                         *MESH_VERTEXNORMAL      30      -0.754345       0.647770        -0.106574\r
6046                         *MESH_VERTEXNORMAL      31      -0.754345       -0.647770       0.106574\r
6047                         *MESH_VERTEXNORMAL      32      -0.707107       -0.707107       0.000000\r
6048                         *MESH_VERTEXNORMAL      33      -0.707107       0.707107        0.000000\r
6049                 }\r
6050                 *MESH_FACE_LIST {\r
6051                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6052                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6053                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6054                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6055                         *MESH_FACE      4       A:      0       B:      3       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6056                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6057                         *MESH_FACE      6       A:      5       B:      6       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6058                         *MESH_FACE      7       A:      2       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6059                         *MESH_FACE      8       A:      6       B:      7       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6060                         *MESH_FACE      9       A:      6       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6061                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6062                         *MESH_FACE      11      A:      10      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6063                         *MESH_FACE      12      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6064                         *MESH_FACE      13      A:      12      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6065                         *MESH_FACE      14      A:      14      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6066                         *MESH_FACE      15      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6067                         *MESH_FACE      16      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6068                         *MESH_FACE      17      A:      16      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6069                         *MESH_FACE      18      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6070                         *MESH_FACE      19      A:      18      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6071                         *MESH_FACE      20      A:      20      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6072                         *MESH_FACE      21      A:      20      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6073                         *MESH_FACE      22      A:      22      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6074                         *MESH_FACE      23      A:      22      B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6075                         *MESH_FACE      24      A:      24      B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6076                         *MESH_FACE      25      A:      24      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6077                         *MESH_FACE      26      A:      26      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6078                         *MESH_FACE      27      A:      26      B:      29      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6079                         *MESH_FACE      28      A:      28      B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6080                         *MESH_FACE      29      A:      28      B:      30      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6081                         *MESH_FACE      30      A:      30      B:      32      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6082                         *MESH_FACE      31      A:      30      B:      33      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6083                 }\r
6084                 *MESH_NUMTVERTEX        34\r
6085                 *MESH_TVERTLIST {\r
6086                         *MESH_TVERT     0       -1.672852       0.171875        1.000000\r
6087                         *MESH_TVERT     1       -1.672852       0.702205        1.000000\r
6088                         *MESH_TVERT     2       -1.441406       0.702205        1.000000\r
6089                         *MESH_TVERT     3       -1.875000       0.702205        1.000000\r
6090                         *MESH_TVERT     4       -1.441406       0.171875        1.000000\r
6091                         *MESH_TVERT     5       -1.180664       0.171875        1.000000\r
6092                         *MESH_TVERT     6       -0.890625       0.702205        1.000000\r
6093                         *MESH_TVERT     7       -0.890625       0.171875        1.000000\r
6094                         *MESH_TVERT     8       -1.875000       0.171875        1.000000\r
6095                         *MESH_TVERT     9       -1.180664       0.702205        1.000000\r
6096                         *MESH_TVERT     10      -0.571289       0.171875        1.000000\r
6097                         *MESH_TVERT     11      -0.571289       0.702205        1.000000\r
6098                         *MESH_TVERT     12      -0.222656       0.702205        1.000000\r
6099                         *MESH_TVERT     13      -0.222656       0.171875        1.000000\r
6100                         *MESH_TVERT     14      0.155273        0.171875        1.000000\r
6101                         *MESH_TVERT     15      0.155273        0.702205        1.000000\r
6102                         *MESH_TVERT     16      0.562500        0.702205        1.000000\r
6103                         *MESH_TVERT     17      0.562500        0.171875        1.000000\r
6104                         *MESH_TVERT     18      0.969727        0.171875        1.000000\r
6105                         *MESH_TVERT     19      0.969727        0.702205        1.000000\r
6106                         *MESH_TVERT     20      1.347656        0.702205        1.000000\r
6107                         *MESH_TVERT     21      1.347656        0.171875        1.000000\r
6108                         *MESH_TVERT     22      1.696289        0.171875        1.000000\r
6109                         *MESH_TVERT     23      1.696289        0.702205        1.000000\r
6110                         *MESH_TVERT     24      2.015625        0.702205        1.000000\r
6111                         *MESH_TVERT     25      2.015625        0.171875        1.000000\r
6112                         *MESH_TVERT     26      2.305664        0.171875        1.000000\r
6113                         *MESH_TVERT     27      2.305664        0.702205        1.000000\r
6114                         *MESH_TVERT     28      2.566406        0.702205        1.000000\r
6115                         *MESH_TVERT     29      2.566406        0.171875        1.000000\r
6116                         *MESH_TVERT     30      2.797852        0.171875        1.000000\r
6117                         *MESH_TVERT     31      2.797852        0.702205        1.000000\r
6118                         *MESH_TVERT     32      3.000000        0.702205        1.000000\r
6119                         *MESH_TVERT     33      3.000000        0.171875        1.000000\r
6120                 }\r
6121                 *MESH_NUMTVFACES        32\r
6122                 *MESH_TFACELIST {\r
6123                         *MESH_TFACE     0       0       2       1\r
6124                         *MESH_TFACE     1       0       4       2\r
6125                         *MESH_TFACE     2       0       1       3\r
6126                         *MESH_TFACE     3       2       4       5\r
6127                         *MESH_TFACE     4       0       3       8\r
6128                         *MESH_TFACE     5       5       7       6\r
6129                         *MESH_TFACE     6       5       6       9\r
6130                         *MESH_TFACE     7       2       5       9\r
6131                         *MESH_TFACE     8       6       7       10\r
6132                         *MESH_TFACE     9       6       10      11\r
6133                         *MESH_TFACE     10      10      12      11\r
6134                         *MESH_TFACE     11      10      13      12\r
6135                         *MESH_TFACE     12      12      13      14\r
6136                         *MESH_TFACE     13      12      14      15\r
6137                         *MESH_TFACE     14      14      16      15\r
6138                         *MESH_TFACE     15      14      17      16\r
6139                         *MESH_TFACE     16      16      17      18\r
6140                         *MESH_TFACE     17      16      18      19\r
6141                         *MESH_TFACE     18      18      20      19\r
6142                         *MESH_TFACE     19      18      21      20\r
6143                         *MESH_TFACE     20      20      21      22\r
6144                         *MESH_TFACE     21      20      22      23\r
6145                         *MESH_TFACE     22      22      24      23\r
6146                         *MESH_TFACE     23      22      25      24\r
6147                         *MESH_TFACE     24      24      25      26\r
6148                         *MESH_TFACE     25      24      26      27\r
6149                         *MESH_TFACE     26      26      28      27\r
6150                         *MESH_TFACE     27      26      29      28\r
6151                         *MESH_TFACE     28      28      29      30\r
6152                         *MESH_TFACE     29      28      30      31\r
6153                         *MESH_TFACE     30      30      32      31\r
6154                         *MESH_TFACE     31      30      33      32\r
6155                 }\r
6156         }\r
6157         *PROP_MOTIONBLUR        0\r
6158         *PROP_CASTSHADOW        1\r
6159         *PROP_RECVSHADOW        1\r
6160         *MATERIAL_REF   8\r
6161 }\r
6162 *GEOMOBJECT     {\r
6163         *NODE_NAME      "mat8model0surf136"\r
6164         *NODE_TM        {\r
6165                 *NODE_NAME      "mat8model0surf136"\r
6166                 *INHERIT_POS    0       0       0\r
6167                 *INHERIT_ROT    0       0       0\r
6168                 *INHERIT_SCL    0       0       0\r
6169                 *TM_ROW0        1.0     0       0\r
6170                 *TM_ROW1        0       1.0     0\r
6171                 *TM_ROW2        0       0       1.0\r
6172                 *TM_ROW3        0       0       0\r
6173                 *TM_POS 0.000000        0.000000        0.000000\r
6174         }\r
6175         *MESH   {\r
6176                 *TIMEVALUE      0\r
6177                 *MESH_NUMVERTEX 6\r
6178                 *MESH_NUMFACES  4\r
6179                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6180                 *MESH_VERTEX_LIST       {\r
6181                         *MESH_VERTEX    0       16.000000       224.000000      192.000000\r
6182                         *MESH_VERTEX    1       -16.000000      224.000000      192.000000\r
6183                         *MESH_VERTEX    2       -16.000000      220.500000      207.000000\r
6184                         *MESH_VERTEX    3       16.000000       220.500000      207.000000\r
6185                         *MESH_VERTEX    4       16.000000       210.000000      220.000000\r
6186                         *MESH_VERTEX    5       -16.000000      210.000000      220.000000\r
6187                 }\r
6188                 *MESH_NORMALS   {\r
6189                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6190                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6191                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6192                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6193                         *MESH_VERTEXNORMAL      0       -0.000000       -0.650791       -0.759257\r
6194                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6195                         *MESH_VERTEXNORMAL      2       -0.754345       -0.647770       -0.106574\r
6196                         *MESH_VERTEXNORMAL      3       -0.000000       -0.665243       -0.746627\r
6197                         *MESH_VERTEXNORMAL      4       -0.000000       -0.638945       -0.769252\r
6198                         *MESH_VERTEXNORMAL      5       -0.788675       -0.577350       -0.211325\r
6199                 }\r
6200                 *MESH_FACE_LIST {\r
6201                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6202                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6203                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6204                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6205                 }\r
6206                 *MESH_NUMTVERTEX        6\r
6207                 *MESH_TVERTLIST {\r
6208                         *MESH_TVERT     0       0.125000        -0.015625       1.000000\r
6209                         *MESH_TVERT     1       0.125000        0.171875        1.000000\r
6210                         *MESH_TVERT     2       0.327148        0.171875        1.000000\r
6211                         *MESH_TVERT     3       0.327148        -0.015625       1.000000\r
6212                         *MESH_TVERT     4       0.558594        -0.015625       1.000000\r
6213                         *MESH_TVERT     5       0.558594        0.171875        1.000000\r
6214                 }\r
6215                 *MESH_NUMTVFACES        4\r
6216                 *MESH_TFACELIST {\r
6217                         *MESH_TFACE     0       0       2       1\r
6218                         *MESH_TFACE     1       0       3       2\r
6219                         *MESH_TFACE     2       4       2       3\r
6220                         *MESH_TFACE     3       4       5       2\r
6221                 }\r
6222         }\r
6223         *PROP_MOTIONBLUR        0\r
6224         *PROP_CASTSHADOW        1\r
6225         *PROP_RECVSHADOW        1\r
6226         *MATERIAL_REF   8\r
6227 }\r
6228 *GEOMOBJECT     {\r
6229         *NODE_NAME      "mat8model0surf137"\r
6230         *NODE_TM        {\r
6231                 *NODE_NAME      "mat8model0surf137"\r
6232                 *INHERIT_POS    0       0       0\r
6233                 *INHERIT_ROT    0       0       0\r
6234                 *INHERIT_SCL    0       0       0\r
6235                 *TM_ROW0        1.0     0       0\r
6236                 *TM_ROW1        0       1.0     0\r
6237                 *TM_ROW2        0       0       1.0\r
6238                 *TM_ROW3        0       0       0\r
6239                 *TM_POS 0.000000        0.000000        0.000000\r
6240         }\r
6241         *MESH   {\r
6242                 *TIMEVALUE      0\r
6243                 *MESH_NUMVERTEX 26\r
6244                 *MESH_NUMFACES  24\r
6245                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6246                 *MESH_VERTEX_LIST       {\r
6247                         *MESH_VERTEX    0       16.000000       210.000000      220.000000\r
6248                         *MESH_VERTEX    1       -16.000000      210.000000      220.000000\r
6249                         *MESH_VERTEX    2       -16.000000      192.500000      231.000000\r
6250                         *MESH_VERTEX    3       16.000000       192.500000      231.000000\r
6251                         *MESH_VERTEX    4       16.000000       168.000000      240.000000\r
6252                         *MESH_VERTEX    5       -16.000000      168.000000      240.000000\r
6253                         *MESH_VERTEX    6       -16.000000      136.500000      247.000000\r
6254                         *MESH_VERTEX    7       16.000000       136.500000      247.000000\r
6255                         *MESH_VERTEX    8       16.000000       98.000000       252.000000\r
6256                         *MESH_VERTEX    9       -16.000000      98.000000       252.000000\r
6257                         *MESH_VERTEX    10      -16.000000      52.500000       255.000000\r
6258                         *MESH_VERTEX    11      16.000000       52.500000       255.000000\r
6259                         *MESH_VERTEX    12      16.000000       0.000000        256.000000\r
6260                         *MESH_VERTEX    13      -16.000000      0.000000        256.000000\r
6261                         *MESH_VERTEX    14      -16.000000      -52.500000      255.000000\r
6262                         *MESH_VERTEX    15      16.000000       -52.500000      255.000000\r
6263                         *MESH_VERTEX    16      16.000000       -98.000000      252.000000\r
6264                         *MESH_VERTEX    17      -16.000000      -98.000000      252.000000\r
6265                         *MESH_VERTEX    18      -16.000000      -136.500000     247.000000\r
6266                         *MESH_VERTEX    19      16.000000       -136.500000     247.000000\r
6267                         *MESH_VERTEX    20      16.000000       -168.000000     240.000000\r
6268                         *MESH_VERTEX    21      -16.000000      -168.000000     240.000000\r
6269                         *MESH_VERTEX    22      -16.000000      -192.500000     231.000000\r
6270                         *MESH_VERTEX    23      16.000000       -192.500000     231.000000\r
6271                         *MESH_VERTEX    24      16.000000       -210.000000     220.000000\r
6272                         *MESH_VERTEX    25      -16.000000      -210.000000     220.000000\r
6273                 }\r
6274                 *MESH_NORMALS   {\r
6275                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6276                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6277                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6278                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6279                         *MESH_FACENORMAL        4       0.000000        0.000000        1.000000\r
6280                         *MESH_FACENORMAL        5       0.000000        0.000000        1.000000\r
6281                         *MESH_FACENORMAL        6       0.000000        0.000000        1.000000\r
6282                         *MESH_FACENORMAL        7       0.000000        0.000000        1.000000\r
6283                         *MESH_FACENORMAL        8       0.000000        0.000000        -1.000000\r
6284                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
6285                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
6286                         *MESH_FACENORMAL        11      0.000000        0.000000        -1.000000\r
6287                         *MESH_FACENORMAL        12      0.000000        0.000000        -1.000000\r
6288                         *MESH_FACENORMAL        13      0.000000        0.000000        -1.000000\r
6289                         *MESH_FACENORMAL        14      0.000000        0.000000        -1.000000\r
6290                         *MESH_FACENORMAL        15      0.000000        0.000000        -1.000000\r
6291                         *MESH_FACENORMAL        16      -0.316228       0.316228        -0.894427\r
6292                         *MESH_FACENORMAL        17      -0.632456       0.632456        -0.447214\r
6293                         *MESH_FACENORMAL        18      -0.862856       0.505449        0.000000\r
6294                         *MESH_FACENORMAL        19      -1.000000       0.000000        0.000000\r
6295                         *MESH_FACENORMAL        20      -0.862856       -0.505449       0.000000\r
6296                         *MESH_FACENORMAL        21      -1.000000       0.000000        0.000000\r
6297                         *MESH_FACENORMAL        22      -0.948683       0.316228        0.000000\r
6298                         *MESH_FACENORMAL        23      -1.000000       0.000000        0.000000\r
6299                         *MESH_VERTEXNORMAL      0       -0.000000       -0.638945       -0.769252\r
6300                         *MESH_VERTEXNORMAL      1       -0.788675       -0.577350       -0.211325\r
6301                         *MESH_VERTEXNORMAL      2       -0.809511       -0.497052       -0.312460\r
6302                         *MESH_VERTEXNORMAL      3       -0.000000       -0.611879       -0.790951\r
6303                         *MESH_VERTEXNORMAL      4       -0.000000       -0.539511       -0.841979\r
6304                         *MESH_VERTEXNORMAL      5       -0.816497       -0.408248       -0.408248\r
6305                         *MESH_VERTEXNORMAL      6       -0.809511       -0.312460       -0.497052\r
6306                         *MESH_VERTEXNORMAL      7       -0.000000       -0.462912       -0.886404\r
6307                         *MESH_VERTEXNORMAL      8       -0.000000       -0.332368       -0.943150\r
6308                         *MESH_VERTEXNORMAL      9       -0.788675       -0.211325       -0.577350\r
6309                         *MESH_VERTEXNORMAL      10      -0.754345       -0.106574       -0.647770\r
6310                         *MESH_VERTEXNORMAL      11      0.000000        -0.195090       -0.980785\r
6311                         *MESH_VERTEXNORMAL      12      0.000000        0.000000        -1.000000\r
6312                         *MESH_VERTEXNORMAL      13      -0.707107       0.000000        -0.707107\r
6313                         *MESH_VERTEXNORMAL      14      -0.754345       0.106574        -0.647770\r
6314                         *MESH_VERTEXNORMAL      15      0.000000        0.195090        -0.980785\r
6315                         *MESH_VERTEXNORMAL      16      0.000000        0.332368        -0.943150\r
6316                         *MESH_VERTEXNORMAL      17      -0.788675       0.211325        -0.577350\r
6317                         *MESH_VERTEXNORMAL      18      -0.809511       0.312460        -0.497052\r
6318                         *MESH_VERTEXNORMAL      19      0.000000        0.462912        -0.886404\r
6319                         *MESH_VERTEXNORMAL      20      0.000000        0.539511        -0.841979\r
6320                         *MESH_VERTEXNORMAL      21      -0.816497       0.408248        -0.408248\r
6321                         *MESH_VERTEXNORMAL      22      -0.809511       0.497052        -0.312460\r
6322                         *MESH_VERTEXNORMAL      23      0.000000        0.611879        -0.790951\r
6323                         *MESH_VERTEXNORMAL      24      0.000000        0.638946        -0.769252\r
6324                         *MESH_VERTEXNORMAL      25      -0.788675       0.577350        -0.211325\r
6325                 }\r
6326                 *MESH_FACE_LIST {\r
6327                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6328                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6329                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6330                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6331                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6332                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6333                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6334                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6335                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6336                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6337                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6338                         *MESH_FACE      11      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6339                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6340                         *MESH_FACE      13      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6341                         *MESH_FACE      14      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6342                         *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6343                         *MESH_FACE      16      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6344                         *MESH_FACE      17      A:      16      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6345                         *MESH_FACE      18      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6346                         *MESH_FACE      19      A:      18      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6347                         *MESH_FACE      20      A:      20      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6348                         *MESH_FACE      21      A:      20      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6349                         *MESH_FACE      22      A:      22      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6350                         *MESH_FACE      23      A:      22      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6351                 }\r
6352                 *MESH_NUMTVERTEX        26\r
6353                 *MESH_TVERTLIST {\r
6354                         *MESH_TVERT     0       -1.441406       -0.015625       1.000000\r
6355                         *MESH_TVERT     1       -1.441406       0.171875        1.000000\r
6356                         *MESH_TVERT     2       -1.180664       0.171875        1.000000\r
6357                         *MESH_TVERT     3       -1.180664       -0.015625       1.000000\r
6358                         *MESH_TVERT     4       -0.890625       -0.015625       1.000000\r
6359                         *MESH_TVERT     5       -0.890625       0.171875        1.000000\r
6360                         *MESH_TVERT     6       -0.571289       0.171875        1.000000\r
6361                         *MESH_TVERT     7       -0.571289       -0.015625       1.000000\r
6362                         *MESH_TVERT     8       -0.222656       -0.015625       1.000000\r
6363                         *MESH_TVERT     9       -0.222656       0.171875        1.000000\r
6364                         *MESH_TVERT     10      0.155273        0.171875        1.000000\r
6365                         *MESH_TVERT     11      0.155273        -0.015625       1.000000\r
6366                         *MESH_TVERT     12      0.562500        -0.015625       1.000000\r
6367                         *MESH_TVERT     13      0.562500        0.171875        1.000000\r
6368                         *MESH_TVERT     14      0.969727        0.171875        1.000000\r
6369                         *MESH_TVERT     15      0.969727        -0.015625       1.000000\r
6370                         *MESH_TVERT     16      1.347656        -0.015625       1.000000\r
6371                         *MESH_TVERT     17      1.347656        0.171875        1.000000\r
6372                         *MESH_TVERT     18      1.696289        0.171875        1.000000\r
6373                         *MESH_TVERT     19      1.696289        -0.015625       1.000000\r
6374                         *MESH_TVERT     20      2.015625        -0.015625       1.000000\r
6375                         *MESH_TVERT     21      2.015625        0.171875        1.000000\r
6376                         *MESH_TVERT     22      2.305664        0.171875        1.000000\r
6377                         *MESH_TVERT     23      2.305664        -0.015625       1.000000\r
6378                         *MESH_TVERT     24      2.566406        -0.015625       1.000000\r
6379                         *MESH_TVERT     25      2.566406        0.171875        1.000000\r
6380                 }\r
6381                 *MESH_NUMTVFACES        24\r
6382                 *MESH_TFACELIST {\r
6383                         *MESH_TFACE     0       2       3       4\r
6384                         *MESH_TFACE     1       2       4       5\r
6385                         *MESH_TFACE     2       0       3       2\r
6386                         *MESH_TFACE     3       0       2       1\r
6387                         *MESH_TFACE     4       4       6       5\r
6388                         *MESH_TFACE     5       4       7       6\r
6389                         *MESH_TFACE     6       6       7       8\r
6390                         *MESH_TFACE     7       6       8       9\r
6391                         *MESH_TFACE     8       8       10      9\r
6392                         *MESH_TFACE     9       8       11      10\r
6393                         *MESH_TFACE     10      10      11      12\r
6394                         *MESH_TFACE     11      10      12      13\r
6395                         *MESH_TFACE     12      12      14      13\r
6396                         *MESH_TFACE     13      12      15      14\r
6397                         *MESH_TFACE     14      14      15      16\r
6398                         *MESH_TFACE     15      14      16      17\r
6399                         *MESH_TFACE     16      16      18      17\r
6400                         *MESH_TFACE     17      16      19      18\r
6401                         *MESH_TFACE     18      18      19      20\r
6402                         *MESH_TFACE     19      18      20      21\r
6403                         *MESH_TFACE     20      20      22      21\r
6404                         *MESH_TFACE     21      20      23      22\r
6405                         *MESH_TFACE     22      22      23      24\r
6406                         *MESH_TFACE     23      22      24      25\r
6407                 }\r
6408         }\r
6409         *PROP_MOTIONBLUR        0\r
6410         *PROP_CASTSHADOW        1\r
6411         *PROP_RECVSHADOW        1\r
6412         *MATERIAL_REF   8\r
6413 }\r
6414 *GEOMOBJECT     {\r
6415         *NODE_NAME      "mat8model0surf138"\r
6416         *NODE_TM        {\r
6417                 *NODE_NAME      "mat8model0surf138"\r
6418                 *INHERIT_POS    0       0       0\r
6419                 *INHERIT_ROT    0       0       0\r
6420                 *INHERIT_SCL    0       0       0\r
6421                 *TM_ROW0        1.0     0       0\r
6422                 *TM_ROW1        0       1.0     0\r
6423                 *TM_ROW2        0       0       1.0\r
6424                 *TM_ROW3        0       0       0\r
6425                 *TM_POS 0.000000        0.000000        0.000000\r
6426         }\r
6427         *MESH   {\r
6428                 *TIMEVALUE      0\r
6429                 *MESH_NUMVERTEX 6\r
6430                 *MESH_NUMFACES  4\r
6431                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6432                 *MESH_VERTEX_LIST       {\r
6433                         *MESH_VERTEX    0       16.000000       -210.000000     220.000000\r
6434                         *MESH_VERTEX    1       -16.000000      -210.000000     220.000000\r
6435                         *MESH_VERTEX    2       -16.000000      -220.500000     207.000000\r
6436                         *MESH_VERTEX    3       16.000000       -220.500000     207.000000\r
6437                         *MESH_VERTEX    4       16.000000       -224.000000     191.999985\r
6438                         *MESH_VERTEX    5       -16.000000      -224.000000     191.999985\r
6439                 }\r
6440                 *MESH_NORMALS   {\r
6441                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6442                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6443                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6444                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6445                         *MESH_VERTEXNORMAL      0       0.000000        0.638946        -0.769252\r
6446                         *MESH_VERTEXNORMAL      1       -0.788675       0.577350        -0.211325\r
6447                         *MESH_VERTEXNORMAL      2       -0.754345       0.647770        -0.106574\r
6448                         *MESH_VERTEXNORMAL      3       0.000000        0.665243        -0.746627\r
6449                         *MESH_VERTEXNORMAL      4       0.000000        0.650791        -0.759256\r
6450                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
6451                 }\r
6452                 *MESH_FACE_LIST {\r
6453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6454                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6455                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6456                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6457                 }\r
6458                 *MESH_NUMTVERTEX        6\r
6459                 *MESH_TVERTLIST {\r
6460                         *MESH_TVERT     0       0.566406        -0.015625       1.000000\r
6461                         *MESH_TVERT     1       0.566406        0.171875        1.000000\r
6462                         *MESH_TVERT     2       0.797852        0.171875        1.000000\r
6463                         *MESH_TVERT     3       0.797852        -0.015625       1.000000\r
6464                         *MESH_TVERT     4       1.000000        -0.015625       1.000000\r
6465                         *MESH_TVERT     5       1.000000        0.171875        1.000000\r
6466                 }\r
6467                 *MESH_NUMTVFACES        4\r
6468                 *MESH_TFACELIST {\r
6469                         *MESH_TFACE     0       0       2       1\r
6470                         *MESH_TFACE     1       0       3       2\r
6471                         *MESH_TFACE     2       4       2       3\r
6472                         *MESH_TFACE     3       4       5       2\r
6473                 }\r
6474         }\r
6475         *PROP_MOTIONBLUR        0\r
6476         *PROP_CASTSHADOW        1\r
6477         *PROP_RECVSHADOW        1\r
6478         *MATERIAL_REF   8\r
6479 }\r
6480 *GEOMOBJECT     {\r
6481         *NODE_NAME      "mat8model0surf139"\r
6482         *NODE_TM        {\r
6483                 *NODE_NAME      "mat8model0surf139"\r
6484                 *INHERIT_POS    0       0       0\r
6485                 *INHERIT_ROT    0       0       0\r
6486                 *INHERIT_SCL    0       0       0\r
6487                 *TM_ROW0        1.0     0       0\r
6488                 *TM_ROW1        0       1.0     0\r
6489                 *TM_ROW2        0       0       1.0\r
6490                 *TM_ROW3        0       0       0\r
6491                 *TM_POS 0.000000        0.000000        0.000000\r
6492         }\r
6493         *MESH   {\r
6494                 *TIMEVALUE      0\r
6495                 *MESH_NUMVERTEX 4\r
6496                 *MESH_NUMFACES  2\r
6497                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6498                 *MESH_VERTEX_LIST       {\r
6499                         *MESH_VERTEX    0       16.000000       -224.000000     -0.000002\r
6500                         *MESH_VERTEX    1       16.000000       -224.000000     176.000000\r
6501                         *MESH_VERTEX    2       -16.000000      -224.000000     176.000000\r
6502                         *MESH_VERTEX    3       -16.000000      -224.000000     -0.000002\r
6503                 }\r
6504                 *MESH_NORMALS   {\r
6505                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6506                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6507                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6508                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6509                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
6510                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6511                 }\r
6512                 *MESH_FACE_LIST {\r
6513                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6514                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6515                 }\r
6516                 *MESH_NUMTVERTEX        4\r
6517                 *MESH_TVERTLIST {\r
6518                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6519                         *MESH_TVERT     1       0.000000        1.375000        1.000000\r
6520                         *MESH_TVERT     2       0.250000        1.375000        1.000000\r
6521                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
6522                 }\r
6523                 *MESH_NUMTVFACES        2\r
6524                 *MESH_TFACELIST {\r
6525                         *MESH_TFACE     0       0       2       1\r
6526                         *MESH_TFACE     1       0       3       2\r
6527                 }\r
6528         }\r
6529         *PROP_MOTIONBLUR        0\r
6530         *PROP_CASTSHADOW        1\r
6531         *PROP_RECVSHADOW        1\r
6532         *MATERIAL_REF   8\r
6533 }\r
6534 *GEOMOBJECT     {\r
6535         *NODE_NAME      "mat8model0surf140"\r
6536         *NODE_TM        {\r
6537                 *NODE_NAME      "mat8model0surf140"\r
6538                 *INHERIT_POS    0       0       0\r
6539                 *INHERIT_ROT    0       0       0\r
6540                 *INHERIT_SCL    0       0       0\r
6541                 *TM_ROW0        1.0     0       0\r
6542                 *TM_ROW1        0       1.0     0\r
6543                 *TM_ROW2        0       0       1.0\r
6544                 *TM_ROW3        0       0       0\r
6545                 *TM_POS 0.000000        0.000000        0.000000\r
6546         }\r
6547         *MESH   {\r
6548                 *TIMEVALUE      0\r
6549                 *MESH_NUMVERTEX 6\r
6550                 *MESH_NUMFACES  4\r
6551                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6552                 *MESH_VERTEX_LIST       {\r
6553                         *MESH_VERTEX    0       -16.000000      -270.000000     248.000000\r
6554                         *MESH_VERTEX    1       16.000000       -270.000000     248.000000\r
6555                         *MESH_VERTEX    2       16.000000       -283.500000     222.000000\r
6556                         *MESH_VERTEX    3       -16.000000      -283.500000     222.000000\r
6557                         *MESH_VERTEX    4       -16.000000      -288.000000     191.999985\r
6558                         *MESH_VERTEX    5       16.000000       -288.000000     191.999985\r
6559                 }\r
6560                 *MESH_NORMALS   {\r
6561                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6562                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6563                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
6564                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
6565                         *MESH_VERTEXNORMAL      0       -0.788675       -0.577350       0.211325\r
6566                         *MESH_VERTEXNORMAL      1       0.000000        -0.923880       0.382683\r
6567                         *MESH_VERTEXNORMAL      2       0.000000        -0.980785       0.195090\r
6568                         *MESH_VERTEXNORMAL      3       -0.754345       -0.647770       0.106574\r
6569                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
6570                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
6571                 }\r
6572                 *MESH_FACE_LIST {\r
6573                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6574                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6575                         *MESH_FACE      2       A:      4       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6576                         *MESH_FACE      3       A:      4       B:      5       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6577                 }\r
6578                 *MESH_NUMTVERTEX        6\r
6579                 *MESH_TVERTLIST {\r
6580                         *MESH_TVERT     0       0.566406        0.702205        1.000000\r
6581                         *MESH_TVERT     1       0.566406        0.889705        1.000000\r
6582                         *MESH_TVERT     2       0.797852        0.889705        1.000000\r
6583                         *MESH_TVERT     3       0.797852        0.702205        1.000000\r
6584                         *MESH_TVERT     4       1.000000        0.702205        1.000000\r
6585                         *MESH_TVERT     5       1.000000        0.889705        1.000000\r
6586                 }\r
6587                 *MESH_NUMTVFACES        4\r
6588                 *MESH_TFACELIST {\r
6589                         *MESH_TFACE     0       0       2       1\r
6590                         *MESH_TFACE     1       0       3       2\r
6591                         *MESH_TFACE     2       4       2       3\r
6592                         *MESH_TFACE     3       4       5       2\r
6593                 }\r
6594         }\r
6595         *PROP_MOTIONBLUR        0\r
6596         *PROP_CASTSHADOW        1\r
6597         *PROP_RECVSHADOW        1\r
6598         *MATERIAL_REF   8\r
6599 }\r
6600 *GEOMOBJECT     {\r
6601         *NODE_NAME      "mat8model0surf141"\r
6602         *NODE_TM        {\r
6603                 *NODE_NAME      "mat8model0surf141"\r
6604                 *INHERIT_POS    0       0       0\r
6605                 *INHERIT_ROT    0       0       0\r
6606                 *INHERIT_SCL    0       0       0\r
6607                 *TM_ROW0        1.0     0       0\r
6608                 *TM_ROW1        0       1.0     0\r
6609                 *TM_ROW2        0       0       1.0\r
6610                 *TM_ROW3        0       0       0\r
6611                 *TM_POS 0.000000        0.000000        0.000000\r
6612         }\r
6613         *MESH   {\r
6614                 *TIMEVALUE      0\r
6615                 *MESH_NUMVERTEX 4\r
6616                 *MESH_NUMFACES  2\r
6617                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6618                 *MESH_VERTEX_LIST       {\r
6619                         *MESH_VERTEX    0       -16.000000      -224.000000     176.000000\r
6620                         *MESH_VERTEX    1       -16.000000      -288.000000     176.000000\r
6621                         *MESH_VERTEX    2       -16.000000      -288.000000     -0.000002\r
6622                         *MESH_VERTEX    3       -16.000000      -224.000000     -0.000002\r
6623                 }\r
6624                 *MESH_NORMALS   {\r
6625                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6626                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6627                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
6628                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6629                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6630                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6631                 }\r
6632                 *MESH_FACE_LIST {\r
6633                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6634                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6635                 }\r
6636                 *MESH_NUMTVERTEX        4\r
6637                 *MESH_TVERTLIST {\r
6638                         *MESH_TVERT     0       0.250000        1.375000        1.000000\r
6639                         *MESH_TVERT     1       0.750000        1.375000        1.000000\r
6640                         *MESH_TVERT     2       0.750000        0.000000        1.000000\r
6641                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
6642                 }\r
6643                 *MESH_NUMTVFACES        2\r
6644                 *MESH_TFACELIST {\r
6645                         *MESH_TFACE     0       0       2       1\r
6646                         *MESH_TFACE     1       0       3       2\r
6647                 }\r
6648         }\r
6649         *PROP_MOTIONBLUR        0\r
6650         *PROP_CASTSHADOW        1\r
6651         *PROP_RECVSHADOW        1\r
6652         *MATERIAL_REF   8\r
6653 }\r
6654 *GEOMOBJECT     {\r
6655         *NODE_NAME      "mat8model0surf142"\r
6656         *NODE_TM        {\r
6657                 *NODE_NAME      "mat8model0surf142"\r
6658                 *INHERIT_POS    0       0       0\r
6659                 *INHERIT_ROT    0       0       0\r
6660                 *INHERIT_SCL    0       0       0\r
6661                 *TM_ROW0        1.0     0       0\r
6662                 *TM_ROW1        0       1.0     0\r
6663                 *TM_ROW2        0       0       1.0\r
6664                 *TM_ROW3        0       0       0\r
6665                 *TM_POS 0.000000        0.000000        0.000000\r
6666         }\r
6667         *MESH   {\r
6668                 *TIMEVALUE      0\r
6669                 *MESH_NUMVERTEX 4\r
6670                 *MESH_NUMFACES  2\r
6671                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6672                 *MESH_VERTEX_LIST       {\r
6673                         *MESH_VERTEX    0       -16.000000      -288.000000     -0.000002\r
6674                         *MESH_VERTEX    1       -16.000000      -288.000000     176.000000\r
6675                         *MESH_VERTEX    2       16.000000       -288.000000     176.000000\r
6676                         *MESH_VERTEX    3       16.000000       -288.000000     -0.000002\r
6677                 }\r
6678                 *MESH_NORMALS   {\r
6679                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6680                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6681                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6682                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6683                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6684                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6685                 }\r
6686                 *MESH_FACE_LIST {\r
6687                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6688                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6689                 }\r
6690                 *MESH_NUMTVERTEX        4\r
6691                 *MESH_TVERTLIST {\r
6692                         *MESH_TVERT     0       0.750000        0.000000        1.000000\r
6693                         *MESH_TVERT     1       0.750000        1.375000        1.000000\r
6694                         *MESH_TVERT     2       1.000000        1.375000        1.000000\r
6695                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
6696                 }\r
6697                 *MESH_NUMTVFACES        2\r
6698                 *MESH_TFACELIST {\r
6699                         *MESH_TFACE     0       0       2       1\r
6700                         *MESH_TFACE     1       0       3       2\r
6701                 }\r
6702         }\r
6703         *PROP_MOTIONBLUR        0\r
6704         *PROP_CASTSHADOW        1\r
6705         *PROP_RECVSHADOW        1\r
6706         *MATERIAL_REF   8\r
6707 }\r
6708 *GEOMOBJECT     {\r
6709         *NODE_NAME      "mat8model0surf143"\r
6710         *NODE_TM        {\r
6711                 *NODE_NAME      "mat8model0surf143"\r
6712                 *INHERIT_POS    0       0       0\r
6713                 *INHERIT_ROT    0       0       0\r
6714                 *INHERIT_SCL    0       0       0\r
6715                 *TM_ROW0        1.0     0       0\r
6716                 *TM_ROW1        0       1.0     0\r
6717                 *TM_ROW2        0       0       1.0\r
6718                 *TM_ROW3        0       0       0\r
6719                 *TM_POS 0.000000        0.000000        0.000000\r
6720         }\r
6721         *MESH   {\r
6722                 *TIMEVALUE      0\r
6723                 *MESH_NUMVERTEX 4\r
6724                 *MESH_NUMFACES  2\r
6725                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6726                 *MESH_VERTEX_LIST       {\r
6727                         *MESH_VERTEX    0       16.000000       296.000000      176.000000\r
6728                         *MESH_VERTEX    1       16.000000       296.000000      192.000000\r
6729                         *MESH_VERTEX    2       -24.000000      296.000000      192.000000\r
6730                         *MESH_VERTEX    3       -24.000000      296.000000      176.000000\r
6731                 }\r
6732                 *MESH_NORMALS   {\r
6733                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6734                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6735                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6736                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6737                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
6738                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6739                 }\r
6740                 *MESH_FACE_LIST {\r
6741                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6742                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6743                 }\r
6744                 *MESH_NUMTVERTEX        4\r
6745                 *MESH_TVERTLIST {\r
6746                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6747                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
6748                         *MESH_TVERT     2       0.312500        0.125000        1.000000\r
6749                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
6750                 }\r
6751                 *MESH_NUMTVFACES        2\r
6752                 *MESH_TFACELIST {\r
6753                         *MESH_TFACE     0       0       2       1\r
6754                         *MESH_TFACE     1       0       3       2\r
6755                 }\r
6756         }\r
6757         *PROP_MOTIONBLUR        0\r
6758         *PROP_CASTSHADOW        1\r
6759         *PROP_RECVSHADOW        1\r
6760         *MATERIAL_REF   8\r
6761 }\r
6762 *GEOMOBJECT     {\r
6763         *NODE_NAME      "mat8model0surf144"\r
6764         *NODE_TM        {\r
6765                 *NODE_NAME      "mat8model0surf144"\r
6766                 *INHERIT_POS    0       0       0\r
6767                 *INHERIT_ROT    0       0       0\r
6768                 *INHERIT_SCL    0       0       0\r
6769                 *TM_ROW0        1.0     0       0\r
6770                 *TM_ROW1        0       1.0     0\r
6771                 *TM_ROW2        0       0       1.0\r
6772                 *TM_ROW3        0       0       0\r
6773                 *TM_POS 0.000000        0.000000        0.000000\r
6774         }\r
6775         *MESH   {\r
6776                 *TIMEVALUE      0\r
6777                 *MESH_NUMVERTEX 4\r
6778                 *MESH_NUMFACES  2\r
6779                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6780                 *MESH_VERTEX_LIST       {\r
6781                         *MESH_VERTEX    0       -24.000000      296.000000      192.000000\r
6782                         *MESH_VERTEX    1       16.000000       296.000000      192.000000\r
6783                         *MESH_VERTEX    2       16.000000       216.000000      192.000000\r
6784                         *MESH_VERTEX    3       -24.000000      216.000000      192.000000\r
6785                 }\r
6786                 *MESH_NORMALS   {\r
6787                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6788                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6789                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
6790                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
6791                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
6792                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
6793                 }\r
6794                 *MESH_FACE_LIST {\r
6795                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6796                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6797                 }\r
6798                 *MESH_NUMTVERTEX        4\r
6799                 *MESH_TVERTLIST {\r
6800                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6801                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
6802                         *MESH_TVERT     2       0.625000        0.312500        1.000000\r
6803                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
6804                 }\r
6805                 *MESH_NUMTVFACES        2\r
6806                 *MESH_TFACELIST {\r
6807                         *MESH_TFACE     0       0       2       1\r
6808                         *MESH_TFACE     1       0       3       2\r
6809                 }\r
6810         }\r
6811         *PROP_MOTIONBLUR        0\r
6812         *PROP_CASTSHADOW        1\r
6813         *PROP_RECVSHADOW        1\r
6814         *MATERIAL_REF   8\r
6815 }\r
6816 *GEOMOBJECT     {\r
6817         *NODE_NAME      "mat8model0surf145"\r
6818         *NODE_TM        {\r
6819                 *NODE_NAME      "mat8model0surf145"\r
6820                 *INHERIT_POS    0       0       0\r
6821                 *INHERIT_ROT    0       0       0\r
6822                 *INHERIT_SCL    0       0       0\r
6823                 *TM_ROW0        1.0     0       0\r
6824                 *TM_ROW1        0       1.0     0\r
6825                 *TM_ROW2        0       0       1.0\r
6826                 *TM_ROW3        0       0       0\r
6827                 *TM_POS 0.000000        0.000000        0.000000\r
6828         }\r
6829         *MESH   {\r
6830                 *TIMEVALUE      0\r
6831                 *MESH_NUMVERTEX 4\r
6832                 *MESH_NUMFACES  2\r
6833                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6834                 *MESH_VERTEX_LIST       {\r
6835                         *MESH_VERTEX    0       16.000000       296.000000      176.000000\r
6836                         *MESH_VERTEX    1       -24.000000      296.000000      176.000000\r
6837                         *MESH_VERTEX    2       -24.000000      216.000000      176.000000\r
6838                         *MESH_VERTEX    3       16.000000       216.000000      176.000000\r
6839                 }\r
6840                 *MESH_NORMALS   {\r
6841                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6842                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6843                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
6844                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
6845                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
6846                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
6847                 }\r
6848                 *MESH_FACE_LIST {\r
6849                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6850                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6851                 }\r
6852                 *MESH_NUMTVERTEX        4\r
6853                 *MESH_TVERTLIST {\r
6854                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6855                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
6856                         *MESH_TVERT     2       0.625000        0.312500        1.000000\r
6857                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
6858                 }\r
6859                 *MESH_NUMTVFACES        2\r
6860                 *MESH_TFACELIST {\r
6861                         *MESH_TFACE     0       0       2       1\r
6862                         *MESH_TFACE     1       0       3       2\r
6863                 }\r
6864         }\r
6865         *PROP_MOTIONBLUR        0\r
6866         *PROP_CASTSHADOW        1\r
6867         *PROP_RECVSHADOW        1\r
6868         *MATERIAL_REF   8\r
6869 }\r
6870 *GEOMOBJECT     {\r
6871         *NODE_NAME      "mat8model0surf146"\r
6872         *NODE_TM        {\r
6873                 *NODE_NAME      "mat8model0surf146"\r
6874                 *INHERIT_POS    0       0       0\r
6875                 *INHERIT_ROT    0       0       0\r
6876                 *INHERIT_SCL    0       0       0\r
6877                 *TM_ROW0        1.0     0       0\r
6878                 *TM_ROW1        0       1.0     0\r
6879                 *TM_ROW2        0       0       1.0\r
6880                 *TM_ROW3        0       0       0\r
6881                 *TM_POS 0.000000        0.000000        0.000000\r
6882         }\r
6883         *MESH   {\r
6884                 *TIMEVALUE      0\r
6885                 *MESH_NUMVERTEX 4\r
6886                 *MESH_NUMFACES  2\r
6887                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6888                 *MESH_VERTEX_LIST       {\r
6889                         *MESH_VERTEX    0       -24.000000      296.000000      192.000000\r
6890                         *MESH_VERTEX    1       -24.000000      216.000000      192.000000\r
6891                         *MESH_VERTEX    2       -24.000000      216.000000      176.000000\r
6892                         *MESH_VERTEX    3       -24.000000      296.000000      176.000000\r
6893                 }\r
6894                 *MESH_NORMALS   {\r
6895                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6896                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6897                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
6898                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6899                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6900                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
6901                 }\r
6902                 *MESH_FACE_LIST {\r
6903                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6904                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6905                 }\r
6906                 *MESH_NUMTVERTEX        4\r
6907                 *MESH_TVERTLIST {\r
6908                         *MESH_TVERT     0       0.312500        0.125000        1.000000\r
6909                         *MESH_TVERT     1       0.937500        0.125000        1.000000\r
6910                         *MESH_TVERT     2       0.937500        0.000000        1.000000\r
6911                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
6912                 }\r
6913                 *MESH_NUMTVFACES        2\r
6914                 *MESH_TFACELIST {\r
6915                         *MESH_TFACE     0       0       2       1\r
6916                         *MESH_TFACE     1       0       3       2\r
6917                 }\r
6918         }\r
6919         *PROP_MOTIONBLUR        0\r
6920         *PROP_CASTSHADOW        1\r
6921         *PROP_RECVSHADOW        1\r
6922         *MATERIAL_REF   8\r
6923 }\r
6924 *GEOMOBJECT     {\r
6925         *NODE_NAME      "mat8model0surf147"\r
6926         *NODE_TM        {\r
6927                 *NODE_NAME      "mat8model0surf147"\r
6928                 *INHERIT_POS    0       0       0\r
6929                 *INHERIT_ROT    0       0       0\r
6930                 *INHERIT_SCL    0       0       0\r
6931                 *TM_ROW0        1.0     0       0\r
6932                 *TM_ROW1        0       1.0     0\r
6933                 *TM_ROW2        0       0       1.0\r
6934                 *TM_ROW3        0       0       0\r
6935                 *TM_POS 0.000000        0.000000        0.000000\r
6936         }\r
6937         *MESH   {\r
6938                 *TIMEVALUE      0\r
6939                 *MESH_NUMVERTEX 4\r
6940                 *MESH_NUMFACES  2\r
6941                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6942                 *MESH_VERTEX_LIST       {\r
6943                         *MESH_VERTEX    0       -24.000000      216.000000      176.000000\r
6944                         *MESH_VERTEX    1       -24.000000      216.000000      192.000000\r
6945                         *MESH_VERTEX    2       16.000000       216.000000      192.000000\r
6946                         *MESH_VERTEX    3       16.000000       216.000000      176.000000\r
6947                 }\r
6948                 *MESH_NORMALS   {\r
6949                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
6950                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
6951                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6952                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6953                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6954                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6955                 }\r
6956                 *MESH_FACE_LIST {\r
6957                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6958                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6959                 }\r
6960                 *MESH_NUMTVERTEX        4\r
6961                 *MESH_TVERTLIST {\r
6962                         *MESH_TVERT     0       -0.062500       0.000000        1.000000\r
6963                         *MESH_TVERT     1       -0.062500       0.125000        1.000000\r
6964                         *MESH_TVERT     2       0.250000        0.125000        1.000000\r
6965                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
6966                 }\r
6967                 *MESH_NUMTVFACES        2\r
6968                 *MESH_TFACELIST {\r
6969                         *MESH_TFACE     0       0       2       1\r
6970                         *MESH_TFACE     1       0       3       2\r
6971                 }\r
6972         }\r
6973         *PROP_MOTIONBLUR        0\r
6974         *PROP_CASTSHADOW        1\r
6975         *PROP_RECVSHADOW        1\r
6976         *MATERIAL_REF   8\r
6977 }\r
6978 *GEOMOBJECT     {\r
6979         *NODE_NAME      "mat8model0surf148"\r
6980         *NODE_TM        {\r
6981                 *NODE_NAME      "mat8model0surf148"\r
6982                 *INHERIT_POS    0       0       0\r
6983                 *INHERIT_ROT    0       0       0\r
6984                 *INHERIT_SCL    0       0       0\r
6985                 *TM_ROW0        1.0     0       0\r
6986                 *TM_ROW1        0       1.0     0\r
6987                 *TM_ROW2        0       0       1.0\r
6988                 *TM_ROW3        0       0       0\r
6989                 *TM_POS 0.000000        0.000000        0.000000\r
6990         }\r
6991         *MESH   {\r
6992                 *TIMEVALUE      0\r
6993                 *MESH_NUMVERTEX 4\r
6994                 *MESH_NUMFACES  2\r
6995                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6996                 *MESH_VERTEX_LIST       {\r
6997                         *MESH_VERTEX    0       16.000000       -216.000000     176.000000\r
6998                         *MESH_VERTEX    1       16.000000       -216.000000     192.000000\r
6999                         *MESH_VERTEX    2       -24.000000      -216.000000     192.000000\r
7000                         *MESH_VERTEX    3       -24.000000      -216.000000     176.000000\r
7001                 }\r
7002                 *MESH_NORMALS   {\r
7003                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7004                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7005                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7006                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7007                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7008                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
7009                 }\r
7010                 *MESH_FACE_LIST {\r
7011                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7012                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7013                 }\r
7014                 *MESH_NUMTVERTEX        4\r
7015                 *MESH_TVERTLIST {\r
7016                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7017                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
7018                         *MESH_TVERT     2       0.312500        0.125000        1.000000\r
7019                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
7020                 }\r
7021                 *MESH_NUMTVFACES        2\r
7022                 *MESH_TFACELIST {\r
7023                         *MESH_TFACE     0       0       2       1\r
7024                         *MESH_TFACE     1       0       3       2\r
7025                 }\r
7026         }\r
7027         *PROP_MOTIONBLUR        0\r
7028         *PROP_CASTSHADOW        1\r
7029         *PROP_RECVSHADOW        1\r
7030         *MATERIAL_REF   8\r
7031 }\r
7032 *GEOMOBJECT     {\r
7033         *NODE_NAME      "mat8model0surf149"\r
7034         *NODE_TM        {\r
7035                 *NODE_NAME      "mat8model0surf149"\r
7036                 *INHERIT_POS    0       0       0\r
7037                 *INHERIT_ROT    0       0       0\r
7038                 *INHERIT_SCL    0       0       0\r
7039                 *TM_ROW0        1.0     0       0\r
7040                 *TM_ROW1        0       1.0     0\r
7041                 *TM_ROW2        0       0       1.0\r
7042                 *TM_ROW3        0       0       0\r
7043                 *TM_POS 0.000000        0.000000        0.000000\r
7044         }\r
7045         *MESH   {\r
7046                 *TIMEVALUE      0\r
7047                 *MESH_NUMVERTEX 4\r
7048                 *MESH_NUMFACES  2\r
7049                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7050                 *MESH_VERTEX_LIST       {\r
7051                         *MESH_VERTEX    0       -24.000000      -216.000000     192.000000\r
7052                         *MESH_VERTEX    1       16.000000       -216.000000     192.000000\r
7053                         *MESH_VERTEX    2       16.000000       -296.000000     192.000000\r
7054                         *MESH_VERTEX    3       -24.000000      -296.000000     192.000000\r
7055                 }\r
7056                 *MESH_NORMALS   {\r
7057                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7058                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7059                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
7060                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
7061                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
7062                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
7063                 }\r
7064                 *MESH_FACE_LIST {\r
7065                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7066                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7067                 }\r
7068                 *MESH_NUMTVERTEX        4\r
7069                 *MESH_TVERTLIST {\r
7070                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7071                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
7072                         *MESH_TVERT     2       0.625000        0.312500        1.000000\r
7073                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
7074                 }\r
7075                 *MESH_NUMTVFACES        2\r
7076                 *MESH_TFACELIST {\r
7077                         *MESH_TFACE     0       0       2       1\r
7078                         *MESH_TFACE     1       0       3       2\r
7079                 }\r
7080         }\r
7081         *PROP_MOTIONBLUR        0\r
7082         *PROP_CASTSHADOW        1\r
7083         *PROP_RECVSHADOW        1\r
7084         *MATERIAL_REF   8\r
7085 }\r
7086 *GEOMOBJECT     {\r
7087         *NODE_NAME      "mat8model0surf150"\r
7088         *NODE_TM        {\r
7089                 *NODE_NAME      "mat8model0surf150"\r
7090                 *INHERIT_POS    0       0       0\r
7091                 *INHERIT_ROT    0       0       0\r
7092                 *INHERIT_SCL    0       0       0\r
7093                 *TM_ROW0        1.0     0       0\r
7094                 *TM_ROW1        0       1.0     0\r
7095                 *TM_ROW2        0       0       1.0\r
7096                 *TM_ROW3        0       0       0\r
7097                 *TM_POS 0.000000        0.000000        0.000000\r
7098         }\r
7099         *MESH   {\r
7100                 *TIMEVALUE      0\r
7101                 *MESH_NUMVERTEX 4\r
7102                 *MESH_NUMFACES  2\r
7103                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7104                 *MESH_VERTEX_LIST       {\r
7105                         *MESH_VERTEX    0       16.000000       -216.000000     176.000000\r
7106                         *MESH_VERTEX    1       -24.000000      -216.000000     176.000000\r
7107                         *MESH_VERTEX    2       -24.000000      -296.000000     176.000000\r
7108                         *MESH_VERTEX    3       16.000000       -296.000000     176.000000\r
7109                 }\r
7110                 *MESH_NORMALS   {\r
7111                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7112                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7113                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
7114                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
7115                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
7116                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
7117                 }\r
7118                 *MESH_FACE_LIST {\r
7119                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7120                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7121                 }\r
7122                 *MESH_NUMTVERTEX        4\r
7123                 *MESH_TVERTLIST {\r
7124                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
7125                         *MESH_TVERT     1       0.000000        0.312500        1.000000\r
7126                         *MESH_TVERT     2       0.625000        0.312500        1.000000\r
7127                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
7128                 }\r
7129                 *MESH_NUMTVFACES        2\r
7130                 *MESH_TFACELIST {\r
7131                         *MESH_TFACE     0       0       2       1\r
7132                         *MESH_TFACE     1       0       3       2\r
7133                 }\r
7134         }\r
7135         *PROP_MOTIONBLUR        0\r
7136         *PROP_CASTSHADOW        1\r
7137         *PROP_RECVSHADOW        1\r
7138         *MATERIAL_REF   8\r
7139 }\r
7140 *GEOMOBJECT     {\r
7141         *NODE_NAME      "mat8model0surf151"\r
7142         *NODE_TM        {\r
7143                 *NODE_NAME      "mat8model0surf151"\r
7144                 *INHERIT_POS    0       0       0\r
7145                 *INHERIT_ROT    0       0       0\r
7146                 *INHERIT_SCL    0       0       0\r
7147                 *TM_ROW0        1.0     0       0\r
7148                 *TM_ROW1        0       1.0     0\r
7149                 *TM_ROW2        0       0       1.0\r
7150                 *TM_ROW3        0       0       0\r
7151                 *TM_POS 0.000000        0.000000        0.000000\r
7152         }\r
7153         *MESH   {\r
7154                 *TIMEVALUE      0\r
7155                 *MESH_NUMVERTEX 4\r
7156                 *MESH_NUMFACES  2\r
7157                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7158                 *MESH_VERTEX_LIST       {\r
7159                         *MESH_VERTEX    0       -24.000000      -216.000000     192.000000\r
7160                         *MESH_VERTEX    1       -24.000000      -296.000000     192.000000\r
7161                         *MESH_VERTEX    2       -24.000000      -296.000000     176.000000\r
7162                         *MESH_VERTEX    3       -24.000000      -216.000000     176.000000\r
7163                 }\r
7164                 *MESH_NORMALS   {\r
7165                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7166                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7167                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7168                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
7169                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
7170                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
7171                 }\r
7172                 *MESH_FACE_LIST {\r
7173                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7174                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7175                 }\r
7176                 *MESH_NUMTVERTEX        4\r
7177                 *MESH_TVERTLIST {\r
7178                         *MESH_TVERT     0       0.312500        0.125000        1.000000\r
7179                         *MESH_TVERT     1       0.937500        0.125000        1.000000\r
7180                         *MESH_TVERT     2       0.937500        0.000000        1.000000\r
7181                         *MESH_TVERT     3       0.312500        0.000000        1.000000\r
7182                 }\r
7183                 *MESH_NUMTVFACES        2\r
7184                 *MESH_TFACELIST {\r
7185                         *MESH_TFACE     0       0       2       1\r
7186                         *MESH_TFACE     1       0       3       2\r
7187                 }\r
7188         }\r
7189         *PROP_MOTIONBLUR        0\r
7190         *PROP_CASTSHADOW        1\r
7191         *PROP_RECVSHADOW        1\r
7192         *MATERIAL_REF   8\r
7193 }\r
7194 *GEOMOBJECT     {\r
7195         *NODE_NAME      "mat8model0surf152"\r
7196         *NODE_TM        {\r
7197                 *NODE_NAME      "mat8model0surf152"\r
7198                 *INHERIT_POS    0       0       0\r
7199                 *INHERIT_ROT    0       0       0\r
7200                 *INHERIT_SCL    0       0       0\r
7201                 *TM_ROW0        1.0     0       0\r
7202                 *TM_ROW1        0       1.0     0\r
7203                 *TM_ROW2        0       0       1.0\r
7204                 *TM_ROW3        0       0       0\r
7205                 *TM_POS 0.000000        0.000000        0.000000\r
7206         }\r
7207         *MESH   {\r
7208                 *TIMEVALUE      0\r
7209                 *MESH_NUMVERTEX 4\r
7210                 *MESH_NUMFACES  2\r
7211                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7212                 *MESH_VERTEX_LIST       {\r
7213                         *MESH_VERTEX    0       -24.000000      -296.000000     176.000000\r
7214                         *MESH_VERTEX    1       -24.000000      -296.000000     192.000000\r
7215                         *MESH_VERTEX    2       16.000000       -296.000000     192.000000\r
7216                         *MESH_VERTEX    3       16.000000       -296.000000     176.000000\r
7217                 }\r
7218                 *MESH_NORMALS   {\r
7219                         *MESH_FACENORMAL        0       0.000000        0.000000        1.000000\r
7220                         *MESH_FACENORMAL        1       0.000000        0.000000        1.000000\r
7221                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
7222                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
7223                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
7224                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
7225                 }\r
7226                 *MESH_FACE_LIST {\r
7227                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7228                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7229                 }\r
7230                 *MESH_NUMTVERTEX        4\r
7231                 *MESH_TVERTLIST {\r
7232                         *MESH_TVERT     0       -0.062500       0.000000        1.000000\r
7233                         *MESH_TVERT     1       -0.062500       0.125000        1.000000\r
7234                         *MESH_TVERT     2       0.250000        0.125000        1.000000\r
7235                         *MESH_TVERT     3       0.250000        0.000000        1.000000\r
7236                 }\r
7237                 *MESH_NUMTVFACES        2\r
7238                 *MESH_TFACELIST {\r
7239                         *MESH_TFACE     0       0       2       1\r
7240                         *MESH_TFACE     1       0       3       2\r
7241                 }\r
7242         }\r
7243         *PROP_MOTIONBLUR        0\r
7244         *PROP_CASTSHADOW        1\r
7245         *PROP_RECVSHADOW        1\r
7246         *MATERIAL_REF   8\r
7247 }\r