]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/ventilation/ventpanel1.ase
Merge branch 'master' into mirio/implosion
[xonotic/xonotic-maps.pk3dir.git] / models / ventilation / ventpanel1.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "ventpanel1.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 4\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/exx/base-metal01"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/exx/base-metal01"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "..\textures\exx\base-metal01.tga"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "textures/common/caulk"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "textures/common/caulk"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "..\textures\common\caulk.tga"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "noshader"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "noshader"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "..\noshader.tga"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/exx/base-metal01"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/exx/base-metal01"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "..\textures\exx\base-metal01.tga"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74 }\r
75 *GEOMOBJECT     {\r
76         *NODE_NAME      "mat0model0surf1"\r
77         *NODE_TM        {\r
78                 *NODE_NAME      "mat0model0surf1"\r
79                 *INHERIT_POS    0       0       0\r
80                 *INHERIT_ROT    0       0       0\r
81                 *INHERIT_SCL    0       0       0\r
82                 *TM_ROW0        1.0     0       0\r
83                 *TM_ROW1        0       1.0     0\r
84                 *TM_ROW2        0       0       1.0\r
85                 *TM_ROW3        0       0       0\r
86                 *TM_POS 0.000000        0.000000        0.000000\r
87         }\r
88         *MESH   {\r
89                 *TIMEVALUE      0\r
90                 *MESH_NUMVERTEX 12\r
91                 *MESH_NUMFACES  10\r
92                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
93                 *MESH_VERTEX_LIST       {\r
94                         *MESH_VERTEX    0       12.031250       3.500000        -103.968750\r
95                         *MESH_VERTEX    1       14.000000       6.000000        -106.000000\r
96                         *MESH_VERTEX    2       14.000000       3.500000        -104.500000\r
97                         *MESH_VERTEX    3       14.000000       0.000000        -104.000000\r
98                         *MESH_VERTEX    4       11.375000       6.000000        -105.375000\r
99                         *MESH_VERTEX    5       9.500000        6.000000        -103.500000\r
100                         *MESH_VERTEX    6       12.250000       0.000000        -103.500000\r
101                         *MESH_VERTEX    7       12.031250       -3.500000       -103.968750\r
102                         *MESH_VERTEX    8       14.000000       -3.500000       -104.500000\r
103                         *MESH_VERTEX    9       14.000000       -6.000000       -106.000000\r
104                         *MESH_VERTEX    10      11.375000       -6.000000       -105.375000\r
105                         *MESH_VERTEX    11      9.500000        -6.000000       -103.500000\r
106                 }\r
107                 *MESH_NORMALS   {\r
108                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
109                         *MESH_FACENORMAL        1       0.000000        -0.985599       -0.169102\r
110                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
111                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
112                         *MESH_FACENORMAL        4       0.000000        0.707107        -0.707107\r
113                         *MESH_FACENORMAL        5       0.000000        1.000000        0.000000\r
114                         *MESH_FACENORMAL        6       0.000000        0.000000        -1.000000\r
115                         *MESH_FACENORMAL        7       -0.270598       0.270598        -0.923880\r
116                         *MESH_FACENORMAL        8       -0.521322       -0.051129       -0.851827\r
117                         *MESH_FACENORMAL        9       -0.251191       -0.682597       -0.686268\r
118                         *MESH_VERTEXNORMAL      0       0.335079        0.449493        0.828057\r
119                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
120                         *MESH_VERTEXNORMAL      2       0.000000        0.382683        0.923880\r
121                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
122                         *MESH_VERTEXNORMAL      4       0.236121        0.762429        0.602453\r
123                         *MESH_VERTEXNORMAL      5       0.434104        0.789372        0.434104\r
124                         *MESH_VERTEXNORMAL      6       0.382683        0.000000        0.923880\r
125                         *MESH_VERTEXNORMAL      7       0.335079        -0.449493       0.828057\r
126                         *MESH_VERTEXNORMAL      8       0.000000        -0.382683       0.923880\r
127                         *MESH_VERTEXNORMAL      9       0.000000        -0.707107       0.707107\r
128                         *MESH_VERTEXNORMAL      10      0.236121        -0.762429       0.602453\r
129                         *MESH_VERTEXNORMAL      11      0.434104        -0.789372       0.434104\r
130                 }\r
131                 *MESH_FACE_LIST {\r
132                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
133                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
134                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
135                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
136                         *MESH_FACE      4       A:      0       B:      6       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
137                         *MESH_FACE      5       A:      3       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
138                         *MESH_FACE      6       A:      3       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
139                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
140                         *MESH_FACE      8       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
141                         *MESH_FACE      9       A:      7       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
142                 }\r
143                 *MESH_NUMTVERTEX        12\r
144                 *MESH_TVERTLIST {\r
145                         *MESH_TVERT     0       0.334645        0.080078        1.000000\r
146                         *MESH_TVERT     1       0.370749        0.000000        1.000000\r
147                         *MESH_TVERT     2       0.334645        0.000000        1.000000\r
148                         *MESH_TVERT     3       0.301777        0.000000        1.000000\r
149                         *MESH_TVERT     4       0.370749        0.080078        1.000000\r
150                         *MESH_TVERT     5       0.370749        0.164062        1.000000\r
151                         *MESH_TVERT     6       0.301777        0.080078        1.000000\r
152                         *MESH_TVERT     7       0.268909        0.080078        1.000000\r
153                         *MESH_TVERT     8       0.268909        0.000000        1.000000\r
154                         *MESH_TVERT     9       0.232805        0.000000        1.000000\r
155                         *MESH_TVERT     10      0.232805        0.080078        1.000000\r
156                         *MESH_TVERT     11      0.232805        0.164062        1.000000\r
157                 }\r
158                 *MESH_NUMTVFACES        10\r
159                 *MESH_TFACELIST {\r
160                         *MESH_TFACE     0       0       2       1\r
161                         *MESH_TFACE     1       0       3       2\r
162                         *MESH_TFACE     2       0       1       4\r
163                         *MESH_TFACE     3       0       4       5\r
164                         *MESH_TFACE     4       0       6       3\r
165                         *MESH_TFACE     5       3       6       7\r
166                         *MESH_TFACE     6       3       7       8\r
167                         *MESH_TFACE     7       7       9       8\r
168                         *MESH_TFACE     8       7       10      9\r
169                         *MESH_TFACE     9       7       11      10\r
170                 }\r
171         }\r
172         *PROP_MOTIONBLUR        0\r
173         *PROP_CASTSHADOW        1\r
174         *PROP_RECVSHADOW        1\r
175         *MATERIAL_REF   0\r
176 }\r
177 *GEOMOBJECT     {\r
178         *NODE_NAME      "mat0model0surf2"\r
179         *NODE_TM        {\r
180                 *NODE_NAME      "mat0model0surf2"\r
181                 *INHERIT_POS    0       0       0\r
182                 *INHERIT_ROT    0       0       0\r
183                 *INHERIT_SCL    0       0       0\r
184                 *TM_ROW0        1.0     0       0\r
185                 *TM_ROW1        0       1.0     0\r
186                 *TM_ROW2        0       0       1.0\r
187                 *TM_ROW3        0       0       0\r
188                 *TM_POS 0.000000        0.000000        0.000000\r
189         }\r
190         *MESH   {\r
191                 *TIMEVALUE      0\r
192                 *MESH_NUMVERTEX 23\r
193                 *MESH_NUMFACES  30\r
194                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
195                 *MESH_VERTEX_LIST       {\r
196                         *MESH_VERTEX    0       11.000000       0.000000        -102.000000\r
197                         *MESH_VERTEX    1       12.031250       3.500000        -103.968750\r
198                         *MESH_VERTEX    2       12.250000       0.000000        -103.500000\r
199                         *MESH_VERTEX    3       12.031250       -3.500000       -103.968750\r
200                         *MESH_VERTEX    4       10.625000       3.500000        -102.375000\r
201                         *MESH_VERTEX    5       10.625000       -3.500000       -102.375000\r
202                         *MESH_VERTEX    6       9.781250        3.500000        -99.718750\r
203                         *MESH_VERTEX    7       9.781250        -3.500000       -99.718750\r
204                         *MESH_VERTEX    8       9.500000        6.000000        -103.500000\r
205                         *MESH_VERTEX    9       9.500000        -6.000000       -103.500000\r
206                         *MESH_VERTEX    10      8.375000        6.000000        -100.375000\r
207                         *MESH_VERTEX    11      8.375000        -6.000000       -100.375000\r
208                         *MESH_VERTEX    12      8.000000        6.000000        -96.000000\r
209                         *MESH_VERTEX    13      8.000000        -6.000000       -96.000000\r
210                         *MESH_VERTEX    14      10.250000       0.000000        -99.500000\r
211                         *MESH_VERTEX    15      10.000000       0.000000        -96.000000\r
212                         *MESH_VERTEX    16      9.500000        3.500000        -96.000000\r
213                         *MESH_VERTEX    17      9.500000        -3.500000       -96.000000\r
214                         *MESH_VERTEX    18      9.500000        3.500000        -64.000000\r
215                         *MESH_VERTEX    19      9.500000        -3.500000       -64.000000\r
216                         *MESH_VERTEX    20      10.000000       0.000000        -64.000000\r
217                         *MESH_VERTEX    21      8.000000        6.000000        -64.000000\r
218                         *MESH_VERTEX    22      8.000000        -6.000000       -64.000000\r
219                 }\r
220                 *MESH_NORMALS   {\r
221                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
222                         *MESH_FACENORMAL        1       0.000000        -0.985599       -0.169102\r
223                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
224                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
225                         *MESH_FACENORMAL        4       0.000000        1.000000        0.000000\r
226                         *MESH_FACENORMAL        5       0.000000        0.816497        -0.577350\r
227                         *MESH_FACENORMAL        6       0.000000        1.000000        0.000000\r
228                         *MESH_FACENORMAL        7       0.000000        -0.707107       -0.707107\r
229                         *MESH_FACENORMAL        8       -0.707107       0.000000        0.707107\r
230                         *MESH_FACENORMAL        9       0.208974        0.929827        -0.302905\r
231                         *MESH_FACENORMAL        10      0.199799        0.745659        -0.635668\r
232                         *MESH_FACENORMAL        11      -0.408248       0.816497        -0.408248\r
233                         *MESH_FACENORMAL        12      -0.276279       0.124184        -0.953021\r
234                         *MESH_FACENORMAL        13      -0.439733       -0.182143       -0.879465\r
235                         *MESH_FACENORMAL        14      -0.000000       -1.000000       0.000000\r
236                         *MESH_FACENORMAL        15      0.923880        -0.382683       0.000000\r
237                         *MESH_FACENORMAL        16      0.158616        0.980489        -0.116115\r
238                         *MESH_FACENORMAL        17      0.141996        0.979630        0.141996\r
239                         *MESH_FACENORMAL        18      -0.141996       0.979630        -0.141996\r
240                         *MESH_FACENORMAL        19      -0.000000       1.000000        0.000000\r
241                         *MESH_FACENORMAL        20      -0.303891       0.733657        -0.607781\r
242                         *MESH_FACENORMAL        21      -0.000000       0.707107        -0.707107\r
243                         *MESH_FACENORMAL        22      -1.000000       0.000000        0.000000\r
244                         *MESH_FACENORMAL        23      -0.603256       0.778138        -0.174883\r
245                         *MESH_FACENORMAL        24      -0.707107       -0.707107       0.000000\r
246                         *MESH_FACENORMAL        25      -0.879465       0.182143        -0.439733\r
247                         *MESH_FACENORMAL        26      -1.000000       0.000000        0.000000\r
248                         *MESH_FACENORMAL        27      -0.707107       -0.707107       0.000000\r
249                         *MESH_FACENORMAL        28      0.072937        -0.963353       0.258130\r
250                         *MESH_FACENORMAL        29      0.707107        -0.500000       0.500000\r
251                         *MESH_VERTEXNORMAL      0       0.707107        0.000000        0.707107\r
252                         *MESH_VERTEXNORMAL      1       0.335079        0.449493        0.828057\r
253                         *MESH_VERTEXNORMAL      2       0.382683        0.000000        0.923880\r
254                         *MESH_VERTEXNORMAL      3       0.335079        -0.449493       0.828057\r
255                         *MESH_VERTEXNORMAL      4       0.620487        0.479574        0.620487\r
256                         *MESH_VERTEXNORMAL      5       0.620487        -0.479574       0.620487\r
257                         *MESH_VERTEXNORMAL      6       0.828057        0.449493        0.335079\r
258                         *MESH_VERTEXNORMAL      7       0.828057        -0.449493       0.335079\r
259                         *MESH_VERTEXNORMAL      8       0.434104        0.789372        0.434104\r
260                         *MESH_VERTEXNORMAL      9       0.434104        -0.789372       0.434104\r
261                         *MESH_VERTEXNORMAL      10      0.602453        0.762429        0.236121\r
262                         *MESH_VERTEXNORMAL      11      0.602453        -0.762429       0.236121\r
263                         *MESH_VERTEXNORMAL      12      0.707107        0.707107        0.000000\r
264                         *MESH_VERTEXNORMAL      13      0.707107        -0.707107       0.000000\r
265                         *MESH_VERTEXNORMAL      14      0.923880        0.000000        0.382683\r
266                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
267                         *MESH_VERTEXNORMAL      16      0.923880        0.382683        0.000000\r
268                         *MESH_VERTEXNORMAL      17      0.923880        -0.382683       0.000000\r
269                         *MESH_VERTEXNORMAL      18      0.923880        0.382683        0.000000\r
270                         *MESH_VERTEXNORMAL      19      0.923880        -0.382683       0.000000\r
271                         *MESH_VERTEXNORMAL      20      1.000000        0.000000        0.000000\r
272                         *MESH_VERTEXNORMAL      21      0.707107        0.707107        0.000000\r
273                         *MESH_VERTEXNORMAL      22      0.707107        -0.707107       0.000000\r
274                 }\r
275                 *MESH_FACE_LIST {\r
276                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
277                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
278                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
279                         *MESH_FACE      3       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
280                         *MESH_FACE      4       A:      0       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
281                         *MESH_FACE      5       A:      0       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
282                         *MESH_FACE      6       A:      4       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
283                         *MESH_FACE      7       A:      1       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
284                         *MESH_FACE      8       A:      3       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
285                         *MESH_FACE      9       A:      0       B:      6       C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
286                         *MESH_FACE      10      A:      0       B:      14      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
287                         *MESH_FACE      11      A:      5       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
288                         *MESH_FACE      12      A:      6       B:      8       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
289                         *MESH_FACE      13      A:      7       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
290                         *MESH_FACE      14      A:      6       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
291                         *MESH_FACE      15      A:      7       B:      13      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
292                         *MESH_FACE      16      A:      7       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
293                         *MESH_FACE      17      A:      6       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
294                         *MESH_FACE      18      A:      6       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
295                         *MESH_FACE      19      A:      6       B:      12      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
296                         *MESH_FACE      20      A:      7       B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
297                         *MESH_FACE      21      A:      7       B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
298                         *MESH_FACE      22      A:      12      B:      18      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
299                         *MESH_FACE      23      A:      15      B:      16      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
300                         *MESH_FACE      24      A:      13      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
301                         *MESH_FACE      25      A:      15      B:      19      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
302                         *MESH_FACE      26      A:      15      B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
303                         *MESH_FACE      27      A:      15      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
304                         *MESH_FACE      28      A:      12      B:      21      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
305                         *MESH_FACE      29      A:      13      B:      19      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
306                 }\r
307                 *MESH_NUMTVERTEX        23\r
308                 *MESH_TVERTLIST {\r
309                         *MESH_TVERT     0       0.301777        0.164062        1.000000\r
310                         *MESH_TVERT     1       0.334645        0.080078        1.000000\r
311                         *MESH_TVERT     2       0.301777        0.080078        1.000000\r
312                         *MESH_TVERT     3       0.268909        0.080078        1.000000\r
313                         *MESH_TVERT     4       0.334645        0.164062        1.000000\r
314                         *MESH_TVERT     5       0.268909        0.164062        1.000000\r
315                         *MESH_TVERT     6       0.334645        0.251953        1.000000\r
316                         *MESH_TVERT     7       0.268909        0.251953        1.000000\r
317                         *MESH_TVERT     8       0.370749        0.164062        1.000000\r
318                         *MESH_TVERT     9       0.232805        0.164062        1.000000\r
319                         *MESH_TVERT     10      0.370749        0.251953        1.000000\r
320                         *MESH_TVERT     11      0.232805        0.251953        1.000000\r
321                         *MESH_TVERT     12      0.370749        0.343750        1.000000\r
322                         *MESH_TVERT     13      0.232805        0.343750        1.000000\r
323                         *MESH_TVERT     14      0.301777        0.251953        1.000000\r
324                         *MESH_TVERT     15      0.301777        0.343750        1.000000\r
325                         *MESH_TVERT     16      0.334645        0.343750        1.000000\r
326                         *MESH_TVERT     17      0.268909        0.343750        1.000000\r
327                         *MESH_TVERT     18      0.334645        0.593750        1.000000\r
328                         *MESH_TVERT     19      0.268909        0.593750        1.000000\r
329                         *MESH_TVERT     20      0.301777        0.593750        1.000000\r
330                         *MESH_TVERT     21      0.370749        0.593750        1.000000\r
331                         *MESH_TVERT     22      0.232805        0.593750        1.000000\r
332                 }\r
333                 *MESH_NUMTVFACES        30\r
334                 *MESH_TFACELIST {\r
335                         *MESH_TFACE     0       0       2       1\r
336                         *MESH_TFACE     1       0       3       2\r
337                         *MESH_TFACE     2       0       1       4\r
338                         *MESH_TFACE     3       0       5       3\r
339                         *MESH_TFACE     4       0       4       6\r
340                         *MESH_TFACE     5       0       7       5\r
341                         *MESH_TFACE     6       4       8       6\r
342                         *MESH_TFACE     7       1       8       4\r
343                         *MESH_TFACE     8       3       5       9\r
344                         *MESH_TFACE     9       0       6       14\r
345                         *MESH_TFACE     10      0       14      7\r
346                         *MESH_TFACE     11      5       7       9\r
347                         *MESH_TFACE     12      6       8       10\r
348                         *MESH_TFACE     13      7       11      9\r
349                         *MESH_TFACE     14      6       10      12\r
350                         *MESH_TFACE     15      7       13      11\r
351                         *MESH_TFACE     16      7       14      15\r
352                         *MESH_TFACE     17      6       15      14\r
353                         *MESH_TFACE     18      6       16      15\r
354                         *MESH_TFACE     19      6       12      16\r
355                         *MESH_TFACE     20      7       15      17\r
356                         *MESH_TFACE     21      7       17      13\r
357                         *MESH_TFACE     22      12      18      16\r
358                         *MESH_TFACE     23      15      16      18\r
359                         *MESH_TFACE     24      13      17      19\r
360                         *MESH_TFACE     25      15      19      17\r
361                         *MESH_TFACE     26      15      18      20\r
362                         *MESH_TFACE     27      15      20      19\r
363                         *MESH_TFACE     28      12      21      18\r
364                         *MESH_TFACE     29      13      19      22\r
365                 }\r
366         }\r
367         *PROP_MOTIONBLUR        0\r
368         *PROP_CASTSHADOW        1\r
369         *PROP_RECVSHADOW        1\r
370         *MATERIAL_REF   0\r
371 }\r
372 *GEOMOBJECT     {\r
373         *NODE_NAME      "mat0model0surf3"\r
374         *NODE_TM        {\r
375                 *NODE_NAME      "mat0model0surf3"\r
376                 *INHERIT_POS    0       0       0\r
377                 *INHERIT_ROT    0       0       0\r
378                 *INHERIT_SCL    0       0       0\r
379                 *TM_ROW0        1.0     0       0\r
380                 *TM_ROW1        0       1.0     0\r
381                 *TM_ROW2        0       0       1.0\r
382                 *TM_ROW3        0       0       0\r
383                 *TM_POS 0.000000        0.000000        0.000000\r
384         }\r
385         *MESH   {\r
386                 *TIMEVALUE      0\r
387                 *MESH_NUMVERTEX 30\r
388                 *MESH_NUMFACES  40\r
389                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
390                 *MESH_VERTEX_LIST       {\r
391                         *MESH_VERTEX    0       10.281250       7.500000        -107.718750\r
392                         *MESH_VERTEX    1       14.000000       8.000000        -112.000000\r
393                         *MESH_VERTEX    2       14.000000       7.500000        -108.500000\r
394                         *MESH_VERTEX    3       14.000000       6.000000        -106.000000\r
395                         *MESH_VERTEX    4       8.750000        8.000000        -111.000000\r
396                         *MESH_VERTEX    5       7.218750        7.500000        -114.281250\r
397                         *MESH_VERTEX    6       14.000000       7.500000        -115.500000\r
398                         *MESH_VERTEX    7       14.000000       6.000000        -118.000000\r
399                         *MESH_VERTEX    8       6.125000        6.000000        -116.625000\r
400                         *MESH_VERTEX    9       5.000000        8.000000        -108.000000\r
401                         *MESH_VERTEX    10      2.375000        7.500000        -110.625000\r
402                         *MESH_VERTEX    11      0.500000        6.000000        -112.500000\r
403                         *MESH_VERTEX    12      -0.531250       7.500000        -104.531250\r
404                         *MESH_VERTEX    13      -2.875000       6.000000        -105.625000\r
405                         *MESH_VERTEX    14      -4.000000       6.000000        -96.000000\r
406                         *MESH_VERTEX    15      11.375000       6.000000        -105.375000\r
407                         *MESH_VERTEX    16      9.500000        6.000000        -103.500000\r
408                         *MESH_VERTEX    17      7.625000        7.500000        -105.375000\r
409                         *MESH_VERTEX    18      6.031250        7.500000        -101.468750\r
410                         *MESH_VERTEX    19      2.750000        8.000000        -103.000000\r
411                         *MESH_VERTEX    20      2.000000        8.000000        -96.000000\r
412                         *MESH_VERTEX    21      -1.500000       7.500000        -96.000000\r
413                         *MESH_VERTEX    22      -1.500000       7.500000        -64.000000\r
414                         *MESH_VERTEX    23      8.375000        6.000000        -100.375000\r
415                         *MESH_VERTEX    24      5.500000        7.500000        -96.000000\r
416                         *MESH_VERTEX    25      2.000000        8.000000        -64.000000\r
417                         *MESH_VERTEX    26      -4.000000       6.000000        -64.000000\r
418                         *MESH_VERTEX    27      8.000000        6.000000        -96.000000\r
419                         *MESH_VERTEX    28      5.500000        7.500000        -64.000000\r
420                         *MESH_VERTEX    29      8.000000        6.000000        -64.000000\r
421                 }\r
422                 *MESH_NORMALS   {\r
423                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
424                         *MESH_FACENORMAL        1       0.000000        -0.707107       -0.707107\r
425                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
426                         *MESH_FACENORMAL        3       0.000000        1.000000        0.000000\r
427                         *MESH_FACENORMAL        4       0.000000        -0.985599       -0.169102\r
428                         *MESH_FACENORMAL        5       0.000000        1.000000        0.000000\r
429                         *MESH_FACENORMAL        6       0.000000        0.816497        -0.577350\r
430                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
431                         *MESH_FACENORMAL        8       -0.500000       0.500000        0.707107\r
432                         *MESH_FACENORMAL        9       0.000000        0.707107        -0.707107\r
433                         *MESH_FACENORMAL        10      -0.174883       0.778138        -0.603256\r
434                         *MESH_FACENORMAL        11      -0.441386       0.323117        -0.837122\r
435                         *MESH_FACENORMAL        12      -0.505449       0.000000        -0.862856\r
436                         *MESH_FACENORMAL        13      -0.837122       0.323117        -0.441386\r
437                         *MESH_FACENORMAL        14      -0.862856       0.000000        -0.505449\r
438                         *MESH_FACENORMAL        15      -0.923880       -0.270598       -0.270598\r
439                         *MESH_FACENORMAL        16      -0.707107       -0.707107       0.000000\r
440                         *MESH_FACENORMAL        17      -0.116115       -0.980489       0.158616\r
441                         *MESH_FACENORMAL        18      -0.543753       -0.823551       -0.161542\r
442                         *MESH_FACENORMAL        19      -0.369275       -0.852803       -0.369274\r
443                         *MESH_FACENORMAL        20      -0.935113       -0.091712       -0.342275\r
444                         *MESH_FACENORMAL        21      -0.334818       -0.909847       0.245104\r
445                         *MESH_FACENORMAL        22      0.000000        -0.707107       -0.707107\r
446                         *MESH_FACENORMAL        23      -0.000000       -1.000000       0.000000\r
447                         *MESH_FACENORMAL        24      0.463618        -0.755061       0.463618\r
448                         *MESH_FACENORMAL        25      0.707107        0.000000        0.707107\r
449                         *MESH_FACENORMAL        26      0.399893        -0.904799       0.146371\r
450                         *MESH_FACENORMAL        27      0.815796        -0.378612       0.437184\r
451                         *MESH_FACENORMAL        28      0.980618        0.050710        0.189252\r
452                         *MESH_FACENORMAL        29      0.707107        -0.707107       0.000000\r
453                         *MESH_FACENORMAL        30      -0.406185       0.882654        -0.236506\r
454                         *MESH_FACENORMAL        31      -1.000000       0.000000        0.000000\r
455                         *MESH_FACENORMAL        32      0.707107        -0.707107       0.000000\r
456                         *MESH_FACENORMAL        33      0.408248        0.816497        0.408248\r
457                         *MESH_FACENORMAL        34      -0.877355       0.479842        0.000000\r
458                         *MESH_FACENORMAL        35      -0.894427       0.447214        0.000000\r
459                         *MESH_FACENORMAL        36      -0.985599       0.169102        0.000000\r
460                         *MESH_FACENORMAL        37      -0.816497       -0.577350       0.000000\r
461                         *MESH_FACENORMAL        38      -0.707107       -0.707107       0.000000\r
462                         *MESH_FACENORMAL        39      -0.707107       -0.707107       0.000000\r
463                         *MESH_VERTEXNORMAL      0       0.108113        0.947388        0.301277\r
464                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
465                         *MESH_VERTEXNORMAL      2       0.000000        0.923880        0.382683\r
466                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
467                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
468                         *MESH_VERTEXNORMAL      5       -0.108113       0.947388        -0.301277\r
469                         *MESH_VERTEXNORMAL      6       0.000000        0.923880        -0.382683\r
470                         *MESH_VERTEXNORMAL      7       0.000000        0.707107        -0.707107\r
471                         *MESH_VERTEXNORMAL      8       -0.236121       0.762429        -0.602453\r
472                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
473                         *MESH_VERTEXNORMAL      10      -0.206632       0.956351        -0.206632\r
474                         *MESH_VERTEXNORMAL      11      -0.434104       0.789372        -0.434104\r
475                         *MESH_VERTEXNORMAL      12      -0.301277       0.947388        -0.108113\r
476                         *MESH_VERTEXNORMAL      13      -0.602453       0.762429        -0.236121\r
477                         *MESH_VERTEXNORMAL      14      -0.707107       0.707107        0.000000\r
478                         *MESH_VERTEXNORMAL      15      0.236121        0.762429        0.602453\r
479                         *MESH_VERTEXNORMAL      16      0.434104        0.789372        0.434104\r
480                         *MESH_VERTEXNORMAL      17      0.206632        0.956351        0.206632\r
481                         *MESH_VERTEXNORMAL      18      0.301277        0.947388        0.108113\r
482                         *MESH_VERTEXNORMAL      19      0.000000        1.000000        0.000000\r
483                         *MESH_VERTEXNORMAL      20      0.000000        1.000000        0.000000\r
484                         *MESH_VERTEXNORMAL      21      -0.382683       0.923880        0.000000\r
485                         *MESH_VERTEXNORMAL      22      -0.382683       0.923880        0.000000\r
486                         *MESH_VERTEXNORMAL      23      0.602453        0.762429        0.236121\r
487                         *MESH_VERTEXNORMAL      24      0.382683        0.923880        0.000000\r
488                         *MESH_VERTEXNORMAL      25      0.000000        1.000000        0.000000\r
489                         *MESH_VERTEXNORMAL      26      -0.707107       0.707107        0.000000\r
490                         *MESH_VERTEXNORMAL      27      0.707107        0.707107        0.000000\r
491                         *MESH_VERTEXNORMAL      28      0.382683        0.923880        0.000000\r
492                         *MESH_VERTEXNORMAL      29      0.707107        0.707107        0.000000\r
493                 }\r
494                 *MESH_FACE_LIST {\r
495                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
496                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
497                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
498                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
499                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
500                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
501                         *MESH_FACE      6       A:      5       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
502                         *MESH_FACE      7       A:      0       B:      4       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
503                         *MESH_FACE      8       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
504                         *MESH_FACE      9       A:      0       B:      15      C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
505                         *MESH_FACE      10      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
506                         *MESH_FACE      11      A:      0       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
507                         *MESH_FACE      12      A:      0       B:      9       C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
508                         *MESH_FACE      13      A:      16      B:      17      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
509                         *MESH_FACE      14      A:      9       B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
510                         *MESH_FACE      15      A:      9       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
511                         *MESH_FACE      16      A:      18      B:      19      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
512                         *MESH_FACE      17      A:      12      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
513                         *MESH_FACE      18      A:      9       B:      12      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
514                         *MESH_FACE      19      A:      9       B:      10      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
515                         *MESH_FACE      20      A:      5       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
516                         *MESH_FACE      21      A:      5       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
517                         *MESH_FACE      22      A:      5       B:      8       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
518                         *MESH_FACE      23      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
519                         *MESH_FACE      24      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
520                         *MESH_FACE      25      A:      12      B:      13      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
521                         *MESH_FACE      26      A:      12      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
522                         *MESH_FACE      27      A:      12      B:      14      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
523                         *MESH_FACE      28      A:      14      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
524                         *MESH_FACE      29      A:      20      B:      21      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
525                         *MESH_FACE      30      A:      16      B:      18      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
526                         *MESH_FACE      31      A:      18      B:      20      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
527                         *MESH_FACE      32      A:      20      B:      22      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
528                         *MESH_FACE      33      A:      14      B:      26      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
529                         *MESH_FACE      34      A:      18      B:      27      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
530                         *MESH_FACE      35      A:      18      B:      24      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
531                         *MESH_FACE      36      A:      24      B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
532                         *MESH_FACE      37      A:      20      B:      25      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
533                         *MESH_FACE      38      A:      20      B:      28      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
534                         *MESH_FACE      39      A:      27      B:      28      C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
535                 }\r
536                 *MESH_NUMTVERTEX        30\r
537                 *MESH_TVERTLIST {\r
538                         *MESH_TVERT     0       0.410089        0.080078        1.000000\r
539                         *MESH_TVERT     1       0.452665        0.000000        1.000000\r
540                         *MESH_TVERT     2       0.410089        0.000000        1.000000\r
541                         *MESH_TVERT     3       0.370749        0.000000        1.000000\r
542                         *MESH_TVERT     4       0.452665        0.080078        1.000000\r
543                         *MESH_TVERT     5       0.495241        0.080078        1.000000\r
544                         *MESH_TVERT     6       0.495241        0.000000        1.000000\r
545                         *MESH_TVERT     7       0.534581        0.000000        1.000000\r
546                         *MESH_TVERT     8       0.534581        0.080078        1.000000\r
547                         *MESH_TVERT     9       0.452665        0.164062        1.000000\r
548                         *MESH_TVERT     10      0.495241        0.164062        1.000000\r
549                         *MESH_TVERT     11      0.534581        0.164062        1.000000\r
550                         *MESH_TVERT     12      0.495241        0.251953        1.000000\r
551                         *MESH_TVERT     13      0.534581        0.251953        1.000000\r
552                         *MESH_TVERT     14      0.534581        0.343750        1.000000\r
553                         *MESH_TVERT     15      0.370749        0.080078        1.000000\r
554                         *MESH_TVERT     16      0.370749        0.164062        1.000000\r
555                         *MESH_TVERT     17      0.410089        0.164062        1.000000\r
556                         *MESH_TVERT     18      0.410089        0.251953        1.000000\r
557                         *MESH_TVERT     19      0.452665        0.251953        1.000000\r
558                         *MESH_TVERT     20      0.452665        0.343750        1.000000\r
559                         *MESH_TVERT     21      0.495241        0.343750        1.000000\r
560                         *MESH_TVERT     22      0.495241        0.593750        1.000000\r
561                         *MESH_TVERT     23      0.370749        0.251953        1.000000\r
562                         *MESH_TVERT     24      0.410089        0.343750        1.000000\r
563                         *MESH_TVERT     25      0.452665        0.593750        1.000000\r
564                         *MESH_TVERT     26      0.534581        0.593750        1.000000\r
565                         *MESH_TVERT     27      0.370749        0.343750        1.000000\r
566                         *MESH_TVERT     28      0.410089        0.593750        1.000000\r
567                         *MESH_TVERT     29      0.370749        0.593750        1.000000\r
568                 }\r
569                 *MESH_NUMTVFACES        40\r
570                 *MESH_TFACELIST {\r
571                         *MESH_TFACE     0       0       2       1\r
572                         *MESH_TFACE     1       0       1       4\r
573                         *MESH_TFACE     2       1       5       4\r
574                         *MESH_TFACE     3       1       6       5\r
575                         *MESH_TFACE     4       0       3       2\r
576                         *MESH_TFACE     5       5       6       7\r
577                         *MESH_TFACE     6       5       7       8\r
578                         *MESH_TFACE     7       0       4       9\r
579                         *MESH_TFACE     8       4       5       9\r
580                         *MESH_TFACE     9       0       15      3\r
581                         *MESH_TFACE     10      0       16      15\r
582                         *MESH_TFACE     11      0       17      16\r
583                         *MESH_TFACE     12      0       9       17\r
584                         *MESH_TFACE     13      16      17      18\r
585                         *MESH_TFACE     14      9       18      17\r
586                         *MESH_TFACE     15      9       19      18\r
587                         *MESH_TFACE     16      18      19      20\r
588                         *MESH_TFACE     17      12      20      19\r
589                         *MESH_TFACE     18      9       12      19\r
590                         *MESH_TFACE     19      9       10      12\r
591                         *MESH_TFACE     20      5       10      9\r
592                         *MESH_TFACE     21      5       11      10\r
593                         *MESH_TFACE     22      5       8       11\r
594                         *MESH_TFACE     23      10      11      12\r
595                         *MESH_TFACE     24      11      13      12\r
596                         *MESH_TFACE     25      12      13      14\r
597                         *MESH_TFACE     26      12      21      20\r
598                         *MESH_TFACE     27      12      14      21\r
599                         *MESH_TFACE     28      14      22      21\r
600                         *MESH_TFACE     29      20      21      22\r
601                         *MESH_TFACE     30      16      18      23\r
602                         *MESH_TFACE     31      18      20      24\r
603                         *MESH_TFACE     32      20      22      25\r
604                         *MESH_TFACE     33      14      26      22\r
605                         *MESH_TFACE     34      18      27      23\r
606                         *MESH_TFACE     35      18      24      27\r
607                         *MESH_TFACE     36      24      28      27\r
608                         *MESH_TFACE     37      20      25      28\r
609                         *MESH_TFACE     38      20      28      24\r
610                         *MESH_TFACE     39      27      28      29\r
611                 }\r
612         }\r
613         *PROP_MOTIONBLUR        0\r
614         *PROP_CASTSHADOW        1\r
615         *PROP_RECVSHADOW        1\r
616         *MATERIAL_REF   0\r
617 }\r
618 *GEOMOBJECT     {\r
619         *NODE_NAME      "mat0model0surf4"\r
620         *NODE_TM        {\r
621                 *NODE_NAME      "mat0model0surf4"\r
622                 *INHERIT_POS    0       0       0\r
623                 *INHERIT_ROT    0       0       0\r
624                 *INHERIT_SCL    0       0       0\r
625                 *TM_ROW0        1.0     0       0\r
626                 *TM_ROW1        0       1.0     0\r
627                 *TM_ROW2        0       0       1.0\r
628                 *TM_ROW3        0       0       0\r
629                 *TM_POS 0.000000        0.000000        0.000000\r
630         }\r
631         *MESH   {\r
632                 *TIMEVALUE      0\r
633                 *MESH_NUMVERTEX 30\r
634                 *MESH_NUMFACES  40\r
635                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
636                 *MESH_VERTEX_LIST       {\r
637                         *MESH_VERTEX    0       10.281250       -7.500000       -107.718750\r
638                         *MESH_VERTEX    1       11.375000       -6.000000       -105.375000\r
639                         *MESH_VERTEX    2       14.000000       -6.000000       -106.000000\r
640                         *MESH_VERTEX    3       14.000000       -7.500000       -108.500000\r
641                         *MESH_VERTEX    4       14.000000       -8.000000       -112.000000\r
642                         *MESH_VERTEX    5       9.500000        -6.000000       -103.500000\r
643                         *MESH_VERTEX    6       8.750000        -8.000000       -111.000000\r
644                         *MESH_VERTEX    7       7.625000        -7.500000       -105.375000\r
645                         *MESH_VERTEX    8       7.218750        -7.500000       -114.281250\r
646                         *MESH_VERTEX    9       14.000000       -7.500000       -115.500000\r
647                         *MESH_VERTEX    10      6.031250        -7.500000       -101.468750\r
648                         *MESH_VERTEX    11      5.000000        -8.000000       -108.000000\r
649                         *MESH_VERTEX    12      2.750000        -8.000000       -103.000000\r
650                         *MESH_VERTEX    13      2.375000        -7.500000       -110.625000\r
651                         *MESH_VERTEX    14      2.000000        -8.000000       -96.000000\r
652                         *MESH_VERTEX    15      0.500000        -6.000000       -112.500000\r
653                         *MESH_VERTEX    16      6.125000        -6.000000       -116.625000\r
654                         *MESH_VERTEX    17      -0.531250       -7.500000       -104.531250\r
655                         *MESH_VERTEX    18      -1.500000       -7.500000       -96.000000\r
656                         *MESH_VERTEX    19      -2.875000       -6.000000       -105.625000\r
657                         *MESH_VERTEX    20      -4.000000       -6.000000       -96.000000\r
658                         *MESH_VERTEX    21      14.000000       -6.000000       -118.000000\r
659                         *MESH_VERTEX    22      8.375000        -6.000000       -100.375000\r
660                         *MESH_VERTEX    23      5.500000        -7.500000       -96.000000\r
661                         *MESH_VERTEX    24      -1.500000       -7.500000       -64.000000\r
662                         *MESH_VERTEX    25      -4.000000       -6.000000       -64.000000\r
663                         *MESH_VERTEX    26      8.000000        -6.000000       -96.000000\r
664                         *MESH_VERTEX    27      5.500000        -7.500000       -64.000000\r
665                         *MESH_VERTEX    28      2.000000        -8.000000       -64.000000\r
666                         *MESH_VERTEX    29      8.000000        -6.000000       -64.000000\r
667                 }\r
668                 *MESH_NORMALS   {\r
669                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
670                         *MESH_FACENORMAL        1       0.000000        -0.985599       -0.169102\r
671                         *MESH_FACENORMAL        2       0.000000        -0.707107       0.707107\r
672                         *MESH_FACENORMAL        3       0.000000        0.000000        -1.000000\r
673                         *MESH_FACENORMAL        4       0.000000        1.000000        0.000000\r
674                         *MESH_FACENORMAL        5       0.000000        0.816497        -0.577350\r
675                         *MESH_FACENORMAL        6       0.000000        1.000000        0.000000\r
676                         *MESH_FACENORMAL        7       -0.707107       0.000000        -0.707107\r
677                         *MESH_FACENORMAL        8       0.000000        -0.169102       -0.985599\r
678                         *MESH_FACENORMAL        9       0.000000        0.000000        -1.000000\r
679                         *MESH_FACENORMAL        10      0.000000        0.000000        -1.000000\r
680                         *MESH_FACENORMAL        11      -0.491260       0.719255        -0.491260\r
681                         *MESH_FACENORMAL        12      -0.251191       -0.682597       -0.686268\r
682                         *MESH_FACENORMAL        13      -0.000000       -1.000000       0.000000\r
683                         *MESH_FACENORMAL        14      0.561517        -0.794105       -0.232588\r
684                         *MESH_FACENORMAL        15      0.408248        -0.816497       0.408248\r
685                         *MESH_FACENORMAL        16      0.561517        0.794105        -0.232588\r
686                         *MESH_FACENORMAL        17      -0.174883       0.778138        -0.603256\r
687                         *MESH_FACENORMAL        18      -0.000000       1.000000        0.000000\r
688                         *MESH_FACENORMAL        19      0.707107        0.000000        0.707107\r
689                         *MESH_FACENORMAL        20      -0.160244       -0.973983       -0.160244\r
690                         *MESH_FACENORMAL        21      -0.000000       -1.000000       0.000000\r
691                         *MESH_FACENORMAL        22      -0.830995       0.522386        -0.191206\r
692                         *MESH_FACENORMAL        23      -0.879465       0.182143        -0.439733\r
693                         *MESH_FACENORMAL        24      -0.812520       -0.475963       -0.336557\r
694                         *MESH_FACENORMAL        25      -0.607781       -0.733657       -0.303891\r
695                         *MESH_FACENORMAL        26      0.000000        -0.382683       -0.923880\r
696                         *MESH_FACENORMAL        27      0.207000        0.075767        -0.975403\r
697                         *MESH_FACENORMAL        28      0.880711        -0.162806       0.444795\r
698                         *MESH_FACENORMAL        29      0.707107        0.707107        0.000000\r
699                         *MESH_FACENORMAL        30      -0.302905       0.929827        0.208974\r
700                         *MESH_FACENORMAL        31      -1.000000       0.000000        0.000000\r
701                         *MESH_FACENORMAL        32      -0.707107       0.707107        0.000000\r
702                         *MESH_FACENORMAL        33      -0.408248       -0.816497       -0.408248\r
703                         *MESH_FACENORMAL        34      -0.877355       0.479842        0.000000\r
704                         *MESH_FACENORMAL        35      0.072937        0.963353        0.258130\r
705                         *MESH_FACENORMAL        36      -0.856432       -0.133618       -0.498668\r
706                         *MESH_FACENORMAL        37      -0.950922       0.080087        0.298887\r
707                         *MESH_FACENORMAL        38      -0.245104       0.909847        0.334818\r
708                         *MESH_FACENORMAL        39      -0.894427       -0.447214       0.000000\r
709                         *MESH_VERTEXNORMAL      0       0.108113        -0.947388       0.301277\r
710                         *MESH_VERTEXNORMAL      1       0.236121        -0.762429       0.602453\r
711                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
712                         *MESH_VERTEXNORMAL      3       0.000000        -0.923880       0.382683\r
713                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
714                         *MESH_VERTEXNORMAL      5       0.434104        -0.789372       0.434104\r
715                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
716                         *MESH_VERTEXNORMAL      7       0.206632        -0.956351       0.206632\r
717                         *MESH_VERTEXNORMAL      8       -0.108113       -0.947388       -0.301277\r
718                         *MESH_VERTEXNORMAL      9       0.000000        -0.923880       -0.382683\r
719                         *MESH_VERTEXNORMAL      10      0.301277        -0.947388       0.108113\r
720                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
721                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
722                         *MESH_VERTEXNORMAL      13      -0.206632       -0.956351       -0.206632\r
723                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
724                         *MESH_VERTEXNORMAL      15      -0.434104       -0.789372       -0.434104\r
725                         *MESH_VERTEXNORMAL      16      -0.236121       -0.762429       -0.602453\r
726                         *MESH_VERTEXNORMAL      17      -0.301277       -0.947388       -0.108113\r
727                         *MESH_VERTEXNORMAL      18      -0.382683       -0.923880       0.000000\r
728                         *MESH_VERTEXNORMAL      19      -0.602453       -0.762429       -0.236121\r
729                         *MESH_VERTEXNORMAL      20      -0.707107       -0.707107       0.000000\r
730                         *MESH_VERTEXNORMAL      21      0.000000        -0.707107       -0.707107\r
731                         *MESH_VERTEXNORMAL      22      0.602453        -0.762429       0.236121\r
732                         *MESH_VERTEXNORMAL      23      0.382683        -0.923880       0.000000\r
733                         *MESH_VERTEXNORMAL      24      -0.382683       -0.923880       0.000000\r
734                         *MESH_VERTEXNORMAL      25      -0.707107       -0.707107       0.000000\r
735                         *MESH_VERTEXNORMAL      26      0.707107        -0.707107       0.000000\r
736                         *MESH_VERTEXNORMAL      27      0.382683        -0.923880       0.000000\r
737                         *MESH_VERTEXNORMAL      28      0.000000        -1.000000       0.000000\r
738                         *MESH_VERTEXNORMAL      29      0.707107        -0.707107       0.000000\r
739                 }\r
740                 *MESH_FACE_LIST {\r
741                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
742                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
743                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
744                         *MESH_FACE      3       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
745                         *MESH_FACE      4       A:      0       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
746                         *MESH_FACE      5       A:      0       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
747                         *MESH_FACE      6       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
748                         *MESH_FACE      7       A:      4       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
749                         *MESH_FACE      8       A:      0       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
750                         *MESH_FACE      9       A:      0       B:      11      C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
751                         *MESH_FACE      10      A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
752                         *MESH_FACE      11      A:      5       B:      10      C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
753                         *MESH_FACE      12      A:      7       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                         *MESH_FACE      13      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
755                         *MESH_FACE      14      A:      8       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
756                         *MESH_FACE      15      A:      10      B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
757                         *MESH_FACE      16      A:      8       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
758                         *MESH_FACE      17      A:      8       B:      15      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
759                         *MESH_FACE      18      A:      13      B:      17      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
760                         *MESH_FACE      19      A:      12      B:      14      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
761                         *MESH_FACE      20      A:      11      B:      12      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
762                         *MESH_FACE      21      A:      11      B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
763                         *MESH_FACE      22      A:      14      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
764                         *MESH_FACE      23      A:      15      B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
765                         *MESH_FACE      24      A:      17      B:      18      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
766                         *MESH_FACE      25      A:      17      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
767                         *MESH_FACE      26      A:      8       B:      21      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
768                         *MESH_FACE      27      A:      8       B:      16      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
769                         *MESH_FACE      28      A:      5       B:      22      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
770                         *MESH_FACE      29      A:      10      B:      23      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
771                         *MESH_FACE      30      A:      14      B:      24      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
772                         *MESH_FACE      31      A:      18      B:      24      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
773                         *MESH_FACE      32      A:      20      B:      24      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
774                         *MESH_FACE      33      A:      10      B:      22      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
775                         *MESH_FACE      34      A:      23      B:      26      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
776                         *MESH_FACE      35      A:      14      B:      23      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
777                         *MESH_FACE      36      A:      10      B:      26      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
778                         *MESH_FACE      37      A:      14      B:      27      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
779                         *MESH_FACE      38      A:      14      B:      28      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
780                         *MESH_FACE      39      A:      26      B:      29      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
781                 }\r
782                 *MESH_NUMTVERTEX        30\r
783                 *MESH_TVERTLIST {\r
784                         *MESH_TVERT     0       0.193465        0.080078        1.000000\r
785                         *MESH_TVERT     1       0.232805        0.080078        1.000000\r
786                         *MESH_TVERT     2       0.232805        0.000000        1.000000\r
787                         *MESH_TVERT     3       0.193465        0.000000        1.000000\r
788                         *MESH_TVERT     4       0.150888        0.000000        1.000000\r
789                         *MESH_TVERT     5       0.232805        0.164062        1.000000\r
790                         *MESH_TVERT     6       0.150888        0.080078        1.000000\r
791                         *MESH_TVERT     7       0.193465        0.164062        1.000000\r
792                         *MESH_TVERT     8       0.108312        0.080078        1.000000\r
793                         *MESH_TVERT     9       0.108312        0.000000        1.000000\r
794                         *MESH_TVERT     10      0.193465        0.251953        1.000000\r
795                         *MESH_TVERT     11      0.150888        0.164062        1.000000\r
796                         *MESH_TVERT     12      0.150888        0.251953        1.000000\r
797                         *MESH_TVERT     13      0.108312        0.164062        1.000000\r
798                         *MESH_TVERT     14      0.150888        0.343750        1.000000\r
799                         *MESH_TVERT     15      0.068972        0.164062        1.000000\r
800                         *MESH_TVERT     16      0.068972        0.080078        1.000000\r
801                         *MESH_TVERT     17      0.108312        0.251953        1.000000\r
802                         *MESH_TVERT     18      0.108312        0.343750        1.000000\r
803                         *MESH_TVERT     19      0.068972        0.251953        1.000000\r
804                         *MESH_TVERT     20      0.068972        0.343750        1.000000\r
805                         *MESH_TVERT     21      0.068972        0.000000        1.000000\r
806                         *MESH_TVERT     22      0.232805        0.251953        1.000000\r
807                         *MESH_TVERT     23      0.193465        0.343750        1.000000\r
808                         *MESH_TVERT     24      0.108312        0.593750        1.000000\r
809                         *MESH_TVERT     25      0.068972        0.593750        1.000000\r
810                         *MESH_TVERT     26      0.232805        0.343750        1.000000\r
811                         *MESH_TVERT     27      0.193465        0.593750        1.000000\r
812                         *MESH_TVERT     28      0.150888        0.593750        1.000000\r
813                         *MESH_TVERT     29      0.232805        0.593750        1.000000\r
814                 }\r
815                 *MESH_NUMTVFACES        40\r
816                 *MESH_TFACELIST {\r
817                         *MESH_TFACE     0       0       2       1\r
818                         *MESH_TFACE     1       0       3       2\r
819                         *MESH_TFACE     2       0       4       3\r
820                         *MESH_TFACE     3       0       1       5\r
821                         *MESH_TFACE     4       0       6       4\r
822                         *MESH_TFACE     5       0       5       7\r
823                         *MESH_TFACE     6       4       6       8\r
824                         *MESH_TFACE     7       4       8       9\r
825                         *MESH_TFACE     8       0       7       11\r
826                         *MESH_TFACE     9       0       11      6\r
827                         *MESH_TFACE     10      6       11      8\r
828                         *MESH_TFACE     11      5       10      7\r
829                         *MESH_TFACE     12      7       10      11\r
830                         *MESH_TFACE     13      10      12      11\r
831                         *MESH_TFACE     14      8       11      13\r
832                         *MESH_TFACE     15      10      14      12\r
833                         *MESH_TFACE     16      8       13      15\r
834                         *MESH_TFACE     17      8       15      16\r
835                         *MESH_TFACE     18      13      17      15\r
836                         *MESH_TFACE     19      12      14      17\r
837                         *MESH_TFACE     20      11      12      17\r
838                         *MESH_TFACE     21      11      17      13\r
839                         *MESH_TFACE     22      14      18      17\r
840                         *MESH_TFACE     23      15      17      19\r
841                         *MESH_TFACE     24      17      18      20\r
842                         *MESH_TFACE     25      17      20      19\r
843                         *MESH_TFACE     26      8       21      9\r
844                         *MESH_TFACE     27      8       16      21\r
845                         *MESH_TFACE     28      5       22      10\r
846                         *MESH_TFACE     29      10      23      14\r
847                         *MESH_TFACE     30      14      24      18\r
848                         *MESH_TFACE     31      18      24      20\r
849                         *MESH_TFACE     32      20      24      25\r
850                         *MESH_TFACE     33      10      22      26\r
851                         *MESH_TFACE     34      23      26      27\r
852                         *MESH_TFACE     35      14      23      27\r
853                         *MESH_TFACE     36      10      26      23\r
854                         *MESH_TFACE     37      14      27      28\r
855                         *MESH_TFACE     38      14      28      24\r
856                         *MESH_TFACE     39      26      29      27\r
857                 }\r
858         }\r
859         *PROP_MOTIONBLUR        0\r
860         *PROP_CASTSHADOW        1\r
861         *PROP_RECVSHADOW        1\r
862         *MATERIAL_REF   0\r
863 }\r
864 *GEOMOBJECT     {\r
865         *NODE_NAME      "mat0model0surf5"\r
866         *NODE_TM        {\r
867                 *NODE_NAME      "mat0model0surf5"\r
868                 *INHERIT_POS    0       0       0\r
869                 *INHERIT_ROT    0       0       0\r
870                 *INHERIT_SCL    0       0       0\r
871                 *TM_ROW0        1.0     0       0\r
872                 *TM_ROW1        0       1.0     0\r
873                 *TM_ROW2        0       0       1.0\r
874                 *TM_ROW3        0       0       0\r
875                 *TM_POS 0.000000        0.000000        0.000000\r
876         }\r
877         *MESH   {\r
878                 *TIMEVALUE      0\r
879                 *MESH_NUMVERTEX 4\r
880                 *MESH_NUMFACES  2\r
881                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
882                 *MESH_VERTEX_LIST       {\r
883                         *MESH_VERTEX    0       6.000000        -24.000000      40.000000\r
884                         *MESH_VERTEX    1       6.000000        -24.000000      -56.000000\r
885                         *MESH_VERTEX    2       6.000000        24.000000       40.000000\r
886                         *MESH_VERTEX    3       6.000000        24.000000       -56.000000\r
887                 }\r
888                 *MESH_NORMALS   {\r
889                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
890                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
891                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
892                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
893                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
894                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
895                 }\r
896                 *MESH_FACE_LIST {\r
897                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
898                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
899                 }\r
900                 *MESH_NUMTVERTEX        4\r
901                 *MESH_TVERTLIST {\r
902                         *MESH_TVERT     0       0.187500        1.312500        1.000000\r
903                         *MESH_TVERT     1       0.187500        0.562500        1.000000\r
904                         *MESH_TVERT     2       0.562500        1.312500        1.000000\r
905                         *MESH_TVERT     3       0.562500        0.562500        1.000000\r
906                 }\r
907                 *MESH_NUMTVFACES        2\r
908                 *MESH_TFACELIST {\r
909                         *MESH_TFACE     0       0       2       1\r
910                         *MESH_TFACE     1       2       3       1\r
911                 }\r
912         }\r
913         *PROP_MOTIONBLUR        0\r
914         *PROP_CASTSHADOW        1\r
915         *PROP_RECVSHADOW        1\r
916         *MATERIAL_REF   0\r
917 }\r
918 *GEOMOBJECT     {\r
919         *NODE_NAME      "mat0model0surf6"\r
920         *NODE_TM        {\r
921                 *NODE_NAME      "mat0model0surf6"\r
922                 *INHERIT_POS    0       0       0\r
923                 *INHERIT_ROT    0       0       0\r
924                 *INHERIT_SCL    0       0       0\r
925                 *TM_ROW0        1.0     0       0\r
926                 *TM_ROW1        0       1.0     0\r
927                 *TM_ROW2        0       0       1.0\r
928                 *TM_ROW3        0       0       0\r
929                 *TM_POS 0.000000        0.000000        0.000000\r
930         }\r
931         *MESH   {\r
932                 *TIMEVALUE      0\r
933                 *MESH_NUMVERTEX 18\r
934                 *MESH_NUMFACES  16\r
935                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
936                 *MESH_VERTEX_LIST       {\r
937                         *MESH_VERTEX    0       14.000000       6.000000        -118.000000\r
938                         *MESH_VERTEX    1       6.125000        6.000000        -116.625000\r
939                         *MESH_VERTEX    2       5.468750        3.500000        -118.031250\r
940                         *MESH_VERTEX    3       14.000000       3.500000        -119.500000\r
941                         *MESH_VERTEX    4       14.000000       0.000000        -120.000000\r
942                         *MESH_VERTEX    5       5.250000        0.000000        -118.500000\r
943                         *MESH_VERTEX    6       14.000000       0.000000        -120.000000\r
944                         *MESH_VERTEX    7       5.250000        0.000000        -118.500000\r
945                         *MESH_VERTEX    8       5.468750        -3.500000       -118.031250\r
946                         *MESH_VERTEX    9       0.500000        6.000000        -112.500000\r
947                         *MESH_VERTEX    10      -0.625000       3.500000        -113.625000\r
948                         *MESH_VERTEX    11      -1.000000       0.000000        -114.000000\r
949                         *MESH_VERTEX    12      -1.000000       0.000000        -114.000000\r
950                         *MESH_VERTEX    13      -0.625000       -3.500000       -113.625000\r
951                         *MESH_VERTEX    14      14.000000       -3.500000       -119.500000\r
952                         *MESH_VERTEX    15      14.000000       -6.000000       -118.000000\r
953                         *MESH_VERTEX    16      0.500000        -6.000000       -112.500000\r
954                         *MESH_VERTEX    17      6.125000        -6.000000       -116.625000\r
955                 }\r
956                 *MESH_NORMALS   {\r
957                         *MESH_FACENORMAL        0       0.000000        -0.985599       -0.169102\r
958                         *MESH_FACENORMAL        1       0.000000        -0.707107       0.707107\r
959                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
960                         *MESH_FACENORMAL        3       0.000000        -0.169102       0.985599\r
961                         *MESH_FACENORMAL        4       0.000000        0.707107        -0.707107\r
962                         *MESH_FACENORMAL        5       -0.303891       -0.733657       -0.607781\r
963                         *MESH_FACENORMAL        6       -0.463618       -0.755061       -0.463618\r
964                         *MESH_FACENORMAL        7       -0.141996       -0.979630       -0.141996\r
965                         *MESH_FACENORMAL        8       0.000000        -0.877355       0.479842\r
966                         *MESH_FACENORMAL        9       0.298887        -0.080087       -0.950922\r
967                         *MESH_FACENORMAL        10      0.804103        -0.588644       0.083164\r
968                         *MESH_FACENORMAL        11      0.267566        0.731004        -0.627727\r
969                         *MESH_FACENORMAL        12      -0.441386       0.323117        -0.837122\r
970                         *MESH_FACENORMAL        13      -0.336557       0.475963        -0.812520\r
971                         *MESH_FACENORMAL        14      0.208974        0.929827        -0.302905\r
972                         *MESH_FACENORMAL        15      0.208974        0.929827        -0.302905\r
973                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
974                         *MESH_VERTEXNORMAL      1       -0.236121       0.762429        -0.602453\r
975                         *MESH_VERTEXNORMAL      2       -0.335079       0.449493        -0.828057\r
976                         *MESH_VERTEXNORMAL      3       0.000000        0.382683        -0.923880\r
977                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
978                         *MESH_VERTEXNORMAL      5       -0.382683       0.000000        -0.923880\r
979                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
980                         *MESH_VERTEXNORMAL      7       -0.382683       0.000000        -0.923880\r
981                         *MESH_VERTEXNORMAL      8       -0.335079       -0.449493       -0.828057\r
982                         *MESH_VERTEXNORMAL      9       -0.434104       0.789372        -0.434104\r
983                         *MESH_VERTEXNORMAL      10      -0.620487       0.479574        -0.620487\r
984                         *MESH_VERTEXNORMAL      11      -0.707107       0.000000        -0.707107\r
985                         *MESH_VERTEXNORMAL      12      -0.707107       0.000000        -0.707107\r
986                         *MESH_VERTEXNORMAL      13      -0.620487       -0.479574       -0.620487\r
987                         *MESH_VERTEXNORMAL      14      0.000000        -0.382683       -0.923880\r
988                         *MESH_VERTEXNORMAL      15      0.000000        -0.707107       -0.707107\r
989                         *MESH_VERTEXNORMAL      16      -0.434104       -0.789372       -0.434104\r
990                         *MESH_VERTEXNORMAL      17      -0.236121       -0.762429       -0.602453\r
991                 }\r
992                 *MESH_FACE_LIST {\r
993                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
994                         *MESH_FACE      1       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
995                         *MESH_FACE      2       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
996                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
997                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
998                         *MESH_FACE      5       A:      1       B:      2       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
999                         *MESH_FACE      6       A:      2       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1000                         *MESH_FACE      7       A:      2       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1001                         *MESH_FACE      8       A:      2       B:      5       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1002                         *MESH_FACE      9       A:      7       B:      8       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1003                         *MESH_FACE      10      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1004                         *MESH_FACE      11      A:      8       B:      16      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1005                         *MESH_FACE      12      A:      8       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1006                         *MESH_FACE      13      A:      8       B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1007                         *MESH_FACE      14      A:      8       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1008                         *MESH_FACE      15      A:      6       B:      14      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1009                 }\r
1010                 *MESH_NUMTVERTEX        18\r
1011                 *MESH_TVERTLIST {\r
1012                         *MESH_TVERT     0       0.534581        0.000000        1.000000\r
1013                         *MESH_TVERT     1       0.534581        0.080078        1.000000\r
1014                         *MESH_TVERT     2       0.570685        0.080078        1.000000\r
1015                         *MESH_TVERT     3       0.570685        0.000000        1.000000\r
1016                         *MESH_TVERT     4       0.603553        0.000000        1.000000\r
1017                         *MESH_TVERT     5       0.603553        0.080078        1.000000\r
1018                         *MESH_TVERT     6       0.000000        0.000000        1.000000\r
1019                         *MESH_TVERT     7       0.000000        0.080078        1.000000\r
1020                         *MESH_TVERT     8       0.032868        0.080078        1.000000\r
1021                         *MESH_TVERT     9       0.534581        0.164062        1.000000\r
1022                         *MESH_TVERT     10      0.570685        0.164062        1.000000\r
1023                         *MESH_TVERT     11      0.603553        0.164062        1.000000\r
1024                         *MESH_TVERT     12      0.000000        0.164062        1.000000\r
1025                         *MESH_TVERT     13      0.032868        0.164062        1.000000\r
1026                         *MESH_TVERT     14      0.032868        0.000000        1.000000\r
1027                         *MESH_TVERT     15      0.068972        0.000000        1.000000\r
1028                         *MESH_TVERT     16      0.068972        0.164062        1.000000\r
1029                         *MESH_TVERT     17      0.068972        0.080078        1.000000\r
1030                 }\r
1031                 *MESH_NUMTVFACES        16\r
1032                 *MESH_TFACELIST {\r
1033                         *MESH_TFACE     0       0       3       2\r
1034                         *MESH_TFACE     1       2       3       4\r
1035                         *MESH_TFACE     2       0       2       1\r
1036                         *MESH_TFACE     3       2       4       5\r
1037                         *MESH_TFACE     4       6       8       7\r
1038                         *MESH_TFACE     5       1       2       9\r
1039                         *MESH_TFACE     6       2       10      9\r
1040                         *MESH_TFACE     7       2       11      10\r
1041                         *MESH_TFACE     8       2       5       11\r
1042                         *MESH_TFACE     9       7       8       12\r
1043                         *MESH_TFACE     10      8       13      12\r
1044                         *MESH_TFACE     11      8       16      13\r
1045                         *MESH_TFACE     12      8       17      16\r
1046                         *MESH_TFACE     13      8       15      17\r
1047                         *MESH_TFACE     14      8       14      15\r
1048                         *MESH_TFACE     15      6       14      8\r
1049                 }\r
1050         }\r
1051         *PROP_MOTIONBLUR        0\r
1052         *PROP_CASTSHADOW        1\r
1053         *PROP_RECVSHADOW        1\r
1054         *MATERIAL_REF   0\r
1055 }\r
1056 *GEOMOBJECT     {\r
1057         *NODE_NAME      "mat0model0surf7"\r
1058         *NODE_TM        {\r
1059                 *NODE_NAME      "mat0model0surf7"\r
1060                 *INHERIT_POS    0       0       0\r
1061                 *INHERIT_ROT    0       0       0\r
1062                 *INHERIT_SCL    0       0       0\r
1063                 *TM_ROW0        1.0     0       0\r
1064                 *TM_ROW1        0       1.0     0\r
1065                 *TM_ROW2        0       0       1.0\r
1066                 *TM_ROW3        0       0       0\r
1067                 *TM_POS 0.000000        0.000000        0.000000\r
1068         }\r
1069         *MESH   {\r
1070                 *TIMEVALUE      0\r
1071                 *MESH_NUMVERTEX 24\r
1072                 *MESH_NUMFACES  24\r
1073                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1074                 *MESH_VERTEX_LIST       {\r
1075                         *MESH_VERTEX    0       -4.000000       6.000000        -96.000000\r
1076                         *MESH_VERTEX    1       -4.281250       3.500000        -106.281250\r
1077                         *MESH_VERTEX    2       -2.875000       6.000000        -105.625000\r
1078                         *MESH_VERTEX    3       0.500000        6.000000        -112.500000\r
1079                         *MESH_VERTEX    4       -0.625000       3.500000        -113.625000\r
1080                         *MESH_VERTEX    5       -1.000000       0.000000        -114.000000\r
1081                         *MESH_VERTEX    6       -4.750000       0.000000        -106.500000\r
1082                         *MESH_VERTEX    7       -1.000000       0.000000        -114.000000\r
1083                         *MESH_VERTEX    8       -4.750000       0.000000        -106.500000\r
1084                         *MESH_VERTEX    9       -4.281250       -3.500000       -106.281250\r
1085                         *MESH_VERTEX    10      -5.500000       3.500000        -96.000000\r
1086                         *MESH_VERTEX    11      -6.000000       0.000000        -96.000000\r
1087                         *MESH_VERTEX    12      -6.000000       0.000000        -96.000000\r
1088                         *MESH_VERTEX    13      -5.500000       -3.500000       -96.000000\r
1089                         *MESH_VERTEX    14      -0.625000       -3.500000       -113.625000\r
1090                         *MESH_VERTEX    15      0.500000        -6.000000       -112.500000\r
1091                         *MESH_VERTEX    16      -5.500000       3.500000        -64.000000\r
1092                         *MESH_VERTEX    17      -4.000000       -6.000000       -96.000000\r
1093                         *MESH_VERTEX    18      -6.000000       0.000000        -64.000000\r
1094                         *MESH_VERTEX    19      -6.000000       0.000000        -64.000000\r
1095                         *MESH_VERTEX    20      -5.500000       -3.500000       -64.000000\r
1096                         *MESH_VERTEX    21      -2.875000       -6.000000       -105.625000\r
1097                         *MESH_VERTEX    22      -4.000000       6.000000        -64.000000\r
1098                         *MESH_VERTEX    23      -4.000000       -6.000000       -64.000000\r
1099                 }\r
1100                 *MESH_NORMALS   {\r
1101                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
1102                         *MESH_FACENORMAL        1       0.000000        -0.816497       0.577350\r
1103                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1104                         *MESH_FACENORMAL        3       0.000000        -0.707107       -0.707107\r
1105                         *MESH_FACENORMAL        4       0.000000        1.000000        0.000000\r
1106                         *MESH_FACENORMAL        5       -0.154715       -0.577406       -0.801664\r
1107                         *MESH_FACENORMAL        6       -0.146371       -0.904799       -0.399893\r
1108                         *MESH_FACENORMAL        7       0.000000        -0.707107       -0.707107\r
1109                         *MESH_FACENORMAL        8       -0.409978       0.000000        -0.912096\r
1110                         *MESH_FACENORMAL        9       -0.534522       -0.654654       -0.534522\r
1111                         *MESH_FACENORMAL        10      -0.953021       -0.124184       -0.276279\r
1112                         *MESH_FACENORMAL        11      0.341648        0.471404        -0.813053\r
1113                         *MESH_FACENORMAL        12      -0.270598       0.270598        -0.923880\r
1114                         *MESH_FACENORMAL        13      -0.191206       -0.522386       -0.830995\r
1115                         *MESH_FACENORMAL        14      0.408248        -0.816497       0.408248\r
1116                         *MESH_FACENORMAL        15      -0.161542       0.823551        -0.543753\r
1117                         *MESH_FACENORMAL        16      -0.160244       0.973983        -0.160244\r
1118                         *MESH_FACENORMAL        17      -0.707107       0.000000        -0.707107\r
1119                         *MESH_FACENORMAL        18      0.463618        -0.755061       0.463618\r
1120                         *MESH_FACENORMAL        19      -0.000000       -1.000000       0.000000\r
1121                         *MESH_FACENORMAL        20      -0.116115       -0.980489       0.158616\r
1122                         *MESH_FACENORMAL        21      -0.408248       -0.408248       -0.816497\r
1123                         *MESH_FACENORMAL        22      0.000000        0.382683        -0.923880\r
1124                         *MESH_FACENORMAL        23      0.000000        -0.382683       -0.923880\r
1125                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
1126                         *MESH_VERTEXNORMAL      1       -0.828057       0.449493        -0.335079\r
1127                         *MESH_VERTEXNORMAL      2       -0.602453       0.762429        -0.236121\r
1128                         *MESH_VERTEXNORMAL      3       -0.434104       0.789372        -0.434104\r
1129                         *MESH_VERTEXNORMAL      4       -0.620487       0.479574        -0.620487\r
1130                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
1131                         *MESH_VERTEXNORMAL      6       -0.923880       0.000000        -0.382683\r
1132                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        -0.707107\r
1133                         *MESH_VERTEXNORMAL      8       -0.923880       0.000000        -0.382683\r
1134                         *MESH_VERTEXNORMAL      9       -0.828057       -0.449493       -0.335079\r
1135                         *MESH_VERTEXNORMAL      10      -0.923880       0.382683        0.000000\r
1136                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1137                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
1138                         *MESH_VERTEXNORMAL      13      -0.923880       -0.382683       0.000000\r
1139                         *MESH_VERTEXNORMAL      14      -0.620487       -0.479574       -0.620487\r
1140                         *MESH_VERTEXNORMAL      15      -0.434104       -0.789372       -0.434104\r
1141                         *MESH_VERTEXNORMAL      16      -0.923880       0.382683        0.000000\r
1142                         *MESH_VERTEXNORMAL      17      -0.707107       -0.707107       0.000000\r
1143                         *MESH_VERTEXNORMAL      18      -1.000000       0.000000        0.000000\r
1144                         *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
1145                         *MESH_VERTEXNORMAL      20      -0.923880       -0.382683       0.000000\r
1146                         *MESH_VERTEXNORMAL      21      -0.602453       -0.762429       -0.236121\r
1147                         *MESH_VERTEXNORMAL      22      -0.707107       0.707107        0.000000\r
1148                         *MESH_VERTEXNORMAL      23      -0.707107       -0.707107       0.000000\r
1149                 }\r
1150                 *MESH_FACE_LIST {\r
1151                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1152                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1153                         *MESH_FACE      2       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1154                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1155                         *MESH_FACE      4       A:      1       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1156                         *MESH_FACE      5       A:      0       B:      1       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1157                         *MESH_FACE      6       A:      1       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1158                         *MESH_FACE      7       A:      1       B:      6       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1159                         *MESH_FACE      8       A:      0       B:      10      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1160                         *MESH_FACE      9       A:      10      B:      11      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1161                         *MESH_FACE      10      A:      11      B:      18      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1162                         *MESH_FACE      11      A:      0       B:      16      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1163                         *MESH_FACE      12      A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1164                         *MESH_FACE      13      A:      8       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1165                         *MESH_FACE      14      A:      9       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1166                         *MESH_FACE      15      A:      7       B:      14      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1167                         *MESH_FACE      16      A:      9       B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1168                         *MESH_FACE      17      A:      9       B:      17      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1169                         *MESH_FACE      18      A:      12      B:      13      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1170                         *MESH_FACE      19      A:      13      B:      17      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1171                         *MESH_FACE      20      A:      12      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1172                         *MESH_FACE      21      A:      9       B:      21      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1173                         *MESH_FACE      22      A:      9       B:      15      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1174                         *MESH_FACE      23      A:      17      B:      23      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1175                 }\r
1176                 *MESH_NUMTVERTEX        24\r
1177                 *MESH_TVERTLIST {\r
1178                         *MESH_TVERT     0       0.534581        0.343750        1.000000\r
1179                         *MESH_TVERT     1       0.570685        0.251953        1.000000\r
1180                         *MESH_TVERT     2       0.534581        0.251953        1.000000\r
1181                         *MESH_TVERT     3       0.534581        0.164062        1.000000\r
1182                         *MESH_TVERT     4       0.570685        0.164062        1.000000\r
1183                         *MESH_TVERT     5       0.603553        0.164062        1.000000\r
1184                         *MESH_TVERT     6       0.603553        0.251953        1.000000\r
1185                         *MESH_TVERT     7       0.000000        0.164062        1.000000\r
1186                         *MESH_TVERT     8       0.000000        0.251953        1.000000\r
1187                         *MESH_TVERT     9       0.032868        0.251953        1.000000\r
1188                         *MESH_TVERT     10      0.570685        0.343750        1.000000\r
1189                         *MESH_TVERT     11      0.603553        0.343750        1.000000\r
1190                         *MESH_TVERT     12      0.000000        0.343750        1.000000\r
1191                         *MESH_TVERT     13      0.032868        0.343750        1.000000\r
1192                         *MESH_TVERT     14      0.032868        0.164062        1.000000\r
1193                         *MESH_TVERT     15      0.068972        0.164062        1.000000\r
1194                         *MESH_TVERT     16      0.570685        0.593750        1.000000\r
1195                         *MESH_TVERT     17      0.068972        0.343750        1.000000\r
1196                         *MESH_TVERT     18      0.603553        0.593750        1.000000\r
1197                         *MESH_TVERT     19      0.000000        0.593750        1.000000\r
1198                         *MESH_TVERT     20      0.032868        0.593750        1.000000\r
1199                         *MESH_TVERT     21      0.068972        0.251953        1.000000\r
1200                         *MESH_TVERT     22      0.534581        0.593750        1.000000\r
1201                         *MESH_TVERT     23      0.068972        0.593750        1.000000\r
1202                 }\r
1203                 *MESH_NUMTVFACES        24\r
1204                 *MESH_TFACELIST {\r
1205                         *MESH_TFACE     0       1       2       3\r
1206                         *MESH_TFACE     1       1       3       4\r
1207                         *MESH_TFACE     2       1       4       5\r
1208                         *MESH_TFACE     3       0       2       1\r
1209                         *MESH_TFACE     4       1       5       6\r
1210                         *MESH_TFACE     5       0       1       10\r
1211                         *MESH_TFACE     6       1       11      10\r
1212                         *MESH_TFACE     7       1       6       11\r
1213                         *MESH_TFACE     8       0       10      16\r
1214                         *MESH_TFACE     9       10      11      16\r
1215                         *MESH_TFACE     10      11      18      16\r
1216                         *MESH_TFACE     11      0       16      22\r
1217                         *MESH_TFACE     12      7       9       8\r
1218                         *MESH_TFACE     13      8       9       12\r
1219                         *MESH_TFACE     14      9       13      12\r
1220                         *MESH_TFACE     15      7       14      9\r
1221                         *MESH_TFACE     16      9       14      15\r
1222                         *MESH_TFACE     17      9       17      13\r
1223                         *MESH_TFACE     18      12      13      20\r
1224                         *MESH_TFACE     19      13      17      20\r
1225                         *MESH_TFACE     20      12      20      19\r
1226                         *MESH_TFACE     21      9       21      17\r
1227                         *MESH_TFACE     22      9       15      21\r
1228                         *MESH_TFACE     23      17      23      20\r
1229                 }\r
1230         }\r
1231         *PROP_MOTIONBLUR        0\r
1232         *PROP_CASTSHADOW        1\r
1233         *PROP_RECVSHADOW        1\r
1234         *MATERIAL_REF   0\r
1235 }\r
1236 *GEOMOBJECT     {\r
1237         *NODE_NAME      "mat0model0surf8"\r
1238         *NODE_TM        {\r
1239                 *NODE_NAME      "mat0model0surf8"\r
1240                 *INHERIT_POS    0       0       0\r
1241                 *INHERIT_ROT    0       0       0\r
1242                 *INHERIT_SCL    0       0       0\r
1243                 *TM_ROW0        1.0     0       0\r
1244                 *TM_ROW1        0       1.0     0\r
1245                 *TM_ROW2        0       0       1.0\r
1246                 *TM_ROW3        0       0       0\r
1247                 *TM_POS 0.000000        0.000000        0.000000\r
1248         }\r
1249         *MESH   {\r
1250                 *TIMEVALUE      0\r
1251                 *MESH_NUMVERTEX 4\r
1252                 *MESH_NUMFACES  2\r
1253                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1254                 *MESH_VERTEX_LIST       {\r
1255                         *MESH_VERTEX    0       -8.000000       24.000000       40.000000\r
1256                         *MESH_VERTEX    1       -8.000000       -24.000000      40.000000\r
1257                         *MESH_VERTEX    2       6.000000        24.000000       40.000000\r
1258                         *MESH_VERTEX    3       6.000000        -24.000000      40.000000\r
1259                 }\r
1260                 *MESH_NORMALS   {\r
1261                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1262                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1263                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1264                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1265                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1266                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1267                 }\r
1268                 *MESH_FACE_LIST {\r
1269                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1270                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1271                 }\r
1272                 *MESH_NUMTVERTEX        4\r
1273                 *MESH_TVERTLIST {\r
1274                         *MESH_TVERT     0       0.937500        1.187500        1.000000\r
1275                         *MESH_TVERT     1       0.937500        0.812500        1.000000\r
1276                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
1277                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
1278                 }\r
1279                 *MESH_NUMTVFACES        2\r
1280                 *MESH_TFACELIST {\r
1281                         *MESH_TFACE     0       0       2       1\r
1282                         *MESH_TFACE     1       2       3       1\r
1283                 }\r
1284         }\r
1285         *PROP_MOTIONBLUR        0\r
1286         *PROP_CASTSHADOW        1\r
1287         *PROP_RECVSHADOW        1\r
1288         *MATERIAL_REF   0\r
1289 }\r
1290 *GEOMOBJECT     {\r
1291         *NODE_NAME      "mat0model0surf9"\r
1292         *NODE_TM        {\r
1293                 *NODE_NAME      "mat0model0surf9"\r
1294                 *INHERIT_POS    0       0       0\r
1295                 *INHERIT_ROT    0       0       0\r
1296                 *INHERIT_SCL    0       0       0\r
1297                 *TM_ROW0        1.0     0       0\r
1298                 *TM_ROW1        0       1.0     0\r
1299                 *TM_ROW2        0       0       1.0\r
1300                 *TM_ROW3        0       0       0\r
1301                 *TM_POS 0.000000        0.000000        0.000000\r
1302         }\r
1303         *MESH   {\r
1304                 *TIMEVALUE      0\r
1305                 *MESH_NUMVERTEX 27\r
1306                 *MESH_NUMFACES  26\r
1307                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1308                 *MESH_VERTEX_LIST       {\r
1309                         *MESH_VERTEX    0       -8.692308       24.000000       -10.615385\r
1310                         *MESH_VERTEX    1       -8.000000       24.000000       40.000000\r
1311                         *MESH_VERTEX    2       6.000000        24.000000       40.000000\r
1312                         *MESH_VERTEX    3       6.000000        24.000000       -56.000000\r
1313                         *MESH_VERTEX    4       -10.000000      24.000000       30.000000\r
1314                         *MESH_VERTEX    5       -10.000000      24.000000       -56.000000\r
1315                         *MESH_VERTEX    6       -10.000000      24.000000       -54.000000\r
1316                         *MESH_VERTEX    7       -10.000000      24.000000       26.000000\r
1317                         *MESH_VERTEX    8       -10.000000      24.000000       -48.000000\r
1318                         *MESH_VERTEX    9       -10.000000      24.000000       24.000000\r
1319                         *MESH_VERTEX    10      -10.000000      24.000000       -46.000000\r
1320                         *MESH_VERTEX    11      -10.000000      24.000000       18.000000\r
1321                         *MESH_VERTEX    12      -10.000000      24.000000       -40.000000\r
1322                         *MESH_VERTEX    13      -10.000000      24.000000       16.000000\r
1323                         *MESH_VERTEX    14      -10.000000      24.000000       -38.000000\r
1324                         *MESH_VERTEX    15      -10.000000      24.000000       10.000000\r
1325                         *MESH_VERTEX    16      -10.000000      24.000000       -32.000000\r
1326                         *MESH_VERTEX    17      -10.000000      24.000000       8.000000\r
1327                         *MESH_VERTEX    18      -10.000000      24.000000       -30.000000\r
1328                         *MESH_VERTEX    19      -10.000000      24.000000       2.000000\r
1329                         *MESH_VERTEX    20      -10.000000      24.000000       -24.000000\r
1330                         *MESH_VERTEX    21      -10.000000      24.000000       0.000000\r
1331                         *MESH_VERTEX    22      -10.000000      24.000000       -22.000000\r
1332                         *MESH_VERTEX    23      -10.000000      24.000000       -6.000000\r
1333                         *MESH_VERTEX    24      -10.000000      24.000000       -16.000000\r
1334                         *MESH_VERTEX    25      -10.000000      24.000000       -8.000000\r
1335                         *MESH_VERTEX    26      -10.000000      24.000000       -14.000000\r
1336                 }\r
1337                 *MESH_NORMALS   {\r
1338                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1339                         *MESH_FACENORMAL        1       0.000000        -0.985599       -0.169102\r
1340                         *MESH_FACENORMAL        2       0.000000        0.000000        1.000000\r
1341                         *MESH_FACENORMAL        3       0.000000        -0.707107       -0.707107\r
1342                         *MESH_FACENORMAL        4       0.000000        0.985599        -0.169102\r
1343                         *MESH_FACENORMAL        5       0.000000        0.707107        -0.707107\r
1344                         *MESH_FACENORMAL        6       0.000000        0.447214        -0.894427\r
1345                         *MESH_FACENORMAL        7       -0.270598       0.270598        -0.923880\r
1346                         *MESH_FACENORMAL        8       -0.158515       -0.317029       -0.935075\r
1347                         *MESH_FACENORMAL        9       -0.336557       -0.475963       -0.812520\r
1348                         *MESH_FACENORMAL        10      -0.000000       -0.852803       -0.522233\r
1349                         *MESH_FACENORMAL        11      0.561517        -0.794105       -0.232588\r
1350                         *MESH_FACENORMAL        12      0.975663        0.000000        -0.219275\r
1351                         *MESH_FACENORMAL        13      0.561517        0.794105        -0.232588\r
1352                         *MESH_FACENORMAL        14      -0.000000       0.852803        -0.522233\r
1353                         *MESH_FACENORMAL        15      -0.336557       0.475963        -0.812520\r
1354                         *MESH_FACENORMAL        16      -0.654257       0.379336        -0.654257\r
1355                         *MESH_FACENORMAL        17      -0.607781       -0.303891       -0.733657\r
1356                         *MESH_FACENORMAL        18      -0.577350       -0.577350       -0.577350\r
1357                         *MESH_FACENORMAL        19      0.000000        -0.816497       -0.577350\r
1358                         *MESH_FACENORMAL        20      0.577350        -0.577350       -0.577350\r
1359                         *MESH_FACENORMAL        21      0.816497        0.000000        -0.577350\r
1360                         *MESH_FACENORMAL        22      0.577350        0.577350        -0.577350\r
1361                         *MESH_FACENORMAL        23      0.000000        0.816497        -0.577350\r
1362                         *MESH_FACENORMAL        24      -0.812520       0.336557        -0.475963\r
1363                         *MESH_FACENORMAL        25      -0.577350       0.577350        -0.577350\r
1364                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1365                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1366                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1367                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1368                         *MESH_VERTEXNORMAL      4       0.000000        -1.000000       0.000000\r
1369                         *MESH_VERTEXNORMAL      5       0.000000        -1.000000       0.000000\r
1370                         *MESH_VERTEXNORMAL      6       0.000000        -1.000000       0.000000\r
1371                         *MESH_VERTEXNORMAL      7       0.000000        -1.000000       0.000000\r
1372                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
1373                         *MESH_VERTEXNORMAL      9       0.000000        -1.000000       0.000000\r
1374                         *MESH_VERTEXNORMAL      10      0.000000        -1.000000       0.000000\r
1375                         *MESH_VERTEXNORMAL      11      0.000000        -1.000000       0.000000\r
1376                         *MESH_VERTEXNORMAL      12      0.000000        -1.000000       0.000000\r
1377                         *MESH_VERTEXNORMAL      13      0.000000        -1.000000       0.000000\r
1378                         *MESH_VERTEXNORMAL      14      0.000000        -1.000000       0.000000\r
1379                         *MESH_VERTEXNORMAL      15      0.000000        -1.000000       0.000000\r
1380                         *MESH_VERTEXNORMAL      16      0.000000        -1.000000       0.000000\r
1381                         *MESH_VERTEXNORMAL      17      0.000000        -1.000000       0.000000\r
1382                         *MESH_VERTEXNORMAL      18      0.000000        -1.000000       0.000000\r
1383                         *MESH_VERTEXNORMAL      19      0.000000        -1.000000       0.000000\r
1384                         *MESH_VERTEXNORMAL      20      0.000000        -1.000000       0.000000\r
1385                         *MESH_VERTEXNORMAL      21      0.000000        -1.000000       0.000000\r
1386                         *MESH_VERTEXNORMAL      22      0.000000        -1.000000       0.000000\r
1387                         *MESH_VERTEXNORMAL      23      0.000000        -1.000000       0.000000\r
1388                         *MESH_VERTEXNORMAL      24      0.000000        -1.000000       0.000000\r
1389                         *MESH_VERTEXNORMAL      25      0.000000        -1.000000       0.000000\r
1390                         *MESH_VERTEXNORMAL      26      0.000000        -1.000000       0.000000\r
1391                 }\r
1392                 *MESH_FACE_LIST {\r
1393                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1394                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1395                         *MESH_FACE      2       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1396                         *MESH_FACE      3       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1397                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1398                         *MESH_FACE      5       A:      0       B:      4       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1399                         *MESH_FACE      6       A:      0       B:      8       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1400                         *MESH_FACE      7       A:      0       B:      7       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1401                         *MESH_FACE      8       A:      0       B:      10      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1402                         *MESH_FACE      9       A:      0       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1403                         *MESH_FACE      10      A:      0       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1404                         *MESH_FACE      11      A:      0       B:      11      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1405                         *MESH_FACE      12      A:      0       B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1406                         *MESH_FACE      13      A:      0       B:      13      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1407                         *MESH_FACE      14      A:      0       B:      16      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1408                         *MESH_FACE      15      A:      0       B:      15      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1409                         *MESH_FACE      16      A:      0       B:      18      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1410                         *MESH_FACE      17      A:      0       B:      17      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1411                         *MESH_FACE      18      A:      0       B:      20      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1412                         *MESH_FACE      19      A:      0       B:      19      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1413                         *MESH_FACE      20      A:      0       B:      22      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1414                         *MESH_FACE      21      A:      0       B:      21      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1415                         *MESH_FACE      22      A:      0       B:      24      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1416                         *MESH_FACE      23      A:      0       B:      23      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1417                         *MESH_FACE      24      A:      0       B:      25      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1418                         *MESH_FACE      25      A:      0       B:      26      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1419                 }\r
1420                 *MESH_NUMTVERTEX        27\r
1421                 *MESH_TVERTLIST {\r
1422                         *MESH_TVERT     0       0.932091        0.917067        1.000000\r
1423                         *MESH_TVERT     1       0.937500        1.312500        1.000000\r
1424                         *MESH_TVERT     2       1.046875        1.312500        1.000000\r
1425                         *MESH_TVERT     3       1.046875        0.562500        1.000000\r
1426                         *MESH_TVERT     4       0.921875        1.234375        1.000000\r
1427                         *MESH_TVERT     5       0.921875        0.562500        1.000000\r
1428                         *MESH_TVERT     6       0.921875        0.578125        1.000000\r
1429                         *MESH_TVERT     7       0.921875        1.203125        1.000000\r
1430                         *MESH_TVERT     8       0.921875        0.625000        1.000000\r
1431                         *MESH_TVERT     9       0.921875        1.187500        1.000000\r
1432                         *MESH_TVERT     10      0.921875        0.640625        1.000000\r
1433                         *MESH_TVERT     11      0.921875        1.140625        1.000000\r
1434                         *MESH_TVERT     12      0.921875        0.687500        1.000000\r
1435                         *MESH_TVERT     13      0.921875        1.125000        1.000000\r
1436                         *MESH_TVERT     14      0.921875        0.703125        1.000000\r
1437                         *MESH_TVERT     15      0.921875        1.078125        1.000000\r
1438                         *MESH_TVERT     16      0.921875        0.750000        1.000000\r
1439                         *MESH_TVERT     17      0.921875        1.062500        1.000000\r
1440                         *MESH_TVERT     18      0.921875        0.765625        1.000000\r
1441                         *MESH_TVERT     19      0.921875        1.015625        1.000000\r
1442                         *MESH_TVERT     20      0.921875        0.812500        1.000000\r
1443                         *MESH_TVERT     21      0.921875        1.000000        1.000000\r
1444                         *MESH_TVERT     22      0.921875        0.828125        1.000000\r
1445                         *MESH_TVERT     23      0.921875        0.953125        1.000000\r
1446                         *MESH_TVERT     24      0.921875        0.875000        1.000000\r
1447                         *MESH_TVERT     25      0.921875        0.937500        1.000000\r
1448                         *MESH_TVERT     26      0.921875        0.890625        1.000000\r
1449                 }\r
1450                 *MESH_NUMTVFACES        26\r
1451                 *MESH_TFACELIST {\r
1452                         *MESH_TFACE     0       0       2       1\r
1453                         *MESH_TFACE     1       0       3       2\r
1454                         *MESH_TFACE     2       0       5       3\r
1455                         *MESH_TFACE     3       0       1       4\r
1456                         *MESH_TFACE     4       0       6       5\r
1457                         *MESH_TFACE     5       0       4       7\r
1458                         *MESH_TFACE     6       0       8       6\r
1459                         *MESH_TFACE     7       0       7       9\r
1460                         *MESH_TFACE     8       0       10      8\r
1461                         *MESH_TFACE     9       0       9       11\r
1462                         *MESH_TFACE     10      0       12      10\r
1463                         *MESH_TFACE     11      0       11      13\r
1464                         *MESH_TFACE     12      0       14      12\r
1465                         *MESH_TFACE     13      0       13      15\r
1466                         *MESH_TFACE     14      0       16      14\r
1467                         *MESH_TFACE     15      0       15      17\r
1468                         *MESH_TFACE     16      0       18      16\r
1469                         *MESH_TFACE     17      0       17      19\r
1470                         *MESH_TFACE     18      0       20      18\r
1471                         *MESH_TFACE     19      0       19      21\r
1472                         *MESH_TFACE     20      0       22      20\r
1473                         *MESH_TFACE     21      0       21      23\r
1474                         *MESH_TFACE     22      0       24      22\r
1475                         *MESH_TFACE     23      0       23      25\r
1476                         *MESH_TFACE     24      0       25      26\r
1477                         *MESH_TFACE     25      0       26      24\r
1478                 }\r
1479         }\r
1480         *PROP_MOTIONBLUR        0\r
1481         *PROP_CASTSHADOW        1\r
1482         *PROP_RECVSHADOW        1\r
1483         *MATERIAL_REF   0\r
1484 }\r
1485 *GEOMOBJECT     {\r
1486         *NODE_NAME      "mat0model0surf10"\r
1487         *NODE_TM        {\r
1488                 *NODE_NAME      "mat0model0surf10"\r
1489                 *INHERIT_POS    0       0       0\r
1490                 *INHERIT_ROT    0       0       0\r
1491                 *INHERIT_SCL    0       0       0\r
1492                 *TM_ROW0        1.0     0       0\r
1493                 *TM_ROW1        0       1.0     0\r
1494                 *TM_ROW2        0       0       1.0\r
1495                 *TM_ROW3        0       0       0\r
1496                 *TM_POS 0.000000        0.000000        0.000000\r
1497         }\r
1498         *MESH   {\r
1499                 *TIMEVALUE      0\r
1500                 *MESH_NUMVERTEX 27\r
1501                 *MESH_NUMFACES  26\r
1502                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1503                 *MESH_VERTEX_LIST       {\r
1504                         *MESH_VERTEX    0       -8.692308       -24.000000      -10.615385\r
1505                         *MESH_VERTEX    1       6.000000        -24.000000      40.000000\r
1506                         *MESH_VERTEX    2       -8.000000       -24.000000      40.000000\r
1507                         *MESH_VERTEX    3       6.000000        -24.000000      -56.000000\r
1508                         *MESH_VERTEX    4       -10.000000      -24.000000      30.000000\r
1509                         *MESH_VERTEX    5       -10.000000      -24.000000      26.000000\r
1510                         *MESH_VERTEX    6       -10.000000      -24.000000      24.000000\r
1511                         *MESH_VERTEX    7       -10.000000      -24.000000      18.000000\r
1512                         *MESH_VERTEX    8       -10.000000      -24.000000      16.000000\r
1513                         *MESH_VERTEX    9       -10.000000      -24.000000      10.000000\r
1514                         *MESH_VERTEX    10      -10.000000      -24.000000      8.000000\r
1515                         *MESH_VERTEX    11      -10.000000      -24.000000      2.000000\r
1516                         *MESH_VERTEX    12      -10.000000      -24.000000      0.000000\r
1517                         *MESH_VERTEX    13      -10.000000      -24.000000      -6.000000\r
1518                         *MESH_VERTEX    14      -10.000000      -24.000000      -8.000000\r
1519                         *MESH_VERTEX    15      -10.000000      -24.000000      -14.000000\r
1520                         *MESH_VERTEX    16      -10.000000      -24.000000      -16.000000\r
1521                         *MESH_VERTEX    17      -10.000000      -24.000000      -22.000000\r
1522                         *MESH_VERTEX    18      -10.000000      -24.000000      -24.000000\r
1523                         *MESH_VERTEX    19      -10.000000      -24.000000      -30.000000\r
1524                         *MESH_VERTEX    20      -10.000000      -24.000000      -32.000000\r
1525                         *MESH_VERTEX    21      -10.000000      -24.000000      -38.000000\r
1526                         *MESH_VERTEX    22      -10.000000      -24.000000      -40.000000\r
1527                         *MESH_VERTEX    23      -10.000000      -24.000000      -46.000000\r
1528                         *MESH_VERTEX    24      -10.000000      -24.000000      -48.000000\r
1529                         *MESH_VERTEX    25      -10.000000      -24.000000      -54.000000\r
1530                         *MESH_VERTEX    26      -10.000000      -24.000000      -56.000000\r
1531                 }\r
1532                 *MESH_NORMALS   {\r
1533                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1534                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1535                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1536                         *MESH_FACENORMAL        3       0.000000        -0.816497       -0.577350\r
1537                         *MESH_FACENORMAL        4       0.000000        0.985599        -0.169102\r
1538                         *MESH_FACENORMAL        5       0.000000        0.707107        -0.707107\r
1539                         *MESH_FACENORMAL        6       0.000000        0.252725        -0.967538\r
1540                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
1541                         *MESH_FACENORMAL        8       -0.441386       -0.323117       -0.837122\r
1542                         *MESH_FACENORMAL        9       -0.174883       -0.778138       -0.603256\r
1543                         *MESH_FACENORMAL        10      0.208974        -0.929827       -0.302905\r
1544                         *MESH_FACENORMAL        11      0.804103        -0.588644       0.083164\r
1545                         *MESH_FACENORMAL        12      0.804103        0.588644        0.083164\r
1546                         *MESH_FACENORMAL        13      0.208974        0.929827        -0.302905\r
1547                         *MESH_FACENORMAL        14      -0.174883       0.778138        -0.603256\r
1548                         *MESH_FACENORMAL        15      -0.441386       0.323117        -0.837122\r
1549                         *MESH_FACENORMAL        16      -0.707107       0.000000        -0.707107\r
1550                         *MESH_FACENORMAL        17      -0.812520       -0.336557       -0.475963\r
1551                         *MESH_FACENORMAL        18      -0.336557       -0.812520       -0.475963\r
1552                         *MESH_FACENORMAL        19      0.336557        -0.812520       -0.475963\r
1553                         *MESH_FACENORMAL        20      0.812520        -0.336557       -0.475963\r
1554                         *MESH_FACENORMAL        21      0.812520        0.336557        -0.475963\r
1555                         *MESH_FACENORMAL        22      0.336557        0.812520        -0.475963\r
1556                         *MESH_FACENORMAL        23      -0.336557       0.812520        -0.475963\r
1557                         *MESH_FACENORMAL        24      -0.812520       0.336557        -0.475963\r
1558                         *MESH_FACENORMAL        25      -0.794105       -0.561517       -0.232588\r
1559                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1560                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1561                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1562                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1563                         *MESH_VERTEXNORMAL      4       0.000000        1.000000        0.000000\r
1564                         *MESH_VERTEXNORMAL      5       0.000000        1.000000        0.000000\r
1565                         *MESH_VERTEXNORMAL      6       0.000000        1.000000        0.000000\r
1566                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
1567                         *MESH_VERTEXNORMAL      8       0.000000        1.000000        0.000000\r
1568                         *MESH_VERTEXNORMAL      9       0.000000        1.000000        0.000000\r
1569                         *MESH_VERTEXNORMAL      10      0.000000        1.000000        0.000000\r
1570                         *MESH_VERTEXNORMAL      11      0.000000        1.000000        0.000000\r
1571                         *MESH_VERTEXNORMAL      12      0.000000        1.000000        0.000000\r
1572                         *MESH_VERTEXNORMAL      13      0.000000        1.000000        0.000000\r
1573                         *MESH_VERTEXNORMAL      14      0.000000        1.000000        0.000000\r
1574                         *MESH_VERTEXNORMAL      15      0.000000        1.000000        0.000000\r
1575                         *MESH_VERTEXNORMAL      16      0.000000        1.000000        0.000000\r
1576                         *MESH_VERTEXNORMAL      17      0.000000        1.000000        0.000000\r
1577                         *MESH_VERTEXNORMAL      18      0.000000        1.000000        0.000000\r
1578                         *MESH_VERTEXNORMAL      19      0.000000        1.000000        0.000000\r
1579                         *MESH_VERTEXNORMAL      20      0.000000        1.000000        0.000000\r
1580                         *MESH_VERTEXNORMAL      21      0.000000        1.000000        0.000000\r
1581                         *MESH_VERTEXNORMAL      22      0.000000        1.000000        0.000000\r
1582                         *MESH_VERTEXNORMAL      23      0.000000        1.000000        0.000000\r
1583                         *MESH_VERTEXNORMAL      24      0.000000        1.000000        0.000000\r
1584                         *MESH_VERTEXNORMAL      25      0.000000        1.000000        0.000000\r
1585                         *MESH_VERTEXNORMAL      26      0.000000        1.000000        0.000000\r
1586                 }\r
1587                 *MESH_FACE_LIST {\r
1588                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1589                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1590                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1591                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1592                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1593                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1594                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1595                         *MESH_FACE      7       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1596                         *MESH_FACE      8       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1597                         *MESH_FACE      9       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1598                         *MESH_FACE      10      A:      0       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1599                         *MESH_FACE      11      A:      0       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1600                         *MESH_FACE      12      A:      0       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1601                         *MESH_FACE      13      A:      0       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1602                         *MESH_FACE      14      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1603                         *MESH_FACE      15      A:      0       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1604                         *MESH_FACE      16      A:      0       B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1605                         *MESH_FACE      17      A:      0       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1606                         *MESH_FACE      18      A:      0       B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1607                         *MESH_FACE      19      A:      0       B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1608                         *MESH_FACE      20      A:      0       B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1609                         *MESH_FACE      21      A:      0       B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1610                         *MESH_FACE      22      A:      0       B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1611                         *MESH_FACE      23      A:      0       B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1612                         *MESH_FACE      24      A:      0       B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1613                         *MESH_FACE      25      A:      0       B:      3       C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1614                 }\r
1615                 *MESH_NUMTVERTEX        27\r
1616                 *MESH_TVERTLIST {\r
1617                         *MESH_TVERT     0       0.932091        0.917067        1.000000\r
1618                         *MESH_TVERT     1       1.046875        1.312500        1.000000\r
1619                         *MESH_TVERT     2       0.937500        1.312500        1.000000\r
1620                         *MESH_TVERT     3       1.046875        0.562500        1.000000\r
1621                         *MESH_TVERT     4       0.921875        1.234375        1.000000\r
1622                         *MESH_TVERT     5       0.921875        1.203125        1.000000\r
1623                         *MESH_TVERT     6       0.921875        1.187500        1.000000\r
1624                         *MESH_TVERT     7       0.921875        1.140625        1.000000\r
1625                         *MESH_TVERT     8       0.921875        1.125000        1.000000\r
1626                         *MESH_TVERT     9       0.921875        1.078125        1.000000\r
1627                         *MESH_TVERT     10      0.921875        1.062500        1.000000\r
1628                         *MESH_TVERT     11      0.921875        1.015625        1.000000\r
1629                         *MESH_TVERT     12      0.921875        1.000000        1.000000\r
1630                         *MESH_TVERT     13      0.921875        0.953125        1.000000\r
1631                         *MESH_TVERT     14      0.921875        0.937500        1.000000\r
1632                         *MESH_TVERT     15      0.921875        0.890625        1.000000\r
1633                         *MESH_TVERT     16      0.921875        0.875000        1.000000\r
1634                         *MESH_TVERT     17      0.921875        0.828125        1.000000\r
1635                         *MESH_TVERT     18      0.921875        0.812500        1.000000\r
1636                         *MESH_TVERT     19      0.921875        0.765625        1.000000\r
1637                         *MESH_TVERT     20      0.921875        0.750000        1.000000\r
1638                         *MESH_TVERT     21      0.921875        0.703125        1.000000\r
1639                         *MESH_TVERT     22      0.921875        0.687500        1.000000\r
1640                         *MESH_TVERT     23      0.921875        0.640625        1.000000\r
1641                         *MESH_TVERT     24      0.921875        0.625000        1.000000\r
1642                         *MESH_TVERT     25      0.921875        0.578125        1.000000\r
1643                         *MESH_TVERT     26      0.921875        0.562500        1.000000\r
1644                 }\r
1645                 *MESH_NUMTVFACES        26\r
1646                 *MESH_TFACELIST {\r
1647                         *MESH_TFACE     0       0       2       1\r
1648                         *MESH_TFACE     1       0       4       2\r
1649                         *MESH_TFACE     2       0       5       4\r
1650                         *MESH_TFACE     3       0       1       3\r
1651                         *MESH_TFACE     4       0       6       5\r
1652                         *MESH_TFACE     5       0       7       6\r
1653                         *MESH_TFACE     6       0       8       7\r
1654                         *MESH_TFACE     7       0       9       8\r
1655                         *MESH_TFACE     8       0       10      9\r
1656                         *MESH_TFACE     9       0       11      10\r
1657                         *MESH_TFACE     10      0       12      11\r
1658                         *MESH_TFACE     11      0       13      12\r
1659                         *MESH_TFACE     12      0       14      13\r
1660                         *MESH_TFACE     13      0       15      14\r
1661                         *MESH_TFACE     14      0       16      15\r
1662                         *MESH_TFACE     15      0       17      16\r
1663                         *MESH_TFACE     16      0       18      17\r
1664                         *MESH_TFACE     17      0       19      18\r
1665                         *MESH_TFACE     18      0       20      19\r
1666                         *MESH_TFACE     19      0       21      20\r
1667                         *MESH_TFACE     20      0       22      21\r
1668                         *MESH_TFACE     21      0       23      22\r
1669                         *MESH_TFACE     22      0       24      23\r
1670                         *MESH_TFACE     23      0       25      24\r
1671                         *MESH_TFACE     24      0       26      25\r
1672                         *MESH_TFACE     25      0       3       26\r
1673                 }\r
1674         }\r
1675         *PROP_MOTIONBLUR        0\r
1676         *PROP_CASTSHADOW        1\r
1677         *PROP_RECVSHADOW        1\r
1678         *MATERIAL_REF   0\r
1679 }\r
1680 *GEOMOBJECT     {\r
1681         *NODE_NAME      "mat0model0surf11"\r
1682         *NODE_TM        {\r
1683                 *NODE_NAME      "mat0model0surf11"\r
1684                 *INHERIT_POS    0       0       0\r
1685                 *INHERIT_ROT    0       0       0\r
1686                 *INHERIT_SCL    0       0       0\r
1687                 *TM_ROW0        1.0     0       0\r
1688                 *TM_ROW1        0       1.0     0\r
1689                 *TM_ROW2        0       0       1.0\r
1690                 *TM_ROW3        0       0       0\r
1691                 *TM_POS 0.000000        0.000000        0.000000\r
1692         }\r
1693         *MESH   {\r
1694                 *TIMEVALUE      0\r
1695                 *MESH_NUMVERTEX 4\r
1696                 *MESH_NUMFACES  2\r
1697                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1698                 *MESH_VERTEX_LIST       {\r
1699                         *MESH_VERTEX    0       -10.000000      32.000000       40.000000\r
1700                         *MESH_VERTEX    1       -10.000000      32.000000       -56.000000\r
1701                         *MESH_VERTEX    2       14.000000       32.000000       40.000000\r
1702                         *MESH_VERTEX    3       14.000000       32.000000       -56.000000\r
1703                 }\r
1704                 *MESH_NORMALS   {\r
1705                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1706                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1707                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1708                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1709                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1710                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1711                 }\r
1712                 *MESH_FACE_LIST {\r
1713                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1714                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1715                 }\r
1716                 *MESH_NUMTVERTEX        4\r
1717                 *MESH_TVERTLIST {\r
1718                         *MESH_TVERT     0       -0.078125       1.312500        1.000000\r
1719                         *MESH_TVERT     1       -0.078125       0.562500        1.000000\r
1720                         *MESH_TVERT     2       0.109375        1.312500        1.000000\r
1721                         *MESH_TVERT     3       0.109375        0.562500        1.000000\r
1722                 }\r
1723                 *MESH_NUMTVFACES        2\r
1724                 *MESH_TFACELIST {\r
1725                         *MESH_TFACE     0       0       2       1\r
1726                         *MESH_TFACE     1       2       3       1\r
1727                 }\r
1728         }\r
1729         *PROP_MOTIONBLUR        0\r
1730         *PROP_CASTSHADOW        1\r
1731         *PROP_RECVSHADOW        1\r
1732         *MATERIAL_REF   0\r
1733 }\r
1734 *GEOMOBJECT     {\r
1735         *NODE_NAME      "mat0model0surf12"\r
1736         *NODE_TM        {\r
1737                 *NODE_NAME      "mat0model0surf12"\r
1738                 *INHERIT_POS    0       0       0\r
1739                 *INHERIT_ROT    0       0       0\r
1740                 *INHERIT_SCL    0       0       0\r
1741                 *TM_ROW0        1.0     0       0\r
1742                 *TM_ROW1        0       1.0     0\r
1743                 *TM_ROW2        0       0       1.0\r
1744                 *TM_ROW3        0       0       0\r
1745                 *TM_POS 0.000000        0.000000        0.000000\r
1746         }\r
1747         *MESH   {\r
1748                 *TIMEVALUE      0\r
1749                 *MESH_NUMVERTEX 4\r
1750                 *MESH_NUMFACES  2\r
1751                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1752                 *MESH_VERTEX_LIST       {\r
1753                         *MESH_VERTEX    0       14.000000       29.375000       45.375000\r
1754                         *MESH_VERTEX    1       -10.000000      29.375000       45.375000\r
1755                         *MESH_VERTEX    2       14.000000       32.000000       40.000000\r
1756                         *MESH_VERTEX    3       -10.000000      32.000000       40.000000\r
1757                 }\r
1758                 *MESH_NORMALS   {\r
1759                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1760                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1761                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        0.447214\r
1762                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
1763                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
1764                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
1765                 }\r
1766                 *MESH_FACE_LIST {\r
1767                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1768                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1769                 }\r
1770                 *MESH_NUMTVERTEX        4\r
1771                 *MESH_TVERTLIST {\r
1772                         *MESH_TVERT     0       0.109375        0.354492        1.000000\r
1773                         *MESH_TVERT     1       -0.078125       0.354492        1.000000\r
1774                         *MESH_TVERT     2       0.109375        0.312500        1.000000\r
1775                         *MESH_TVERT     3       -0.078125       0.312500        1.000000\r
1776                 }\r
1777                 *MESH_NUMTVFACES        2\r
1778                 *MESH_TFACELIST {\r
1779                         *MESH_TFACE     0       0       2       1\r
1780                         *MESH_TFACE     1       2       3       1\r
1781                 }\r
1782         }\r
1783         *PROP_MOTIONBLUR        0\r
1784         *PROP_CASTSHADOW        1\r
1785         *PROP_RECVSHADOW        1\r
1786         *MATERIAL_REF   0\r
1787 }\r
1788 *GEOMOBJECT     {\r
1789         *NODE_NAME      "mat0model0surf13"\r
1790         *NODE_TM        {\r
1791                 *NODE_NAME      "mat0model0surf13"\r
1792                 *INHERIT_POS    0       0       0\r
1793                 *INHERIT_ROT    0       0       0\r
1794                 *INHERIT_SCL    0       0       0\r
1795                 *TM_ROW0        1.0     0       0\r
1796                 *TM_ROW1        0       1.0     0\r
1797                 *TM_ROW2        0       0       1.0\r
1798                 *TM_ROW3        0       0       0\r
1799                 *TM_POS 0.000000        0.000000        0.000000\r
1800         }\r
1801         *MESH   {\r
1802                 *TIMEVALUE      0\r
1803                 *MESH_NUMVERTEX 4\r
1804                 *MESH_NUMFACES  2\r
1805                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1806                 *MESH_VERTEX_LIST       {\r
1807                         *MESH_VERTEX    0       -10.000000      32.000000       -56.000000\r
1808                         *MESH_VERTEX    1       -10.000000      29.375000       -61.375000\r
1809                         *MESH_VERTEX    2       14.000000       32.000000       -56.000000\r
1810                         *MESH_VERTEX    3       14.000000       29.375000       -61.375000\r
1811                 }\r
1812                 *MESH_NORMALS   {\r
1813                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1814                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1815                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        -0.447214\r
1816                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        -0.447214\r
1817                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
1818                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
1819                 }\r
1820                 *MESH_FACE_LIST {\r
1821                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1822                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1823                 }\r
1824                 *MESH_NUMTVERTEX        4\r
1825                 *MESH_TVERTLIST {\r
1826                         *MESH_TVERT     0       -0.078125       0.562500        1.000000\r
1827                         *MESH_TVERT     1       -0.078125       0.520508        1.000000\r
1828                         *MESH_TVERT     2       0.109375        0.562500        1.000000\r
1829                         *MESH_TVERT     3       0.109375        0.520508        1.000000\r
1830                 }\r
1831                 *MESH_NUMTVFACES        2\r
1832                 *MESH_TFACELIST {\r
1833                         *MESH_TFACE     0       0       2       1\r
1834                         *MESH_TFACE     1       2       3       1\r
1835                 }\r
1836         }\r
1837         *PROP_MOTIONBLUR        0\r
1838         *PROP_CASTSHADOW        1\r
1839         *PROP_RECVSHADOW        1\r
1840         *MATERIAL_REF   0\r
1841 }\r
1842 *GEOMOBJECT     {\r
1843         *NODE_NAME      "mat0model0surf14"\r
1844         *NODE_TM        {\r
1845                 *NODE_NAME      "mat0model0surf14"\r
1846                 *INHERIT_POS    0       0       0\r
1847                 *INHERIT_ROT    0       0       0\r
1848                 *INHERIT_SCL    0       0       0\r
1849                 *TM_ROW0        1.0     0       0\r
1850                 *TM_ROW1        0       1.0     0\r
1851                 *TM_ROW2        0       0       1.0\r
1852                 *TM_ROW3        0       0       0\r
1853                 *TM_POS 0.000000        0.000000        0.000000\r
1854         }\r
1855         *MESH   {\r
1856                 *TIMEVALUE      0\r
1857                 *MESH_NUMVERTEX 62\r
1858                 *MESH_NUMFACES  66\r
1859                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1860                 *MESH_VERTEX_LIST       {\r
1861                         *MESH_VERTEX    0       -10.000000      24.763393       -14.334822\r
1862                         *MESH_VERTEX    1       -10.000000      32.000000       -56.000000\r
1863                         *MESH_VERTEX    2       -10.000000      32.000000       40.000000\r
1864                         *MESH_VERTEX    3       -10.000000      29.375000       -61.375000\r
1865                         *MESH_VERTEX    4       -10.000000      24.000000       40.000000\r
1866                         *MESH_VERTEX    5       -10.000000      24.000000       30.000000\r
1867                         *MESH_VERTEX    6       -10.000000      24.000000       26.000000\r
1868                         *MESH_VERTEX    7       -10.000000      24.000000       24.000000\r
1869                         *MESH_VERTEX    8       -10.000000      24.000000       18.000000\r
1870                         *MESH_VERTEX    9       -10.000000      24.000000       16.000000\r
1871                         *MESH_VERTEX    10      -10.000000      24.000000       10.000000\r
1872                         *MESH_VERTEX    11      -10.000000      24.000000       8.000000\r
1873                         *MESH_VERTEX    12      -10.000000      24.000000       2.000000\r
1874                         *MESH_VERTEX    13      -10.000000      24.000000       0.000000\r
1875                         *MESH_VERTEX    14      -10.000000      24.000000       -6.000000\r
1876                         *MESH_VERTEX    15      -10.000000      24.000000       -8.000000\r
1877                         *MESH_VERTEX    16      -10.000000      24.000000       -14.000000\r
1878                         *MESH_VERTEX    17      -10.000000      24.000000       -16.000000\r
1879                         *MESH_VERTEX    18      -10.000000      24.000000       -22.000000\r
1880                         *MESH_VERTEX    19      -10.000000      24.000000       -24.000000\r
1881                         *MESH_VERTEX    20      -10.000000      24.000000       -30.000000\r
1882                         *MESH_VERTEX    21      -10.000000      24.000000       -32.000000\r
1883                         *MESH_VERTEX    22      -10.000000      24.000000       -38.000000\r
1884                         *MESH_VERTEX    23      -10.000000      24.000000       -40.000000\r
1885                         *MESH_VERTEX    24      -10.000000      24.000000       -46.000000\r
1886                         *MESH_VERTEX    25      -10.000000      24.000000       -48.000000\r
1887                         *MESH_VERTEX    26      -10.000000      24.000000       -54.000000\r
1888                         *MESH_VERTEX    27      -10.000000      24.000000       -56.000000\r
1889                         *MESH_VERTEX    28      -10.000000      24.000000       -64.000000\r
1890                         *MESH_VERTEX    29      -10.000000      -24.000000      30.000000\r
1891                         *MESH_VERTEX    30      -10.000000      -24.000000      40.000000\r
1892                         *MESH_VERTEX    31      -10.000000      -24.000000      -64.000000\r
1893                         *MESH_VERTEX    32      -10.000000      -24.763393      -14.334822\r
1894                         *MESH_VERTEX    33      -10.000000      -24.000000      -56.000000\r
1895                         *MESH_VERTEX    34      -10.000000      -24.000000      26.000000\r
1896                         *MESH_VERTEX    35      -10.000000      -24.000000      -54.000000\r
1897                         *MESH_VERTEX    36      -10.000000      -29.375000      -61.375000\r
1898                         *MESH_VERTEX    37      -10.000000      -24.000000      24.000000\r
1899                         *MESH_VERTEX    38      -10.000000      -24.000000      -48.000000\r
1900                         *MESH_VERTEX    39      -10.000000      -32.000000      40.000000\r
1901                         *MESH_VERTEX    40      -10.000000      -24.000000      18.000000\r
1902                         *MESH_VERTEX    41      -10.000000      -24.000000      -46.000000\r
1903                         *MESH_VERTEX    42      -10.000000      -32.000000      -56.000000\r
1904                         *MESH_VERTEX    43      -10.000000      -24.000000      16.000000\r
1905                         *MESH_VERTEX    44      -10.000000      -24.000000      -40.000000\r
1906                         *MESH_VERTEX    45      -10.000000      -24.000000      48.000000\r
1907                         *MESH_VERTEX    46      -10.000000      29.375000       45.375000\r
1908                         *MESH_VERTEX    47      -10.000000      24.000000       48.000000\r
1909                         *MESH_VERTEX    48      -10.000000      -24.000000      10.000000\r
1910                         *MESH_VERTEX    49      -10.000000      -24.000000      -38.000000\r
1911                         *MESH_VERTEX    50      -10.000000      -29.375000      45.375000\r
1912                         *MESH_VERTEX    51      -10.000000      -24.000000      8.000000\r
1913                         *MESH_VERTEX    52      -10.000000      -24.000000      -32.000000\r
1914                         *MESH_VERTEX    53      -10.000000      -24.000000      2.000000\r
1915                         *MESH_VERTEX    54      -10.000000      -24.000000      -30.000000\r
1916                         *MESH_VERTEX    55      -10.000000      -24.000000      0.000000\r
1917                         *MESH_VERTEX    56      -10.000000      -24.000000      -24.000000\r
1918                         *MESH_VERTEX    57      -10.000000      -24.000000      -6.000000\r
1919                         *MESH_VERTEX    58      -10.000000      -24.000000      -22.000000\r
1920                         *MESH_VERTEX    59      -10.000000      -24.000000      -8.000000\r
1921                         *MESH_VERTEX    60      -10.000000      -24.000000      -16.000000\r
1922                         *MESH_VERTEX    61      -10.000000      -24.000000      -14.000000\r
1923                 }\r
1924                 *MESH_NORMALS   {\r
1925                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
1926                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1927                         *MESH_FACENORMAL        2       0.000000        0.707107        0.707107\r
1928                         *MESH_FACENORMAL        3       0.000000        -0.816497       -0.577350\r
1929                         *MESH_FACENORMAL        4       0.000000        0.985599        -0.169102\r
1930                         *MESH_FACENORMAL        5       0.000000        0.707107        -0.707107\r
1931                         *MESH_FACENORMAL        6       0.000000        0.252725        -0.967538\r
1932                         *MESH_FACENORMAL        7       -0.252725       0.000000        -0.967538\r
1933                         *MESH_FACENORMAL        8       -0.441386       -0.323117       -0.837122\r
1934                         *MESH_FACENORMAL        9       -0.174883       -0.778138       -0.603256\r
1935                         *MESH_FACENORMAL        10      0.208974        -0.929827       -0.302905\r
1936                         *MESH_FACENORMAL        11      0.804103        -0.588644       0.083164\r
1937                         *MESH_FACENORMAL        12      0.804103        0.588644        0.083164\r
1938                         *MESH_FACENORMAL        13      0.208974        0.929827        -0.302905\r
1939                         *MESH_FACENORMAL        14      -0.174883       0.778138        -0.603256\r
1940                         *MESH_FACENORMAL        15      -0.441386       0.323117        -0.837122\r
1941                         *MESH_FACENORMAL        16      -0.707107       0.000000        -0.707107\r
1942                         *MESH_FACENORMAL        17      -0.812520       -0.336557       -0.475963\r
1943                         *MESH_FACENORMAL        18      -0.336557       -0.812520       -0.475963\r
1944                         *MESH_FACENORMAL        19      0.336557        -0.812520       -0.475963\r
1945                         *MESH_FACENORMAL        20      0.812520        -0.336557       -0.475963\r
1946                         *MESH_FACENORMAL        21      0.812520        0.336557        -0.475963\r
1947                         *MESH_FACENORMAL        22      0.336557        0.812520        -0.475963\r
1948                         *MESH_FACENORMAL        23      -0.336557       0.812520        -0.475963\r
1949                         *MESH_FACENORMAL        24      -0.812520       0.336557        -0.475963\r
1950                         *MESH_FACENORMAL        25      -0.894427       0.000000        -0.447214\r
1951                         *MESH_FACENORMAL        26      -0.812520       -0.336557       -0.475963\r
1952                         *MESH_FACENORMAL        27      -0.439733       -0.879465       -0.182143\r
1953                         *MESH_FACENORMAL        28      -0.707107       -0.707107       0.000000\r
1954                         *MESH_FACENORMAL        29      0.000000        1.000000        0.000000\r
1955                         *MESH_FACENORMAL        30      0.707107        0.707107        0.000000\r
1956                         *MESH_FACENORMAL        31      -0.169102       0.985599        0.000000\r
1957                         *MESH_FACENORMAL        32      0.707107        0.707107        0.000000\r
1958                         *MESH_FACENORMAL        33      -0.707107       -0.707107       0.000000\r
1959                         *MESH_FACENORMAL        34      0.959683        0.281085        0.000000\r
1960                         *MESH_FACENORMAL        35      -0.169102       0.985599        0.000000\r
1961                         *MESH_FACENORMAL        36      0.816497        0.577350        0.000000\r
1962                         *MESH_FACENORMAL        37      0.948683        -0.316228       0.000000\r
1963                         *MESH_FACENORMAL        38      0.816497        -0.577350       0.000000\r
1964                         *MESH_FACENORMAL        39      0.336557        -0.812520       0.475963\r
1965                         *MESH_FACENORMAL        40      0.000000        -0.169102       0.985599\r
1966                         *MESH_FACENORMAL        41      0.000000        1.000000        0.000000\r
1967                         *MESH_FACENORMAL        42      -0.707107       0.707107        0.000000\r
1968                         *MESH_FACENORMAL        43      1.000000        0.000000        0.000000\r
1969                         *MESH_FACENORMAL        44      0.577350        0.816497        0.000000\r
1970                         *MESH_FACENORMAL        45      0.281085        0.959683        0.000000\r
1971                         *MESH_FACENORMAL        46      0.808923        -0.446114       0.382917\r
1972                         *MESH_FACENORMAL        47      0.510295        0.061239        0.857817\r
1973                         *MESH_FACENORMAL        48      0.340737        -0.156332       0.927070\r
1974                         *MESH_FACENORMAL        49      0.733099        0.264062        0.626767\r
1975                         *MESH_FACENORMAL        50      0.000000        0.382683        0.923880\r
1976                         *MESH_FACENORMAL        51      0.000000        -0.169102       0.985599\r
1977                         *MESH_FACENORMAL        52      0.000000        0.816497        0.577350\r
1978                         *MESH_FACENORMAL        53      -0.035723       0.924674        0.379081\r
1979                         *MESH_FACENORMAL        54      0.469451        0.304602        0.828754\r
1980                         *MESH_FACENORMAL        55      0.588331        0.469467        0.658382\r
1981                         *MESH_FACENORMAL        56      0.502303        0.149532        0.851664\r
1982                         *MESH_FACENORMAL        57      0.545885        -0.235439       0.804101\r
1983                         *MESH_FACENORMAL        58      0.510695        -0.237151       0.826408\r
1984                         *MESH_FACENORMAL        59      0.635200        -0.439366       0.635200\r
1985                         *MESH_FACENORMAL        60      0.783072        -0.026250       0.621377\r
1986                         *MESH_FACENORMAL        61      0.746846        0.185778        0.638520\r
1987                         *MESH_FACENORMAL        62      0.710900        0.279750        0.645261\r
1988                         *MESH_FACENORMAL        63      0.607511        0.311904        0.730511\r
1989                         *MESH_FACENORMAL        64      0.659836        0.457829        0.595827\r
1990                         *MESH_FACENORMAL        65      0.715089        0.317053        0.622996\r
1991                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1992                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1993                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1994                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1995                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1996                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1997                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1998                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1999                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2000                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
2001                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
2002                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
2003                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
2004                         *MESH_VERTEXNORMAL      13      -1.000000       0.000000        0.000000\r
2005                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
2006                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
2007                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
2008                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
2009                         *MESH_VERTEXNORMAL      18      -1.000000       0.000000        0.000000\r
2010                         *MESH_VERTEXNORMAL      19      -1.000000       0.000000        0.000000\r
2011                         *MESH_VERTEXNORMAL      20      -1.000000       0.000000        0.000000\r
2012                         *MESH_VERTEXNORMAL      21      -1.000000       0.000000        0.000000\r
2013                         *MESH_VERTEXNORMAL      22      -1.000000       0.000000        0.000000\r
2014                         *MESH_VERTEXNORMAL      23      -1.000000       0.000000        0.000000\r
2015                         *MESH_VERTEXNORMAL      24      -1.000000       0.000000        0.000000\r
2016                         *MESH_VERTEXNORMAL      25      -1.000000       0.000000        0.000000\r
2017                         *MESH_VERTEXNORMAL      26      -1.000000       0.000000        0.000000\r
2018                         *MESH_VERTEXNORMAL      27      -1.000000       0.000000        0.000000\r
2019                         *MESH_VERTEXNORMAL      28      -1.000000       0.000000        0.000000\r
2020                         *MESH_VERTEXNORMAL      29      -1.000000       0.000000        0.000000\r
2021                         *MESH_VERTEXNORMAL      30      -1.000000       0.000000        0.000000\r
2022                         *MESH_VERTEXNORMAL      31      -1.000000       0.000000        0.000000\r
2023                         *MESH_VERTEXNORMAL      32      -1.000000       0.000000        0.000000\r
2024                         *MESH_VERTEXNORMAL      33      -1.000000       0.000000        0.000000\r
2025                         *MESH_VERTEXNORMAL      34      -1.000000       0.000000        0.000000\r
2026                         *MESH_VERTEXNORMAL      35      -1.000000       0.000000        0.000000\r
2027                         *MESH_VERTEXNORMAL      36      -1.000000       0.000000        0.000000\r
2028                         *MESH_VERTEXNORMAL      37      -1.000000       0.000000        0.000000\r
2029                         *MESH_VERTEXNORMAL      38      -1.000000       0.000000        0.000000\r
2030                         *MESH_VERTEXNORMAL      39      -1.000000       0.000000        0.000000\r
2031                         *MESH_VERTEXNORMAL      40      -1.000000       0.000000        0.000000\r
2032                         *MESH_VERTEXNORMAL      41      -1.000000       0.000000        0.000000\r
2033                         *MESH_VERTEXNORMAL      42      -1.000000       0.000000        0.000000\r
2034                         *MESH_VERTEXNORMAL      43      -1.000000       0.000000        0.000000\r
2035                         *MESH_VERTEXNORMAL      44      -1.000000       0.000000        0.000000\r
2036                         *MESH_VERTEXNORMAL      45      -1.000000       0.000000        0.000000\r
2037                         *MESH_VERTEXNORMAL      46      -1.000000       0.000000        0.000000\r
2038                         *MESH_VERTEXNORMAL      47      -1.000000       0.000000        0.000000\r
2039                         *MESH_VERTEXNORMAL      48      -1.000000       0.000000        0.000000\r
2040                         *MESH_VERTEXNORMAL      49      -1.000000       0.000000        0.000000\r
2041                         *MESH_VERTEXNORMAL      50      -1.000000       0.000000        0.000000\r
2042                         *MESH_VERTEXNORMAL      51      -1.000000       0.000000        0.000000\r
2043                         *MESH_VERTEXNORMAL      52      -1.000000       0.000000        0.000000\r
2044                         *MESH_VERTEXNORMAL      53      -1.000000       0.000000        0.000000\r
2045                         *MESH_VERTEXNORMAL      54      -1.000000       0.000000        0.000000\r
2046                         *MESH_VERTEXNORMAL      55      -1.000000       0.000000        0.000000\r
2047                         *MESH_VERTEXNORMAL      56      -1.000000       0.000000        0.000000\r
2048                         *MESH_VERTEXNORMAL      57      -1.000000       0.000000        0.000000\r
2049                         *MESH_VERTEXNORMAL      58      -1.000000       0.000000        0.000000\r
2050                         *MESH_VERTEXNORMAL      59      -1.000000       0.000000        0.000000\r
2051                         *MESH_VERTEXNORMAL      60      -1.000000       0.000000        0.000000\r
2052                         *MESH_VERTEXNORMAL      61      -1.000000       0.000000        0.000000\r
2053                 }\r
2054                 *MESH_FACE_LIST {\r
2055                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2056                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2057                         *MESH_FACE      2       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2058                         *MESH_FACE      3       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2059                         *MESH_FACE      4       A:      0       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2060                         *MESH_FACE      5       A:      0       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2061                         *MESH_FACE      6       A:      0       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2062                         *MESH_FACE      7       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2063                         *MESH_FACE      8       A:      0       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2064                         *MESH_FACE      9       A:      0       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2065                         *MESH_FACE      10      A:      0       B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2066                         *MESH_FACE      11      A:      0       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2067                         *MESH_FACE      12      A:      0       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2068                         *MESH_FACE      13      A:      0       B:      15      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2069                         *MESH_FACE      14      A:      0       B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2070                         *MESH_FACE      15      A:      0       B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2071                         *MESH_FACE      16      A:      0       B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2072                         *MESH_FACE      17      A:      0       B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2073                         *MESH_FACE      18      A:      0       B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2074                         *MESH_FACE      19      A:      0       B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2075                         *MESH_FACE      20      A:      0       B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2076                         *MESH_FACE      21      A:      0       B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2077                         *MESH_FACE      22      A:      0       B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2078                         *MESH_FACE      23      A:      0       B:      25      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2079                         *MESH_FACE      24      A:      0       B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2080                         *MESH_FACE      25      A:      0       B:      27      C:      26      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2081                         *MESH_FACE      26      A:      0       B:      28      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2082                         *MESH_FACE      27      A:      0       B:      3       C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2083                         *MESH_FACE      28      A:      27      B:      28      C:      31      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2084                         *MESH_FACE      29      A:      27      B:      31      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2085                         *MESH_FACE      30      A:      31      B:      32      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2086                         *MESH_FACE      31      A:      32      B:      35      C:      33      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2087                         *MESH_FACE      32      A:      31      B:      36      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2088                         *MESH_FACE      33      A:      32      B:      38      C:      35      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2089                         *MESH_FACE      34      A:      32      B:      41      C:      38      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2090                         *MESH_FACE      35      A:      32      B:      36      C:      42      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2091                         *MESH_FACE      36      A:      32      B:      42      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2092                         *MESH_FACE      37      A:      30      B:      32      C:      39      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2093                         *MESH_FACE      38      A:      29      B:      32      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2094                         *MESH_FACE      39      A:      4       B:      29      C:      30      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2095                         *MESH_FACE      40      A:      4       B:      5       C:      29      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2096                         *MESH_FACE      41      A:      29      B:      34      C:      32      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2097                         *MESH_FACE      42      A:      32      B:      34      C:      37      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2098                         *MESH_FACE      43      A:      32      B:      37      C:      40      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2099                         *MESH_FACE      44      A:      32      B:      40      C:      43      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2100                         *MESH_FACE      45      A:      32      B:      44      C:      41      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2101                         *MESH_FACE      46      A:      30      B:      39      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2102                         *MESH_FACE      47      A:      30      B:      45      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2103                         *MESH_FACE      48      A:      4       B:      30      C:      47      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2104                         *MESH_FACE      49      A:      39      B:      50      C:      45      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2105                         *MESH_FACE      50      A:      4       B:      47      C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2106                         *MESH_FACE      51      A:      2       B:      4       C:      46      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2107                         *MESH_FACE      52      A:      32      B:      43      C:      48      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2108                         *MESH_FACE      53      A:      32      B:      49      C:      44      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2109                         *MESH_FACE      54      A:      32      B:      48      C:      51      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2110                         *MESH_FACE      55      A:      32      B:      52      C:      49      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2111                         *MESH_FACE      56      A:      32      B:      51      C:      53      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2112                         *MESH_FACE      57      A:      32      B:      54      C:      52      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2113                         *MESH_FACE      58      A:      32      B:      53      C:      55      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2114                         *MESH_FACE      59      A:      32      B:      56      C:      54      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2115                         *MESH_FACE      60      A:      32      B:      55      C:      57      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2116                         *MESH_FACE      61      A:      32      B:      58      C:      56      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2117                         *MESH_FACE      62      A:      32      B:      57      C:      59      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2118                         *MESH_FACE      63      A:      32      B:      60      C:      58      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2119                         *MESH_FACE      64      A:      32      B:      59      C:      61      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2120                         *MESH_FACE      65      A:      32      B:      61      C:      60      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2121                 }\r
2122                 *MESH_NUMTVERTEX        62\r
2123                 *MESH_TVERTLIST {\r
2124                         *MESH_TVERT     0       0.568464        0.888009        1.000000\r
2125                         *MESH_TVERT     1       0.625000        0.562500        1.000000\r
2126                         *MESH_TVERT     2       0.625000        1.312500        1.000000\r
2127                         *MESH_TVERT     3       0.604492        0.520508        1.000000\r
2128                         *MESH_TVERT     4       0.562500        1.312500        1.000000\r
2129                         *MESH_TVERT     5       0.562500        1.234375        1.000000\r
2130                         *MESH_TVERT     6       0.562500        1.203125        1.000000\r
2131                         *MESH_TVERT     7       0.562500        1.187500        1.000000\r
2132                         *MESH_TVERT     8       0.562500        1.140625        1.000000\r
2133                         *MESH_TVERT     9       0.562500        1.125000        1.000000\r
2134                         *MESH_TVERT     10      0.562500        1.078125        1.000000\r
2135                         *MESH_TVERT     11      0.562500        1.062500        1.000000\r
2136                         *MESH_TVERT     12      0.562500        1.015625        1.000000\r
2137                         *MESH_TVERT     13      0.562500        1.000000        1.000000\r
2138                         *MESH_TVERT     14      0.562500        0.953125        1.000000\r
2139                         *MESH_TVERT     15      0.562500        0.937500        1.000000\r
2140                         *MESH_TVERT     16      0.562500        0.890625        1.000000\r
2141                         *MESH_TVERT     17      0.562500        0.875000        1.000000\r
2142                         *MESH_TVERT     18      0.562500        0.828125        1.000000\r
2143                         *MESH_TVERT     19      0.562500        0.812500        1.000000\r
2144                         *MESH_TVERT     20      0.562500        0.765625        1.000000\r
2145                         *MESH_TVERT     21      0.562500        0.750000        1.000000\r
2146                         *MESH_TVERT     22      0.562500        0.703125        1.000000\r
2147                         *MESH_TVERT     23      0.562500        0.687500        1.000000\r
2148                         *MESH_TVERT     24      0.562500        0.640625        1.000000\r
2149                         *MESH_TVERT     25      0.562500        0.625000        1.000000\r
2150                         *MESH_TVERT     26      0.562500        0.578125        1.000000\r
2151                         *MESH_TVERT     27      0.562500        0.562500        1.000000\r
2152                         *MESH_TVERT     28      0.562500        0.500000        1.000000\r
2153                         *MESH_TVERT     29      0.187500        1.234375        1.000000\r
2154                         *MESH_TVERT     30      0.187500        1.312500        1.000000\r
2155                         *MESH_TVERT     31      0.187500        0.500000        1.000000\r
2156                         *MESH_TVERT     32      0.181536        0.888009        1.000000\r
2157                         *MESH_TVERT     33      0.187500        0.562500        1.000000\r
2158                         *MESH_TVERT     34      0.187500        1.203125        1.000000\r
2159                         *MESH_TVERT     35      0.187500        0.578125        1.000000\r
2160                         *MESH_TVERT     36      0.145508        0.520508        1.000000\r
2161                         *MESH_TVERT     37      0.187500        1.187500        1.000000\r
2162                         *MESH_TVERT     38      0.187500        0.625000        1.000000\r
2163                         *MESH_TVERT     39      0.125000        1.312500        1.000000\r
2164                         *MESH_TVERT     40      0.187500        1.140625        1.000000\r
2165                         *MESH_TVERT     41      0.187500        0.640625        1.000000\r
2166                         *MESH_TVERT     42      0.125000        0.562500        1.000000\r
2167                         *MESH_TVERT     43      0.187500        1.125000        1.000000\r
2168                         *MESH_TVERT     44      0.187500        0.687500        1.000000\r
2169                         *MESH_TVERT     45      0.187500        1.375000        1.000000\r
2170                         *MESH_TVERT     46      0.604492        1.354492        1.000000\r
2171                         *MESH_TVERT     47      0.562500        1.375000        1.000000\r
2172                         *MESH_TVERT     48      0.187500        1.078125        1.000000\r
2173                         *MESH_TVERT     49      0.187500        0.703125        1.000000\r
2174                         *MESH_TVERT     50      0.145508        1.354492        1.000000\r
2175                         *MESH_TVERT     51      0.187500        1.062500        1.000000\r
2176                         *MESH_TVERT     52      0.187500        0.750000        1.000000\r
2177                         *MESH_TVERT     53      0.187500        1.015625        1.000000\r
2178                         *MESH_TVERT     54      0.187500        0.765625        1.000000\r
2179                         *MESH_TVERT     55      0.187500        1.000000        1.000000\r
2180                         *MESH_TVERT     56      0.187500        0.812500        1.000000\r
2181                         *MESH_TVERT     57      0.187500        0.953125        1.000000\r
2182                         *MESH_TVERT     58      0.187500        0.828125        1.000000\r
2183                         *MESH_TVERT     59      0.187500        0.937500        1.000000\r
2184                         *MESH_TVERT     60      0.187500        0.875000        1.000000\r
2185                         *MESH_TVERT     61      0.187500        0.890625        1.000000\r
2186                 }\r
2187                 *MESH_NUMTVFACES        66\r
2188                 *MESH_TFACELIST {\r
2189                         *MESH_TFACE     0       0       2       1\r
2190                         *MESH_TFACE     1       0       4       2\r
2191                         *MESH_TFACE     2       0       5       4\r
2192                         *MESH_TFACE     3       0       1       3\r
2193                         *MESH_TFACE     4       0       6       5\r
2194                         *MESH_TFACE     5       0       7       6\r
2195                         *MESH_TFACE     6       0       8       7\r
2196                         *MESH_TFACE     7       0       9       8\r
2197                         *MESH_TFACE     8       0       10      9\r
2198                         *MESH_TFACE     9       0       11      10\r
2199                         *MESH_TFACE     10      0       12      11\r
2200                         *MESH_TFACE     11      0       13      12\r
2201                         *MESH_TFACE     12      0       14      13\r
2202                         *MESH_TFACE     13      0       15      14\r
2203                         *MESH_TFACE     14      0       16      15\r
2204                         *MESH_TFACE     15      0       17      16\r
2205                         *MESH_TFACE     16      0       18      17\r
2206                         *MESH_TFACE     17      0       19      18\r
2207                         *MESH_TFACE     18      0       20      19\r
2208                         *MESH_TFACE     19      0       21      20\r
2209                         *MESH_TFACE     20      0       22      21\r
2210                         *MESH_TFACE     21      0       23      22\r
2211                         *MESH_TFACE     22      0       24      23\r
2212                         *MESH_TFACE     23      0       25      24\r
2213                         *MESH_TFACE     24      0       26      25\r
2214                         *MESH_TFACE     25      0       27      26\r
2215                         *MESH_TFACE     26      0       28      27\r
2216                         *MESH_TFACE     27      0       3       28\r
2217                         *MESH_TFACE     28      27      28      31\r
2218                         *MESH_TFACE     29      27      31      33\r
2219                         *MESH_TFACE     30      31      32      33\r
2220                         *MESH_TFACE     31      32      35      33\r
2221                         *MESH_TFACE     32      31      36      32\r
2222                         *MESH_TFACE     33      32      38      35\r
2223                         *MESH_TFACE     34      32      41      38\r
2224                         *MESH_TFACE     35      32      36      42\r
2225                         *MESH_TFACE     36      32      42      39\r
2226                         *MESH_TFACE     37      30      32      39\r
2227                         *MESH_TFACE     38      29      32      30\r
2228                         *MESH_TFACE     39      4       29      30\r
2229                         *MESH_TFACE     40      4       5       29\r
2230                         *MESH_TFACE     41      29      34      32\r
2231                         *MESH_TFACE     42      32      34      37\r
2232                         *MESH_TFACE     43      32      37      40\r
2233                         *MESH_TFACE     44      32      40      43\r
2234                         *MESH_TFACE     45      32      44      41\r
2235                         *MESH_TFACE     46      30      39      45\r
2236                         *MESH_TFACE     47      30      45      47\r
2237                         *MESH_TFACE     48      4       30      47\r
2238                         *MESH_TFACE     49      39      50      45\r
2239                         *MESH_TFACE     50      4       47      46\r
2240                         *MESH_TFACE     51      2       4       46\r
2241                         *MESH_TFACE     52      32      43      48\r
2242                         *MESH_TFACE     53      32      49      44\r
2243                         *MESH_TFACE     54      32      48      51\r
2244                         *MESH_TFACE     55      32      52      49\r
2245                         *MESH_TFACE     56      32      51      53\r
2246                         *MESH_TFACE     57      32      54      52\r
2247                         *MESH_TFACE     58      32      53      55\r
2248                         *MESH_TFACE     59      32      56      54\r
2249                         *MESH_TFACE     60      32      55      57\r
2250                         *MESH_TFACE     61      32      58      56\r
2251                         *MESH_TFACE     62      32      57      59\r
2252                         *MESH_TFACE     63      32      60      58\r
2253                         *MESH_TFACE     64      32      59      61\r
2254                         *MESH_TFACE     65      32      61      60\r
2255                 }\r
2256         }\r
2257         *PROP_MOTIONBLUR        0\r
2258         *PROP_CASTSHADOW        1\r
2259         *PROP_RECVSHADOW        1\r
2260         *MATERIAL_REF   0\r
2261 }\r
2262 *GEOMOBJECT     {\r
2263         *NODE_NAME      "mat0model0surf15"\r
2264         *NODE_TM        {\r
2265                 *NODE_NAME      "mat0model0surf15"\r
2266                 *INHERIT_POS    0       0       0\r
2267                 *INHERIT_ROT    0       0       0\r
2268                 *INHERIT_SCL    0       0       0\r
2269                 *TM_ROW0        1.0     0       0\r
2270                 *TM_ROW1        0       1.0     0\r
2271                 *TM_ROW2        0       0       1.0\r
2272                 *TM_ROW3        0       0       0\r
2273                 *TM_POS 0.000000        0.000000        0.000000\r
2274         }\r
2275         *MESH   {\r
2276                 *TIMEVALUE      0\r
2277                 *MESH_NUMVERTEX 4\r
2278                 *MESH_NUMFACES  2\r
2279                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2280                 *MESH_VERTEX_LIST       {\r
2281                         *MESH_VERTEX    0       14.000000       24.000000       48.000000\r
2282                         *MESH_VERTEX    1       -10.000000      24.000000       48.000000\r
2283                         *MESH_VERTEX    2       14.000000       29.375000       45.375000\r
2284                         *MESH_VERTEX    3       -10.000000      29.375000       45.375000\r
2285                 }\r
2286                 *MESH_NORMALS   {\r
2287                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2288                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2289                         *MESH_VERTEXNORMAL      0       0.000000        0.447214        0.894427\r
2290                         *MESH_VERTEXNORMAL      1       0.000000        0.447214        0.894427\r
2291                         *MESH_VERTEXNORMAL      2       0.000000        0.447214        0.894427\r
2292                         *MESH_VERTEXNORMAL      3       0.000000        0.447214        0.894427\r
2293                 }\r
2294                 *MESH_FACE_LIST {\r
2295                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2296                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2297                 }\r
2298                 *MESH_NUMTVERTEX        4\r
2299                 *MESH_TVERTLIST {\r
2300                         *MESH_TVERT     0       0.109375        0.187500        1.000000\r
2301                         *MESH_TVERT     1       -0.078125       0.187500        1.000000\r
2302                         *MESH_TVERT     2       0.109375        0.229492        1.000000\r
2303                         *MESH_TVERT     3       -0.078125       0.229492        1.000000\r
2304                 }\r
2305                 *MESH_NUMTVFACES        2\r
2306                 *MESH_TFACELIST {\r
2307                         *MESH_TFACE     0       0       2       1\r
2308                         *MESH_TFACE     1       2       3       1\r
2309                 }\r
2310         }\r
2311         *PROP_MOTIONBLUR        0\r
2312         *PROP_CASTSHADOW        1\r
2313         *PROP_RECVSHADOW        1\r
2314         *MATERIAL_REF   0\r
2315 }\r
2316 *GEOMOBJECT     {\r
2317         *NODE_NAME      "mat0model0surf16"\r
2318         *NODE_TM        {\r
2319                 *NODE_NAME      "mat0model0surf16"\r
2320                 *INHERIT_POS    0       0       0\r
2321                 *INHERIT_ROT    0       0       0\r
2322                 *INHERIT_SCL    0       0       0\r
2323                 *TM_ROW0        1.0     0       0\r
2324                 *TM_ROW1        0       1.0     0\r
2325                 *TM_ROW2        0       0       1.0\r
2326                 *TM_ROW3        0       0       0\r
2327                 *TM_POS 0.000000        0.000000        0.000000\r
2328         }\r
2329         *MESH   {\r
2330                 *TIMEVALUE      0\r
2331                 *MESH_NUMVERTEX 4\r
2332                 *MESH_NUMFACES  2\r
2333                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2334                 *MESH_VERTEX_LIST       {\r
2335                         *MESH_VERTEX    0       -10.000000      29.375000       -61.375000\r
2336                         *MESH_VERTEX    1       -10.000000      24.000000       -64.000000\r
2337                         *MESH_VERTEX    2       14.000000       29.375000       -61.375000\r
2338                         *MESH_VERTEX    3       14.000000       24.000000       -64.000000\r
2339                 }\r
2340                 *MESH_NORMALS   {\r
2341                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2342                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2343                         *MESH_VERTEXNORMAL      0       0.000000        0.447214        -0.894427\r
2344                         *MESH_VERTEXNORMAL      1       0.000000        0.447214        -0.894427\r
2345                         *MESH_VERTEXNORMAL      2       0.000000        0.447214        -0.894427\r
2346                         *MESH_VERTEXNORMAL      3       0.000000        0.447214        -0.894427\r
2347                 }\r
2348                 *MESH_FACE_LIST {\r
2349                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2350                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2351                 }\r
2352                 *MESH_NUMTVERTEX        4\r
2353                 *MESH_TVERTLIST {\r
2354                         *MESH_TVERT     0       -0.078125       0.229492        1.000000\r
2355                         *MESH_TVERT     1       -0.078125       0.187500        1.000000\r
2356                         *MESH_TVERT     2       0.109375        0.229492        1.000000\r
2357                         *MESH_TVERT     3       0.109375        0.187500        1.000000\r
2358                 }\r
2359                 *MESH_NUMTVFACES        2\r
2360                 *MESH_TFACELIST {\r
2361                         *MESH_TFACE     0       0       2       1\r
2362                         *MESH_TFACE     1       2       3       1\r
2363                 }\r
2364         }\r
2365         *PROP_MOTIONBLUR        0\r
2366         *PROP_CASTSHADOW        1\r
2367         *PROP_RECVSHADOW        1\r
2368         *MATERIAL_REF   0\r
2369 }\r
2370 *GEOMOBJECT     {\r
2371         *NODE_NAME      "mat0model0surf17"\r
2372         *NODE_TM        {\r
2373                 *NODE_NAME      "mat0model0surf17"\r
2374                 *INHERIT_POS    0       0       0\r
2375                 *INHERIT_ROT    0       0       0\r
2376                 *INHERIT_SCL    0       0       0\r
2377                 *TM_ROW0        1.0     0       0\r
2378                 *TM_ROW1        0       1.0     0\r
2379                 *TM_ROW2        0       0       1.0\r
2380                 *TM_ROW3        0       0       0\r
2381                 *TM_POS 0.000000        0.000000        0.000000\r
2382         }\r
2383         *MESH   {\r
2384                 *TIMEVALUE      0\r
2385                 *MESH_NUMVERTEX 4\r
2386                 *MESH_NUMFACES  2\r
2387                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2388                 *MESH_VERTEX_LIST       {\r
2389                         *MESH_VERTEX    0       14.000000       -24.000000      48.000000\r
2390                         *MESH_VERTEX    1       -10.000000      -24.000000      48.000000\r
2391                         *MESH_VERTEX    2       14.000000       24.000000       48.000000\r
2392                         *MESH_VERTEX    3       -10.000000      24.000000       48.000000\r
2393                 }\r
2394                 *MESH_NORMALS   {\r
2395                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2396                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2397                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2398                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2399                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2400                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2401                 }\r
2402                 *MESH_FACE_LIST {\r
2403                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2404                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2405                 }\r
2406                 *MESH_NUMTVERTEX        4\r
2407                 *MESH_TVERTLIST {\r
2408                         *MESH_TVERT     0       0.109375        0.687500        1.000000\r
2409                         *MESH_TVERT     1       -0.078125       0.687500        1.000000\r
2410                         *MESH_TVERT     2       0.109375        1.062500        1.000000\r
2411                         *MESH_TVERT     3       -0.078125       1.062500        1.000000\r
2412                 }\r
2413                 *MESH_NUMTVFACES        2\r
2414                 *MESH_TFACELIST {\r
2415                         *MESH_TFACE     0       0       2       1\r
2416                         *MESH_TFACE     1       2       3       1\r
2417                 }\r
2418         }\r
2419         *PROP_MOTIONBLUR        0\r
2420         *PROP_CASTSHADOW        1\r
2421         *PROP_RECVSHADOW        1\r
2422         *MATERIAL_REF   0\r
2423 }\r
2424 *GEOMOBJECT     {\r
2425         *NODE_NAME      "mat0model0surf18"\r
2426         *NODE_TM        {\r
2427                 *NODE_NAME      "mat0model0surf18"\r
2428                 *INHERIT_POS    0       0       0\r
2429                 *INHERIT_ROT    0       0       0\r
2430                 *INHERIT_SCL    0       0       0\r
2431                 *TM_ROW0        1.0     0       0\r
2432                 *TM_ROW1        0       1.0     0\r
2433                 *TM_ROW2        0       0       1.0\r
2434                 *TM_ROW3        0       0       0\r
2435                 *TM_POS 0.000000        0.000000        0.000000\r
2436         }\r
2437         *MESH   {\r
2438                 *TIMEVALUE      0\r
2439                 *MESH_NUMVERTEX 4\r
2440                 *MESH_NUMFACES  2\r
2441                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2442                 *MESH_VERTEX_LIST       {\r
2443                         *MESH_VERTEX    0       -10.000000      24.000000       30.000000\r
2444                         *MESH_VERTEX    1       -10.000000      -24.000000      30.000000\r
2445                         *MESH_VERTEX    2       -8.000000       24.000000       30.000000\r
2446                         *MESH_VERTEX    3       -8.000000       -24.000000      30.000000\r
2447                 }\r
2448                 *MESH_NORMALS   {\r
2449                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2450                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2451                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2452                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2453                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2454                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2455                 }\r
2456                 *MESH_FACE_LIST {\r
2457                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2458                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2459                 }\r
2460                 *MESH_NUMTVERTEX        4\r
2461                 *MESH_TVERTLIST {\r
2462                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
2463                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2464                         *MESH_TVERT     2       0.937500        1.187500        1.000000\r
2465                         *MESH_TVERT     3       0.937500        0.812500        1.000000\r
2466                 }\r
2467                 *MESH_NUMTVFACES        2\r
2468                 *MESH_TFACELIST {\r
2469                         *MESH_TFACE     0       0       2       1\r
2470                         *MESH_TFACE     1       2       3       1\r
2471                 }\r
2472         }\r
2473         *PROP_MOTIONBLUR        0\r
2474         *PROP_CASTSHADOW        1\r
2475         *PROP_RECVSHADOW        1\r
2476         *MATERIAL_REF   0\r
2477 }\r
2478 *GEOMOBJECT     {\r
2479         *NODE_NAME      "mat0model0surf19"\r
2480         *NODE_TM        {\r
2481                 *NODE_NAME      "mat0model0surf19"\r
2482                 *INHERIT_POS    0       0       0\r
2483                 *INHERIT_ROT    0       0       0\r
2484                 *INHERIT_SCL    0       0       0\r
2485                 *TM_ROW0        1.0     0       0\r
2486                 *TM_ROW1        0       1.0     0\r
2487                 *TM_ROW2        0       0       1.0\r
2488                 *TM_ROW3        0       0       0\r
2489                 *TM_POS 0.000000        0.000000        0.000000\r
2490         }\r
2491         *MESH   {\r
2492                 *TIMEVALUE      0\r
2493                 *MESH_NUMVERTEX 6\r
2494                 *MESH_NUMFACES  4\r
2495                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2496                 *MESH_VERTEX_LIST       {\r
2497                         *MESH_VERTEX    0       6.000000        -24.000000      34.000000\r
2498                         *MESH_VERTEX    1       -10.000000      -24.000000      26.000000\r
2499                         *MESH_VERTEX    2       6.000000        24.000000       34.000000\r
2500                         *MESH_VERTEX    3       -10.000000      24.000000       26.000000\r
2501                         *MESH_VERTEX    4       -14.000000      -24.000000      24.000000\r
2502                         *MESH_VERTEX    5       -14.000000      24.000000       24.000000\r
2503                 }\r
2504                 *MESH_NORMALS   {\r
2505                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2506                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2507                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
2508                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2509                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
2510                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
2511                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
2512                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
2513                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
2514                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
2515                 }\r
2516                 *MESH_FACE_LIST {\r
2517                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2518                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2519                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2520                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2521                 }\r
2522                 *MESH_NUMTVERTEX        6\r
2523                 *MESH_TVERTLIST {\r
2524                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
2525                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2526                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2527                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
2528                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2529                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2530                 }\r
2531                 *MESH_NUMTVFACES        4\r
2532                 *MESH_TFACELIST {\r
2533                         *MESH_TFACE     0       0       2       1\r
2534                         *MESH_TFACE     1       2       3       1\r
2535                         *MESH_TFACE     2       1       3       4\r
2536                         *MESH_TFACE     3       3       5       4\r
2537                 }\r
2538         }\r
2539         *PROP_MOTIONBLUR        0\r
2540         *PROP_CASTSHADOW        1\r
2541         *PROP_RECVSHADOW        1\r
2542         *MATERIAL_REF   0\r
2543 }\r
2544 *GEOMOBJECT     {\r
2545         *NODE_NAME      "mat0model0surf20"\r
2546         *NODE_TM        {\r
2547                 *NODE_NAME      "mat0model0surf20"\r
2548                 *INHERIT_POS    0       0       0\r
2549                 *INHERIT_ROT    0       0       0\r
2550                 *INHERIT_SCL    0       0       0\r
2551                 *TM_ROW0        1.0     0       0\r
2552                 *TM_ROW1        0       1.0     0\r
2553                 *TM_ROW2        0       0       1.0\r
2554                 *TM_ROW3        0       0       0\r
2555                 *TM_POS 0.000000        0.000000        0.000000\r
2556         }\r
2557         *MESH   {\r
2558                 *TIMEVALUE      0\r
2559                 *MESH_NUMVERTEX 6\r
2560                 *MESH_NUMFACES  4\r
2561                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2562                 *MESH_VERTEX_LIST       {\r
2563                         *MESH_VERTEX    0       -10.000000      24.000000       24.000000\r
2564                         *MESH_VERTEX    1       -10.000000      -24.000000      24.000000\r
2565                         *MESH_VERTEX    2       6.000000        24.000000       32.000000\r
2566                         *MESH_VERTEX    3       6.000000        -24.000000      32.000000\r
2567                         *MESH_VERTEX    4       -14.000000      -24.000000      22.000000\r
2568                         *MESH_VERTEX    5       -14.000000      24.000000       22.000000\r
2569                 }\r
2570                 *MESH_NORMALS   {\r
2571                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2572                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2573                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
2574                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2575                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
2576                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
2577                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
2578                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
2579                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
2580                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
2581                 }\r
2582                 *MESH_FACE_LIST {\r
2583                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2584                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2585                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2586                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2587                 }\r
2588                 *MESH_NUMTVERTEX        6\r
2589                 *MESH_TVERTLIST {\r
2590                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
2591                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2592                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2593                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
2594                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2595                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2596                 }\r
2597                 *MESH_NUMTVFACES        4\r
2598                 *MESH_TFACELIST {\r
2599                         *MESH_TFACE     0       0       2       1\r
2600                         *MESH_TFACE     1       2       3       1\r
2601                         *MESH_TFACE     2       0       1       4\r
2602                         *MESH_TFACE     3       5       0       4\r
2603                 }\r
2604         }\r
2605         *PROP_MOTIONBLUR        0\r
2606         *PROP_CASTSHADOW        1\r
2607         *PROP_RECVSHADOW        1\r
2608         *MATERIAL_REF   0\r
2609 }\r
2610 *GEOMOBJECT     {\r
2611         *NODE_NAME      "mat0model0surf21"\r
2612         *NODE_TM        {\r
2613                 *NODE_NAME      "mat0model0surf21"\r
2614                 *INHERIT_POS    0       0       0\r
2615                 *INHERIT_ROT    0       0       0\r
2616                 *INHERIT_SCL    0       0       0\r
2617                 *TM_ROW0        1.0     0       0\r
2618                 *TM_ROW1        0       1.0     0\r
2619                 *TM_ROW2        0       0       1.0\r
2620                 *TM_ROW3        0       0       0\r
2621                 *TM_POS 0.000000        0.000000        0.000000\r
2622         }\r
2623         *MESH   {\r
2624                 *TIMEVALUE      0\r
2625                 *MESH_NUMVERTEX 6\r
2626                 *MESH_NUMFACES  4\r
2627                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2628                 *MESH_VERTEX_LIST       {\r
2629                         *MESH_VERTEX    0       6.000000        -24.000000      26.000000\r
2630                         *MESH_VERTEX    1       -10.000000      -24.000000      18.000000\r
2631                         *MESH_VERTEX    2       6.000000        24.000000       26.000000\r
2632                         *MESH_VERTEX    3       -10.000000      24.000000       18.000000\r
2633                         *MESH_VERTEX    4       -14.000000      -24.000000      16.000000\r
2634                         *MESH_VERTEX    5       -14.000000      24.000000       16.000000\r
2635                 }\r
2636                 *MESH_NORMALS   {\r
2637                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2638                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2639                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
2640                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2641                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
2642                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
2643                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
2644                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
2645                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
2646                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
2647                 }\r
2648                 *MESH_FACE_LIST {\r
2649                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2650                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2651                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2652                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2653                 }\r
2654                 *MESH_NUMTVERTEX        6\r
2655                 *MESH_TVERTLIST {\r
2656                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
2657                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2658                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2659                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
2660                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2661                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2662                 }\r
2663                 *MESH_NUMTVFACES        4\r
2664                 *MESH_TFACELIST {\r
2665                         *MESH_TFACE     0       0       2       1\r
2666                         *MESH_TFACE     1       2       3       1\r
2667                         *MESH_TFACE     2       1       3       4\r
2668                         *MESH_TFACE     3       3       5       4\r
2669                 }\r
2670         }\r
2671         *PROP_MOTIONBLUR        0\r
2672         *PROP_CASTSHADOW        1\r
2673         *PROP_RECVSHADOW        1\r
2674         *MATERIAL_REF   0\r
2675 }\r
2676 *GEOMOBJECT     {\r
2677         *NODE_NAME      "mat0model0surf22"\r
2678         *NODE_TM        {\r
2679                 *NODE_NAME      "mat0model0surf22"\r
2680                 *INHERIT_POS    0       0       0\r
2681                 *INHERIT_ROT    0       0       0\r
2682                 *INHERIT_SCL    0       0       0\r
2683                 *TM_ROW0        1.0     0       0\r
2684                 *TM_ROW1        0       1.0     0\r
2685                 *TM_ROW2        0       0       1.0\r
2686                 *TM_ROW3        0       0       0\r
2687                 *TM_POS 0.000000        0.000000        0.000000\r
2688         }\r
2689         *MESH   {\r
2690                 *TIMEVALUE      0\r
2691                 *MESH_NUMVERTEX 6\r
2692                 *MESH_NUMFACES  4\r
2693                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2694                 *MESH_VERTEX_LIST       {\r
2695                         *MESH_VERTEX    0       -10.000000      24.000000       16.000000\r
2696                         *MESH_VERTEX    1       -10.000000      -24.000000      16.000000\r
2697                         *MESH_VERTEX    2       6.000000        24.000000       24.000000\r
2698                         *MESH_VERTEX    3       6.000000        -24.000000      24.000000\r
2699                         *MESH_VERTEX    4       -14.000000      -24.000000      14.000000\r
2700                         *MESH_VERTEX    5       -14.000000      24.000000       14.000000\r
2701                 }\r
2702                 *MESH_NORMALS   {\r
2703                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2704                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2705                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
2706                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2707                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
2708                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
2709                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
2710                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
2711                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
2712                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
2713                 }\r
2714                 *MESH_FACE_LIST {\r
2715                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2716                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2717                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2718                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2719                 }\r
2720                 *MESH_NUMTVERTEX        6\r
2721                 *MESH_TVERTLIST {\r
2722                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
2723                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2724                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2725                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
2726                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2727                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2728                 }\r
2729                 *MESH_NUMTVFACES        4\r
2730                 *MESH_TFACELIST {\r
2731                         *MESH_TFACE     0       0       2       1\r
2732                         *MESH_TFACE     1       2       3       1\r
2733                         *MESH_TFACE     2       0       1       4\r
2734                         *MESH_TFACE     3       5       0       4\r
2735                 }\r
2736         }\r
2737         *PROP_MOTIONBLUR        0\r
2738         *PROP_CASTSHADOW        1\r
2739         *PROP_RECVSHADOW        1\r
2740         *MATERIAL_REF   0\r
2741 }\r
2742 *GEOMOBJECT     {\r
2743         *NODE_NAME      "mat0model0surf23"\r
2744         *NODE_TM        {\r
2745                 *NODE_NAME      "mat0model0surf23"\r
2746                 *INHERIT_POS    0       0       0\r
2747                 *INHERIT_ROT    0       0       0\r
2748                 *INHERIT_SCL    0       0       0\r
2749                 *TM_ROW0        1.0     0       0\r
2750                 *TM_ROW1        0       1.0     0\r
2751                 *TM_ROW2        0       0       1.0\r
2752                 *TM_ROW3        0       0       0\r
2753                 *TM_POS 0.000000        0.000000        0.000000\r
2754         }\r
2755         *MESH   {\r
2756                 *TIMEVALUE      0\r
2757                 *MESH_NUMVERTEX 6\r
2758                 *MESH_NUMFACES  4\r
2759                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2760                 *MESH_VERTEX_LIST       {\r
2761                         *MESH_VERTEX    0       6.000000        -24.000000      18.000000\r
2762                         *MESH_VERTEX    1       -10.000000      -24.000000      10.000000\r
2763                         *MESH_VERTEX    2       6.000000        24.000000       18.000000\r
2764                         *MESH_VERTEX    3       -10.000000      24.000000       10.000000\r
2765                         *MESH_VERTEX    4       -14.000000      -24.000000      8.000000\r
2766                         *MESH_VERTEX    5       -14.000000      24.000000       8.000000\r
2767                 }\r
2768                 *MESH_NORMALS   {\r
2769                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2770                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2771                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
2772                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2773                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
2774                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
2775                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
2776                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
2777                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
2778                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
2779                 }\r
2780                 *MESH_FACE_LIST {\r
2781                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2782                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2783                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2784                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2785                 }\r
2786                 *MESH_NUMTVERTEX        6\r
2787                 *MESH_TVERTLIST {\r
2788                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
2789                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2790                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2791                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
2792                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2793                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2794                 }\r
2795                 *MESH_NUMTVFACES        4\r
2796                 *MESH_TFACELIST {\r
2797                         *MESH_TFACE     0       0       2       1\r
2798                         *MESH_TFACE     1       2       3       1\r
2799                         *MESH_TFACE     2       1       3       4\r
2800                         *MESH_TFACE     3       3       5       4\r
2801                 }\r
2802         }\r
2803         *PROP_MOTIONBLUR        0\r
2804         *PROP_CASTSHADOW        1\r
2805         *PROP_RECVSHADOW        1\r
2806         *MATERIAL_REF   0\r
2807 }\r
2808 *GEOMOBJECT     {\r
2809         *NODE_NAME      "mat0model0surf24"\r
2810         *NODE_TM        {\r
2811                 *NODE_NAME      "mat0model0surf24"\r
2812                 *INHERIT_POS    0       0       0\r
2813                 *INHERIT_ROT    0       0       0\r
2814                 *INHERIT_SCL    0       0       0\r
2815                 *TM_ROW0        1.0     0       0\r
2816                 *TM_ROW1        0       1.0     0\r
2817                 *TM_ROW2        0       0       1.0\r
2818                 *TM_ROW3        0       0       0\r
2819                 *TM_POS 0.000000        0.000000        0.000000\r
2820         }\r
2821         *MESH   {\r
2822                 *TIMEVALUE      0\r
2823                 *MESH_NUMVERTEX 6\r
2824                 *MESH_NUMFACES  4\r
2825                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2826                 *MESH_VERTEX_LIST       {\r
2827                         *MESH_VERTEX    0       -10.000000      24.000000       8.000000\r
2828                         *MESH_VERTEX    1       -10.000000      -24.000000      8.000000\r
2829                         *MESH_VERTEX    2       6.000000        24.000000       16.000000\r
2830                         *MESH_VERTEX    3       6.000000        -24.000000      16.000000\r
2831                         *MESH_VERTEX    4       -14.000000      -24.000000      6.000000\r
2832                         *MESH_VERTEX    5       -14.000000      24.000000       6.000000\r
2833                 }\r
2834                 *MESH_NORMALS   {\r
2835                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2836                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2837                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
2838                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2839                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
2840                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
2841                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
2842                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
2843                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
2844                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
2845                 }\r
2846                 *MESH_FACE_LIST {\r
2847                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2848                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2849                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2850                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2851                 }\r
2852                 *MESH_NUMTVERTEX        6\r
2853                 *MESH_TVERTLIST {\r
2854                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
2855                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2856                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2857                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
2858                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2859                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2860                 }\r
2861                 *MESH_NUMTVFACES        4\r
2862                 *MESH_TFACELIST {\r
2863                         *MESH_TFACE     0       0       2       1\r
2864                         *MESH_TFACE     1       2       3       1\r
2865                         *MESH_TFACE     2       0       1       4\r
2866                         *MESH_TFACE     3       5       0       4\r
2867                 }\r
2868         }\r
2869         *PROP_MOTIONBLUR        0\r
2870         *PROP_CASTSHADOW        1\r
2871         *PROP_RECVSHADOW        1\r
2872         *MATERIAL_REF   0\r
2873 }\r
2874 *GEOMOBJECT     {\r
2875         *NODE_NAME      "mat0model0surf25"\r
2876         *NODE_TM        {\r
2877                 *NODE_NAME      "mat0model0surf25"\r
2878                 *INHERIT_POS    0       0       0\r
2879                 *INHERIT_ROT    0       0       0\r
2880                 *INHERIT_SCL    0       0       0\r
2881                 *TM_ROW0        1.0     0       0\r
2882                 *TM_ROW1        0       1.0     0\r
2883                 *TM_ROW2        0       0       1.0\r
2884                 *TM_ROW3        0       0       0\r
2885                 *TM_POS 0.000000        0.000000        0.000000\r
2886         }\r
2887         *MESH   {\r
2888                 *TIMEVALUE      0\r
2889                 *MESH_NUMVERTEX 6\r
2890                 *MESH_NUMFACES  4\r
2891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2892                 *MESH_VERTEX_LIST       {\r
2893                         *MESH_VERTEX    0       6.000000        -24.000000      10.000000\r
2894                         *MESH_VERTEX    1       -10.000000      -24.000000      2.000000\r
2895                         *MESH_VERTEX    2       6.000000        24.000000       10.000000\r
2896                         *MESH_VERTEX    3       -10.000000      24.000000       2.000000\r
2897                         *MESH_VERTEX    4       -14.000000      -24.000000      0.000000\r
2898                         *MESH_VERTEX    5       -14.000000      24.000000       0.000000\r
2899                 }\r
2900                 *MESH_NORMALS   {\r
2901                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2902                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2903                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
2904                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
2905                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
2906                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
2907                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
2908                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
2909                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
2910                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
2911                 }\r
2912                 *MESH_FACE_LIST {\r
2913                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2914                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2915                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2916                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2917                 }\r
2918                 *MESH_NUMTVERTEX        6\r
2919                 *MESH_TVERTLIST {\r
2920                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
2921                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2922                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2923                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
2924                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2925                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2926                 }\r
2927                 *MESH_NUMTVFACES        4\r
2928                 *MESH_TFACELIST {\r
2929                         *MESH_TFACE     0       0       2       1\r
2930                         *MESH_TFACE     1       2       3       1\r
2931                         *MESH_TFACE     2       1       3       4\r
2932                         *MESH_TFACE     3       3       5       4\r
2933                 }\r
2934         }\r
2935         *PROP_MOTIONBLUR        0\r
2936         *PROP_CASTSHADOW        1\r
2937         *PROP_RECVSHADOW        1\r
2938         *MATERIAL_REF   0\r
2939 }\r
2940 *GEOMOBJECT     {\r
2941         *NODE_NAME      "mat0model0surf26"\r
2942         *NODE_TM        {\r
2943                 *NODE_NAME      "mat0model0surf26"\r
2944                 *INHERIT_POS    0       0       0\r
2945                 *INHERIT_ROT    0       0       0\r
2946                 *INHERIT_SCL    0       0       0\r
2947                 *TM_ROW0        1.0     0       0\r
2948                 *TM_ROW1        0       1.0     0\r
2949                 *TM_ROW2        0       0       1.0\r
2950                 *TM_ROW3        0       0       0\r
2951                 *TM_POS 0.000000        0.000000        0.000000\r
2952         }\r
2953         *MESH   {\r
2954                 *TIMEVALUE      0\r
2955                 *MESH_NUMVERTEX 6\r
2956                 *MESH_NUMFACES  4\r
2957                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2958                 *MESH_VERTEX_LIST       {\r
2959                         *MESH_VERTEX    0       -10.000000      24.000000       0.000000\r
2960                         *MESH_VERTEX    1       -10.000000      -24.000000      0.000000\r
2961                         *MESH_VERTEX    2       6.000000        24.000000       8.000000\r
2962                         *MESH_VERTEX    3       6.000000        -24.000000      8.000000\r
2963                         *MESH_VERTEX    4       -14.000000      -24.000000      -2.000000\r
2964                         *MESH_VERTEX    5       -14.000000      24.000000       -2.000000\r
2965                 }\r
2966                 *MESH_NORMALS   {\r
2967                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
2968                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2969                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
2970                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
2971                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
2972                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
2973                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
2974                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
2975                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
2976                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
2977                 }\r
2978                 *MESH_FACE_LIST {\r
2979                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2980                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2981                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2982                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2983                 }\r
2984                 *MESH_NUMTVERTEX        6\r
2985                 *MESH_TVERTLIST {\r
2986                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
2987                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
2988                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
2989                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
2990                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
2991                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
2992                 }\r
2993                 *MESH_NUMTVFACES        4\r
2994                 *MESH_TFACELIST {\r
2995                         *MESH_TFACE     0       0       2       1\r
2996                         *MESH_TFACE     1       2       3       1\r
2997                         *MESH_TFACE     2       0       1       4\r
2998                         *MESH_TFACE     3       5       0       4\r
2999                 }\r
3000         }\r
3001         *PROP_MOTIONBLUR        0\r
3002         *PROP_CASTSHADOW        1\r
3003         *PROP_RECVSHADOW        1\r
3004         *MATERIAL_REF   0\r
3005 }\r
3006 *GEOMOBJECT     {\r
3007         *NODE_NAME      "mat0model0surf27"\r
3008         *NODE_TM        {\r
3009                 *NODE_NAME      "mat0model0surf27"\r
3010                 *INHERIT_POS    0       0       0\r
3011                 *INHERIT_ROT    0       0       0\r
3012                 *INHERIT_SCL    0       0       0\r
3013                 *TM_ROW0        1.0     0       0\r
3014                 *TM_ROW1        0       1.0     0\r
3015                 *TM_ROW2        0       0       1.0\r
3016                 *TM_ROW3        0       0       0\r
3017                 *TM_POS 0.000000        0.000000        0.000000\r
3018         }\r
3019         *MESH   {\r
3020                 *TIMEVALUE      0\r
3021                 *MESH_NUMVERTEX 6\r
3022                 *MESH_NUMFACES  4\r
3023                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3024                 *MESH_VERTEX_LIST       {\r
3025                         *MESH_VERTEX    0       6.000000        -24.000000      2.000000\r
3026                         *MESH_VERTEX    1       -10.000000      -24.000000      -6.000000\r
3027                         *MESH_VERTEX    2       6.000000        24.000000       2.000000\r
3028                         *MESH_VERTEX    3       -10.000000      24.000000       -6.000000\r
3029                         *MESH_VERTEX    4       -14.000000      -24.000000      -8.000000\r
3030                         *MESH_VERTEX    5       -14.000000      24.000000       -8.000000\r
3031                 }\r
3032                 *MESH_NORMALS   {\r
3033                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3034                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3035                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3036                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3037                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3038                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3039                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3040                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3041                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3042                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3043                 }\r
3044                 *MESH_FACE_LIST {\r
3045                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3046                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3047                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3048                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3049                 }\r
3050                 *MESH_NUMTVERTEX        6\r
3051                 *MESH_TVERTLIST {\r
3052                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3053                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3054                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3055                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3056                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3057                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3058                 }\r
3059                 *MESH_NUMTVFACES        4\r
3060                 *MESH_TFACELIST {\r
3061                         *MESH_TFACE     0       0       2       1\r
3062                         *MESH_TFACE     1       2       3       1\r
3063                         *MESH_TFACE     2       1       3       4\r
3064                         *MESH_TFACE     3       3       5       4\r
3065                 }\r
3066         }\r
3067         *PROP_MOTIONBLUR        0\r
3068         *PROP_CASTSHADOW        1\r
3069         *PROP_RECVSHADOW        1\r
3070         *MATERIAL_REF   0\r
3071 }\r
3072 *GEOMOBJECT     {\r
3073         *NODE_NAME      "mat0model0surf28"\r
3074         *NODE_TM        {\r
3075                 *NODE_NAME      "mat0model0surf28"\r
3076                 *INHERIT_POS    0       0       0\r
3077                 *INHERIT_ROT    0       0       0\r
3078                 *INHERIT_SCL    0       0       0\r
3079                 *TM_ROW0        1.0     0       0\r
3080                 *TM_ROW1        0       1.0     0\r
3081                 *TM_ROW2        0       0       1.0\r
3082                 *TM_ROW3        0       0       0\r
3083                 *TM_POS 0.000000        0.000000        0.000000\r
3084         }\r
3085         *MESH   {\r
3086                 *TIMEVALUE      0\r
3087                 *MESH_NUMVERTEX 6\r
3088                 *MESH_NUMFACES  4\r
3089                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3090                 *MESH_VERTEX_LIST       {\r
3091                         *MESH_VERTEX    0       -10.000000      24.000000       -8.000000\r
3092                         *MESH_VERTEX    1       -10.000000      -24.000000      -8.000000\r
3093                         *MESH_VERTEX    2       6.000000        24.000000       0.000000\r
3094                         *MESH_VERTEX    3       6.000000        -24.000000      0.000000\r
3095                         *MESH_VERTEX    4       -14.000000      -24.000000      -10.000000\r
3096                         *MESH_VERTEX    5       -14.000000      24.000000       -10.000000\r
3097                 }\r
3098                 *MESH_NORMALS   {\r
3099                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3100                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3101                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3102                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3103                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3104                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3105                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3106                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3107                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3108                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3109                 }\r
3110                 *MESH_FACE_LIST {\r
3111                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3112                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3113                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3114                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3115                 }\r
3116                 *MESH_NUMTVERTEX        6\r
3117                 *MESH_TVERTLIST {\r
3118                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3119                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3120                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3121                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3122                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3123                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3124                 }\r
3125                 *MESH_NUMTVFACES        4\r
3126                 *MESH_TFACELIST {\r
3127                         *MESH_TFACE     0       0       2       1\r
3128                         *MESH_TFACE     1       2       3       1\r
3129                         *MESH_TFACE     2       0       1       4\r
3130                         *MESH_TFACE     3       5       0       4\r
3131                 }\r
3132         }\r
3133         *PROP_MOTIONBLUR        0\r
3134         *PROP_CASTSHADOW        1\r
3135         *PROP_RECVSHADOW        1\r
3136         *MATERIAL_REF   0\r
3137 }\r
3138 *GEOMOBJECT     {\r
3139         *NODE_NAME      "mat0model0surf29"\r
3140         *NODE_TM        {\r
3141                 *NODE_NAME      "mat0model0surf29"\r
3142                 *INHERIT_POS    0       0       0\r
3143                 *INHERIT_ROT    0       0       0\r
3144                 *INHERIT_SCL    0       0       0\r
3145                 *TM_ROW0        1.0     0       0\r
3146                 *TM_ROW1        0       1.0     0\r
3147                 *TM_ROW2        0       0       1.0\r
3148                 *TM_ROW3        0       0       0\r
3149                 *TM_POS 0.000000        0.000000        0.000000\r
3150         }\r
3151         *MESH   {\r
3152                 *TIMEVALUE      0\r
3153                 *MESH_NUMVERTEX 6\r
3154                 *MESH_NUMFACES  4\r
3155                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3156                 *MESH_VERTEX_LIST       {\r
3157                         *MESH_VERTEX    0       6.000000        -24.000000      -6.000000\r
3158                         *MESH_VERTEX    1       -10.000000      -24.000000      -14.000000\r
3159                         *MESH_VERTEX    2       6.000000        24.000000       -6.000000\r
3160                         *MESH_VERTEX    3       -10.000000      24.000000       -14.000000\r
3161                         *MESH_VERTEX    4       -14.000000      -24.000000      -16.000000\r
3162                         *MESH_VERTEX    5       -14.000000      24.000000       -16.000000\r
3163                 }\r
3164                 *MESH_NORMALS   {\r
3165                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3166                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3167                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3168                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3169                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3170                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3171                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3172                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3173                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3174                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3175                 }\r
3176                 *MESH_FACE_LIST {\r
3177                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3178                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3179                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3180                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3181                 }\r
3182                 *MESH_NUMTVERTEX        6\r
3183                 *MESH_TVERTLIST {\r
3184                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3185                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3186                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3187                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3188                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3189                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3190                 }\r
3191                 *MESH_NUMTVFACES        4\r
3192                 *MESH_TFACELIST {\r
3193                         *MESH_TFACE     0       0       2       1\r
3194                         *MESH_TFACE     1       2       3       1\r
3195                         *MESH_TFACE     2       1       3       4\r
3196                         *MESH_TFACE     3       3       5       4\r
3197                 }\r
3198         }\r
3199         *PROP_MOTIONBLUR        0\r
3200         *PROP_CASTSHADOW        1\r
3201         *PROP_RECVSHADOW        1\r
3202         *MATERIAL_REF   0\r
3203 }\r
3204 *GEOMOBJECT     {\r
3205         *NODE_NAME      "mat0model0surf30"\r
3206         *NODE_TM        {\r
3207                 *NODE_NAME      "mat0model0surf30"\r
3208                 *INHERIT_POS    0       0       0\r
3209                 *INHERIT_ROT    0       0       0\r
3210                 *INHERIT_SCL    0       0       0\r
3211                 *TM_ROW0        1.0     0       0\r
3212                 *TM_ROW1        0       1.0     0\r
3213                 *TM_ROW2        0       0       1.0\r
3214                 *TM_ROW3        0       0       0\r
3215                 *TM_POS 0.000000        0.000000        0.000000\r
3216         }\r
3217         *MESH   {\r
3218                 *TIMEVALUE      0\r
3219                 *MESH_NUMVERTEX 6\r
3220                 *MESH_NUMFACES  4\r
3221                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3222                 *MESH_VERTEX_LIST       {\r
3223                         *MESH_VERTEX    0       -10.000000      24.000000       -16.000000\r
3224                         *MESH_VERTEX    1       -10.000000      -24.000000      -16.000000\r
3225                         *MESH_VERTEX    2       6.000000        24.000000       -8.000000\r
3226                         *MESH_VERTEX    3       6.000000        -24.000000      -8.000000\r
3227                         *MESH_VERTEX    4       -14.000000      -24.000000      -18.000000\r
3228                         *MESH_VERTEX    5       -14.000000      24.000000       -18.000000\r
3229                 }\r
3230                 *MESH_NORMALS   {\r
3231                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3232                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3233                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3234                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3235                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3236                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3237                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3238                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3239                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3240                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3241                 }\r
3242                 *MESH_FACE_LIST {\r
3243                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3244                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3245                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3246                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3247                 }\r
3248                 *MESH_NUMTVERTEX        6\r
3249                 *MESH_TVERTLIST {\r
3250                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3251                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3252                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3253                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3254                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3255                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3256                 }\r
3257                 *MESH_NUMTVFACES        4\r
3258                 *MESH_TFACELIST {\r
3259                         *MESH_TFACE     0       0       2       1\r
3260                         *MESH_TFACE     1       2       3       1\r
3261                         *MESH_TFACE     2       0       1       4\r
3262                         *MESH_TFACE     3       5       0       4\r
3263                 }\r
3264         }\r
3265         *PROP_MOTIONBLUR        0\r
3266         *PROP_CASTSHADOW        1\r
3267         *PROP_RECVSHADOW        1\r
3268         *MATERIAL_REF   0\r
3269 }\r
3270 *GEOMOBJECT     {\r
3271         *NODE_NAME      "mat0model0surf31"\r
3272         *NODE_TM        {\r
3273                 *NODE_NAME      "mat0model0surf31"\r
3274                 *INHERIT_POS    0       0       0\r
3275                 *INHERIT_ROT    0       0       0\r
3276                 *INHERIT_SCL    0       0       0\r
3277                 *TM_ROW0        1.0     0       0\r
3278                 *TM_ROW1        0       1.0     0\r
3279                 *TM_ROW2        0       0       1.0\r
3280                 *TM_ROW3        0       0       0\r
3281                 *TM_POS 0.000000        0.000000        0.000000\r
3282         }\r
3283         *MESH   {\r
3284                 *TIMEVALUE      0\r
3285                 *MESH_NUMVERTEX 6\r
3286                 *MESH_NUMFACES  4\r
3287                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3288                 *MESH_VERTEX_LIST       {\r
3289                         *MESH_VERTEX    0       6.000000        -24.000000      -14.000000\r
3290                         *MESH_VERTEX    1       -10.000000      -24.000000      -22.000000\r
3291                         *MESH_VERTEX    2       6.000000        24.000000       -14.000000\r
3292                         *MESH_VERTEX    3       -10.000000      24.000000       -22.000000\r
3293                         *MESH_VERTEX    4       -14.000000      -24.000000      -24.000000\r
3294                         *MESH_VERTEX    5       -14.000000      24.000000       -24.000000\r
3295                 }\r
3296                 *MESH_NORMALS   {\r
3297                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3298                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3299                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3300                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3301                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3302                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3303                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3304                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3305                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3306                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3307                 }\r
3308                 *MESH_FACE_LIST {\r
3309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3310                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3311                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3312                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3313                 }\r
3314                 *MESH_NUMTVERTEX        6\r
3315                 *MESH_TVERTLIST {\r
3316                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3317                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3318                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3319                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3320                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3321                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3322                 }\r
3323                 *MESH_NUMTVFACES        4\r
3324                 *MESH_TFACELIST {\r
3325                         *MESH_TFACE     0       0       2       1\r
3326                         *MESH_TFACE     1       2       3       1\r
3327                         *MESH_TFACE     2       1       3       4\r
3328                         *MESH_TFACE     3       3       5       4\r
3329                 }\r
3330         }\r
3331         *PROP_MOTIONBLUR        0\r
3332         *PROP_CASTSHADOW        1\r
3333         *PROP_RECVSHADOW        1\r
3334         *MATERIAL_REF   0\r
3335 }\r
3336 *GEOMOBJECT     {\r
3337         *NODE_NAME      "mat0model0surf32"\r
3338         *NODE_TM        {\r
3339                 *NODE_NAME      "mat0model0surf32"\r
3340                 *INHERIT_POS    0       0       0\r
3341                 *INHERIT_ROT    0       0       0\r
3342                 *INHERIT_SCL    0       0       0\r
3343                 *TM_ROW0        1.0     0       0\r
3344                 *TM_ROW1        0       1.0     0\r
3345                 *TM_ROW2        0       0       1.0\r
3346                 *TM_ROW3        0       0       0\r
3347                 *TM_POS 0.000000        0.000000        0.000000\r
3348         }\r
3349         *MESH   {\r
3350                 *TIMEVALUE      0\r
3351                 *MESH_NUMVERTEX 6\r
3352                 *MESH_NUMFACES  4\r
3353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3354                 *MESH_VERTEX_LIST       {\r
3355                         *MESH_VERTEX    0       -10.000000      24.000000       -24.000000\r
3356                         *MESH_VERTEX    1       -10.000000      -24.000000      -24.000000\r
3357                         *MESH_VERTEX    2       6.000000        24.000000       -16.000000\r
3358                         *MESH_VERTEX    3       6.000000        -24.000000      -16.000000\r
3359                         *MESH_VERTEX    4       -14.000000      -24.000000      -26.000000\r
3360                         *MESH_VERTEX    5       -14.000000      24.000000       -26.000000\r
3361                 }\r
3362                 *MESH_NORMALS   {\r
3363                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3364                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3365                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3366                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3367                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3368                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3369                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3370                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3371                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3372                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3373                 }\r
3374                 *MESH_FACE_LIST {\r
3375                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3376                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3377                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3378                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3379                 }\r
3380                 *MESH_NUMTVERTEX        6\r
3381                 *MESH_TVERTLIST {\r
3382                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3383                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3384                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3385                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3386                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3387                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3388                 }\r
3389                 *MESH_NUMTVFACES        4\r
3390                 *MESH_TFACELIST {\r
3391                         *MESH_TFACE     0       0       2       1\r
3392                         *MESH_TFACE     1       2       3       1\r
3393                         *MESH_TFACE     2       0       1       4\r
3394                         *MESH_TFACE     3       5       0       4\r
3395                 }\r
3396         }\r
3397         *PROP_MOTIONBLUR        0\r
3398         *PROP_CASTSHADOW        1\r
3399         *PROP_RECVSHADOW        1\r
3400         *MATERIAL_REF   0\r
3401 }\r
3402 *GEOMOBJECT     {\r
3403         *NODE_NAME      "mat0model0surf33"\r
3404         *NODE_TM        {\r
3405                 *NODE_NAME      "mat0model0surf33"\r
3406                 *INHERIT_POS    0       0       0\r
3407                 *INHERIT_ROT    0       0       0\r
3408                 *INHERIT_SCL    0       0       0\r
3409                 *TM_ROW0        1.0     0       0\r
3410                 *TM_ROW1        0       1.0     0\r
3411                 *TM_ROW2        0       0       1.0\r
3412                 *TM_ROW3        0       0       0\r
3413                 *TM_POS 0.000000        0.000000        0.000000\r
3414         }\r
3415         *MESH   {\r
3416                 *TIMEVALUE      0\r
3417                 *MESH_NUMVERTEX 6\r
3418                 *MESH_NUMFACES  4\r
3419                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3420                 *MESH_VERTEX_LIST       {\r
3421                         *MESH_VERTEX    0       6.000000        -24.000000      -22.000000\r
3422                         *MESH_VERTEX    1       -10.000000      -24.000000      -30.000000\r
3423                         *MESH_VERTEX    2       6.000000        24.000000       -22.000000\r
3424                         *MESH_VERTEX    3       -10.000000      24.000000       -30.000000\r
3425                         *MESH_VERTEX    4       -14.000000      -24.000000      -32.000000\r
3426                         *MESH_VERTEX    5       -14.000000      24.000000       -32.000000\r
3427                 }\r
3428                 *MESH_NORMALS   {\r
3429                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3430                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3431                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3432                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3433                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3434                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3435                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3436                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3437                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3438                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3439                 }\r
3440                 *MESH_FACE_LIST {\r
3441                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3442                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3443                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3444                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3445                 }\r
3446                 *MESH_NUMTVERTEX        6\r
3447                 *MESH_TVERTLIST {\r
3448                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3449                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3450                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3451                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3452                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3453                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3454                 }\r
3455                 *MESH_NUMTVFACES        4\r
3456                 *MESH_TFACELIST {\r
3457                         *MESH_TFACE     0       0       2       1\r
3458                         *MESH_TFACE     1       2       3       1\r
3459                         *MESH_TFACE     2       1       3       4\r
3460                         *MESH_TFACE     3       3       5       4\r
3461                 }\r
3462         }\r
3463         *PROP_MOTIONBLUR        0\r
3464         *PROP_CASTSHADOW        1\r
3465         *PROP_RECVSHADOW        1\r
3466         *MATERIAL_REF   0\r
3467 }\r
3468 *GEOMOBJECT     {\r
3469         *NODE_NAME      "mat0model0surf34"\r
3470         *NODE_TM        {\r
3471                 *NODE_NAME      "mat0model0surf34"\r
3472                 *INHERIT_POS    0       0       0\r
3473                 *INHERIT_ROT    0       0       0\r
3474                 *INHERIT_SCL    0       0       0\r
3475                 *TM_ROW0        1.0     0       0\r
3476                 *TM_ROW1        0       1.0     0\r
3477                 *TM_ROW2        0       0       1.0\r
3478                 *TM_ROW3        0       0       0\r
3479                 *TM_POS 0.000000        0.000000        0.000000\r
3480         }\r
3481         *MESH   {\r
3482                 *TIMEVALUE      0\r
3483                 *MESH_NUMVERTEX 6\r
3484                 *MESH_NUMFACES  4\r
3485                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3486                 *MESH_VERTEX_LIST       {\r
3487                         *MESH_VERTEX    0       -10.000000      24.000000       -32.000000\r
3488                         *MESH_VERTEX    1       -10.000000      -24.000000      -32.000000\r
3489                         *MESH_VERTEX    2       6.000000        24.000000       -24.000000\r
3490                         *MESH_VERTEX    3       6.000000        -24.000000      -24.000000\r
3491                         *MESH_VERTEX    4       -14.000000      -24.000000      -34.000000\r
3492                         *MESH_VERTEX    5       -14.000000      24.000000       -34.000000\r
3493                 }\r
3494                 *MESH_NORMALS   {\r
3495                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3496                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3497                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3498                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3499                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3500                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3501                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3502                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3503                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3504                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3505                 }\r
3506                 *MESH_FACE_LIST {\r
3507                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3508                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3509                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3510                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3511                 }\r
3512                 *MESH_NUMTVERTEX        6\r
3513                 *MESH_TVERTLIST {\r
3514                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3515                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3516                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3517                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3518                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3519                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3520                 }\r
3521                 *MESH_NUMTVFACES        4\r
3522                 *MESH_TFACELIST {\r
3523                         *MESH_TFACE     0       0       2       1\r
3524                         *MESH_TFACE     1       2       3       1\r
3525                         *MESH_TFACE     2       0       1       4\r
3526                         *MESH_TFACE     3       5       0       4\r
3527                 }\r
3528         }\r
3529         *PROP_MOTIONBLUR        0\r
3530         *PROP_CASTSHADOW        1\r
3531         *PROP_RECVSHADOW        1\r
3532         *MATERIAL_REF   0\r
3533 }\r
3534 *GEOMOBJECT     {\r
3535         *NODE_NAME      "mat0model0surf35"\r
3536         *NODE_TM        {\r
3537                 *NODE_NAME      "mat0model0surf35"\r
3538                 *INHERIT_POS    0       0       0\r
3539                 *INHERIT_ROT    0       0       0\r
3540                 *INHERIT_SCL    0       0       0\r
3541                 *TM_ROW0        1.0     0       0\r
3542                 *TM_ROW1        0       1.0     0\r
3543                 *TM_ROW2        0       0       1.0\r
3544                 *TM_ROW3        0       0       0\r
3545                 *TM_POS 0.000000        0.000000        0.000000\r
3546         }\r
3547         *MESH   {\r
3548                 *TIMEVALUE      0\r
3549                 *MESH_NUMVERTEX 6\r
3550                 *MESH_NUMFACES  4\r
3551                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3552                 *MESH_VERTEX_LIST       {\r
3553                         *MESH_VERTEX    0       6.000000        -24.000000      -30.000000\r
3554                         *MESH_VERTEX    1       -10.000000      -24.000000      -38.000000\r
3555                         *MESH_VERTEX    2       6.000000        24.000000       -30.000000\r
3556                         *MESH_VERTEX    3       -10.000000      24.000000       -38.000000\r
3557                         *MESH_VERTEX    4       -14.000000      -24.000000      -40.000000\r
3558                         *MESH_VERTEX    5       -14.000000      24.000000       -40.000000\r
3559                 }\r
3560                 *MESH_NORMALS   {\r
3561                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3562                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3563                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3564                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3565                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3566                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3567                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3568                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3569                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3570                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3571                 }\r
3572                 *MESH_FACE_LIST {\r
3573                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3574                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3575                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3576                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3577                 }\r
3578                 *MESH_NUMTVERTEX        6\r
3579                 *MESH_TVERTLIST {\r
3580                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3581                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3582                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3583                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3584                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3585                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3586                 }\r
3587                 *MESH_NUMTVFACES        4\r
3588                 *MESH_TFACELIST {\r
3589                         *MESH_TFACE     0       0       2       1\r
3590                         *MESH_TFACE     1       2       3       1\r
3591                         *MESH_TFACE     2       1       3       4\r
3592                         *MESH_TFACE     3       3       5       4\r
3593                 }\r
3594         }\r
3595         *PROP_MOTIONBLUR        0\r
3596         *PROP_CASTSHADOW        1\r
3597         *PROP_RECVSHADOW        1\r
3598         *MATERIAL_REF   0\r
3599 }\r
3600 *GEOMOBJECT     {\r
3601         *NODE_NAME      "mat0model0surf36"\r
3602         *NODE_TM        {\r
3603                 *NODE_NAME      "mat0model0surf36"\r
3604                 *INHERIT_POS    0       0       0\r
3605                 *INHERIT_ROT    0       0       0\r
3606                 *INHERIT_SCL    0       0       0\r
3607                 *TM_ROW0        1.0     0       0\r
3608                 *TM_ROW1        0       1.0     0\r
3609                 *TM_ROW2        0       0       1.0\r
3610                 *TM_ROW3        0       0       0\r
3611                 *TM_POS 0.000000        0.000000        0.000000\r
3612         }\r
3613         *MESH   {\r
3614                 *TIMEVALUE      0\r
3615                 *MESH_NUMVERTEX 6\r
3616                 *MESH_NUMFACES  4\r
3617                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3618                 *MESH_VERTEX_LIST       {\r
3619                         *MESH_VERTEX    0       -10.000000      24.000000       -40.000000\r
3620                         *MESH_VERTEX    1       -10.000000      -24.000000      -40.000000\r
3621                         *MESH_VERTEX    2       6.000000        24.000000       -32.000000\r
3622                         *MESH_VERTEX    3       6.000000        -24.000000      -32.000000\r
3623                         *MESH_VERTEX    4       -14.000000      -24.000000      -42.000000\r
3624                         *MESH_VERTEX    5       -14.000000      24.000000       -42.000000\r
3625                 }\r
3626                 *MESH_NORMALS   {\r
3627                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3628                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3629                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3630                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3631                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3632                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3633                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3634                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3635                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3636                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3637                 }\r
3638                 *MESH_FACE_LIST {\r
3639                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3640                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3641                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3642                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3643                 }\r
3644                 *MESH_NUMTVERTEX        6\r
3645                 *MESH_TVERTLIST {\r
3646                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3647                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3648                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3649                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3650                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3651                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3652                 }\r
3653                 *MESH_NUMTVFACES        4\r
3654                 *MESH_TFACELIST {\r
3655                         *MESH_TFACE     0       0       2       1\r
3656                         *MESH_TFACE     1       2       3       1\r
3657                         *MESH_TFACE     2       0       1       4\r
3658                         *MESH_TFACE     3       5       0       4\r
3659                 }\r
3660         }\r
3661         *PROP_MOTIONBLUR        0\r
3662         *PROP_CASTSHADOW        1\r
3663         *PROP_RECVSHADOW        1\r
3664         *MATERIAL_REF   0\r
3665 }\r
3666 *GEOMOBJECT     {\r
3667         *NODE_NAME      "mat0model0surf37"\r
3668         *NODE_TM        {\r
3669                 *NODE_NAME      "mat0model0surf37"\r
3670                 *INHERIT_POS    0       0       0\r
3671                 *INHERIT_ROT    0       0       0\r
3672                 *INHERIT_SCL    0       0       0\r
3673                 *TM_ROW0        1.0     0       0\r
3674                 *TM_ROW1        0       1.0     0\r
3675                 *TM_ROW2        0       0       1.0\r
3676                 *TM_ROW3        0       0       0\r
3677                 *TM_POS 0.000000        0.000000        0.000000\r
3678         }\r
3679         *MESH   {\r
3680                 *TIMEVALUE      0\r
3681                 *MESH_NUMVERTEX 6\r
3682                 *MESH_NUMFACES  4\r
3683                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3684                 *MESH_VERTEX_LIST       {\r
3685                         *MESH_VERTEX    0       6.000000        -24.000000      -38.000000\r
3686                         *MESH_VERTEX    1       -10.000000      -24.000000      -46.000000\r
3687                         *MESH_VERTEX    2       6.000000        24.000000       -38.000000\r
3688                         *MESH_VERTEX    3       -10.000000      24.000000       -46.000000\r
3689                         *MESH_VERTEX    4       -14.000000      -24.000000      -48.000000\r
3690                         *MESH_VERTEX    5       -14.000000      24.000000       -48.000000\r
3691                 }\r
3692                 *MESH_NORMALS   {\r
3693                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3694                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3695                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3696                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3697                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3698                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3699                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3700                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3701                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3702                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3703                 }\r
3704                 *MESH_FACE_LIST {\r
3705                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3706                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3707                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3708                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3709                 }\r
3710                 *MESH_NUMTVERTEX        6\r
3711                 *MESH_TVERTLIST {\r
3712                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3713                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3714                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3715                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3716                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3717                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3718                 }\r
3719                 *MESH_NUMTVFACES        4\r
3720                 *MESH_TFACELIST {\r
3721                         *MESH_TFACE     0       0       2       1\r
3722                         *MESH_TFACE     1       2       3       1\r
3723                         *MESH_TFACE     2       1       3       4\r
3724                         *MESH_TFACE     3       3       5       4\r
3725                 }\r
3726         }\r
3727         *PROP_MOTIONBLUR        0\r
3728         *PROP_CASTSHADOW        1\r
3729         *PROP_RECVSHADOW        1\r
3730         *MATERIAL_REF   0\r
3731 }\r
3732 *GEOMOBJECT     {\r
3733         *NODE_NAME      "mat0model0surf38"\r
3734         *NODE_TM        {\r
3735                 *NODE_NAME      "mat0model0surf38"\r
3736                 *INHERIT_POS    0       0       0\r
3737                 *INHERIT_ROT    0       0       0\r
3738                 *INHERIT_SCL    0       0       0\r
3739                 *TM_ROW0        1.0     0       0\r
3740                 *TM_ROW1        0       1.0     0\r
3741                 *TM_ROW2        0       0       1.0\r
3742                 *TM_ROW3        0       0       0\r
3743                 *TM_POS 0.000000        0.000000        0.000000\r
3744         }\r
3745         *MESH   {\r
3746                 *TIMEVALUE      0\r
3747                 *MESH_NUMVERTEX 6\r
3748                 *MESH_NUMFACES  4\r
3749                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3750                 *MESH_VERTEX_LIST       {\r
3751                         *MESH_VERTEX    0       -10.000000      24.000000       -48.000000\r
3752                         *MESH_VERTEX    1       -10.000000      -24.000000      -48.000000\r
3753                         *MESH_VERTEX    2       6.000000        24.000000       -40.000000\r
3754                         *MESH_VERTEX    3       6.000000        -24.000000      -40.000000\r
3755                         *MESH_VERTEX    4       -14.000000      -24.000000      -50.000000\r
3756                         *MESH_VERTEX    5       -14.000000      24.000000       -50.000000\r
3757                 }\r
3758                 *MESH_NORMALS   {\r
3759                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3760                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3761                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3762                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3763                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3764                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3765                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3766                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3767                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3768                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3769                 }\r
3770                 *MESH_FACE_LIST {\r
3771                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3772                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3773                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3774                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3775                 }\r
3776                 *MESH_NUMTVERTEX        6\r
3777                 *MESH_TVERTLIST {\r
3778                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3779                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3780                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3781                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3782                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3783                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3784                 }\r
3785                 *MESH_NUMTVFACES        4\r
3786                 *MESH_TFACELIST {\r
3787                         *MESH_TFACE     0       0       2       1\r
3788                         *MESH_TFACE     1       2       3       1\r
3789                         *MESH_TFACE     2       0       1       4\r
3790                         *MESH_TFACE     3       5       0       4\r
3791                 }\r
3792         }\r
3793         *PROP_MOTIONBLUR        0\r
3794         *PROP_CASTSHADOW        1\r
3795         *PROP_RECVSHADOW        1\r
3796         *MATERIAL_REF   0\r
3797 }\r
3798 *GEOMOBJECT     {\r
3799         *NODE_NAME      "mat0model0surf39"\r
3800         *NODE_TM        {\r
3801                 *NODE_NAME      "mat0model0surf39"\r
3802                 *INHERIT_POS    0       0       0\r
3803                 *INHERIT_ROT    0       0       0\r
3804                 *INHERIT_SCL    0       0       0\r
3805                 *TM_ROW0        1.0     0       0\r
3806                 *TM_ROW1        0       1.0     0\r
3807                 *TM_ROW2        0       0       1.0\r
3808                 *TM_ROW3        0       0       0\r
3809                 *TM_POS 0.000000        0.000000        0.000000\r
3810         }\r
3811         *MESH   {\r
3812                 *TIMEVALUE      0\r
3813                 *MESH_NUMVERTEX 6\r
3814                 *MESH_NUMFACES  4\r
3815                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3816                 *MESH_VERTEX_LIST       {\r
3817                         *MESH_VERTEX    0       6.000000        -24.000000      -46.000000\r
3818                         *MESH_VERTEX    1       -10.000000      -24.000000      -54.000000\r
3819                         *MESH_VERTEX    2       6.000000        24.000000       -46.000000\r
3820                         *MESH_VERTEX    3       -10.000000      24.000000       -54.000000\r
3821                         *MESH_VERTEX    4       -14.000000      -24.000000      -56.000000\r
3822                         *MESH_VERTEX    5       -14.000000      24.000000       -56.000000\r
3823                 }\r
3824                 *MESH_NORMALS   {\r
3825                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3826                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3827                         *MESH_FACENORMAL        2       0.000000        -0.816497       0.577350\r
3828                         *MESH_FACENORMAL        3       0.000000        0.000000        1.000000\r
3829                         *MESH_VERTEXNORMAL      0       -0.447214       0.000000        0.894427\r
3830                         *MESH_VERTEXNORMAL      1       -0.447214       0.000000        0.894427\r
3831                         *MESH_VERTEXNORMAL      2       -0.447214       0.000000        0.894427\r
3832                         *MESH_VERTEXNORMAL      3       -0.447214       0.000000        0.894427\r
3833                         *MESH_VERTEXNORMAL      4       -0.447214       0.000000        0.894427\r
3834                         *MESH_VERTEXNORMAL      5       -0.447214       0.000000        0.894427\r
3835                 }\r
3836                 *MESH_FACE_LIST {\r
3837                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3838                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3839                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3840                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3841                 }\r
3842                 *MESH_NUMTVERTEX        6\r
3843                 *MESH_TVERTLIST {\r
3844                         *MESH_TVERT     0       1.046875        0.812500        1.000000\r
3845                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3846                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3847                         *MESH_TVERT     3       0.921875        1.187500        1.000000\r
3848                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3849                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3850                 }\r
3851                 *MESH_NUMTVFACES        4\r
3852                 *MESH_TFACELIST {\r
3853                         *MESH_TFACE     0       0       2       1\r
3854                         *MESH_TFACE     1       2       3       1\r
3855                         *MESH_TFACE     2       1       3       4\r
3856                         *MESH_TFACE     3       3       5       4\r
3857                 }\r
3858         }\r
3859         *PROP_MOTIONBLUR        0\r
3860         *PROP_CASTSHADOW        1\r
3861         *PROP_RECVSHADOW        1\r
3862         *MATERIAL_REF   0\r
3863 }\r
3864 *GEOMOBJECT     {\r
3865         *NODE_NAME      "mat0model0surf40"\r
3866         *NODE_TM        {\r
3867                 *NODE_NAME      "mat0model0surf40"\r
3868                 *INHERIT_POS    0       0       0\r
3869                 *INHERIT_ROT    0       0       0\r
3870                 *INHERIT_SCL    0       0       0\r
3871                 *TM_ROW0        1.0     0       0\r
3872                 *TM_ROW1        0       1.0     0\r
3873                 *TM_ROW2        0       0       1.0\r
3874                 *TM_ROW3        0       0       0\r
3875                 *TM_POS 0.000000        0.000000        0.000000\r
3876         }\r
3877         *MESH   {\r
3878                 *TIMEVALUE      0\r
3879                 *MESH_NUMVERTEX 6\r
3880                 *MESH_NUMFACES  4\r
3881                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3882                 *MESH_VERTEX_LIST       {\r
3883                         *MESH_VERTEX    0       -10.000000      24.000000       -56.000000\r
3884                         *MESH_VERTEX    1       -10.000000      -24.000000      -56.000000\r
3885                         *MESH_VERTEX    2       6.000000        24.000000       -48.000000\r
3886                         *MESH_VERTEX    3       6.000000        -24.000000      -48.000000\r
3887                         *MESH_VERTEX    4       -14.000000      -24.000000      -58.000000\r
3888                         *MESH_VERTEX    5       -14.000000      24.000000       -58.000000\r
3889                 }\r
3890                 *MESH_NORMALS   {\r
3891                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3892                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3893                         *MESH_FACENORMAL        2       0.000000        -0.707107       -0.707107\r
3894                         *MESH_FACENORMAL        3       0.000000        0.707107        0.707107\r
3895                         *MESH_VERTEXNORMAL      0       0.447214        0.000000        -0.894427\r
3896                         *MESH_VERTEXNORMAL      1       0.447214        0.000000        -0.894427\r
3897                         *MESH_VERTEXNORMAL      2       0.447214        0.000000        -0.894427\r
3898                         *MESH_VERTEXNORMAL      3       0.447214        0.000000        -0.894427\r
3899                         *MESH_VERTEXNORMAL      4       0.447214        0.000000        -0.894427\r
3900                         *MESH_VERTEXNORMAL      5       0.447214        0.000000        -0.894427\r
3901                 }\r
3902                 *MESH_FACE_LIST {\r
3903                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3904                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3905                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3906                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3907                 }\r
3908                 *MESH_NUMTVERTEX        6\r
3909                 *MESH_TVERTLIST {\r
3910                         *MESH_TVERT     0       0.921875        1.187500        1.000000\r
3911                         *MESH_TVERT     1       0.921875        0.812500        1.000000\r
3912                         *MESH_TVERT     2       1.046875        1.187500        1.000000\r
3913                         *MESH_TVERT     3       1.046875        0.812500        1.000000\r
3914                         *MESH_TVERT     4       0.890625        0.812500        1.000000\r
3915                         *MESH_TVERT     5       0.890625        1.187500        1.000000\r
3916                 }\r
3917                 *MESH_NUMTVFACES        4\r
3918                 *MESH_TFACELIST {\r
3919                         *MESH_TFACE     0       0       2       1\r
3920                         *MESH_TFACE     1       2       3       1\r
3921                         *MESH_TFACE     2       0       1       4\r
3922                         *MESH_TFACE     3       5       0       4\r
3923                 }\r
3924         }\r
3925         *PROP_MOTIONBLUR        0\r
3926         *PROP_CASTSHADOW        1\r
3927         *PROP_RECVSHADOW        1\r
3928         *MATERIAL_REF   0\r
3929 }\r
3930 *GEOMOBJECT     {\r
3931         *NODE_NAME      "mat0model0surf41"\r
3932         *NODE_TM        {\r
3933                 *NODE_NAME      "mat0model0surf41"\r
3934                 *INHERIT_POS    0       0       0\r
3935                 *INHERIT_ROT    0       0       0\r
3936                 *INHERIT_SCL    0       0       0\r
3937                 *TM_ROW0        1.0     0       0\r
3938                 *TM_ROW1        0       1.0     0\r
3939                 *TM_ROW2        0       0       1.0\r
3940                 *TM_ROW3        0       0       0\r
3941                 *TM_POS 0.000000        0.000000        0.000000\r
3942         }\r
3943         *MESH   {\r
3944                 *TIMEVALUE      0\r
3945                 *MESH_NUMVERTEX 4\r
3946                 *MESH_NUMFACES  2\r
3947                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3948                 *MESH_VERTEX_LIST       {\r
3949                         *MESH_VERTEX    0       -10.000000      24.000000       -64.000000\r
3950                         *MESH_VERTEX    1       -10.000000      -24.000000      -64.000000\r
3951                         *MESH_VERTEX    2       14.000000       24.000000       -64.000000\r
3952                         *MESH_VERTEX    3       14.000000       -24.000000      -64.000000\r
3953                 }\r
3954                 *MESH_NORMALS   {\r
3955                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
3956                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3957                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
3958                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
3959                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
3960                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3961                 }\r
3962                 *MESH_FACE_LIST {\r
3963                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3964                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3965                 }\r
3966                 *MESH_NUMTVERTEX        4\r
3967                 *MESH_TVERTLIST {\r
3968                         *MESH_TVERT     0       -0.078125       1.062500        1.000000\r
3969                         *MESH_TVERT     1       -0.078125       0.687500        1.000000\r
3970                         *MESH_TVERT     2       0.109375        1.062500        1.000000\r
3971                         *MESH_TVERT     3       0.109375        0.687500        1.000000\r
3972                 }\r
3973                 *MESH_NUMTVFACES        2\r
3974                 *MESH_TFACELIST {\r
3975                         *MESH_TFACE     0       0       2       1\r
3976                         *MESH_TFACE     1       2       3       1\r
3977                 }\r
3978         }\r
3979         *PROP_MOTIONBLUR        0\r
3980         *PROP_CASTSHADOW        1\r
3981         *PROP_RECVSHADOW        1\r
3982         *MATERIAL_REF   0\r
3983 }\r
3984 *GEOMOBJECT     {\r
3985         *NODE_NAME      "mat0model0surf42"\r
3986         *NODE_TM        {\r
3987                 *NODE_NAME      "mat0model0surf42"\r
3988                 *INHERIT_POS    0       0       0\r
3989                 *INHERIT_ROT    0       0       0\r
3990                 *INHERIT_SCL    0       0       0\r
3991                 *TM_ROW0        1.0     0       0\r
3992                 *TM_ROW1        0       1.0     0\r
3993                 *TM_ROW2        0       0       1.0\r
3994                 *TM_ROW3        0       0       0\r
3995                 *TM_POS 0.000000        0.000000        0.000000\r
3996         }\r
3997         *MESH   {\r
3998                 *TIMEVALUE      0\r
3999                 *MESH_NUMVERTEX 4\r
4000                 *MESH_NUMFACES  2\r
4001                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4002                 *MESH_VERTEX_LIST       {\r
4003                         *MESH_VERTEX    0       14.000000       -29.375000      45.375000\r
4004                         *MESH_VERTEX    1       -10.000000      -29.375000      45.375000\r
4005                         *MESH_VERTEX    2       14.000000       -24.000000      48.000000\r
4006                         *MESH_VERTEX    3       -10.000000      -24.000000      48.000000\r
4007                 }\r
4008                 *MESH_NORMALS   {\r
4009                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4010                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4011                         *MESH_VERTEXNORMAL      0       0.000000        -0.447214       0.894427\r
4012                         *MESH_VERTEXNORMAL      1       0.000000        -0.447214       0.894427\r
4013                         *MESH_VERTEXNORMAL      2       0.000000        -0.447214       0.894427\r
4014                         *MESH_VERTEXNORMAL      3       0.000000        -0.447214       0.894427\r
4015                 }\r
4016                 *MESH_FACE_LIST {\r
4017                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4018                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4019                 }\r
4020                 *MESH_NUMTVERTEX        4\r
4021                 *MESH_TVERTLIST {\r
4022                         *MESH_TVERT     0       0.109375        0.770508        1.000000\r
4023                         *MESH_TVERT     1       -0.078125       0.770508        1.000000\r
4024                         *MESH_TVERT     2       0.109375        0.812500        1.000000\r
4025                         *MESH_TVERT     3       -0.078125       0.812500        1.000000\r
4026                 }\r
4027                 *MESH_NUMTVFACES        2\r
4028                 *MESH_TFACELIST {\r
4029                         *MESH_TFACE     0       0       2       1\r
4030                         *MESH_TFACE     1       2       3       1\r
4031                 }\r
4032         }\r
4033         *PROP_MOTIONBLUR        0\r
4034         *PROP_CASTSHADOW        1\r
4035         *PROP_RECVSHADOW        1\r
4036         *MATERIAL_REF   0\r
4037 }\r
4038 *GEOMOBJECT     {\r
4039         *NODE_NAME      "mat0model0surf43"\r
4040         *NODE_TM        {\r
4041                 *NODE_NAME      "mat0model0surf43"\r
4042                 *INHERIT_POS    0       0       0\r
4043                 *INHERIT_ROT    0       0       0\r
4044                 *INHERIT_SCL    0       0       0\r
4045                 *TM_ROW0        1.0     0       0\r
4046                 *TM_ROW1        0       1.0     0\r
4047                 *TM_ROW2        0       0       1.0\r
4048                 *TM_ROW3        0       0       0\r
4049                 *TM_POS 0.000000        0.000000        0.000000\r
4050         }\r
4051         *MESH   {\r
4052                 *TIMEVALUE      0\r
4053                 *MESH_NUMVERTEX 4\r
4054                 *MESH_NUMFACES  2\r
4055                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4056                 *MESH_VERTEX_LIST       {\r
4057                         *MESH_VERTEX    0       -10.000000      -24.000000      -64.000000\r
4058                         *MESH_VERTEX    1       -10.000000      -29.375000      -61.375000\r
4059                         *MESH_VERTEX    2       14.000000       -24.000000      -64.000000\r
4060                         *MESH_VERTEX    3       14.000000       -29.375000      -61.375000\r
4061                 }\r
4062                 *MESH_NORMALS   {\r
4063                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4064                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4065                         *MESH_VERTEXNORMAL      0       0.000000        -0.447214       -0.894427\r
4066                         *MESH_VERTEXNORMAL      1       0.000000        -0.447214       -0.894427\r
4067                         *MESH_VERTEXNORMAL      2       0.000000        -0.447214       -0.894427\r
4068                         *MESH_VERTEXNORMAL      3       0.000000        -0.447214       -0.894427\r
4069                 }\r
4070                 *MESH_FACE_LIST {\r
4071                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4072                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4073                 }\r
4074                 *MESH_NUMTVERTEX        4\r
4075                 *MESH_TVERTLIST {\r
4076                         *MESH_TVERT     0       -0.078125       0.812500        1.000000\r
4077                         *MESH_TVERT     1       -0.078125       0.770508        1.000000\r
4078                         *MESH_TVERT     2       0.109375        0.812500        1.000000\r
4079                         *MESH_TVERT     3       0.109375        0.770508        1.000000\r
4080                 }\r
4081                 *MESH_NUMTVFACES        2\r
4082                 *MESH_TFACELIST {\r
4083                         *MESH_TFACE     0       0       2       1\r
4084                         *MESH_TFACE     1       2       3       1\r
4085                 }\r
4086         }\r
4087         *PROP_MOTIONBLUR        0\r
4088         *PROP_CASTSHADOW        1\r
4089         *PROP_RECVSHADOW        1\r
4090         *MATERIAL_REF   0\r
4091 }\r
4092 *GEOMOBJECT     {\r
4093         *NODE_NAME      "mat0model0surf44"\r
4094         *NODE_TM        {\r
4095                 *NODE_NAME      "mat0model0surf44"\r
4096                 *INHERIT_POS    0       0       0\r
4097                 *INHERIT_ROT    0       0       0\r
4098                 *INHERIT_SCL    0       0       0\r
4099                 *TM_ROW0        1.0     0       0\r
4100                 *TM_ROW1        0       1.0     0\r
4101                 *TM_ROW2        0       0       1.0\r
4102                 *TM_ROW3        0       0       0\r
4103                 *TM_POS 0.000000        0.000000        0.000000\r
4104         }\r
4105         *MESH   {\r
4106                 *TIMEVALUE      0\r
4107                 *MESH_NUMVERTEX 4\r
4108                 *MESH_NUMFACES  2\r
4109                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4110                 *MESH_VERTEX_LIST       {\r
4111                         *MESH_VERTEX    0       14.000000       -32.000000      40.000000\r
4112                         *MESH_VERTEX    1       -10.000000      -32.000000      40.000000\r
4113                         *MESH_VERTEX    2       14.000000       -29.375000      45.375000\r
4114                         *MESH_VERTEX    3       -10.000000      -29.375000      45.375000\r
4115                 }\r
4116                 *MESH_NORMALS   {\r
4117                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4118                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4119                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       0.447214\r
4120                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
4121                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       0.447214\r
4122                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       0.447214\r
4123                 }\r
4124                 *MESH_FACE_LIST {\r
4125                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4126                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4127                 }\r
4128                 *MESH_NUMTVERTEX        4\r
4129                 *MESH_TVERTLIST {\r
4130                         *MESH_TVERT     0       0.109375        0.312500        1.000000\r
4131                         *MESH_TVERT     1       -0.078125       0.312500        1.000000\r
4132                         *MESH_TVERT     2       0.109375        0.354492        1.000000\r
4133                         *MESH_TVERT     3       -0.078125       0.354492        1.000000\r
4134                 }\r
4135                 *MESH_NUMTVFACES        2\r
4136                 *MESH_TFACELIST {\r
4137                         *MESH_TFACE     0       0       2       1\r
4138                         *MESH_TFACE     1       2       3       1\r
4139                 }\r
4140         }\r
4141         *PROP_MOTIONBLUR        0\r
4142         *PROP_CASTSHADOW        1\r
4143         *PROP_RECVSHADOW        1\r
4144         *MATERIAL_REF   0\r
4145 }\r
4146 *GEOMOBJECT     {\r
4147         *NODE_NAME      "mat0model0surf45"\r
4148         *NODE_TM        {\r
4149                 *NODE_NAME      "mat0model0surf45"\r
4150                 *INHERIT_POS    0       0       0\r
4151                 *INHERIT_ROT    0       0       0\r
4152                 *INHERIT_SCL    0       0       0\r
4153                 *TM_ROW0        1.0     0       0\r
4154                 *TM_ROW1        0       1.0     0\r
4155                 *TM_ROW2        0       0       1.0\r
4156                 *TM_ROW3        0       0       0\r
4157                 *TM_POS 0.000000        0.000000        0.000000\r
4158         }\r
4159         *MESH   {\r
4160                 *TIMEVALUE      0\r
4161                 *MESH_NUMVERTEX 4\r
4162                 *MESH_NUMFACES  2\r
4163                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4164                 *MESH_VERTEX_LIST       {\r
4165                         *MESH_VERTEX    0       14.000000       -32.000000      -56.000000\r
4166                         *MESH_VERTEX    1       -10.000000      -32.000000      -56.000000\r
4167                         *MESH_VERTEX    2       14.000000       -32.000000      40.000000\r
4168                         *MESH_VERTEX    3       -10.000000      -32.000000      40.000000\r
4169                 }\r
4170                 *MESH_NORMALS   {\r
4171                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4172                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4173                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4174                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4175                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4176                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4177                 }\r
4178                 *MESH_FACE_LIST {\r
4179                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4180                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4181                 }\r
4182                 *MESH_NUMTVERTEX        4\r
4183                 *MESH_TVERTLIST {\r
4184                         *MESH_TVERT     0       0.109375        0.562500        1.000000\r
4185                         *MESH_TVERT     1       -0.078125       0.562500        1.000000\r
4186                         *MESH_TVERT     2       0.109375        1.312500        1.000000\r
4187                         *MESH_TVERT     3       -0.078125       1.312500        1.000000\r
4188                 }\r
4189                 *MESH_NUMTVFACES        2\r
4190                 *MESH_TFACELIST {\r
4191                         *MESH_TFACE     0       0       2       1\r
4192                         *MESH_TFACE     1       2       3       1\r
4193                 }\r
4194         }\r
4195         *PROP_MOTIONBLUR        0\r
4196         *PROP_CASTSHADOW        1\r
4197         *PROP_RECVSHADOW        1\r
4198         *MATERIAL_REF   0\r
4199 }\r
4200 *GEOMOBJECT     {\r
4201         *NODE_NAME      "mat0model0surf46"\r
4202         *NODE_TM        {\r
4203                 *NODE_NAME      "mat0model0surf46"\r
4204                 *INHERIT_POS    0       0       0\r
4205                 *INHERIT_ROT    0       0       0\r
4206                 *INHERIT_SCL    0       0       0\r
4207                 *TM_ROW0        1.0     0       0\r
4208                 *TM_ROW1        0       1.0     0\r
4209                 *TM_ROW2        0       0       1.0\r
4210                 *TM_ROW3        0       0       0\r
4211                 *TM_POS 0.000000        0.000000        0.000000\r
4212         }\r
4213         *MESH   {\r
4214                 *TIMEVALUE      0\r
4215                 *MESH_NUMVERTEX 4\r
4216                 *MESH_NUMFACES  2\r
4217                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4218                 *MESH_VERTEX_LIST       {\r
4219                         *MESH_VERTEX    0       -10.000000      -29.375000      -61.375000\r
4220                         *MESH_VERTEX    1       -10.000000      -32.000000      -56.000000\r
4221                         *MESH_VERTEX    2       14.000000       -29.375000      -61.375000\r
4222                         *MESH_VERTEX    3       14.000000       -32.000000      -56.000000\r
4223                 }\r
4224                 *MESH_NORMALS   {\r
4225                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4226                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4227                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       -0.447214\r
4228                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       -0.447214\r
4229                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       -0.447214\r
4230                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
4231                 }\r
4232                 *MESH_FACE_LIST {\r
4233                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4234                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4235                 }\r
4236                 *MESH_NUMTVERTEX        4\r
4237                 *MESH_TVERTLIST {\r
4238                         *MESH_TVERT     0       -0.078125       0.520508        1.000000\r
4239                         *MESH_TVERT     1       -0.078125       0.562500        1.000000\r
4240                         *MESH_TVERT     2       0.109375        0.520508        1.000000\r
4241                         *MESH_TVERT     3       0.109375        0.562500        1.000000\r
4242                 }\r
4243                 *MESH_NUMTVFACES        2\r
4244                 *MESH_TFACELIST {\r
4245                         *MESH_TFACE     0       0       2       1\r
4246                         *MESH_TFACE     1       2       3       1\r
4247                 }\r
4248         }\r
4249         *PROP_MOTIONBLUR        0\r
4250         *PROP_CASTSHADOW        1\r
4251         *PROP_RECVSHADOW        1\r
4252         *MATERIAL_REF   0\r
4253 }\r
4254 *GEOMOBJECT     {\r
4255         *NODE_NAME      "mat0model0surf47"\r
4256         *NODE_TM        {\r
4257                 *NODE_NAME      "mat0model0surf47"\r
4258                 *INHERIT_POS    0       0       0\r
4259                 *INHERIT_ROT    0       0       0\r
4260                 *INHERIT_SCL    0       0       0\r
4261                 *TM_ROW0        1.0     0       0\r
4262                 *TM_ROW1        0       1.0     0\r
4263                 *TM_ROW2        0       0       1.0\r
4264                 *TM_ROW3        0       0       0\r
4265                 *TM_POS 0.000000        0.000000        0.000000\r
4266         }\r
4267         *MESH   {\r
4268                 *TIMEVALUE      0\r
4269                 *MESH_NUMVERTEX 4\r
4270                 *MESH_NUMFACES  2\r
4271                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4272                 *MESH_VERTEX_LIST       {\r
4273                         *MESH_VERTEX    0       -14.000000      24.000000       24.000000\r
4274                         *MESH_VERTEX    1       -14.000000      24.000000       22.000000\r
4275                         *MESH_VERTEX    2       -10.000000      24.000000       26.000000\r
4276                         *MESH_VERTEX    3       -10.000000      24.000000       24.000000\r
4277                 }\r
4278                 *MESH_NORMALS   {\r
4279                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4280                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4281                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4282                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4283                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4284                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4285                 }\r
4286                 *MESH_FACE_LIST {\r
4287                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4288                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4289                 }\r
4290                 *MESH_NUMTVERTEX        4\r
4291                 *MESH_TVERTLIST {\r
4292                         *MESH_TVERT     0       0.890625        0.187500        1.000000\r
4293                         *MESH_TVERT     1       0.890625        0.171875        1.000000\r
4294                         *MESH_TVERT     2       0.921875        0.203125        1.000000\r
4295                         *MESH_TVERT     3       0.921875        0.187500        1.000000\r
4296                 }\r
4297                 *MESH_NUMTVFACES        2\r
4298                 *MESH_TFACELIST {\r
4299                         *MESH_TFACE     0       0       2       1\r
4300                         *MESH_TFACE     1       2       3       1\r
4301                 }\r
4302         }\r
4303         *PROP_MOTIONBLUR        0\r
4304         *PROP_CASTSHADOW        1\r
4305         *PROP_RECVSHADOW        1\r
4306         *MATERIAL_REF   0\r
4307 }\r
4308 *GEOMOBJECT     {\r
4309         *NODE_NAME      "mat0model0surf48"\r
4310         *NODE_TM        {\r
4311                 *NODE_NAME      "mat0model0surf48"\r
4312                 *INHERIT_POS    0       0       0\r
4313                 *INHERIT_ROT    0       0       0\r
4314                 *INHERIT_SCL    0       0       0\r
4315                 *TM_ROW0        1.0     0       0\r
4316                 *TM_ROW1        0       1.0     0\r
4317                 *TM_ROW2        0       0       1.0\r
4318                 *TM_ROW3        0       0       0\r
4319                 *TM_POS 0.000000        0.000000        0.000000\r
4320         }\r
4321         *MESH   {\r
4322                 *TIMEVALUE      0\r
4323                 *MESH_NUMVERTEX 4\r
4324                 *MESH_NUMFACES  2\r
4325                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4326                 *MESH_VERTEX_LIST       {\r
4327                         *MESH_VERTEX    0       -14.000000      24.000000       16.000000\r
4328                         *MESH_VERTEX    1       -14.000000      24.000000       14.000000\r
4329                         *MESH_VERTEX    2       -10.000000      24.000000       18.000000\r
4330                         *MESH_VERTEX    3       -10.000000      24.000000       16.000000\r
4331                 }\r
4332                 *MESH_NORMALS   {\r
4333                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4334                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4335                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4336                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4337                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4338                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4339                 }\r
4340                 *MESH_FACE_LIST {\r
4341                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4342                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4343                 }\r
4344                 *MESH_NUMTVERTEX        4\r
4345                 *MESH_TVERTLIST {\r
4346                         *MESH_TVERT     0       0.890625        0.125000        1.000000\r
4347                         *MESH_TVERT     1       0.890625        0.109375        1.000000\r
4348                         *MESH_TVERT     2       0.921875        0.140625        1.000000\r
4349                         *MESH_TVERT     3       0.921875        0.125000        1.000000\r
4350                 }\r
4351                 *MESH_NUMTVFACES        2\r
4352                 *MESH_TFACELIST {\r
4353                         *MESH_TFACE     0       0       2       1\r
4354                         *MESH_TFACE     1       2       3       1\r
4355                 }\r
4356         }\r
4357         *PROP_MOTIONBLUR        0\r
4358         *PROP_CASTSHADOW        1\r
4359         *PROP_RECVSHADOW        1\r
4360         *MATERIAL_REF   0\r
4361 }\r
4362 *GEOMOBJECT     {\r
4363         *NODE_NAME      "mat0model0surf49"\r
4364         *NODE_TM        {\r
4365                 *NODE_NAME      "mat0model0surf49"\r
4366                 *INHERIT_POS    0       0       0\r
4367                 *INHERIT_ROT    0       0       0\r
4368                 *INHERIT_SCL    0       0       0\r
4369                 *TM_ROW0        1.0     0       0\r
4370                 *TM_ROW1        0       1.0     0\r
4371                 *TM_ROW2        0       0       1.0\r
4372                 *TM_ROW3        0       0       0\r
4373                 *TM_POS 0.000000        0.000000        0.000000\r
4374         }\r
4375         *MESH   {\r
4376                 *TIMEVALUE      0\r
4377                 *MESH_NUMVERTEX 4\r
4378                 *MESH_NUMFACES  2\r
4379                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4380                 *MESH_VERTEX_LIST       {\r
4381                         *MESH_VERTEX    0       -14.000000      24.000000       8.000000\r
4382                         *MESH_VERTEX    1       -14.000000      24.000000       6.000000\r
4383                         *MESH_VERTEX    2       -10.000000      24.000000       10.000000\r
4384                         *MESH_VERTEX    3       -10.000000      24.000000       8.000000\r
4385                 }\r
4386                 *MESH_NORMALS   {\r
4387                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4388                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4389                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4390                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4391                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4392                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4393                 }\r
4394                 *MESH_FACE_LIST {\r
4395                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4396                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4397                 }\r
4398                 *MESH_NUMTVERTEX        4\r
4399                 *MESH_TVERTLIST {\r
4400                         *MESH_TVERT     0       0.890625        0.062500        1.000000\r
4401                         *MESH_TVERT     1       0.890625        0.046875        1.000000\r
4402                         *MESH_TVERT     2       0.921875        0.078125        1.000000\r
4403                         *MESH_TVERT     3       0.921875        0.062500        1.000000\r
4404                 }\r
4405                 *MESH_NUMTVFACES        2\r
4406                 *MESH_TFACELIST {\r
4407                         *MESH_TFACE     0       0       2       1\r
4408                         *MESH_TFACE     1       2       3       1\r
4409                 }\r
4410         }\r
4411         *PROP_MOTIONBLUR        0\r
4412         *PROP_CASTSHADOW        1\r
4413         *PROP_RECVSHADOW        1\r
4414         *MATERIAL_REF   0\r
4415 }\r
4416 *GEOMOBJECT     {\r
4417         *NODE_NAME      "mat0model0surf50"\r
4418         *NODE_TM        {\r
4419                 *NODE_NAME      "mat0model0surf50"\r
4420                 *INHERIT_POS    0       0       0\r
4421                 *INHERIT_ROT    0       0       0\r
4422                 *INHERIT_SCL    0       0       0\r
4423                 *TM_ROW0        1.0     0       0\r
4424                 *TM_ROW1        0       1.0     0\r
4425                 *TM_ROW2        0       0       1.0\r
4426                 *TM_ROW3        0       0       0\r
4427                 *TM_POS 0.000000        0.000000        0.000000\r
4428         }\r
4429         *MESH   {\r
4430                 *TIMEVALUE      0\r
4431                 *MESH_NUMVERTEX 4\r
4432                 *MESH_NUMFACES  2\r
4433                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4434                 *MESH_VERTEX_LIST       {\r
4435                         *MESH_VERTEX    0       -14.000000      24.000000       0.000000\r
4436                         *MESH_VERTEX    1       -14.000000      24.000000       -2.000000\r
4437                         *MESH_VERTEX    2       -10.000000      24.000000       2.000000\r
4438                         *MESH_VERTEX    3       -10.000000      24.000000       0.000000\r
4439                 }\r
4440                 *MESH_NORMALS   {\r
4441                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4442                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4443                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4444                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4445                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4446                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4447                 }\r
4448                 *MESH_FACE_LIST {\r
4449                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4450                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4451                 }\r
4452                 *MESH_NUMTVERTEX        4\r
4453                 *MESH_TVERTLIST {\r
4454                         *MESH_TVERT     0       0.890625        1.000000        1.000000\r
4455                         *MESH_TVERT     1       0.890625        0.984375        1.000000\r
4456                         *MESH_TVERT     2       0.921875        1.015625        1.000000\r
4457                         *MESH_TVERT     3       0.921875        1.000000        1.000000\r
4458                 }\r
4459                 *MESH_NUMTVFACES        2\r
4460                 *MESH_TFACELIST {\r
4461                         *MESH_TFACE     0       0       2       1\r
4462                         *MESH_TFACE     1       2       3       1\r
4463                 }\r
4464         }\r
4465         *PROP_MOTIONBLUR        0\r
4466         *PROP_CASTSHADOW        1\r
4467         *PROP_RECVSHADOW        1\r
4468         *MATERIAL_REF   0\r
4469 }\r
4470 *GEOMOBJECT     {\r
4471         *NODE_NAME      "mat0model0surf51"\r
4472         *NODE_TM        {\r
4473                 *NODE_NAME      "mat0model0surf51"\r
4474                 *INHERIT_POS    0       0       0\r
4475                 *INHERIT_ROT    0       0       0\r
4476                 *INHERIT_SCL    0       0       0\r
4477                 *TM_ROW0        1.0     0       0\r
4478                 *TM_ROW1        0       1.0     0\r
4479                 *TM_ROW2        0       0       1.0\r
4480                 *TM_ROW3        0       0       0\r
4481                 *TM_POS 0.000000        0.000000        0.000000\r
4482         }\r
4483         *MESH   {\r
4484                 *TIMEVALUE      0\r
4485                 *MESH_NUMVERTEX 4\r
4486                 *MESH_NUMFACES  2\r
4487                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4488                 *MESH_VERTEX_LIST       {\r
4489                         *MESH_VERTEX    0       -14.000000      24.000000       -8.000000\r
4490                         *MESH_VERTEX    1       -14.000000      24.000000       -10.000000\r
4491                         *MESH_VERTEX    2       -10.000000      24.000000       -6.000000\r
4492                         *MESH_VERTEX    3       -10.000000      24.000000       -8.000000\r
4493                 }\r
4494                 *MESH_NORMALS   {\r
4495                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4496                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4497                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4498                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4499                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4500                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4501                 }\r
4502                 *MESH_FACE_LIST {\r
4503                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4504                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4505                 }\r
4506                 *MESH_NUMTVERTEX        4\r
4507                 *MESH_TVERTLIST {\r
4508                         *MESH_TVERT     0       0.890625        0.937500        1.000000\r
4509                         *MESH_TVERT     1       0.890625        0.921875        1.000000\r
4510                         *MESH_TVERT     2       0.921875        0.953125        1.000000\r
4511                         *MESH_TVERT     3       0.921875        0.937500        1.000000\r
4512                 }\r
4513                 *MESH_NUMTVFACES        2\r
4514                 *MESH_TFACELIST {\r
4515                         *MESH_TFACE     0       0       2       1\r
4516                         *MESH_TFACE     1       2       3       1\r
4517                 }\r
4518         }\r
4519         *PROP_MOTIONBLUR        0\r
4520         *PROP_CASTSHADOW        1\r
4521         *PROP_RECVSHADOW        1\r
4522         *MATERIAL_REF   0\r
4523 }\r
4524 *GEOMOBJECT     {\r
4525         *NODE_NAME      "mat0model0surf52"\r
4526         *NODE_TM        {\r
4527                 *NODE_NAME      "mat0model0surf52"\r
4528                 *INHERIT_POS    0       0       0\r
4529                 *INHERIT_ROT    0       0       0\r
4530                 *INHERIT_SCL    0       0       0\r
4531                 *TM_ROW0        1.0     0       0\r
4532                 *TM_ROW1        0       1.0     0\r
4533                 *TM_ROW2        0       0       1.0\r
4534                 *TM_ROW3        0       0       0\r
4535                 *TM_POS 0.000000        0.000000        0.000000\r
4536         }\r
4537         *MESH   {\r
4538                 *TIMEVALUE      0\r
4539                 *MESH_NUMVERTEX 4\r
4540                 *MESH_NUMFACES  2\r
4541                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4542                 *MESH_VERTEX_LIST       {\r
4543                         *MESH_VERTEX    0       -14.000000      24.000000       -16.000000\r
4544                         *MESH_VERTEX    1       -14.000000      24.000000       -18.000000\r
4545                         *MESH_VERTEX    2       -10.000000      24.000000       -14.000000\r
4546                         *MESH_VERTEX    3       -10.000000      24.000000       -16.000000\r
4547                 }\r
4548                 *MESH_NORMALS   {\r
4549                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4550                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4551                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4552                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4553                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4554                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4555                 }\r
4556                 *MESH_FACE_LIST {\r
4557                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4558                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4559                 }\r
4560                 *MESH_NUMTVERTEX        4\r
4561                 *MESH_TVERTLIST {\r
4562                         *MESH_TVERT     0       0.890625        0.875000        1.000000\r
4563                         *MESH_TVERT     1       0.890625        0.859375        1.000000\r
4564                         *MESH_TVERT     2       0.921875        0.890625        1.000000\r
4565                         *MESH_TVERT     3       0.921875        0.875000        1.000000\r
4566                 }\r
4567                 *MESH_NUMTVFACES        2\r
4568                 *MESH_TFACELIST {\r
4569                         *MESH_TFACE     0       0       2       1\r
4570                         *MESH_TFACE     1       2       3       1\r
4571                 }\r
4572         }\r
4573         *PROP_MOTIONBLUR        0\r
4574         *PROP_CASTSHADOW        1\r
4575         *PROP_RECVSHADOW        1\r
4576         *MATERIAL_REF   0\r
4577 }\r
4578 *GEOMOBJECT     {\r
4579         *NODE_NAME      "mat0model0surf53"\r
4580         *NODE_TM        {\r
4581                 *NODE_NAME      "mat0model0surf53"\r
4582                 *INHERIT_POS    0       0       0\r
4583                 *INHERIT_ROT    0       0       0\r
4584                 *INHERIT_SCL    0       0       0\r
4585                 *TM_ROW0        1.0     0       0\r
4586                 *TM_ROW1        0       1.0     0\r
4587                 *TM_ROW2        0       0       1.0\r
4588                 *TM_ROW3        0       0       0\r
4589                 *TM_POS 0.000000        0.000000        0.000000\r
4590         }\r
4591         *MESH   {\r
4592                 *TIMEVALUE      0\r
4593                 *MESH_NUMVERTEX 4\r
4594                 *MESH_NUMFACES  2\r
4595                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4596                 *MESH_VERTEX_LIST       {\r
4597                         *MESH_VERTEX    0       -14.000000      24.000000       -24.000000\r
4598                         *MESH_VERTEX    1       -14.000000      24.000000       -26.000000\r
4599                         *MESH_VERTEX    2       -10.000000      24.000000       -22.000000\r
4600                         *MESH_VERTEX    3       -10.000000      24.000000       -24.000000\r
4601                 }\r
4602                 *MESH_NORMALS   {\r
4603                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4604                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4605                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4606                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4607                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4608                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4609                 }\r
4610                 *MESH_FACE_LIST {\r
4611                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4612                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4613                 }\r
4614                 *MESH_NUMTVERTEX        4\r
4615                 *MESH_TVERTLIST {\r
4616                         *MESH_TVERT     0       0.890625        0.812500        1.000000\r
4617                         *MESH_TVERT     1       0.890625        0.796875        1.000000\r
4618                         *MESH_TVERT     2       0.921875        0.828125        1.000000\r
4619                         *MESH_TVERT     3       0.921875        0.812500        1.000000\r
4620                 }\r
4621                 *MESH_NUMTVFACES        2\r
4622                 *MESH_TFACELIST {\r
4623                         *MESH_TFACE     0       0       2       1\r
4624                         *MESH_TFACE     1       2       3       1\r
4625                 }\r
4626         }\r
4627         *PROP_MOTIONBLUR        0\r
4628         *PROP_CASTSHADOW        1\r
4629         *PROP_RECVSHADOW        1\r
4630         *MATERIAL_REF   0\r
4631 }\r
4632 *GEOMOBJECT     {\r
4633         *NODE_NAME      "mat0model0surf54"\r
4634         *NODE_TM        {\r
4635                 *NODE_NAME      "mat0model0surf54"\r
4636                 *INHERIT_POS    0       0       0\r
4637                 *INHERIT_ROT    0       0       0\r
4638                 *INHERIT_SCL    0       0       0\r
4639                 *TM_ROW0        1.0     0       0\r
4640                 *TM_ROW1        0       1.0     0\r
4641                 *TM_ROW2        0       0       1.0\r
4642                 *TM_ROW3        0       0       0\r
4643                 *TM_POS 0.000000        0.000000        0.000000\r
4644         }\r
4645         *MESH   {\r
4646                 *TIMEVALUE      0\r
4647                 *MESH_NUMVERTEX 4\r
4648                 *MESH_NUMFACES  2\r
4649                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4650                 *MESH_VERTEX_LIST       {\r
4651                         *MESH_VERTEX    0       -14.000000      24.000000       -32.000000\r
4652                         *MESH_VERTEX    1       -14.000000      24.000000       -34.000000\r
4653                         *MESH_VERTEX    2       -10.000000      24.000000       -30.000000\r
4654                         *MESH_VERTEX    3       -10.000000      24.000000       -32.000000\r
4655                 }\r
4656                 *MESH_NORMALS   {\r
4657                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4658                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4659                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4660                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4661                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4662                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4663                 }\r
4664                 *MESH_FACE_LIST {\r
4665                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4666                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4667                 }\r
4668                 *MESH_NUMTVERTEX        4\r
4669                 *MESH_TVERTLIST {\r
4670                         *MESH_TVERT     0       0.890625        0.750000        1.000000\r
4671                         *MESH_TVERT     1       0.890625        0.734375        1.000000\r
4672                         *MESH_TVERT     2       0.921875        0.765625        1.000000\r
4673                         *MESH_TVERT     3       0.921875        0.750000        1.000000\r
4674                 }\r
4675                 *MESH_NUMTVFACES        2\r
4676                 *MESH_TFACELIST {\r
4677                         *MESH_TFACE     0       0       2       1\r
4678                         *MESH_TFACE     1       2       3       1\r
4679                 }\r
4680         }\r
4681         *PROP_MOTIONBLUR        0\r
4682         *PROP_CASTSHADOW        1\r
4683         *PROP_RECVSHADOW        1\r
4684         *MATERIAL_REF   0\r
4685 }\r
4686 *GEOMOBJECT     {\r
4687         *NODE_NAME      "mat0model0surf55"\r
4688         *NODE_TM        {\r
4689                 *NODE_NAME      "mat0model0surf55"\r
4690                 *INHERIT_POS    0       0       0\r
4691                 *INHERIT_ROT    0       0       0\r
4692                 *INHERIT_SCL    0       0       0\r
4693                 *TM_ROW0        1.0     0       0\r
4694                 *TM_ROW1        0       1.0     0\r
4695                 *TM_ROW2        0       0       1.0\r
4696                 *TM_ROW3        0       0       0\r
4697                 *TM_POS 0.000000        0.000000        0.000000\r
4698         }\r
4699         *MESH   {\r
4700                 *TIMEVALUE      0\r
4701                 *MESH_NUMVERTEX 4\r
4702                 *MESH_NUMFACES  2\r
4703                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4704                 *MESH_VERTEX_LIST       {\r
4705                         *MESH_VERTEX    0       -14.000000      24.000000       -40.000000\r
4706                         *MESH_VERTEX    1       -14.000000      24.000000       -42.000000\r
4707                         *MESH_VERTEX    2       -10.000000      24.000000       -38.000000\r
4708                         *MESH_VERTEX    3       -10.000000      24.000000       -40.000000\r
4709                 }\r
4710                 *MESH_NORMALS   {\r
4711                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4712                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4713                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4714                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4715                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4716                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4717                 }\r
4718                 *MESH_FACE_LIST {\r
4719                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4720                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4721                 }\r
4722                 *MESH_NUMTVERTEX        4\r
4723                 *MESH_TVERTLIST {\r
4724                         *MESH_TVERT     0       0.890625        0.687500        1.000000\r
4725                         *MESH_TVERT     1       0.890625        0.671875        1.000000\r
4726                         *MESH_TVERT     2       0.921875        0.703125        1.000000\r
4727                         *MESH_TVERT     3       0.921875        0.687500        1.000000\r
4728                 }\r
4729                 *MESH_NUMTVFACES        2\r
4730                 *MESH_TFACELIST {\r
4731                         *MESH_TFACE     0       0       2       1\r
4732                         *MESH_TFACE     1       2       3       1\r
4733                 }\r
4734         }\r
4735         *PROP_MOTIONBLUR        0\r
4736         *PROP_CASTSHADOW        1\r
4737         *PROP_RECVSHADOW        1\r
4738         *MATERIAL_REF   0\r
4739 }\r
4740 *GEOMOBJECT     {\r
4741         *NODE_NAME      "mat0model0surf56"\r
4742         *NODE_TM        {\r
4743                 *NODE_NAME      "mat0model0surf56"\r
4744                 *INHERIT_POS    0       0       0\r
4745                 *INHERIT_ROT    0       0       0\r
4746                 *INHERIT_SCL    0       0       0\r
4747                 *TM_ROW0        1.0     0       0\r
4748                 *TM_ROW1        0       1.0     0\r
4749                 *TM_ROW2        0       0       1.0\r
4750                 *TM_ROW3        0       0       0\r
4751                 *TM_POS 0.000000        0.000000        0.000000\r
4752         }\r
4753         *MESH   {\r
4754                 *TIMEVALUE      0\r
4755                 *MESH_NUMVERTEX 4\r
4756                 *MESH_NUMFACES  2\r
4757                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4758                 *MESH_VERTEX_LIST       {\r
4759                         *MESH_VERTEX    0       -14.000000      24.000000       -48.000000\r
4760                         *MESH_VERTEX    1       -14.000000      24.000000       -50.000000\r
4761                         *MESH_VERTEX    2       -10.000000      24.000000       -46.000000\r
4762                         *MESH_VERTEX    3       -10.000000      24.000000       -48.000000\r
4763                 }\r
4764                 *MESH_NORMALS   {\r
4765                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4766                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4767                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4768                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4769                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4770                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4771                 }\r
4772                 *MESH_FACE_LIST {\r
4773                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4774                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4775                 }\r
4776                 *MESH_NUMTVERTEX        4\r
4777                 *MESH_TVERTLIST {\r
4778                         *MESH_TVERT     0       0.890625        0.625000        1.000000\r
4779                         *MESH_TVERT     1       0.890625        0.609375        1.000000\r
4780                         *MESH_TVERT     2       0.921875        0.640625        1.000000\r
4781                         *MESH_TVERT     3       0.921875        0.625000        1.000000\r
4782                 }\r
4783                 *MESH_NUMTVFACES        2\r
4784                 *MESH_TFACELIST {\r
4785                         *MESH_TFACE     0       0       2       1\r
4786                         *MESH_TFACE     1       2       3       1\r
4787                 }\r
4788         }\r
4789         *PROP_MOTIONBLUR        0\r
4790         *PROP_CASTSHADOW        1\r
4791         *PROP_RECVSHADOW        1\r
4792         *MATERIAL_REF   0\r
4793 }\r
4794 *GEOMOBJECT     {\r
4795         *NODE_NAME      "mat0model0surf57"\r
4796         *NODE_TM        {\r
4797                 *NODE_NAME      "mat0model0surf57"\r
4798                 *INHERIT_POS    0       0       0\r
4799                 *INHERIT_ROT    0       0       0\r
4800                 *INHERIT_SCL    0       0       0\r
4801                 *TM_ROW0        1.0     0       0\r
4802                 *TM_ROW1        0       1.0     0\r
4803                 *TM_ROW2        0       0       1.0\r
4804                 *TM_ROW3        0       0       0\r
4805                 *TM_POS 0.000000        0.000000        0.000000\r
4806         }\r
4807         *MESH   {\r
4808                 *TIMEVALUE      0\r
4809                 *MESH_NUMVERTEX 4\r
4810                 *MESH_NUMFACES  2\r
4811                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4812                 *MESH_VERTEX_LIST       {\r
4813                         *MESH_VERTEX    0       -14.000000      24.000000       -56.000000\r
4814                         *MESH_VERTEX    1       -14.000000      24.000000       -58.000000\r
4815                         *MESH_VERTEX    2       -10.000000      24.000000       -54.000000\r
4816                         *MESH_VERTEX    3       -10.000000      24.000000       -56.000000\r
4817                 }\r
4818                 *MESH_NORMALS   {\r
4819                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4820                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4821                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
4822                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
4823                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
4824                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
4825                 }\r
4826                 *MESH_FACE_LIST {\r
4827                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4828                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4829                 }\r
4830                 *MESH_NUMTVERTEX        4\r
4831                 *MESH_TVERTLIST {\r
4832                         *MESH_TVERT     0       0.890625        0.562500        1.000000\r
4833                         *MESH_TVERT     1       0.890625        0.546875        1.000000\r
4834                         *MESH_TVERT     2       0.921875        0.578125        1.000000\r
4835                         *MESH_TVERT     3       0.921875        0.562500        1.000000\r
4836                 }\r
4837                 *MESH_NUMTVFACES        2\r
4838                 *MESH_TFACELIST {\r
4839                         *MESH_TFACE     0       0       2       1\r
4840                         *MESH_TFACE     1       2       3       1\r
4841                 }\r
4842         }\r
4843         *PROP_MOTIONBLUR        0\r
4844         *PROP_CASTSHADOW        1\r
4845         *PROP_RECVSHADOW        1\r
4846         *MATERIAL_REF   0\r
4847 }\r
4848 *GEOMOBJECT     {\r
4849         *NODE_NAME      "mat0model0surf58"\r
4850         *NODE_TM        {\r
4851                 *NODE_NAME      "mat0model0surf58"\r
4852                 *INHERIT_POS    0       0       0\r
4853                 *INHERIT_ROT    0       0       0\r
4854                 *INHERIT_SCL    0       0       0\r
4855                 *TM_ROW0        1.0     0       0\r
4856                 *TM_ROW1        0       1.0     0\r
4857                 *TM_ROW2        0       0       1.0\r
4858                 *TM_ROW3        0       0       0\r
4859                 *TM_POS 0.000000        0.000000        0.000000\r
4860         }\r
4861         *MESH   {\r
4862                 *TIMEVALUE      0\r
4863                 *MESH_NUMVERTEX 4\r
4864                 *MESH_NUMFACES  2\r
4865                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4866                 *MESH_VERTEX_LIST       {\r
4867                         *MESH_VERTEX    0       -14.000000      -24.000000      24.000000\r
4868                         *MESH_VERTEX    1       -14.000000      -24.000000      22.000000\r
4869                         *MESH_VERTEX    2       -14.000000      24.000000       24.000000\r
4870                         *MESH_VERTEX    3       -14.000000      24.000000       22.000000\r
4871                 }\r
4872                 *MESH_NORMALS   {\r
4873                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4874                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4875                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4876                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4877                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4878                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4879                 }\r
4880                 *MESH_FACE_LIST {\r
4881                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4882                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4883                 }\r
4884                 *MESH_NUMTVERTEX        4\r
4885                 *MESH_TVERTLIST {\r
4886                         *MESH_TVERT     0       -0.187500       0.187500        1.000000\r
4887                         *MESH_TVERT     1       -0.187500       0.171875        1.000000\r
4888                         *MESH_TVERT     2       0.187500        0.187500        1.000000\r
4889                         *MESH_TVERT     3       0.187500        0.171875        1.000000\r
4890                 }\r
4891                 *MESH_NUMTVFACES        2\r
4892                 *MESH_TFACELIST {\r
4893                         *MESH_TFACE     0       0       2       1\r
4894                         *MESH_TFACE     1       2       3       1\r
4895                 }\r
4896         }\r
4897         *PROP_MOTIONBLUR        0\r
4898         *PROP_CASTSHADOW        1\r
4899         *PROP_RECVSHADOW        1\r
4900         *MATERIAL_REF   0\r
4901 }\r
4902 *GEOMOBJECT     {\r
4903         *NODE_NAME      "mat0model0surf59"\r
4904         *NODE_TM        {\r
4905                 *NODE_NAME      "mat0model0surf59"\r
4906                 *INHERIT_POS    0       0       0\r
4907                 *INHERIT_ROT    0       0       0\r
4908                 *INHERIT_SCL    0       0       0\r
4909                 *TM_ROW0        1.0     0       0\r
4910                 *TM_ROW1        0       1.0     0\r
4911                 *TM_ROW2        0       0       1.0\r
4912                 *TM_ROW3        0       0       0\r
4913                 *TM_POS 0.000000        0.000000        0.000000\r
4914         }\r
4915         *MESH   {\r
4916                 *TIMEVALUE      0\r
4917                 *MESH_NUMVERTEX 4\r
4918                 *MESH_NUMFACES  2\r
4919                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4920                 *MESH_VERTEX_LIST       {\r
4921                         *MESH_VERTEX    0       -10.000000      -24.000000      24.000000\r
4922                         *MESH_VERTEX    1       -14.000000      -24.000000      22.000000\r
4923                         *MESH_VERTEX    2       -10.000000      -24.000000      26.000000\r
4924                         *MESH_VERTEX    3       -14.000000      -24.000000      24.000000\r
4925                 }\r
4926                 *MESH_NORMALS   {\r
4927                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4928                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4929                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4930                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
4931                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
4932                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
4933                 }\r
4934                 *MESH_FACE_LIST {\r
4935                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4936                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4937                 }\r
4938                 *MESH_NUMTVERTEX        4\r
4939                 *MESH_TVERTLIST {\r
4940                         *MESH_TVERT     0       0.921875        0.187500        1.000000\r
4941                         *MESH_TVERT     1       0.890625        0.171875        1.000000\r
4942                         *MESH_TVERT     2       0.921875        0.203125        1.000000\r
4943                         *MESH_TVERT     3       0.890625        0.187500        1.000000\r
4944                 }\r
4945                 *MESH_NUMTVFACES        2\r
4946                 *MESH_TFACELIST {\r
4947                         *MESH_TFACE     0       0       2       1\r
4948                         *MESH_TFACE     1       2       3       1\r
4949                 }\r
4950         }\r
4951         *PROP_MOTIONBLUR        0\r
4952         *PROP_CASTSHADOW        1\r
4953         *PROP_RECVSHADOW        1\r
4954         *MATERIAL_REF   0\r
4955 }\r
4956 *GEOMOBJECT     {\r
4957         *NODE_NAME      "mat0model0surf60"\r
4958         *NODE_TM        {\r
4959                 *NODE_NAME      "mat0model0surf60"\r
4960                 *INHERIT_POS    0       0       0\r
4961                 *INHERIT_ROT    0       0       0\r
4962                 *INHERIT_SCL    0       0       0\r
4963                 *TM_ROW0        1.0     0       0\r
4964                 *TM_ROW1        0       1.0     0\r
4965                 *TM_ROW2        0       0       1.0\r
4966                 *TM_ROW3        0       0       0\r
4967                 *TM_POS 0.000000        0.000000        0.000000\r
4968         }\r
4969         *MESH   {\r
4970                 *TIMEVALUE      0\r
4971                 *MESH_NUMVERTEX 4\r
4972                 *MESH_NUMFACES  2\r
4973                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4974                 *MESH_VERTEX_LIST       {\r
4975                         *MESH_VERTEX    0       -14.000000      -24.000000      16.000000\r
4976                         *MESH_VERTEX    1       -14.000000      -24.000000      14.000000\r
4977                         *MESH_VERTEX    2       -14.000000      24.000000       16.000000\r
4978                         *MESH_VERTEX    3       -14.000000      24.000000       14.000000\r
4979                 }\r
4980                 *MESH_NORMALS   {\r
4981                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
4982                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
4983                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
4984                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4985                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4986                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
4987                 }\r
4988                 *MESH_FACE_LIST {\r
4989                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4990                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4991                 }\r
4992                 *MESH_NUMTVERTEX        4\r
4993                 *MESH_TVERTLIST {\r
4994                         *MESH_TVERT     0       -0.187500       0.125000        1.000000\r
4995                         *MESH_TVERT     1       -0.187500       0.109375        1.000000\r
4996                         *MESH_TVERT     2       0.187500        0.125000        1.000000\r
4997                         *MESH_TVERT     3       0.187500        0.109375        1.000000\r
4998                 }\r
4999                 *MESH_NUMTVFACES        2\r
5000                 *MESH_TFACELIST {\r
5001                         *MESH_TFACE     0       0       2       1\r
5002                         *MESH_TFACE     1       2       3       1\r
5003                 }\r
5004         }\r
5005         *PROP_MOTIONBLUR        0\r
5006         *PROP_CASTSHADOW        1\r
5007         *PROP_RECVSHADOW        1\r
5008         *MATERIAL_REF   0\r
5009 }\r
5010 *GEOMOBJECT     {\r
5011         *NODE_NAME      "mat0model0surf61"\r
5012         *NODE_TM        {\r
5013                 *NODE_NAME      "mat0model0surf61"\r
5014                 *INHERIT_POS    0       0       0\r
5015                 *INHERIT_ROT    0       0       0\r
5016                 *INHERIT_SCL    0       0       0\r
5017                 *TM_ROW0        1.0     0       0\r
5018                 *TM_ROW1        0       1.0     0\r
5019                 *TM_ROW2        0       0       1.0\r
5020                 *TM_ROW3        0       0       0\r
5021                 *TM_POS 0.000000        0.000000        0.000000\r
5022         }\r
5023         *MESH   {\r
5024                 *TIMEVALUE      0\r
5025                 *MESH_NUMVERTEX 4\r
5026                 *MESH_NUMFACES  2\r
5027                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5028                 *MESH_VERTEX_LIST       {\r
5029                         *MESH_VERTEX    0       -10.000000      -24.000000      16.000000\r
5030                         *MESH_VERTEX    1       -14.000000      -24.000000      14.000000\r
5031                         *MESH_VERTEX    2       -10.000000      -24.000000      18.000000\r
5032                         *MESH_VERTEX    3       -14.000000      -24.000000      16.000000\r
5033                 }\r
5034                 *MESH_NORMALS   {\r
5035                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5036                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5037                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5038                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5039                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5040                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5041                 }\r
5042                 *MESH_FACE_LIST {\r
5043                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5044                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5045                 }\r
5046                 *MESH_NUMTVERTEX        4\r
5047                 *MESH_TVERTLIST {\r
5048                         *MESH_TVERT     0       0.921875        0.125000        1.000000\r
5049                         *MESH_TVERT     1       0.890625        0.109375        1.000000\r
5050                         *MESH_TVERT     2       0.921875        0.140625        1.000000\r
5051                         *MESH_TVERT     3       0.890625        0.125000        1.000000\r
5052                 }\r
5053                 *MESH_NUMTVFACES        2\r
5054                 *MESH_TFACELIST {\r
5055                         *MESH_TFACE     0       0       2       1\r
5056                         *MESH_TFACE     1       2       3       1\r
5057                 }\r
5058         }\r
5059         *PROP_MOTIONBLUR        0\r
5060         *PROP_CASTSHADOW        1\r
5061         *PROP_RECVSHADOW        1\r
5062         *MATERIAL_REF   0\r
5063 }\r
5064 *GEOMOBJECT     {\r
5065         *NODE_NAME      "mat0model0surf62"\r
5066         *NODE_TM        {\r
5067                 *NODE_NAME      "mat0model0surf62"\r
5068                 *INHERIT_POS    0       0       0\r
5069                 *INHERIT_ROT    0       0       0\r
5070                 *INHERIT_SCL    0       0       0\r
5071                 *TM_ROW0        1.0     0       0\r
5072                 *TM_ROW1        0       1.0     0\r
5073                 *TM_ROW2        0       0       1.0\r
5074                 *TM_ROW3        0       0       0\r
5075                 *TM_POS 0.000000        0.000000        0.000000\r
5076         }\r
5077         *MESH   {\r
5078                 *TIMEVALUE      0\r
5079                 *MESH_NUMVERTEX 4\r
5080                 *MESH_NUMFACES  2\r
5081                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5082                 *MESH_VERTEX_LIST       {\r
5083                         *MESH_VERTEX    0       -14.000000      -24.000000      8.000000\r
5084                         *MESH_VERTEX    1       -14.000000      -24.000000      6.000000\r
5085                         *MESH_VERTEX    2       -14.000000      24.000000       8.000000\r
5086                         *MESH_VERTEX    3       -14.000000      24.000000       6.000000\r
5087                 }\r
5088                 *MESH_NORMALS   {\r
5089                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5090                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5091                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5092                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5093                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5094                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5095                 }\r
5096                 *MESH_FACE_LIST {\r
5097                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5098                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5099                 }\r
5100                 *MESH_NUMTVERTEX        4\r
5101                 *MESH_TVERTLIST {\r
5102                         *MESH_TVERT     0       -0.187500       0.062500        1.000000\r
5103                         *MESH_TVERT     1       -0.187500       0.046875        1.000000\r
5104                         *MESH_TVERT     2       0.187500        0.062500        1.000000\r
5105                         *MESH_TVERT     3       0.187500        0.046875        1.000000\r
5106                 }\r
5107                 *MESH_NUMTVFACES        2\r
5108                 *MESH_TFACELIST {\r
5109                         *MESH_TFACE     0       0       2       1\r
5110                         *MESH_TFACE     1       2       3       1\r
5111                 }\r
5112         }\r
5113         *PROP_MOTIONBLUR        0\r
5114         *PROP_CASTSHADOW        1\r
5115         *PROP_RECVSHADOW        1\r
5116         *MATERIAL_REF   0\r
5117 }\r
5118 *GEOMOBJECT     {\r
5119         *NODE_NAME      "mat0model0surf63"\r
5120         *NODE_TM        {\r
5121                 *NODE_NAME      "mat0model0surf63"\r
5122                 *INHERIT_POS    0       0       0\r
5123                 *INHERIT_ROT    0       0       0\r
5124                 *INHERIT_SCL    0       0       0\r
5125                 *TM_ROW0        1.0     0       0\r
5126                 *TM_ROW1        0       1.0     0\r
5127                 *TM_ROW2        0       0       1.0\r
5128                 *TM_ROW3        0       0       0\r
5129                 *TM_POS 0.000000        0.000000        0.000000\r
5130         }\r
5131         *MESH   {\r
5132                 *TIMEVALUE      0\r
5133                 *MESH_NUMVERTEX 4\r
5134                 *MESH_NUMFACES  2\r
5135                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5136                 *MESH_VERTEX_LIST       {\r
5137                         *MESH_VERTEX    0       -10.000000      -24.000000      8.000000\r
5138                         *MESH_VERTEX    1       -14.000000      -24.000000      6.000000\r
5139                         *MESH_VERTEX    2       -10.000000      -24.000000      10.000000\r
5140                         *MESH_VERTEX    3       -14.000000      -24.000000      8.000000\r
5141                 }\r
5142                 *MESH_NORMALS   {\r
5143                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5144                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5145                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5146                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5147                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5148                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5149                 }\r
5150                 *MESH_FACE_LIST {\r
5151                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5152                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5153                 }\r
5154                 *MESH_NUMTVERTEX        4\r
5155                 *MESH_TVERTLIST {\r
5156                         *MESH_TVERT     0       0.921875        0.062500        1.000000\r
5157                         *MESH_TVERT     1       0.890625        0.046875        1.000000\r
5158                         *MESH_TVERT     2       0.921875        0.078125        1.000000\r
5159                         *MESH_TVERT     3       0.890625        0.062500        1.000000\r
5160                 }\r
5161                 *MESH_NUMTVFACES        2\r
5162                 *MESH_TFACELIST {\r
5163                         *MESH_TFACE     0       0       2       1\r
5164                         *MESH_TFACE     1       2       3       1\r
5165                 }\r
5166         }\r
5167         *PROP_MOTIONBLUR        0\r
5168         *PROP_CASTSHADOW        1\r
5169         *PROP_RECVSHADOW        1\r
5170         *MATERIAL_REF   0\r
5171 }\r
5172 *GEOMOBJECT     {\r
5173         *NODE_NAME      "mat0model0surf64"\r
5174         *NODE_TM        {\r
5175                 *NODE_NAME      "mat0model0surf64"\r
5176                 *INHERIT_POS    0       0       0\r
5177                 *INHERIT_ROT    0       0       0\r
5178                 *INHERIT_SCL    0       0       0\r
5179                 *TM_ROW0        1.0     0       0\r
5180                 *TM_ROW1        0       1.0     0\r
5181                 *TM_ROW2        0       0       1.0\r
5182                 *TM_ROW3        0       0       0\r
5183                 *TM_POS 0.000000        0.000000        0.000000\r
5184         }\r
5185         *MESH   {\r
5186                 *TIMEVALUE      0\r
5187                 *MESH_NUMVERTEX 4\r
5188                 *MESH_NUMFACES  2\r
5189                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5190                 *MESH_VERTEX_LIST       {\r
5191                         *MESH_VERTEX    0       -14.000000      -24.000000      0.000000\r
5192                         *MESH_VERTEX    1       -14.000000      -24.000000      -2.000000\r
5193                         *MESH_VERTEX    2       -14.000000      24.000000       0.000000\r
5194                         *MESH_VERTEX    3       -14.000000      24.000000       -2.000000\r
5195                 }\r
5196                 *MESH_NORMALS   {\r
5197                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5198                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5199                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5200                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5201                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5202                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5203                 }\r
5204                 *MESH_FACE_LIST {\r
5205                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5206                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5207                 }\r
5208                 *MESH_NUMTVERTEX        4\r
5209                 *MESH_TVERTLIST {\r
5210                         *MESH_TVERT     0       -0.187500       1.000000        1.000000\r
5211                         *MESH_TVERT     1       -0.187500       0.984375        1.000000\r
5212                         *MESH_TVERT     2       0.187500        1.000000        1.000000\r
5213                         *MESH_TVERT     3       0.187500        0.984375        1.000000\r
5214                 }\r
5215                 *MESH_NUMTVFACES        2\r
5216                 *MESH_TFACELIST {\r
5217                         *MESH_TFACE     0       0       2       1\r
5218                         *MESH_TFACE     1       2       3       1\r
5219                 }\r
5220         }\r
5221         *PROP_MOTIONBLUR        0\r
5222         *PROP_CASTSHADOW        1\r
5223         *PROP_RECVSHADOW        1\r
5224         *MATERIAL_REF   0\r
5225 }\r
5226 *GEOMOBJECT     {\r
5227         *NODE_NAME      "mat0model0surf65"\r
5228         *NODE_TM        {\r
5229                 *NODE_NAME      "mat0model0surf65"\r
5230                 *INHERIT_POS    0       0       0\r
5231                 *INHERIT_ROT    0       0       0\r
5232                 *INHERIT_SCL    0       0       0\r
5233                 *TM_ROW0        1.0     0       0\r
5234                 *TM_ROW1        0       1.0     0\r
5235                 *TM_ROW2        0       0       1.0\r
5236                 *TM_ROW3        0       0       0\r
5237                 *TM_POS 0.000000        0.000000        0.000000\r
5238         }\r
5239         *MESH   {\r
5240                 *TIMEVALUE      0\r
5241                 *MESH_NUMVERTEX 4\r
5242                 *MESH_NUMFACES  2\r
5243                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5244                 *MESH_VERTEX_LIST       {\r
5245                         *MESH_VERTEX    0       -10.000000      -24.000000      0.000000\r
5246                         *MESH_VERTEX    1       -14.000000      -24.000000      -2.000000\r
5247                         *MESH_VERTEX    2       -10.000000      -24.000000      2.000000\r
5248                         *MESH_VERTEX    3       -14.000000      -24.000000      0.000000\r
5249                 }\r
5250                 *MESH_NORMALS   {\r
5251                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5252                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5253                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5254                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5255                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5256                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5257                 }\r
5258                 *MESH_FACE_LIST {\r
5259                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5260                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5261                 }\r
5262                 *MESH_NUMTVERTEX        4\r
5263                 *MESH_TVERTLIST {\r
5264                         *MESH_TVERT     0       0.921875        1.000000        1.000000\r
5265                         *MESH_TVERT     1       0.890625        0.984375        1.000000\r
5266                         *MESH_TVERT     2       0.921875        1.015625        1.000000\r
5267                         *MESH_TVERT     3       0.890625        1.000000        1.000000\r
5268                 }\r
5269                 *MESH_NUMTVFACES        2\r
5270                 *MESH_TFACELIST {\r
5271                         *MESH_TFACE     0       0       2       1\r
5272                         *MESH_TFACE     1       2       3       1\r
5273                 }\r
5274         }\r
5275         *PROP_MOTIONBLUR        0\r
5276         *PROP_CASTSHADOW        1\r
5277         *PROP_RECVSHADOW        1\r
5278         *MATERIAL_REF   0\r
5279 }\r
5280 *GEOMOBJECT     {\r
5281         *NODE_NAME      "mat0model0surf66"\r
5282         *NODE_TM        {\r
5283                 *NODE_NAME      "mat0model0surf66"\r
5284                 *INHERIT_POS    0       0       0\r
5285                 *INHERIT_ROT    0       0       0\r
5286                 *INHERIT_SCL    0       0       0\r
5287                 *TM_ROW0        1.0     0       0\r
5288                 *TM_ROW1        0       1.0     0\r
5289                 *TM_ROW2        0       0       1.0\r
5290                 *TM_ROW3        0       0       0\r
5291                 *TM_POS 0.000000        0.000000        0.000000\r
5292         }\r
5293         *MESH   {\r
5294                 *TIMEVALUE      0\r
5295                 *MESH_NUMVERTEX 4\r
5296                 *MESH_NUMFACES  2\r
5297                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5298                 *MESH_VERTEX_LIST       {\r
5299                         *MESH_VERTEX    0       -14.000000      -24.000000      -8.000000\r
5300                         *MESH_VERTEX    1       -14.000000      -24.000000      -10.000000\r
5301                         *MESH_VERTEX    2       -14.000000      24.000000       -8.000000\r
5302                         *MESH_VERTEX    3       -14.000000      24.000000       -10.000000\r
5303                 }\r
5304                 *MESH_NORMALS   {\r
5305                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5306                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5307                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5308                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5309                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5310                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5311                 }\r
5312                 *MESH_FACE_LIST {\r
5313                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5314                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5315                 }\r
5316                 *MESH_NUMTVERTEX        4\r
5317                 *MESH_TVERTLIST {\r
5318                         *MESH_TVERT     0       -0.187500       0.937500        1.000000\r
5319                         *MESH_TVERT     1       -0.187500       0.921875        1.000000\r
5320                         *MESH_TVERT     2       0.187500        0.937500        1.000000\r
5321                         *MESH_TVERT     3       0.187500        0.921875        1.000000\r
5322                 }\r
5323                 *MESH_NUMTVFACES        2\r
5324                 *MESH_TFACELIST {\r
5325                         *MESH_TFACE     0       0       2       1\r
5326                         *MESH_TFACE     1       2       3       1\r
5327                 }\r
5328         }\r
5329         *PROP_MOTIONBLUR        0\r
5330         *PROP_CASTSHADOW        1\r
5331         *PROP_RECVSHADOW        1\r
5332         *MATERIAL_REF   0\r
5333 }\r
5334 *GEOMOBJECT     {\r
5335         *NODE_NAME      "mat0model0surf67"\r
5336         *NODE_TM        {\r
5337                 *NODE_NAME      "mat0model0surf67"\r
5338                 *INHERIT_POS    0       0       0\r
5339                 *INHERIT_ROT    0       0       0\r
5340                 *INHERIT_SCL    0       0       0\r
5341                 *TM_ROW0        1.0     0       0\r
5342                 *TM_ROW1        0       1.0     0\r
5343                 *TM_ROW2        0       0       1.0\r
5344                 *TM_ROW3        0       0       0\r
5345                 *TM_POS 0.000000        0.000000        0.000000\r
5346         }\r
5347         *MESH   {\r
5348                 *TIMEVALUE      0\r
5349                 *MESH_NUMVERTEX 4\r
5350                 *MESH_NUMFACES  2\r
5351                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5352                 *MESH_VERTEX_LIST       {\r
5353                         *MESH_VERTEX    0       -10.000000      -24.000000      -8.000000\r
5354                         *MESH_VERTEX    1       -14.000000      -24.000000      -10.000000\r
5355                         *MESH_VERTEX    2       -10.000000      -24.000000      -6.000000\r
5356                         *MESH_VERTEX    3       -14.000000      -24.000000      -8.000000\r
5357                 }\r
5358                 *MESH_NORMALS   {\r
5359                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5360                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5361                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5362                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5363                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5364                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5365                 }\r
5366                 *MESH_FACE_LIST {\r
5367                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5368                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5369                 }\r
5370                 *MESH_NUMTVERTEX        4\r
5371                 *MESH_TVERTLIST {\r
5372                         *MESH_TVERT     0       0.921875        0.937500        1.000000\r
5373                         *MESH_TVERT     1       0.890625        0.921875        1.000000\r
5374                         *MESH_TVERT     2       0.921875        0.953125        1.000000\r
5375                         *MESH_TVERT     3       0.890625        0.937500        1.000000\r
5376                 }\r
5377                 *MESH_NUMTVFACES        2\r
5378                 *MESH_TFACELIST {\r
5379                         *MESH_TFACE     0       0       2       1\r
5380                         *MESH_TFACE     1       2       3       1\r
5381                 }\r
5382         }\r
5383         *PROP_MOTIONBLUR        0\r
5384         *PROP_CASTSHADOW        1\r
5385         *PROP_RECVSHADOW        1\r
5386         *MATERIAL_REF   0\r
5387 }\r
5388 *GEOMOBJECT     {\r
5389         *NODE_NAME      "mat0model0surf68"\r
5390         *NODE_TM        {\r
5391                 *NODE_NAME      "mat0model0surf68"\r
5392                 *INHERIT_POS    0       0       0\r
5393                 *INHERIT_ROT    0       0       0\r
5394                 *INHERIT_SCL    0       0       0\r
5395                 *TM_ROW0        1.0     0       0\r
5396                 *TM_ROW1        0       1.0     0\r
5397                 *TM_ROW2        0       0       1.0\r
5398                 *TM_ROW3        0       0       0\r
5399                 *TM_POS 0.000000        0.000000        0.000000\r
5400         }\r
5401         *MESH   {\r
5402                 *TIMEVALUE      0\r
5403                 *MESH_NUMVERTEX 4\r
5404                 *MESH_NUMFACES  2\r
5405                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5406                 *MESH_VERTEX_LIST       {\r
5407                         *MESH_VERTEX    0       -14.000000      -24.000000      -16.000000\r
5408                         *MESH_VERTEX    1       -14.000000      -24.000000      -18.000000\r
5409                         *MESH_VERTEX    2       -14.000000      24.000000       -16.000000\r
5410                         *MESH_VERTEX    3       -14.000000      24.000000       -18.000000\r
5411                 }\r
5412                 *MESH_NORMALS   {\r
5413                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5414                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5415                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5416                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5417                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5418                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5419                 }\r
5420                 *MESH_FACE_LIST {\r
5421                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5422                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5423                 }\r
5424                 *MESH_NUMTVERTEX        4\r
5425                 *MESH_TVERTLIST {\r
5426                         *MESH_TVERT     0       -0.187500       0.875000        1.000000\r
5427                         *MESH_TVERT     1       -0.187500       0.859375        1.000000\r
5428                         *MESH_TVERT     2       0.187500        0.875000        1.000000\r
5429                         *MESH_TVERT     3       0.187500        0.859375        1.000000\r
5430                 }\r
5431                 *MESH_NUMTVFACES        2\r
5432                 *MESH_TFACELIST {\r
5433                         *MESH_TFACE     0       0       2       1\r
5434                         *MESH_TFACE     1       2       3       1\r
5435                 }\r
5436         }\r
5437         *PROP_MOTIONBLUR        0\r
5438         *PROP_CASTSHADOW        1\r
5439         *PROP_RECVSHADOW        1\r
5440         *MATERIAL_REF   0\r
5441 }\r
5442 *GEOMOBJECT     {\r
5443         *NODE_NAME      "mat0model0surf69"\r
5444         *NODE_TM        {\r
5445                 *NODE_NAME      "mat0model0surf69"\r
5446                 *INHERIT_POS    0       0       0\r
5447                 *INHERIT_ROT    0       0       0\r
5448                 *INHERIT_SCL    0       0       0\r
5449                 *TM_ROW0        1.0     0       0\r
5450                 *TM_ROW1        0       1.0     0\r
5451                 *TM_ROW2        0       0       1.0\r
5452                 *TM_ROW3        0       0       0\r
5453                 *TM_POS 0.000000        0.000000        0.000000\r
5454         }\r
5455         *MESH   {\r
5456                 *TIMEVALUE      0\r
5457                 *MESH_NUMVERTEX 4\r
5458                 *MESH_NUMFACES  2\r
5459                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5460                 *MESH_VERTEX_LIST       {\r
5461                         *MESH_VERTEX    0       -10.000000      -24.000000      -16.000000\r
5462                         *MESH_VERTEX    1       -14.000000      -24.000000      -18.000000\r
5463                         *MESH_VERTEX    2       -10.000000      -24.000000      -14.000000\r
5464                         *MESH_VERTEX    3       -14.000000      -24.000000      -16.000000\r
5465                 }\r
5466                 *MESH_NORMALS   {\r
5467                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5468                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5469                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5470                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5471                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5472                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5473                 }\r
5474                 *MESH_FACE_LIST {\r
5475                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5476                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5477                 }\r
5478                 *MESH_NUMTVERTEX        4\r
5479                 *MESH_TVERTLIST {\r
5480                         *MESH_TVERT     0       0.921875        0.875000        1.000000\r
5481                         *MESH_TVERT     1       0.890625        0.859375        1.000000\r
5482                         *MESH_TVERT     2       0.921875        0.890625        1.000000\r
5483                         *MESH_TVERT     3       0.890625        0.875000        1.000000\r
5484                 }\r
5485                 *MESH_NUMTVFACES        2\r
5486                 *MESH_TFACELIST {\r
5487                         *MESH_TFACE     0       0       2       1\r
5488                         *MESH_TFACE     1       2       3       1\r
5489                 }\r
5490         }\r
5491         *PROP_MOTIONBLUR        0\r
5492         *PROP_CASTSHADOW        1\r
5493         *PROP_RECVSHADOW        1\r
5494         *MATERIAL_REF   0\r
5495 }\r
5496 *GEOMOBJECT     {\r
5497         *NODE_NAME      "mat0model0surf70"\r
5498         *NODE_TM        {\r
5499                 *NODE_NAME      "mat0model0surf70"\r
5500                 *INHERIT_POS    0       0       0\r
5501                 *INHERIT_ROT    0       0       0\r
5502                 *INHERIT_SCL    0       0       0\r
5503                 *TM_ROW0        1.0     0       0\r
5504                 *TM_ROW1        0       1.0     0\r
5505                 *TM_ROW2        0       0       1.0\r
5506                 *TM_ROW3        0       0       0\r
5507                 *TM_POS 0.000000        0.000000        0.000000\r
5508         }\r
5509         *MESH   {\r
5510                 *TIMEVALUE      0\r
5511                 *MESH_NUMVERTEX 4\r
5512                 *MESH_NUMFACES  2\r
5513                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5514                 *MESH_VERTEX_LIST       {\r
5515                         *MESH_VERTEX    0       -14.000000      -24.000000      -24.000000\r
5516                         *MESH_VERTEX    1       -14.000000      -24.000000      -26.000000\r
5517                         *MESH_VERTEX    2       -14.000000      24.000000       -24.000000\r
5518                         *MESH_VERTEX    3       -14.000000      24.000000       -26.000000\r
5519                 }\r
5520                 *MESH_NORMALS   {\r
5521                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5522                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5523                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5524                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5525                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5526                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5527                 }\r
5528                 *MESH_FACE_LIST {\r
5529                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5530                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5531                 }\r
5532                 *MESH_NUMTVERTEX        4\r
5533                 *MESH_TVERTLIST {\r
5534                         *MESH_TVERT     0       -0.187500       0.812500        1.000000\r
5535                         *MESH_TVERT     1       -0.187500       0.796875        1.000000\r
5536                         *MESH_TVERT     2       0.187500        0.812500        1.000000\r
5537                         *MESH_TVERT     3       0.187500        0.796875        1.000000\r
5538                 }\r
5539                 *MESH_NUMTVFACES        2\r
5540                 *MESH_TFACELIST {\r
5541                         *MESH_TFACE     0       0       2       1\r
5542                         *MESH_TFACE     1       2       3       1\r
5543                 }\r
5544         }\r
5545         *PROP_MOTIONBLUR        0\r
5546         *PROP_CASTSHADOW        1\r
5547         *PROP_RECVSHADOW        1\r
5548         *MATERIAL_REF   0\r
5549 }\r
5550 *GEOMOBJECT     {\r
5551         *NODE_NAME      "mat0model0surf71"\r
5552         *NODE_TM        {\r
5553                 *NODE_NAME      "mat0model0surf71"\r
5554                 *INHERIT_POS    0       0       0\r
5555                 *INHERIT_ROT    0       0       0\r
5556                 *INHERIT_SCL    0       0       0\r
5557                 *TM_ROW0        1.0     0       0\r
5558                 *TM_ROW1        0       1.0     0\r
5559                 *TM_ROW2        0       0       1.0\r
5560                 *TM_ROW3        0       0       0\r
5561                 *TM_POS 0.000000        0.000000        0.000000\r
5562         }\r
5563         *MESH   {\r
5564                 *TIMEVALUE      0\r
5565                 *MESH_NUMVERTEX 4\r
5566                 *MESH_NUMFACES  2\r
5567                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5568                 *MESH_VERTEX_LIST       {\r
5569                         *MESH_VERTEX    0       -10.000000      -24.000000      -24.000000\r
5570                         *MESH_VERTEX    1       -14.000000      -24.000000      -26.000000\r
5571                         *MESH_VERTEX    2       -10.000000      -24.000000      -22.000000\r
5572                         *MESH_VERTEX    3       -14.000000      -24.000000      -24.000000\r
5573                 }\r
5574                 *MESH_NORMALS   {\r
5575                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5576                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5577                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5578                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5579                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5580                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5581                 }\r
5582                 *MESH_FACE_LIST {\r
5583                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5584                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5585                 }\r
5586                 *MESH_NUMTVERTEX        4\r
5587                 *MESH_TVERTLIST {\r
5588                         *MESH_TVERT     0       0.921875        0.812500        1.000000\r
5589                         *MESH_TVERT     1       0.890625        0.796875        1.000000\r
5590                         *MESH_TVERT     2       0.921875        0.828125        1.000000\r
5591                         *MESH_TVERT     3       0.890625        0.812500        1.000000\r
5592                 }\r
5593                 *MESH_NUMTVFACES        2\r
5594                 *MESH_TFACELIST {\r
5595                         *MESH_TFACE     0       0       2       1\r
5596                         *MESH_TFACE     1       2       3       1\r
5597                 }\r
5598         }\r
5599         *PROP_MOTIONBLUR        0\r
5600         *PROP_CASTSHADOW        1\r
5601         *PROP_RECVSHADOW        1\r
5602         *MATERIAL_REF   0\r
5603 }\r
5604 *GEOMOBJECT     {\r
5605         *NODE_NAME      "mat0model0surf72"\r
5606         *NODE_TM        {\r
5607                 *NODE_NAME      "mat0model0surf72"\r
5608                 *INHERIT_POS    0       0       0\r
5609                 *INHERIT_ROT    0       0       0\r
5610                 *INHERIT_SCL    0       0       0\r
5611                 *TM_ROW0        1.0     0       0\r
5612                 *TM_ROW1        0       1.0     0\r
5613                 *TM_ROW2        0       0       1.0\r
5614                 *TM_ROW3        0       0       0\r
5615                 *TM_POS 0.000000        0.000000        0.000000\r
5616         }\r
5617         *MESH   {\r
5618                 *TIMEVALUE      0\r
5619                 *MESH_NUMVERTEX 4\r
5620                 *MESH_NUMFACES  2\r
5621                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5622                 *MESH_VERTEX_LIST       {\r
5623                         *MESH_VERTEX    0       -14.000000      -24.000000      -32.000000\r
5624                         *MESH_VERTEX    1       -14.000000      -24.000000      -34.000000\r
5625                         *MESH_VERTEX    2       -14.000000      24.000000       -32.000000\r
5626                         *MESH_VERTEX    3       -14.000000      24.000000       -34.000000\r
5627                 }\r
5628                 *MESH_NORMALS   {\r
5629                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5630                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5631                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5632                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5633                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5634                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5635                 }\r
5636                 *MESH_FACE_LIST {\r
5637                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5638                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5639                 }\r
5640                 *MESH_NUMTVERTEX        4\r
5641                 *MESH_TVERTLIST {\r
5642                         *MESH_TVERT     0       -0.187500       0.750000        1.000000\r
5643                         *MESH_TVERT     1       -0.187500       0.734375        1.000000\r
5644                         *MESH_TVERT     2       0.187500        0.750000        1.000000\r
5645                         *MESH_TVERT     3       0.187500        0.734375        1.000000\r
5646                 }\r
5647                 *MESH_NUMTVFACES        2\r
5648                 *MESH_TFACELIST {\r
5649                         *MESH_TFACE     0       0       2       1\r
5650                         *MESH_TFACE     1       2       3       1\r
5651                 }\r
5652         }\r
5653         *PROP_MOTIONBLUR        0\r
5654         *PROP_CASTSHADOW        1\r
5655         *PROP_RECVSHADOW        1\r
5656         *MATERIAL_REF   0\r
5657 }\r
5658 *GEOMOBJECT     {\r
5659         *NODE_NAME      "mat0model0surf73"\r
5660         *NODE_TM        {\r
5661                 *NODE_NAME      "mat0model0surf73"\r
5662                 *INHERIT_POS    0       0       0\r
5663                 *INHERIT_ROT    0       0       0\r
5664                 *INHERIT_SCL    0       0       0\r
5665                 *TM_ROW0        1.0     0       0\r
5666                 *TM_ROW1        0       1.0     0\r
5667                 *TM_ROW2        0       0       1.0\r
5668                 *TM_ROW3        0       0       0\r
5669                 *TM_POS 0.000000        0.000000        0.000000\r
5670         }\r
5671         *MESH   {\r
5672                 *TIMEVALUE      0\r
5673                 *MESH_NUMVERTEX 4\r
5674                 *MESH_NUMFACES  2\r
5675                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5676                 *MESH_VERTEX_LIST       {\r
5677                         *MESH_VERTEX    0       -10.000000      -24.000000      -32.000000\r
5678                         *MESH_VERTEX    1       -14.000000      -24.000000      -34.000000\r
5679                         *MESH_VERTEX    2       -10.000000      -24.000000      -30.000000\r
5680                         *MESH_VERTEX    3       -14.000000      -24.000000      -32.000000\r
5681                 }\r
5682                 *MESH_NORMALS   {\r
5683                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5684                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5685                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5686                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5687                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5688                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5689                 }\r
5690                 *MESH_FACE_LIST {\r
5691                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5692                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5693                 }\r
5694                 *MESH_NUMTVERTEX        4\r
5695                 *MESH_TVERTLIST {\r
5696                         *MESH_TVERT     0       0.921875        0.750000        1.000000\r
5697                         *MESH_TVERT     1       0.890625        0.734375        1.000000\r
5698                         *MESH_TVERT     2       0.921875        0.765625        1.000000\r
5699                         *MESH_TVERT     3       0.890625        0.750000        1.000000\r
5700                 }\r
5701                 *MESH_NUMTVFACES        2\r
5702                 *MESH_TFACELIST {\r
5703                         *MESH_TFACE     0       0       2       1\r
5704                         *MESH_TFACE     1       2       3       1\r
5705                 }\r
5706         }\r
5707         *PROP_MOTIONBLUR        0\r
5708         *PROP_CASTSHADOW        1\r
5709         *PROP_RECVSHADOW        1\r
5710         *MATERIAL_REF   0\r
5711 }\r
5712 *GEOMOBJECT     {\r
5713         *NODE_NAME      "mat0model0surf74"\r
5714         *NODE_TM        {\r
5715                 *NODE_NAME      "mat0model0surf74"\r
5716                 *INHERIT_POS    0       0       0\r
5717                 *INHERIT_ROT    0       0       0\r
5718                 *INHERIT_SCL    0       0       0\r
5719                 *TM_ROW0        1.0     0       0\r
5720                 *TM_ROW1        0       1.0     0\r
5721                 *TM_ROW2        0       0       1.0\r
5722                 *TM_ROW3        0       0       0\r
5723                 *TM_POS 0.000000        0.000000        0.000000\r
5724         }\r
5725         *MESH   {\r
5726                 *TIMEVALUE      0\r
5727                 *MESH_NUMVERTEX 4\r
5728                 *MESH_NUMFACES  2\r
5729                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5730                 *MESH_VERTEX_LIST       {\r
5731                         *MESH_VERTEX    0       -14.000000      -24.000000      -40.000000\r
5732                         *MESH_VERTEX    1       -14.000000      -24.000000      -42.000000\r
5733                         *MESH_VERTEX    2       -14.000000      24.000000       -40.000000\r
5734                         *MESH_VERTEX    3       -14.000000      24.000000       -42.000000\r
5735                 }\r
5736                 *MESH_NORMALS   {\r
5737                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5738                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5739                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5740                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5741                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5742                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5743                 }\r
5744                 *MESH_FACE_LIST {\r
5745                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5746                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5747                 }\r
5748                 *MESH_NUMTVERTEX        4\r
5749                 *MESH_TVERTLIST {\r
5750                         *MESH_TVERT     0       -0.187500       0.687500        1.000000\r
5751                         *MESH_TVERT     1       -0.187500       0.671875        1.000000\r
5752                         *MESH_TVERT     2       0.187500        0.687500        1.000000\r
5753                         *MESH_TVERT     3       0.187500        0.671875        1.000000\r
5754                 }\r
5755                 *MESH_NUMTVFACES        2\r
5756                 *MESH_TFACELIST {\r
5757                         *MESH_TFACE     0       0       2       1\r
5758                         *MESH_TFACE     1       2       3       1\r
5759                 }\r
5760         }\r
5761         *PROP_MOTIONBLUR        0\r
5762         *PROP_CASTSHADOW        1\r
5763         *PROP_RECVSHADOW        1\r
5764         *MATERIAL_REF   0\r
5765 }\r
5766 *GEOMOBJECT     {\r
5767         *NODE_NAME      "mat0model0surf75"\r
5768         *NODE_TM        {\r
5769                 *NODE_NAME      "mat0model0surf75"\r
5770                 *INHERIT_POS    0       0       0\r
5771                 *INHERIT_ROT    0       0       0\r
5772                 *INHERIT_SCL    0       0       0\r
5773                 *TM_ROW0        1.0     0       0\r
5774                 *TM_ROW1        0       1.0     0\r
5775                 *TM_ROW2        0       0       1.0\r
5776                 *TM_ROW3        0       0       0\r
5777                 *TM_POS 0.000000        0.000000        0.000000\r
5778         }\r
5779         *MESH   {\r
5780                 *TIMEVALUE      0\r
5781                 *MESH_NUMVERTEX 4\r
5782                 *MESH_NUMFACES  2\r
5783                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5784                 *MESH_VERTEX_LIST       {\r
5785                         *MESH_VERTEX    0       -10.000000      -24.000000      -40.000000\r
5786                         *MESH_VERTEX    1       -14.000000      -24.000000      -42.000000\r
5787                         *MESH_VERTEX    2       -10.000000      -24.000000      -38.000000\r
5788                         *MESH_VERTEX    3       -14.000000      -24.000000      -40.000000\r
5789                 }\r
5790                 *MESH_NORMALS   {\r
5791                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5792                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5793                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5794                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5795                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5796                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5797                 }\r
5798                 *MESH_FACE_LIST {\r
5799                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5800                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5801                 }\r
5802                 *MESH_NUMTVERTEX        4\r
5803                 *MESH_TVERTLIST {\r
5804                         *MESH_TVERT     0       0.921875        0.687500        1.000000\r
5805                         *MESH_TVERT     1       0.890625        0.671875        1.000000\r
5806                         *MESH_TVERT     2       0.921875        0.703125        1.000000\r
5807                         *MESH_TVERT     3       0.890625        0.687500        1.000000\r
5808                 }\r
5809                 *MESH_NUMTVFACES        2\r
5810                 *MESH_TFACELIST {\r
5811                         *MESH_TFACE     0       0       2       1\r
5812                         *MESH_TFACE     1       2       3       1\r
5813                 }\r
5814         }\r
5815         *PROP_MOTIONBLUR        0\r
5816         *PROP_CASTSHADOW        1\r
5817         *PROP_RECVSHADOW        1\r
5818         *MATERIAL_REF   0\r
5819 }\r
5820 *GEOMOBJECT     {\r
5821         *NODE_NAME      "mat0model0surf76"\r
5822         *NODE_TM        {\r
5823                 *NODE_NAME      "mat0model0surf76"\r
5824                 *INHERIT_POS    0       0       0\r
5825                 *INHERIT_ROT    0       0       0\r
5826                 *INHERIT_SCL    0       0       0\r
5827                 *TM_ROW0        1.0     0       0\r
5828                 *TM_ROW1        0       1.0     0\r
5829                 *TM_ROW2        0       0       1.0\r
5830                 *TM_ROW3        0       0       0\r
5831                 *TM_POS 0.000000        0.000000        0.000000\r
5832         }\r
5833         *MESH   {\r
5834                 *TIMEVALUE      0\r
5835                 *MESH_NUMVERTEX 4\r
5836                 *MESH_NUMFACES  2\r
5837                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5838                 *MESH_VERTEX_LIST       {\r
5839                         *MESH_VERTEX    0       -14.000000      -24.000000      -48.000000\r
5840                         *MESH_VERTEX    1       -14.000000      -24.000000      -50.000000\r
5841                         *MESH_VERTEX    2       -14.000000      24.000000       -48.000000\r
5842                         *MESH_VERTEX    3       -14.000000      24.000000       -50.000000\r
5843                 }\r
5844                 *MESH_NORMALS   {\r
5845                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5846                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5847                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5848                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5849                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5850                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5851                 }\r
5852                 *MESH_FACE_LIST {\r
5853                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5854                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5855                 }\r
5856                 *MESH_NUMTVERTEX        4\r
5857                 *MESH_TVERTLIST {\r
5858                         *MESH_TVERT     0       -0.187500       0.625000        1.000000\r
5859                         *MESH_TVERT     1       -0.187500       0.609375        1.000000\r
5860                         *MESH_TVERT     2       0.187500        0.625000        1.000000\r
5861                         *MESH_TVERT     3       0.187500        0.609375        1.000000\r
5862                 }\r
5863                 *MESH_NUMTVFACES        2\r
5864                 *MESH_TFACELIST {\r
5865                         *MESH_TFACE     0       0       2       1\r
5866                         *MESH_TFACE     1       2       3       1\r
5867                 }\r
5868         }\r
5869         *PROP_MOTIONBLUR        0\r
5870         *PROP_CASTSHADOW        1\r
5871         *PROP_RECVSHADOW        1\r
5872         *MATERIAL_REF   0\r
5873 }\r
5874 *GEOMOBJECT     {\r
5875         *NODE_NAME      "mat0model0surf77"\r
5876         *NODE_TM        {\r
5877                 *NODE_NAME      "mat0model0surf77"\r
5878                 *INHERIT_POS    0       0       0\r
5879                 *INHERIT_ROT    0       0       0\r
5880                 *INHERIT_SCL    0       0       0\r
5881                 *TM_ROW0        1.0     0       0\r
5882                 *TM_ROW1        0       1.0     0\r
5883                 *TM_ROW2        0       0       1.0\r
5884                 *TM_ROW3        0       0       0\r
5885                 *TM_POS 0.000000        0.000000        0.000000\r
5886         }\r
5887         *MESH   {\r
5888                 *TIMEVALUE      0\r
5889                 *MESH_NUMVERTEX 4\r
5890                 *MESH_NUMFACES  2\r
5891                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5892                 *MESH_VERTEX_LIST       {\r
5893                         *MESH_VERTEX    0       -10.000000      -24.000000      -48.000000\r
5894                         *MESH_VERTEX    1       -14.000000      -24.000000      -50.000000\r
5895                         *MESH_VERTEX    2       -10.000000      -24.000000      -46.000000\r
5896                         *MESH_VERTEX    3       -14.000000      -24.000000      -48.000000\r
5897                 }\r
5898                 *MESH_NORMALS   {\r
5899                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5900                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5901                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5902                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5903                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5904                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5905                 }\r
5906                 *MESH_FACE_LIST {\r
5907                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5908                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5909                 }\r
5910                 *MESH_NUMTVERTEX        4\r
5911                 *MESH_TVERTLIST {\r
5912                         *MESH_TVERT     0       0.921875        0.625000        1.000000\r
5913                         *MESH_TVERT     1       0.890625        0.609375        1.000000\r
5914                         *MESH_TVERT     2       0.921875        0.640625        1.000000\r
5915                         *MESH_TVERT     3       0.890625        0.625000        1.000000\r
5916                 }\r
5917                 *MESH_NUMTVFACES        2\r
5918                 *MESH_TFACELIST {\r
5919                         *MESH_TFACE     0       0       2       1\r
5920                         *MESH_TFACE     1       2       3       1\r
5921                 }\r
5922         }\r
5923         *PROP_MOTIONBLUR        0\r
5924         *PROP_CASTSHADOW        1\r
5925         *PROP_RECVSHADOW        1\r
5926         *MATERIAL_REF   0\r
5927 }\r
5928 *GEOMOBJECT     {\r
5929         *NODE_NAME      "mat0model0surf78"\r
5930         *NODE_TM        {\r
5931                 *NODE_NAME      "mat0model0surf78"\r
5932                 *INHERIT_POS    0       0       0\r
5933                 *INHERIT_ROT    0       0       0\r
5934                 *INHERIT_SCL    0       0       0\r
5935                 *TM_ROW0        1.0     0       0\r
5936                 *TM_ROW1        0       1.0     0\r
5937                 *TM_ROW2        0       0       1.0\r
5938                 *TM_ROW3        0       0       0\r
5939                 *TM_POS 0.000000        0.000000        0.000000\r
5940         }\r
5941         *MESH   {\r
5942                 *TIMEVALUE      0\r
5943                 *MESH_NUMVERTEX 4\r
5944                 *MESH_NUMFACES  2\r
5945                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5946                 *MESH_VERTEX_LIST       {\r
5947                         *MESH_VERTEX    0       -14.000000      -24.000000      -56.000000\r
5948                         *MESH_VERTEX    1       -14.000000      -24.000000      -58.000000\r
5949                         *MESH_VERTEX    2       -14.000000      24.000000       -56.000000\r
5950                         *MESH_VERTEX    3       -14.000000      24.000000       -58.000000\r
5951                 }\r
5952                 *MESH_NORMALS   {\r
5953                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
5954                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5955                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5956                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5957                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5958                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5959                 }\r
5960                 *MESH_FACE_LIST {\r
5961                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5962                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5963                 }\r
5964                 *MESH_NUMTVERTEX        4\r
5965                 *MESH_TVERTLIST {\r
5966                         *MESH_TVERT     0       -0.187500       0.562500        1.000000\r
5967                         *MESH_TVERT     1       -0.187500       0.546875        1.000000\r
5968                         *MESH_TVERT     2       0.187500        0.562500        1.000000\r
5969                         *MESH_TVERT     3       0.187500        0.546875        1.000000\r
5970                 }\r
5971                 *MESH_NUMTVFACES        2\r
5972                 *MESH_TFACELIST {\r
5973                         *MESH_TFACE     0       0       2       1\r
5974                         *MESH_TFACE     1       2       3       1\r
5975                 }\r
5976         }\r
5977         *PROP_MOTIONBLUR        0\r
5978         *PROP_CASTSHADOW        1\r
5979         *PROP_RECVSHADOW        1\r
5980         *MATERIAL_REF   0\r
5981 }\r
5982 *GEOMOBJECT     {\r
5983         *NODE_NAME      "mat0model0surf79"\r
5984         *NODE_TM        {\r
5985                 *NODE_NAME      "mat0model0surf79"\r
5986                 *INHERIT_POS    0       0       0\r
5987                 *INHERIT_ROT    0       0       0\r
5988                 *INHERIT_SCL    0       0       0\r
5989                 *TM_ROW0        1.0     0       0\r
5990                 *TM_ROW1        0       1.0     0\r
5991                 *TM_ROW2        0       0       1.0\r
5992                 *TM_ROW3        0       0       0\r
5993                 *TM_POS 0.000000        0.000000        0.000000\r
5994         }\r
5995         *MESH   {\r
5996                 *TIMEVALUE      0\r
5997                 *MESH_NUMVERTEX 4\r
5998                 *MESH_NUMFACES  2\r
5999                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6000                 *MESH_VERTEX_LIST       {\r
6001                         *MESH_VERTEX    0       -10.000000      -24.000000      -56.000000\r
6002                         *MESH_VERTEX    1       -14.000000      -24.000000      -58.000000\r
6003                         *MESH_VERTEX    2       -10.000000      -24.000000      -54.000000\r
6004                         *MESH_VERTEX    3       -14.000000      -24.000000      -56.000000\r
6005                 }\r
6006                 *MESH_NORMALS   {\r
6007                         *MESH_FACENORMAL        0       0.000000        -0.707107       -0.707107\r
6008                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6009                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6010                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6011                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6012                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
6013                 }\r
6014                 *MESH_FACE_LIST {\r
6015                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6016                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6017                 }\r
6018                 *MESH_NUMTVERTEX        4\r
6019                 *MESH_TVERTLIST {\r
6020                         *MESH_TVERT     0       0.921875        0.562500        1.000000\r
6021                         *MESH_TVERT     1       0.890625        0.546875        1.000000\r
6022                         *MESH_TVERT     2       0.921875        0.578125        1.000000\r
6023                         *MESH_TVERT     3       0.890625        0.562500        1.000000\r
6024                 }\r
6025                 *MESH_NUMTVFACES        2\r
6026                 *MESH_TFACELIST {\r
6027                         *MESH_TFACE     0       0       2       1\r
6028                         *MESH_TFACE     1       2       3       1\r
6029                 }\r
6030         }\r
6031         *PROP_MOTIONBLUR        0\r
6032         *PROP_CASTSHADOW        1\r
6033         *PROP_RECVSHADOW        1\r
6034         *MATERIAL_REF   0\r
6035 }\r