Merge branch 'master' into mirio/implosion
[xonotic/xonotic-maps.pk3dir.git] / models / solarpanel / solarpanel.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT "AsciiExport Version  2.00 - Fri Feb 19 19:30:32 2010"\r
3 *SCENE {\r
4         *SCENE_FILENAME "solar.max"\r
5         *SCENE_FIRSTFRAME 0\r
6         *SCENE_LASTFRAME 100\r
7         *SCENE_FRAMESPEED 30\r
8         *SCENE_TICKSPERFRAME 160\r
9         *SCENE_BACKGROUND_STATIC 0.0000 0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC 0.0000    0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST {\r
13         *MATERIAL_COUNT 1\r
14         *MATERIAL 0 {\r
15                 *MATERIAL_NAME "Material #35"\r
16                 *MATERIAL_CLASS "Multi/Sub-Object"\r
17                 *MATERIAL_AMBIENT 0.5882        0.5882  0.5882\r
18                 *MATERIAL_DIFFUSE 0.5882        0.5882  0.5882\r
19                 *MATERIAL_SPECULAR 0.9000       0.9000  0.9000\r
20                 *MATERIAL_SHINE 0.1000\r
21                 *MATERIAL_SHINESTRENGTH 0.0000\r
22                 *MATERIAL_TRANSPARENCY 0.0000\r
23                 *MATERIAL_WIRESIZE 1.0000\r
24                 *NUMSUBMTLS 2\r
25                 *SUBMATERIAL 0 {\r
26                         *MATERIAL_NAME "textures/solarpanel/panels.jpg"\r
27                         *MATERIAL_CLASS "Standard"\r
28                         *MATERIAL_AMBIENT 0.5882        0.5882  0.5882\r
29                         *MATERIAL_DIFFUSE 0.5882        0.5882  0.5882\r
30                         *MATERIAL_SPECULAR 0.9000       0.9000  0.9000\r
31                         *MATERIAL_SHINE 0.1000\r
32                         *MATERIAL_SHINESTRENGTH 0.0000\r
33                         *MATERIAL_TRANSPARENCY 0.0000\r
34                         *MATERIAL_WIRESIZE 1.0000\r
35                         *MATERIAL_SHADING Blinn\r
36                         *MATERIAL_XP_FALLOFF 0.0000\r
37                         *MATERIAL_SELFILLUM 0.0000\r
38                         *MATERIAL_FALLOFF In\r
39                         *MATERIAL_XP_TYPE Filter\r
40                         *MAP_DIFFUSE {\r
41                                 *MAP_NAME "Map #1"\r
42                                 *MAP_CLASS "Bitmap"\r
43                                 *MAP_SUBNO 1\r
44                                 *MAP_AMOUNT 1.0000\r
45                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\panels.jpg"\r
46                                 *MAP_TYPE Screen\r
47                                 *UVW_U_OFFSET 0.0000\r
48                                 *UVW_V_OFFSET 0.0000\r
49                                 *UVW_U_TILING 1.0000\r
50                                 *UVW_V_TILING 1.0000\r
51                                 *UVW_ANGLE 0.0000\r
52                                 *UVW_BLUR 1.0000\r
53                                 *UVW_BLUR_OFFSET 0.0000\r
54                                 *UVW_NOUSE_AMT 1.0000\r
55                                 *UVW_NOISE_SIZE 1.0000\r
56                                 *UVW_NOISE_LEVEL 1\r
57                                 *UVW_NOISE_PHASE 0.0000\r
58                                 *BITMAP_FILTER Pyramidal\r
59                         }\r
60                         *MAP_SPECULAR {\r
61                                 *MAP_NAME "Map #4"\r
62                                 *MAP_CLASS "Bitmap"\r
63                                 *MAP_SUBNO 2\r
64                                 *MAP_AMOUNT 1.0000\r
65                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\panels_gloss.jpg"\r
66                                 *MAP_TYPE Screen\r
67                                 *UVW_U_OFFSET 0.0000\r
68                                 *UVW_V_OFFSET 0.0000\r
69                                 *UVW_U_TILING 1.0000\r
70                                 *UVW_V_TILING 1.0000\r
71                                 *UVW_ANGLE 0.0000\r
72                                 *UVW_BLUR 1.0000\r
73                                 *UVW_BLUR_OFFSET 0.0000\r
74                                 *UVW_NOUSE_AMT 1.0000\r
75                                 *UVW_NOISE_SIZE 1.0000\r
76                                 *UVW_NOISE_LEVEL 1\r
77                                 *UVW_NOISE_PHASE 0.0000\r
78                                 *BITMAP_FILTER Pyramidal\r
79                         }\r
80                         *MAP_SHINE {\r
81                                 *MAP_NAME "Map #3"\r
82                                 *MAP_CLASS "Bitmap"\r
83                                 *MAP_SUBNO 3\r
84                                 *MAP_AMOUNT 1.0000\r
85                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\panels_gloss.jpg"\r
86                                 *MAP_TYPE Screen\r
87                                 *UVW_U_OFFSET 0.0000\r
88                                 *UVW_V_OFFSET 0.0000\r
89                                 *UVW_U_TILING 1.0000\r
90                                 *UVW_V_TILING 1.0000\r
91                                 *UVW_ANGLE 0.0000\r
92                                 *UVW_BLUR 1.0000\r
93                                 *UVW_BLUR_OFFSET 0.0000\r
94                                 *UVW_NOUSE_AMT 1.0000\r
95                                 *UVW_NOISE_SIZE 1.0000\r
96                                 *UVW_NOISE_LEVEL 1\r
97                                 *UVW_NOISE_PHASE 0.0000\r
98                                 *BITMAP_FILTER Pyramidal\r
99                         }\r
100                         *MAP_BUMP {\r
101                                 *MAP_NAME "Map #2"\r
102                                 *MAP_CLASS "Bitmap"\r
103                                 *MAP_SUBNO 8\r
104                                 *MAP_AMOUNT 1.0000\r
105                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\panels_bump.jpg"\r
106                                 *MAP_TYPE Screen\r
107                                 *UVW_U_OFFSET 0.0000\r
108                                 *UVW_V_OFFSET 0.0000\r
109                                 *UVW_U_TILING 1.0000\r
110                                 *UVW_V_TILING 1.0000\r
111                                 *UVW_ANGLE 0.0000\r
112                                 *UVW_BLUR 1.0000\r
113                                 *UVW_BLUR_OFFSET 0.0000\r
114                                 *UVW_NOUSE_AMT 1.0000\r
115                                 *UVW_NOISE_SIZE 1.0000\r
116                                 *UVW_NOISE_LEVEL 1\r
117                                 *UVW_NOISE_PHASE 0.0000\r
118                                 *BITMAP_FILTER Pyramidal\r
119                         }\r
120                 }\r
121                 *SUBMATERIAL 1 {\r
122                         *MATERIAL_NAME "textures/solarpanel/solarmetal.jpg"\r
123                         *MATERIAL_CLASS "Standard"\r
124                         *MATERIAL_AMBIENT 0.5882        0.5882  0.5882\r
125                         *MATERIAL_DIFFUSE 0.5882        0.5882  0.5882\r
126                         *MATERIAL_SPECULAR 0.9000       0.9000  0.9000\r
127                         *MATERIAL_SHINE 0.1000\r
128                         *MATERIAL_SHINESTRENGTH 0.0000\r
129                         *MATERIAL_TRANSPARENCY 0.0000\r
130                         *MATERIAL_WIRESIZE 1.0000\r
131                         *MATERIAL_SHADING Blinn\r
132                         *MATERIAL_XP_FALLOFF 0.0000\r
133                         *MATERIAL_SELFILLUM 0.0000\r
134                         *MATERIAL_FALLOFF In\r
135                         *MATERIAL_XP_TYPE Filter\r
136                         *MAP_DIFFUSE {\r
137                                 *MAP_NAME "Map #5"\r
138                                 *MAP_CLASS "Bitmap"\r
139                                 *MAP_SUBNO 1\r
140                                 *MAP_AMOUNT 1.0000\r
141                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\solarmetal.jpg"\r
142                                 *MAP_TYPE Screen\r
143                                 *UVW_U_OFFSET 0.0000\r
144                                 *UVW_V_OFFSET 0.0000\r
145                                 *UVW_U_TILING 1.0000\r
146                                 *UVW_V_TILING 1.0000\r
147                                 *UVW_ANGLE 0.0000\r
148                                 *UVW_BLUR 1.0000\r
149                                 *UVW_BLUR_OFFSET 0.0000\r
150                                 *UVW_NOUSE_AMT 1.0000\r
151                                 *UVW_NOISE_SIZE 1.0000\r
152                                 *UVW_NOISE_LEVEL 1\r
153                                 *UVW_NOISE_PHASE 0.0000\r
154                                 *BITMAP_FILTER Pyramidal\r
155                         }\r
156                         *MAP_SPECULAR {\r
157                                 *MAP_NAME "Map #6"\r
158                                 *MAP_CLASS "Bitmap"\r
159                                 *MAP_SUBNO 2\r
160                                 *MAP_AMOUNT 1.0000\r
161                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\solarmetal_gloss.jpg"\r
162                                 *MAP_TYPE Screen\r
163                                 *UVW_U_OFFSET 0.0000\r
164                                 *UVW_V_OFFSET 0.0000\r
165                                 *UVW_U_TILING 1.0000\r
166                                 *UVW_V_TILING 1.0000\r
167                                 *UVW_ANGLE 0.0000\r
168                                 *UVW_BLUR 1.0000\r
169                                 *UVW_BLUR_OFFSET 0.0000\r
170                                 *UVW_NOUSE_AMT 1.0000\r
171                                 *UVW_NOISE_SIZE 1.0000\r
172                                 *UVW_NOISE_LEVEL 1\r
173                                 *UVW_NOISE_PHASE 0.0000\r
174                                 *BITMAP_FILTER Pyramidal\r
175                         }\r
176                         *MAP_SHINE {\r
177                                 *MAP_NAME "Map #7"\r
178                                 *MAP_CLASS "Bitmap"\r
179                                 *MAP_SUBNO 3\r
180                                 *MAP_AMOUNT 1.0000\r
181                                 *BITMAP "D:\Angels Fall First\Workshop\Solar Panels\solarmetal_gloss.jpg"\r
182                                 *MAP_TYPE Screen\r
183                                 *UVW_U_OFFSET 0.0000\r
184                                 *UVW_V_OFFSET 0.0000\r
185                                 *UVW_U_TILING 1.0000\r
186                                 *UVW_V_TILING 1.0000\r
187                                 *UVW_ANGLE 0.0000\r
188                                 *UVW_BLUR 1.0000\r
189                                 *UVW_BLUR_OFFSET 0.0000\r
190                                 *UVW_NOUSE_AMT 1.0000\r
191                                 *UVW_NOISE_SIZE 1.0000\r
192                                 *UVW_NOISE_LEVEL 1\r
193                                 *UVW_NOISE_PHASE 0.0000\r
194                                 *BITMAP_FILTER Pyramidal\r
195                         }\r
196                 }\r
197         }\r
198 }\r
199 *GEOMOBJECT {\r
200         *NODE_NAME "solarpanel"\r
201         *NODE_TM {\r
202                 *NODE_NAME "solarpanel"\r
203                 *INHERIT_POS 0 0 0\r
204                 *INHERIT_ROT 0 0 0\r
205                 *INHERIT_SCL 0 0 0\r
206                 *TM_ROW0 1.0000 0.0000  0.0000\r
207                 *TM_ROW1 0.0000 1.0000  0.0000\r
208                 *TM_ROW2 0.0000 0.0000  0.4233\r
209                 *TM_ROW3 -44.2967       6.3668  0.0000\r
210                 *TM_POS -44.2967        6.3668  0.0000\r
211                 *TM_ROTAXIS 0.0000      0.0000  0.0000\r
212                 *TM_ROTANGLE 0.0000\r
213                 *TM_SCALE 1.0000        1.0000  0.4233\r
214                 *TM_SCALEAXIS 0.0000    0.0000  0.0000\r
215                 *TM_SCALEAXISANG 0.0000\r
216         }\r
217         *MESH {\r
218                 *TIMEVALUE 0\r
219                 *MESH_NUMVERTEX 24\r
220                 *MESH_NUMFACES 44\r
221                 *MESH_VERTEX_LIST {\r
222                         *MESH_VERTEX    0       -226.4725       -91.0270        0.0000\r
223                         *MESH_VERTEX    1       137.8792        -91.0270        0.0000\r
224                         *MESH_VERTEX    2       -226.4725       103.7606        0.0000\r
225                         *MESH_VERTEX    3       137.8792        103.7606        0.0000\r
226                         *MESH_VERTEX    4       -226.4725       -91.0270        -2.8709\r
227                         *MESH_VERTEX    5       137.8792        -91.0270        -2.8709\r
228                         *MESH_VERTEX    6       -226.4725       103.7606        -2.8709\r
229                         *MESH_VERTEX    7       137.8792        103.7606        -2.8709\r
230                         *MESH_VERTEX    8       140.4641        -93.6119        0.5292\r
231                         *MESH_VERTEX    9       -229.0574       -93.6119        0.5292\r
232                         *MESH_VERTEX   10       -229.0574       106.3455        0.5292\r
233                         *MESH_VERTEX   11       140.4641        106.3455        0.5292\r
234                         *MESH_VERTEX   12       -229.0574       106.3455        -3.4001\r
235                         *MESH_VERTEX   13       -229.0574       -93.6119        -3.4001\r
236                         *MESH_VERTEX   14       140.4641        -93.6119        -3.4001\r
237                         *MESH_VERTEX   15       140.4641        106.3455        -3.4001\r
238                         *MESH_VERTEX   16       142.7926        -95.9404        0.5292\r
239                         *MESH_VERTEX   17       -231.3859       -95.9404        0.5292\r
240                         *MESH_VERTEX   18       -231.3859       108.6740        0.5292\r
241                         *MESH_VERTEX   19       142.7926        108.6740        0.5292\r
242                         *MESH_VERTEX   20       -231.3859       108.6740        -3.4001\r
243                         *MESH_VERTEX   21       -231.3859       -95.9404        -3.4001\r
244                         *MESH_VERTEX   22       142.7926        -95.9404        -3.4001\r
245                         *MESH_VERTEX   23       142.7926        108.6740        -3.4001\r
246                 }\r
247                 *MESH_FACE_LIST {\r
248                         *MESH_FACE    0:    A:    0 B:    1 C:    3 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 2      *MESH_MTLID 0\r
249                         *MESH_FACE    1:    A:    3 B:    2 C:    0 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 2      *MESH_MTLID 0\r
250                         *MESH_FACE    2:    A:    4 B:    6 C:    7 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 3      *MESH_MTLID 0\r
251                         *MESH_FACE    3:    A:    7 B:    5 C:    4 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 3      *MESH_MTLID 0\r
252                         *MESH_FACE    4:    A:   17 B:   21 C:   22 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 4      *MESH_MTLID 1\r
253                         *MESH_FACE    5:    A:   22 B:   16 C:   17 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 4      *MESH_MTLID 1\r
254                         *MESH_FACE    6:    A:   16 B:   22 C:   23 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 5      *MESH_MTLID 1\r
255                         *MESH_FACE    7:    A:   23 B:   19 C:   16 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 5      *MESH_MTLID 1\r
256                         *MESH_FACE    8:    A:   19 B:   23 C:   20 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 6      *MESH_MTLID 1\r
257                         *MESH_FACE    9:    A:   20 B:   18 C:   19 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 6      *MESH_MTLID 1\r
258                         *MESH_FACE   10:    A:   18 B:   20 C:   21 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 7      *MESH_MTLID 1\r
259                         *MESH_FACE   11:    A:   21 B:   17 C:   18 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING 7      *MESH_MTLID 1\r
260                         *MESH_FACE   12:    A:    1 B:    0 C:    9 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
261                         *MESH_FACE   13:    A:    9 B:    8 C:    1 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
262                         *MESH_FACE   14:    A:    0 B:    2 C:   10 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
263                         *MESH_FACE   15:    A:   10 B:    9 C:    0 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
264                         *MESH_FACE   16:    A:    2 B:    3 C:   11 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
265                         *MESH_FACE   17:    A:   11 B:   10 C:    2 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
266                         *MESH_FACE   18:    A:    3 B:    1 C:    8 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
267                         *MESH_FACE   19:    A:    8 B:   11 C:    3 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
268                         *MESH_FACE   20:    A:    6 B:    4 C:   13 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
269                         *MESH_FACE   21:    A:   13 B:   12 C:    6 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
270                         *MESH_FACE   22:    A:    4 B:    5 C:   14 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
271                         *MESH_FACE   23:    A:   14 B:   13 C:    4 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
272                         *MESH_FACE   24:    A:    5 B:    7 C:   15 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
273                         *MESH_FACE   25:    A:   15 B:   14 C:    5 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
274                         *MESH_FACE   26:    A:    7 B:    6 C:   12 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
275                         *MESH_FACE   27:    A:   12 B:   15 C:    7 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
276                         *MESH_FACE   28:    A:    8 B:    9 C:   17 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
277                         *MESH_FACE   29:    A:   17 B:   16 C:    8 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
278                         *MESH_FACE   30:    A:    9 B:   10 C:   18 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
279                         *MESH_FACE   31:    A:   18 B:   17 C:    9 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
280                         *MESH_FACE   32:    A:   10 B:   11 C:   19 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
281                         *MESH_FACE   33:    A:   19 B:   18 C:   10 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
282                         *MESH_FACE   34:    A:   11 B:    8 C:   16 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
283                         *MESH_FACE   35:    A:   16 B:   19 C:   11 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
284                         *MESH_FACE   36:    A:   12 B:   13 C:   21 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
285                         *MESH_FACE   37:    A:   21 B:   20 C:   12 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
286                         *MESH_FACE   38:    A:   13 B:   14 C:   22 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
287                         *MESH_FACE   39:    A:   22 B:   21 C:   13 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
288                         *MESH_FACE   40:    A:   14 B:   15 C:   23 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
289                         *MESH_FACE   41:    A:   23 B:   22 C:   14 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
290                         *MESH_FACE   42:    A:   15 B:   12 C:   20 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
291                         *MESH_FACE   43:    A:   20 B:   23 C:   15 AB:    1 BC:    1 CA:    0   *MESH_SMOOTHING        *MESH_MTLID 1\r
292                 }\r
293                 *MESH_NUMTVERTEX 48\r
294                 *MESH_TVERTLIST {\r
295                         *MESH_TVERT 0   1.0000  0.0000  0.0000\r
296                         *MESH_TVERT 1   -11.0000        0.0000  0.0000\r
297                         *MESH_TVERT 2   1.0000  6.0000  0.0000\r
298                         *MESH_TVERT 3   -11.0000        6.0000  0.0000\r
299                         *MESH_TVERT 4   -11.0000        0.0000  0.0000\r
300                         *MESH_TVERT 5   1.0000  0.0000  0.0000\r
301                         *MESH_TVERT 6   -11.0000        6.0000  0.0000\r
302                         *MESH_TVERT 7   1.0000  6.0000  0.0000\r
303                         *MESH_TVERT 8   -5.0192 -2.3757 -0.0091\r
304                         *MESH_TVERT 9   6.0192  -2.3757 -0.0091\r
305                         *MESH_TVERT 10  -5.0192 3.5256  -0.0091\r
306                         *MESH_TVERT 11  6.0192  3.5256  -0.0091\r
307                         *MESH_TVERT 12  6.0975  -2.4540 -0.0057\r
308                         *MESH_TVERT 13  -5.0975 -2.4540 -0.0057\r
309                         *MESH_TVERT 14  -5.0975 3.6039  -0.0057\r
310                         *MESH_TVERT 15  6.0975  3.6039  -0.0057\r
311                         *MESH_TVERT 16  -5.0192 -2.3757 0.0272\r
312                         *MESH_TVERT 17  6.0192  -2.3757 0.0272\r
313                         *MESH_TVERT 18  -5.0192 3.5256  0.0272\r
314                         *MESH_TVERT 19  6.0192  3.5256  0.0272\r
315                         *MESH_TVERT 20  -2.5995 0.5101  0.5000\r
316                         *MESH_TVERT 21  3.5995  0.5101  0.5000\r
317                         *MESH_TVERT 22  -2.5995 0.2289  0.5000\r
318                         *MESH_TVERT 23  3.5995  0.2289  0.5000\r
319                         *MESH_TVERT 24  -2.5995 0.5101  0.5000\r
320                         *MESH_TVERT 25  3.5995  0.5101  0.5000\r
321                         *MESH_TVERT 26  3.5995  0.2289  0.5000\r
322                         *MESH_TVERT 27  -2.5995 0.2289  0.5000\r
323                         *MESH_TVERT 28  -5.1680 0.5101  0.2734\r
324                         *MESH_TVERT 29  6.1680  0.5101  0.2734\r
325                         *MESH_TVERT 30  -5.1680 0.2289  0.2734\r
326                         *MESH_TVERT 31  6.1680  0.2289  0.2734\r
327                         *MESH_TVERT 32  6.1680  0.5101  0.2734\r
328                         *MESH_TVERT 33  -5.1680 0.5101  0.2734\r
329                         *MESH_TVERT 34  -5.1680 0.2289  0.2734\r
330                         *MESH_TVERT 35  6.1680  0.2289  0.2734\r
331                         *MESH_TVERT 36  6.1680  -2.5245 -0.0057\r
332                         *MESH_TVERT 37  -5.1680 -2.5245 -0.0057\r
333                         *MESH_TVERT 38  -5.1680 3.6744  -0.0057\r
334                         *MESH_TVERT 39  6.1680  3.6744  -0.0057\r
335                         *MESH_TVERT 40  -5.0975 3.6039  0.0305\r
336                         *MESH_TVERT 41  -5.0975 -2.4540 0.0305\r
337                         *MESH_TVERT 42  6.0975  -2.4540 0.0305\r
338                         *MESH_TVERT 43  6.0975  3.6039  0.0305\r
339                         *MESH_TVERT 44  -5.1680 3.6744  0.0305\r
340                         *MESH_TVERT 45  -5.1680 -2.5245 0.0305\r
341                         *MESH_TVERT 46  6.1680  -2.5245 0.0305\r
342                         *MESH_TVERT 47  6.1680  3.6744  0.0305\r
343                 }\r
344                 *MESH_NUMTVFACES 44\r
345                 *MESH_TFACELIST {\r
346                         *MESH_TFACE 0   0       1       3\r
347                         *MESH_TFACE 1   3       2       0\r
348                         *MESH_TFACE 2   4       6       7\r
349                         *MESH_TFACE 3   7       5       4\r
350                         *MESH_TFACE 4   33      34      35\r
351                         *MESH_TFACE 5   35      32      33\r
352                         *MESH_TFACE 6   20      22      23\r
353                         *MESH_TFACE 7   23      21      20\r
354                         *MESH_TFACE 8   29      31      30\r
355                         *MESH_TFACE 9   30      28      29\r
356                         *MESH_TFACE 10  25      26      27\r
357                         *MESH_TFACE 11  27      24      25\r
358                         *MESH_TFACE 12  9       8       13\r
359                         *MESH_TFACE 13  13      12      9\r
360                         *MESH_TFACE 14  8       10      14\r
361                         *MESH_TFACE 15  14      13      8\r
362                         *MESH_TFACE 16  10      11      15\r
363                         *MESH_TFACE 17  15      14      10\r
364                         *MESH_TFACE 18  11      9       12\r
365                         *MESH_TFACE 19  12      15      11\r
366                         *MESH_TFACE 20  18      16      41\r
367                         *MESH_TFACE 21  41      40      18\r
368                         *MESH_TFACE 22  16      17      42\r
369                         *MESH_TFACE 23  42      41      16\r
370                         *MESH_TFACE 24  17      19      43\r
371                         *MESH_TFACE 25  43      42      17\r
372                         *MESH_TFACE 26  19      18      40\r
373                         *MESH_TFACE 27  40      43      19\r
374                         *MESH_TFACE 28  12      13      37\r
375                         *MESH_TFACE 29  37      36      12\r
376                         *MESH_TFACE 30  13      14      38\r
377                         *MESH_TFACE 31  38      37      13\r
378                         *MESH_TFACE 32  14      15      39\r
379                         *MESH_TFACE 33  39      38      14\r
380                         *MESH_TFACE 34  15      12      36\r
381                         *MESH_TFACE 35  36      39      15\r
382                         *MESH_TFACE 36  40      41      45\r
383                         *MESH_TFACE 37  45      44      40\r
384                         *MESH_TFACE 38  41      42      46\r
385                         *MESH_TFACE 39  46      45      41\r
386                         *MESH_TFACE 40  42      43      47\r
387                         *MESH_TFACE 41  47      46      42\r
388                         *MESH_TFACE 42  43      40      44\r
389                         *MESH_TFACE 43  44      47      43\r
390                 }\r
391                 *MESH_NUMCVERTEX 0\r
392                 *MESH_NORMALS {\r
393                         *MESH_FACENORMAL 0      0.0000  -0.0000 1.0000\r
394                                 *MESH_VERTEXNORMAL 0    0.0000  0.0000  1.0000\r
395                                 *MESH_VERTEXNORMAL 1    0.0000  -0.0000 1.0000\r
396                                 *MESH_VERTEXNORMAL 3    0.0000  0.0000  1.0000\r
397                         *MESH_FACENORMAL 1      -0.0000 0.0000  1.0000\r
398                                 *MESH_VERTEXNORMAL 3    0.0000  0.0000  1.0000\r
399                                 *MESH_VERTEXNORMAL 2    -0.0000 0.0000  1.0000\r
400                                 *MESH_VERTEXNORMAL 0    0.0000  0.0000  1.0000\r
401                         *MESH_FACENORMAL 2      0.0000  0.0000  -1.0000\r
402                                 *MESH_VERTEXNORMAL 4    0.0000  0.0000  -1.0000\r
403                                 *MESH_VERTEXNORMAL 6    0.0000  0.0000  -1.0000\r
404                                 *MESH_VERTEXNORMAL 7    0.0000  0.0000  -1.0000\r
405                         *MESH_FACENORMAL 3      0.0000  0.0000  -1.0000\r
406                                 *MESH_VERTEXNORMAL 7    0.0000  0.0000  -1.0000\r
407                                 *MESH_VERTEXNORMAL 5    0.0000  0.0000  -1.0000\r
408                                 *MESH_VERTEXNORMAL 4    0.0000  0.0000  -1.0000\r
409                         *MESH_FACENORMAL 4      0.0000  -1.0000 0.0000\r
410                                 *MESH_VERTEXNORMAL 17   0.0000  -1.0000 0.0000\r
411                                 *MESH_VERTEXNORMAL 21   0.0000  -1.0000 0.0000\r
412                                 *MESH_VERTEXNORMAL 22   0.0000  -1.0000 0.0000\r
413                         *MESH_FACENORMAL 5      -0.0000 -1.0000 -0.0000\r
414                                 *MESH_VERTEXNORMAL 22   0.0000  -1.0000 0.0000\r
415                                 *MESH_VERTEXNORMAL 16   -0.0000 -1.0000 -0.0000\r
416                                 *MESH_VERTEXNORMAL 17   0.0000  -1.0000 0.0000\r
417                         *MESH_FACENORMAL 6      1.0000  0.0000  0.0000\r
418                                 *MESH_VERTEXNORMAL 16   1.0000  0.0000  0.0000\r
419                                 *MESH_VERTEXNORMAL 22   1.0000  0.0000  0.0000\r
420                                 *MESH_VERTEXNORMAL 23   1.0000  0.0000  0.0000\r
421                         *MESH_FACENORMAL 7      1.0000  0.0000  0.0000\r
422                                 *MESH_VERTEXNORMAL 23   1.0000  0.0000  0.0000\r
423                                 *MESH_VERTEXNORMAL 19   1.0000  0.0000  0.0000\r
424                                 *MESH_VERTEXNORMAL 16   1.0000  0.0000  0.0000\r
425                         *MESH_FACENORMAL 8      0.0000  1.0000  -0.0000\r
426                                 *MESH_VERTEXNORMAL 19   0.0000  1.0000  0.0000\r
427                                 *MESH_VERTEXNORMAL 23   0.0000  1.0000  -0.0000\r
428                                 *MESH_VERTEXNORMAL 20   0.0000  1.0000  0.0000\r
429                         *MESH_FACENORMAL 9      -0.0000 1.0000  0.0000\r
430                                 *MESH_VERTEXNORMAL 20   0.0000  1.0000  0.0000\r
431                                 *MESH_VERTEXNORMAL 18   -0.0000 1.0000  0.0000\r
432                                 *MESH_VERTEXNORMAL 19   0.0000  1.0000  0.0000\r
433                         *MESH_FACENORMAL 10     -1.0000 0.0000  0.0000\r
434                                 *MESH_VERTEXNORMAL 18   -1.0000 0.0000  0.0000\r
435                                 *MESH_VERTEXNORMAL 20   -1.0000 0.0000  0.0000\r
436                                 *MESH_VERTEXNORMAL 21   -1.0000 0.0000  0.0000\r
437                         *MESH_FACENORMAL 11     -1.0000 0.0000  0.0000\r
438                                 *MESH_VERTEXNORMAL 21   -1.0000 0.0000  0.0000\r
439                                 *MESH_VERTEXNORMAL 17   -1.0000 0.0000  0.0000\r
440                                 *MESH_VERTEXNORMAL 18   -1.0000 0.0000  0.0000\r
441                         *MESH_FACENORMAL 12     -0.0000 0.4353  0.9003\r
442                                 *MESH_VERTEXNORMAL 1    -0.0000 0.4353  0.9003\r
443                                 *MESH_VERTEXNORMAL 0    -0.0000 0.4353  0.9003\r
444                                 *MESH_VERTEXNORMAL 9    -0.0000 0.4353  0.9003\r
445                         *MESH_FACENORMAL 13     0.0000  0.4353  0.9003\r
446                                 *MESH_VERTEXNORMAL 9    0.0000  0.4353  0.9003\r
447                                 *MESH_VERTEXNORMAL 8    0.0000  0.4353  0.9003\r
448                                 *MESH_VERTEXNORMAL 1    0.0000  0.4353  0.9003\r
449                         *MESH_FACENORMAL 14     0.4353  0.0000  0.9003\r
450                                 *MESH_VERTEXNORMAL 0    0.4353  0.0000  0.9003\r
451                                 *MESH_VERTEXNORMAL 2    0.4353  0.0000  0.9003\r
452                                 *MESH_VERTEXNORMAL 10   0.4353  0.0000  0.9003\r
453                         *MESH_FACENORMAL 15     0.4353  -0.0000 0.9003\r
454                                 *MESH_VERTEXNORMAL 10   0.4353  -0.0000 0.9003\r
455                                 *MESH_VERTEXNORMAL 9    0.4353  -0.0000 0.9003\r
456                                 *MESH_VERTEXNORMAL 0    0.4353  -0.0000 0.9003\r
457                         *MESH_FACENORMAL 16     0.0000  -0.4353 0.9003\r
458                                 *MESH_VERTEXNORMAL 2    0.0000  -0.4353 0.9003\r
459                                 *MESH_VERTEXNORMAL 3    0.0000  -0.4353 0.9003\r
460                                 *MESH_VERTEXNORMAL 11   0.0000  -0.4353 0.9003\r
461                         *MESH_FACENORMAL 17     0.0000  -0.4353 0.9003\r
462                                 *MESH_VERTEXNORMAL 11   0.0000  -0.4353 0.9003\r
463                                 *MESH_VERTEXNORMAL 10   0.0000  -0.4353 0.9003\r
464                                 *MESH_VERTEXNORMAL 2    0.0000  -0.4353 0.9003\r
465                         *MESH_FACENORMAL 18     -0.4353 0.0000  0.9003\r
466                                 *MESH_VERTEXNORMAL 3    -0.4353 0.0000  0.9003\r
467                                 *MESH_VERTEXNORMAL 1    -0.4353 0.0000  0.9003\r
468                                 *MESH_VERTEXNORMAL 8    -0.4353 0.0000  0.9003\r
469                         *MESH_FACENORMAL 19     -0.4353 0.0000  0.9003\r
470                                 *MESH_VERTEXNORMAL 8    -0.4353 0.0000  0.9003\r
471                                 *MESH_VERTEXNORMAL 11   -0.4353 0.0000  0.9003\r
472                                 *MESH_VERTEXNORMAL 3    -0.4353 0.0000  0.9003\r
473                         *MESH_FACENORMAL 20     0.4353  0.0000  -0.9003\r
474                                 *MESH_VERTEXNORMAL 6    0.4353  0.0000  -0.9003\r
475                                 *MESH_VERTEXNORMAL 4    0.4353  0.0000  -0.9003\r
476                                 *MESH_VERTEXNORMAL 13   0.4353  0.0000  -0.9003\r
477                         *MESH_FACENORMAL 21     0.4353  0.0000  -0.9003\r
478                                 *MESH_VERTEXNORMAL 13   0.4353  0.0000  -0.9003\r
479                                 *MESH_VERTEXNORMAL 12   0.4353  0.0000  -0.9003\r
480                                 *MESH_VERTEXNORMAL 6    0.4353  0.0000  -0.9003\r
481                         *MESH_FACENORMAL 22     0.0000  0.4353  -0.9003\r
482                                 *MESH_VERTEXNORMAL 4    0.0000  0.4353  -0.9003\r
483                                 *MESH_VERTEXNORMAL 5    0.0000  0.4353  -0.9003\r
484                                 *MESH_VERTEXNORMAL 14   0.0000  0.4353  -0.9003\r
485                         *MESH_FACENORMAL 23     0.0000  0.4353  -0.9003\r
486                                 *MESH_VERTEXNORMAL 14   0.0000  0.4353  -0.9003\r
487                                 *MESH_VERTEXNORMAL 13   0.0000  0.4353  -0.9003\r
488                                 *MESH_VERTEXNORMAL 4    0.0000  0.4353  -0.9003\r
489                         *MESH_FACENORMAL 24     -0.4353 -0.0000 -0.9003\r
490                                 *MESH_VERTEXNORMAL 5    -0.4353 -0.0000 -0.9003\r
491                                 *MESH_VERTEXNORMAL 7    -0.4353 -0.0000 -0.9003\r
492                                 *MESH_VERTEXNORMAL 15   -0.4353 -0.0000 -0.9003\r
493                         *MESH_FACENORMAL 25     -0.4353 0.0000  -0.9003\r
494                                 *MESH_VERTEXNORMAL 15   -0.4353 0.0000  -0.9003\r
495                                 *MESH_VERTEXNORMAL 14   -0.4353 0.0000  -0.9003\r
496                                 *MESH_VERTEXNORMAL 5    -0.4353 0.0000  -0.9003\r
497                         *MESH_FACENORMAL 26     0.0000  -0.4353 -0.9003\r
498                                 *MESH_VERTEXNORMAL 7    0.0000  -0.4353 -0.9003\r
499                                 *MESH_VERTEXNORMAL 6    0.0000  -0.4353 -0.9003\r
500                                 *MESH_VERTEXNORMAL 12   0.0000  -0.4353 -0.9003\r
501                         *MESH_FACENORMAL 27     -0.0000 -0.4353 -0.9003\r
502                                 *MESH_VERTEXNORMAL 12   -0.0000 -0.4353 -0.9003\r
503                                 *MESH_VERTEXNORMAL 15   -0.0000 -0.4353 -0.9003\r
504                                 *MESH_VERTEXNORMAL 7    -0.0000 -0.4353 -0.9003\r
505                         *MESH_FACENORMAL 28     -0.0000 0.0000  1.0000\r
506                                 *MESH_VERTEXNORMAL 8    -0.0000 0.0000  1.0000\r
507                                 *MESH_VERTEXNORMAL 9    -0.0000 0.0000  1.0000\r
508                                 *MESH_VERTEXNORMAL 17   -0.0000 0.0000  1.0000\r
509                         *MESH_FACENORMAL 29     0.0000  0.0000  1.0000\r
510                                 *MESH_VERTEXNORMAL 17   0.0000  0.0000  1.0000\r
511                                 *MESH_VERTEXNORMAL 16   0.0000  0.0000  1.0000\r
512                                 *MESH_VERTEXNORMAL 8    0.0000  0.0000  1.0000\r
513                         *MESH_FACENORMAL 30     0.0000  0.0000  1.0000\r
514                                 *MESH_VERTEXNORMAL 9    0.0000  0.0000  1.0000\r
515                                 *MESH_VERTEXNORMAL 10   0.0000  0.0000  1.0000\r
516                                 *MESH_VERTEXNORMAL 18   0.0000  0.0000  1.0000\r
517                         *MESH_FACENORMAL 31     0.0000  0.0000  1.0000\r
518                                 *MESH_VERTEXNORMAL 18   0.0000  0.0000  1.0000\r
519                                 *MESH_VERTEXNORMAL 17   0.0000  0.0000  1.0000\r
520                                 *MESH_VERTEXNORMAL 9    0.0000  0.0000  1.0000\r
521                         *MESH_FACENORMAL 32     0.0000  -0.0000 1.0000\r
522                                 *MESH_VERTEXNORMAL 10   0.0000  -0.0000 1.0000\r
523                                 *MESH_VERTEXNORMAL 11   0.0000  -0.0000 1.0000\r
524                                 *MESH_VERTEXNORMAL 19   0.0000  -0.0000 1.0000\r
525                         *MESH_FACENORMAL 33     -0.0000 0.0000  1.0000\r
526                                 *MESH_VERTEXNORMAL 19   -0.0000 0.0000  1.0000\r
527                                 *MESH_VERTEXNORMAL 18   -0.0000 0.0000  1.0000\r
528                                 *MESH_VERTEXNORMAL 10   -0.0000 0.0000  1.0000\r
529                         *MESH_FACENORMAL 34     -0.0000 0.0000  1.0000\r
530                                 *MESH_VERTEXNORMAL 11   -0.0000 0.0000  1.0000\r
531                                 *MESH_VERTEXNORMAL 8    -0.0000 0.0000  1.0000\r
532                                 *MESH_VERTEXNORMAL 16   -0.0000 0.0000  1.0000\r
533                         *MESH_FACENORMAL 35     0.0000  0.0000  1.0000\r
534                                 *MESH_VERTEXNORMAL 16   0.0000  0.0000  1.0000\r
535                                 *MESH_VERTEXNORMAL 19   0.0000  0.0000  1.0000\r
536                                 *MESH_VERTEXNORMAL 11   0.0000  0.0000  1.0000\r
537                         *MESH_FACENORMAL 36     -0.0000 0.0000  -1.0000\r
538                                 *MESH_VERTEXNORMAL 12   -0.0000 0.0000  -1.0000\r
539                                 *MESH_VERTEXNORMAL 13   -0.0000 0.0000  -1.0000\r
540                                 *MESH_VERTEXNORMAL 21   -0.0000 0.0000  -1.0000\r
541                         *MESH_FACENORMAL 37     0.0000  0.0000  -1.0000\r
542                                 *MESH_VERTEXNORMAL 21   0.0000  0.0000  -1.0000\r
543                                 *MESH_VERTEXNORMAL 20   0.0000  0.0000  -1.0000\r
544                                 *MESH_VERTEXNORMAL 12   0.0000  0.0000  -1.0000\r
545                         *MESH_FACENORMAL 38     -0.0000 -0.0000 -1.0000\r
546                                 *MESH_VERTEXNORMAL 13   -0.0000 -0.0000 -1.0000\r
547                                 *MESH_VERTEXNORMAL 14   -0.0000 -0.0000 -1.0000\r
548                                 *MESH_VERTEXNORMAL 22   -0.0000 -0.0000 -1.0000\r
549                         *MESH_FACENORMAL 39     0.0000  0.0000  -1.0000\r
550                                 *MESH_VERTEXNORMAL 22   0.0000  0.0000  -1.0000\r
551                                 *MESH_VERTEXNORMAL 21   0.0000  0.0000  -1.0000\r
552                                 *MESH_VERTEXNORMAL 13   0.0000  0.0000  -1.0000\r
553                         *MESH_FACENORMAL 40     0.0000  0.0000  -1.0000\r
554                                 *MESH_VERTEXNORMAL 14   0.0000  0.0000  -1.0000\r
555                                 *MESH_VERTEXNORMAL 15   0.0000  0.0000  -1.0000\r
556                                 *MESH_VERTEXNORMAL 23   0.0000  0.0000  -1.0000\r
557                         *MESH_FACENORMAL 41     0.0000  0.0000  -1.0000\r
558                                 *MESH_VERTEXNORMAL 23   0.0000  0.0000  -1.0000\r
559                                 *MESH_VERTEXNORMAL 22   0.0000  0.0000  -1.0000\r
560                                 *MESH_VERTEXNORMAL 14   0.0000  0.0000  -1.0000\r
561                         *MESH_FACENORMAL 42     0.0000  0.0000  -1.0000\r
562                                 *MESH_VERTEXNORMAL 15   0.0000  0.0000  -1.0000\r
563                                 *MESH_VERTEXNORMAL 12   0.0000  0.0000  -1.0000\r
564                                 *MESH_VERTEXNORMAL 20   0.0000  0.0000  -1.0000\r
565                         *MESH_FACENORMAL 43     -0.0000 0.0000  -1.0000\r
566                                 *MESH_VERTEXNORMAL 20   -0.0000 0.0000  -1.0000\r
567                                 *MESH_VERTEXNORMAL 23   -0.0000 0.0000  -1.0000\r
568                                 *MESH_VERTEXNORMAL 15   -0.0000 0.0000  -1.0000\r
569                 }\r
570         }\r
571         *PROP_MOTIONBLUR 0\r
572         *PROP_CASTSHADOW 1\r
573         *PROP_RECVSHADOW 1\r
574         *MATERIAL_REF 0\r
575 }\r