]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/desertfactory/structure_stone/sand02.ase
New texture, modified shaders, new edtails etc.
[xonotic/xonotic-maps.pk3dir.git] / models / desertfactory / structure_stone / sand02.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "sand02.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 3\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/common/origin"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/common/origin"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\common\origin.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "models/desertfactory/textures/stone/sand01"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "models/desertfactory/textures/stone/sand01"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\models\desertfactory\textures\stone\sand01.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "models/desertfactory/textures/stone/sand01"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "models/desertfactory/textures/stone/sand01"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\models\desertfactory\textures\stone\sand01.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59 }\r
60 *GEOMOBJECT     {\r
61         *NODE_NAME      "mat2model0surf3"\r
62         *NODE_TM        {\r
63                 *NODE_NAME      "mat2model0surf3"\r
64                 *INHERIT_POS    0       0       0\r
65                 *INHERIT_ROT    0       0       0\r
66                 *INHERIT_SCL    0       0       0\r
67                 *TM_ROW0        1.0     0       0\r
68                 *TM_ROW1        0       1.0     0\r
69                 *TM_ROW2        0       0       1.0\r
70                 *TM_ROW3        0       0       0\r
71                 *TM_POS 0.000000        0.000000        0.000000\r
72         }\r
73         *MESH   {\r
74                 *TIMEVALUE      0\r
75                 *MESH_NUMVERTEX 50\r
76                 *MESH_NUMFACES  47\r
77                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
78                 *MESH_VERTEX_LIST       {\r
79                         *MESH_VERTEX    0       96.000000       -32.000000      16.000000\r
80                         *MESH_VERTEX    1       192.000000      -32.000000      0.000000\r
81                         *MESH_VERTEX    2       189.000000      -77.000000      0.000000\r
82                         *MESH_VERTEX    3       94.500000       -54.500000      14.125000\r
83                         *MESH_VERTEX    4       90.000000       -74.000000      12.500000\r
84                         *MESH_VERTEX    5       180.000000      -116.000000     0.000000\r
85                         *MESH_VERTEX    6       165.000000      -149.000000     0.000000\r
86                         *MESH_VERTEX    7       82.500000       -90.500000      11.125000\r
87                         *MESH_VERTEX    8       72.000000       -104.000000     10.000000\r
88                         *MESH_VERTEX    9       144.000000      -176.000000     0.000000\r
89                         *MESH_VERTEX    10      117.000000      -197.000000     0.000000\r
90                         *MESH_VERTEX    11      58.500000       -114.500000     9.125000\r
91                         *MESH_VERTEX    12      42.000000       -122.000000     8.500000\r
92                         *MESH_VERTEX    13      84.000000       -212.000000     0.000000\r
93                         *MESH_VERTEX    14      45.000000       -221.000000     0.000000\r
94                         *MESH_VERTEX    15      22.500000       -126.500000     8.125000\r
95                         *MESH_VERTEX    16      0.000000        -128.000000     8.000000\r
96                         *MESH_VERTEX    17      0.000000        -224.000000     0.000000\r
97                         *MESH_VERTEX    18      -45.000000      -221.000000     0.000000\r
98                         *MESH_VERTEX    19      -42.000000      -122.000000     8.500000\r
99                         *MESH_VERTEX    20      -84.000000      -212.000000     0.000000\r
100                         *MESH_VERTEX    21      -22.500000      -126.500000     8.125000\r
101                         *MESH_VERTEX    22      -117.000000     -197.000000     0.000000\r
102                         *MESH_VERTEX    23      -72.000000      -104.000000     10.000000\r
103                         *MESH_VERTEX    24      -144.000000     -176.000000     0.000000\r
104                         *MESH_VERTEX    25      -58.500000      -114.500000     9.125000\r
105                         *MESH_VERTEX    26      -165.000000     -149.000000     0.000000\r
106                         *MESH_VERTEX    27      -90.000000      -74.000000      12.500000\r
107                         *MESH_VERTEX    28      -180.000000     -116.000000     0.000000\r
108                         *MESH_VERTEX    29      -82.500000      -90.500000      11.125000\r
109                         *MESH_VERTEX    30      -189.000000     -77.000000      0.000000\r
110                         *MESH_VERTEX    31      -96.000000      -32.000000      16.000000\r
111                         *MESH_VERTEX    32      -192.000000     -32.000000      0.000000\r
112                         *MESH_VERTEX    33      -94.500000      -54.500000      14.125000\r
113                         *MESH_VERTEX    34      -22.500000      -126.500000     8.125000\r
114                         *MESH_VERTEX    35      22.500000       -126.500000     8.125000\r
115                         *MESH_VERTEX    36      42.000000       -122.000000     8.500000\r
116                         *MESH_VERTEX    37      -42.000000      -122.000000     8.500000\r
117                         *MESH_VERTEX    38      -58.500000      -114.500000     9.125000\r
118                         *MESH_VERTEX    39      58.500000       -114.500000     9.125000\r
119                         *MESH_VERTEX    40      72.000000       -104.000000     10.000000\r
120                         *MESH_VERTEX    41      -72.000000      -104.000000     10.000000\r
121                         *MESH_VERTEX    42      -82.500000      -90.500000      11.125000\r
122                         *MESH_VERTEX    43      82.500000       -90.500000      11.125000\r
123                         *MESH_VERTEX    44      90.000000       -74.000000      12.500000\r
124                         *MESH_VERTEX    45      -90.000000      -74.000000      12.500000\r
125                         *MESH_VERTEX    46      -94.500000      -54.500000      14.125000\r
126                         *MESH_VERTEX    47      94.500000       -54.500000      14.125000\r
127                         *MESH_VERTEX    48      96.000000       -32.000000      16.000000\r
128                         *MESH_VERTEX    49      -96.000000      -32.000000      16.000000\r
129                 }\r
130                 *MESH_NORMALS   {\r
131                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
132                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
133                         *MESH_FACENORMAL        2       0.000000        -0.083045       0.996546\r
134                         *MESH_FACENORMAL        3       0.000000        -0.083045       0.996546\r
135                         *MESH_FACENORMAL        4       0.000000        -0.083045       0.996546\r
136                         *MESH_FACENORMAL        5       0.000000        -0.083045       0.996546\r
137                         *MESH_FACENORMAL        6       0.000000        -0.083045       0.996546\r
138                         *MESH_FACENORMAL        7       -0.027517       -0.073902       0.996886\r
139                         *MESH_FACENORMAL        8       -0.064243       -0.057702       0.996265\r
140                         *MESH_FACENORMAL        9       -0.078089       -0.043807       0.995983\r
141                         *MESH_FACENORMAL        10      -0.096325       -0.039103       0.994582\r
142                         *MESH_FACENORMAL        11      -0.072228       -0.054175       0.995916\r
143                         *MESH_FACENORMAL        12      -0.053904       -0.058880       0.996809\r
144                         *MESH_FACENORMAL        13      -0.036711       -0.066946       0.997081\r
145                         *MESH_FACENORMAL        14      -0.018383       -0.071596       0.997264\r
146                         *MESH_FACENORMAL        15      -0.018383       -0.071596       0.997264\r
147                         *MESH_FACENORMAL        16      0.018328        -0.078428       0.996751\r
148                         *MESH_FACENORMAL        17      0.045845        -0.069239       0.996546\r
149                         *MESH_FACENORMAL        18      0.063029        -0.061162       0.996136\r
150                         *MESH_FACENORMAL        19      0.053904        -0.058880       0.996809\r
151                         *MESH_FACENORMAL        20      0.072277        -0.047331       0.996261\r
152                         *MESH_FACENORMAL        21      0.053967        -0.072583       0.995901\r
153                         *MESH_FACENORMAL        22      0.078145        -0.057538       0.995280\r
154                         *MESH_FACENORMAL        23      0.078145        -0.057538       0.995280\r
155                         *MESH_FACENORMAL        24      0.041396        -0.087527       0.995302\r
156                         *MESH_FACENORMAL        25      0.041382        -0.066809       0.996907\r
157                         *MESH_FACENORMAL        26      0.000000        -0.082805       0.996566\r
158                         *MESH_FACENORMAL        27      0.000000        -0.082805       0.996566\r
159                         *MESH_FACENORMAL        28      0.000000        -0.041443       0.999141\r
160                         *MESH_FACENORMAL        29      0.027525        -0.039233       0.998851\r
161                         *MESH_FACENORMAL        30      0.027524        -0.018496       0.999450\r
162                         *MESH_FACENORMAL        31      0.000000        0.000000        1.000000\r
163                         *MESH_FACENORMAL        32      0.076984        -0.039812       0.996237\r
164                         *MESH_FACENORMAL        33      0.102075        -0.031681       0.994272\r
165                         *MESH_FACENORMAL        34      0.088862        -0.044980       0.995028\r
166                         *MESH_FACENORMAL        35      0.077686        -0.050780       0.995684\r
167                         *MESH_FACENORMAL        36      0.080033        -0.043298       0.995851\r
168                         *MESH_FACENORMAL        37      0.074314        -0.045600       0.996192\r
169                         *MESH_FACENORMAL        38      0.065670        -0.055389       0.996303\r
170                         *MESH_FACENORMAL        39      0.055051        -0.061170       0.996608\r
171                         *MESH_FACENORMAL        40      0.053373        -0.057170       0.996937\r
172                         *MESH_FACENORMAL        41      0.046501        -0.059478       0.997146\r
173                         *MESH_FACENORMAL        42      0.040734        -0.065790       0.997002\r
174                         *MESH_FACENORMAL        43      0.030679        -0.071547       0.996965\r
175                         *MESH_FACENORMAL        44      0.026683        -0.070993       0.997120\r
176                         *MESH_FACENORMAL        45      0.018661        -0.073299       0.997135\r
177                         *MESH_FACENORMAL        46      0.014065        -0.076166       0.996996\r
178                         *MESH_VERTEXNORMAL      0       0.082481        -0.055427       0.995050\r
179                         *MESH_VERTEXNORMAL      1       0.123807        -0.013708       0.992212\r
180                         *MESH_VERTEXNORMAL      2       0.106689        -0.022445       0.994039\r
181                         *MESH_VERTEXNORMAL      3       0.075608        -0.058853       0.995399\r
182                         *MESH_VERTEXNORMAL      4       0.067022        -0.062303       0.995804\r
183                         *MESH_VERTEXNORMAL      5       0.090396        -0.031161       0.995418\r
184                         *MESH_VERTEXNORMAL      6       0.074073        -0.039866       0.996456\r
185                         *MESH_VERTEXNORMAL      7       0.058430        -0.065746       0.996124\r
186                         *MESH_VERTEXNORMAL      8       0.048123        -0.069209       0.996441\r
187                         *MESH_VERTEXNORMAL      9       0.058591        -0.048546       0.997101\r
188                         *MESH_VERTEXNORMAL      10      0.043090        -0.057209       0.997432\r
189                         *MESH_VERTEXNORMAL      11      0.037810        -0.072663       0.996640\r
190                         *MESH_VERTEXNORMAL      12      0.025781        -0.076130       0.996765\r
191                         *MESH_VERTEXNORMAL      13      0.028444        -0.065844       0.997424\r
192                         *MESH_VERTEXNORMAL      14      0.013790        -0.074460       0.997129\r
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196                         *MESH_VERTEXNORMAL      18      -0.013790       -0.074460       0.997129\r
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198                         *MESH_VERTEXNORMAL      20      -0.028444       -0.065844       0.997424\r
199                         *MESH_VERTEXNORMAL      21      -0.013748       -0.079585       0.996733\r
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201                         *MESH_VERTEXNORMAL      23      -0.048123       -0.069209       0.996441\r
202                         *MESH_VERTEXNORMAL      24      -0.058591       -0.048546       0.997101\r
203                         *MESH_VERTEXNORMAL      25      -0.037810       -0.072663       0.996640\r
204                         *MESH_VERTEXNORMAL      26      -0.074073       -0.039866       0.996456\r
205                         *MESH_VERTEXNORMAL      27      -0.067022       -0.062303       0.995804\r
206                         *MESH_VERTEXNORMAL      28      -0.090396       -0.031161       0.995418\r
207                         *MESH_VERTEXNORMAL      29      -0.058430       -0.065746       0.996124\r
208                         *MESH_VERTEXNORMAL      30      -0.106689       -0.022445       0.994039\r
209                         *MESH_VERTEXNORMAL      31      -0.082481       -0.055427       0.995050\r
210                         *MESH_VERTEXNORMAL      32      -0.123807       -0.013708       0.992212\r
211                         *MESH_VERTEXNORMAL      33      -0.075608       -0.058853       0.995399\r
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214                         *MESH_VERTEXNORMAL      36      0.000000        -0.083045       0.996546\r
215                         *MESH_VERTEXNORMAL      37      0.000000        -0.083045       0.996546\r
216                         *MESH_VERTEXNORMAL      38      0.000000        -0.083045       0.996546\r
217                         *MESH_VERTEXNORMAL      39      0.000000        -0.083045       0.996546\r
218                         *MESH_VERTEXNORMAL      40      0.000000        -0.083045       0.996546\r
219                         *MESH_VERTEXNORMAL      41      0.000000        -0.083045       0.996546\r
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223                         *MESH_VERTEXNORMAL      45      0.000000        -0.083045       0.996546\r
224                         *MESH_VERTEXNORMAL      46      0.000000        -0.083045       0.996546\r
225                         *MESH_VERTEXNORMAL      47      0.000000        -0.083045       0.996546\r
226                         *MESH_VERTEXNORMAL      48      0.000000        -0.083045       0.996546\r
227                         *MESH_VERTEXNORMAL      49      0.000000        -0.083045       0.996546\r
228                 }\r
229                 *MESH_FACE_LIST {\r
230                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
231                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
232                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
233                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
234                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
235                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
236                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
237                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
238                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
239                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
240                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
241                         *MESH_FACE      11      A:      10      B:      12      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
242                         *MESH_FACE      12      A:      12      B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
243                         *MESH_FACE      13      A:      12      B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
244                         *MESH_FACE      14      A:      14      B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
245                         *MESH_FACE      15      A:      14      B:      16      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
246                         *MESH_FACE      16      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
247                         *MESH_FACE      17      A:      16      B:      21      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
248                         *MESH_FACE      18      A:      18      B:      21      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
249                         *MESH_FACE      19      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
250                         *MESH_FACE      20      A:      19      B:      22      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
251                         *MESH_FACE      21      A:      19      B:      25      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
252                         *MESH_FACE      22      A:      22      B:      25      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
253                         *MESH_FACE      23      A:      22      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
254                         *MESH_FACE      24      A:      23      B:      26      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
255                         *MESH_FACE      25      A:      23      B:      29      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
256                         *MESH_FACE      26      A:      26      B:      29      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
257                         *MESH_FACE      27      A:      26      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
258                         *MESH_FACE      28      A:      27      B:      30      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
259                         *MESH_FACE      29      A:      27      B:      33      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
260                         *MESH_FACE      30      A:      30      B:      33      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
261                         *MESH_FACE      31      A:      30      B:      31      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
262                         *MESH_FACE      32      A:      16      B:      35      C:      34      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
263                         *MESH_FACE      33      A:      34      B:      35      C:      36      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
264                         *MESH_FACE      34      A:      34      B:      36      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
265                         *MESH_FACE      35      A:      36      B:      38      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
266                         *MESH_FACE      36      A:      36      B:      39      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
267                         *MESH_FACE      37      A:      38      B:      39      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
268                         *MESH_FACE      38      A:      38      B:      40      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
269                         *MESH_FACE      39      A:      40      B:      42      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
270                         *MESH_FACE      40      A:      40      B:      43      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
271                         *MESH_FACE      41      A:      42      B:      43      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
272                         *MESH_FACE      42      A:      42      B:      44      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
273                         *MESH_FACE      43      A:      44      B:      46      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
274                         *MESH_FACE      44      A:      44      B:      47      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
275                         *MESH_FACE      45      A:      46      B:      47      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
276                         *MESH_FACE      46      A:      46      B:      48      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
277                 }\r
278                 *MESH_NUMTVERTEX        50\r
279                 *MESH_TVERTLIST {\r
280                         *MESH_TVERT     0       0.695845        0.508660        1.000000\r
281                         *MESH_TVERT     1       0.961010        0.773825        1.000000\r
282                         *MESH_TVERT     2       1.077019        0.641243        1.000000\r
283                         *MESH_TVERT     3       0.753850        0.442369        1.000000\r
284                         *MESH_TVERT     4       0.795281        0.376078        1.000000\r
285                         *MESH_TVERT     5       1.159883        0.508660        1.000000\r
286                         *MESH_TVERT     6       1.209602        0.376078        1.000000\r
287                         *MESH_TVERT     7       0.820141        0.309786        1.000000\r
288                         *MESH_TVERT     8       0.828427        0.243495        1.000000\r
289                         *MESH_TVERT     9       1.226175        0.243495        1.000000\r
290                         *MESH_TVERT     10      1.209602        0.110913        1.000000\r
291                         *MESH_TVERT     11      0.820141        0.177204        1.000000\r
292                         *MESH_TVERT     12      0.795281        0.110913        1.000000\r
293                         *MESH_TVERT     13      1.159883        -0.021669       1.000000\r
294                         *MESH_TVERT     14      1.077019        -0.154252       1.000000\r
295                         *MESH_TVERT     15      0.753850        0.044621        1.000000\r
296                         *MESH_TVERT     16      0.695845        -0.021670       1.000000\r
297                         *MESH_TVERT     17      0.961010        -0.286835       1.000000\r
298                         *MESH_TVERT     18      0.828427        -0.402844       1.000000\r
299                         *MESH_TVERT     19      0.563262        -0.121107       1.000000\r
300                         *MESH_TVERT     20      0.695845        -0.485709       1.000000\r
301                         *MESH_TVERT     21      0.629553        -0.079675       1.000000\r
302                         *MESH_TVERT     22      0.563262        -0.535427       1.000000\r
303                         *MESH_TVERT     23      0.430680        -0.154252       1.000000\r
304                         *MESH_TVERT     24      0.430680        -0.552000       1.000000\r
305                         *MESH_TVERT     25      0.496971        -0.145966       1.000000\r
306                         *MESH_TVERT     26      0.298097        -0.535427       1.000000\r
307                         *MESH_TVERT     27      0.298097        -0.121107       1.000000\r
308                         *MESH_TVERT     28      0.165514        -0.485709       1.000000\r
309                         *MESH_TVERT     29      0.364388        -0.145966       1.000000\r
310                         *MESH_TVERT     30      0.032932        -0.402844       1.000000\r
311                         *MESH_TVERT     31      0.165514        -0.021670       1.000000\r
312                         *MESH_TVERT     32      -0.099651       -0.286835       1.000000\r
313                         *MESH_TVERT     33      0.231806        -0.079675       1.000000\r
314                         *MESH_TVERT     34      0.629553        -0.079675       1.000000\r
315                         *MESH_TVERT     35      0.753850        0.044621        1.000000\r
316                         *MESH_TVERT     36      0.795281        0.110913        1.000000\r
317                         *MESH_TVERT     37      0.563262        -0.121107       1.000000\r
318                         *MESH_TVERT     38      0.496971        -0.145966       1.000000\r
319                         *MESH_TVERT     39      0.820141        0.177204        1.000000\r
320                         *MESH_TVERT     40      0.828427        0.243495        1.000000\r
321                         *MESH_TVERT     41      0.430680        -0.154252       1.000000\r
322                         *MESH_TVERT     42      0.364388        -0.145966       1.000000\r
323                         *MESH_TVERT     43      0.820141        0.309786        1.000000\r
324                         *MESH_TVERT     44      0.795281        0.376078        1.000000\r
325                         *MESH_TVERT     45      0.298097        -0.121107       1.000000\r
326                         *MESH_TVERT     46      0.231806        -0.079675       1.000000\r
327                         *MESH_TVERT     47      0.753850        0.442369        1.000000\r
328                         *MESH_TVERT     48      0.695845        0.508660        1.000000\r
329                         *MESH_TVERT     49      0.165514        -0.021670       1.000000\r
330                 }\r
331                 *MESH_NUMTVFACES        47\r
332                 *MESH_TFACELIST {\r
333                         *MESH_TFACE     0       2       3       4\r
334                         *MESH_TFACE     1       2       4       5\r
335                         *MESH_TFACE     2       0       3       2\r
336                         *MESH_TFACE     3       0       2       1\r
337                         *MESH_TFACE     4       4       6       5\r
338                         *MESH_TFACE     5       4       7       6\r
339                         *MESH_TFACE     6       6       7       8\r
340                         *MESH_TFACE     7       6       8       9\r
341                         *MESH_TFACE     8       8       10      9\r
342                         *MESH_TFACE     9       8       11      10\r
343                         *MESH_TFACE     10      10      11      12\r
344                         *MESH_TFACE     11      10      12      13\r
345                         *MESH_TFACE     12      12      14      13\r
346                         *MESH_TFACE     13      12      15      14\r
347                         *MESH_TFACE     14      14      15      16\r
348                         *MESH_TFACE     15      14      16      17\r
349                         *MESH_TFACE     16      16      18      17\r
350                         *MESH_TFACE     17      16      21      18\r
351                         *MESH_TFACE     18      18      21      19\r
352                         *MESH_TFACE     19      18      19      20\r
353                         *MESH_TFACE     20      19      22      20\r
354                         *MESH_TFACE     21      19      25      22\r
355                         *MESH_TFACE     22      22      25      23\r
356                         *MESH_TFACE     23      22      23      24\r
357                         *MESH_TFACE     24      23      26      24\r
358                         *MESH_TFACE     25      23      29      26\r
359                         *MESH_TFACE     26      26      29      27\r
360                         *MESH_TFACE     27      26      27      28\r
361                         *MESH_TFACE     28      27      30      28\r
362                         *MESH_TFACE     29      27      33      30\r
363                         *MESH_TFACE     30      30      33      31\r
364                         *MESH_TFACE     31      30      31      32\r
365                         *MESH_TFACE     32      16      35      34\r
366                         *MESH_TFACE     33      34      35      36\r
367                         *MESH_TFACE     34      34      36      37\r
368                         *MESH_TFACE     35      36      38      37\r
369                         *MESH_TFACE     36      36      39      38\r
370                         *MESH_TFACE     37      38      39      40\r
371                         *MESH_TFACE     38      38      40      41\r
372                         *MESH_TFACE     39      40      42      41\r
373                         *MESH_TFACE     40      40      43      42\r
374                         *MESH_TFACE     41      42      43      44\r
375                         *MESH_TFACE     42      42      44      45\r
376                         *MESH_TFACE     43      44      46      45\r
377                         *MESH_TFACE     44      44      47      46\r
378                         *MESH_TFACE     45      46      47      48\r
379                         *MESH_TFACE     46      46      48      49\r
380                 }\r
381         }\r
382         *PROP_MOTIONBLUR        0\r
383         *PROP_CASTSHADOW        1\r
384         *PROP_RECVSHADOW        1\r
385         *MATERIAL_REF   2\r
386 }\r
387 *GEOMOBJECT     {\r
388         *NODE_NAME      "mat2model0surf4"\r
389         *NODE_TM        {\r
390                 *NODE_NAME      "mat2model0surf4"\r
391                 *INHERIT_POS    0       0       0\r
392                 *INHERIT_ROT    0       0       0\r
393                 *INHERIT_SCL    0       0       0\r
394                 *TM_ROW0        1.0     0       0\r
395                 *TM_ROW1        0       1.0     0\r
396                 *TM_ROW2        0       0       1.0\r
397                 *TM_ROW3        0       0       0\r
398                 *TM_POS 0.000000        0.000000        0.000000\r
399         }\r
400         *MESH   {\r
401                 *TIMEVALUE      0\r
402                 *MESH_NUMVERTEX 10\r
403                 *MESH_NUMFACES  8\r
404                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
405                 *MESH_VERTEX_LIST       {\r
406                         *MESH_VERTEX    0       -96.000000      32.000000       20.000000\r
407                         *MESH_VERTEX    1       96.000000       32.000000       20.000000\r
408                         *MESH_VERTEX    2       96.000000       16.000000       19.750000\r
409                         *MESH_VERTEX    3       -96.000000      16.000000       19.750000\r
410                         *MESH_VERTEX    4       -96.000000      0.000000        19.000000\r
411                         *MESH_VERTEX    5       96.000000       0.000000        19.000000\r
412                         *MESH_VERTEX    6       96.000000       -16.000000      17.750000\r
413                         *MESH_VERTEX    7       -96.000000      -16.000000      17.750000\r
414                         *MESH_VERTEX    8       -96.000000      -32.000000      16.000000\r
415                         *MESH_VERTEX    9       96.000000       -32.000000      16.000000\r
416                 }\r
417                 *MESH_NORMALS   {\r
418                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
419                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
420                         *MESH_FACENORMAL        2       0.000000        -0.083045       0.996546\r
421                         *MESH_FACENORMAL        3       0.000000        -0.083045       0.996546\r
422                         *MESH_FACENORMAL        4       0.000000        -0.083045       0.996546\r
423                         *MESH_FACENORMAL        5       0.000000        -0.083045       0.996546\r
424                         *MESH_FACENORMAL        6       0.000000        -0.083045       0.996546\r
425                         *MESH_FACENORMAL        7       -0.027517       -0.073902       0.996886\r
426                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
427                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
428                         *MESH_VERTEXNORMAL      2       0.000000        -0.031084       0.999517\r
429                         *MESH_VERTEXNORMAL      3       0.000000        -0.031084       0.999517\r
430                         *MESH_VERTEXNORMAL      4       0.000000        -0.062137       0.998068\r
431                         *MESH_VERTEXNORMAL      5       0.000000        -0.062137       0.998068\r
432                         *MESH_VERTEXNORMAL      6       0.000000        -0.093131       0.995654\r
433                         *MESH_VERTEXNORMAL      7       0.000000        -0.093131       0.995654\r
434                         *MESH_VERTEXNORMAL      8       0.000000        -0.124035       0.992278\r
435                         *MESH_VERTEXNORMAL      9       0.000000        -0.124035       0.992278\r
436                 }\r
437                 *MESH_FACE_LIST {\r
438                         *MESH_FACE      0       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
439                         *MESH_FACE      1       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
440                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
441                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
442                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
443                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
444                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
445                         *MESH_FACE      7       A:      6       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
446                 }\r
447                 *MESH_NUMTVERTEX        10\r
448                 *MESH_TVERTLIST {\r
449                         *MESH_TVERT     0       -0.011262       0.155107        1.000000\r
450                         *MESH_TVERT     1       0.519068        0.685437        1.000000\r
451                         *MESH_TVERT     2       0.563262        0.641243        1.000000\r
452                         *MESH_TVERT     3       0.032932        0.110913        1.000000\r
453                         *MESH_TVERT     4       0.077126        0.066719        1.000000\r
454                         *MESH_TVERT     5       0.607456        0.597049        1.000000\r
455                         *MESH_TVERT     6       0.651650        0.552855        1.000000\r
456                         *MESH_TVERT     7       0.121320        0.022524        1.000000\r
457                         *MESH_TVERT     8       0.165514        -0.021670       1.000000\r
458                         *MESH_TVERT     9       0.695845        0.508660        1.000000\r
459                 }\r
460                 *MESH_NUMTVFACES        8\r
461                 *MESH_TFACELIST {\r
462                         *MESH_TFACE     0       2       3       4\r
463                         *MESH_TFACE     1       2       4       5\r
464                         *MESH_TFACE     2       0       3       2\r
465                         *MESH_TFACE     3       0       2       1\r
466                         *MESH_TFACE     4       4       6       5\r
467                         *MESH_TFACE     5       4       7       6\r
468                         *MESH_TFACE     6       6       7       8\r
469                         *MESH_TFACE     7       6       8       9\r
470                 }\r
471         }\r
472         *PROP_MOTIONBLUR        0\r
473         *PROP_CASTSHADOW        1\r
474         *PROP_RECVSHADOW        1\r
475         *MATERIAL_REF   2\r
476 }\r
477 *GEOMOBJECT     {\r
478         *NODE_NAME      "mat0model0surf5"\r
479         *NODE_TM        {\r
480                 *NODE_NAME      "mat0model0surf5"\r
481                 *INHERIT_POS    0       0       0\r
482                 *INHERIT_ROT    0       0       0\r
483                 *INHERIT_SCL    0       0       0\r
484                 *TM_ROW0        1.0     0       0\r
485                 *TM_ROW1        0       1.0     0\r
486                 *TM_ROW2        0       0       1.0\r
487                 *TM_ROW3        0       0       0\r
488                 *TM_POS 0.000000        0.000000        0.000000\r
489         }\r
490         *MESH   {\r
491                 *TIMEVALUE      0\r
492                 *MESH_NUMVERTEX 4\r
493                 *MESH_NUMFACES  2\r
494                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
495                 *MESH_VERTEX_LIST       {\r
496                         *MESH_VERTEX    0       8.000000        8.000000        0.000000\r
497                         *MESH_VERTEX    1       8.000000        -8.000000       0.000000\r
498                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
499                         *MESH_VERTEX    3       8.000000        -8.000000       16.000000\r
500                 }\r
501                 *MESH_NORMALS   {\r
502                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
503                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
504                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
505                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
506                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
507                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
508                 }\r
509                 *MESH_FACE_LIST {\r
510                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
511                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
512                 }\r
513                 *MESH_NUMTVERTEX        4\r
514                 *MESH_TVERTLIST {\r
515                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
516                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
517                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
518                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
519                 }\r
520                 *MESH_NUMTVFACES        2\r
521                 *MESH_TFACELIST {\r
522                         *MESH_TFACE     0       0       2       1\r
523                         *MESH_TFACE     1       2       3       1\r
524                 }\r
525         }\r
526         *PROP_MOTIONBLUR        0\r
527         *PROP_CASTSHADOW        1\r
528         *PROP_RECVSHADOW        1\r
529         *MATERIAL_REF   0\r
530 }\r
531 *GEOMOBJECT     {\r
532         *NODE_NAME      "mat0model0surf6"\r
533         *NODE_TM        {\r
534                 *NODE_NAME      "mat0model0surf6"\r
535                 *INHERIT_POS    0       0       0\r
536                 *INHERIT_ROT    0       0       0\r
537                 *INHERIT_SCL    0       0       0\r
538                 *TM_ROW0        1.0     0       0\r
539                 *TM_ROW1        0       1.0     0\r
540                 *TM_ROW2        0       0       1.0\r
541                 *TM_ROW3        0       0       0\r
542                 *TM_POS 0.000000        0.000000        0.000000\r
543         }\r
544         *MESH   {\r
545                 *TIMEVALUE      0\r
546                 *MESH_NUMVERTEX 4\r
547                 *MESH_NUMFACES  2\r
548                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
549                 *MESH_VERTEX_LIST       {\r
550                         *MESH_VERTEX    0       -8.000000       8.000000        16.000000\r
551                         *MESH_VERTEX    1       -8.000000       8.000000        0.000000\r
552                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
553                         *MESH_VERTEX    3       8.000000        8.000000        0.000000\r
554                 }\r
555                 *MESH_NORMALS   {\r
556                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
557                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
558                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
559                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
560                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
561                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
562                 }\r
563                 *MESH_FACE_LIST {\r
564                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
565                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
566                 }\r
567                 *MESH_NUMTVERTEX        4\r
568                 *MESH_TVERTLIST {\r
569                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
570                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
571                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
572                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
573                 }\r
574                 *MESH_NUMTVFACES        2\r
575                 *MESH_TFACELIST {\r
576                         *MESH_TFACE     0       0       2       1\r
577                         *MESH_TFACE     1       2       3       1\r
578                 }\r
579         }\r
580         *PROP_MOTIONBLUR        0\r
581         *PROP_CASTSHADOW        1\r
582         *PROP_RECVSHADOW        1\r
583         *MATERIAL_REF   0\r
584 }\r
585 *GEOMOBJECT     {\r
586         *NODE_NAME      "mat0model0surf7"\r
587         *NODE_TM        {\r
588                 *NODE_NAME      "mat0model0surf7"\r
589                 *INHERIT_POS    0       0       0\r
590                 *INHERIT_ROT    0       0       0\r
591                 *INHERIT_SCL    0       0       0\r
592                 *TM_ROW0        1.0     0       0\r
593                 *TM_ROW1        0       1.0     0\r
594                 *TM_ROW2        0       0       1.0\r
595                 *TM_ROW3        0       0       0\r
596                 *TM_POS 0.000000        0.000000        0.000000\r
597         }\r
598         *MESH   {\r
599                 *TIMEVALUE      0\r
600                 *MESH_NUMVERTEX 4\r
601                 *MESH_NUMFACES  2\r
602                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
603                 *MESH_VERTEX_LIST       {\r
604                         *MESH_VERTEX    0       8.000000        -8.000000       16.000000\r
605                         *MESH_VERTEX    1       -8.000000       -8.000000       16.000000\r
606                         *MESH_VERTEX    2       8.000000        8.000000        16.000000\r
607                         *MESH_VERTEX    3       -8.000000       8.000000        16.000000\r
608                 }\r
609                 *MESH_NORMALS   {\r
610                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
611                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
612                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
613                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
614                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
615                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
616                 }\r
617                 *MESH_FACE_LIST {\r
618                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
619                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
620                 }\r
621                 *MESH_NUMTVERTEX        4\r
622                 *MESH_TVERTLIST {\r
623                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
624                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
625                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
626                         *MESH_TVERT     3       -0.500000       1.500000        1.000000\r
627                 }\r
628                 *MESH_NUMTVFACES        2\r
629                 *MESH_TFACELIST {\r
630                         *MESH_TFACE     0       0       2       1\r
631                         *MESH_TFACE     1       2       3       1\r
632                 }\r
633         }\r
634         *PROP_MOTIONBLUR        0\r
635         *PROP_CASTSHADOW        1\r
636         *PROP_RECVSHADOW        1\r
637         *MATERIAL_REF   0\r
638 }\r
639 *GEOMOBJECT     {\r
640         *NODE_NAME      "mat0model0surf8"\r
641         *NODE_TM        {\r
642                 *NODE_NAME      "mat0model0surf8"\r
643                 *INHERIT_POS    0       0       0\r
644                 *INHERIT_ROT    0       0       0\r
645                 *INHERIT_SCL    0       0       0\r
646                 *TM_ROW0        1.0     0       0\r
647                 *TM_ROW1        0       1.0     0\r
648                 *TM_ROW2        0       0       1.0\r
649                 *TM_ROW3        0       0       0\r
650                 *TM_POS 0.000000        0.000000        0.000000\r
651         }\r
652         *MESH   {\r
653                 *TIMEVALUE      0\r
654                 *MESH_NUMVERTEX 4\r
655                 *MESH_NUMFACES  2\r
656                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
657                 *MESH_VERTEX_LIST       {\r
658                         *MESH_VERTEX    0       -8.000000       -8.000000       16.000000\r
659                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
660                         *MESH_VERTEX    2       -8.000000       8.000000        16.000000\r
661                         *MESH_VERTEX    3       -8.000000       8.000000        0.000000\r
662                 }\r
663                 *MESH_NORMALS   {\r
664                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
665                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
666                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
667                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
668                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
669                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
670                 }\r
671                 *MESH_FACE_LIST {\r
672                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
673                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
674                 }\r
675                 *MESH_NUMTVERTEX        4\r
676                 *MESH_TVERTLIST {\r
677                         *MESH_TVERT     0       -0.500000       1.000000        1.000000\r
678                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
679                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
680                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
681                 }\r
682                 *MESH_NUMTVFACES        2\r
683                 *MESH_TFACELIST {\r
684                         *MESH_TFACE     0       0       2       1\r
685                         *MESH_TFACE     1       2       3       1\r
686                 }\r
687         }\r
688         *PROP_MOTIONBLUR        0\r
689         *PROP_CASTSHADOW        1\r
690         *PROP_RECVSHADOW        1\r
691         *MATERIAL_REF   0\r
692 }\r
693 *GEOMOBJECT     {\r
694         *NODE_NAME      "mat0model0surf9"\r
695         *NODE_TM        {\r
696                 *NODE_NAME      "mat0model0surf9"\r
697                 *INHERIT_POS    0       0       0\r
698                 *INHERIT_ROT    0       0       0\r
699                 *INHERIT_SCL    0       0       0\r
700                 *TM_ROW0        1.0     0       0\r
701                 *TM_ROW1        0       1.0     0\r
702                 *TM_ROW2        0       0       1.0\r
703                 *TM_ROW3        0       0       0\r
704                 *TM_POS 0.000000        0.000000        0.000000\r
705         }\r
706         *MESH   {\r
707                 *TIMEVALUE      0\r
708                 *MESH_NUMVERTEX 4\r
709                 *MESH_NUMFACES  2\r
710                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
711                 *MESH_VERTEX_LIST       {\r
712                         *MESH_VERTEX    0       8.000000        -8.000000       0.000000\r
713                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
714                         *MESH_VERTEX    2       8.000000        -8.000000       16.000000\r
715                         *MESH_VERTEX    3       -8.000000       -8.000000       16.000000\r
716                 }\r
717                 *MESH_NORMALS   {\r
718                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
719                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
720                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
721                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
722                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
723                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
724                 }\r
725                 *MESH_FACE_LIST {\r
726                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
727                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
728                 }\r
729                 *MESH_NUMTVERTEX        4\r
730                 *MESH_TVERTLIST {\r
731                         *MESH_TVERT     0       0.500000        0.000000        1.000000\r
732                         *MESH_TVERT     1       -0.500000       0.000000        1.000000\r
733                         *MESH_TVERT     2       0.500000        1.000000        1.000000\r
734                         *MESH_TVERT     3       -0.500000       1.000000        1.000000\r
735                 }\r
736                 *MESH_NUMTVFACES        2\r
737                 *MESH_TFACELIST {\r
738                         *MESH_TFACE     0       0       2       1\r
739                         *MESH_TFACE     1       2       3       1\r
740                 }\r
741         }\r
742         *PROP_MOTIONBLUR        0\r
743         *PROP_CASTSHADOW        1\r
744         *PROP_RECVSHADOW        1\r
745         *MATERIAL_REF   0\r
746 }\r
747 *GEOMOBJECT     {\r
748         *NODE_NAME      "mat0model0surf10"\r
749         *NODE_TM        {\r
750                 *NODE_NAME      "mat0model0surf10"\r
751                 *INHERIT_POS    0       0       0\r
752                 *INHERIT_ROT    0       0       0\r
753                 *INHERIT_SCL    0       0       0\r
754                 *TM_ROW0        1.0     0       0\r
755                 *TM_ROW1        0       1.0     0\r
756                 *TM_ROW2        0       0       1.0\r
757                 *TM_ROW3        0       0       0\r
758                 *TM_POS 0.000000        0.000000        0.000000\r
759         }\r
760         *MESH   {\r
761                 *TIMEVALUE      0\r
762                 *MESH_NUMVERTEX 4\r
763                 *MESH_NUMFACES  2\r
764                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
765                 *MESH_VERTEX_LIST       {\r
766                         *MESH_VERTEX    0       -8.000000       8.000000        0.000000\r
767                         *MESH_VERTEX    1       -8.000000       -8.000000       0.000000\r
768                         *MESH_VERTEX    2       8.000000        8.000000        0.000000\r
769                         *MESH_VERTEX    3       8.000000        -8.000000       0.000000\r
770                 }\r
771                 *MESH_NORMALS   {\r
772                         *MESH_FACENORMAL        0       0.000000        -0.083045       0.996546\r
773                         *MESH_FACENORMAL        1       0.000000        -0.083045       0.996546\r
774                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
775                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
776                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
777                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
778                 }\r
779                 *MESH_FACE_LIST {\r
780                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
781                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
782                 }\r
783                 *MESH_NUMTVERTEX        4\r
784                 *MESH_TVERTLIST {\r
785                         *MESH_TVERT     0       -0.500000       1.500000        1.000000\r
786                         *MESH_TVERT     1       -0.500000       0.500000        1.000000\r
787                         *MESH_TVERT     2       0.500000        1.500000        1.000000\r
788                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
789                 }\r
790                 *MESH_NUMTVFACES        2\r
791                 *MESH_TFACELIST {\r
792                         *MESH_TFACE     0       0       2       1\r
793                         *MESH_TFACE     1       2       3       1\r
794                 }\r
795         }\r
796         *PROP_MOTIONBLUR        0\r
797         *PROP_CASTSHADOW        1\r
798         *PROP_RECVSHADOW        1\r
799         *MATERIAL_REF   0\r
800 }\r