]> de.git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blob - models/xonotic_teleporter01/mapmdl_spaceteleport_blue.ase
Merge remote branch 'origin/cbrutail/trakmodelfixes'
[xonotic/xonotic-maps.pk3dir.git] / models / xonotic_teleporter01 / mapmdl_spaceteleport_blue.ase
1 *3DSMAX_ASCIIEXPORT     200\r
2 *COMMENT        "Generated by Q3Map2 (ydnar) -convert -format ase"\r
3 *SCENE  {\r
4         *SCENE_FILENAME "mapmdl_spaceteleport_blue.bsp"\r
5         *SCENE_FIRSTFRAME       0\r
6         *SCENE_LASTFRAME        100\r
7         *SCENE_FRAMESPEED       30\r
8         *SCENE_TICKSPERFRAME    160\r
9         *SCENE_BACKGROUND_STATIC        0.0000  0.0000  0.0000\r
10         *SCENE_AMBIENT_STATIC   0.0000  0.0000  0.0000\r
11 }\r
12 *MATERIAL_LIST  {\r
13         *MATERIAL_COUNT 18\r
14         *MATERIAL       0       {\r
15                 *MATERIAL_NAME  "textures/trak5x/light-light2a"\r
16                 *MATERIAL_CLASS "Standard"\r
17                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
18                 *MATERIAL_SHADING Phong\r
19                 *MAP_DIFFUSE    {\r
20                         *MAP_NAME       "textures/trak5x/light-light2a"\r
21                         *MAP_CLASS      "Bitmap"\r
22                         *MAP_SUBNO      1\r
23                         *MAP_AMOUNT     1.0\r
24                         *MAP_TYPE       Screen\r
25                         *BITMAP "textures/trak5x/light/light_light2a"\r
26                         *BITMAP_FILTER  Pyramidal\r
27                 }\r
28         }\r
29         *MATERIAL       1       {\r
30                 *MATERIAL_NAME  "noshader"\r
31                 *MATERIAL_CLASS "Standard"\r
32                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
33                 *MATERIAL_SHADING Phong\r
34                 *MAP_DIFFUSE    {\r
35                         *MAP_NAME       "noshader"\r
36                         *MAP_CLASS      "Bitmap"\r
37                         *MAP_SUBNO      1\r
38                         *MAP_AMOUNT     1.0\r
39                         *MAP_TYPE       Screen\r
40                         *BITMAP "/noshader"\r
41                         *BITMAP_FILTER  Pyramidal\r
42                 }\r
43         }\r
44         *MATERIAL       2       {\r
45                 *MATERIAL_NAME  "textures/trak5x/floor-floor2f"\r
46                 *MATERIAL_CLASS "Standard"\r
47                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
48                 *MATERIAL_SHADING Phong\r
49                 *MAP_DIFFUSE    {\r
50                         *MAP_NAME       "textures/trak5x/floor-floor2f"\r
51                         *MAP_CLASS      "Bitmap"\r
52                         *MAP_SUBNO      1\r
53                         *MAP_AMOUNT     1.0\r
54                         *MAP_TYPE       Screen\r
55                         *BITMAP "textures/trak5x/floor/floor_floor2f"\r
56                         *BITMAP_FILTER  Pyramidal\r
57                 }\r
58         }\r
59         *MATERIAL       3       {\r
60                 *MATERIAL_NAME  "textures/common/caulk"\r
61                 *MATERIAL_CLASS "Standard"\r
62                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
63                 *MATERIAL_SHADING Phong\r
64                 *MAP_DIFFUSE    {\r
65                         *MAP_NAME       "textures/common/caulk"\r
66                         *MAP_CLASS      "Bitmap"\r
67                         *MAP_SUBNO      1\r
68                         *MAP_AMOUNT     1.0\r
69                         *MAP_TYPE       Screen\r
70                         *BITMAP "textures/common/caulk"\r
71                         *BITMAP_FILTER  Pyramidal\r
72                 }\r
73         }\r
74         *MATERIAL       4       {\r
75                 *MATERIAL_NAME  "textures/trak5x/wall-wall5e"\r
76                 *MATERIAL_CLASS "Standard"\r
77                 *MATERIAL_DIFFUSE       0.974398        0.989663        1.000000\r
78                 *MATERIAL_SHADING Phong\r
79                 *MAP_DIFFUSE    {\r
80                         *MAP_NAME       "textures/trak5x/wall-wall5e"\r
81                         *MAP_CLASS      "Bitmap"\r
82                         *MAP_SUBNO      1\r
83                         *MAP_AMOUNT     1.0\r
84                         *MAP_TYPE       Screen\r
85                         *BITMAP "textures/trak5x/wall/wall_wall5e"\r
86                         *BITMAP_FILTER  Pyramidal\r
87                 }\r
88         }\r
89         *MATERIAL       5       {\r
90                 *MATERIAL_NAME  "textures/trak5x/misc-thingy1a"\r
91                 *MATERIAL_CLASS "Standard"\r
92                 *MATERIAL_DIFFUSE       1.000000        0.912405        0.767350\r
93                 *MATERIAL_SHADING Phong\r
94                 *MAP_DIFFUSE    {\r
95                         *MAP_NAME       "textures/trak5x/misc-thingy1a"\r
96                         *MAP_CLASS      "Bitmap"\r
97                         *MAP_SUBNO      1\r
98                         *MAP_AMOUNT     1.0\r
99                         *MAP_TYPE       Screen\r
100                         *BITMAP "textures/trak5x/misc/misc_thingy1a"\r
101                         *BITMAP_FILTER  Pyramidal\r
102                 }\r
103         }\r
104         *MATERIAL       6       {\r
105                 *MATERIAL_NAME  "textures/trak5x/wall-wall3e"\r
106                 *MATERIAL_CLASS "Standard"\r
107                 *MATERIAL_DIFFUSE       0.999244        1.000000        0.997119\r
108                 *MATERIAL_SHADING Phong\r
109                 *MAP_DIFFUSE    {\r
110                         *MAP_NAME       "textures/trak5x/wall-wall3e"\r
111                         *MAP_CLASS      "Bitmap"\r
112                         *MAP_SUBNO      1\r
113                         *MAP_AMOUNT     1.0\r
114                         *MAP_TYPE       Screen\r
115                         *BITMAP "textures/trak5x/wall/wall_wall3e"\r
116                         *BITMAP_FILTER  Pyramidal\r
117                 }\r
118         }\r
119         *MATERIAL       7       {\r
120                 *MATERIAL_NAME  "textures/trak5x/trim-trim7e"\r
121                 *MATERIAL_CLASS "Standard"\r
122                 *MATERIAL_DIFFUSE       0.957367        0.988111        1.000000\r
123                 *MATERIAL_SHADING Phong\r
124                 *MAP_DIFFUSE    {\r
125                         *MAP_NAME       "textures/trak5x/trim-trim7e"\r
126                         *MAP_CLASS      "Bitmap"\r
127                         *MAP_SUBNO      1\r
128                         *MAP_AMOUNT     1.0\r
129                         *MAP_TYPE       Screen\r
130                         *BITMAP "textures/trak5x/trim/trim_trim7e"\r
131                         *BITMAP_FILTER  Pyramidal\r
132                 }\r
133         }\r
134         *MATERIAL       8       {\r
135                 *MATERIAL_NAME  "textures/trak5x/light-light1b"\r
136                 *MATERIAL_CLASS "Standard"\r
137                 *MATERIAL_DIFFUSE       0.747331        0.740626        1.000000\r
138                 *MATERIAL_SHADING Phong\r
139                 *MAP_DIFFUSE    {\r
140                         *MAP_NAME       "textures/trak5x/light-light1b"\r
141                         *MAP_CLASS      "Bitmap"\r
142                         *MAP_SUBNO      1\r
143                         *MAP_AMOUNT     1.0\r
144                         *MAP_TYPE       Screen\r
145                         *BITMAP "textures/trak5x/light/light_light1b"\r
146                         *BITMAP_FILTER  Pyramidal\r
147                 }\r
148         }\r
149         *MATERIAL       9       {\r
150                 *MATERIAL_NAME  "textures/trak5x/floor-floor2a"\r
151                 *MATERIAL_CLASS "Standard"\r
152                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
153                 *MATERIAL_SHADING Phong\r
154                 *MAP_DIFFUSE    {\r
155                         *MAP_NAME       "textures/trak5x/floor-floor2a"\r
156                         *MAP_CLASS      "Bitmap"\r
157                         *MAP_SUBNO      1\r
158                         *MAP_AMOUNT     1.0\r
159                         *MAP_TYPE       Screen\r
160                         *BITMAP "textures/trak5x/floor/floor_floor2a"\r
161                         *BITMAP_FILTER  Pyramidal\r
162                 }\r
163         }\r
164         *MATERIAL       10      {\r
165                 *MATERIAL_NAME  "textures/trak5x/panel-comp1e"\r
166                 *MATERIAL_CLASS "Standard"\r
167                 *MATERIAL_DIFFUSE       0.978824        0.995975        1.000000\r
168                 *MATERIAL_SHADING Phong\r
169                 *MAP_DIFFUSE    {\r
170                         *MAP_NAME       "textures/trak5x/panel-comp1e"\r
171                         *MAP_CLASS      "Bitmap"\r
172                         *MAP_SUBNO      1\r
173                         *MAP_AMOUNT     1.0\r
174                         *MAP_TYPE       Screen\r
175                         *BITMAP "textures/trak5x/panel/panel_comp1e"\r
176                         *BITMAP_FILTER  Pyramidal\r
177                 }\r
178         }\r
179         *MATERIAL       11      {\r
180                 *MATERIAL_NAME  "textures/trak5x/panel-vertpanel2e"\r
181                 *MATERIAL_CLASS "Standard"\r
182                 *MATERIAL_DIFFUSE       0.969974        1.000000        0.922875\r
183                 *MATERIAL_SHADING Phong\r
184                 *MAP_DIFFUSE    {\r
185                         *MAP_NAME       "textures/trak5x/panel-vertpanel2e"\r
186                         *MAP_CLASS      "Bitmap"\r
187                         *MAP_SUBNO      1\r
188                         *MAP_AMOUNT     1.0\r
189                         *MAP_TYPE       Screen\r
190                         *BITMAP "textures/trak5x/panel/panel_vertpanel2e"\r
191                         *BITMAP_FILTER  Pyramidal\r
192                 }\r
193         }\r
194         *MATERIAL       12      {\r
195                 *MATERIAL_NAME  "textures/trak5x/trim-trim1b"\r
196                 *MATERIAL_CLASS "Standard"\r
197                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
198                 *MATERIAL_SHADING Phong\r
199                 *MAP_DIFFUSE    {\r
200                         *MAP_NAME       "textures/trak5x/trim-trim1b"\r
201                         *MAP_CLASS      "Bitmap"\r
202                         *MAP_SUBNO      1\r
203                         *MAP_AMOUNT     1.0\r
204                         *MAP_TYPE       Screen\r
205                         *BITMAP "textures/trak5x/trim/trim_trim1b"\r
206                         *BITMAP_FILTER  Pyramidal\r
207                 }\r
208         }\r
209         *MATERIAL       13      {\r
210                 *MATERIAL_NAME  "textures/effects_lightning/lightning1_b"\r
211                 *MATERIAL_CLASS "Standard"\r
212                 *MATERIAL_DIFFUSE       0.610586        0.773031        1.000000\r
213                 *MATERIAL_SHADING Phong\r
214                 *MAP_DIFFUSE    {\r
215                         *MAP_NAME       "textures/effects_lightning/lightning1_b"\r
216                         *MAP_CLASS      "Bitmap"\r
217                         *MAP_SUBNO      1\r
218                         *MAP_AMOUNT     1.0\r
219                         *MAP_TYPE       Screen\r
220                         *BITMAP "textures/effects_lightning/lightning1/4"\r
221                         *BITMAP_FILTER  Pyramidal\r
222                 }\r
223         }\r
224         *MATERIAL       14      {\r
225                 *MATERIAL_NAME  "textures/effects_lightning/lightning1_c"\r
226                 *MATERIAL_CLASS "Standard"\r
227                 *MATERIAL_DIFFUSE       0.818318        0.890735        1.000000\r
228                 *MATERIAL_SHADING Phong\r
229                 *MAP_DIFFUSE    {\r
230                         *MAP_NAME       "textures/effects_lightning/lightning1_c"\r
231                         *MAP_CLASS      "Bitmap"\r
232                         *MAP_SUBNO      1\r
233                         *MAP_AMOUNT     1.0\r
234                         *MAP_TYPE       Screen\r
235                         *BITMAP "textures/effects_lightning/lightning1/6"\r
236                         *BITMAP_FILTER  Pyramidal\r
237                 }\r
238         }\r
239         *MATERIAL       15      {\r
240                 *MATERIAL_NAME  "textures/effects_lightning/lightning1_d"\r
241                 *MATERIAL_CLASS "Standard"\r
242                 *MATERIAL_DIFFUSE       0.830943        0.898339        1.000000\r
243                 *MATERIAL_SHADING Phong\r
244                 *MAP_DIFFUSE    {\r
245                         *MAP_NAME       "textures/effects_lightning/lightning1_d"\r
246                         *MAP_CLASS      "Bitmap"\r
247                         *MAP_SUBNO      1\r
248                         *MAP_AMOUNT     1.0\r
249                         *MAP_TYPE       Screen\r
250                         *BITMAP "textures/effects_lightning/lightning1/8"\r
251                         *BITMAP_FILTER  Pyramidal\r
252                 }\r
253         }\r
254         *MATERIAL       16      {\r
255                 *MATERIAL_NAME  "textures/effects_lightning/lightning1_a"\r
256                 *MATERIAL_CLASS "Standard"\r
257                 *MATERIAL_DIFFUSE       0.567959        0.739916        1.000000\r
258                 *MATERIAL_SHADING Phong\r
259                 *MAP_DIFFUSE    {\r
260                         *MAP_NAME       "textures/effects_lightning/lightning1_a"\r
261                         *MAP_CLASS      "Bitmap"\r
262                         *MAP_SUBNO      1\r
263                         *MAP_AMOUNT     1.0\r
264                         *MAP_TYPE       Screen\r
265                         *BITMAP "textures/effects_lightning/lightning1/1"\r
266                         *BITMAP_FILTER  Pyramidal\r
267                 }\r
268         }\r
269         *MATERIAL       17      {\r
270                 *MATERIAL_NAME  "textures/trak5x/trim-trim1b"\r
271                 *MATERIAL_CLASS "Standard"\r
272                 *MATERIAL_DIFFUSE       1.000000        1.000000        1.000000\r
273                 *MATERIAL_SHADING Phong\r
274                 *MAP_DIFFUSE    {\r
275                         *MAP_NAME       "textures/trak5x/trim-trim1b"\r
276                         *MAP_CLASS      "Bitmap"\r
277                         *MAP_SUBNO      1\r
278                         *MAP_AMOUNT     1.0\r
279                         *MAP_TYPE       Screen\r
280                         *BITMAP "textures/trak5x/trim/trim_trim1b"\r
281                         *BITMAP_FILTER  Pyramidal\r
282                 }\r
283         }\r
284 }\r
285 *GEOMOBJECT     {\r
286         *NODE_NAME      "mat4model0surf12"\r
287         *NODE_TM        {\r
288                 *NODE_NAME      "mat4model0surf12"\r
289                 *INHERIT_POS    0       0       0\r
290                 *INHERIT_ROT    0       0       0\r
291                 *INHERIT_SCL    0       0       0\r
292                 *TM_ROW0        1.0     0       0\r
293                 *TM_ROW1        0       1.0     0\r
294                 *TM_ROW2        0       0       1.0\r
295                 *TM_ROW3        0       0       0\r
296                 *TM_POS 0.000000        0.000000        0.000000\r
297         }\r
298         *MESH   {\r
299                 *TIMEVALUE      0\r
300                 *MESH_NUMVERTEX 13\r
301                 *MESH_NUMFACES  11\r
302                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
303                 *MESH_VERTEX_LIST       {\r
304                         *MESH_VERTEX    0       16.000000       94.375000       -24.000000\r
305                         *MESH_VERTEX    1       16.000000       78.375000       -24.000000\r
306                         *MESH_VERTEX    2       16.000000       97.000000       -16.000000\r
307                         *MESH_VERTEX    3       16.000000       81.000000       -16.000000\r
308                         *MESH_VERTEX    4       16.000000       67.625000       -56.000000\r
309                         *MESH_VERTEX    5       16.000000       83.625000       -56.000000\r
310                         *MESH_VERTEX    6       16.000000       65.000000       -64.000000\r
311                         *MESH_VERTEX    7       16.000000       81.000000       -64.000000\r
312                         *MESH_VERTEX    8       16.000000       33.000000       -72.000000\r
313                         *MESH_VERTEX    9       16.000000       49.000000       -88.000000\r
314                         *MESH_VERTEX    10      16.000000       40.000000       -88.000000\r
315                         *MESH_VERTEX    11      16.000000       17.000000       -72.000000\r
316                         *MESH_VERTEX    12      16.000000       1.000000        -88.000000\r
317                 }\r
318                 *MESH_NORMALS   {\r
319                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
320                         *MESH_FACENORMAL        1       -0.707107       -0.707107       0.000000\r
321                         *MESH_FACENORMAL        2       0.707107        0.693375        -0.138675\r
322                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
323                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
324                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
325                         *MESH_FACENORMAL        6       -0.707107       0.693375        -0.138675\r
326                         *MESH_FACENORMAL        7       -0.967538       0.247817        -0.049563\r
327                         *MESH_FACENORMAL        8       -0.979630       -0.141996       0.141996\r
328                         *MESH_FACENORMAL        9       -0.755061       -0.463618       0.463618\r
329                         *MESH_FACENORMAL        10      0.000000        -0.707107       0.707107\r
330                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
331                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
332                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
333                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
334                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
335                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
336                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
337                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
338                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
339                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
340                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
341                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
342                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
343                 }\r
344                 *MESH_FACE_LIST {\r
345                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
346                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
347                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
348                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
349                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
350                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
351                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
352                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
353                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
354                         *MESH_FACE      9       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
355                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
356                 }\r
357                 *MESH_NUMTVERTEX        13\r
358                 *MESH_TVERTLIST {\r
359                         *MESH_TVERT     0       -1.647461       2.062500        1.000000\r
360                         *MESH_TVERT     1       -1.022461       2.062500        1.000000\r
361                         *MESH_TVERT     2       -1.750000       2.375000        1.000000\r
362                         *MESH_TVERT     3       -1.125000       2.375000        1.000000\r
363                         *MESH_TVERT     4       -0.602539       0.812500        1.000000\r
364                         *MESH_TVERT     5       -1.227539       0.812500        1.000000\r
365                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
366                         *MESH_TVERT     7       -1.125000       0.500000        1.000000\r
367                         *MESH_TVERT     8       0.750000        0.187500        1.000000\r
368                         *MESH_TVERT     9       0.125000        -0.437500       1.000000\r
369                         *MESH_TVERT     10      0.476562        -0.437500       1.000000\r
370                         *MESH_TVERT     11      1.375000        0.187500        1.000000\r
371                         *MESH_TVERT     12      2.000000        -0.437500       1.000000\r
372                 }\r
373                 *MESH_NUMTVFACES        11\r
374                 *MESH_TFACELIST {\r
375                         *MESH_TFACE     0       0       1       4\r
376                         *MESH_TFACE     1       0       2       1\r
377                         *MESH_TFACE     2       0       4       5\r
378                         *MESH_TFACE     3       1       2       3\r
379                         *MESH_TFACE     4       4       6       5\r
380                         *MESH_TFACE     5       5       6       7\r
381                         *MESH_TFACE     6       6       8       7\r
382                         *MESH_TFACE     7       7       8       9\r
383                         *MESH_TFACE     8       8       10      9\r
384                         *MESH_TFACE     9       8       11      10\r
385                         *MESH_TFACE     10      10      11      12\r
386                 }\r
387         }\r
388         *PROP_MOTIONBLUR        0\r
389         *PROP_CASTSHADOW        1\r
390         *PROP_RECVSHADOW        1\r
391         *MATERIAL_REF   4\r
392 }\r
393 *GEOMOBJECT     {\r
394         *NODE_NAME      "mat4model0surf13"\r
395         *NODE_TM        {\r
396                 *NODE_NAME      "mat4model0surf13"\r
397                 *INHERIT_POS    0       0       0\r
398                 *INHERIT_ROT    0       0       0\r
399                 *INHERIT_SCL    0       0       0\r
400                 *TM_ROW0        1.0     0       0\r
401                 *TM_ROW1        0       1.0     0\r
402                 *TM_ROW2        0       0       1.0\r
403                 *TM_ROW3        0       0       0\r
404                 *TM_POS 0.000000        0.000000        0.000000\r
405         }\r
406         *MESH   {\r
407                 *TIMEVALUE      0\r
408                 *MESH_NUMVERTEX 13\r
409                 *MESH_NUMFACES  11\r
410                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
411                 *MESH_VERTEX_LIST       {\r
412                         *MESH_VERTEX    0       16.000000       -40.000000      -88.000000\r
413                         *MESH_VERTEX    1       16.000000       -32.000000      -72.000000\r
414                         *MESH_VERTEX    2       16.000000       -16.000000      -72.000000\r
415                         *MESH_VERTEX    3       16.000000       0.000000        -88.000000\r
416                         *MESH_VERTEX    4       16.000000       -48.000000      -88.000000\r
417                         *MESH_VERTEX    5       16.000000       -80.000000      -64.000000\r
418                         *MESH_VERTEX    6       16.000000       -64.000000      -64.000000\r
419                         *MESH_VERTEX    7       16.000000       -82.625000      -56.000000\r
420                         *MESH_VERTEX    8       16.000000       -66.625000      -56.000000\r
421                         *MESH_VERTEX    9       16.000000       -93.375000      -24.000000\r
422                         *MESH_VERTEX    10      16.000000       -77.375000      -24.000000\r
423                         *MESH_VERTEX    11      16.000000       -96.000000      -16.000000\r
424                         *MESH_VERTEX    12      16.000000       -80.000000      -16.000000\r
425                 }\r
426                 *MESH_NORMALS   {\r
427                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
428                         *MESH_FACENORMAL        1       -0.707107       -0.707107       0.000000\r
429                         *MESH_FACENORMAL        2       0.990430        -0.013600       -0.137348\r
430                         *MESH_FACENORMAL        3       0.000000        0.944952        -0.327209\r
431                         *MESH_FACENORMAL        4       -0.169102       -0.985599       0.000000\r
432                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
433                         *MESH_FACENORMAL        6       -0.707107       0.693375        -0.138675\r
434                         *MESH_FACENORMAL        7       -0.967538       0.247817        -0.049563\r
435                         *MESH_FACENORMAL        8       -0.979630       -0.141996       0.141996\r
436                         *MESH_FACENORMAL        9       -0.755061       -0.463618       0.463618\r
437                         *MESH_FACENORMAL        10      0.000000        -0.707107       0.707107\r
438                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
439                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
440                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
441                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
442                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
443                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
444                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
445                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
446                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
447                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
448                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
449                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
450                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
451                 }\r
452                 *MESH_FACE_LIST {\r
453                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
454                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
455                         *MESH_FACE      2       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
456                         *MESH_FACE      3       A:      1       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
457                         *MESH_FACE      4       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
458                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
459                         *MESH_FACE      6       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
460                         *MESH_FACE      7       A:      7       B:      8       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
461                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
462                         *MESH_FACE      9       A:      9       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
463                         *MESH_FACE      10      A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
464                 }\r
465                 *MESH_NUMTVERTEX        13\r
466                 *MESH_TVERTLIST {\r
467                         *MESH_TVERT     0       0.437500        -0.437500       1.000000\r
468                         *MESH_TVERT     1       0.750000        0.187500        1.000000\r
469                         *MESH_TVERT     2       1.375000        0.187500        1.000000\r
470                         *MESH_TVERT     3       2.000000        -0.437500       1.000000\r
471                         *MESH_TVERT     4       0.125000        -0.437500       1.000000\r
472                         *MESH_TVERT     5       -1.125000       0.500000        1.000000\r
473                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
474                         *MESH_TVERT     7       -1.227539       0.812500        1.000000\r
475                         *MESH_TVERT     8       -0.602539       0.812500        1.000000\r
476                         *MESH_TVERT     9       -1.647461       2.062500        1.000000\r
477                         *MESH_TVERT     10      -1.022461       2.062500        1.000000\r
478                         *MESH_TVERT     11      -1.750000       2.375000        1.000000\r
479                         *MESH_TVERT     12      -1.125000       2.375000        1.000000\r
480                 }\r
481                 *MESH_NUMTVFACES        11\r
482                 *MESH_TFACELIST {\r
483                         *MESH_TFACE     0       0       2       1\r
484                         *MESH_TFACE     1       0       1       4\r
485                         *MESH_TFACE     2       1       5       4\r
486                         *MESH_TFACE     3       1       6       5\r
487                         *MESH_TFACE     4       0       3       2\r
488                         *MESH_TFACE     5       5       6       7\r
489                         *MESH_TFACE     6       6       8       7\r
490                         *MESH_TFACE     7       7       8       9\r
491                         *MESH_TFACE     8       8       10      9\r
492                         *MESH_TFACE     9       9       10      11\r
493                         *MESH_TFACE     10      10      12      11\r
494                 }\r
495         }\r
496         *PROP_MOTIONBLUR        0\r
497         *PROP_CASTSHADOW        1\r
498         *PROP_RECVSHADOW        1\r
499         *MATERIAL_REF   4\r
500 }\r
501 *GEOMOBJECT     {\r
502         *NODE_NAME      "mat4model0surf14"\r
503         *NODE_TM        {\r
504                 *NODE_NAME      "mat4model0surf14"\r
505                 *INHERIT_POS    0       0       0\r
506                 *INHERIT_ROT    0       0       0\r
507                 *INHERIT_SCL    0       0       0\r
508                 *TM_ROW0        1.0     0       0\r
509                 *TM_ROW1        0       1.0     0\r
510                 *TM_ROW2        0       0       1.0\r
511                 *TM_ROW3        0       0       0\r
512                 *TM_POS 0.000000        0.000000        0.000000\r
513         }\r
514         *MESH   {\r
515                 *TIMEVALUE      0\r
516                 *MESH_NUMVERTEX 7\r
517                 *MESH_NUMFACES  5\r
518                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
519                 *MESH_VERTEX_LIST       {\r
520                         *MESH_VERTEX    0       16.000000       81.000000       -16.000000\r
521                         *MESH_VERTEX    1       11.375000       81.000000       16.000000\r
522                         *MESH_VERTEX    2       16.000000       97.000000       -16.000000\r
523                         *MESH_VERTEX    3       11.375000       97.000000       16.000000\r
524                         *MESH_VERTEX    4       4.625000        57.000000       64.000000\r
525                         *MESH_VERTEX    5       4.625000        73.000000       64.000000\r
526                         *MESH_VERTEX    6       0.000000        17.000000       96.000000\r
527                 }\r
528                 *MESH_NORMALS   {\r
529                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
530                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
531                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
532                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
533                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
534                         *MESH_VERTEXNORMAL      0       0.989949        0.000000        0.141421\r
535                         *MESH_VERTEXNORMAL      1       0.989949        0.000000        0.141421\r
536                         *MESH_VERTEXNORMAL      2       0.989949        0.000000        0.141421\r
537                         *MESH_VERTEXNORMAL      3       0.989949        0.000000        0.141421\r
538                         *MESH_VERTEXNORMAL      4       0.989949        0.000000        0.141421\r
539                         *MESH_VERTEXNORMAL      5       0.989949        0.000000        0.141421\r
540                         *MESH_VERTEXNORMAL      6       0.989949        0.000000        0.141421\r
541                 }\r
542                 *MESH_FACE_LIST {\r
543                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
544                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
545                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
546                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
547                         *MESH_FACE      4       A:      5       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
548                 }\r
549                 *MESH_NUMTVERTEX        7\r
550                 *MESH_TVERTLIST {\r
551                         *MESH_TVERT     0       -0.125000       -1.625000       1.000000\r
552                         *MESH_TVERT     1       -0.125000       -0.375000       1.000000\r
553                         *MESH_TVERT     2       -0.750000       -1.625000       1.000000\r
554                         *MESH_TVERT     3       -0.750000       -0.375000       1.000000\r
555                         *MESH_TVERT     4       0.812500        1.500000        1.000000\r
556                         *MESH_TVERT     5       0.187500        1.500000        1.000000\r
557                         *MESH_TVERT     6       2.375000        2.750000        1.000000\r
558                 }\r
559                 *MESH_NUMTVFACES        5\r
560                 *MESH_TFACELIST {\r
561                         *MESH_TFACE     0       0       2       1\r
562                         *MESH_TFACE     1       2       3       1\r
563                         *MESH_TFACE     2       1       3       4\r
564                         *MESH_TFACE     3       3       5       4\r
565                         *MESH_TFACE     4       5       6       4\r
566                 }\r
567         }\r
568         *PROP_MOTIONBLUR        0\r
569         *PROP_CASTSHADOW        1\r
570         *PROP_RECVSHADOW        1\r
571         *MATERIAL_REF   4\r
572 }\r
573 *GEOMOBJECT     {\r
574         *NODE_NAME      "mat4model0surf15"\r
575         *NODE_TM        {\r
576                 *NODE_NAME      "mat4model0surf15"\r
577                 *INHERIT_POS    0       0       0\r
578                 *INHERIT_ROT    0       0       0\r
579                 *INHERIT_SCL    0       0       0\r
580                 *TM_ROW0        1.0     0       0\r
581                 *TM_ROW1        0       1.0     0\r
582                 *TM_ROW2        0       0       1.0\r
583                 *TM_ROW3        0       0       0\r
584                 *TM_POS 0.000000        0.000000        0.000000\r
585         }\r
586         *MESH   {\r
587                 *TIMEVALUE      0\r
588                 *MESH_NUMVERTEX 7\r
589                 *MESH_NUMFACES  5\r
590                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
591                 *MESH_VERTEX_LIST       {\r
592                         *MESH_VERTEX    0       16.000000       -96.000000      -16.000000\r
593                         *MESH_VERTEX    1       11.375000       -96.000000      16.000000\r
594                         *MESH_VERTEX    2       16.000000       -80.000000      -16.000000\r
595                         *MESH_VERTEX    3       11.375000       -80.000000      16.000000\r
596                         *MESH_VERTEX    4       4.625000        -72.000000      64.000000\r
597                         *MESH_VERTEX    5       4.625000        -56.000000      64.000000\r
598                         *MESH_VERTEX    6       0.000000        -16.000000      96.000000\r
599                 }\r
600                 *MESH_NORMALS   {\r
601                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
602                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
603                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
604                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
605                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
606                         *MESH_VERTEXNORMAL      0       0.989949        0.000000        0.141421\r
607                         *MESH_VERTEXNORMAL      1       0.989949        0.000000        0.141421\r
608                         *MESH_VERTEXNORMAL      2       0.989949        0.000000        0.141421\r
609                         *MESH_VERTEXNORMAL      3       0.989949        0.000000        0.141421\r
610                         *MESH_VERTEXNORMAL      4       0.989949        0.000000        0.141421\r
611                         *MESH_VERTEXNORMAL      5       0.989949        0.000000        0.141421\r
612                         *MESH_VERTEXNORMAL      6       0.989949        0.000000        0.141421\r
613                 }\r
614                 *MESH_FACE_LIST {\r
615                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
616                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
617                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
618                         *MESH_FACE      3       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
619                         *MESH_FACE      4       A:      6       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
620                 }\r
621                 *MESH_NUMTVERTEX        7\r
622                 *MESH_TVERTLIST {\r
623                         *MESH_TVERT     0       -0.750000       -1.625000       1.000000\r
624                         *MESH_TVERT     1       -0.750000       -0.375000       1.000000\r
625                         *MESH_TVERT     2       -0.125000       -1.625000       1.000000\r
626                         *MESH_TVERT     3       -0.125000       -0.375000       1.000000\r
627                         *MESH_TVERT     4       0.187500        1.500000        1.000000\r
628                         *MESH_TVERT     5       0.812500        1.500000        1.000000\r
629                         *MESH_TVERT     6       2.375000        2.750000        1.000000\r
630                 }\r
631                 *MESH_NUMTVFACES        5\r
632                 *MESH_TFACELIST {\r
633                         *MESH_TFACE     0       0       2       1\r
634                         *MESH_TFACE     1       2       3       1\r
635                         *MESH_TFACE     2       1       3       4\r
636                         *MESH_TFACE     3       3       5       4\r
637                         *MESH_TFACE     4       6       4       5\r
638                 }\r
639         }\r
640         *PROP_MOTIONBLUR        0\r
641         *PROP_CASTSHADOW        1\r
642         *PROP_RECVSHADOW        1\r
643         *MATERIAL_REF   4\r
644 }\r
645 *GEOMOBJECT     {\r
646         *NODE_NAME      "mat4model0surf16"\r
647         *NODE_TM        {\r
648                 *NODE_NAME      "mat4model0surf16"\r
649                 *INHERIT_POS    0       0       0\r
650                 *INHERIT_ROT    0       0       0\r
651                 *INHERIT_SCL    0       0       0\r
652                 *TM_ROW0        1.0     0       0\r
653                 *TM_ROW1        0       1.0     0\r
654                 *TM_ROW2        0       0       1.0\r
655                 *TM_ROW3        0       0       0\r
656                 *TM_POS 0.000000        0.000000        0.000000\r
657         }\r
658         *MESH   {\r
659                 *TIMEVALUE      0\r
660                 *MESH_NUMVERTEX 6\r
661                 *MESH_NUMFACES  4\r
662                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
663                 *MESH_VERTEX_LIST       {\r
664                         *MESH_VERTEX    0       16.000000       -40.000000      -88.000000\r
665                         *MESH_VERTEX    1       8.000000        -48.000000      -88.000000\r
666                         *MESH_VERTEX    2       16.000000       -48.000000      -88.000000\r
667                         *MESH_VERTEX    3       -16.000000      -40.000000      -88.000000\r
668                         *MESH_VERTEX    4       -8.000000       -48.000000      -88.000000\r
669                         *MESH_VERTEX    5       -16.000000      -48.000000      -88.000000\r
670                 }\r
671                 *MESH_NORMALS   {\r
672                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
673                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
674                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
675                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
676                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
677                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
678                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
679                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
680                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
681                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
682                 }\r
683                 *MESH_FACE_LIST {\r
684                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
685                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
686                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
687                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
688                 }\r
689                 *MESH_NUMTVERTEX        6\r
690                 *MESH_TVERTLIST {\r
691                         *MESH_TVERT     0       0.625000        0.437500        1.000000\r
692                         *MESH_TVERT     1       0.312500        0.125000        1.000000\r
693                         *MESH_TVERT     2       0.625000        0.125000        1.000000\r
694                         *MESH_TVERT     3       -0.625000       0.437500        1.000000\r
695                         *MESH_TVERT     4       -0.312500       0.125000        1.000000\r
696                         *MESH_TVERT     5       -0.625000       0.125000        1.000000\r
697                 }\r
698                 *MESH_NUMTVFACES        4\r
699                 *MESH_TFACELIST {\r
700                         *MESH_TFACE     0       0       2       1\r
701                         *MESH_TFACE     1       3       0       1\r
702                         *MESH_TFACE     2       3       1       4\r
703                         *MESH_TFACE     3       5       3       4\r
704                 }\r
705         }\r
706         *PROP_MOTIONBLUR        0\r
707         *PROP_CASTSHADOW        1\r
708         *PROP_RECVSHADOW        1\r
709         *MATERIAL_REF   4\r
710 }\r
711 *GEOMOBJECT     {\r
712         *NODE_NAME      "mat4model0surf17"\r
713         *NODE_TM        {\r
714                 *NODE_NAME      "mat4model0surf17"\r
715                 *INHERIT_POS    0       0       0\r
716                 *INHERIT_ROT    0       0       0\r
717                 *INHERIT_SCL    0       0       0\r
718                 *TM_ROW0        1.0     0       0\r
719                 *TM_ROW1        0       1.0     0\r
720                 *TM_ROW2        0       0       1.0\r
721                 *TM_ROW3        0       0       0\r
722                 *TM_POS 0.000000        0.000000        0.000000\r
723         }\r
724         *MESH   {\r
725                 *TIMEVALUE      0\r
726                 *MESH_NUMVERTEX 6\r
727                 *MESH_NUMFACES  4\r
728                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
729                 *MESH_VERTEX_LIST       {\r
730                         *MESH_VERTEX    0       8.000000        -48.000000      -88.000000\r
731                         *MESH_VERTEX    1       16.000000       -80.000000      -64.000000\r
732                         *MESH_VERTEX    2       16.000000       -48.000000      -88.000000\r
733                         *MESH_VERTEX    3       -8.000000       -48.000000      -88.000000\r
734                         *MESH_VERTEX    4       -16.000000      -80.000000      -64.000000\r
735                         *MESH_VERTEX    5       -16.000000      -48.000000      -88.000000\r
736                 }\r
737                 *MESH_NORMALS   {\r
738                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
739                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
740                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
741                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
742                         *MESH_VERTEXNORMAL      0       0.000000        -0.600000       -0.800000\r
743                         *MESH_VERTEXNORMAL      1       0.000000        -0.600000       -0.800000\r
744                         *MESH_VERTEXNORMAL      2       0.000000        -0.600000       -0.800000\r
745                         *MESH_VERTEXNORMAL      3       0.000000        -0.600000       -0.800000\r
746                         *MESH_VERTEXNORMAL      4       0.000000        -0.600000       -0.800000\r
747                         *MESH_VERTEXNORMAL      5       0.000000        -0.600000       -0.800000\r
748                 }\r
749                 *MESH_FACE_LIST {\r
750                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
751                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
752                         *MESH_FACE      2       A:      3       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
753                         *MESH_FACE      3       A:      5       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
754                 }\r
755                 *MESH_NUMTVERTEX        6\r
756                 *MESH_TVERTLIST {\r
757                         *MESH_TVERT     0       0.312500        1.125000        1.000000\r
758                         *MESH_TVERT     1       0.625000        -0.125000       1.000000\r
759                         *MESH_TVERT     2       0.625000        1.125000        1.000000\r
760                         *MESH_TVERT     3       -0.312500       1.125000        1.000000\r
761                         *MESH_TVERT     4       -0.625000       -0.125000       1.000000\r
762                         *MESH_TVERT     5       -0.625000       1.125000        1.000000\r
763                 }\r
764                 *MESH_NUMTVFACES        4\r
765                 *MESH_TFACELIST {\r
766                         *MESH_TFACE     0       0       2       1\r
767                         *MESH_TFACE     1       3       0       1\r
768                         *MESH_TFACE     2       3       1       4\r
769                         *MESH_TFACE     3       5       3       4\r
770                 }\r
771         }\r
772         *PROP_MOTIONBLUR        0\r
773         *PROP_CASTSHADOW        1\r
774         *PROP_RECVSHADOW        1\r
775         *MATERIAL_REF   4\r
776 }\r
777 *GEOMOBJECT     {\r
778         *NODE_NAME      "mat4model0surf18"\r
779         *NODE_TM        {\r
780                 *NODE_NAME      "mat4model0surf18"\r
781                 *INHERIT_POS    0       0       0\r
782                 *INHERIT_ROT    0       0       0\r
783                 *INHERIT_SCL    0       0       0\r
784                 *TM_ROW0        1.0     0       0\r
785                 *TM_ROW1        0       1.0     0\r
786                 *TM_ROW2        0       0       1.0\r
787                 *TM_ROW3        0       0       0\r
788                 *TM_POS 0.000000        0.000000        0.000000\r
789         }\r
790         *MESH   {\r
791                 *TIMEVALUE      0\r
792                 *MESH_NUMVERTEX 7\r
793                 *MESH_NUMFACES  5\r
794                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
795                 *MESH_VERTEX_LIST       {\r
796                         *MESH_VERTEX    0       0.000000        17.000000       96.000000\r
797                         *MESH_VERTEX    1       -4.625000       57.000000       64.000000\r
798                         *MESH_VERTEX    2       -4.625000       73.000000       64.000000\r
799                         *MESH_VERTEX    3       -11.375000      81.000000       16.000000\r
800                         *MESH_VERTEX    4       -11.375000      97.000000       16.000000\r
801                         *MESH_VERTEX    5       -16.000000      81.000000       -16.000000\r
802                         *MESH_VERTEX    6       -16.000000      97.000000       -16.000000\r
803                 }\r
804                 *MESH_NORMALS   {\r
805                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
806                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
807                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
808                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
809                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
810                         *MESH_VERTEXNORMAL      0       -0.989949       0.000000        0.141421\r
811                         *MESH_VERTEXNORMAL      1       -0.989949       0.000000        0.141421\r
812                         *MESH_VERTEXNORMAL      2       -0.989949       0.000000        0.141421\r
813                         *MESH_VERTEXNORMAL      3       -0.989949       0.000000        0.141421\r
814                         *MESH_VERTEXNORMAL      4       -0.989949       0.000000        0.141421\r
815                         *MESH_VERTEXNORMAL      5       -0.989949       0.000000        0.141421\r
816                         *MESH_VERTEXNORMAL      6       -0.989949       0.000000        0.141421\r
817                 }\r
818                 *MESH_FACE_LIST {\r
819                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
820                         *MESH_FACE      1       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
821                         *MESH_FACE      2       A:      2       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
822                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
823                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
824                 }\r
825                 *MESH_NUMTVERTEX        7\r
826                 *MESH_TVERTLIST {\r
827                         *MESH_TVERT     0       2.375000        2.750000        1.000000\r
828                         *MESH_TVERT     1       0.812500        1.500000        1.000000\r
829                         *MESH_TVERT     2       0.187500        1.500000        1.000000\r
830                         *MESH_TVERT     3       -0.125000       -0.375000       1.000000\r
831                         *MESH_TVERT     4       -0.750000       -0.375000       1.000000\r
832                         *MESH_TVERT     5       -0.125000       -1.625000       1.000000\r
833                         *MESH_TVERT     6       -0.750000       -1.625000       1.000000\r
834                 }\r
835                 *MESH_NUMTVFACES        5\r
836                 *MESH_TFACELIST {\r
837                         *MESH_TFACE     0       0       2       1\r
838                         *MESH_TFACE     1       1       2       3\r
839                         *MESH_TFACE     2       2       4       3\r
840                         *MESH_TFACE     3       3       4       5\r
841                         *MESH_TFACE     4       4       6       5\r
842                 }\r
843         }\r
844         *PROP_MOTIONBLUR        0\r
845         *PROP_CASTSHADOW        1\r
846         *PROP_RECVSHADOW        1\r
847         *MATERIAL_REF   4\r
848 }\r
849 *GEOMOBJECT     {\r
850         *NODE_NAME      "mat4model0surf19"\r
851         *NODE_TM        {\r
852                 *NODE_NAME      "mat4model0surf19"\r
853                 *INHERIT_POS    0       0       0\r
854                 *INHERIT_ROT    0       0       0\r
855                 *INHERIT_SCL    0       0       0\r
856                 *TM_ROW0        1.0     0       0\r
857                 *TM_ROW1        0       1.0     0\r
858                 *TM_ROW2        0       0       1.0\r
859                 *TM_ROW3        0       0       0\r
860                 *TM_POS 0.000000        0.000000        0.000000\r
861         }\r
862         *MESH   {\r
863                 *TIMEVALUE      0\r
864                 *MESH_NUMVERTEX 3\r
865                 *MESH_NUMFACES  1\r
866                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
867                 *MESH_VERTEX_LIST       {\r
868                         *MESH_VERTEX    0       -4.625000       73.000000       64.000000\r
869                         *MESH_VERTEX    1       4.625000        73.000000       64.000000\r
870                         *MESH_VERTEX    2       0.000000        17.000000       96.000000\r
871                 }\r
872                 *MESH_NORMALS   {\r
873                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
874                         *MESH_VERTEXNORMAL      0       0.000000        0.496139        0.868243\r
875                         *MESH_VERTEXNORMAL      1       0.000000        0.496139        0.868243\r
876                         *MESH_VERTEXNORMAL      2       0.000000        0.496139        0.868243\r
877                 }\r
878                 *MESH_FACE_LIST {\r
879                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
880                 }\r
881                 *MESH_NUMTVERTEX        3\r
882                 *MESH_TVERTLIST {\r
883                         *MESH_TVERT     0       0.180664        -0.812500       1.000000\r
884                         *MESH_TVERT     1       -0.180664       -0.812500       1.000000\r
885                         *MESH_TVERT     2       0.000000        1.375000        1.000000\r
886                 }\r
887                 *MESH_NUMTVFACES        1\r
888                 *MESH_TFACELIST {\r
889                         *MESH_TFACE     0       0       2       1\r
890                 }\r
891         }\r
892         *PROP_MOTIONBLUR        0\r
893         *PROP_CASTSHADOW        1\r
894         *PROP_RECVSHADOW        1\r
895         *MATERIAL_REF   4\r
896 }\r
897 *GEOMOBJECT     {\r
898         *NODE_NAME      "mat4model0surf20"\r
899         *NODE_TM        {\r
900                 *NODE_NAME      "mat4model0surf20"\r
901                 *INHERIT_POS    0       0       0\r
902                 *INHERIT_ROT    0       0       0\r
903                 *INHERIT_SCL    0       0       0\r
904                 *TM_ROW0        1.0     0       0\r
905                 *TM_ROW1        0       1.0     0\r
906                 *TM_ROW2        0       0       1.0\r
907                 *TM_ROW3        0       0       0\r
908                 *TM_POS 0.000000        0.000000        0.000000\r
909         }\r
910         *MESH   {\r
911                 *TIMEVALUE      0\r
912                 *MESH_NUMVERTEX 3\r
913                 *MESH_NUMFACES  1\r
914                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
915                 *MESH_VERTEX_LIST       {\r
916                         *MESH_VERTEX    0       -4.625000       57.000000       64.000000\r
917                         *MESH_VERTEX    1       0.000000        17.000000       96.000000\r
918                         *MESH_VERTEX    2       4.625000        57.000000       64.000000\r
919                 }\r
920                 *MESH_NORMALS   {\r
921                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
922                         *MESH_VERTEXNORMAL      0       0.000000        -0.624695       -0.780869\r
923                         *MESH_VERTEXNORMAL      1       0.000000        -0.624695       -0.780869\r
924                         *MESH_VERTEXNORMAL      2       0.000000        -0.624695       -0.780869\r
925                 }\r
926                 *MESH_FACE_LIST {\r
927                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
928                 }\r
929                 *MESH_NUMTVERTEX        3\r
930                 *MESH_TVERTLIST {\r
931                         *MESH_TVERT     0       0.180664        -0.187500       1.000000\r
932                         *MESH_TVERT     1       0.000000        1.375000        1.000000\r
933                         *MESH_TVERT     2       -0.180664       -0.187500       1.000000\r
934                 }\r
935                 *MESH_NUMTVFACES        1\r
936                 *MESH_TFACELIST {\r
937                         *MESH_TFACE     0       0       2       1\r
938                 }\r
939         }\r
940         *PROP_MOTIONBLUR        0\r
941         *PROP_CASTSHADOW        1\r
942         *PROP_RECVSHADOW        1\r
943         *MATERIAL_REF   4\r
944 }\r
945 *GEOMOBJECT     {\r
946         *NODE_NAME      "mat4model0surf21"\r
947         *NODE_TM        {\r
948                 *NODE_NAME      "mat4model0surf21"\r
949                 *INHERIT_POS    0       0       0\r
950                 *INHERIT_ROT    0       0       0\r
951                 *INHERIT_SCL    0       0       0\r
952                 *TM_ROW0        1.0     0       0\r
953                 *TM_ROW1        0       1.0     0\r
954                 *TM_ROW2        0       0       1.0\r
955                 *TM_ROW3        0       0       0\r
956                 *TM_POS 0.000000        0.000000        0.000000\r
957         }\r
958         *MESH   {\r
959                 *TIMEVALUE      0\r
960                 *MESH_NUMVERTEX 3\r
961                 *MESH_NUMFACES  1\r
962                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
963                 *MESH_VERTEX_LIST       {\r
964                         *MESH_VERTEX    0       -4.625000       -56.000000      64.000000\r
965                         *MESH_VERTEX    1       4.625000        -56.000000      64.000000\r
966                         *MESH_VERTEX    2       0.000000        -16.000000      96.000000\r
967                 }\r
968                 *MESH_NORMALS   {\r
969                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
970                         *MESH_VERTEXNORMAL      0       0.000000        0.624695        -0.780869\r
971                         *MESH_VERTEXNORMAL      1       0.000000        0.624695        -0.780869\r
972                         *MESH_VERTEXNORMAL      2       0.000000        0.624695        -0.780869\r
973                 }\r
974                 *MESH_FACE_LIST {\r
975                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
976                 }\r
977                 *MESH_NUMTVERTEX        3\r
978                 *MESH_TVERTLIST {\r
979                         *MESH_TVERT     0       -0.180664       -0.187500       1.000000\r
980                         *MESH_TVERT     1       0.180664        -0.187500       1.000000\r
981                         *MESH_TVERT     2       0.000000        1.375000        1.000000\r
982                 }\r
983                 *MESH_NUMTVFACES        1\r
984                 *MESH_TFACELIST {\r
985                         *MESH_TFACE     0       0       2       1\r
986                 }\r
987         }\r
988         *PROP_MOTIONBLUR        0\r
989         *PROP_CASTSHADOW        1\r
990         *PROP_RECVSHADOW        1\r
991         *MATERIAL_REF   4\r
992 }\r
993 *GEOMOBJECT     {\r
994         *NODE_NAME      "mat4model0surf22"\r
995         *NODE_TM        {\r
996                 *NODE_NAME      "mat4model0surf22"\r
997                 *INHERIT_POS    0       0       0\r
998                 *INHERIT_ROT    0       0       0\r
999                 *INHERIT_SCL    0       0       0\r
1000                 *TM_ROW0        1.0     0       0\r
1001                 *TM_ROW1        0       1.0     0\r
1002                 *TM_ROW2        0       0       1.0\r
1003                 *TM_ROW3        0       0       0\r
1004                 *TM_POS 0.000000        0.000000        0.000000\r
1005         }\r
1006         *MESH   {\r
1007                 *TIMEVALUE      0\r
1008                 *MESH_NUMVERTEX 3\r
1009                 *MESH_NUMFACES  1\r
1010                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1011                 *MESH_VERTEX_LIST       {\r
1012                         *MESH_VERTEX    0       -4.625000       -72.000000      64.000000\r
1013                         *MESH_VERTEX    1       0.000000        -16.000000      96.000000\r
1014                         *MESH_VERTEX    2       4.625000        -72.000000      64.000000\r
1015                 }\r
1016                 *MESH_NORMALS   {\r
1017                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1018                         *MESH_VERTEXNORMAL      0       0.000000        -0.496139       0.868243\r
1019                         *MESH_VERTEXNORMAL      1       0.000000        -0.496139       0.868243\r
1020                         *MESH_VERTEXNORMAL      2       0.000000        -0.496139       0.868243\r
1021                 }\r
1022                 *MESH_FACE_LIST {\r
1023                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1024                 }\r
1025                 *MESH_NUMTVERTEX        3\r
1026                 *MESH_TVERTLIST {\r
1027                         *MESH_TVERT     0       -0.180664       -0.812500       1.000000\r
1028                         *MESH_TVERT     1       0.000000        1.375000        1.000000\r
1029                         *MESH_TVERT     2       0.180664        -0.812500       1.000000\r
1030                 }\r
1031                 *MESH_NUMTVFACES        1\r
1032                 *MESH_TFACELIST {\r
1033                         *MESH_TFACE     0       0       2       1\r
1034                 }\r
1035         }\r
1036         *PROP_MOTIONBLUR        0\r
1037         *PROP_CASTSHADOW        1\r
1038         *PROP_RECVSHADOW        1\r
1039         *MATERIAL_REF   4\r
1040 }\r
1041 *GEOMOBJECT     {\r
1042         *NODE_NAME      "mat4model0surf23"\r
1043         *NODE_TM        {\r
1044                 *NODE_NAME      "mat4model0surf23"\r
1045                 *INHERIT_POS    0       0       0\r
1046                 *INHERIT_ROT    0       0       0\r
1047                 *INHERIT_SCL    0       0       0\r
1048                 *TM_ROW0        1.0     0       0\r
1049                 *TM_ROW1        0       1.0     0\r
1050                 *TM_ROW2        0       0       1.0\r
1051                 *TM_ROW3        0       0       0\r
1052                 *TM_POS 0.000000        0.000000        0.000000\r
1053         }\r
1054         *MESH   {\r
1055                 *TIMEVALUE      0\r
1056                 *MESH_NUMVERTEX 7\r
1057                 *MESH_NUMFACES  5\r
1058                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1059                 *MESH_VERTEX_LIST       {\r
1060                         *MESH_VERTEX    0       -4.625000       -72.000000      64.000000\r
1061                         *MESH_VERTEX    1       -4.625000       -56.000000      64.000000\r
1062                         *MESH_VERTEX    2       0.000000        -16.000000      96.000000\r
1063                         *MESH_VERTEX    3       -11.375000      -96.000000      16.000000\r
1064                         *MESH_VERTEX    4       -11.375000      -80.000000      16.000000\r
1065                         *MESH_VERTEX    5       -16.000000      -96.000000      -16.000000\r
1066                         *MESH_VERTEX    6       -16.000000      -80.000000      -16.000000\r
1067                 }\r
1068                 *MESH_NORMALS   {\r
1069                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1070                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
1071                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
1072                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
1073                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
1074                         *MESH_VERTEXNORMAL      0       -0.989949       0.000000        0.141421\r
1075                         *MESH_VERTEXNORMAL      1       -0.989949       0.000000        0.141421\r
1076                         *MESH_VERTEXNORMAL      2       -0.989949       0.000000        0.141421\r
1077                         *MESH_VERTEXNORMAL      3       -0.989949       0.000000        0.141421\r
1078                         *MESH_VERTEXNORMAL      4       -0.989949       0.000000        0.141421\r
1079                         *MESH_VERTEXNORMAL      5       -0.989949       0.000000        0.141421\r
1080                         *MESH_VERTEXNORMAL      6       -0.989949       0.000000        0.141421\r
1081                 }\r
1082                 *MESH_FACE_LIST {\r
1083                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1084                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1085                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1086                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1087                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1088                 }\r
1089                 *MESH_NUMTVERTEX        7\r
1090                 *MESH_TVERTLIST {\r
1091                         *MESH_TVERT     0       0.187500        1.500000        1.000000\r
1092                         *MESH_TVERT     1       0.812500        1.500000        1.000000\r
1093                         *MESH_TVERT     2       2.375000        2.750000        1.000000\r
1094                         *MESH_TVERT     3       -0.750000       -0.375000       1.000000\r
1095                         *MESH_TVERT     4       -0.125000       -0.375000       1.000000\r
1096                         *MESH_TVERT     5       -0.750000       -1.625000       1.000000\r
1097                         *MESH_TVERT     6       -0.125000       -1.625000       1.000000\r
1098                 }\r
1099                 *MESH_NUMTVFACES        5\r
1100                 *MESH_TFACELIST {\r
1101                         *MESH_TFACE     0       0       2       1\r
1102                         *MESH_TFACE     1       0       1       3\r
1103                         *MESH_TFACE     2       1       4       3\r
1104                         *MESH_TFACE     3       3       4       5\r
1105                         *MESH_TFACE     4       4       6       5\r
1106                 }\r
1107         }\r
1108         *PROP_MOTIONBLUR        0\r
1109         *PROP_CASTSHADOW        1\r
1110         *PROP_RECVSHADOW        1\r
1111         *MATERIAL_REF   4\r
1112 }\r
1113 *GEOMOBJECT     {\r
1114         *NODE_NAME      "mat4model0surf24"\r
1115         *NODE_TM        {\r
1116                 *NODE_NAME      "mat4model0surf24"\r
1117                 *INHERIT_POS    0       0       0\r
1118                 *INHERIT_ROT    0       0       0\r
1119                 *INHERIT_SCL    0       0       0\r
1120                 *TM_ROW0        1.0     0       0\r
1121                 *TM_ROW1        0       1.0     0\r
1122                 *TM_ROW2        0       0       1.0\r
1123                 *TM_ROW3        0       0       0\r
1124                 *TM_POS 0.000000        0.000000        0.000000\r
1125         }\r
1126         *MESH   {\r
1127                 *TIMEVALUE      0\r
1128                 *MESH_NUMVERTEX 4\r
1129                 *MESH_NUMFACES  2\r
1130                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1131                 *MESH_VERTEX_LIST       {\r
1132                         *MESH_VERTEX    0       -4.625000       73.000000       64.000000\r
1133                         *MESH_VERTEX    1       -11.375000      97.000000       16.000000\r
1134                         *MESH_VERTEX    2       4.625000        73.000000       64.000000\r
1135                         *MESH_VERTEX    3       11.375000       97.000000       16.000000\r
1136                 }\r
1137                 *MESH_NORMALS   {\r
1138                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1139                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1140                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        0.447214\r
1141                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
1142                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
1143                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
1144                 }\r
1145                 *MESH_FACE_LIST {\r
1146                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1147                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1148                 }\r
1149                 *MESH_NUMTVERTEX        4\r
1150                 *MESH_TVERTLIST {\r
1151                         *MESH_TVERT     0       0.180664        1.500000        1.000000\r
1152                         *MESH_TVERT     1       0.444336        -0.375000       1.000000\r
1153                         *MESH_TVERT     2       -0.180664       1.500000        1.000000\r
1154                         *MESH_TVERT     3       -0.444336       -0.375000       1.000000\r
1155                 }\r
1156                 *MESH_NUMTVFACES        2\r
1157                 *MESH_TFACELIST {\r
1158                         *MESH_TFACE     0       0       2       1\r
1159                         *MESH_TFACE     1       2       3       1\r
1160                 }\r
1161         }\r
1162         *PROP_MOTIONBLUR        0\r
1163         *PROP_CASTSHADOW        1\r
1164         *PROP_RECVSHADOW        1\r
1165         *MATERIAL_REF   4\r
1166 }\r
1167 *GEOMOBJECT     {\r
1168         *NODE_NAME      "mat4model0surf25"\r
1169         *NODE_TM        {\r
1170                 *NODE_NAME      "mat4model0surf25"\r
1171                 *INHERIT_POS    0       0       0\r
1172                 *INHERIT_ROT    0       0       0\r
1173                 *INHERIT_SCL    0       0       0\r
1174                 *TM_ROW0        1.0     0       0\r
1175                 *TM_ROW1        0       1.0     0\r
1176                 *TM_ROW2        0       0       1.0\r
1177                 *TM_ROW3        0       0       0\r
1178                 *TM_POS 0.000000        0.000000        0.000000\r
1179         }\r
1180         *MESH   {\r
1181                 *TIMEVALUE      0\r
1182                 *MESH_NUMVERTEX 4\r
1183                 *MESH_NUMFACES  2\r
1184                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1185                 *MESH_VERTEX_LIST       {\r
1186                         *MESH_VERTEX    0       11.375000       81.000000       16.000000\r
1187                         *MESH_VERTEX    1       -11.375000      81.000000       16.000000\r
1188                         *MESH_VERTEX    2       4.625000        57.000000       64.000000\r
1189                         *MESH_VERTEX    3       -4.625000       57.000000       64.000000\r
1190                 }\r
1191                 *MESH_NORMALS   {\r
1192                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1193                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1194                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       -0.447214\r
1195                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       -0.447214\r
1196                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       -0.447214\r
1197                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
1198                 }\r
1199                 *MESH_FACE_LIST {\r
1200                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1201                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1202                 }\r
1203                 *MESH_NUMTVERTEX        4\r
1204                 *MESH_TVERTLIST {\r
1205                         *MESH_TVERT     0       -0.444336       -0.375000       1.000000\r
1206                         *MESH_TVERT     1       0.444336        -0.375000       1.000000\r
1207                         *MESH_TVERT     2       -0.180664       1.500000        1.000000\r
1208                         *MESH_TVERT     3       0.180664        1.500000        1.000000\r
1209                 }\r
1210                 *MESH_NUMTVFACES        2\r
1211                 *MESH_TFACELIST {\r
1212                         *MESH_TFACE     0       0       2       1\r
1213                         *MESH_TFACE     1       2       3       1\r
1214                 }\r
1215         }\r
1216         *PROP_MOTIONBLUR        0\r
1217         *PROP_CASTSHADOW        1\r
1218         *PROP_RECVSHADOW        1\r
1219         *MATERIAL_REF   4\r
1220 }\r
1221 *GEOMOBJECT     {\r
1222         *NODE_NAME      "mat4model0surf26"\r
1223         *NODE_TM        {\r
1224                 *NODE_NAME      "mat4model0surf26"\r
1225                 *INHERIT_POS    0       0       0\r
1226                 *INHERIT_ROT    0       0       0\r
1227                 *INHERIT_SCL    0       0       0\r
1228                 *TM_ROW0        1.0     0       0\r
1229                 *TM_ROW1        0       1.0     0\r
1230                 *TM_ROW2        0       0       1.0\r
1231                 *TM_ROW3        0       0       0\r
1232                 *TM_POS 0.000000        0.000000        0.000000\r
1233         }\r
1234         *MESH   {\r
1235                 *TIMEVALUE      0\r
1236                 *MESH_NUMVERTEX 4\r
1237                 *MESH_NUMFACES  2\r
1238                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1239                 *MESH_VERTEX_LIST       {\r
1240                         *MESH_VERTEX    0       -4.625000       -56.000000      64.000000\r
1241                         *MESH_VERTEX    1       -11.375000      -80.000000      16.000000\r
1242                         *MESH_VERTEX    2       4.625000        -56.000000      64.000000\r
1243                         *MESH_VERTEX    3       11.375000       -80.000000      16.000000\r
1244                 }\r
1245                 *MESH_NORMALS   {\r
1246                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1247                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1248                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        -0.447214\r
1249                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        -0.447214\r
1250                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
1251                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
1252                 }\r
1253                 *MESH_FACE_LIST {\r
1254                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1255                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1256                 }\r
1257                 *MESH_NUMTVERTEX        4\r
1258                 *MESH_TVERTLIST {\r
1259                         *MESH_TVERT     0       -0.180664       1.500000        1.000000\r
1260                         *MESH_TVERT     1       -0.444336       -0.375000       1.000000\r
1261                         *MESH_TVERT     2       0.180664        1.500000        1.000000\r
1262                         *MESH_TVERT     3       0.444336        -0.375000       1.000000\r
1263                 }\r
1264                 *MESH_NUMTVFACES        2\r
1265                 *MESH_TFACELIST {\r
1266                         *MESH_TFACE     0       0       2       1\r
1267                         *MESH_TFACE     1       2       3       1\r
1268                 }\r
1269         }\r
1270         *PROP_MOTIONBLUR        0\r
1271         *PROP_CASTSHADOW        1\r
1272         *PROP_RECVSHADOW        1\r
1273         *MATERIAL_REF   4\r
1274 }\r
1275 *GEOMOBJECT     {\r
1276         *NODE_NAME      "mat4model0surf27"\r
1277         *NODE_TM        {\r
1278                 *NODE_NAME      "mat4model0surf27"\r
1279                 *INHERIT_POS    0       0       0\r
1280                 *INHERIT_ROT    0       0       0\r
1281                 *INHERIT_SCL    0       0       0\r
1282                 *TM_ROW0        1.0     0       0\r
1283                 *TM_ROW1        0       1.0     0\r
1284                 *TM_ROW2        0       0       1.0\r
1285                 *TM_ROW3        0       0       0\r
1286                 *TM_POS 0.000000        0.000000        0.000000\r
1287         }\r
1288         *MESH   {\r
1289                 *TIMEVALUE      0\r
1290                 *MESH_NUMVERTEX 4\r
1291                 *MESH_NUMFACES  2\r
1292                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1293                 *MESH_VERTEX_LIST       {\r
1294                         *MESH_VERTEX    0       11.375000       -96.000000      16.000000\r
1295                         *MESH_VERTEX    1       -11.375000      -96.000000      16.000000\r
1296                         *MESH_VERTEX    2       4.625000        -72.000000      64.000000\r
1297                         *MESH_VERTEX    3       -4.625000       -72.000000      64.000000\r
1298                 }\r
1299                 *MESH_NORMALS   {\r
1300                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1301                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1302                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       0.447214\r
1303                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
1304                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       0.447214\r
1305                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       0.447214\r
1306                 }\r
1307                 *MESH_FACE_LIST {\r
1308                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1309                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1310                 }\r
1311                 *MESH_NUMTVERTEX        4\r
1312                 *MESH_TVERTLIST {\r
1313                         *MESH_TVERT     0       0.444336        -0.375000       1.000000\r
1314                         *MESH_TVERT     1       -0.444336       -0.375000       1.000000\r
1315                         *MESH_TVERT     2       0.180664        1.500000        1.000000\r
1316                         *MESH_TVERT     3       -0.180664       1.500000        1.000000\r
1317                 }\r
1318                 *MESH_NUMTVFACES        2\r
1319                 *MESH_TFACELIST {\r
1320                         *MESH_TFACE     0       0       2       1\r
1321                         *MESH_TFACE     1       2       3       1\r
1322                 }\r
1323         }\r
1324         *PROP_MOTIONBLUR        0\r
1325         *PROP_CASTSHADOW        1\r
1326         *PROP_RECVSHADOW        1\r
1327         *MATERIAL_REF   4\r
1328 }\r
1329 *GEOMOBJECT     {\r
1330         *NODE_NAME      "mat4model0surf28"\r
1331         *NODE_TM        {\r
1332                 *NODE_NAME      "mat4model0surf28"\r
1333                 *INHERIT_POS    0       0       0\r
1334                 *INHERIT_ROT    0       0       0\r
1335                 *INHERIT_SCL    0       0       0\r
1336                 *TM_ROW0        1.0     0       0\r
1337                 *TM_ROW1        0       1.0     0\r
1338                 *TM_ROW2        0       0       1.0\r
1339                 *TM_ROW3        0       0       0\r
1340                 *TM_POS 0.000000        0.000000        0.000000\r
1341         }\r
1342         *MESH   {\r
1343                 *TIMEVALUE      0\r
1344                 *MESH_NUMVERTEX 4\r
1345                 *MESH_NUMFACES  2\r
1346                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1347                 *MESH_VERTEX_LIST       {\r
1348                         *MESH_VERTEX    0       -11.375000      97.000000       16.000000\r
1349                         *MESH_VERTEX    1       -16.000000      97.000000       -16.000000\r
1350                         *MESH_VERTEX    2       11.375000       97.000000       16.000000\r
1351                         *MESH_VERTEX    3       16.000000       97.000000       -16.000000\r
1352                 }\r
1353                 *MESH_NORMALS   {\r
1354                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1355                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1356                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
1357                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
1358                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
1359                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
1360                 }\r
1361                 *MESH_FACE_LIST {\r
1362                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1363                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1364                 }\r
1365                 *MESH_NUMTVERTEX        4\r
1366                 *MESH_TVERTLIST {\r
1367                         *MESH_TVERT     0       0.444336        1.625000        1.000000\r
1368                         *MESH_TVERT     1       0.625000        0.375000        1.000000\r
1369                         *MESH_TVERT     2       -0.444336       1.625000        1.000000\r
1370                         *MESH_TVERT     3       -0.625000       0.375000        1.000000\r
1371                 }\r
1372                 *MESH_NUMTVFACES        2\r
1373                 *MESH_TFACELIST {\r
1374                         *MESH_TFACE     0       0       2       1\r
1375                         *MESH_TFACE     1       2       3       1\r
1376                 }\r
1377         }\r
1378         *PROP_MOTIONBLUR        0\r
1379         *PROP_CASTSHADOW        1\r
1380         *PROP_RECVSHADOW        1\r
1381         *MATERIAL_REF   4\r
1382 }\r
1383 *GEOMOBJECT     {\r
1384         *NODE_NAME      "mat4model0surf29"\r
1385         *NODE_TM        {\r
1386                 *NODE_NAME      "mat4model0surf29"\r
1387                 *INHERIT_POS    0       0       0\r
1388                 *INHERIT_ROT    0       0       0\r
1389                 *INHERIT_SCL    0       0       0\r
1390                 *TM_ROW0        1.0     0       0\r
1391                 *TM_ROW1        0       1.0     0\r
1392                 *TM_ROW2        0       0       1.0\r
1393                 *TM_ROW3        0       0       0\r
1394                 *TM_POS 0.000000        0.000000        0.000000\r
1395         }\r
1396         *MESH   {\r
1397                 *TIMEVALUE      0\r
1398                 *MESH_NUMVERTEX 8\r
1399                 *MESH_NUMFACES  6\r
1400                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1401                 *MESH_VERTEX_LIST       {\r
1402                         *MESH_VERTEX    0       -16.000000      97.000000       -16.000000\r
1403                         *MESH_VERTEX    1       -16.000000      94.375000       -24.000000\r
1404                         *MESH_VERTEX    2       16.000000       97.000000       -16.000000\r
1405                         *MESH_VERTEX    3       16.000000       94.375000       -24.000000\r
1406                         *MESH_VERTEX    4       -16.000000      83.625000       -56.000000\r
1407                         *MESH_VERTEX    5       16.000000       83.625000       -56.000000\r
1408                         *MESH_VERTEX    6       -16.000000      81.000000       -64.000000\r
1409                         *MESH_VERTEX    7       16.000000       81.000000       -64.000000\r
1410                 }\r
1411                 *MESH_NORMALS   {\r
1412                         *MESH_FACENORMAL        0       0.577350        -0.816497       0.000000\r
1413                         *MESH_FACENORMAL        1       0.998338        -0.005678       -0.057346\r
1414                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
1415                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
1416                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
1417                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
1418                         *MESH_VERTEXNORMAL      0       0.000000        0.948683        -0.316228\r
1419                         *MESH_VERTEXNORMAL      1       0.000000        0.948683        -0.316228\r
1420                         *MESH_VERTEXNORMAL      2       0.000000        0.948683        -0.316228\r
1421                         *MESH_VERTEXNORMAL      3       0.000000        0.948683        -0.316228\r
1422                         *MESH_VERTEXNORMAL      4       0.000000        0.948683        -0.316228\r
1423                         *MESH_VERTEXNORMAL      5       0.000000        0.948683        -0.316228\r
1424                         *MESH_VERTEXNORMAL      6       0.000000        0.948683        -0.316228\r
1425                         *MESH_VERTEXNORMAL      7       0.000000        0.948683        -0.316228\r
1426                 }\r
1427                 *MESH_FACE_LIST {\r
1428                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1429                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1430                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1431                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1432                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1433                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1434                 }\r
1435                 *MESH_NUMTVERTEX        8\r
1436                 *MESH_TVERTLIST {\r
1437                         *MESH_TVERT     0       0.625000        1.375000        1.000000\r
1438                         *MESH_TVERT     1       0.625000        1.062500        1.000000\r
1439                         *MESH_TVERT     2       -0.625000       1.375000        1.000000\r
1440                         *MESH_TVERT     3       -0.625000       1.062500        1.000000\r
1441                         *MESH_TVERT     4       0.625000        -0.187500       1.000000\r
1442                         *MESH_TVERT     5       -0.625000       -0.187500       1.000000\r
1443                         *MESH_TVERT     6       0.625000        -0.500000       1.000000\r
1444                         *MESH_TVERT     7       -0.625000       -0.500000       1.000000\r
1445                 }\r
1446                 *MESH_NUMTVFACES        6\r
1447                 *MESH_TFACELIST {\r
1448                         *MESH_TFACE     0       1       3       4\r
1449                         *MESH_TFACE     1       3       5       4\r
1450                         *MESH_TFACE     2       1       2       3\r
1451                         *MESH_TFACE     3       4       5       6\r
1452                         *MESH_TFACE     4       0       2       1\r
1453                         *MESH_TFACE     5       5       7       6\r
1454                 }\r
1455         }\r
1456         *PROP_MOTIONBLUR        0\r
1457         *PROP_CASTSHADOW        1\r
1458         *PROP_RECVSHADOW        1\r
1459         *MATERIAL_REF   4\r
1460 }\r
1461 *GEOMOBJECT     {\r
1462         *NODE_NAME      "mat4model0surf30"\r
1463         *NODE_TM        {\r
1464                 *NODE_NAME      "mat4model0surf30"\r
1465                 *INHERIT_POS    0       0       0\r
1466                 *INHERIT_ROT    0       0       0\r
1467                 *INHERIT_SCL    0       0       0\r
1468                 *TM_ROW0        1.0     0       0\r
1469                 *TM_ROW1        0       1.0     0\r
1470                 *TM_ROW2        0       0       1.0\r
1471                 *TM_ROW3        0       0       0\r
1472                 *TM_POS 0.000000        0.000000        0.000000\r
1473         }\r
1474         *MESH   {\r
1475                 *TIMEVALUE      0\r
1476                 *MESH_NUMVERTEX 4\r
1477                 *MESH_NUMFACES  2\r
1478                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1479                 *MESH_VERTEX_LIST       {\r
1480                         *MESH_VERTEX    0       16.000000       81.000000       -16.000000\r
1481                         *MESH_VERTEX    1       -16.000000      81.000000       -16.000000\r
1482                         *MESH_VERTEX    2       11.375000       81.000000       16.000000\r
1483                         *MESH_VERTEX    3       -11.375000      81.000000       16.000000\r
1484                 }\r
1485                 *MESH_NORMALS   {\r
1486                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1487                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1488                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
1489                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
1490                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
1491                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
1492                 }\r
1493                 *MESH_FACE_LIST {\r
1494                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1495                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1496                 }\r
1497                 *MESH_NUMTVERTEX        4\r
1498                 *MESH_TVERTLIST {\r
1499                         *MESH_TVERT     0       -0.625000       0.375000        1.000000\r
1500                         *MESH_TVERT     1       0.625000        0.375000        1.000000\r
1501                         *MESH_TVERT     2       -0.444336       1.625000        1.000000\r
1502                         *MESH_TVERT     3       0.444336        1.625000        1.000000\r
1503                 }\r
1504                 *MESH_NUMTVFACES        2\r
1505                 *MESH_TFACELIST {\r
1506                         *MESH_TFACE     0       0       2       1\r
1507                         *MESH_TFACE     1       2       3       1\r
1508                 }\r
1509         }\r
1510         *PROP_MOTIONBLUR        0\r
1511         *PROP_CASTSHADOW        1\r
1512         *PROP_RECVSHADOW        1\r
1513         *MATERIAL_REF   4\r
1514 }\r
1515 *GEOMOBJECT     {\r
1516         *NODE_NAME      "mat4model0surf31"\r
1517         *NODE_TM        {\r
1518                 *NODE_NAME      "mat4model0surf31"\r
1519                 *INHERIT_POS    0       0       0\r
1520                 *INHERIT_ROT    0       0       0\r
1521                 *INHERIT_SCL    0       0       0\r
1522                 *TM_ROW0        1.0     0       0\r
1523                 *TM_ROW1        0       1.0     0\r
1524                 *TM_ROW2        0       0       1.0\r
1525                 *TM_ROW3        0       0       0\r
1526                 *TM_POS 0.000000        0.000000        0.000000\r
1527         }\r
1528         *MESH   {\r
1529                 *TIMEVALUE      0\r
1530                 *MESH_NUMVERTEX 13\r
1531                 *MESH_NUMFACES  11\r
1532                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1533                 *MESH_VERTEX_LIST       {\r
1534                         *MESH_VERTEX    0       -16.000000      81.000000       -16.000000\r
1535                         *MESH_VERTEX    1       -16.000000      78.375000       -24.000000\r
1536                         *MESH_VERTEX    2       -16.000000      97.000000       -16.000000\r
1537                         *MESH_VERTEX    3       -16.000000      94.375000       -24.000000\r
1538                         *MESH_VERTEX    4       -16.000000      67.625000       -56.000000\r
1539                         *MESH_VERTEX    5       -16.000000      83.625000       -56.000000\r
1540                         *MESH_VERTEX    6       -16.000000      65.000000       -64.000000\r
1541                         *MESH_VERTEX    7       -16.000000      81.000000       -64.000000\r
1542                         *MESH_VERTEX    8       -16.000000      33.000000       -72.000000\r
1543                         *MESH_VERTEX    9       -16.000000      49.000000       -88.000000\r
1544                         *MESH_VERTEX    10      -16.000000      40.000000       -88.000000\r
1545                         *MESH_VERTEX    11      -16.000000      1.000000        -88.000000\r
1546                         *MESH_VERTEX    12      -16.000000      17.000000       -72.000000\r
1547                 }\r
1548                 *MESH_NORMALS   {\r
1549                         *MESH_FACENORMAL        0       0.577350        -0.816497       0.000000\r
1550                         *MESH_FACENORMAL        1       0.998338        -0.005678       -0.057346\r
1551                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
1552                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
1553                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
1554                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
1555                         *MESH_FACENORMAL        6       -0.707107       0.693375        -0.138675\r
1556                         *MESH_FACENORMAL        7       -0.967538       0.247817        -0.049563\r
1557                         *MESH_FACENORMAL        8       -0.979630       -0.141996       0.141996\r
1558                         *MESH_FACENORMAL        9       -0.755061       -0.463618       0.463618\r
1559                         *MESH_FACENORMAL        10      -0.115557       -0.702370       0.702370\r
1560                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
1561                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
1562                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
1563                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
1564                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
1565                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
1566                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
1567                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
1568                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
1569                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
1570                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
1571                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
1572                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
1573                 }\r
1574                 *MESH_FACE_LIST {\r
1575                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1576                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1577                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1578                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1579                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1580                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1581                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1582                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1583                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1584                         *MESH_FACE      9       A:      8       B:      10      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1585                         *MESH_FACE      10      A:      8       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1586                 }\r
1587                 *MESH_NUMTVERTEX        13\r
1588                 *MESH_TVERTLIST {\r
1589                         *MESH_TVERT     0       -1.125000       2.375000        1.000000\r
1590                         *MESH_TVERT     1       -1.022461       2.062500        1.000000\r
1591                         *MESH_TVERT     2       -1.750000       2.375000        1.000000\r
1592                         *MESH_TVERT     3       -1.647461       2.062500        1.000000\r
1593                         *MESH_TVERT     4       -0.602539       0.812500        1.000000\r
1594                         *MESH_TVERT     5       -1.227539       0.812500        1.000000\r
1595                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
1596                         *MESH_TVERT     7       -1.125000       0.500000        1.000000\r
1597                         *MESH_TVERT     8       0.750000        0.187500        1.000000\r
1598                         *MESH_TVERT     9       0.125000        -0.437500       1.000000\r
1599                         *MESH_TVERT     10      0.476562        -0.437500       1.000000\r
1600                         *MESH_TVERT     11      2.000000        -0.437500       1.000000\r
1601                         *MESH_TVERT     12      1.375000        0.187500        1.000000\r
1602                 }\r
1603                 *MESH_NUMTVFACES        11\r
1604                 *MESH_TFACELIST {\r
1605                         *MESH_TFACE     0       1       3       4\r
1606                         *MESH_TFACE     1       3       5       4\r
1607                         *MESH_TFACE     2       1       2       3\r
1608                         *MESH_TFACE     3       4       5       6\r
1609                         *MESH_TFACE     4       0       2       1\r
1610                         *MESH_TFACE     5       5       7       6\r
1611                         *MESH_TFACE     6       6       7       8\r
1612                         *MESH_TFACE     7       7       9       8\r
1613                         *MESH_TFACE     8       8       9       10\r
1614                         *MESH_TFACE     9       8       10      11\r
1615                         *MESH_TFACE     10      8       11      12\r
1616                 }\r
1617         }\r
1618         *PROP_MOTIONBLUR        0\r
1619         *PROP_CASTSHADOW        1\r
1620         *PROP_RECVSHADOW        1\r
1621         *MATERIAL_REF   4\r
1622 }\r
1623 *GEOMOBJECT     {\r
1624         *NODE_NAME      "mat4model0surf32"\r
1625         *NODE_TM        {\r
1626                 *NODE_NAME      "mat4model0surf32"\r
1627                 *INHERIT_POS    0       0       0\r
1628                 *INHERIT_ROT    0       0       0\r
1629                 *INHERIT_SCL    0       0       0\r
1630                 *TM_ROW0        1.0     0       0\r
1631                 *TM_ROW1        0       1.0     0\r
1632                 *TM_ROW2        0       0       1.0\r
1633                 *TM_ROW3        0       0       0\r
1634                 *TM_POS 0.000000        0.000000        0.000000\r
1635         }\r
1636         *MESH   {\r
1637                 *TIMEVALUE      0\r
1638                 *MESH_NUMVERTEX 4\r
1639                 *MESH_NUMFACES  2\r
1640                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1641                 *MESH_VERTEX_LIST       {\r
1642                         *MESH_VERTEX    0       16.000000       78.375000       -24.000000\r
1643                         *MESH_VERTEX    1       -16.000000      78.375000       -24.000000\r
1644                         *MESH_VERTEX    2       16.000000       81.000000       -16.000000\r
1645                         *MESH_VERTEX    3       -16.000000      81.000000       -16.000000\r
1646                 }\r
1647                 *MESH_NORMALS   {\r
1648                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1649                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1650                         *MESH_VERTEXNORMAL      0       0.000000        -0.948683       0.316228\r
1651                         *MESH_VERTEXNORMAL      1       0.000000        -0.948683       0.316228\r
1652                         *MESH_VERTEXNORMAL      2       0.000000        -0.948683       0.316228\r
1653                         *MESH_VERTEXNORMAL      3       0.000000        -0.948683       0.316228\r
1654                 }\r
1655                 *MESH_FACE_LIST {\r
1656                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1657                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1658                 }\r
1659                 *MESH_NUMTVERTEX        4\r
1660                 *MESH_TVERTLIST {\r
1661                         *MESH_TVERT     0       -0.625000       0.062500        1.000000\r
1662                         *MESH_TVERT     1       0.625000        0.062500        1.000000\r
1663                         *MESH_TVERT     2       -0.625000       0.375000        1.000000\r
1664                         *MESH_TVERT     3       0.625000        0.375000        1.000000\r
1665                 }\r
1666                 *MESH_NUMTVFACES        2\r
1667                 *MESH_TFACELIST {\r
1668                         *MESH_TFACE     0       0       2       1\r
1669                         *MESH_TFACE     1       2       3       1\r
1670                 }\r
1671         }\r
1672         *PROP_MOTIONBLUR        0\r
1673         *PROP_CASTSHADOW        1\r
1674         *PROP_RECVSHADOW        1\r
1675         *MATERIAL_REF   4\r
1676 }\r
1677 *GEOMOBJECT     {\r
1678         *NODE_NAME      "mat4model0surf33"\r
1679         *NODE_TM        {\r
1680                 *NODE_NAME      "mat4model0surf33"\r
1681                 *INHERIT_POS    0       0       0\r
1682                 *INHERIT_ROT    0       0       0\r
1683                 *INHERIT_SCL    0       0       0\r
1684                 *TM_ROW0        1.0     0       0\r
1685                 *TM_ROW1        0       1.0     0\r
1686                 *TM_ROW2        0       0       1.0\r
1687                 *TM_ROW3        0       0       0\r
1688                 *TM_POS 0.000000        0.000000        0.000000\r
1689         }\r
1690         *MESH   {\r
1691                 *TIMEVALUE      0\r
1692                 *MESH_NUMVERTEX 4\r
1693                 *MESH_NUMFACES  2\r
1694                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1695                 *MESH_VERTEX_LIST       {\r
1696                         *MESH_VERTEX    0       16.000000       65.000000       -64.000000\r
1697                         *MESH_VERTEX    1       -16.000000      65.000000       -64.000000\r
1698                         *MESH_VERTEX    2       16.000000       67.625000       -56.000000\r
1699                         *MESH_VERTEX    3       -16.000000      67.625000       -56.000000\r
1700                 }\r
1701                 *MESH_NORMALS   {\r
1702                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1703                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1704                         *MESH_VERTEXNORMAL      0       0.000000        -0.948683       0.316228\r
1705                         *MESH_VERTEXNORMAL      1       0.000000        -0.948683       0.316228\r
1706                         *MESH_VERTEXNORMAL      2       0.000000        -0.948683       0.316228\r
1707                         *MESH_VERTEXNORMAL      3       0.000000        -0.948683       0.316228\r
1708                 }\r
1709                 *MESH_FACE_LIST {\r
1710                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1711                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1712                 }\r
1713                 *MESH_NUMTVERTEX        4\r
1714                 *MESH_TVERTLIST {\r
1715                         *MESH_TVERT     0       -0.625000       0.500000        1.000000\r
1716                         *MESH_TVERT     1       0.625000        0.500000        1.000000\r
1717                         *MESH_TVERT     2       -0.625000       0.812500        1.000000\r
1718                         *MESH_TVERT     3       0.625000        0.812500        1.000000\r
1719                 }\r
1720                 *MESH_NUMTVFACES        2\r
1721                 *MESH_TFACELIST {\r
1722                         *MESH_TFACE     0       0       2       1\r
1723                         *MESH_TFACE     1       2       3       1\r
1724                 }\r
1725         }\r
1726         *PROP_MOTIONBLUR        0\r
1727         *PROP_CASTSHADOW        1\r
1728         *PROP_RECVSHADOW        1\r
1729         *MATERIAL_REF   4\r
1730 }\r
1731 *GEOMOBJECT     {\r
1732         *NODE_NAME      "mat4model0surf34"\r
1733         *NODE_TM        {\r
1734                 *NODE_NAME      "mat4model0surf34"\r
1735                 *INHERIT_POS    0       0       0\r
1736                 *INHERIT_ROT    0       0       0\r
1737                 *INHERIT_SCL    0       0       0\r
1738                 *TM_ROW0        1.0     0       0\r
1739                 *TM_ROW1        0       1.0     0\r
1740                 *TM_ROW2        0       0       1.0\r
1741                 *TM_ROW3        0       0       0\r
1742                 *TM_POS 0.000000        0.000000        0.000000\r
1743         }\r
1744         *MESH   {\r
1745                 *TIMEVALUE      0\r
1746                 *MESH_NUMVERTEX 4\r
1747                 *MESH_NUMFACES  2\r
1748                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1749                 *MESH_VERTEX_LIST       {\r
1750                         *MESH_VERTEX    0       -16.000000      81.000000       -64.000000\r
1751                         *MESH_VERTEX    1       -16.000000      49.000000       -88.000000\r
1752                         *MESH_VERTEX    2       16.000000       81.000000       -64.000000\r
1753                         *MESH_VERTEX    3       16.000000       49.000000       -88.000000\r
1754                 }\r
1755                 *MESH_NORMALS   {\r
1756                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1757                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1758                         *MESH_VERTEXNORMAL      0       0.000000        0.600000        -0.800000\r
1759                         *MESH_VERTEXNORMAL      1       0.000000        0.600000        -0.800000\r
1760                         *MESH_VERTEXNORMAL      2       0.000000        0.600000        -0.800000\r
1761                         *MESH_VERTEXNORMAL      3       0.000000        0.600000        -0.800000\r
1762                 }\r
1763                 *MESH_FACE_LIST {\r
1764                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1765                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1766                 }\r
1767                 *MESH_NUMTVERTEX        4\r
1768                 *MESH_TVERTLIST {\r
1769                         *MESH_TVERT     0       0.625000        -0.125000       1.000000\r
1770                         *MESH_TVERT     1       0.625000        1.125000        1.000000\r
1771                         *MESH_TVERT     2       -0.625000       -0.125000       1.000000\r
1772                         *MESH_TVERT     3       -0.625000       1.125000        1.000000\r
1773                 }\r
1774                 *MESH_NUMTVFACES        2\r
1775                 *MESH_TFACELIST {\r
1776                         *MESH_TFACE     0       0       2       1\r
1777                         *MESH_TFACE     1       2       3       1\r
1778                 }\r
1779         }\r
1780         *PROP_MOTIONBLUR        0\r
1781         *PROP_CASTSHADOW        1\r
1782         *PROP_RECVSHADOW        1\r
1783         *MATERIAL_REF   4\r
1784 }\r
1785 *GEOMOBJECT     {\r
1786         *NODE_NAME      "mat4model0surf35"\r
1787         *NODE_TM        {\r
1788                 *NODE_NAME      "mat4model0surf35"\r
1789                 *INHERIT_POS    0       0       0\r
1790                 *INHERIT_ROT    0       0       0\r
1791                 *INHERIT_SCL    0       0       0\r
1792                 *TM_ROW0        1.0     0       0\r
1793                 *TM_ROW1        0       1.0     0\r
1794                 *TM_ROW2        0       0       1.0\r
1795                 *TM_ROW3        0       0       0\r
1796                 *TM_POS 0.000000        0.000000        0.000000\r
1797         }\r
1798         *MESH   {\r
1799                 *TIMEVALUE      0\r
1800                 *MESH_NUMVERTEX 4\r
1801                 *MESH_NUMFACES  2\r
1802                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1803                 *MESH_VERTEX_LIST       {\r
1804                         *MESH_VERTEX    0       -16.000000      49.000000       -88.000000\r
1805                         *MESH_VERTEX    1       -16.000000      40.000000       -88.000000\r
1806                         *MESH_VERTEX    2       16.000000       49.000000       -88.000000\r
1807                         *MESH_VERTEX    3       16.000000       40.000000       -88.000000\r
1808                 }\r
1809                 *MESH_NORMALS   {\r
1810                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1811                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1812                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
1813                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
1814                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
1815                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
1816                 }\r
1817                 *MESH_FACE_LIST {\r
1818                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1819                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1820                 }\r
1821                 *MESH_NUMTVERTEX        4\r
1822                 *MESH_TVERTLIST {\r
1823                         *MESH_TVERT     0       0.625000        0.125000        1.000000\r
1824                         *MESH_TVERT     1       0.625000        0.476562        1.000000\r
1825                         *MESH_TVERT     2       -0.625000       0.125000        1.000000\r
1826                         *MESH_TVERT     3       -0.625000       0.476562        1.000000\r
1827                 }\r
1828                 *MESH_NUMTVFACES        2\r
1829                 *MESH_TFACELIST {\r
1830                         *MESH_TFACE     0       0       2       1\r
1831                         *MESH_TFACE     1       2       3       1\r
1832                 }\r
1833         }\r
1834         *PROP_MOTIONBLUR        0\r
1835         *PROP_CASTSHADOW        1\r
1836         *PROP_RECVSHADOW        1\r
1837         *MATERIAL_REF   4\r
1838 }\r
1839 *GEOMOBJECT     {\r
1840         *NODE_NAME      "mat4model0surf36"\r
1841         *NODE_TM        {\r
1842                 *NODE_NAME      "mat4model0surf36"\r
1843                 *INHERIT_POS    0       0       0\r
1844                 *INHERIT_ROT    0       0       0\r
1845                 *INHERIT_SCL    0       0       0\r
1846                 *TM_ROW0        1.0     0       0\r
1847                 *TM_ROW1        0       1.0     0\r
1848                 *TM_ROW2        0       0       1.0\r
1849                 *TM_ROW3        0       0       0\r
1850                 *TM_POS 0.000000        0.000000        0.000000\r
1851         }\r
1852         *MESH   {\r
1853                 *TIMEVALUE      0\r
1854                 *MESH_NUMVERTEX 4\r
1855                 *MESH_NUMFACES  2\r
1856                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1857                 *MESH_VERTEX_LIST       {\r
1858                         *MESH_VERTEX    0       16.000000       17.000000       -72.000000\r
1859                         *MESH_VERTEX    1       -16.000000      17.000000       -72.000000\r
1860                         *MESH_VERTEX    2       16.000000       33.000000       -72.000000\r
1861                         *MESH_VERTEX    3       -16.000000      33.000000       -72.000000\r
1862                 }\r
1863                 *MESH_NORMALS   {\r
1864                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1865                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1866                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
1867                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
1868                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
1869                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
1870                 }\r
1871                 *MESH_FACE_LIST {\r
1872                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1873                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1874                 }\r
1875                 *MESH_NUMTVERTEX        4\r
1876                 *MESH_TVERTLIST {\r
1877                         *MESH_TVERT     0       -0.625000       0.375000        1.000000\r
1878                         *MESH_TVERT     1       0.625000        0.375000        1.000000\r
1879                         *MESH_TVERT     2       -0.625000       -0.250000       1.000000\r
1880                         *MESH_TVERT     3       0.625000        -0.250000       1.000000\r
1881                 }\r
1882                 *MESH_NUMTVFACES        2\r
1883                 *MESH_TFACELIST {\r
1884                         *MESH_TFACE     0       0       2       1\r
1885                         *MESH_TFACE     1       2       3       1\r
1886                 }\r
1887         }\r
1888         *PROP_MOTIONBLUR        0\r
1889         *PROP_CASTSHADOW        1\r
1890         *PROP_RECVSHADOW        1\r
1891         *MATERIAL_REF   4\r
1892 }\r
1893 *GEOMOBJECT     {\r
1894         *NODE_NAME      "mat4model0surf37"\r
1895         *NODE_TM        {\r
1896                 *NODE_NAME      "mat4model0surf37"\r
1897                 *INHERIT_POS    0       0       0\r
1898                 *INHERIT_ROT    0       0       0\r
1899                 *INHERIT_SCL    0       0       0\r
1900                 *TM_ROW0        1.0     0       0\r
1901                 *TM_ROW1        0       1.0     0\r
1902                 *TM_ROW2        0       0       1.0\r
1903                 *TM_ROW3        0       0       0\r
1904                 *TM_POS 0.000000        0.000000        0.000000\r
1905         }\r
1906         *MESH   {\r
1907                 *TIMEVALUE      0\r
1908                 *MESH_NUMVERTEX 4\r
1909                 *MESH_NUMFACES  2\r
1910                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1911                 *MESH_VERTEX_LIST       {\r
1912                         *MESH_VERTEX    0       16.000000       1.000000        -88.000000\r
1913                         *MESH_VERTEX    1       -16.000000      1.000000        -88.000000\r
1914                         *MESH_VERTEX    2       16.000000       17.000000       -72.000000\r
1915                         *MESH_VERTEX    3       -16.000000      17.000000       -72.000000\r
1916                 }\r
1917                 *MESH_NORMALS   {\r
1918                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1919                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1920                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
1921                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
1922                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
1923                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
1924                 }\r
1925                 *MESH_FACE_LIST {\r
1926                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1927                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1928                 }\r
1929                 *MESH_NUMTVERTEX        4\r
1930                 *MESH_TVERTLIST {\r
1931                         *MESH_TVERT     0       0.625000        0.039062        1.000000\r
1932                         *MESH_TVERT     1       -0.625000       0.039062        1.000000\r
1933                         *MESH_TVERT     2       0.625000        0.664062        1.000000\r
1934                         *MESH_TVERT     3       -0.625000       0.664062        1.000000\r
1935                 }\r
1936                 *MESH_NUMTVFACES        2\r
1937                 *MESH_TFACELIST {\r
1938                         *MESH_TFACE     0       0       2       1\r
1939                         *MESH_TFACE     1       2       3       1\r
1940                 }\r
1941         }\r
1942         *PROP_MOTIONBLUR        0\r
1943         *PROP_CASTSHADOW        1\r
1944         *PROP_RECVSHADOW        1\r
1945         *MATERIAL_REF   4\r
1946 }\r
1947 *GEOMOBJECT     {\r
1948         *NODE_NAME      "mat4model0surf38"\r
1949         *NODE_TM        {\r
1950                 *NODE_NAME      "mat4model0surf38"\r
1951                 *INHERIT_POS    0       0       0\r
1952                 *INHERIT_ROT    0       0       0\r
1953                 *INHERIT_SCL    0       0       0\r
1954                 *TM_ROW0        1.0     0       0\r
1955                 *TM_ROW1        0       1.0     0\r
1956                 *TM_ROW2        0       0       1.0\r
1957                 *TM_ROW3        0       0       0\r
1958                 *TM_POS 0.000000        0.000000        0.000000\r
1959         }\r
1960         *MESH   {\r
1961                 *TIMEVALUE      0\r
1962                 *MESH_NUMVERTEX 4\r
1963                 *MESH_NUMFACES  2\r
1964                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
1965                 *MESH_VERTEX_LIST       {\r
1966                         *MESH_VERTEX    0       16.000000       -16.000000      -72.000000\r
1967                         *MESH_VERTEX    1       -16.000000      -16.000000      -72.000000\r
1968                         *MESH_VERTEX    2       16.000000       0.000000        -88.000000\r
1969                         *MESH_VERTEX    3       -16.000000      0.000000        -88.000000\r
1970                 }\r
1971                 *MESH_NORMALS   {\r
1972                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
1973                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
1974                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
1975                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
1976                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
1977                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
1978                 }\r
1979                 *MESH_FACE_LIST {\r
1980                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1981                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
1982                 }\r
1983                 *MESH_NUMTVERTEX        4\r
1984                 *MESH_TVERTLIST {\r
1985                         *MESH_TVERT     0       0.625000        0.375000        1.000000\r
1986                         *MESH_TVERT     1       -0.625000       0.375000        1.000000\r
1987                         *MESH_TVERT     2       0.625000        1.000000        1.000000\r
1988                         *MESH_TVERT     3       -0.625000       1.000000        1.000000\r
1989                 }\r
1990                 *MESH_NUMTVFACES        2\r
1991                 *MESH_TFACELIST {\r
1992                         *MESH_TFACE     0       0       2       1\r
1993                         *MESH_TFACE     1       2       3       1\r
1994                 }\r
1995         }\r
1996         *PROP_MOTIONBLUR        0\r
1997         *PROP_CASTSHADOW        1\r
1998         *PROP_RECVSHADOW        1\r
1999         *MATERIAL_REF   4\r
2000 }\r
2001 *GEOMOBJECT     {\r
2002         *NODE_NAME      "mat4model0surf39"\r
2003         *NODE_TM        {\r
2004                 *NODE_NAME      "mat4model0surf39"\r
2005                 *INHERIT_POS    0       0       0\r
2006                 *INHERIT_ROT    0       0       0\r
2007                 *INHERIT_SCL    0       0       0\r
2008                 *TM_ROW0        1.0     0       0\r
2009                 *TM_ROW1        0       1.0     0\r
2010                 *TM_ROW2        0       0       1.0\r
2011                 *TM_ROW3        0       0       0\r
2012                 *TM_POS 0.000000        0.000000        0.000000\r
2013         }\r
2014         *MESH   {\r
2015                 *TIMEVALUE      0\r
2016                 *MESH_NUMVERTEX 4\r
2017                 *MESH_NUMFACES  2\r
2018                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2019                 *MESH_VERTEX_LIST       {\r
2020                         *MESH_VERTEX    0       16.000000       -32.000000      -72.000000\r
2021                         *MESH_VERTEX    1       -16.000000      -32.000000      -72.000000\r
2022                         *MESH_VERTEX    2       16.000000       -16.000000      -72.000000\r
2023                         *MESH_VERTEX    3       -16.000000      -16.000000      -72.000000\r
2024                 }\r
2025                 *MESH_NORMALS   {\r
2026                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2027                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2028                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2029                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2030                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2031                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2032                 }\r
2033                 *MESH_FACE_LIST {\r
2034                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2035                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2036                 }\r
2037                 *MESH_NUMTVERTEX        4\r
2038                 *MESH_TVERTLIST {\r
2039                         *MESH_TVERT     0       0.625000        -0.250000       1.000000\r
2040                         *MESH_TVERT     1       -0.625000       -0.250000       1.000000\r
2041                         *MESH_TVERT     2       0.625000        0.375000        1.000000\r
2042                         *MESH_TVERT     3       -0.625000       0.375000        1.000000\r
2043                 }\r
2044                 *MESH_NUMTVFACES        2\r
2045                 *MESH_TFACELIST {\r
2046                         *MESH_TFACE     0       0       2       1\r
2047                         *MESH_TFACE     1       2       3       1\r
2048                 }\r
2049         }\r
2050         *PROP_MOTIONBLUR        0\r
2051         *PROP_CASTSHADOW        1\r
2052         *PROP_RECVSHADOW        1\r
2053         *MATERIAL_REF   4\r
2054 }\r
2055 *GEOMOBJECT     {\r
2056         *NODE_NAME      "mat4model0surf40"\r
2057         *NODE_TM        {\r
2058                 *NODE_NAME      "mat4model0surf40"\r
2059                 *INHERIT_POS    0       0       0\r
2060                 *INHERIT_ROT    0       0       0\r
2061                 *INHERIT_SCL    0       0       0\r
2062                 *TM_ROW0        1.0     0       0\r
2063                 *TM_ROW1        0       1.0     0\r
2064                 *TM_ROW2        0       0       1.0\r
2065                 *TM_ROW3        0       0       0\r
2066                 *TM_POS 0.000000        0.000000        0.000000\r
2067         }\r
2068         *MESH   {\r
2069                 *TIMEVALUE      0\r
2070                 *MESH_NUMVERTEX 13\r
2071                 *MESH_NUMFACES  11\r
2072                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2073                 *MESH_VERTEX_LIST       {\r
2074                         *MESH_VERTEX    0       -16.000000      -16.000000      -72.000000\r
2075                         *MESH_VERTEX    1       -16.000000      -40.000000      -88.000000\r
2076                         *MESH_VERTEX    2       -16.000000      0.000000        -88.000000\r
2077                         *MESH_VERTEX    3       -16.000000      -48.000000      -88.000000\r
2078                         *MESH_VERTEX    4       -16.000000      -32.000000      -72.000000\r
2079                         *MESH_VERTEX    5       -16.000000      -80.000000      -64.000000\r
2080                         *MESH_VERTEX    6       -16.000000      -64.000000      -64.000000\r
2081                         *MESH_VERTEX    7       -16.000000      -82.625000      -56.000000\r
2082                         *MESH_VERTEX    8       -16.000000      -66.625000      -56.000000\r
2083                         *MESH_VERTEX    9       -16.000000      -93.375000      -24.000000\r
2084                         *MESH_VERTEX    10      -16.000000      -77.375000      -24.000000\r
2085                         *MESH_VERTEX    11      -16.000000      -96.000000      -16.000000\r
2086                         *MESH_VERTEX    12      -16.000000      -80.000000      -16.000000\r
2087                 }\r
2088                 *MESH_NORMALS   {\r
2089                         *MESH_FACENORMAL        0       0.707107        -0.707107       0.000000\r
2090                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
2091                         *MESH_FACENORMAL        2       0.998338        -0.005678       -0.057346\r
2092                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
2093                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
2094                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
2095                         *MESH_FACENORMAL        6       -0.707107       0.693375        -0.138675\r
2096                         *MESH_FACENORMAL        7       -0.967538       0.247817        -0.049563\r
2097                         *MESH_FACENORMAL        8       -0.979630       -0.141996       0.141996\r
2098                         *MESH_FACENORMAL        9       -0.755061       -0.463618       0.463618\r
2099                         *MESH_FACENORMAL        10      0.000000        -0.707107       0.707107\r
2100                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
2101                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
2102                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
2103                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
2104                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
2105                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
2106                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
2107                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
2108                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
2109                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
2110                         *MESH_VERTEXNORMAL      10      -1.000000       0.000000        0.000000\r
2111                         *MESH_VERTEXNORMAL      11      -1.000000       0.000000        0.000000\r
2112                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
2113                 }\r
2114                 *MESH_FACE_LIST {\r
2115                         *MESH_FACE      0       A:      0       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2116                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2117                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2118                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2119                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2120                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2121                         *MESH_FACE      6       A:      6       B:      7       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2122                         *MESH_FACE      7       A:      7       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2123                         *MESH_FACE      8       A:      8       B:      9       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2124                         *MESH_FACE      9       A:      9       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2125                         *MESH_FACE      10      A:      10      B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2126                 }\r
2127                 *MESH_NUMTVERTEX        13\r
2128                 *MESH_TVERTLIST {\r
2129                         *MESH_TVERT     0       1.375000        0.187500        1.000000\r
2130                         *MESH_TVERT     1       0.437500        -0.437500       1.000000\r
2131                         *MESH_TVERT     2       2.000000        -0.437500       1.000000\r
2132                         *MESH_TVERT     3       0.125000        -0.437500       1.000000\r
2133                         *MESH_TVERT     4       0.750000        0.187500        1.000000\r
2134                         *MESH_TVERT     5       -1.125000       0.500000        1.000000\r
2135                         *MESH_TVERT     6       -0.500000       0.500000        1.000000\r
2136                         *MESH_TVERT     7       -1.227539       0.812500        1.000000\r
2137                         *MESH_TVERT     8       -0.602539       0.812500        1.000000\r
2138                         *MESH_TVERT     9       -1.647461       2.062500        1.000000\r
2139                         *MESH_TVERT     10      -1.022461       2.062500        1.000000\r
2140                         *MESH_TVERT     11      -1.750000       2.375000        1.000000\r
2141                         *MESH_TVERT     12      -1.125000       2.375000        1.000000\r
2142                 }\r
2143                 *MESH_NUMTVFACES        11\r
2144                 *MESH_TFACELIST {\r
2145                         *MESH_TFACE     0       0       3       4\r
2146                         *MESH_TFACE     1       0       1       3\r
2147                         *MESH_TFACE     2       3       5       4\r
2148                         *MESH_TFACE     3       4       5       6\r
2149                         *MESH_TFACE     4       0       2       1\r
2150                         *MESH_TFACE     5       5       7       6\r
2151                         *MESH_TFACE     6       6       7       8\r
2152                         *MESH_TFACE     7       7       9       8\r
2153                         *MESH_TFACE     8       8       9       10\r
2154                         *MESH_TFACE     9       9       11      10\r
2155                         *MESH_TFACE     10      10      11      12\r
2156                 }\r
2157         }\r
2158         *PROP_MOTIONBLUR        0\r
2159         *PROP_CASTSHADOW        1\r
2160         *PROP_RECVSHADOW        1\r
2161         *MATERIAL_REF   4\r
2162 }\r
2163 *GEOMOBJECT     {\r
2164         *NODE_NAME      "mat4model0surf41"\r
2165         *NODE_TM        {\r
2166                 *NODE_NAME      "mat4model0surf41"\r
2167                 *INHERIT_POS    0       0       0\r
2168                 *INHERIT_ROT    0       0       0\r
2169                 *INHERIT_SCL    0       0       0\r
2170                 *TM_ROW0        1.0     0       0\r
2171                 *TM_ROW1        0       1.0     0\r
2172                 *TM_ROW2        0       0       1.0\r
2173                 *TM_ROW3        0       0       0\r
2174                 *TM_POS 0.000000        0.000000        0.000000\r
2175         }\r
2176         *MESH   {\r
2177                 *TIMEVALUE      0\r
2178                 *MESH_NUMVERTEX 4\r
2179                 *MESH_NUMFACES  2\r
2180                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2181                 *MESH_VERTEX_LIST       {\r
2182                         *MESH_VERTEX    0       16.000000       -66.625000      -56.000000\r
2183                         *MESH_VERTEX    1       -16.000000      -66.625000      -56.000000\r
2184                         *MESH_VERTEX    2       16.000000       -64.000000      -64.000000\r
2185                         *MESH_VERTEX    3       -16.000000      -64.000000      -64.000000\r
2186                 }\r
2187                 *MESH_NORMALS   {\r
2188                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2189                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2190                         *MESH_VERTEXNORMAL      0       0.000000        0.948683        0.316228\r
2191                         *MESH_VERTEXNORMAL      1       0.000000        0.948683        0.316228\r
2192                         *MESH_VERTEXNORMAL      2       0.000000        0.948683        0.316228\r
2193                         *MESH_VERTEXNORMAL      3       0.000000        0.948683        0.316228\r
2194                 }\r
2195                 *MESH_FACE_LIST {\r
2196                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2197                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2198                 }\r
2199                 *MESH_NUMTVERTEX        4\r
2200                 *MESH_TVERTLIST {\r
2201                         *MESH_TVERT     0       0.625000        0.812500        1.000000\r
2202                         *MESH_TVERT     1       -0.625000       0.812500        1.000000\r
2203                         *MESH_TVERT     2       0.625000        0.500000        1.000000\r
2204                         *MESH_TVERT     3       -0.625000       0.500000        1.000000\r
2205                 }\r
2206                 *MESH_NUMTVFACES        2\r
2207                 *MESH_TFACELIST {\r
2208                         *MESH_TFACE     0       0       2       1\r
2209                         *MESH_TFACE     1       2       3       1\r
2210                 }\r
2211         }\r
2212         *PROP_MOTIONBLUR        0\r
2213         *PROP_CASTSHADOW        1\r
2214         *PROP_RECVSHADOW        1\r
2215         *MATERIAL_REF   4\r
2216 }\r
2217 *GEOMOBJECT     {\r
2218         *NODE_NAME      "mat4model0surf42"\r
2219         *NODE_TM        {\r
2220                 *NODE_NAME      "mat4model0surf42"\r
2221                 *INHERIT_POS    0       0       0\r
2222                 *INHERIT_ROT    0       0       0\r
2223                 *INHERIT_SCL    0       0       0\r
2224                 *TM_ROW0        1.0     0       0\r
2225                 *TM_ROW1        0       1.0     0\r
2226                 *TM_ROW2        0       0       1.0\r
2227                 *TM_ROW3        0       0       0\r
2228                 *TM_POS 0.000000        0.000000        0.000000\r
2229         }\r
2230         *MESH   {\r
2231                 *TIMEVALUE      0\r
2232                 *MESH_NUMVERTEX 4\r
2233                 *MESH_NUMFACES  2\r
2234                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2235                 *MESH_VERTEX_LIST       {\r
2236                         *MESH_VERTEX    0       -11.375000      -80.000000      16.000000\r
2237                         *MESH_VERTEX    1       -16.000000      -80.000000      -16.000000\r
2238                         *MESH_VERTEX    2       11.375000       -80.000000      16.000000\r
2239                         *MESH_VERTEX    3       16.000000       -80.000000      -16.000000\r
2240                 }\r
2241                 *MESH_NORMALS   {\r
2242                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2243                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2244                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2245                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2246                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2247                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2248                 }\r
2249                 *MESH_FACE_LIST {\r
2250                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2251                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2252                 }\r
2253                 *MESH_NUMTVERTEX        4\r
2254                 *MESH_TVERTLIST {\r
2255                         *MESH_TVERT     0       -0.444336       1.625000        1.000000\r
2256                         *MESH_TVERT     1       -0.625000       0.375000        1.000000\r
2257                         *MESH_TVERT     2       0.444336        1.625000        1.000000\r
2258                         *MESH_TVERT     3       0.625000        0.375000        1.000000\r
2259                 }\r
2260                 *MESH_NUMTVFACES        2\r
2261                 *MESH_TFACELIST {\r
2262                         *MESH_TFACE     0       0       2       1\r
2263                         *MESH_TFACE     1       2       3       1\r
2264                 }\r
2265         }\r
2266         *PROP_MOTIONBLUR        0\r
2267         *PROP_CASTSHADOW        1\r
2268         *PROP_RECVSHADOW        1\r
2269         *MATERIAL_REF   4\r
2270 }\r
2271 *GEOMOBJECT     {\r
2272         *NODE_NAME      "mat4model0surf43"\r
2273         *NODE_TM        {\r
2274                 *NODE_NAME      "mat4model0surf43"\r
2275                 *INHERIT_POS    0       0       0\r
2276                 *INHERIT_ROT    0       0       0\r
2277                 *INHERIT_SCL    0       0       0\r
2278                 *TM_ROW0        1.0     0       0\r
2279                 *TM_ROW1        0       1.0     0\r
2280                 *TM_ROW2        0       0       1.0\r
2281                 *TM_ROW3        0       0       0\r
2282                 *TM_POS 0.000000        0.000000        0.000000\r
2283         }\r
2284         *MESH   {\r
2285                 *TIMEVALUE      0\r
2286                 *MESH_NUMVERTEX 4\r
2287                 *MESH_NUMFACES  2\r
2288                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2289                 *MESH_VERTEX_LIST       {\r
2290                         *MESH_VERTEX    0       16.000000       -80.000000      -16.000000\r
2291                         *MESH_VERTEX    1       -16.000000      -80.000000      -16.000000\r
2292                         *MESH_VERTEX    2       16.000000       -77.375000      -24.000000\r
2293                         *MESH_VERTEX    3       -16.000000      -77.375000      -24.000000\r
2294                 }\r
2295                 *MESH_NORMALS   {\r
2296                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2297                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2298                         *MESH_VERTEXNORMAL      0       0.000000        0.948683        0.316228\r
2299                         *MESH_VERTEXNORMAL      1       0.000000        0.948683        0.316228\r
2300                         *MESH_VERTEXNORMAL      2       0.000000        0.948683        0.316228\r
2301                         *MESH_VERTEXNORMAL      3       0.000000        0.948683        0.316228\r
2302                 }\r
2303                 *MESH_FACE_LIST {\r
2304                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2305                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2306                 }\r
2307                 *MESH_NUMTVERTEX        4\r
2308                 *MESH_TVERTLIST {\r
2309                         *MESH_TVERT     0       0.625000        0.375000        1.000000\r
2310                         *MESH_TVERT     1       -0.625000       0.375000        1.000000\r
2311                         *MESH_TVERT     2       0.625000        0.062500        1.000000\r
2312                         *MESH_TVERT     3       -0.625000       0.062500        1.000000\r
2313                 }\r
2314                 *MESH_NUMTVFACES        2\r
2315                 *MESH_TFACELIST {\r
2316                         *MESH_TFACE     0       0       2       1\r
2317                         *MESH_TFACE     1       2       3       1\r
2318                 }\r
2319         }\r
2320         *PROP_MOTIONBLUR        0\r
2321         *PROP_CASTSHADOW        1\r
2322         *PROP_RECVSHADOW        1\r
2323         *MATERIAL_REF   4\r
2324 }\r
2325 *GEOMOBJECT     {\r
2326         *NODE_NAME      "mat4model0surf44"\r
2327         *NODE_TM        {\r
2328                 *NODE_NAME      "mat4model0surf44"\r
2329                 *INHERIT_POS    0       0       0\r
2330                 *INHERIT_ROT    0       0       0\r
2331                 *INHERIT_SCL    0       0       0\r
2332                 *TM_ROW0        1.0     0       0\r
2333                 *TM_ROW1        0       1.0     0\r
2334                 *TM_ROW2        0       0       1.0\r
2335                 *TM_ROW3        0       0       0\r
2336                 *TM_POS 0.000000        0.000000        0.000000\r
2337         }\r
2338         *MESH   {\r
2339                 *TIMEVALUE      0\r
2340                 *MESH_NUMVERTEX 8\r
2341                 *MESH_NUMFACES  6\r
2342                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2343                 *MESH_VERTEX_LIST       {\r
2344                         *MESH_VERTEX    0       -16.000000      -80.000000      -64.000000\r
2345                         *MESH_VERTEX    1       -16.000000      -82.625000      -56.000000\r
2346                         *MESH_VERTEX    2       16.000000       -80.000000      -64.000000\r
2347                         *MESH_VERTEX    3       16.000000       -82.625000      -56.000000\r
2348                         *MESH_VERTEX    4       -16.000000      -93.375000      -24.000000\r
2349                         *MESH_VERTEX    5       16.000000       -93.375000      -24.000000\r
2350                         *MESH_VERTEX    6       -16.000000      -96.000000      -16.000000\r
2351                         *MESH_VERTEX    7       16.000000       -96.000000      -16.000000\r
2352                 }\r
2353                 *MESH_NORMALS   {\r
2354                         *MESH_FACENORMAL        0       0.577350        -0.816497       0.000000\r
2355                         *MESH_FACENORMAL        1       0.998338        -0.005678       -0.057346\r
2356                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
2357                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
2358                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
2359                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
2360                         *MESH_VERTEXNORMAL      0       0.000000        -0.948683       -0.316228\r
2361                         *MESH_VERTEXNORMAL      1       0.000000        -0.948683       -0.316228\r
2362                         *MESH_VERTEXNORMAL      2       0.000000        -0.948683       -0.316228\r
2363                         *MESH_VERTEXNORMAL      3       0.000000        -0.948683       -0.316228\r
2364                         *MESH_VERTEXNORMAL      4       0.000000        -0.948683       -0.316228\r
2365                         *MESH_VERTEXNORMAL      5       0.000000        -0.948683       -0.316228\r
2366                         *MESH_VERTEXNORMAL      6       0.000000        -0.948683       -0.316228\r
2367                         *MESH_VERTEXNORMAL      7       0.000000        -0.948683       -0.316228\r
2368                 }\r
2369                 *MESH_FACE_LIST {\r
2370                         *MESH_FACE      0       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2371                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2372                         *MESH_FACE      2       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2373                         *MESH_FACE      3       A:      4       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2374                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2375                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2376                 }\r
2377                 *MESH_NUMTVERTEX        8\r
2378                 *MESH_TVERTLIST {\r
2379                         *MESH_TVERT     0       -0.625000       -0.500000       1.000000\r
2380                         *MESH_TVERT     1       -0.625000       -0.187500       1.000000\r
2381                         *MESH_TVERT     2       0.625000        -0.500000       1.000000\r
2382                         *MESH_TVERT     3       0.625000        -0.187500       1.000000\r
2383                         *MESH_TVERT     4       -0.625000       1.062500        1.000000\r
2384                         *MESH_TVERT     5       0.625000        1.062500        1.000000\r
2385                         *MESH_TVERT     6       -0.625000       1.375000        1.000000\r
2386                         *MESH_TVERT     7       0.625000        1.375000        1.000000\r
2387                 }\r
2388                 *MESH_NUMTVFACES        6\r
2389                 *MESH_TFACELIST {\r
2390                         *MESH_TFACE     0       1       3       4\r
2391                         *MESH_TFACE     1       3       5       4\r
2392                         *MESH_TFACE     2       1       2       3\r
2393                         *MESH_TFACE     3       4       5       6\r
2394                         *MESH_TFACE     4       0       2       1\r
2395                         *MESH_TFACE     5       5       7       6\r
2396                 }\r
2397         }\r
2398         *PROP_MOTIONBLUR        0\r
2399         *PROP_CASTSHADOW        1\r
2400         *PROP_RECVSHADOW        1\r
2401         *MATERIAL_REF   4\r
2402 }\r
2403 *GEOMOBJECT     {\r
2404         *NODE_NAME      "mat4model0surf45"\r
2405         *NODE_TM        {\r
2406                 *NODE_NAME      "mat4model0surf45"\r
2407                 *INHERIT_POS    0       0       0\r
2408                 *INHERIT_ROT    0       0       0\r
2409                 *INHERIT_SCL    0       0       0\r
2410                 *TM_ROW0        1.0     0       0\r
2411                 *TM_ROW1        0       1.0     0\r
2412                 *TM_ROW2        0       0       1.0\r
2413                 *TM_ROW3        0       0       0\r
2414                 *TM_POS 0.000000        0.000000        0.000000\r
2415         }\r
2416         *MESH   {\r
2417                 *TIMEVALUE      0\r
2418                 *MESH_NUMVERTEX 4\r
2419                 *MESH_NUMFACES  2\r
2420                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2421                 *MESH_VERTEX_LIST       {\r
2422                         *MESH_VERTEX    0       16.000000       -96.000000      -16.000000\r
2423                         *MESH_VERTEX    1       -16.000000      -96.000000      -16.000000\r
2424                         *MESH_VERTEX    2       11.375000       -96.000000      16.000000\r
2425                         *MESH_VERTEX    3       -11.375000      -96.000000      16.000000\r
2426                 }\r
2427                 *MESH_NORMALS   {\r
2428                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2429                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2430                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2431                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2432                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2433                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2434                 }\r
2435                 *MESH_FACE_LIST {\r
2436                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2437                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2438                 }\r
2439                 *MESH_NUMTVERTEX        4\r
2440                 *MESH_TVERTLIST {\r
2441                         *MESH_TVERT     0       0.625000        0.375000        1.000000\r
2442                         *MESH_TVERT     1       -0.625000       0.375000        1.000000\r
2443                         *MESH_TVERT     2       0.444336        1.625000        1.000000\r
2444                         *MESH_TVERT     3       -0.444336       1.625000        1.000000\r
2445                 }\r
2446                 *MESH_NUMTVFACES        2\r
2447                 *MESH_TFACELIST {\r
2448                         *MESH_TFACE     0       0       2       1\r
2449                         *MESH_TFACE     1       2       3       1\r
2450                 }\r
2451         }\r
2452         *PROP_MOTIONBLUR        0\r
2453         *PROP_CASTSHADOW        1\r
2454         *PROP_RECVSHADOW        1\r
2455         *MATERIAL_REF   4\r
2456 }\r
2457 *GEOMOBJECT     {\r
2458         *NODE_NAME      "mat6model0surf46"\r
2459         *NODE_TM        {\r
2460                 *NODE_NAME      "mat6model0surf46"\r
2461                 *INHERIT_POS    0       0       0\r
2462                 *INHERIT_ROT    0       0       0\r
2463                 *INHERIT_SCL    0       0       0\r
2464                 *TM_ROW0        1.0     0       0\r
2465                 *TM_ROW1        0       1.0     0\r
2466                 *TM_ROW2        0       0       1.0\r
2467                 *TM_ROW3        0       0       0\r
2468                 *TM_POS 0.000000        0.000000        0.000000\r
2469         }\r
2470         *MESH   {\r
2471                 *TIMEVALUE      0\r
2472                 *MESH_NUMVERTEX 8\r
2473                 *MESH_NUMFACES  6\r
2474                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2475                 *MESH_VERTEX_LIST       {\r
2476                         *MESH_VERTEX    0       8.000000        48.000000       -104.000000\r
2477                         *MESH_VERTEX    1       8.000000        -48.000000      -104.000000\r
2478                         *MESH_VERTEX    2       24.000000       32.000000       -104.000000\r
2479                         *MESH_VERTEX    3       24.000000       -32.000000      -104.000000\r
2480                         *MESH_VERTEX    4       -8.000000       -48.000000      -104.000000\r
2481                         *MESH_VERTEX    5       -8.000000       48.000000       -104.000000\r
2482                         *MESH_VERTEX    6       -24.000000      -32.000000      -104.000000\r
2483                         *MESH_VERTEX    7       -24.000000      32.000000       -104.000000\r
2484                 }\r
2485                 *MESH_NORMALS   {\r
2486                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2487                         *MESH_FACENORMAL        1       -0.707107       -0.707107       0.000000\r
2488                         *MESH_FACENORMAL        2       0.707107        0.693375        -0.138675\r
2489                         *MESH_FACENORMAL        3       0.000000        -1.000000       0.000000\r
2490                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
2491                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
2492                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
2493                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        -1.000000\r
2494                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
2495                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
2496                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        -1.000000\r
2497                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        -1.000000\r
2498                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        -1.000000\r
2499                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        -1.000000\r
2500                 }\r
2501                 *MESH_FACE_LIST {\r
2502                         *MESH_FACE      0       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2503                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2504                         *MESH_FACE      2       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2505                         *MESH_FACE      3       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2506                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2507                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2508                 }\r
2509                 *MESH_NUMTVERTEX        8\r
2510                 *MESH_TVERTLIST {\r
2511                         *MESH_TVERT     0       0.125000        1.375000        1.000000\r
2512                         *MESH_TVERT     1       0.125000        0.625000        1.000000\r
2513                         *MESH_TVERT     2       0.250000        1.250000        1.000000\r
2514                         *MESH_TVERT     3       0.250000        0.750000        1.000000\r
2515                         *MESH_TVERT     4       0.000000        0.625000        1.000000\r
2516                         *MESH_TVERT     5       0.000000        1.375000        1.000000\r
2517                         *MESH_TVERT     6       -0.125000       0.750000        1.000000\r
2518                         *MESH_TVERT     7       -0.125000       1.250000        1.000000\r
2519                 }\r
2520                 *MESH_NUMTVFACES        6\r
2521                 *MESH_TFACELIST {\r
2522                         *MESH_TFACE     0       0       1       4\r
2523                         *MESH_TFACE     1       0       2       1\r
2524                         *MESH_TFACE     2       0       4       5\r
2525                         *MESH_TFACE     3       1       2       3\r
2526                         *MESH_TFACE     4       4       6       5\r
2527                         *MESH_TFACE     5       5       6       7\r
2528                 }\r
2529         }\r
2530         *PROP_MOTIONBLUR        0\r
2531         *PROP_CASTSHADOW        1\r
2532         *PROP_RECVSHADOW        1\r
2533         *MATERIAL_REF   6\r
2534 }\r
2535 *GEOMOBJECT     {\r
2536         *NODE_NAME      "mat6model0surf47"\r
2537         *NODE_TM        {\r
2538                 *NODE_NAME      "mat6model0surf47"\r
2539                 *INHERIT_POS    0       0       0\r
2540                 *INHERIT_ROT    0       0       0\r
2541                 *INHERIT_SCL    0       0       0\r
2542                 *TM_ROW0        1.0     0       0\r
2543                 *TM_ROW1        0       1.0     0\r
2544                 *TM_ROW2        0       0       1.0\r
2545                 *TM_ROW3        0       0       0\r
2546                 *TM_POS 0.000000        0.000000        0.000000\r
2547         }\r
2548         *MESH   {\r
2549                 *TIMEVALUE      0\r
2550                 *MESH_NUMVERTEX 8\r
2551                 *MESH_NUMFACES  6\r
2552                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2553                 *MESH_VERTEX_LIST       {\r
2554                         *MESH_VERTEX    0       24.000000       32.000000       -88.000000\r
2555                         *MESH_VERTEX    1       -16.000000      40.000000       -88.000000\r
2556                         *MESH_VERTEX    2       16.000000       40.000000       -88.000000\r
2557                         *MESH_VERTEX    3       24.000000       -32.000000      -88.000000\r
2558                         *MESH_VERTEX    4       -24.000000      32.000000       -88.000000\r
2559                         *MESH_VERTEX    5       16.000000       -40.000000      -88.000000\r
2560                         *MESH_VERTEX    6       -24.000000      -32.000000      -88.000000\r
2561                         *MESH_VERTEX    7       -16.000000      -40.000000      -88.000000\r
2562                 }\r
2563                 *MESH_NORMALS   {\r
2564                         *MESH_FACENORMAL        0       0.577350        -0.816497       0.000000\r
2565                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
2566                         *MESH_FACENORMAL        2       0.998338        -0.005678       -0.057346\r
2567                         *MESH_FACENORMAL        3       -0.707107       -0.707107       0.000000\r
2568                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
2569                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
2570                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
2571                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
2572                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        1.000000\r
2573                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
2574                         *MESH_VERTEXNORMAL      4       0.000000        0.000000        1.000000\r
2575                         *MESH_VERTEXNORMAL      5       0.000000        0.000000        1.000000\r
2576                         *MESH_VERTEXNORMAL      6       0.000000        0.000000        1.000000\r
2577                         *MESH_VERTEXNORMAL      7       0.000000        0.000000        1.000000\r
2578                 }\r
2579                 *MESH_FACE_LIST {\r
2580                         *MESH_FACE      0       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2581                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2582                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2583                         *MESH_FACE      3       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2584                         *MESH_FACE      4       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2585                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2586                 }\r
2587                 *MESH_NUMTVERTEX        8\r
2588                 *MESH_TVERTLIST {\r
2589                         *MESH_TVERT     0       0.250000        1.250000        1.000000\r
2590                         *MESH_TVERT     1       -0.062500       1.312500        1.000000\r
2591                         *MESH_TVERT     2       0.187500        1.312500        1.000000\r
2592                         *MESH_TVERT     3       0.250000        0.750000        1.000000\r
2593                         *MESH_TVERT     4       -0.125000       1.250000        1.000000\r
2594                         *MESH_TVERT     5       0.187500        0.687500        1.000000\r
2595                         *MESH_TVERT     6       -0.125000       0.750000        1.000000\r
2596                         *MESH_TVERT     7       -0.062500       0.687500        1.000000\r
2597                 }\r
2598                 *MESH_NUMTVFACES        6\r
2599                 *MESH_TFACELIST {\r
2600                         *MESH_TFACE     0       1       4       3\r
2601                         *MESH_TFACE     1       0       1       3\r
2602                         *MESH_TFACE     2       3       4       5\r
2603                         *MESH_TFACE     3       0       2       1\r
2604                         *MESH_TFACE     4       4       6       5\r
2605                         *MESH_TFACE     5       5       6       7\r
2606                 }\r
2607         }\r
2608         *PROP_MOTIONBLUR        0\r
2609         *PROP_CASTSHADOW        1\r
2610         *PROP_RECVSHADOW        1\r
2611         *MATERIAL_REF   6\r
2612 }\r
2613 *GEOMOBJECT     {\r
2614         *NODE_NAME      "mat7model0surf48"\r
2615         *NODE_TM        {\r
2616                 *NODE_NAME      "mat7model0surf48"\r
2617                 *INHERIT_POS    0       0       0\r
2618                 *INHERIT_ROT    0       0       0\r
2619                 *INHERIT_SCL    0       0       0\r
2620                 *TM_ROW0        1.0     0       0\r
2621                 *TM_ROW1        0       1.0     0\r
2622                 *TM_ROW2        0       0       1.0\r
2623                 *TM_ROW3        0       0       0\r
2624                 *TM_POS 0.000000        0.000000        0.000000\r
2625         }\r
2626         *MESH   {\r
2627                 *TIMEVALUE      0\r
2628                 *MESH_NUMVERTEX 4\r
2629                 *MESH_NUMFACES  2\r
2630                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2631                 *MESH_VERTEX_LIST       {\r
2632                         *MESH_VERTEX    0       24.000000       32.000000       -104.000000\r
2633                         *MESH_VERTEX    1       24.000000       -32.000000      -104.000000\r
2634                         *MESH_VERTEX    2       24.000000       32.000000       -88.000000\r
2635                         *MESH_VERTEX    3       24.000000       -32.000000      -88.000000\r
2636                 }\r
2637                 *MESH_NORMALS   {\r
2638                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2639                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2640                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
2641                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
2642                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
2643                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
2644                 }\r
2645                 *MESH_FACE_LIST {\r
2646                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2647                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2648                 }\r
2649                 *MESH_NUMTVERTEX        4\r
2650                 *MESH_TVERTLIST {\r
2651                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2652                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
2653                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
2654                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
2655                 }\r
2656                 *MESH_NUMTVFACES        2\r
2657                 *MESH_TFACELIST {\r
2658                         *MESH_TFACE     0       0       2       1\r
2659                         *MESH_TFACE     1       2       3       1\r
2660                 }\r
2661         }\r
2662         *PROP_MOTIONBLUR        0\r
2663         *PROP_CASTSHADOW        1\r
2664         *PROP_RECVSHADOW        1\r
2665         *MATERIAL_REF   7\r
2666 }\r
2667 *GEOMOBJECT     {\r
2668         *NODE_NAME      "mat7model0surf49"\r
2669         *NODE_TM        {\r
2670                 *NODE_NAME      "mat7model0surf49"\r
2671                 *INHERIT_POS    0       0       0\r
2672                 *INHERIT_ROT    0       0       0\r
2673                 *INHERIT_SCL    0       0       0\r
2674                 *TM_ROW0        1.0     0       0\r
2675                 *TM_ROW1        0       1.0     0\r
2676                 *TM_ROW2        0       0       1.0\r
2677                 *TM_ROW3        0       0       0\r
2678                 *TM_POS 0.000000        0.000000        0.000000\r
2679         }\r
2680         *MESH   {\r
2681                 *TIMEVALUE      0\r
2682                 *MESH_NUMVERTEX 5\r
2683                 *MESH_NUMFACES  3\r
2684                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2685                 *MESH_VERTEX_LIST       {\r
2686                         *MESH_VERTEX    0       16.000000       40.000000       -88.000000\r
2687                         *MESH_VERTEX    1       24.000000       32.000000       -104.000000\r
2688                         *MESH_VERTEX    2       24.000000       32.000000       -88.000000\r
2689                         *MESH_VERTEX    3       8.000000        48.000000       -104.000000\r
2690                         *MESH_VERTEX    4       8.000000        48.000000       -88.000000\r
2691                 }\r
2692                 *MESH_NORMALS   {\r
2693                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2694                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
2695                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
2696                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
2697                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
2698                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
2699                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
2700                         *MESH_VERTEXNORMAL      4       0.707107        0.707107        0.000000\r
2701                 }\r
2702                 *MESH_FACE_LIST {\r
2703                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2704                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2705                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2706                 }\r
2707                 *MESH_NUMTVERTEX        5\r
2708                 *MESH_TVERTLIST {\r
2709                         *MESH_TVERT     0       1.000000        0.500000        1.000000\r
2710                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
2711                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
2712                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
2713                         *MESH_TVERT     4       1.000000        0.000000        1.000000\r
2714                 }\r
2715                 *MESH_NUMTVFACES        3\r
2716                 *MESH_TFACELIST {\r
2717                         *MESH_TFACE     0       0       2       1\r
2718                         *MESH_TFACE     1       0       1       3\r
2719                         *MESH_TFACE     2       4       0       3\r
2720                 }\r
2721         }\r
2722         *PROP_MOTIONBLUR        0\r
2723         *PROP_CASTSHADOW        1\r
2724         *PROP_RECVSHADOW        1\r
2725         *MATERIAL_REF   7\r
2726 }\r
2727 *GEOMOBJECT     {\r
2728         *NODE_NAME      "mat7model0surf50"\r
2729         *NODE_TM        {\r
2730                 *NODE_NAME      "mat7model0surf50"\r
2731                 *INHERIT_POS    0       0       0\r
2732                 *INHERIT_ROT    0       0       0\r
2733                 *INHERIT_SCL    0       0       0\r
2734                 *TM_ROW0        1.0     0       0\r
2735                 *TM_ROW1        0       1.0     0\r
2736                 *TM_ROW2        0       0       1.0\r
2737                 *TM_ROW3        0       0       0\r
2738                 *TM_POS 0.000000        0.000000        0.000000\r
2739         }\r
2740         *MESH   {\r
2741                 *TIMEVALUE      0\r
2742                 *MESH_NUMVERTEX 5\r
2743                 *MESH_NUMFACES  3\r
2744                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2745                 *MESH_VERTEX_LIST       {\r
2746                         *MESH_VERTEX    0       24.000000       -32.000000      -104.000000\r
2747                         *MESH_VERTEX    1       16.000000       -40.000000      -88.000000\r
2748                         *MESH_VERTEX    2       24.000000       -32.000000      -88.000000\r
2749                         *MESH_VERTEX    3       8.000000        -48.000000      -88.000000\r
2750                         *MESH_VERTEX    4       8.000000        -48.000000      -104.000000\r
2751                 }\r
2752                 *MESH_NORMALS   {\r
2753                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2754                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
2755                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
2756                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
2757                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
2758                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
2759                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
2760                         *MESH_VERTEXNORMAL      4       0.707107        -0.707107       0.000000\r
2761                 }\r
2762                 *MESH_FACE_LIST {\r
2763                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2764                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2765                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2766                 }\r
2767                 *MESH_NUMTVERTEX        5\r
2768                 *MESH_TVERTLIST {\r
2769                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2770                         *MESH_TVERT     1       1.000000        0.500000        1.000000\r
2771                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
2772                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
2773                         *MESH_TVERT     4       0.000000        1.000000        1.000000\r
2774                 }\r
2775                 *MESH_NUMTVFACES        3\r
2776                 *MESH_TFACELIST {\r
2777                         *MESH_TFACE     0       0       2       1\r
2778                         *MESH_TFACE     1       0       1       3\r
2779                         *MESH_TFACE     2       4       0       3\r
2780                 }\r
2781         }\r
2782         *PROP_MOTIONBLUR        0\r
2783         *PROP_CASTSHADOW        1\r
2784         *PROP_RECVSHADOW        1\r
2785         *MATERIAL_REF   7\r
2786 }\r
2787 *GEOMOBJECT     {\r
2788         *NODE_NAME      "mat7model0surf51"\r
2789         *NODE_TM        {\r
2790                 *NODE_NAME      "mat7model0surf51"\r
2791                 *INHERIT_POS    0       0       0\r
2792                 *INHERIT_ROT    0       0       0\r
2793                 *INHERIT_SCL    0       0       0\r
2794                 *TM_ROW0        1.0     0       0\r
2795                 *TM_ROW1        0       1.0     0\r
2796                 *TM_ROW2        0       0       1.0\r
2797                 *TM_ROW3        0       0       0\r
2798                 *TM_POS 0.000000        0.000000        0.000000\r
2799         }\r
2800         *MESH   {\r
2801                 *TIMEVALUE      0\r
2802                 *MESH_NUMVERTEX 4\r
2803                 *MESH_NUMFACES  2\r
2804                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2805                 *MESH_VERTEX_LIST       {\r
2806                         *MESH_VERTEX    0       -8.000000       48.000000       -88.000000\r
2807                         *MESH_VERTEX    1       -8.000000       48.000000       -104.000000\r
2808                         *MESH_VERTEX    2       8.000000        48.000000       -88.000000\r
2809                         *MESH_VERTEX    3       8.000000        48.000000       -104.000000\r
2810                 }\r
2811                 *MESH_NORMALS   {\r
2812                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2813                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2814                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
2815                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
2816                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
2817                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
2818                 }\r
2819                 *MESH_FACE_LIST {\r
2820                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2821                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2822                 }\r
2823                 *MESH_NUMTVERTEX        4\r
2824                 *MESH_TVERTLIST {\r
2825                         *MESH_TVERT     0       1.000000        2.000000        1.000000\r
2826                         *MESH_TVERT     1       0.000000        2.000000        1.000000\r
2827                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
2828                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
2829                 }\r
2830                 *MESH_NUMTVFACES        2\r
2831                 *MESH_TFACELIST {\r
2832                         *MESH_TFACE     0       0       2       1\r
2833                         *MESH_TFACE     1       2       3       1\r
2834                 }\r
2835         }\r
2836         *PROP_MOTIONBLUR        0\r
2837         *PROP_CASTSHADOW        1\r
2838         *PROP_RECVSHADOW        1\r
2839         *MATERIAL_REF   7\r
2840 }\r
2841 *GEOMOBJECT     {\r
2842         *NODE_NAME      "mat7model0surf52"\r
2843         *NODE_TM        {\r
2844                 *NODE_NAME      "mat7model0surf52"\r
2845                 *INHERIT_POS    0       0       0\r
2846                 *INHERIT_ROT    0       0       0\r
2847                 *INHERIT_SCL    0       0       0\r
2848                 *TM_ROW0        1.0     0       0\r
2849                 *TM_ROW1        0       1.0     0\r
2850                 *TM_ROW2        0       0       1.0\r
2851                 *TM_ROW3        0       0       0\r
2852                 *TM_POS 0.000000        0.000000        0.000000\r
2853         }\r
2854         *MESH   {\r
2855                 *TIMEVALUE      0\r
2856                 *MESH_NUMVERTEX 4\r
2857                 *MESH_NUMFACES  2\r
2858                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2859                 *MESH_VERTEX_LIST       {\r
2860                         *MESH_VERTEX    0       8.000000        -48.000000      -104.000000\r
2861                         *MESH_VERTEX    1       -8.000000       -48.000000      -104.000000\r
2862                         *MESH_VERTEX    2       8.000000        -48.000000      -88.000000\r
2863                         *MESH_VERTEX    3       -8.000000       -48.000000      -88.000000\r
2864                 }\r
2865                 *MESH_NORMALS   {\r
2866                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2867                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
2868                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
2869                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
2870                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
2871                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
2872                 }\r
2873                 *MESH_FACE_LIST {\r
2874                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2875                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2876                 }\r
2877                 *MESH_NUMTVERTEX        4\r
2878                 *MESH_TVERTLIST {\r
2879                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
2880                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
2881                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
2882                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
2883                 }\r
2884                 *MESH_NUMTVFACES        2\r
2885                 *MESH_TFACELIST {\r
2886                         *MESH_TFACE     0       0       2       1\r
2887                         *MESH_TFACE     1       2       3       1\r
2888                 }\r
2889         }\r
2890         *PROP_MOTIONBLUR        0\r
2891         *PROP_CASTSHADOW        1\r
2892         *PROP_RECVSHADOW        1\r
2893         *MATERIAL_REF   7\r
2894 }\r
2895 *GEOMOBJECT     {\r
2896         *NODE_NAME      "mat7model0surf53"\r
2897         *NODE_TM        {\r
2898                 *NODE_NAME      "mat7model0surf53"\r
2899                 *INHERIT_POS    0       0       0\r
2900                 *INHERIT_ROT    0       0       0\r
2901                 *INHERIT_SCL    0       0       0\r
2902                 *TM_ROW0        1.0     0       0\r
2903                 *TM_ROW1        0       1.0     0\r
2904                 *TM_ROW2        0       0       1.0\r
2905                 *TM_ROW3        0       0       0\r
2906                 *TM_POS 0.000000        0.000000        0.000000\r
2907         }\r
2908         *MESH   {\r
2909                 *TIMEVALUE      0\r
2910                 *MESH_NUMVERTEX 5\r
2911                 *MESH_NUMFACES  3\r
2912                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2913                 *MESH_VERTEX_LIST       {\r
2914                         *MESH_VERTEX    0       -16.000000      40.000000       -88.000000\r
2915                         *MESH_VERTEX    1       -8.000000       48.000000       -104.000000\r
2916                         *MESH_VERTEX    2       -8.000000       48.000000       -88.000000\r
2917                         *MESH_VERTEX    3       -24.000000      32.000000       -104.000000\r
2918                         *MESH_VERTEX    4       -24.000000      32.000000       -88.000000\r
2919                 }\r
2920                 *MESH_NORMALS   {\r
2921                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2922                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
2923                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
2924                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
2925                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
2926                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
2927                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
2928                         *MESH_VERTEXNORMAL      4       -0.707107       0.707107        0.000000\r
2929                 }\r
2930                 *MESH_FACE_LIST {\r
2931                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2932                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2933                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2934                 }\r
2935                 *MESH_NUMTVERTEX        5\r
2936                 *MESH_TVERTLIST {\r
2937                         *MESH_TVERT     0       1.000000        0.500000        1.000000\r
2938                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
2939                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
2940                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
2941                         *MESH_TVERT     4       1.000000        1.000000        1.000000\r
2942                 }\r
2943                 *MESH_NUMTVFACES        3\r
2944                 *MESH_TFACELIST {\r
2945                         *MESH_TFACE     0       0       2       1\r
2946                         *MESH_TFACE     1       0       1       3\r
2947                         *MESH_TFACE     2       4       0       3\r
2948                 }\r
2949         }\r
2950         *PROP_MOTIONBLUR        0\r
2951         *PROP_CASTSHADOW        1\r
2952         *PROP_RECVSHADOW        1\r
2953         *MATERIAL_REF   7\r
2954 }\r
2955 *GEOMOBJECT     {\r
2956         *NODE_NAME      "mat7model0surf54"\r
2957         *NODE_TM        {\r
2958                 *NODE_NAME      "mat7model0surf54"\r
2959                 *INHERIT_POS    0       0       0\r
2960                 *INHERIT_ROT    0       0       0\r
2961                 *INHERIT_SCL    0       0       0\r
2962                 *TM_ROW0        1.0     0       0\r
2963                 *TM_ROW1        0       1.0     0\r
2964                 *TM_ROW2        0       0       1.0\r
2965                 *TM_ROW3        0       0       0\r
2966                 *TM_POS 0.000000        0.000000        0.000000\r
2967         }\r
2968         *MESH   {\r
2969                 *TIMEVALUE      0\r
2970                 *MESH_NUMVERTEX 5\r
2971                 *MESH_NUMFACES  3\r
2972                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
2973                 *MESH_VERTEX_LIST       {\r
2974                         *MESH_VERTEX    0       -8.000000       -48.000000      -104.000000\r
2975                         *MESH_VERTEX    1       -16.000000      -40.000000      -88.000000\r
2976                         *MESH_VERTEX    2       -8.000000       -48.000000      -88.000000\r
2977                         *MESH_VERTEX    3       -24.000000      -32.000000      -88.000000\r
2978                         *MESH_VERTEX    4       -24.000000      -32.000000      -104.000000\r
2979                 }\r
2980                 *MESH_NORMALS   {\r
2981                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
2982                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
2983                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
2984                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
2985                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
2986                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
2987                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
2988                         *MESH_VERTEXNORMAL      4       -0.707107       -0.707107       0.000000\r
2989                 }\r
2990                 *MESH_FACE_LIST {\r
2991                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2992                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2993                         *MESH_FACE      2       A:      4       B:      0       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
2994                 }\r
2995                 *MESH_NUMTVERTEX        5\r
2996                 *MESH_TVERTLIST {\r
2997                         *MESH_TVERT     0       0.000000        2.000000        1.000000\r
2998                         *MESH_TVERT     1       1.000000        1.000000        1.000000\r
2999                         *MESH_TVERT     2       1.000000        2.000000        1.000000\r
3000                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
3001                         *MESH_TVERT     4       0.000000        0.000000        1.000000\r
3002                 }\r
3003                 *MESH_NUMTVFACES        3\r
3004                 *MESH_TFACELIST {\r
3005                         *MESH_TFACE     0       0       2       1\r
3006                         *MESH_TFACE     1       0       1       3\r
3007                         *MESH_TFACE     2       4       0       3\r
3008                 }\r
3009         }\r
3010         *PROP_MOTIONBLUR        0\r
3011         *PROP_CASTSHADOW        1\r
3012         *PROP_RECVSHADOW        1\r
3013         *MATERIAL_REF   7\r
3014 }\r
3015 *GEOMOBJECT     {\r
3016         *NODE_NAME      "mat7model0surf55"\r
3017         *NODE_TM        {\r
3018                 *NODE_NAME      "mat7model0surf55"\r
3019                 *INHERIT_POS    0       0       0\r
3020                 *INHERIT_ROT    0       0       0\r
3021                 *INHERIT_SCL    0       0       0\r
3022                 *TM_ROW0        1.0     0       0\r
3023                 *TM_ROW1        0       1.0     0\r
3024                 *TM_ROW2        0       0       1.0\r
3025                 *TM_ROW3        0       0       0\r
3026                 *TM_POS 0.000000        0.000000        0.000000\r
3027         }\r
3028         *MESH   {\r
3029                 *TIMEVALUE      0\r
3030                 *MESH_NUMVERTEX 4\r
3031                 *MESH_NUMFACES  2\r
3032                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3033                 *MESH_VERTEX_LIST       {\r
3034                         *MESH_VERTEX    0       -24.000000      -32.000000      -88.000000\r
3035                         *MESH_VERTEX    1       -24.000000      -32.000000      -104.000000\r
3036                         *MESH_VERTEX    2       -24.000000      32.000000       -88.000000\r
3037                         *MESH_VERTEX    3       -24.000000      32.000000       -104.000000\r
3038                 }\r
3039                 *MESH_NORMALS   {\r
3040                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
3041                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3042                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
3043                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
3044                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
3045                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
3046                 }\r
3047                 *MESH_FACE_LIST {\r
3048                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3049                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3050                 }\r
3051                 *MESH_NUMTVERTEX        4\r
3052                 *MESH_TVERTLIST {\r
3053                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
3054                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
3055                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
3056                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
3057                 }\r
3058                 *MESH_NUMTVFACES        2\r
3059                 *MESH_TFACELIST {\r
3060                         *MESH_TFACE     0       0       2       1\r
3061                         *MESH_TFACE     1       2       3       1\r
3062                 }\r
3063         }\r
3064         *PROP_MOTIONBLUR        0\r
3065         *PROP_CASTSHADOW        1\r
3066         *PROP_RECVSHADOW        1\r
3067         *MATERIAL_REF   7\r
3068 }\r
3069 *GEOMOBJECT     {\r
3070         *NODE_NAME      "mat17model0surf56"\r
3071         *NODE_TM        {\r
3072                 *NODE_NAME      "mat17model0surf56"\r
3073                 *INHERIT_POS    0       0       0\r
3074                 *INHERIT_ROT    0       0       0\r
3075                 *INHERIT_SCL    0       0       0\r
3076                 *TM_ROW0        1.0     0       0\r
3077                 *TM_ROW1        0       1.0     0\r
3078                 *TM_ROW2        0       0       1.0\r
3079                 *TM_ROW3        0       0       0\r
3080                 *TM_POS 0.000000        0.000000        0.000000\r
3081         }\r
3082         *MESH   {\r
3083                 *TIMEVALUE      0\r
3084                 *MESH_NUMVERTEX 29\r
3085                 *MESH_NUMFACES  22\r
3086                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3087                 *MESH_VERTEX_LIST       {\r
3088                         *MESH_VERTEX    0       3.000000        98.000000       -42.000000\r
3089                         *MESH_VERTEX    1       3.000000        100.000000      -31.500000\r
3090                         *MESH_VERTEX    2       2.250000        101.312500      -31.125000\r
3091                         *MESH_VERTEX    3       2.250000        99.500000       -42.000000\r
3092                         *MESH_VERTEX    4       2.250000        98.687500       -31.875000\r
3093                         *MESH_VERTEX    5       3.000000        100.000000      -31.500000\r
3094                         *MESH_VERTEX    6       3.000000        98.000000       -42.000000\r
3095                         *MESH_VERTEX    7       2.250000        96.500000       -42.000000\r
3096                         *MESH_VERTEX    8       3.000000        94.000000       -24.000000\r
3097                         *MESH_VERTEX    9       3.000000        94.000000       -24.000000\r
3098                         *MESH_VERTEX    10      2.250000        95.125000       -44.125000\r
3099                         *MESH_VERTEX    11      3.000000        94.000000       -43.750000\r
3100                         *MESH_VERTEX    12      2.250000        93.250000       -25.500000\r
3101                         *MESH_VERTEX    13      3.000000        94.000000       -43.750000\r
3102                         *MESH_VERTEX    14      2.250000        92.875000       -43.375000\r
3103                         *MESH_VERTEX    15      3.000000        92.000000       -47.000000\r
3104                         *MESH_VERTEX    16      2.250000        93.500000       -47.000000\r
3105                         *MESH_VERTEX    17      3.000000        92.000000       -47.000000\r
3106                         *MESH_VERTEX    18      2.250000        91.062500       -53.500000\r
3107                         *MESH_VERTEX    19      3.000000        92.000000       -47.000000\r
3108                         *MESH_VERTEX    20      2.250000        93.500000       -47.000000\r
3109                         *MESH_VERTEX    21      2.250000        90.500000       -47.000000\r
3110                         *MESH_VERTEX    22      3.000000        90.500000       -52.750000\r
3111                         *MESH_VERTEX    23      2.250000        88.812500       -51.250000\r
3112                         *MESH_VERTEX    24      2.250000        90.500000       -47.000000\r
3113                         *MESH_VERTEX    25      3.000000        84.000000       -54.000000\r
3114                         *MESH_VERTEX    26      2.250000        84.750000       -52.500000\r
3115                         *MESH_VERTEX    27      2.250000        83.250000       -55.500000\r
3116                         *MESH_VERTEX    28      2.250000        94.750000       -22.500000\r
3117                 }\r
3118                 *MESH_NORMALS   {\r
3119                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
3120                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
3121                         *MESH_FACENORMAL        2       0.707107        0.693375        -0.138675\r
3122                         *MESH_FACENORMAL        3       0.169102        0.966459        -0.193292\r
3123                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
3124                         *MESH_FACENORMAL        5       0.707107        0.693375        -0.138675\r
3125                         *MESH_FACENORMAL        6       0.816497        -0.408248       0.408248\r
3126                         *MESH_FACENORMAL        7       -0.232588       -0.794105       -0.561517\r
3127                         *MESH_FACENORMAL        8       -0.660135       -0.108965       0.743202\r
3128                         *MESH_FACENORMAL        9       0.791050        0.387844        -0.473094\r
3129                         *MESH_FACENORMAL        10      0.743334        0.424088        -0.517304\r
3130                         *MESH_FACENORMAL        11      -0.755061       -0.463618       0.463618\r
3131                         *MESH_FACENORMAL        12      -0.999660       -0.007822       -0.024860\r
3132                         *MESH_FACENORMAL        13      0.791857        0.540094        -0.285065\r
3133                         *MESH_FACENORMAL        14      -0.707107       0.000000        0.707107\r
3134                         *MESH_FACENORMAL        15      -0.707107       0.000000        0.707107\r
3135                         *MESH_FACENORMAL        16      1.000000        0.000000        0.000000\r
3136                         *MESH_FACENORMAL        17      0.000000        0.000000        -1.000000\r
3137                         *MESH_FACENORMAL        18      -0.707107       0.000000        -0.707107\r
3138                         *MESH_FACENORMAL        19      0.577350        0.000000        -0.816497\r
3139                         *MESH_FACENORMAL        20      -0.577350       0.000000        -0.816497\r
3140                         *MESH_FACENORMAL        21      -0.707107       0.000000        -0.707107\r
3141                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3142                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3143                         *MESH_VERTEXNORMAL      2       0.795004        0.589336        0.143706\r
3144                         *MESH_VERTEXNORMAL      3       0.707107        0.632456        -0.316228\r
3145                         *MESH_VERTEXNORMAL      4       0.822747        -0.535018       -0.191946\r
3146                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3147                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
3148                         *MESH_VERTEXNORMAL      7       0.707107        -0.632456       0.316228\r
3149                         *MESH_VERTEXNORMAL      8       1.000000        0.000000        0.000000\r
3150                         *MESH_VERTEXNORMAL      9       1.000000        0.000000        0.000000\r
3151                         *MESH_VERTEXNORMAL      10      0.776592        0.511086        -0.368370\r
3152                         *MESH_VERTEXNORMAL      11      1.000000        0.000000        0.000000\r
3153                         *MESH_VERTEXNORMAL      12      0.707107        -0.287183       -0.646162\r
3154                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
3155                         *MESH_VERTEXNORMAL      14      0.671305        -0.415527       0.613748\r
3156                         *MESH_VERTEXNORMAL      15      1.000000        0.000000        0.000000\r
3157                         *MESH_VERTEXNORMAL      16      0.707107        0.707107        0.000000\r
3158                         *MESH_VERTEXNORMAL      17      1.000000        0.000000        0.000000\r
3159                         *MESH_VERTEXNORMAL      18      0.816497        0.408248        -0.408248\r
3160                         *MESH_VERTEXNORMAL      19      1.000000        0.000000        0.000000\r
3161                         *MESH_VERTEXNORMAL      20      0.707107        0.707107        0.000000\r
3162                         *MESH_VERTEXNORMAL      21      0.707107        -0.656532       0.262613\r
3163                         *MESH_VERTEXNORMAL      22      1.000000        0.000000        0.000000\r
3164                         *MESH_VERTEXNORMAL      23      0.791050        -0.387844       0.473094\r
3165                         *MESH_VERTEXNORMAL      24      0.707107        -0.693375       0.138675\r
3166                         *MESH_VERTEXNORMAL      25      1.000000        0.000000        0.000000\r
3167                         *MESH_VERTEXNORMAL      26      0.707107        0.000000        0.707107\r
3168                         *MESH_VERTEXNORMAL      27      0.707107        0.000000        -0.707107\r
3169                         *MESH_VERTEXNORMAL      28      0.707107        0.415900        0.571863\r
3170                 }\r
3171                 *MESH_FACE_LIST {\r
3172                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3173                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3174                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3175                         *MESH_FACE      3       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3176                         *MESH_FACE      4       A:      1       B:      2       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3177                         *MESH_FACE      5       A:      4       B:      5       C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3178                         *MESH_FACE      6       A:      4       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3179                         *MESH_FACE      7       A:      2       B:      28      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3180                         *MESH_FACE      8       A:      6       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3181                         *MESH_FACE      9       A:      0       B:      14      C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3182                         *MESH_FACE      10      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3183                         *MESH_FACE      11      A:      10      B:      11      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3184                         *MESH_FACE      12      A:      10      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3185                         *MESH_FACE      13      A:      14      B:      21      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3186                         *MESH_FACE      14      A:      18      B:      20      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3187                         *MESH_FACE      15      A:      18      B:      19      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3188                         *MESH_FACE      16      A:      19      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3189                         *MESH_FACE      17      A:      19      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3190                         *MESH_FACE      18      A:      18      B:      22      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3191                         *MESH_FACE      19      A:      22      B:      23      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3192                         *MESH_FACE      20      A:      23      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3193                         *MESH_FACE      21      A:      18      B:      25      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3194                 }\r
3195                 *MESH_NUMTVERTEX        29\r
3196                 *MESH_TVERTLIST {\r
3197                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
3198                         *MESH_TVERT     1       0.500000        1.000000        1.000000\r
3199                         *MESH_TVERT     2       0.500000        0.875000        1.000000\r
3200                         *MESH_TVERT     3       1.000000        0.875000        1.000000\r
3201                         *MESH_TVERT     4       0.500000        0.125000        1.000000\r
3202                         *MESH_TVERT     5       0.500000        0.000000        1.000000\r
3203                         *MESH_TVERT     6       1.000000        0.000000        1.000000\r
3204                         *MESH_TVERT     7       1.000000        0.125000        1.000000\r
3205                         *MESH_TVERT     8       0.000000        1.000000        1.000000\r
3206                         *MESH_TVERT     9       0.000000        0.000000        1.000000\r
3207                         *MESH_TVERT     10      0.500000        0.125000        1.000000\r
3208                         *MESH_TVERT     11      0.500000        0.000000        1.000000\r
3209                         *MESH_TVERT     12      0.000000        0.125000        1.000000\r
3210                         *MESH_TVERT     13      0.500000        1.000000        1.000000\r
3211                         *MESH_TVERT     14      0.500000        0.875000        1.000000\r
3212                         *MESH_TVERT     15      0.000000        1.000000        1.000000\r
3213                         *MESH_TVERT     16      0.000000        0.125000        1.000000\r
3214                         *MESH_TVERT     17      0.000000        0.000000        1.000000\r
3215                         *MESH_TVERT     18      0.500000        0.625000        1.000000\r
3216                         *MESH_TVERT     19      1.000000        0.500000        1.000000\r
3217                         *MESH_TVERT     20      1.000000        0.625000        1.000000\r
3218                         *MESH_TVERT     21      0.000000        0.875000        1.000000\r
3219                         *MESH_TVERT     22      0.500000        0.500000        1.000000\r
3220                         *MESH_TVERT     23      0.500000        0.375000        1.000000\r
3221                         *MESH_TVERT     24      1.000000        0.375000        1.000000\r
3222                         *MESH_TVERT     25      0.000000        0.500000        1.000000\r
3223                         *MESH_TVERT     26      0.000000        0.375000        1.000000\r
3224                         *MESH_TVERT     27      0.000000        0.625000        1.000000\r
3225                         *MESH_TVERT     28      0.000000        0.875000        1.000000\r
3226                 }\r
3227                 *MESH_NUMTVFACES        22\r
3228                 *MESH_TFACELIST {\r
3229                         *MESH_TFACE     0       0       2       1\r
3230                         *MESH_TFACE     1       0       3       2\r
3231                         *MESH_TFACE     2       4       6       5\r
3232                         *MESH_TFACE     3       4       7       6\r
3233                         *MESH_TFACE     4       1       2       8\r
3234                         *MESH_TFACE     5       4       5       9\r
3235                         *MESH_TFACE     6       4       9       12\r
3236                         *MESH_TFACE     7       2       28      8\r
3237                         *MESH_TFACE     8       6       11      10\r
3238                         *MESH_TFACE     9       0       14      13\r
3239                         *MESH_TFACE     10      13      14      15\r
3240                         *MESH_TFACE     11      10      11      17\r
3241                         *MESH_TFACE     12      10      17      16\r
3242                         *MESH_TFACE     13      14      21      15\r
3243                         *MESH_TFACE     14      18      20      19\r
3244                         *MESH_TFACE     15      18      19      22\r
3245                         *MESH_TFACE     16      19      23      22\r
3246                         *MESH_TFACE     17      19      24      23\r
3247                         *MESH_TFACE     18      18      22      25\r
3248                         *MESH_TFACE     19      22      23      25\r
3249                         *MESH_TFACE     20      23      26      25\r
3250                         *MESH_TFACE     21      18      25      27\r
3251                 }\r
3252         }\r
3253         *PROP_MOTIONBLUR        0\r
3254         *PROP_CASTSHADOW        1\r
3255         *PROP_RECVSHADOW        1\r
3256         *MATERIAL_REF   17\r
3257 }\r
3258 *GEOMOBJECT     {\r
3259         *NODE_NAME      "mat17model0surf57"\r
3260         *NODE_TM        {\r
3261                 *NODE_NAME      "mat17model0surf57"\r
3262                 *INHERIT_POS    0       0       0\r
3263                 *INHERIT_ROT    0       0       0\r
3264                 *INHERIT_SCL    0       0       0\r
3265                 *TM_ROW0        1.0     0       0\r
3266                 *TM_ROW1        0       1.0     0\r
3267                 *TM_ROW2        0       0       1.0\r
3268                 *TM_ROW3        0       0       0\r
3269                 *TM_POS 0.000000        0.000000        0.000000\r
3270         }\r
3271         *MESH   {\r
3272                 *TIMEVALUE      0\r
3273                 *MESH_NUMVERTEX 8\r
3274                 *MESH_NUMFACES  6\r
3275                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3276                 *MESH_VERTEX_LIST       {\r
3277                         *MESH_VERTEX    0       2.250000        95.125000       -44.125000\r
3278                         *MESH_VERTEX    1       3.000000        98.000000       -42.000000\r
3279                         *MESH_VERTEX    2       2.250000        99.500000       -42.000000\r
3280                         *MESH_VERTEX    3       0.000000        100.000000      -42.000000\r
3281                         *MESH_VERTEX    4       0.000000        95.500000       -44.250000\r
3282                         *MESH_VERTEX    5       -2.250000       95.125000       -44.125000\r
3283                         *MESH_VERTEX    6       -3.000000       98.000000       -42.000000\r
3284                         *MESH_VERTEX    7       -2.250000       99.500000       -42.000000\r
3285                 }\r
3286                 *MESH_NORMALS   {\r
3287                         *MESH_FACENORMAL        0       -0.169102       -0.985599       0.000000\r
3288                         *MESH_FACENORMAL        1       0.707107        -0.707107       0.000000\r
3289                         *MESH_FACENORMAL        2       0.998338        -0.005678       -0.057346\r
3290                         *MESH_FACENORMAL        3       0.693763        0.666818        -0.272116\r
3291                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
3292                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
3293                         *MESH_VERTEXNORMAL      0       0.776592        0.511086        -0.368370\r
3294                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3295                         *MESH_VERTEXNORMAL      2       0.707107        0.223607        -0.670820\r
3296                         *MESH_VERTEXNORMAL      3       0.000000        0.316228        -0.948683\r
3297                         *MESH_VERTEXNORMAL      4       0.000000        0.811242        -0.584710\r
3298                         *MESH_VERTEXNORMAL      5       -0.776592       0.511086        -0.368370\r
3299                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3300                         *MESH_VERTEXNORMAL      7       -0.707107       0.223607        -0.670820\r
3301                 }\r
3302                 *MESH_FACE_LIST {\r
3303                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3304                         *MESH_FACE      1       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3305                         *MESH_FACE      2       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3306                         *MESH_FACE      3       A:      3       B:      5       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3307                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3308                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3309                 }\r
3310                 *MESH_NUMTVERTEX        8\r
3311                 *MESH_TVERTLIST {\r
3312                         *MESH_TVERT     0       0.500000        0.125000        1.000000\r
3313                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
3314                         *MESH_TVERT     2       1.000000        0.125000        1.000000\r
3315                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
3316                         *MESH_TVERT     4       0.500000        0.250000        1.000000\r
3317                         *MESH_TVERT     5       0.500000        0.375000        1.000000\r
3318                         *MESH_TVERT     6       1.000000        0.500000        1.000000\r
3319                         *MESH_TVERT     7       1.000000        0.375000        1.000000\r
3320                 }\r
3321                 *MESH_NUMTVFACES        6\r
3322                 *MESH_TFACELIST {\r
3323                         *MESH_TFACE     0       0       3       2\r
3324                         *MESH_TFACE     1       0       4       3\r
3325                         *MESH_TFACE     2       3       4       5\r
3326                         *MESH_TFACE     3       3       5       7\r
3327                         *MESH_TFACE     4       0       2       1\r
3328                         *MESH_TFACE     5       5       6       7\r
3329                 }\r
3330         }\r
3331         *PROP_MOTIONBLUR        0\r
3332         *PROP_CASTSHADOW        1\r
3333         *PROP_RECVSHADOW        1\r
3334         *MATERIAL_REF   17\r
3335 }\r
3336 *GEOMOBJECT     {\r
3337         *NODE_NAME      "mat17model0surf58"\r
3338         *NODE_TM        {\r
3339                 *NODE_NAME      "mat17model0surf58"\r
3340                 *INHERIT_POS    0       0       0\r
3341                 *INHERIT_ROT    0       0       0\r
3342                 *INHERIT_SCL    0       0       0\r
3343                 *TM_ROW0        1.0     0       0\r
3344                 *TM_ROW1        0       1.0     0\r
3345                 *TM_ROW2        0       0       1.0\r
3346                 *TM_ROW3        0       0       0\r
3347                 *TM_POS 0.000000        0.000000        0.000000\r
3348         }\r
3349         *MESH   {\r
3350                 *TIMEVALUE      0\r
3351                 *MESH_NUMVERTEX 8\r
3352                 *MESH_NUMFACES  6\r
3353                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3354                 *MESH_VERTEX_LIST       {\r
3355                         *MESH_VERTEX    0       3.000000        98.000000       -42.000000\r
3356                         *MESH_VERTEX    1       2.250000        92.875000       -43.375000\r
3357                         *MESH_VERTEX    2       2.250000        96.500000       -42.000000\r
3358                         *MESH_VERTEX    3       0.000000        96.000000       -42.000000\r
3359                         *MESH_VERTEX    4       0.000000        92.500000       -43.250000\r
3360                         *MESH_VERTEX    5       -2.250000       92.875000       -43.375000\r
3361                         *MESH_VERTEX    6       -3.000000       98.000000       -42.000000\r
3362                         *MESH_VERTEX    7       -2.250000       96.500000       -42.000000\r
3363                 }\r
3364                 *MESH_NORMALS   {\r
3365                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3366                         *MESH_FACENORMAL        1       0.577350        -0.816497       0.000000\r
3367                         *MESH_FACENORMAL        2       0.998338        -0.005678       -0.057346\r
3368                         *MESH_FACENORMAL        3       0.693763        0.666818        -0.272116\r
3369                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
3370                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
3371                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3372                         *MESH_VERTEXNORMAL      1       0.671305        -0.415527       0.613748\r
3373                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        0.707107\r
3374                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        1.000000\r
3375                         *MESH_VERTEXNORMAL      4       0.000000        -0.560629       0.828067\r
3376                         *MESH_VERTEXNORMAL      5       -0.671305       -0.415527       0.613748\r
3377                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
3378                         *MESH_VERTEXNORMAL      7       -0.707107       0.000000        0.707107\r
3379                 }\r
3380                 *MESH_FACE_LIST {\r
3381                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3382                         *MESH_FACE      1       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3383                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3384                         *MESH_FACE      3       A:      3       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3385                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3386                         *MESH_FACE      5       A:      5       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3387                 }\r
3388                 *MESH_NUMTVERTEX        8\r
3389                 *MESH_TVERTLIST {\r
3390                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
3391                         *MESH_TVERT     1       0.500000        0.875000        1.000000\r
3392                         *MESH_TVERT     2       1.000000        0.875000        1.000000\r
3393                         *MESH_TVERT     3       1.000000        0.750000        1.000000\r
3394                         *MESH_TVERT     4       0.500000        0.750000        1.000000\r
3395                         *MESH_TVERT     5       0.500000        0.625000        1.000000\r
3396                         *MESH_TVERT     6       1.000000        0.500000        1.000000\r
3397                         *MESH_TVERT     7       1.000000        0.625000        1.000000\r
3398                 }\r
3399                 *MESH_NUMTVFACES        6\r
3400                 *MESH_TFACELIST {\r
3401                         *MESH_TFACE     0       1       2       3\r
3402                         *MESH_TFACE     1       1       3       4\r
3403                         *MESH_TFACE     2       3       5       4\r
3404                         *MESH_TFACE     3       3       7       5\r
3405                         *MESH_TFACE     4       0       2       1\r
3406                         *MESH_TFACE     5       5       7       6\r
3407                 }\r
3408         }\r
3409         *PROP_MOTIONBLUR        0\r
3410         *PROP_CASTSHADOW        1\r
3411         *PROP_RECVSHADOW        1\r
3412         *MATERIAL_REF   17\r
3413 }\r
3414 *GEOMOBJECT     {\r
3415         *NODE_NAME      "mat17model0surf59"\r
3416         *NODE_TM        {\r
3417                 *NODE_NAME      "mat17model0surf59"\r
3418                 *INHERIT_POS    0       0       0\r
3419                 *INHERIT_ROT    0       0       0\r
3420                 *INHERIT_SCL    0       0       0\r
3421                 *TM_ROW0        1.0     0       0\r
3422                 *TM_ROW1        0       1.0     0\r
3423                 *TM_ROW2        0       0       1.0\r
3424                 *TM_ROW3        0       0       0\r
3425                 *TM_POS 0.000000        0.000000        0.000000\r
3426         }\r
3427         *MESH   {\r
3428                 *TIMEVALUE      0\r
3429                 *MESH_NUMVERTEX 29\r
3430                 *MESH_NUMFACES  22\r
3431                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3432                 *MESH_VERTEX_LIST       {\r
3433                         *MESH_VERTEX    0       3.000000        -78.000000      51.000000\r
3434                         *MESH_VERTEX    1       2.250000        -78.750000      49.500000\r
3435                         *MESH_VERTEX    2       2.250000        -82.812500      48.250000\r
3436                         *MESH_VERTEX    3       3.000000        -84.500000      49.750000\r
3437                         *MESH_VERTEX    4       2.250000        -85.062500      50.500000\r
3438                         *MESH_VERTEX    5       3.000000        -86.000000      44.000000\r
3439                         *MESH_VERTEX    6       2.250000        -84.500000      44.000000\r
3440                         *MESH_VERTEX    7       2.250000        -87.500000      44.000000\r
3441                         *MESH_VERTEX    8       2.250000        -89.125000      41.125000\r
3442                         *MESH_VERTEX    9       2.250000        -87.500000      44.000000\r
3443                         *MESH_VERTEX    10      3.000000        -86.000000      44.000000\r
3444                         *MESH_VERTEX    11      2.250000        -77.250000      52.500000\r
3445                         *MESH_VERTEX    12      3.000000        -88.000000      40.750000\r
3446                         *MESH_VERTEX    13      3.000000        -92.000000      39.000000\r
3447                         *MESH_VERTEX    14      2.250000        -93.437500      33.875000\r
3448                         *MESH_VERTEX    15      2.250000        -90.500000      39.000000\r
3449                         *MESH_VERTEX    16      3.000000        -86.000000      44.000000\r
3450                         *MESH_VERTEX    17      2.250000        -86.875000      40.375000\r
3451                         *MESH_VERTEX    18      3.000000        -88.000000      40.750000\r
3452                         *MESH_VERTEX    19      3.000000        -92.000000      39.000000\r
3453                         *MESH_VERTEX    20      3.000000        -94.750000      33.500000\r
3454                         *MESH_VERTEX    21      3.000000        -89.000000      29.000000\r
3455                         *MESH_VERTEX    22      3.000000        -94.750000      33.500000\r
3456                         *MESH_VERTEX    23      2.250000        -96.062500      33.125000\r
3457                         *MESH_VERTEX    24      2.250000        -93.500000      39.000000\r
3458                         *MESH_VERTEX    25      3.000000        -89.000000      29.000000\r
3459                         *MESH_VERTEX    26      2.250000        -89.750000      27.500000\r
3460                         *MESH_VERTEX    27      2.250000        -84.500000      44.000000\r
3461                         *MESH_VERTEX    28      2.250000        -88.250000      30.500000\r
3462                 }\r
3463                 *MESH_NORMALS   {\r
3464                         *MESH_FACENORMAL        0       -0.169102       -0.985599       0.000000\r
3465                         *MESH_FACENORMAL        1       0.810190        -0.580758       -0.079446\r
3466                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
3467                         *MESH_FACENORMAL        3       0.998338        -0.005678       -0.057346\r
3468                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
3469                         *MESH_FACENORMAL        5       0.684770        0.652667        -0.324216\r
3470                         *MESH_FACENORMAL        6       0.000000        -0.707107       0.707107\r
3471                         *MESH_FACENORMAL        7       0.577350        0.800641        -0.160128\r
3472                         *MESH_FACENORMAL        8       -0.979630       -0.141996       0.141996\r
3473                         *MESH_FACENORMAL        9       -0.654654       -0.534522       0.534522\r
3474                         *MESH_FACENORMAL        10      0.816497        -0.408248       0.408248\r
3475                         *MESH_FACENORMAL        11      0.743334        0.424088        -0.517304\r
3476                         *MESH_FACENORMAL        12      0.939293        0.203400        0.276329\r
3477                         *MESH_FACENORMAL        13      0.756907        0.195949        0.623455\r
3478                         *MESH_FACENORMAL        14      0.963610        0.169472        -0.206723\r
3479                         *MESH_FACENORMAL        15      -0.976812       0.135738        -0.165573\r
3480                         *MESH_FACENORMAL        16      -0.967538       0.000000        0.252725\r
3481                         *MESH_FACENORMAL        17      -0.791050       0.387844        -0.473094\r
3482                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
3483                         *MESH_FACENORMAL        19      0.000000        0.000000        -1.000000\r
3484                         *MESH_FACENORMAL        20      0.577350        0.000000        -0.816497\r
3485                         *MESH_FACENORMAL        21      -0.577350       0.000000        -0.816497\r
3486                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3487                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
3488                         *MESH_VERTEXNORMAL      2       0.791050        0.387844        -0.473094\r
3489                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
3490                         *MESH_VERTEXNORMAL      4       0.816497        -0.408248       0.408248\r
3491                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
3492                         *MESH_VERTEXNORMAL      6       0.707107        0.693375        -0.138675\r
3493                         *MESH_VERTEXNORMAL      7       0.707107        -0.707107       0.000000\r
3494                         *MESH_VERTEXNORMAL      8       0.776592        -0.511086       0.368370\r
3495                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
3496                         *MESH_VERTEXNORMAL      10      1.000000        0.000000        0.000000\r
3497                         *MESH_VERTEXNORMAL      11      0.707107        0.000000        0.707107\r
3498                         *MESH_VERTEXNORMAL      12      1.000000        0.000000        0.000000\r
3499                         *MESH_VERTEXNORMAL      13      1.000000        0.000000        0.000000\r
3500                         *MESH_VERTEXNORMAL      14      0.912871        0.396059        0.099015\r
3501                         *MESH_VERTEXNORMAL      15      0.707107        0.460179        -0.536875\r
3502                         *MESH_VERTEXNORMAL      16      1.000000        0.000000        0.000000\r
3503                         *MESH_VERTEXNORMAL      17      0.671305        0.415527        -0.613748\r
3504                         *MESH_VERTEXNORMAL      18      1.000000        0.000000        0.000000\r
3505                         *MESH_VERTEXNORMAL      19      1.000000        0.000000        0.000000\r
3506                         *MESH_VERTEXNORMAL      20      1.000000        0.000000        0.000000\r
3507                         *MESH_VERTEXNORMAL      21      1.000000        0.000000        0.000000\r
3508                         *MESH_VERTEXNORMAL      22      1.000000        0.000000        0.000000\r
3509                         *MESH_VERTEXNORMAL      23      0.869551        -0.491141       -0.051581\r
3510                         *MESH_VERTEXNORMAL      24      0.707107        -0.460179       0.536875\r
3511                         *MESH_VERTEXNORMAL      25      1.000000        0.000000        0.000000\r
3512                         *MESH_VERTEXNORMAL      26      0.707107        -0.338600       -0.620766\r
3513                         *MESH_VERTEXNORMAL      27      0.707107        0.656532        -0.262613\r
3514                         *MESH_VERTEXNORMAL      28      0.707107        0.153393        0.690269\r
3515                 }\r
3516                 *MESH_FACE_LIST {\r
3517                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3518                         *MESH_FACE      1       A:      2       B:      3       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3519                         *MESH_FACE      2       A:      0       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3520                         *MESH_FACE      3       A:      3       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3521                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3522                         *MESH_FACE      5       A:      2       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3523                         *MESH_FACE      6       A:      0       B:      11      C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3524                         *MESH_FACE      7       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3525                         *MESH_FACE      8       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3526                         *MESH_FACE      9       A:      8       B:      12      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3527                         *MESH_FACE      10      A:      8       B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3528                         *MESH_FACE      11      A:      13      B:      14      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3529                         *MESH_FACE      12      A:      13      B:      20      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3530                         *MESH_FACE      13      A:      14      B:      20      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3531                         *MESH_FACE      14      A:      14      B:      21      C:      28      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3532                         *MESH_FACE      15      A:      16      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3533                         *MESH_FACE      16      A:      17      B:      18      C:      19      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3534                         *MESH_FACE      17      A:      16      B:      17      C:      27      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3535                         *MESH_FACE      18      A:      19      B:      23      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3536                         *MESH_FACE      19      A:      19      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3537                         *MESH_FACE      20      A:      22      B:      23      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3538                         *MESH_FACE      21      A:      23      B:      26      C:      25      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3539                 }\r
3540                 *MESH_NUMTVERTEX        29\r
3541                 *MESH_TVERTLIST {\r
3542                         *MESH_TVERT     0       0.000000        0.500000        1.000000\r
3543                         *MESH_TVERT     1       0.000000        0.375000        1.000000\r
3544                         *MESH_TVERT     2       0.500000        0.375000        1.000000\r
3545                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
3546                         *MESH_TVERT     4       0.500000        0.625000        1.000000\r
3547                         *MESH_TVERT     5       1.000000        0.500000        1.000000\r
3548                         *MESH_TVERT     6       1.000000        0.375000        1.000000\r
3549                         *MESH_TVERT     7       1.000000        0.625000        1.000000\r
3550                         *MESH_TVERT     8       0.500000        0.125000        1.000000\r
3551                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
3552                         *MESH_TVERT     10      0.000000        0.000000        1.000000\r
3553                         *MESH_TVERT     11      0.000000        0.625000        1.000000\r
3554                         *MESH_TVERT     12      0.500000        0.000000        1.000000\r
3555                         *MESH_TVERT     13      1.000000        0.000000        1.000000\r
3556                         *MESH_TVERT     14      0.500000        0.125000        1.000000\r
3557                         *MESH_TVERT     15      1.000000        0.125000        1.000000\r
3558                         *MESH_TVERT     16      0.000000        1.000000        1.000000\r
3559                         *MESH_TVERT     17      0.500000        0.875000        1.000000\r
3560                         *MESH_TVERT     18      0.500000        1.000000        1.000000\r
3561                         *MESH_TVERT     19      1.000000        1.000000        1.000000\r
3562                         *MESH_TVERT     20      0.500000        0.000000        1.000000\r
3563                         *MESH_TVERT     21      0.000000        0.000000        1.000000\r
3564                         *MESH_TVERT     22      0.500000        1.000000        1.000000\r
3565                         *MESH_TVERT     23      0.500000        0.875000        1.000000\r
3566                         *MESH_TVERT     24      1.000000        0.875000        1.000000\r
3567                         *MESH_TVERT     25      0.000000        1.000000        1.000000\r
3568                         *MESH_TVERT     26      0.000000        0.875000        1.000000\r
3569                         *MESH_TVERT     27      0.000000        0.875000        1.000000\r
3570                         *MESH_TVERT     28      0.000000        0.125000        1.000000\r
3571                 }\r
3572                 *MESH_NUMTVFACES        22\r
3573                 *MESH_TFACELIST {\r
3574                         *MESH_TFACE     0       0       3       2\r
3575                         *MESH_TFACE     1       2       3       5\r
3576                         *MESH_TFACE     2       0       4       3\r
3577                         *MESH_TFACE     3       3       4       5\r
3578                         *MESH_TFACE     4       0       2       1\r
3579                         *MESH_TFACE     5       2       5       6\r
3580                         *MESH_TFACE     6       0       11      4\r
3581                         *MESH_TFACE     7       4       7       5\r
3582                         *MESH_TFACE     8       8       10      9\r
3583                         *MESH_TFACE     9       8       12      10\r
3584                         *MESH_TFACE     10      8       13      12\r
3585                         *MESH_TFACE     11      13      14      15\r
3586                         *MESH_TFACE     12      13      20      14\r
3587                         *MESH_TFACE     13      14      20      21\r
3588                         *MESH_TFACE     14      14      21      28\r
3589                         *MESH_TFACE     15      16      18      17\r
3590                         *MESH_TFACE     16      17      18      19\r
3591                         *MESH_TFACE     17      16      17      27\r
3592                         *MESH_TFACE     18      19      23      22\r
3593                         *MESH_TFACE     19      19      24      23\r
3594                         *MESH_TFACE     20      22      23      25\r
3595                         *MESH_TFACE     21      23      26      25\r
3596                 }\r
3597         }\r
3598         *PROP_MOTIONBLUR        0\r
3599         *PROP_CASTSHADOW        1\r
3600         *PROP_RECVSHADOW        1\r
3601         *MATERIAL_REF   17\r
3602 }\r
3603 *GEOMOBJECT     {\r
3604         *NODE_NAME      "mat17model0surf60"\r
3605         *NODE_TM        {\r
3606                 *NODE_NAME      "mat17model0surf60"\r
3607                 *INHERIT_POS    0       0       0\r
3608                 *INHERIT_ROT    0       0       0\r
3609                 *INHERIT_SCL    0       0       0\r
3610                 *TM_ROW0        1.0     0       0\r
3611                 *TM_ROW1        0       1.0     0\r
3612                 *TM_ROW2        0       0       1.0\r
3613                 *TM_ROW3        0       0       0\r
3614                 *TM_POS 0.000000        0.000000        0.000000\r
3615         }\r
3616         *MESH   {\r
3617                 *TIMEVALUE      0\r
3618                 *MESH_NUMVERTEX 8\r
3619                 *MESH_NUMFACES  6\r
3620                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3621                 *MESH_VERTEX_LIST       {\r
3622                         *MESH_VERTEX    0       3.000000        -92.000000      39.000000\r
3623                         *MESH_VERTEX    1       2.250000        -86.875000      40.375000\r
3624                         *MESH_VERTEX    2       2.250000        -90.500000      39.000000\r
3625                         *MESH_VERTEX    3       0.000000        -90.000000      39.000000\r
3626                         *MESH_VERTEX    4       0.000000        -86.500000      40.250000\r
3627                         *MESH_VERTEX    5       -2.250000       -86.875000      40.375000\r
3628                         *MESH_VERTEX    6       -2.250000       -90.500000      39.000000\r
3629                         *MESH_VERTEX    7       -3.000000       -92.000000      39.000000\r
3630                 }\r
3631                 *MESH_NORMALS   {\r
3632                         *MESH_FACENORMAL        0       0.000000        -1.000000       0.000000\r
3633                         *MESH_FACENORMAL        1       0.998338        -0.005678       -0.057346\r
3634                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
3635                         *MESH_FACENORMAL        3       0.810190        0.553899        -0.191799\r
3636                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
3637                         *MESH_FACENORMAL        5       0.000000        0.980581        -0.196116\r
3638                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
3639                         *MESH_VERTEXNORMAL      1       0.671305        0.415527        -0.613748\r
3640                         *MESH_VERTEXNORMAL      2       0.707107        0.000000        -0.707107\r
3641                         *MESH_VERTEXNORMAL      3       0.000000        0.000000        -1.000000\r
3642                         *MESH_VERTEXNORMAL      4       0.000000        0.560629        -0.828067\r
3643                         *MESH_VERTEXNORMAL      5       -0.671305       0.415527        -0.613748\r
3644                         *MESH_VERTEXNORMAL      6       -0.707107       0.000000        -0.707107\r
3645                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
3646                 }\r
3647                 *MESH_FACE_LIST {\r
3648                         *MESH_FACE      0       A:      1       B:      2       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3649                         *MESH_FACE      1       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3650                         *MESH_FACE      2       A:      1       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3651                         *MESH_FACE      3       A:      3       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3652                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3653                         *MESH_FACE      5       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3654                 }\r
3655                 *MESH_NUMTVERTEX        8\r
3656                 *MESH_TVERTLIST {\r
3657                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
3658                         *MESH_TVERT     1       0.500000        0.875000        1.000000\r
3659                         *MESH_TVERT     2       1.000000        0.875000        1.000000\r
3660                         *MESH_TVERT     3       1.000000        0.750000        1.000000\r
3661                         *MESH_TVERT     4       0.500000        0.750000        1.000000\r
3662                         *MESH_TVERT     5       0.500000        0.625000        1.000000\r
3663                         *MESH_TVERT     6       1.000000        0.625000        1.000000\r
3664                         *MESH_TVERT     7       1.000000        0.500000        1.000000\r
3665                 }\r
3666                 *MESH_NUMTVFACES        6\r
3667                 *MESH_TFACELIST {\r
3668                         *MESH_TFACE     0       1       2       3\r
3669                         *MESH_TFACE     1       3       5       4\r
3670                         *MESH_TFACE     2       1       3       4\r
3671                         *MESH_TFACE     3       3       6       5\r
3672                         *MESH_TFACE     4       0       2       1\r
3673                         *MESH_TFACE     5       5       6       7\r
3674                 }\r
3675         }\r
3676         *PROP_MOTIONBLUR        0\r
3677         *PROP_CASTSHADOW        1\r
3678         *PROP_RECVSHADOW        1\r
3679         *MATERIAL_REF   17\r
3680 }\r
3681 *GEOMOBJECT     {\r
3682         *NODE_NAME      "mat17model0surf61"\r
3683         *NODE_TM        {\r
3684                 *NODE_NAME      "mat17model0surf61"\r
3685                 *INHERIT_POS    0       0       0\r
3686                 *INHERIT_ROT    0       0       0\r
3687                 *INHERIT_SCL    0       0       0\r
3688                 *TM_ROW0        1.0     0       0\r
3689                 *TM_ROW1        0       1.0     0\r
3690                 *TM_ROW2        0       0       1.0\r
3691                 *TM_ROW3        0       0       0\r
3692                 *TM_POS 0.000000        0.000000        0.000000\r
3693         }\r
3694         *MESH   {\r
3695                 *TIMEVALUE      0\r
3696                 *MESH_NUMVERTEX 8\r
3697                 *MESH_NUMFACES  6\r
3698                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3699                 *MESH_VERTEX_LIST       {\r
3700                         *MESH_VERTEX    0       2.250000        -89.125000      41.125000\r
3701                         *MESH_VERTEX    1       3.000000        -92.000000      39.000000\r
3702                         *MESH_VERTEX    2       2.250000        -93.500000      39.000000\r
3703                         *MESH_VERTEX    3       0.000000        -94.000000      39.000000\r
3704                         *MESH_VERTEX    4       -2.250000       -89.125000      41.125000\r
3705                         *MESH_VERTEX    5       0.000000        -89.500000      41.250000\r
3706                         *MESH_VERTEX    6       -2.250000       -93.500000      39.000000\r
3707                         *MESH_VERTEX    7       -3.000000       -92.000000      39.000000\r
3708                 }\r
3709                 *MESH_NORMALS   {\r
3710                         *MESH_FACENORMAL        0       -0.169102       -0.985599       0.000000\r
3711                         *MESH_FACENORMAL        1       0.947800        -0.031420       -0.317315\r
3712                         *MESH_FACENORMAL        2       0.998338        -0.005678       -0.057346\r
3713                         *MESH_FACENORMAL        3       0.981118        0.157172        -0.112713\r
3714                         *MESH_FACENORMAL        4       -0.707107       -0.707107       0.000000\r
3715                         *MESH_FACENORMAL        5       0.169102        0.966459        -0.193292\r
3716                         *MESH_VERTEXNORMAL      0       0.776592        -0.511086       0.368370\r
3717                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
3718                         *MESH_VERTEXNORMAL      2       0.707107        -0.223607       0.670820\r
3719                         *MESH_VERTEXNORMAL      3       0.000000        -0.316228       0.948683\r
3720                         *MESH_VERTEXNORMAL      4       -0.776592       -0.511086       0.368370\r
3721                         *MESH_VERTEXNORMAL      5       0.000000        -0.811242       0.584710\r
3722                         *MESH_VERTEXNORMAL      6       -0.707107       -0.223607       0.670820\r
3723                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
3724                 }\r
3725                 *MESH_FACE_LIST {\r
3726                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3727                         *MESH_FACE      1       A:      0       B:      5       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3728                         *MESH_FACE      2       A:      3       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3729                         *MESH_FACE      3       A:      3       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3730                         *MESH_FACE      4       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3731                         *MESH_FACE      5       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3732                 }\r
3733                 *MESH_NUMTVERTEX        8\r
3734                 *MESH_TVERTLIST {\r
3735                         *MESH_TVERT     0       0.500000        0.125000        1.000000\r
3736                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
3737                         *MESH_TVERT     2       1.000000        0.125000        1.000000\r
3738                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
3739                         *MESH_TVERT     4       0.500000        0.375000        1.000000\r
3740                         *MESH_TVERT     5       0.500000        0.250000        1.000000\r
3741                         *MESH_TVERT     6       1.000000        0.375000        1.000000\r
3742                         *MESH_TVERT     7       1.000000        0.500000        1.000000\r
3743                 }\r
3744                 *MESH_NUMTVFACES        6\r
3745                 *MESH_TFACELIST {\r
3746                         *MESH_TFACE     0       0       3       2\r
3747                         *MESH_TFACE     1       0       5       3\r
3748                         *MESH_TFACE     2       3       5       4\r
3749                         *MESH_TFACE     3       3       4       6\r
3750                         *MESH_TFACE     4       0       2       1\r
3751                         *MESH_TFACE     5       4       7       6\r
3752                 }\r
3753         }\r
3754         *PROP_MOTIONBLUR        0\r
3755         *PROP_CASTSHADOW        1\r
3756         *PROP_RECVSHADOW        1\r
3757         *MATERIAL_REF   17\r
3758 }\r
3759 *GEOMOBJECT     {\r
3760         *NODE_NAME      "mat17model0surf62"\r
3761         *NODE_TM        {\r
3762                 *NODE_NAME      "mat17model0surf62"\r
3763                 *INHERIT_POS    0       0       0\r
3764                 *INHERIT_ROT    0       0       0\r
3765                 *INHERIT_SCL    0       0       0\r
3766                 *TM_ROW0        1.0     0       0\r
3767                 *TM_ROW1        0       1.0     0\r
3768                 *TM_ROW2        0       0       1.0\r
3769                 *TM_ROW3        0       0       0\r
3770                 *TM_POS 0.000000        0.000000        0.000000\r
3771         }\r
3772         *MESH   {\r
3773                 *TIMEVALUE      0\r
3774                 *MESH_NUMVERTEX 9\r
3775                 *MESH_NUMFACES  8\r
3776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3777                 *MESH_VERTEX_LIST       {\r
3778                         *MESH_VERTEX    0       2.250000        101.312500      -31.125000\r
3779                         *MESH_VERTEX    1       0.000000        101.750000      -31.000000\r
3780                         *MESH_VERTEX    2       0.000000        100.000000      -42.000000\r
3781                         *MESH_VERTEX    3       2.250000        99.500000       -42.000000\r
3782                         *MESH_VERTEX    4       0.000000        95.000000       -22.000000\r
3783                         *MESH_VERTEX    5       2.250000        94.750000       -22.500000\r
3784                         *MESH_VERTEX    6       -2.250000       101.312500      -31.125000\r
3785                         *MESH_VERTEX    7       -2.250000       99.500000       -42.000000\r
3786                         *MESH_VERTEX    8       -2.250000       94.750000       -22.500000\r
3787                 }\r
3788                 *MESH_NORMALS   {\r
3789                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
3790                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
3791                         *MESH_FACENORMAL        2       -0.707107       -0.707107       0.000000\r
3792                         *MESH_FACENORMAL        3       -0.684770       -0.703576       -0.189921\r
3793                         *MESH_FACENORMAL        4       0.707107        0.693375        -0.138675\r
3794                         *MESH_FACENORMAL        5       0.656513        0.612985        -0.439590\r
3795                         *MESH_FACENORMAL        6       -0.684770       0.652667        -0.324216\r
3796                         *MESH_FACENORMAL        7       0.000000        0.980581        -0.196116\r
3797                         *MESH_VERTEXNORMAL      0       0.795004        0.589336        0.143706\r
3798                         *MESH_VERTEXNORMAL      1       0.000000        0.971533        0.236902\r
3799                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
3800                         *MESH_VERTEXNORMAL      3       0.707107        0.632456        -0.316228\r
3801                         *MESH_VERTEXNORMAL      4       0.000000        0.588172        0.808736\r
3802                         *MESH_VERTEXNORMAL      5       0.707107        0.415900        0.571863\r
3803                         *MESH_VERTEXNORMAL      6       -0.795004       0.589336        0.143706\r
3804                         *MESH_VERTEXNORMAL      7       -0.707107       0.632456        -0.316228\r
3805                         *MESH_VERTEXNORMAL      8       -0.707107       0.415900        0.571863\r
3806                 }\r
3807                 *MESH_FACE_LIST {\r
3808                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3809                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3810                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3811                         *MESH_FACE      3       A:      1       B:      2       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3812                         *MESH_FACE      4       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3813                         *MESH_FACE      5       A:      1       B:      6       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3814                         *MESH_FACE      6       A:      2       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3815                         *MESH_FACE      7       A:      4       B:      6       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3816                 }\r
3817                 *MESH_NUMTVERTEX        9\r
3818                 *MESH_TVERTLIST {\r
3819                         *MESH_TVERT     0       0.500000        0.875000        1.000000\r
3820                         *MESH_TVERT     1       0.500000        0.750000        1.000000\r
3821                         *MESH_TVERT     2       1.000000        0.750000        1.000000\r
3822                         *MESH_TVERT     3       1.000000        0.875000        1.000000\r
3823                         *MESH_TVERT     4       0.000000        0.750000        1.000000\r
3824                         *MESH_TVERT     5       0.000000        0.875000        1.000000\r
3825                         *MESH_TVERT     6       0.500000        0.625000        1.000000\r
3826                         *MESH_TVERT     7       1.000000        0.625000        1.000000\r
3827                         *MESH_TVERT     8       0.000000        0.625000        1.000000\r
3828                 }\r
3829                 *MESH_NUMTVFACES        8\r
3830                 *MESH_TFACELIST {\r
3831                         *MESH_TFACE     0       0       2       1\r
3832                         *MESH_TFACE     1       0       3       2\r
3833                         *MESH_TFACE     2       0       1       4\r
3834                         *MESH_TFACE     3       1       2       6\r
3835                         *MESH_TFACE     4       0       4       5\r
3836                         *MESH_TFACE     5       1       6       4\r
3837                         *MESH_TFACE     6       2       7       6\r
3838                         *MESH_TFACE     7       4       6       8\r
3839                 }\r
3840         }\r
3841         *PROP_MOTIONBLUR        0\r
3842         *PROP_CASTSHADOW        1\r
3843         *PROP_RECVSHADOW        1\r
3844         *MATERIAL_REF   17\r
3845 }\r
3846 *GEOMOBJECT     {\r
3847         *NODE_NAME      "mat17model0surf63"\r
3848         *NODE_TM        {\r
3849                 *NODE_NAME      "mat17model0surf63"\r
3850                 *INHERIT_POS    0       0       0\r
3851                 *INHERIT_ROT    0       0       0\r
3852                 *INHERIT_SCL    0       0       0\r
3853                 *TM_ROW0        1.0     0       0\r
3854                 *TM_ROW1        0       1.0     0\r
3855                 *TM_ROW2        0       0       1.0\r
3856                 *TM_ROW3        0       0       0\r
3857                 *TM_POS 0.000000        0.000000        0.000000\r
3858         }\r
3859         *MESH   {\r
3860                 *TIMEVALUE      0\r
3861                 *MESH_NUMVERTEX 9\r
3862                 *MESH_NUMFACES  8\r
3863                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3864                 *MESH_VERTEX_LIST       {\r
3865                         *MESH_VERTEX    0       0.000000        96.000000       -42.000000\r
3866                         *MESH_VERTEX    1       0.000000        98.250000       -32.000000\r
3867                         *MESH_VERTEX    2       2.250000        98.687500       -31.875000\r
3868                         *MESH_VERTEX    3       2.250000        96.500000       -42.000000\r
3869                         *MESH_VERTEX    4       0.000000        93.000000       -26.000000\r
3870                         *MESH_VERTEX    5       -2.250000       98.687500       -31.875000\r
3871                         *MESH_VERTEX    6       -2.250000       96.500000       -42.000000\r
3872                         *MESH_VERTEX    7       -2.250000       93.250000       -25.500000\r
3873                         *MESH_VERTEX    8       2.250000        93.250000       -25.500000\r
3874                 }\r
3875                 *MESH_NORMALS   {\r
3876                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
3877                         *MESH_FACENORMAL        1       -0.990430       -0.013600       -0.137348\r
3878                         *MESH_FACENORMAL        2       -0.169102       -0.985599       0.000000\r
3879                         *MESH_FACENORMAL        3       -0.169102       0.966459        -0.193292\r
3880                         *MESH_FACENORMAL        4       0.169102        -0.985599       0.000000\r
3881                         *MESH_FACENORMAL        5       0.990430        -0.013600       -0.137348\r
3882                         *MESH_FACENORMAL        6       0.577350        0.800641        -0.160128\r
3883                         *MESH_FACENORMAL        7       0.000000        -1.000000       0.000000\r
3884                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       0.447214\r
3885                         *MESH_VERTEXNORMAL      1       0.000000        -0.941257       -0.337691\r
3886                         *MESH_VERTEXNORMAL      2       0.822747        -0.535018       -0.191946\r
3887                         *MESH_VERTEXNORMAL      3       0.707107        -0.632456       0.316228\r
3888                         *MESH_VERTEXNORMAL      4       0.000000        -0.406138       -0.913812\r
3889                         *MESH_VERTEXNORMAL      5       -0.822747       -0.535018       -0.191946\r
3890                         *MESH_VERTEXNORMAL      6       -0.707107       -0.632456       0.316228\r
3891                         *MESH_VERTEXNORMAL      7       -0.707107       -0.287183       -0.646162\r
3892                         *MESH_VERTEXNORMAL      8       0.707107        -0.287183       -0.646162\r
3893                 }\r
3894                 *MESH_FACE_LIST {\r
3895                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3896                         *MESH_FACE      1       A:      0       B:      1       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3897                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3898                         *MESH_FACE      3       A:      0       B:      5       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3899                         *MESH_FACE      4       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3900                         *MESH_FACE      5       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3901                         *MESH_FACE      6       A:      4       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3902                         *MESH_FACE      7       A:      2       B:      8       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3903                 }\r
3904                 *MESH_NUMTVERTEX        9\r
3905                 *MESH_TVERTLIST {\r
3906                         *MESH_TVERT     0       1.000000        0.250000        1.000000\r
3907                         *MESH_TVERT     1       0.500000        0.250000        1.000000\r
3908                         *MESH_TVERT     2       0.500000        0.125000        1.000000\r
3909                         *MESH_TVERT     3       1.000000        0.125000        1.000000\r
3910                         *MESH_TVERT     4       0.000000        0.250000        1.000000\r
3911                         *MESH_TVERT     5       0.500000        0.375000        1.000000\r
3912                         *MESH_TVERT     6       1.000000        0.375000        1.000000\r
3913                         *MESH_TVERT     7       0.000000        0.375000        1.000000\r
3914                         *MESH_TVERT     8       0.000000        0.125000        1.000000\r
3915                 }\r
3916                 *MESH_NUMTVFACES        8\r
3917                 *MESH_TFACELIST {\r
3918                         *MESH_TFACE     0       0       2       1\r
3919                         *MESH_TFACE     1       0       1       5\r
3920                         *MESH_TFACE     2       0       3       2\r
3921                         *MESH_TFACE     3       0       5       6\r
3922                         *MESH_TFACE     4       1       2       4\r
3923                         *MESH_TFACE     5       1       4       5\r
3924                         *MESH_TFACE     6       4       7       5\r
3925                         *MESH_TFACE     7       2       8       4\r
3926                 }\r
3927         }\r
3928         *PROP_MOTIONBLUR        0\r
3929         *PROP_CASTSHADOW        1\r
3930         *PROP_RECVSHADOW        1\r
3931         *MATERIAL_REF   17\r
3932 }\r
3933 *GEOMOBJECT     {\r
3934         *NODE_NAME      "mat17model0surf64"\r
3935         *NODE_TM        {\r
3936                 *NODE_NAME      "mat17model0surf64"\r
3937                 *INHERIT_POS    0       0       0\r
3938                 *INHERIT_ROT    0       0       0\r
3939                 *INHERIT_SCL    0       0       0\r
3940                 *TM_ROW0        1.0     0       0\r
3941                 *TM_ROW1        0       1.0     0\r
3942                 *TM_ROW2        0       0       1.0\r
3943                 *TM_ROW3        0       0       0\r
3944                 *TM_POS 0.000000        0.000000        0.000000\r
3945         }\r
3946         *MESH   {\r
3947                 *TIMEVALUE      0\r
3948                 *MESH_NUMVERTEX 12\r
3949                 *MESH_NUMFACES  8\r
3950                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
3951                 *MESH_VERTEX_LIST       {\r
3952                         *MESH_VERTEX    0       0.000000        94.000000       -47.000000\r
3953                         *MESH_VERTEX    1       2.250000        95.125000       -44.125000\r
3954                         *MESH_VERTEX    2       0.000000        95.500000       -44.250000\r
3955                         *MESH_VERTEX    3       2.250000        93.500000       -47.000000\r
3956                         *MESH_VERTEX    4       -2.250000       95.125000       -44.125000\r
3957                         *MESH_VERTEX    5       -2.250000       93.500000       -47.000000\r
3958                         *MESH_VERTEX    6       -2.250000       91.062500       -53.500000\r
3959                         *MESH_VERTEX    7       0.000000        94.000000       -47.000000\r
3960                         *MESH_VERTEX    8       -2.250000       93.500000       -47.000000\r
3961                         *MESH_VERTEX    9       2.250000        91.062500       -53.500000\r
3962                         *MESH_VERTEX    10      2.250000        93.500000       -47.000000\r
3963                         *MESH_VERTEX    11      0.000000        91.250000       -53.750000\r
3964                 }\r
3965                 *MESH_NORMALS   {\r
3966                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
3967                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
3968                         *MESH_FACENORMAL        2       -0.577350       -0.816497       0.000000\r
3969                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
3970                         *MESH_FACENORMAL        4       -0.707107       0.693375        -0.138675\r
3971                         *MESH_FACENORMAL        5       -0.563720       0.770792        0.296817\r
3972                         *MESH_FACENORMAL        6       -0.948756       -0.007632       0.315916\r
3973                         *MESH_FACENORMAL        7       -0.988127       0.111643        0.105552\r
3974                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
3975                         *MESH_VERTEXNORMAL      1       0.776592        0.511086        -0.368370\r
3976                         *MESH_VERTEXNORMAL      2       0.000000        0.811242        -0.584710\r
3977                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
3978                         *MESH_VERTEXNORMAL      4       -0.776592       0.511086        -0.368370\r
3979                         *MESH_VERTEXNORMAL      5       -0.707107       0.707107        0.000000\r
3980                         *MESH_VERTEXNORMAL      6       -0.816497       0.408248        -0.408248\r
3981                         *MESH_VERTEXNORMAL      7       0.000000        1.000000        0.000000\r
3982                         *MESH_VERTEXNORMAL      8       -0.707107       0.707107        0.000000\r
3983                         *MESH_VERTEXNORMAL      9       0.816497        0.408248        -0.408248\r
3984                         *MESH_VERTEXNORMAL      10      0.707107        0.707107        0.000000\r
3985                         *MESH_VERTEXNORMAL      11      0.000000        0.707107        -0.707107\r
3986                 }\r
3987                 *MESH_FACE_LIST {\r
3988                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3989                         *MESH_FACE      1       A:      0       B:      4       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3990                         *MESH_FACE      2       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3991                         *MESH_FACE      3       A:      0       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3992                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3993                         *MESH_FACE      5       A:      6       B:      7       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3994                         *MESH_FACE      6       A:      7       B:      9       C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3995                         *MESH_FACE      7       A:      7       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
3996                 }\r
3997                 *MESH_NUMTVERTEX        12\r
3998                 *MESH_TVERTLIST {\r
3999                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
4000                         *MESH_TVERT     1       0.500000        0.125000        1.000000\r
4001                         *MESH_TVERT     2       0.500000        0.250000        1.000000\r
4002                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
4003                         *MESH_TVERT     4       0.500000        0.375000        1.000000\r
4004                         *MESH_TVERT     5       0.000000        0.375000        1.000000\r
4005                         *MESH_TVERT     6       0.500000        0.875000        1.000000\r
4006                         *MESH_TVERT     7       1.000000        0.750000        1.000000\r
4007                         *MESH_TVERT     8       1.000000        0.875000        1.000000\r
4008                         *MESH_TVERT     9       0.500000        0.625000        1.000000\r
4009                         *MESH_TVERT     10      1.000000        0.625000        1.000000\r
4010                         *MESH_TVERT     11      0.500000        0.750000        1.000000\r
4011                 }\r
4012                 *MESH_NUMTVFACES        8\r
4013                 *MESH_TFACELIST {\r
4014                         *MESH_TFACE     0       0       2       1\r
4015                         *MESH_TFACE     1       0       4       2\r
4016                         *MESH_TFACE     2       0       1       3\r
4017                         *MESH_TFACE     3       0       5       4\r
4018                         *MESH_TFACE     4       6       8       7\r
4019                         *MESH_TFACE     5       6       7       11\r
4020                         *MESH_TFACE     6       7       9       11\r
4021                         *MESH_TFACE     7       7       10      9\r
4022                 }\r
4023         }\r
4024         *PROP_MOTIONBLUR        0\r
4025         *PROP_CASTSHADOW        1\r
4026         *PROP_RECVSHADOW        1\r
4027         *MATERIAL_REF   17\r
4028 }\r
4029 *GEOMOBJECT     {\r
4030         *NODE_NAME      "mat17model0surf65"\r
4031         *NODE_TM        {\r
4032                 *NODE_NAME      "mat17model0surf65"\r
4033                 *INHERIT_POS    0       0       0\r
4034                 *INHERIT_ROT    0       0       0\r
4035                 *INHERIT_SCL    0       0       0\r
4036                 *TM_ROW0        1.0     0       0\r
4037                 *TM_ROW1        0       1.0     0\r
4038                 *TM_ROW2        0       0       1.0\r
4039                 *TM_ROW3        0       0       0\r
4040                 *TM_POS 0.000000        0.000000        0.000000\r
4041         }\r
4042         *MESH   {\r
4043                 *TIMEVALUE      0\r
4044                 *MESH_NUMVERTEX 6\r
4045                 *MESH_NUMFACES  4\r
4046                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4047                 *MESH_VERTEX_LIST       {\r
4048                         *MESH_VERTEX    0       2.250000        92.875000       -43.375000\r
4049                         *MESH_VERTEX    1       2.250000        90.500000       -47.000000\r
4050                         *MESH_VERTEX    2       0.000000        90.000000       -47.000000\r
4051                         *MESH_VERTEX    3       0.000000        92.500000       -43.250000\r
4052                         *MESH_VERTEX    4       -2.250000       92.875000       -43.375000\r
4053                         *MESH_VERTEX    5       -2.250000       90.500000       -47.000000\r
4054                 }\r
4055                 *MESH_NORMALS   {\r
4056                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4057                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4058                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
4059                         *MESH_FACENORMAL        3       0.981118        -0.176225       -0.079700\r
4060                         *MESH_VERTEXNORMAL      0       0.671305        -0.415527       0.613748\r
4061                         *MESH_VERTEXNORMAL      1       0.707107        -0.656532       0.262613\r
4062                         *MESH_VERTEXNORMAL      2       0.000000        -0.928477       0.371391\r
4063                         *MESH_VERTEXNORMAL      3       0.000000        -0.560629       0.828067\r
4064                         *MESH_VERTEXNORMAL      4       -0.671305       -0.415527       0.613748\r
4065                         *MESH_VERTEXNORMAL      5       -0.707107       -0.656532       0.262613\r
4066                 }\r
4067                 *MESH_FACE_LIST {\r
4068                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4069                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4070                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4071                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4072                 }\r
4073                 *MESH_NUMTVERTEX        6\r
4074                 *MESH_TVERTLIST {\r
4075                         *MESH_TVERT     0       0.500000        0.875000        1.000000\r
4076                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
4077                         *MESH_TVERT     2       0.000000        0.750000        1.000000\r
4078                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
4079                         *MESH_TVERT     4       0.500000        0.625000        1.000000\r
4080                         *MESH_TVERT     5       0.000000        0.625000        1.000000\r
4081                 }\r
4082                 *MESH_NUMTVFACES        4\r
4083                 *MESH_TFACELIST {\r
4084                         *MESH_TFACE     0       0       2       1\r
4085                         *MESH_TFACE     1       0       3       2\r
4086                         *MESH_TFACE     2       2       3       4\r
4087                         *MESH_TFACE     3       2       4       5\r
4088                 }\r
4089         }\r
4090         *PROP_MOTIONBLUR        0\r
4091         *PROP_CASTSHADOW        1\r
4092         *PROP_RECVSHADOW        1\r
4093         *MATERIAL_REF   17\r
4094 }\r
4095 *GEOMOBJECT     {\r
4096         *NODE_NAME      "mat17model0surf66"\r
4097         *NODE_TM        {\r
4098                 *NODE_NAME      "mat17model0surf66"\r
4099                 *INHERIT_POS    0       0       0\r
4100                 *INHERIT_ROT    0       0       0\r
4101                 *INHERIT_SCL    0       0       0\r
4102                 *TM_ROW0        1.0     0       0\r
4103                 *TM_ROW1        0       1.0     0\r
4104                 *TM_ROW2        0       0       1.0\r
4105                 *TM_ROW3        0       0       0\r
4106                 *TM_POS 0.000000        0.000000        0.000000\r
4107         }\r
4108         *MESH   {\r
4109                 *TIMEVALUE      0\r
4110                 *MESH_NUMVERTEX 6\r
4111                 *MESH_NUMFACES  4\r
4112                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4113                 *MESH_VERTEX_LIST       {\r
4114                         *MESH_VERTEX    0       2.250000        88.812500       -51.250000\r
4115                         *MESH_VERTEX    1       0.000000        90.000000       -47.000000\r
4116                         *MESH_VERTEX    2       2.250000        90.500000       -47.000000\r
4117                         *MESH_VERTEX    3       0.000000        88.250000       -50.750000\r
4118                         *MESH_VERTEX    4       -2.250000       88.812500       -51.250000\r
4119                         *MESH_VERTEX    5       -2.250000       90.500000       -47.000000\r
4120                 }\r
4121                 *MESH_NORMALS   {\r
4122                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4123                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
4124                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
4125                         *MESH_FACENORMAL        3       0.990430        -0.013600       -0.137348\r
4126                         *MESH_VERTEXNORMAL      0       0.791050        -0.387844       0.473094\r
4127                         *MESH_VERTEXNORMAL      1       0.000000        -0.980581       0.196116\r
4128                         *MESH_VERTEXNORMAL      2       0.707107        -0.693375       0.138675\r
4129                         *MESH_VERTEXNORMAL      3       0.000000        -0.633989       0.773342\r
4130                         *MESH_VERTEXNORMAL      4       -0.791050       -0.387844       0.473094\r
4131                         *MESH_VERTEXNORMAL      5       -0.707107       -0.693375       0.138675\r
4132                 }\r
4133                 *MESH_FACE_LIST {\r
4134                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4135                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4136                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4137                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4138                 }\r
4139                 *MESH_NUMTVERTEX        6\r
4140                 *MESH_TVERTLIST {\r
4141                         *MESH_TVERT     0       0.500000        0.375000        1.000000\r
4142                         *MESH_TVERT     1       1.000000        0.250000        1.000000\r
4143                         *MESH_TVERT     2       1.000000        0.375000        1.000000\r
4144                         *MESH_TVERT     3       0.500000        0.250000        1.000000\r
4145                         *MESH_TVERT     4       0.500000        0.125000        1.000000\r
4146                         *MESH_TVERT     5       1.000000        0.125000        1.000000\r
4147                 }\r
4148                 *MESH_NUMTVFACES        4\r
4149                 *MESH_TFACELIST {\r
4150                         *MESH_TFACE     0       0       2       1\r
4151                         *MESH_TFACE     1       0       1       3\r
4152                         *MESH_TFACE     2       1       4       3\r
4153                         *MESH_TFACE     3       1       5       4\r
4154                 }\r
4155         }\r
4156         *PROP_MOTIONBLUR        0\r
4157         *PROP_CASTSHADOW        1\r
4158         *PROP_RECVSHADOW        1\r
4159         *MATERIAL_REF   17\r
4160 }\r
4161 *GEOMOBJECT     {\r
4162         *NODE_NAME      "mat17model0surf67"\r
4163         *NODE_TM        {\r
4164                 *NODE_NAME      "mat17model0surf67"\r
4165                 *INHERIT_POS    0       0       0\r
4166                 *INHERIT_ROT    0       0       0\r
4167                 *INHERIT_SCL    0       0       0\r
4168                 *TM_ROW0        1.0     0       0\r
4169                 *TM_ROW1        0       1.0     0\r
4170                 *TM_ROW2        0       0       1.0\r
4171                 *TM_ROW3        0       0       0\r
4172                 *TM_POS 0.000000        0.000000        0.000000\r
4173         }\r
4174         *MESH   {\r
4175                 *TIMEVALUE      0\r
4176                 *MESH_NUMVERTEX 6\r
4177                 *MESH_NUMFACES  4\r
4178                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4179                 *MESH_VERTEX_LIST       {\r
4180                         *MESH_VERTEX    0       2.250000        88.812500       -51.250000\r
4181                         *MESH_VERTEX    1       0.000000        85.000000       -52.000000\r
4182                         *MESH_VERTEX    2       0.000000        88.250000       -50.750000\r
4183                         *MESH_VERTEX    3       2.250000        84.750000       -52.500000\r
4184                         *MESH_VERTEX    4       -2.250000       88.812500       -51.250000\r
4185                         *MESH_VERTEX    5       -2.250000       84.750000       -52.500000\r
4186                 }\r
4187                 *MESH_NORMALS   {\r
4188                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4189                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
4190                         *MESH_FACENORMAL        2       0.169102        -0.985599       0.000000\r
4191                         *MESH_FACENORMAL        3       0.990430        -0.013600       -0.137348\r
4192                         *MESH_VERTEXNORMAL      0       0.791050        -0.387844       0.473094\r
4193                         *MESH_VERTEXNORMAL      1       0.000000        0.000000        1.000000\r
4194                         *MESH_VERTEXNORMAL      2       0.000000        -0.633989       0.773342\r
4195                         *MESH_VERTEXNORMAL      3       0.707107        0.000000        0.707107\r
4196                         *MESH_VERTEXNORMAL      4       -0.791050       -0.387844       0.473094\r
4197                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
4198                 }\r
4199                 *MESH_FACE_LIST {\r
4200                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4201                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4202                         *MESH_FACE      2       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4203                         *MESH_FACE      3       A:      1       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4204                 }\r
4205                 *MESH_NUMTVERTEX        6\r
4206                 *MESH_TVERTLIST {\r
4207                         *MESH_TVERT     0       0.500000        0.375000        1.000000\r
4208                         *MESH_TVERT     1       0.000000        0.250000        1.000000\r
4209                         *MESH_TVERT     2       0.500000        0.250000        1.000000\r
4210                         *MESH_TVERT     3       0.000000        0.375000        1.000000\r
4211                         *MESH_TVERT     4       0.500000        0.125000        1.000000\r
4212                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
4213                 }\r
4214                 *MESH_NUMTVFACES        4\r
4215                 *MESH_TFACELIST {\r
4216                         *MESH_TFACE     0       0       2       1\r
4217                         *MESH_TFACE     1       0       1       3\r
4218                         *MESH_TFACE     2       1       2       4\r
4219                         *MESH_TFACE     3       1       4       5\r
4220                 }\r
4221         }\r
4222         *PROP_MOTIONBLUR        0\r
4223         *PROP_CASTSHADOW        1\r
4224         *PROP_RECVSHADOW        1\r
4225         *MATERIAL_REF   17\r
4226 }\r
4227 *GEOMOBJECT     {\r
4228         *NODE_NAME      "mat17model0surf68"\r
4229         *NODE_TM        {\r
4230                 *NODE_NAME      "mat17model0surf68"\r
4231                 *INHERIT_POS    0       0       0\r
4232                 *INHERIT_ROT    0       0       0\r
4233                 *INHERIT_SCL    0       0       0\r
4234                 *TM_ROW0        1.0     0       0\r
4235                 *TM_ROW1        0       1.0     0\r
4236                 *TM_ROW2        0       0       1.0\r
4237                 *TM_ROW3        0       0       0\r
4238                 *TM_POS 0.000000        0.000000        0.000000\r
4239         }\r
4240         *MESH   {\r
4241                 *TIMEVALUE      0\r
4242                 *MESH_NUMVERTEX 6\r
4243                 *MESH_NUMFACES  4\r
4244                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4245                 *MESH_VERTEX_LIST       {\r
4246                         *MESH_VERTEX    0       0.000000        83.000000       -56.000000\r
4247                         *MESH_VERTEX    1       2.250000        83.250000       -55.500000\r
4248                         *MESH_VERTEX    2       2.250000        91.062500       -53.500000\r
4249                         *MESH_VERTEX    3       0.000000        91.250000       -53.750000\r
4250                         *MESH_VERTEX    4       -2.250000       91.062500       -53.500000\r
4251                         *MESH_VERTEX    5       -2.250000       83.250000       -55.500000\r
4252                 }\r
4253                 *MESH_NORMALS   {\r
4254                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4255                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4256                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
4257                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
4258                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        -1.000000\r
4259                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
4260                         *MESH_VERTEXNORMAL      2       0.816497        0.408248        -0.408248\r
4261                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
4262                         *MESH_VERTEXNORMAL      4       -0.816497       0.408248        -0.408248\r
4263                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
4264                 }\r
4265                 *MESH_FACE_LIST {\r
4266                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4267                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4268                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4269                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4270                 }\r
4271                 *MESH_NUMTVERTEX        6\r
4272                 *MESH_TVERTLIST {\r
4273                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
4274                         *MESH_TVERT     1       0.000000        0.625000        1.000000\r
4275                         *MESH_TVERT     2       0.500000        0.625000        1.000000\r
4276                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
4277                         *MESH_TVERT     4       0.500000        0.875000        1.000000\r
4278                         *MESH_TVERT     5       0.000000        0.875000        1.000000\r
4279                 }\r
4280                 *MESH_NUMTVFACES        4\r
4281                 *MESH_TFACELIST {\r
4282                         *MESH_TFACE     0       0       2       1\r
4283                         *MESH_TFACE     1       0       3       2\r
4284                         *MESH_TFACE     2       4       3       0\r
4285                         *MESH_TFACE     3       4       0       5\r
4286                 }\r
4287         }\r
4288         *PROP_MOTIONBLUR        0\r
4289         *PROP_CASTSHADOW        1\r
4290         *PROP_RECVSHADOW        1\r
4291         *MATERIAL_REF   17\r
4292 }\r
4293 *GEOMOBJECT     {\r
4294         *NODE_NAME      "mat17model0surf69"\r
4295         *NODE_TM        {\r
4296                 *NODE_NAME      "mat17model0surf69"\r
4297                 *INHERIT_POS    0       0       0\r
4298                 *INHERIT_ROT    0       0       0\r
4299                 *INHERIT_SCL    0       0       0\r
4300                 *TM_ROW0        1.0     0       0\r
4301                 *TM_ROW1        0       1.0     0\r
4302                 *TM_ROW2        0       0       1.0\r
4303                 *TM_ROW3        0       0       0\r
4304                 *TM_POS 0.000000        0.000000        0.000000\r
4305         }\r
4306         *MESH   {\r
4307                 *TIMEVALUE      0\r
4308                 *MESH_NUMVERTEX 6\r
4309                 *MESH_NUMFACES  4\r
4310                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4311                 *MESH_VERTEX_LIST       {\r
4312                         *MESH_VERTEX    0       2.250000        -82.812500      48.250000\r
4313                         *MESH_VERTEX    1       2.250000        -78.750000      49.500000\r
4314                         *MESH_VERTEX    2       0.000000        -79.000000      49.000000\r
4315                         *MESH_VERTEX    3       0.000000        -82.250000      47.750000\r
4316                         *MESH_VERTEX    4       -2.250000       -82.812500      48.250000\r
4317                         *MESH_VERTEX    5       -2.250000       -78.750000      49.500000\r
4318                 }\r
4319                 *MESH_NORMALS   {\r
4320                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4321                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4322                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
4323                         *MESH_FACENORMAL        3       0.981118        -0.176225       -0.079700\r
4324                         *MESH_VERTEXNORMAL      0       0.791050        0.387844        -0.473094\r
4325                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        -0.707107\r
4326                         *MESH_VERTEXNORMAL      2       0.000000        0.000000        -1.000000\r
4327                         *MESH_VERTEXNORMAL      3       0.000000        0.633989        -0.773342\r
4328                         *MESH_VERTEXNORMAL      4       -0.791050       0.387844        -0.473094\r
4329                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        -0.707107\r
4330                 }\r
4331                 *MESH_FACE_LIST {\r
4332                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4333                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4334                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4335                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4336                 }\r
4337                 *MESH_NUMTVERTEX        6\r
4338                 *MESH_TVERTLIST {\r
4339                         *MESH_TVERT     0       0.500000        0.375000        1.000000\r
4340                         *MESH_TVERT     1       0.000000        0.375000        1.000000\r
4341                         *MESH_TVERT     2       0.000000        0.250000        1.000000\r
4342                         *MESH_TVERT     3       0.500000        0.250000        1.000000\r
4343                         *MESH_TVERT     4       0.500000        0.125000        1.000000\r
4344                         *MESH_TVERT     5       0.000000        0.125000        1.000000\r
4345                 }\r
4346                 *MESH_NUMTVFACES        4\r
4347                 *MESH_TFACELIST {\r
4348                         *MESH_TFACE     0       0       2       1\r
4349                         *MESH_TFACE     1       0       3       2\r
4350                         *MESH_TFACE     2       2       3       4\r
4351                         *MESH_TFACE     3       2       4       5\r
4352                 }\r
4353         }\r
4354         *PROP_MOTIONBLUR        0\r
4355         *PROP_CASTSHADOW        1\r
4356         *PROP_RECVSHADOW        1\r
4357         *MATERIAL_REF   17\r
4358 }\r
4359 *GEOMOBJECT     {\r
4360         *NODE_NAME      "mat17model0surf70"\r
4361         *NODE_TM        {\r
4362                 *NODE_NAME      "mat17model0surf70"\r
4363                 *INHERIT_POS    0       0       0\r
4364                 *INHERIT_ROT    0       0       0\r
4365                 *INHERIT_SCL    0       0       0\r
4366                 *TM_ROW0        1.0     0       0\r
4367                 *TM_ROW1        0       1.0     0\r
4368                 *TM_ROW2        0       0       1.0\r
4369                 *TM_ROW3        0       0       0\r
4370                 *TM_POS 0.000000        0.000000        0.000000\r
4371         }\r
4372         *MESH   {\r
4373                 *TIMEVALUE      0\r
4374                 *MESH_NUMVERTEX 6\r
4375                 *MESH_NUMFACES  4\r
4376                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4377                 *MESH_VERTEX_LIST       {\r
4378                         *MESH_VERTEX    0       2.250000        -82.812500      48.250000\r
4379                         *MESH_VERTEX    1       0.000000        -82.250000      47.750000\r
4380                         *MESH_VERTEX    2       0.000000        -84.000000      44.000000\r
4381                         *MESH_VERTEX    3       2.250000        -84.500000      44.000000\r
4382                         *MESH_VERTEX    4       -2.250000       -82.812500      48.250000\r
4383                         *MESH_VERTEX    5       -2.250000       -84.500000      44.000000\r
4384                 }\r
4385                 *MESH_NORMALS   {\r
4386                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4387                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4388                         *MESH_FACENORMAL        2       0.169102        -0.985599       0.000000\r
4389                         *MESH_FACENORMAL        3       0.981118        -0.176225       -0.079700\r
4390                         *MESH_VERTEXNORMAL      0       0.791050        0.387844        -0.473094\r
4391                         *MESH_VERTEXNORMAL      1       0.000000        0.633989        -0.773342\r
4392                         *MESH_VERTEXNORMAL      2       0.000000        0.980581        -0.196116\r
4393                         *MESH_VERTEXNORMAL      3       0.707107        0.693375        -0.138675\r
4394                         *MESH_VERTEXNORMAL      4       -0.791050       0.387844        -0.473094\r
4395                         *MESH_VERTEXNORMAL      5       -0.707107       0.693375        -0.138675\r
4396                 }\r
4397                 *MESH_FACE_LIST {\r
4398                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4399                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4400                         *MESH_FACE      2       A:      2       B:      4       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4401                         *MESH_FACE      3       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4402                 }\r
4403                 *MESH_NUMTVERTEX        6\r
4404                 *MESH_TVERTLIST {\r
4405                         *MESH_TVERT     0       0.500000        0.375000        1.000000\r
4406                         *MESH_TVERT     1       0.500000        0.250000        1.000000\r
4407                         *MESH_TVERT     2       1.000000        0.250000        1.000000\r
4408                         *MESH_TVERT     3       1.000000        0.375000        1.000000\r
4409                         *MESH_TVERT     4       0.500000        0.125000        1.000000\r
4410                         *MESH_TVERT     5       1.000000        0.125000        1.000000\r
4411                 }\r
4412                 *MESH_NUMTVFACES        4\r
4413                 *MESH_TFACELIST {\r
4414                         *MESH_TFACE     0       0       2       1\r
4415                         *MESH_TFACE     1       0       3       2\r
4416                         *MESH_TFACE     2       2       4       1\r
4417                         *MESH_TFACE     3       2       5       4\r
4418                 }\r
4419         }\r
4420         *PROP_MOTIONBLUR        0\r
4421         *PROP_CASTSHADOW        1\r
4422         *PROP_RECVSHADOW        1\r
4423         *MATERIAL_REF   17\r
4424 }\r
4425 *GEOMOBJECT     {\r
4426         *NODE_NAME      "mat17model0surf71"\r
4427         *NODE_TM        {\r
4428                 *NODE_NAME      "mat17model0surf71"\r
4429                 *INHERIT_POS    0       0       0\r
4430                 *INHERIT_ROT    0       0       0\r
4431                 *INHERIT_SCL    0       0       0\r
4432                 *TM_ROW0        1.0     0       0\r
4433                 *TM_ROW1        0       1.0     0\r
4434                 *TM_ROW2        0       0       1.0\r
4435                 *TM_ROW3        0       0       0\r
4436                 *TM_POS 0.000000        0.000000        0.000000\r
4437         }\r
4438         *MESH   {\r
4439                 *TIMEVALUE      0\r
4440                 *MESH_NUMVERTEX 6\r
4441                 *MESH_NUMFACES  4\r
4442                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4443                 *MESH_VERTEX_LIST       {\r
4444                         *MESH_VERTEX    0       0.000000        -77.000000      53.000000\r
4445                         *MESH_VERTEX    1       2.250000        -77.250000      52.500000\r
4446                         *MESH_VERTEX    2       2.250000        -85.062500      50.500000\r
4447                         *MESH_VERTEX    3       0.000000        -85.250000      50.750000\r
4448                         *MESH_VERTEX    4       -2.250000       -85.062500      50.500000\r
4449                         *MESH_VERTEX    5       -2.250000       -77.250000      52.500000\r
4450                 }\r
4451                 *MESH_NORMALS   {\r
4452                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4453                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4454                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
4455                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
4456                         *MESH_VERTEXNORMAL      0       0.000000        0.000000        1.000000\r
4457                         *MESH_VERTEXNORMAL      1       0.707107        0.000000        0.707107\r
4458                         *MESH_VERTEXNORMAL      2       0.816497        -0.408248       0.408248\r
4459                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
4460                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
4461                         *MESH_VERTEXNORMAL      5       -0.707107       0.000000        0.707107\r
4462                 }\r
4463                 *MESH_FACE_LIST {\r
4464                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4465                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4466                         *MESH_FACE      2       A:      4       B:      3       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4467                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4468                 }\r
4469                 *MESH_NUMTVERTEX        6\r
4470                 *MESH_TVERTLIST {\r
4471                         *MESH_TVERT     0       0.000000        0.750000        1.000000\r
4472                         *MESH_TVERT     1       0.000000        0.625000        1.000000\r
4473                         *MESH_TVERT     2       0.500000        0.625000        1.000000\r
4474                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
4475                         *MESH_TVERT     4       0.500000        0.875000        1.000000\r
4476                         *MESH_TVERT     5       0.000000        0.875000        1.000000\r
4477                 }\r
4478                 *MESH_NUMTVFACES        4\r
4479                 *MESH_TFACELIST {\r
4480                         *MESH_TFACE     0       0       2       1\r
4481                         *MESH_TFACE     1       0       3       2\r
4482                         *MESH_TFACE     2       4       3       0\r
4483                         *MESH_TFACE     3       4       0       5\r
4484                 }\r
4485         }\r
4486         *PROP_MOTIONBLUR        0\r
4487         *PROP_CASTSHADOW        1\r
4488         *PROP_RECVSHADOW        1\r
4489         *MATERIAL_REF   17\r
4490 }\r
4491 *GEOMOBJECT     {\r
4492         *NODE_NAME      "mat17model0surf72"\r
4493         *NODE_TM        {\r
4494                 *NODE_NAME      "mat17model0surf72"\r
4495                 *INHERIT_POS    0       0       0\r
4496                 *INHERIT_ROT    0       0       0\r
4497                 *INHERIT_SCL    0       0       0\r
4498                 *TM_ROW0        1.0     0       0\r
4499                 *TM_ROW1        0       1.0     0\r
4500                 *TM_ROW2        0       0       1.0\r
4501                 *TM_ROW3        0       0       0\r
4502                 *TM_POS 0.000000        0.000000        0.000000\r
4503         }\r
4504         *MESH   {\r
4505                 *TIMEVALUE      0\r
4506                 *MESH_NUMVERTEX 6\r
4507                 *MESH_NUMFACES  4\r
4508                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4509                 *MESH_VERTEX_LIST       {\r
4510                         *MESH_VERTEX    0       2.250000        -86.875000      40.375000\r
4511                         *MESH_VERTEX    1       2.250000        -84.500000      44.000000\r
4512                         *MESH_VERTEX    2       0.000000        -84.000000      44.000000\r
4513                         *MESH_VERTEX    3       0.000000        -86.500000      40.250000\r
4514                         *MESH_VERTEX    4       -2.250000       -86.875000      40.375000\r
4515                         *MESH_VERTEX    5       -2.250000       -84.500000      44.000000\r
4516                 }\r
4517                 *MESH_NORMALS   {\r
4518                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4519                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4520                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
4521                         *MESH_FACENORMAL        3       0.981118        -0.176225       -0.079700\r
4522                         *MESH_VERTEXNORMAL      0       0.671305        0.415527        -0.613748\r
4523                         *MESH_VERTEXNORMAL      1       0.707107        0.656532        -0.262613\r
4524                         *MESH_VERTEXNORMAL      2       0.000000        0.928477        -0.371391\r
4525                         *MESH_VERTEXNORMAL      3       0.000000        0.560629        -0.828067\r
4526                         *MESH_VERTEXNORMAL      4       -0.671305       0.415527        -0.613748\r
4527                         *MESH_VERTEXNORMAL      5       -0.707107       0.656532        -0.262613\r
4528                 }\r
4529                 *MESH_FACE_LIST {\r
4530                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4531                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4532                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4533                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4534                 }\r
4535                 *MESH_NUMTVERTEX        6\r
4536                 *MESH_TVERTLIST {\r
4537                         *MESH_TVERT     0       0.500000        0.875000        1.000000\r
4538                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
4539                         *MESH_TVERT     2       0.000000        0.750000        1.000000\r
4540                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
4541                         *MESH_TVERT     4       0.500000        0.625000        1.000000\r
4542                         *MESH_TVERT     5       0.000000        0.625000        1.000000\r
4543                 }\r
4544                 *MESH_NUMTVFACES        4\r
4545                 *MESH_TFACELIST {\r
4546                         *MESH_TFACE     0       0       2       1\r
4547                         *MESH_TFACE     1       0       3       2\r
4548                         *MESH_TFACE     2       2       3       4\r
4549                         *MESH_TFACE     3       2       4       5\r
4550                 }\r
4551         }\r
4552         *PROP_MOTIONBLUR        0\r
4553         *PROP_CASTSHADOW        1\r
4554         *PROP_RECVSHADOW        1\r
4555         *MATERIAL_REF   17\r
4556 }\r
4557 *GEOMOBJECT     {\r
4558         *NODE_NAME      "mat17model0surf73"\r
4559         *NODE_TM        {\r
4560                 *NODE_NAME      "mat17model0surf73"\r
4561                 *INHERIT_POS    0       0       0\r
4562                 *INHERIT_ROT    0       0       0\r
4563                 *INHERIT_SCL    0       0       0\r
4564                 *TM_ROW0        1.0     0       0\r
4565                 *TM_ROW1        0       1.0     0\r
4566                 *TM_ROW2        0       0       1.0\r
4567                 *TM_ROW3        0       0       0\r
4568                 *TM_POS 0.000000        0.000000        0.000000\r
4569         }\r
4570         *MESH   {\r
4571                 *TIMEVALUE      0\r
4572                 *MESH_NUMVERTEX 12\r
4573                 *MESH_NUMFACES  8\r
4574                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4575                 *MESH_VERTEX_LIST       {\r
4576                         *MESH_VERTEX    0       0.000000        -88.000000      44.000000\r
4577                         *MESH_VERTEX    1       0.000000        -85.250000      50.750000\r
4578                         *MESH_VERTEX    2       2.250000        -85.062500      50.500000\r
4579                         *MESH_VERTEX    3       2.250000        -87.500000      44.000000\r
4580                         *MESH_VERTEX    4       -2.250000       -85.062500      50.500000\r
4581                         *MESH_VERTEX    5       -2.250000       -87.500000      44.000000\r
4582                         *MESH_VERTEX    6       -2.250000       -89.125000      41.125000\r
4583                         *MESH_VERTEX    7       -2.250000       -87.500000      44.000000\r
4584                         *MESH_VERTEX    8       0.000000        -88.000000      44.000000\r
4585                         *MESH_VERTEX    9       2.250000        -87.500000      44.000000\r
4586                         *MESH_VERTEX    10      2.250000        -89.125000      41.125000\r
4587                         *MESH_VERTEX    11      0.000000        -89.500000      41.250000\r
4588                 }\r
4589                 *MESH_NORMALS   {\r
4590                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4591                         *MESH_FACENORMAL        1       -0.707107       -0.707107       0.000000\r
4592                         *MESH_FACENORMAL        2       -0.169102       -0.985599       0.000000\r
4593                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
4594                         *MESH_FACENORMAL        4       -0.707107       0.693375        -0.138675\r
4595                         *MESH_FACENORMAL        5       -0.865193       0.236608        0.442106\r
4596                         *MESH_FACENORMAL        6       -0.755061       -0.463618       0.463618\r
4597                         *MESH_FACENORMAL        7       -0.979630       -0.141996       0.141996\r
4598                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
4599                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
4600                         *MESH_VERTEXNORMAL      2       0.816497        -0.408248       0.408248\r
4601                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
4602                         *MESH_VERTEXNORMAL      4       -0.816497       -0.408248       0.408248\r
4603                         *MESH_VERTEXNORMAL      5       -0.707107       -0.707107       0.000000\r
4604                         *MESH_VERTEXNORMAL      6       -0.776592       -0.511086       0.368370\r
4605                         *MESH_VERTEXNORMAL      7       -0.707107       -0.707107       0.000000\r
4606                         *MESH_VERTEXNORMAL      8       0.000000        -1.000000       0.000000\r
4607                         *MESH_VERTEXNORMAL      9       0.707107        -0.707107       0.000000\r
4608                         *MESH_VERTEXNORMAL      10      0.776592        -0.511086       0.368370\r
4609                         *MESH_VERTEXNORMAL      11      0.000000        -0.811242       0.584710\r
4610                 }\r
4611                 *MESH_FACE_LIST {\r
4612                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4613                         *MESH_FACE      1       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4614                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4615                         *MESH_FACE      3       A:      0       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4616                         *MESH_FACE      4       A:      6       B:      8       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4617                         *MESH_FACE      5       A:      6       B:      11      C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4618                         *MESH_FACE      6       A:      8       B:      11      C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4619                         *MESH_FACE      7       A:      8       B:      10      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4620                 }\r
4621                 *MESH_NUMTVERTEX        12\r
4622                 *MESH_TVERTLIST {\r
4623                         *MESH_TVERT     0       1.000000        0.750000        1.000000\r
4624                         *MESH_TVERT     1       0.500000        0.750000        1.000000\r
4625                         *MESH_TVERT     2       0.500000        0.625000        1.000000\r
4626                         *MESH_TVERT     3       1.000000        0.625000        1.000000\r
4627                         *MESH_TVERT     4       0.500000        0.875000        1.000000\r
4628                         *MESH_TVERT     5       1.000000        0.875000        1.000000\r
4629                         *MESH_TVERT     6       0.500000        0.375000        1.000000\r
4630                         *MESH_TVERT     7       0.000000        0.375000        1.000000\r
4631                         *MESH_TVERT     8       0.000000        0.250000        1.000000\r
4632                         *MESH_TVERT     9       0.000000        0.125000        1.000000\r
4633                         *MESH_TVERT     10      0.500000        0.125000        1.000000\r
4634                         *MESH_TVERT     11      0.500000        0.250000        1.000000\r
4635                 }\r
4636                 *MESH_NUMTVFACES        8\r
4637                 *MESH_TFACELIST {\r
4638                         *MESH_TFACE     0       0       2       1\r
4639                         *MESH_TFACE     1       0       1       4\r
4640                         *MESH_TFACE     2       0       3       2\r
4641                         *MESH_TFACE     3       0       4       5\r
4642                         *MESH_TFACE     4       6       8       7\r
4643                         *MESH_TFACE     5       6       11      8\r
4644                         *MESH_TFACE     6       8       11      10\r
4645                         *MESH_TFACE     7       8       10      9\r
4646                 }\r
4647         }\r
4648         *PROP_MOTIONBLUR        0\r
4649         *PROP_CASTSHADOW        1\r
4650         *PROP_RECVSHADOW        1\r
4651         *MATERIAL_REF   17\r
4652 }\r
4653 *GEOMOBJECT     {\r
4654         *NODE_NAME      "mat17model0surf74"\r
4655         *NODE_TM        {\r
4656                 *NODE_NAME      "mat17model0surf74"\r
4657                 *INHERIT_POS    0       0       0\r
4658                 *INHERIT_ROT    0       0       0\r
4659                 *INHERIT_SCL    0       0       0\r
4660                 *TM_ROW0        1.0     0       0\r
4661                 *TM_ROW1        0       1.0     0\r
4662                 *TM_ROW2        0       0       1.0\r
4663                 *TM_ROW3        0       0       0\r
4664                 *TM_POS 0.000000        0.000000        0.000000\r
4665         }\r
4666         *MESH   {\r
4667                 *TIMEVALUE      0\r
4668                 *MESH_NUMVERTEX 6\r
4669                 *MESH_NUMFACES  4\r
4670                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4671                 *MESH_VERTEX_LIST       {\r
4672                         *MESH_VERTEX    0       0.000000        -90.000000      39.000000\r
4673                         *MESH_VERTEX    1       0.000000        -93.000000      34.000000\r
4674                         *MESH_VERTEX    2       2.250000        -93.437500      33.875000\r
4675                         *MESH_VERTEX    3       2.250000        -90.500000      39.000000\r
4676                         *MESH_VERTEX    4       -2.250000       -93.437500      33.875000\r
4677                         *MESH_VERTEX    5       -2.250000       -90.500000      39.000000\r
4678                 }\r
4679                 *MESH_NORMALS   {\r
4680                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4681                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4682                         *MESH_FACENORMAL        2       -0.707107       -0.707107       0.000000\r
4683                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
4684                         *MESH_VERTEXNORMAL      0       0.000000        0.650791        -0.759257\r
4685                         *MESH_VERTEXNORMAL      1       -0.000000       0.970142        0.242536\r
4686                         *MESH_VERTEXNORMAL      2       0.912871        0.396059        0.099015\r
4687                         *MESH_VERTEXNORMAL      3       0.707107        0.460179        -0.536875\r
4688                         *MESH_VERTEXNORMAL      4       -0.912871       0.396059        0.099015\r
4689                         *MESH_VERTEXNORMAL      5       -0.707107       0.460179        -0.536875\r
4690                 }\r
4691                 *MESH_FACE_LIST {\r
4692                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4693                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4694                         *MESH_FACE      2       A:      4       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4695                         *MESH_FACE      3       A:      4       B:      5       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4696                 }\r
4697                 *MESH_NUMTVERTEX        6\r
4698                 *MESH_TVERTLIST {\r
4699                         *MESH_TVERT     0       1.000000        0.250000        1.000000\r
4700                         *MESH_TVERT     1       0.500000        0.250000        1.000000\r
4701                         *MESH_TVERT     2       0.500000        0.125000        1.000000\r
4702                         *MESH_TVERT     3       1.000000        0.125000        1.000000\r
4703                         *MESH_TVERT     4       0.500000        0.375000        1.000000\r
4704                         *MESH_TVERT     5       1.000000        0.375000        1.000000\r
4705                 }\r
4706                 *MESH_NUMTVFACES        4\r
4707                 *MESH_TFACELIST {\r
4708                         *MESH_TFACE     0       0       2       1\r
4709                         *MESH_TFACE     1       0       3       2\r
4710                         *MESH_TFACE     2       4       0       1\r
4711                         *MESH_TFACE     3       4       5       0\r
4712                 }\r
4713         }\r
4714         *PROP_MOTIONBLUR        0\r
4715         *PROP_CASTSHADOW        1\r
4716         *PROP_RECVSHADOW        1\r
4717         *MATERIAL_REF   17\r
4718 }\r
4719 *GEOMOBJECT     {\r
4720         *NODE_NAME      "mat17model0surf75"\r
4721         *NODE_TM        {\r
4722                 *NODE_NAME      "mat17model0surf75"\r
4723                 *INHERIT_POS    0       0       0\r
4724                 *INHERIT_ROT    0       0       0\r
4725                 *INHERIT_SCL    0       0       0\r
4726                 *TM_ROW0        1.0     0       0\r
4727                 *TM_ROW1        0       1.0     0\r
4728                 *TM_ROW2        0       0       1.0\r
4729                 *TM_ROW3        0       0       0\r
4730                 *TM_POS 0.000000        0.000000        0.000000\r
4731         }\r
4732         *MESH   {\r
4733                 *TIMEVALUE      0\r
4734                 *MESH_NUMVERTEX 6\r
4735                 *MESH_NUMFACES  4\r
4736                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4737                 *MESH_VERTEX_LIST       {\r
4738                         *MESH_VERTEX    0       0.000000        -88.000000      31.000000\r
4739                         *MESH_VERTEX    1       2.250000        -93.437500      33.875000\r
4740                         *MESH_VERTEX    2       0.000000        -93.000000      34.000000\r
4741                         *MESH_VERTEX    3       2.250000        -88.250000      30.500000\r
4742                         *MESH_VERTEX    4       -2.250000       -93.437500      33.875000\r
4743                         *MESH_VERTEX    5       -2.250000       -88.250000      30.500000\r
4744                 }\r
4745                 *MESH_NORMALS   {\r
4746                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4747                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
4748                         *MESH_FACENORMAL        2       0.000000        -1.000000       0.000000\r
4749                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
4750                         *MESH_VERTEXNORMAL      0       0.000000        0.216930        0.976187\r
4751                         *MESH_VERTEXNORMAL      1       0.912871        0.396059        0.099015\r
4752                         *MESH_VERTEXNORMAL      2       -0.000000       0.970142        0.242536\r
4753                         *MESH_VERTEXNORMAL      3       0.707107        0.153393        0.690269\r
4754                         *MESH_VERTEXNORMAL      4       -0.912871       0.396059        0.099015\r
4755                         *MESH_VERTEXNORMAL      5       -0.707107       0.153393        0.690269\r
4756                 }\r
4757                 *MESH_FACE_LIST {\r
4758                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4759                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4760                         *MESH_FACE      2       A:      4       B:      2       C:      0       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4761                         *MESH_FACE      3       A:      4       B:      0       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4762                 }\r
4763                 *MESH_NUMTVERTEX        6\r
4764                 *MESH_TVERTLIST {\r
4765                         *MESH_TVERT     0       0.000000        0.250000        1.000000\r
4766                         *MESH_TVERT     1       0.500000        0.125000        1.000000\r
4767                         *MESH_TVERT     2       0.500000        0.250000        1.000000\r
4768                         *MESH_TVERT     3       0.000000        0.125000        1.000000\r
4769                         *MESH_TVERT     4       0.500000        0.375000        1.000000\r
4770                         *MESH_TVERT     5       0.000000        0.375000        1.000000\r
4771                 }\r
4772                 *MESH_NUMTVFACES        4\r
4773                 *MESH_TFACELIST {\r
4774                         *MESH_TFACE     0       0       2       1\r
4775                         *MESH_TFACE     1       0       1       3\r
4776                         *MESH_TFACE     2       4       2       0\r
4777                         *MESH_TFACE     3       4       0       5\r
4778                 }\r
4779         }\r
4780         *PROP_MOTIONBLUR        0\r
4781         *PROP_CASTSHADOW        1\r
4782         *PROP_RECVSHADOW        1\r
4783         *MATERIAL_REF   17\r
4784 }\r
4785 *GEOMOBJECT     {\r
4786         *NODE_NAME      "mat17model0surf76"\r
4787         *NODE_TM        {\r
4788                 *NODE_NAME      "mat17model0surf76"\r
4789                 *INHERIT_POS    0       0       0\r
4790                 *INHERIT_ROT    0       0       0\r
4791                 *INHERIT_SCL    0       0       0\r
4792                 *TM_ROW0        1.0     0       0\r
4793                 *TM_ROW1        0       1.0     0\r
4794                 *TM_ROW2        0       0       1.0\r
4795                 *TM_ROW3        0       0       0\r
4796                 *TM_POS 0.000000        0.000000        0.000000\r
4797         }\r
4798         *MESH   {\r
4799                 *TIMEVALUE      0\r
4800                 *MESH_NUMVERTEX 6\r
4801                 *MESH_NUMFACES  4\r
4802                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4803                 *MESH_VERTEX_LIST       {\r
4804                         *MESH_VERTEX    0       2.250000        -96.062500      33.125000\r
4805                         *MESH_VERTEX    1       0.000000        -94.000000      39.000000\r
4806                         *MESH_VERTEX    2       2.250000        -93.500000      39.000000\r
4807                         *MESH_VERTEX    3       0.000000        -96.500000      33.000000\r
4808                         *MESH_VERTEX    4       -2.250000       -96.062500      33.125000\r
4809                         *MESH_VERTEX    5       -2.250000       -93.500000      39.000000\r
4810                 }\r
4811                 *MESH_NORMALS   {\r
4812                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4813                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
4814                         *MESH_FACENORMAL        2       0.577350        -0.816497       0.000000\r
4815                         *MESH_FACENORMAL        3       0.990430        -0.013600       -0.137348\r
4816                         *MESH_VERTEXNORMAL      0       0.869551        -0.491141       -0.051581\r
4817                         *MESH_VERTEXNORMAL      1       0.000000        -0.650791       0.759257\r
4818                         *MESH_VERTEXNORMAL      2       0.707107        -0.460179       0.536875\r
4819                         *MESH_VERTEXNORMAL      3       0.000000        -0.994530       -0.104449\r
4820                         *MESH_VERTEXNORMAL      4       -0.869551       -0.491141       -0.051581\r
4821                         *MESH_VERTEXNORMAL      5       -0.707107       -0.460179       0.536875\r
4822                 }\r
4823                 *MESH_FACE_LIST {\r
4824                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4825                         *MESH_FACE      1       A:      0       B:      1       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4826                         *MESH_FACE      2       A:      1       B:      4       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4827                         *MESH_FACE      3       A:      1       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4828                 }\r
4829                 *MESH_NUMTVERTEX        6\r
4830                 *MESH_TVERTLIST {\r
4831                         *MESH_TVERT     0       0.500000        0.875000        1.000000\r
4832                         *MESH_TVERT     1       1.000000        0.750000        1.000000\r
4833                         *MESH_TVERT     2       1.000000        0.875000        1.000000\r
4834                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
4835                         *MESH_TVERT     4       0.500000        0.625000        1.000000\r
4836                         *MESH_TVERT     5       1.000000        0.625000        1.000000\r
4837                 }\r
4838                 *MESH_NUMTVFACES        4\r
4839                 *MESH_TFACELIST {\r
4840                         *MESH_TFACE     0       0       2       1\r
4841                         *MESH_TFACE     1       0       1       3\r
4842                         *MESH_TFACE     2       1       4       3\r
4843                         *MESH_TFACE     3       1       5       4\r
4844                 }\r
4845         }\r
4846         *PROP_MOTIONBLUR        0\r
4847         *PROP_CASTSHADOW        1\r
4848         *PROP_RECVSHADOW        1\r
4849         *MATERIAL_REF   17\r
4850 }\r
4851 *GEOMOBJECT     {\r
4852         *NODE_NAME      "mat17model0surf77"\r
4853         *NODE_TM        {\r
4854                 *NODE_NAME      "mat17model0surf77"\r
4855                 *INHERIT_POS    0       0       0\r
4856                 *INHERIT_ROT    0       0       0\r
4857                 *INHERIT_SCL    0       0       0\r
4858                 *TM_ROW0        1.0     0       0\r
4859                 *TM_ROW1        0       1.0     0\r
4860                 *TM_ROW2        0       0       1.0\r
4861                 *TM_ROW3        0       0       0\r
4862                 *TM_POS 0.000000        0.000000        0.000000\r
4863         }\r
4864         *MESH   {\r
4865                 *TIMEVALUE      0\r
4866                 *MESH_NUMVERTEX 6\r
4867                 *MESH_NUMFACES  4\r
4868                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4869                 *MESH_VERTEX_LIST       {\r
4870                         *MESH_VERTEX    0       2.250000        -96.062500      33.125000\r
4871                         *MESH_VERTEX    1       2.250000        -89.750000      27.500000\r
4872                         *MESH_VERTEX    2       0.000000        -90.000000      27.000000\r
4873                         *MESH_VERTEX    3       0.000000        -96.500000      33.000000\r
4874                         *MESH_VERTEX    4       -2.250000       -96.062500      33.125000\r
4875                         *MESH_VERTEX    5       -2.250000       -89.750000      27.500000\r
4876                 }\r
4877                 *MESH_NORMALS   {\r
4878                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4879                         *MESH_FACENORMAL        1       -0.169102       -0.985599       0.000000\r
4880                         *MESH_FACENORMAL        2       0.707107        -0.707107       0.000000\r
4881                         *MESH_FACENORMAL        3       0.981118        -0.176225       -0.079700\r
4882                         *MESH_VERTEXNORMAL      0       0.869551        -0.491141       -0.051581\r
4883                         *MESH_VERTEXNORMAL      1       0.707107        -0.338600       -0.620766\r
4884                         *MESH_VERTEXNORMAL      2       0.000000        -0.478852       -0.877896\r
4885                         *MESH_VERTEXNORMAL      3       0.000000        -0.994530       -0.104449\r
4886                         *MESH_VERTEXNORMAL      4       -0.869551       -0.491141       -0.051581\r
4887                         *MESH_VERTEXNORMAL      5       -0.707107       -0.338600       -0.620766\r
4888                 }\r
4889                 *MESH_FACE_LIST {\r
4890                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4891                         *MESH_FACE      1       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4892                         *MESH_FACE      2       A:      2       B:      3       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4893                         *MESH_FACE      3       A:      2       B:      4       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
4894                 }\r
4895                 *MESH_NUMTVERTEX        6\r
4896                 *MESH_TVERTLIST {\r
4897                         *MESH_TVERT     0       0.500000        0.875000        1.000000\r
4898                         *MESH_TVERT     1       0.000000        0.875000        1.000000\r
4899                         *MESH_TVERT     2       0.000000        0.750000        1.000000\r
4900                         *MESH_TVERT     3       0.500000        0.750000        1.000000\r
4901                         *MESH_TVERT     4       0.500000        0.625000        1.000000\r
4902                         *MESH_TVERT     5       0.000000        0.625000        1.000000\r
4903                 }\r
4904                 *MESH_NUMTVFACES        4\r
4905                 *MESH_TFACELIST {\r
4906                         *MESH_TFACE     0       0       2       1\r
4907                         *MESH_TFACE     1       0       3       2\r
4908                         *MESH_TFACE     2       2       3       4\r
4909                         *MESH_TFACE     3       2       4       5\r
4910                 }\r
4911         }\r
4912         *PROP_MOTIONBLUR        0\r
4913         *PROP_CASTSHADOW        1\r
4914         *PROP_RECVSHADOW        1\r
4915         *MATERIAL_REF   17\r
4916 }\r
4917 *GEOMOBJECT     {\r
4918         *NODE_NAME      "mat17model0surf78"\r
4919         *NODE_TM        {\r
4920                 *NODE_NAME      "mat17model0surf78"\r
4921                 *INHERIT_POS    0       0       0\r
4922                 *INHERIT_ROT    0       0       0\r
4923                 *INHERIT_SCL    0       0       0\r
4924                 *TM_ROW0        1.0     0       0\r
4925                 *TM_ROW1        0       1.0     0\r
4926                 *TM_ROW2        0       0       1.0\r
4927                 *TM_ROW3        0       0       0\r
4928                 *TM_POS 0.000000        0.000000        0.000000\r
4929         }\r
4930         *MESH   {\r
4931                 *TIMEVALUE      0\r
4932                 *MESH_NUMVERTEX 27\r
4933                 *MESH_NUMFACES  22\r
4934                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
4935                 *MESH_VERTEX_LIST       {\r
4936                         *MESH_VERTEX    0       -2.250000       101.312500      -31.125000\r
4937                         *MESH_VERTEX    1       -3.000000       100.000000      -31.500000\r
4938                         *MESH_VERTEX    2       -3.000000       98.000000       -42.000000\r
4939                         *MESH_VERTEX    3       -2.250000       99.500000       -42.000000\r
4940                         *MESH_VERTEX    4       -2.250000       98.687500       -31.875000\r
4941                         *MESH_VERTEX    5       -2.250000       96.500000       -42.000000\r
4942                         *MESH_VERTEX    6       -3.000000       94.000000       -24.000000\r
4943                         *MESH_VERTEX    7       -2.250000       93.250000       -25.500000\r
4944                         *MESH_VERTEX    8       -2.250000       92.875000       -43.375000\r
4945                         *MESH_VERTEX    9       -3.000000       94.000000       -43.750000\r
4946                         *MESH_VERTEX    10      -2.250000       94.750000       -22.500000\r
4947                         *MESH_VERTEX    11      -2.250000       95.125000       -44.125000\r
4948                         *MESH_VERTEX    12      -3.000000       92.000000       -47.000000\r
4949                         *MESH_VERTEX    13      -2.250000       93.500000       -47.000000\r
4950                         *MESH_VERTEX    14      -2.250000       90.500000       -47.000000\r
4951                         *MESH_VERTEX    15      -3.000000       92.000000       -47.000000\r
4952                         *MESH_VERTEX    16      -3.000000       90.500000       -52.750000\r
4953                         *MESH_VERTEX    17      -2.250000       91.062500       -53.500000\r
4954                         *MESH_VERTEX    18      -2.250000       93.500000       -47.000000\r
4955                         *MESH_VERTEX    19      -2.250000       88.812500       -51.250000\r
4956                         *MESH_VERTEX    20      -3.000000       90.500000       -52.750000\r
4957                         *MESH_VERTEX    21      -3.000000       92.000000       -47.000000\r
4958                         *MESH_VERTEX    22      -3.000000       84.000000       -54.000000\r
4959                         *MESH_VERTEX    23      -2.250000       84.750000       -52.500000\r
4960                         *MESH_VERTEX    24      -3.000000       84.000000       -54.000000\r
4961                         *MESH_VERTEX    25      -2.250000       83.250000       -55.500000\r
4962                         *MESH_VERTEX    26      -2.250000       90.500000       -47.000000\r
4963                 }\r
4964                 *MESH_NORMALS   {\r
4965                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
4966                         *MESH_FACENORMAL        1       0.169102        -0.985599       0.000000\r
4967                         *MESH_FACENORMAL        2       -0.169102       -0.985599       0.000000\r
4968                         *MESH_FACENORMAL        3       -0.981118       0.157172        -0.112713\r
4969                         *MESH_FACENORMAL        4       0.981118        -0.176225       -0.079700\r
4970                         *MESH_FACENORMAL        5       0.656513        0.612985        -0.439590\r
4971                         *MESH_FACENORMAL        6       -0.947916       0.298665        0.110699\r
4972                         *MESH_FACENORMAL        7       0.169102        0.966459        -0.193292\r
4973                         *MESH_FACENORMAL        8       -0.894427       -0.447214       0.000000\r
4974                         *MESH_FACENORMAL        9       -0.475963       -0.812520       0.336557\r
4975                         *MESH_FACENORMAL        10      -0.898759       -0.310026       0.310026\r
4976                         *MESH_FACENORMAL        11      -0.115557       -0.702370       0.702370\r
4977                         *MESH_FACENORMAL        12      0.755061        -0.463618       0.463618\r
4978                         *MESH_FACENORMAL        13      0.993798        -0.033377       -0.106071\r
4979                         *MESH_FACENORMAL        14      -0.743334       0.424088        -0.517304\r
4980                         *MESH_FACENORMAL        15      -0.894427       0.283528        -0.345849\r
4981                         *MESH_FACENORMAL        16      -0.791050       0.387844        -0.473094\r
4982                         *MESH_FACENORMAL        17      -0.707107       0.000000        -0.707107\r
4983                         *MESH_FACENORMAL        18      0.000000        0.000000        1.000000\r
4984                         *MESH_FACENORMAL        19      -0.707107       0.000000        0.707107\r
4985                         *MESH_FACENORMAL        20      0.000000        0.000000        -1.000000\r
4986                         *MESH_FACENORMAL        21      -0.577350       0.000000        0.816497\r
4987                         *MESH_VERTEXNORMAL      0       -0.795004       0.589336        0.143706\r
4988                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
4989                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
4990                         *MESH_VERTEXNORMAL      3       -0.707107       0.632456        -0.316228\r
4991                         *MESH_VERTEXNORMAL      4       -0.822747       -0.535018       -0.191946\r
4992                         *MESH_VERTEXNORMAL      5       -0.707107       -0.632456       0.316228\r
4993                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
4994                         *MESH_VERTEXNORMAL      7       -0.707107       -0.287183       -0.646162\r
4995                         *MESH_VERTEXNORMAL      8       -0.671305       -0.415527       0.613748\r
4996                         *MESH_VERTEXNORMAL      9       -1.000000       0.000000        0.000000\r
4997                         *MESH_VERTEXNORMAL      10      -0.707107       0.415900        0.571863\r
4998                         *MESH_VERTEXNORMAL      11      -0.776592       0.511086        -0.368370\r
4999                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
5000                         *MESH_VERTEXNORMAL      13      -0.707107       0.707107        0.000000\r
5001                         *MESH_VERTEXNORMAL      14      -0.707107       -0.656532       0.262613\r
5002                         *MESH_VERTEXNORMAL      15      -1.000000       0.000000        0.000000\r
5003                         *MESH_VERTEXNORMAL      16      -1.000000       0.000000        0.000000\r
5004                         *MESH_VERTEXNORMAL      17      -0.816497       0.408248        -0.408248\r
5005                         *MESH_VERTEXNORMAL      18      -0.707107       0.707107        0.000000\r
5006                         *MESH_VERTEXNORMAL      19      -0.791050       -0.387844       0.473094\r
5007                         *MESH_VERTEXNORMAL      20      -1.000000       0.000000        0.000000\r
5008                         *MESH_VERTEXNORMAL      21      -1.000000       0.000000        0.000000\r
5009                         *MESH_VERTEXNORMAL      22      -1.000000       0.000000        0.000000\r
5010                         *MESH_VERTEXNORMAL      23      -0.707107       0.000000        0.707107\r
5011                         *MESH_VERTEXNORMAL      24      -1.000000       0.000000        0.000000\r
5012                         *MESH_VERTEXNORMAL      25      -0.707107       0.000000        -0.707107\r
5013                         *MESH_VERTEXNORMAL      26      -0.707107       -0.693375       0.138675\r
5014                 }\r
5015                 *MESH_FACE_LIST {\r
5016                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5017                         *MESH_FACE      1       A:      1       B:      2       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5018                         *MESH_FACE      2       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5019                         *MESH_FACE      3       A:      0       B:      1       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5020                         *MESH_FACE      4       A:      2       B:      5       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5021                         *MESH_FACE      5       A:      1       B:      4       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5022                         *MESH_FACE      6       A:      0       B:      6       C:      10      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5023                         *MESH_FACE      7       A:      4       B:      7       C:      6       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5024                         *MESH_FACE      8       A:      2       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5025                         *MESH_FACE      9       A:      2       B:      11      C:      9       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5026                         *MESH_FACE      10      A:      8       B:      9       C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5027                         *MESH_FACE      11      A:      9       B:      11      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5028                         *MESH_FACE      12      A:      11      B:      13      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5029                         *MESH_FACE      13      A:      8       B:      12      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5030                         *MESH_FACE      14      A:      15      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5031                         *MESH_FACE      15      A:      15      B:      18      C:      17      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5032                         *MESH_FACE      16      A:      16      B:      17      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5033                         *MESH_FACE      17      A:      17      B:      25      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5034                         *MESH_FACE      18      A:      19      B:      21      C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5035                         *MESH_FACE      19      A:      19      B:      20      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5036                         *MESH_FACE      20      A:      19      B:      24      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5037                         *MESH_FACE      21      A:      19      B:      26      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5038                 }\r
5039                 *MESH_NUMTVERTEX        27\r
5040                 *MESH_TVERTLIST {\r
5041                         *MESH_TVERT     0       0.500000        0.625000        1.000000\r
5042                         *MESH_TVERT     1       0.500000        0.500000        1.000000\r
5043                         *MESH_TVERT     2       1.000000        0.500000        1.000000\r
5044                         *MESH_TVERT     3       1.000000        0.625000        1.000000\r
5045                         *MESH_TVERT     4       0.500000        0.375000        1.000000\r
5046                         *MESH_TVERT     5       1.000000        0.375000        1.000000\r
5047                         *MESH_TVERT     6       0.000000        0.500000        1.000000\r
5048                         *MESH_TVERT     7       0.000000        0.375000        1.000000\r
5049                         *MESH_TVERT     8       0.500000        0.625000        1.000000\r
5050                         *MESH_TVERT     9       0.500000        0.500000        1.000000\r
5051                         *MESH_TVERT     10      0.000000        0.625000        1.000000\r
5052                         *MESH_TVERT     11      0.500000        0.375000        1.000000\r
5053                         *MESH_TVERT     12      0.000000        0.500000        1.000000\r
5054                         *MESH_TVERT     13      0.000000        0.375000        1.000000\r
5055                         *MESH_TVERT     14      0.000000        0.625000        1.000000\r
5056                         *MESH_TVERT     15      1.000000        1.000000        1.000000\r
5057                         *MESH_TVERT     16      0.500000        1.000000        1.000000\r
5058                         *MESH_TVERT     17      0.500000        0.875000        1.000000\r
5059                         *MESH_TVERT     18      1.000000        0.875000        1.000000\r
5060                         *MESH_TVERT     19      0.500000        0.125000        1.000000\r
5061                         *MESH_TVERT     20      0.500000        0.000000        1.000000\r
5062                         *MESH_TVERT     21      1.000000        0.000000        1.000000\r
5063                         *MESH_TVERT     22      0.000000        1.000000        1.000000\r
5064                         *MESH_TVERT     23      0.000000        0.125000        1.000000\r
5065                         *MESH_TVERT     24      0.000000        0.000000        1.000000\r
5066                         *MESH_TVERT     25      0.000000        0.875000        1.000000\r
5067                         *MESH_TVERT     26      1.000000        0.125000        1.000000\r
5068                 }\r
5069                 *MESH_NUMTVFACES        22\r
5070                 *MESH_TFACELIST {\r
5071                         *MESH_TFACE     0       0       2       1\r
5072                         *MESH_TFACE     1       1       2       4\r
5073                         *MESH_TFACE     2       0       3       2\r
5074                         *MESH_TFACE     3       0       1       6\r
5075                         *MESH_TFACE     4       2       5       4\r
5076                         *MESH_TFACE     5       1       4       6\r
5077                         *MESH_TFACE     6       0       6       10\r
5078                         *MESH_TFACE     7       4       7       6\r
5079                         *MESH_TFACE     8       2       9       8\r
5080                         *MESH_TFACE     9       2       11      9\r
5081                         *MESH_TFACE     10      8       9       12\r
5082                         *MESH_TFACE     11      9       11      12\r
5083                         *MESH_TFACE     12      11      13      12\r
5084                         *MESH_TFACE     13      8       12      14\r
5085                         *MESH_TFACE     14      15      17      16\r
5086                         *MESH_TFACE     15      15      18      17\r
5087                         *MESH_TFACE     16      16      17      22\r
5088                         *MESH_TFACE     17      17      25      22\r
5089                         *MESH_TFACE     18      19      21      20\r
5090                         *MESH_TFACE     19      19      20      24\r
5091                         *MESH_TFACE     20      19      24      23\r
5092                         *MESH_TFACE     21      19      26      21\r
5093                 }\r
5094         }\r
5095         *PROP_MOTIONBLUR        0\r
5096         *PROP_CASTSHADOW        1\r
5097         *PROP_RECVSHADOW        1\r
5098         *MATERIAL_REF   17\r
5099 }\r
5100 *GEOMOBJECT     {\r
5101         *NODE_NAME      "mat17model0surf79"\r
5102         *NODE_TM        {\r
5103                 *NODE_NAME      "mat17model0surf79"\r
5104                 *INHERIT_POS    0       0       0\r
5105                 *INHERIT_ROT    0       0       0\r
5106                 *INHERIT_SCL    0       0       0\r
5107                 *TM_ROW0        1.0     0       0\r
5108                 *TM_ROW1        0       1.0     0\r
5109                 *TM_ROW2        0       0       1.0\r
5110                 *TM_ROW3        0       0       0\r
5111                 *TM_POS 0.000000        0.000000        0.000000\r
5112         }\r
5113         *MESH   {\r
5114                 *TIMEVALUE      0\r
5115                 *MESH_NUMVERTEX 27\r
5116                 *MESH_NUMFACES  22\r
5117                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5118                 *MESH_VERTEX_LIST       {\r
5119                         *MESH_VERTEX    0       -2.250000       -82.812500      48.250000\r
5120                         *MESH_VERTEX    1       -2.250000       -78.750000      49.500000\r
5121                         *MESH_VERTEX    2       -3.000000       -78.000000      51.000000\r
5122                         *MESH_VERTEX    3       -3.000000       -84.500000      49.750000\r
5123                         *MESH_VERTEX    4       -3.000000       -78.000000      51.000000\r
5124                         *MESH_VERTEX    5       -2.250000       -85.062500      50.500000\r
5125                         *MESH_VERTEX    6       -3.000000       -84.500000      49.750000\r
5126                         *MESH_VERTEX    7       -3.000000       -86.000000      44.000000\r
5127                         *MESH_VERTEX    8       -3.000000       -86.000000      44.000000\r
5128                         *MESH_VERTEX    9       -2.250000       -84.500000      44.000000\r
5129                         *MESH_VERTEX    10      -2.250000       -86.875000      40.375000\r
5130                         *MESH_VERTEX    11      -2.250000       -84.500000      44.000000\r
5131                         *MESH_VERTEX    12      -3.000000       -86.000000      44.000000\r
5132                         *MESH_VERTEX    13      -2.250000       -87.500000      44.000000\r
5133                         *MESH_VERTEX    14      -3.000000       -88.000000      40.750000\r
5134                         *MESH_VERTEX    15      -2.250000       -87.500000      44.000000\r
5135                         *MESH_VERTEX    16      -2.250000       -89.125000      41.125000\r
5136                         *MESH_VERTEX    17      -3.000000       -92.000000      39.000000\r
5137                         *MESH_VERTEX    18      -2.250000       -93.437500      33.875000\r
5138                         *MESH_VERTEX    19      -2.250000       -90.500000      39.000000\r
5139                         *MESH_VERTEX    20      -2.250000       -77.250000      52.500000\r
5140                         *MESH_VERTEX    21      -3.000000       -94.750000      33.500000\r
5141                         *MESH_VERTEX    22      -3.000000       -89.000000      29.000000\r
5142                         *MESH_VERTEX    23      -2.250000       -96.062500      33.125000\r
5143                         *MESH_VERTEX    24      -2.250000       -93.500000      39.000000\r
5144                         *MESH_VERTEX    25      -2.250000       -89.750000      27.500000\r
5145                         *MESH_VERTEX    26      -2.250000       -88.250000      30.500000\r
5146                 }\r
5147                 *MESH_NORMALS   {\r
5148                         *MESH_FACENORMAL        0       -0.169102       -0.985599       0.000000\r
5149                         *MESH_FACENORMAL        1       -0.707107       -0.707107       0.000000\r
5150                         *MESH_FACENORMAL        2       -0.877355       -0.479842       0.000000\r
5151                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
5152                         *MESH_FACENORMAL        4       0.000000        0.980581        -0.196116\r
5153                         *MESH_FACENORMAL        5       -1.000000       0.000000        0.000000\r
5154                         *MESH_FACENORMAL        6       0.577350        0.800641        -0.160128\r
5155                         *MESH_FACENORMAL        7       0.839315        0.340905        0.423479\r
5156                         *MESH_FACENORMAL        8       0.000000        -0.707107       0.707107\r
5157                         *MESH_FACENORMAL        9       0.821417        -0.445108       0.356586\r
5158                         *MESH_FACENORMAL        10      0.781683        0.351773        -0.515002\r
5159                         *MESH_FACENORMAL        11      0.024490        0.590506        -0.806661\r
5160                         *MESH_FACENORMAL        12      -0.997810       -0.019854       -0.063098\r
5161                         *MESH_FACENORMAL        13      -0.632840       0.490886        -0.598785\r
5162                         *MESH_FACENORMAL        14      -0.967538       0.000000        0.252725\r
5163                         *MESH_FACENORMAL        15      -0.877355       0.000000        0.479842\r
5164                         *MESH_FACENORMAL        16      0.707107        0.000000        0.707107\r
5165                         *MESH_FACENORMAL        17      1.000000        0.000000        0.000000\r
5166                         *MESH_FACENORMAL        18      1.000000        0.000000        0.000000\r
5167                         *MESH_FACENORMAL        19      -0.169102       0.000000        -0.985599\r
5168                         *MESH_FACENORMAL        20      0.577350        0.000000        -0.816497\r
5169                         *MESH_FACENORMAL        21      -1.000000       0.000000        0.000000\r
5170                         *MESH_VERTEXNORMAL      0       -0.791050       0.387844        -0.473094\r
5171                         *MESH_VERTEXNORMAL      1       -0.707107       0.000000        -0.707107\r
5172                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5173                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5174                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5175                         *MESH_VERTEXNORMAL      5       -0.816497       -0.408248       0.408248\r
5176                         *MESH_VERTEXNORMAL      6       -1.000000       0.000000        0.000000\r
5177                         *MESH_VERTEXNORMAL      7       -1.000000       0.000000        0.000000\r
5178                         *MESH_VERTEXNORMAL      8       -1.000000       0.000000        0.000000\r
5179                         *MESH_VERTEXNORMAL      9       -0.707107       0.693375        -0.138675\r
5180                         *MESH_VERTEXNORMAL      10      -0.671305       0.415527        -0.613748\r
5181                         *MESH_VERTEXNORMAL      11      -0.707107       0.656532        -0.262613\r
5182                         *MESH_VERTEXNORMAL      12      -1.000000       0.000000        0.000000\r
5183                         *MESH_VERTEXNORMAL      13      -0.707107       -0.707107       0.000000\r
5184                         *MESH_VERTEXNORMAL      14      -1.000000       0.000000        0.000000\r
5185                         *MESH_VERTEXNORMAL      15      -0.707107       -0.707107       0.000000\r
5186                         *MESH_VERTEXNORMAL      16      -0.776592       -0.511086       0.368370\r
5187                         *MESH_VERTEXNORMAL      17      -1.000000       0.000000        0.000000\r
5188                         *MESH_VERTEXNORMAL      18      -0.912871       0.396059        0.099015\r
5189                         *MESH_VERTEXNORMAL      19      -0.707107       0.460179        -0.536875\r
5190                         *MESH_VERTEXNORMAL      20      -0.707107       0.000000        0.707107\r
5191                         *MESH_VERTEXNORMAL      21      -1.000000       0.000000        0.000000\r
5192                         *MESH_VERTEXNORMAL      22      -1.000000       0.000000        0.000000\r
5193                         *MESH_VERTEXNORMAL      23      -0.869551       -0.491141       -0.051581\r
5194                         *MESH_VERTEXNORMAL      24      -0.707107       -0.460179       0.536875\r
5195                         *MESH_VERTEXNORMAL      25      -0.707107       -0.338600       -0.620766\r
5196                         *MESH_VERTEXNORMAL      26      -0.707107       0.153393        0.690269\r
5197                 }\r
5198                 *MESH_FACE_LIST {\r
5199                         *MESH_FACE      0       A:      0       B:      3       C:      2       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5200                         *MESH_FACE      1       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5201                         *MESH_FACE      2       A:      0       B:      8       C:      3       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5202                         *MESH_FACE      3       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5203                         *MESH_FACE      4       A:      5       B:      6       C:      7       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5204                         *MESH_FACE      5       A:      0       B:      9       C:      8       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5205                         *MESH_FACE      6       A:      5       B:      7       C:      13      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5206                         *MESH_FACE      7       A:      4       B:      5       C:      20      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5207                         *MESH_FACE      8       A:      10      B:      12      C:      11      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5208                         *MESH_FACE      9       A:      10      B:      14      C:      12      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5209                         *MESH_FACE      10      A:      12      B:      14      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5210                         *MESH_FACE      11      A:      12      B:      16      C:      15      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5211                         *MESH_FACE      12      A:      10      B:      17      C:      14      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5212                         *MESH_FACE      13      A:      14      B:      17      C:      16      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5213                         *MESH_FACE      14      A:      17      B:      19      C:      18      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5214                         *MESH_FACE      15      A:      17      B:      18      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5215                         *MESH_FACE      16      A:      18      B:      22      C:      21      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5216                         *MESH_FACE      17      A:      17      B:      21      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5217                         *MESH_FACE      18      A:      21      B:      22      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5218                         *MESH_FACE      19      A:      17      B:      23      C:      24      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5219                         *MESH_FACE      20      A:      22      B:      25      C:      23      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5220                         *MESH_FACE      21      A:      18      B:      26      C:      22      AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5221                 }\r
5222                 *MESH_NUMTVERTEX        27\r
5223                 *MESH_TVERTLIST {\r
5224                         *MESH_TVERT     0       0.500000        0.125000        1.000000\r
5225                         *MESH_TVERT     1       0.000000        0.125000        1.000000\r
5226                         *MESH_TVERT     2       0.000000        0.000000        1.000000\r
5227                         *MESH_TVERT     3       0.500000        0.000000        1.000000\r
5228                         *MESH_TVERT     4       0.000000        1.000000        1.000000\r
5229                         *MESH_TVERT     5       0.500000        0.875000        1.000000\r
5230                         *MESH_TVERT     6       0.500000        1.000000        1.000000\r
5231                         *MESH_TVERT     7       1.000000        1.000000        1.000000\r
5232                         *MESH_TVERT     8       1.000000        0.000000        1.000000\r
5233                         *MESH_TVERT     9       1.000000        0.125000        1.000000\r
5234                         *MESH_TVERT     10      0.500000        0.625000        1.000000\r
5235                         *MESH_TVERT     11      0.000000        0.625000        1.000000\r
5236                         *MESH_TVERT     12      0.000000        0.500000        1.000000\r
5237                         *MESH_TVERT     13      1.000000        0.875000        1.000000\r
5238                         *MESH_TVERT     14      0.500000        0.500000        1.000000\r
5239                         *MESH_TVERT     15      0.000000        0.375000        1.000000\r
5240                         *MESH_TVERT     16      0.500000        0.375000        1.000000\r
5241                         *MESH_TVERT     17      1.000000        0.500000        1.000000\r
5242                         *MESH_TVERT     18      0.500000        0.375000        1.000000\r
5243                         *MESH_TVERT     19      1.000000        0.375000        1.000000\r
5244                         *MESH_TVERT     20      0.000000        0.875000        1.000000\r
5245                         *MESH_TVERT     21      0.500000        0.500000        1.000000\r
5246                         *MESH_TVERT     22      0.000000        0.500000        1.000000\r
5247                         *MESH_TVERT     23      0.500000        0.625000        1.000000\r
5248                         *MESH_TVERT     24      1.000000        0.625000        1.000000\r
5249                         *MESH_TVERT     25      0.000000        0.625000        1.000000\r
5250                         *MESH_TVERT     26      0.000000        0.375000        1.000000\r
5251                 }\r
5252                 *MESH_NUMTVFACES        22\r
5253                 *MESH_TFACELIST {\r
5254                         *MESH_TFACE     0       0       3       2\r
5255                         *MESH_TFACE     1       0       2       1\r
5256                         *MESH_TFACE     2       0       8       3\r
5257                         *MESH_TFACE     3       4       6       5\r
5258                         *MESH_TFACE     4       5       6       7\r
5259                         *MESH_TFACE     5       0       9       8\r
5260                         *MESH_TFACE     6       5       7       13\r
5261                         *MESH_TFACE     7       4       5       20\r
5262                         *MESH_TFACE     8       10      12      11\r
5263                         *MESH_TFACE     9       10      14      12\r
5264                         *MESH_TFACE     10      12      14      16\r
5265                         *MESH_TFACE     11      12      16      15\r
5266                         *MESH_TFACE     12      10      17      14\r
5267                         *MESH_TFACE     13      14      17      16\r
5268                         *MESH_TFACE     14      17      19      18\r
5269                         *MESH_TFACE     15      17      18      21\r
5270                         *MESH_TFACE     16      18      22      21\r
5271                         *MESH_TFACE     17      17      21      23\r
5272                         *MESH_TFACE     18      21      22      23\r
5273                         *MESH_TFACE     19      17      23      24\r
5274                         *MESH_TFACE     20      22      25      23\r
5275                         *MESH_TFACE     21      18      26      22\r
5276                 }\r
5277         }\r
5278         *PROP_MOTIONBLUR        0\r
5279         *PROP_CASTSHADOW        1\r
5280         *PROP_RECVSHADOW        1\r
5281         *MATERIAL_REF   17\r
5282 }\r
5283 *GEOMOBJECT     {\r
5284         *NODE_NAME      "mat11model0surf80"\r
5285         *NODE_TM        {\r
5286                 *NODE_NAME      "mat11model0surf80"\r
5287                 *INHERIT_POS    0       0       0\r
5288                 *INHERIT_ROT    0       0       0\r
5289                 *INHERIT_SCL    0       0       0\r
5290                 *TM_ROW0        1.0     0       0\r
5291                 *TM_ROW1        0       1.0     0\r
5292                 *TM_ROW2        0       0       1.0\r
5293                 *TM_ROW3        0       0       0\r
5294                 *TM_POS 0.000000        0.000000        0.000000\r
5295         }\r
5296         *MESH   {\r
5297                 *TIMEVALUE      0\r
5298                 *MESH_NUMVERTEX 8\r
5299                 *MESH_NUMFACES  4\r
5300                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5301                 *MESH_VERTEX_LIST       {\r
5302                         *MESH_VERTEX    0       8.000000        16.000000       -152.000000\r
5303                         *MESH_VERTEX    1       8.000000        0.000000        -152.000000\r
5304                         *MESH_VERTEX    2       8.000000        16.000000       -104.000000\r
5305                         *MESH_VERTEX    3       8.000000        0.000000        -104.000000\r
5306                         *MESH_VERTEX    4       8.000000        0.000000        -152.000000\r
5307                         *MESH_VERTEX    5       8.000000        -16.000000      -136.000000\r
5308                         *MESH_VERTEX    6       8.000000        0.000000        -104.000000\r
5309                         *MESH_VERTEX    7       8.000000        -16.000000      -104.000000\r
5310                 }\r
5311                 *MESH_NORMALS   {\r
5312                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5313                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5314                         *MESH_FACENORMAL        2       0.707107        0.693375        -0.138675\r
5315                         *MESH_FACENORMAL        3       0.000000        0.980581        -0.196116\r
5316                         *MESH_VERTEXNORMAL      0       1.000000        0.000000        0.000000\r
5317                         *MESH_VERTEXNORMAL      1       1.000000        0.000000        0.000000\r
5318                         *MESH_VERTEXNORMAL      2       1.000000        0.000000        0.000000\r
5319                         *MESH_VERTEXNORMAL      3       1.000000        0.000000        0.000000\r
5320                         *MESH_VERTEXNORMAL      4       1.000000        0.000000        0.000000\r
5321                         *MESH_VERTEXNORMAL      5       1.000000        0.000000        0.000000\r
5322                         *MESH_VERTEXNORMAL      6       1.000000        0.000000        0.000000\r
5323                         *MESH_VERTEXNORMAL      7       1.000000        0.000000        0.000000\r
5324                 }\r
5325                 *MESH_FACE_LIST {\r
5326                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5327                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5328                         *MESH_FACE      2       A:      4       B:      6       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5329                         *MESH_FACE      3       A:      6       B:      7       C:      5       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5330                 }\r
5331                 *MESH_NUMTVERTEX        8\r
5332                 *MESH_TVERTLIST {\r
5333                         *MESH_TVERT     0       0.500000        0.500000        1.000000\r
5334                         *MESH_TVERT     1       0.000000        0.500000        1.000000\r
5335                         *MESH_TVERT     2       0.500000        1.250000        1.000000\r
5336                         *MESH_TVERT     3       0.000000        1.250000        1.000000\r
5337                         *MESH_TVERT     4       0.000000        0.250000        1.000000\r
5338                         *MESH_TVERT     5       -0.500000       0.500000        1.000000\r
5339                         *MESH_TVERT     6       0.000000        1.000000        1.000000\r
5340                         *MESH_TVERT     7       -0.500000       1.000000        1.000000\r
5341                 }\r
5342                 *MESH_NUMTVFACES        4\r
5343                 *MESH_TFACELIST {\r
5344                         *MESH_TFACE     0       0       2       1\r
5345                         *MESH_TFACE     1       2       3       1\r
5346                         *MESH_TFACE     2       4       6       5\r
5347                         *MESH_TFACE     3       6       7       5\r
5348                 }\r
5349         }\r
5350         *PROP_MOTIONBLUR        0\r
5351         *PROP_CASTSHADOW        1\r
5352         *PROP_RECVSHADOW        1\r
5353         *MATERIAL_REF   11\r
5354 }\r
5355 *GEOMOBJECT     {\r
5356         *NODE_NAME      "mat11model0surf81"\r
5357         *NODE_TM        {\r
5358                 *NODE_NAME      "mat11model0surf81"\r
5359                 *INHERIT_POS    0       0       0\r
5360                 *INHERIT_ROT    0       0       0\r
5361                 *INHERIT_SCL    0       0       0\r
5362                 *TM_ROW0        1.0     0       0\r
5363                 *TM_ROW1        0       1.0     0\r
5364                 *TM_ROW2        0       0       1.0\r
5365                 *TM_ROW3        0       0       0\r
5366                 *TM_POS 0.000000        0.000000        0.000000\r
5367         }\r
5368         *MESH   {\r
5369                 *TIMEVALUE      0\r
5370                 *MESH_NUMVERTEX 6\r
5371                 *MESH_NUMFACES  4\r
5372                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5373                 *MESH_VERTEX_LIST       {\r
5374                         *MESH_VERTEX    0       -8.000000       0.000000        -104.000000\r
5375                         *MESH_VERTEX    1       -8.000000       0.000000        -152.000000\r
5376                         *MESH_VERTEX    2       -8.000000       16.000000       -104.000000\r
5377                         *MESH_VERTEX    3       -8.000000       16.000000       -152.000000\r
5378                         *MESH_VERTEX    4       -8.000000       -16.000000      -136.000000\r
5379                         *MESH_VERTEX    5       -8.000000       -16.000000      -104.000000\r
5380                 }\r
5381                 *MESH_NORMALS   {\r
5382                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5383                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5384                         *MESH_FACENORMAL        2       -0.707107       -0.707107       0.000000\r
5385                         *MESH_FACENORMAL        3       0.707107        0.693375        -0.138675\r
5386                         *MESH_VERTEXNORMAL      0       -1.000000       0.000000        0.000000\r
5387                         *MESH_VERTEXNORMAL      1       -1.000000       0.000000        0.000000\r
5388                         *MESH_VERTEXNORMAL      2       -1.000000       0.000000        0.000000\r
5389                         *MESH_VERTEXNORMAL      3       -1.000000       0.000000        0.000000\r
5390                         *MESH_VERTEXNORMAL      4       -1.000000       0.000000        0.000000\r
5391                         *MESH_VERTEXNORMAL      5       -1.000000       0.000000        0.000000\r
5392                 }\r
5393                 *MESH_FACE_LIST {\r
5394                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5395                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5396                         *MESH_FACE      2       A:      0       B:      1       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5397                         *MESH_FACE      3       A:      5       B:      0       C:      4       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5398                 }\r
5399                 *MESH_NUMTVERTEX        6\r
5400                 *MESH_TVERTLIST {\r
5401                         *MESH_TVERT     0       0.000000        1.250000        1.000000\r
5402                         *MESH_TVERT     1       0.000000        0.500000        1.000000\r
5403                         *MESH_TVERT     2       0.500000        1.250000        1.000000\r
5404                         *MESH_TVERT     3       0.500000        0.500000        1.000000\r
5405                         *MESH_TVERT     4       -0.500000       0.750000        1.000000\r
5406                         *MESH_TVERT     5       -0.500000       1.250000        1.000000\r
5407                 }\r
5408                 *MESH_NUMTVFACES        4\r
5409                 *MESH_TFACELIST {\r
5410                         *MESH_TFACE     0       0       2       1\r
5411                         *MESH_TFACE     1       2       3       1\r
5412                         *MESH_TFACE     2       0       1       4\r
5413                         *MESH_TFACE     3       5       0       4\r
5414                 }\r
5415         }\r
5416         *PROP_MOTIONBLUR        0\r
5417         *PROP_CASTSHADOW        1\r
5418         *PROP_RECVSHADOW        1\r
5419         *MATERIAL_REF   11\r
5420 }\r
5421 *GEOMOBJECT     {\r
5422         *NODE_NAME      "mat11model0surf82"\r
5423         *NODE_TM        {\r
5424                 *NODE_NAME      "mat11model0surf82"\r
5425                 *INHERIT_POS    0       0       0\r
5426                 *INHERIT_ROT    0       0       0\r
5427                 *INHERIT_SCL    0       0       0\r
5428                 *TM_ROW0        1.0     0       0\r
5429                 *TM_ROW1        0       1.0     0\r
5430                 *TM_ROW2        0       0       1.0\r
5431                 *TM_ROW3        0       0       0\r
5432                 *TM_POS 0.000000        0.000000        0.000000\r
5433         }\r
5434         *MESH   {\r
5435                 *TIMEVALUE      0\r
5436                 *MESH_NUMVERTEX 4\r
5437                 *MESH_NUMFACES  2\r
5438                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5439                 *MESH_VERTEX_LIST       {\r
5440                         *MESH_VERTEX    0       8.000000        -16.000000      -136.000000\r
5441                         *MESH_VERTEX    1       -8.000000       -16.000000      -136.000000\r
5442                         *MESH_VERTEX    2       8.000000        -16.000000      -104.000000\r
5443                         *MESH_VERTEX    3       -8.000000       -16.000000      -104.000000\r
5444                 }\r
5445                 *MESH_NORMALS   {\r
5446                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5447                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5448                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5449                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5450                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5451                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5452                 }\r
5453                 *MESH_FACE_LIST {\r
5454                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5455                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5456                 }\r
5457                 *MESH_NUMTVERTEX        4\r
5458                 *MESH_TVERTLIST {\r
5459                         *MESH_TVERT     0       0.250000        0.750000        1.000000\r
5460                         *MESH_TVERT     1       -0.250000       0.750000        1.000000\r
5461                         *MESH_TVERT     2       0.250000        1.250000        1.000000\r
5462                         *MESH_TVERT     3       -0.250000       1.250000        1.000000\r
5463                 }\r
5464                 *MESH_NUMTVFACES        2\r
5465                 *MESH_TFACELIST {\r
5466                         *MESH_TFACE     0       0       2       1\r
5467                         *MESH_TFACE     1       2       3       1\r
5468                 }\r
5469         }\r
5470         *PROP_MOTIONBLUR        0\r
5471         *PROP_CASTSHADOW        1\r
5472         *PROP_RECVSHADOW        1\r
5473         *MATERIAL_REF   11\r
5474 }\r
5475 *GEOMOBJECT     {\r
5476         *NODE_NAME      "mat11model0surf83"\r
5477         *NODE_TM        {\r
5478                 *NODE_NAME      "mat11model0surf83"\r
5479                 *INHERIT_POS    0       0       0\r
5480                 *INHERIT_ROT    0       0       0\r
5481                 *INHERIT_SCL    0       0       0\r
5482                 *TM_ROW0        1.0     0       0\r
5483                 *TM_ROW1        0       1.0     0\r
5484                 *TM_ROW2        0       0       1.0\r
5485                 *TM_ROW3        0       0       0\r
5486                 *TM_POS 0.000000        0.000000        0.000000\r
5487         }\r
5488         *MESH   {\r
5489                 *TIMEVALUE      0\r
5490                 *MESH_NUMVERTEX 4\r
5491                 *MESH_NUMFACES  2\r
5492                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5493                 *MESH_VERTEX_LIST       {\r
5494                         *MESH_VERTEX    0       -8.000000       0.000000        -152.000000\r
5495                         *MESH_VERTEX    1       -8.000000       -16.000000      -136.000000\r
5496                         *MESH_VERTEX    2       8.000000        0.000000        -152.000000\r
5497                         *MESH_VERTEX    3       8.000000        -16.000000      -136.000000\r
5498                 }\r
5499                 *MESH_NORMALS   {\r
5500                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5501                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5502                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
5503                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
5504                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
5505                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
5506                 }\r
5507                 *MESH_FACE_LIST {\r
5508                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5509                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5510                 }\r
5511                 *MESH_NUMTVERTEX        4\r
5512                 *MESH_TVERTLIST {\r
5513                         *MESH_TVERT     0       -0.250000       0.875000        1.000000\r
5514                         *MESH_TVERT     1       -0.250000       0.625000        1.000000\r
5515                         *MESH_TVERT     2       0.250000        0.875000        1.000000\r
5516                         *MESH_TVERT     3       0.250000        0.625000        1.000000\r
5517                 }\r
5518                 *MESH_NUMTVFACES        2\r
5519                 *MESH_TFACELIST {\r
5520                         *MESH_TFACE     0       0       2       1\r
5521                         *MESH_TFACE     1       2       3       1\r
5522                 }\r
5523         }\r
5524         *PROP_MOTIONBLUR        0\r
5525         *PROP_CASTSHADOW        1\r
5526         *PROP_RECVSHADOW        1\r
5527         *MATERIAL_REF   11\r
5528 }\r
5529 *GEOMOBJECT     {\r
5530         *NODE_NAME      "mat10model0surf84"\r
5531         *NODE_TM        {\r
5532                 *NODE_NAME      "mat10model0surf84"\r
5533                 *INHERIT_POS    0       0       0\r
5534                 *INHERIT_ROT    0       0       0\r
5535                 *INHERIT_SCL    0       0       0\r
5536                 *TM_ROW0        1.0     0       0\r
5537                 *TM_ROW1        0       1.0     0\r
5538                 *TM_ROW2        0       0       1.0\r
5539                 *TM_ROW3        0       0       0\r
5540                 *TM_POS 0.000000        0.000000        0.000000\r
5541         }\r
5542         *MESH   {\r
5543                 *TIMEVALUE      0\r
5544                 *MESH_NUMVERTEX 3\r
5545                 *MESH_NUMFACES  1\r
5546                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5547                 *MESH_VERTEX_LIST       {\r
5548                         *MESH_VERTEX    0       -7.250000       16.000000       -160.000000\r
5549                         *MESH_VERTEX    1       0.000000        0.000000        -240.000000\r
5550                         *MESH_VERTEX    2       7.250000        16.000000       -160.000000\r
5551                 }\r
5552                 *MESH_NORMALS   {\r
5553                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5554                         *MESH_VERTEXNORMAL      0       0.000000        0.980581        -0.196116\r
5555                         *MESH_VERTEXNORMAL      1       0.000000        0.980581        -0.196116\r
5556                         *MESH_VERTEXNORMAL      2       0.000000        0.980581        -0.196116\r
5557                 }\r
5558                 *MESH_FACE_LIST {\r
5559                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5560                 }\r
5561                 *MESH_NUMTVERTEX        3\r
5562                 *MESH_TVERTLIST {\r
5563                         *MESH_TVERT     0       0.001562        1.000000        1.000000\r
5564                         *MESH_TVERT     1       0.500000        0.000000        1.000000\r
5565                         *MESH_TVERT     2       0.998438        1.000000        1.000000\r
5566                 }\r
5567                 *MESH_NUMTVFACES        1\r
5568                 *MESH_TFACELIST {\r
5569                         *MESH_TFACE     0       0       2       1\r
5570                 }\r
5571         }\r
5572         *PROP_MOTIONBLUR        0\r
5573         *PROP_CASTSHADOW        1\r
5574         *PROP_RECVSHADOW        1\r
5575         *MATERIAL_REF   10\r
5576 }\r
5577 *GEOMOBJECT     {\r
5578         *NODE_NAME      "mat10model0surf85"\r
5579         *NODE_TM        {\r
5580                 *NODE_NAME      "mat10model0surf85"\r
5581                 *INHERIT_POS    0       0       0\r
5582                 *INHERIT_ROT    0       0       0\r
5583                 *INHERIT_SCL    0       0       0\r
5584                 *TM_ROW0        1.0     0       0\r
5585                 *TM_ROW1        0       1.0     0\r
5586                 *TM_ROW2        0       0       1.0\r
5587                 *TM_ROW3        0       0       0\r
5588                 *TM_POS 0.000000        0.000000        0.000000\r
5589         }\r
5590         *MESH   {\r
5591                 *TIMEVALUE      0\r
5592                 *MESH_NUMVERTEX 4\r
5593                 *MESH_NUMFACES  2\r
5594                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5595                 *MESH_VERTEX_LIST       {\r
5596                         *MESH_VERTEX    0       -8.000000       16.000000       -104.000000\r
5597                         *MESH_VERTEX    1       -8.000000       16.000000       -152.000000\r
5598                         *MESH_VERTEX    2       8.000000        16.000000       -104.000000\r
5599                         *MESH_VERTEX    3       8.000000        16.000000       -152.000000\r
5600                 }\r
5601                 *MESH_NORMALS   {\r
5602                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5603                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5604                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
5605                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
5606                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
5607                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
5608                 }\r
5609                 *MESH_FACE_LIST {\r
5610                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5611                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5612                 }\r
5613                 *MESH_NUMTVERTEX        4\r
5614                 *MESH_TVERTLIST {\r
5615                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
5616                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
5617                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
5618                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
5619                 }\r
5620                 *MESH_NUMTVFACES        2\r
5621                 *MESH_TFACELIST {\r
5622                         *MESH_TFACE     0       0       2       1\r
5623                         *MESH_TFACE     1       2       3       1\r
5624                 }\r
5625         }\r
5626         *PROP_MOTIONBLUR        0\r
5627         *PROP_CASTSHADOW        1\r
5628         *PROP_RECVSHADOW        1\r
5629         *MATERIAL_REF   10\r
5630 }\r
5631 *GEOMOBJECT     {\r
5632         *NODE_NAME      "mat5model0surf86"\r
5633         *NODE_TM        {\r
5634                 *NODE_NAME      "mat5model0surf86"\r
5635                 *INHERIT_POS    0       0       0\r
5636                 *INHERIT_ROT    0       0       0\r
5637                 *INHERIT_SCL    0       0       0\r
5638                 *TM_ROW0        1.0     0       0\r
5639                 *TM_ROW1        0       1.0     0\r
5640                 *TM_ROW2        0       0       1.0\r
5641                 *TM_ROW3        0       0       0\r
5642                 *TM_POS 0.000000        0.000000        0.000000\r
5643         }\r
5644         *MESH   {\r
5645                 *TIMEVALUE      0\r
5646                 *MESH_NUMVERTEX 4\r
5647                 *MESH_NUMFACES  2\r
5648                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5649                 *MESH_VERTEX_LIST       {\r
5650                         *MESH_VERTEX    0       16.000000       67.625000       -56.000000\r
5651                         *MESH_VERTEX    1       -16.000000      67.625000       -56.000000\r
5652                         *MESH_VERTEX    2       16.000000       78.375000       -24.000000\r
5653                         *MESH_VERTEX    3       -16.000000      78.375000       -24.000000\r
5654                 }\r
5655                 *MESH_NORMALS   {\r
5656                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5657                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5658                         *MESH_VERTEXNORMAL      0       0.000000        -0.948683       0.316228\r
5659                         *MESH_VERTEXNORMAL      1       0.000000        -0.948683       0.316228\r
5660                         *MESH_VERTEXNORMAL      2       0.000000        -0.948683       0.316228\r
5661                         *MESH_VERTEXNORMAL      3       0.000000        -0.948683       0.316228\r
5662                 }\r
5663                 *MESH_FACE_LIST {\r
5664                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5665                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5666                 }\r
5667                 *MESH_NUMTVERTEX        4\r
5668                 *MESH_TVERTLIST {\r
5669                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5670                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
5671                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
5672                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
5673                 }\r
5674                 *MESH_NUMTVFACES        2\r
5675                 *MESH_TFACELIST {\r
5676                         *MESH_TFACE     0       0       2       1\r
5677                         *MESH_TFACE     1       2       3       1\r
5678                 }\r
5679         }\r
5680         *PROP_MOTIONBLUR        0\r
5681         *PROP_CASTSHADOW        1\r
5682         *PROP_RECVSHADOW        1\r
5683         *MATERIAL_REF   5\r
5684 }\r
5685 *GEOMOBJECT     {\r
5686         *NODE_NAME      "mat5model0surf87"\r
5687         *NODE_TM        {\r
5688                 *NODE_NAME      "mat5model0surf87"\r
5689                 *INHERIT_POS    0       0       0\r
5690                 *INHERIT_ROT    0       0       0\r
5691                 *INHERIT_SCL    0       0       0\r
5692                 *TM_ROW0        1.0     0       0\r
5693                 *TM_ROW1        0       1.0     0\r
5694                 *TM_ROW2        0       0       1.0\r
5695                 *TM_ROW3        0       0       0\r
5696                 *TM_POS 0.000000        0.000000        0.000000\r
5697         }\r
5698         *MESH   {\r
5699                 *TIMEVALUE      0\r
5700                 *MESH_NUMVERTEX 4\r
5701                 *MESH_NUMFACES  2\r
5702                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5703                 *MESH_VERTEX_LIST       {\r
5704                         *MESH_VERTEX    0       16.000000       33.000000       -72.000000\r
5705                         *MESH_VERTEX    1       -16.000000      33.000000       -72.000000\r
5706                         *MESH_VERTEX    2       16.000000       65.000000       -64.000000\r
5707                         *MESH_VERTEX    3       -16.000000      65.000000       -64.000000\r
5708                 }\r
5709                 *MESH_NORMALS   {\r
5710                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5711                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5712                         *MESH_VERTEXNORMAL      0       0.000000        -0.242536       0.970142\r
5713                         *MESH_VERTEXNORMAL      1       0.000000        -0.242536       0.970142\r
5714                         *MESH_VERTEXNORMAL      2       0.000000        -0.242536       0.970142\r
5715                         *MESH_VERTEXNORMAL      3       0.000000        -0.242536       0.970142\r
5716                 }\r
5717                 *MESH_FACE_LIST {\r
5718                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5719                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5720                 }\r
5721                 *MESH_NUMTVERTEX        4\r
5722                 *MESH_TVERTLIST {\r
5723                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
5724                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
5725                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
5726                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
5727                 }\r
5728                 *MESH_NUMTVFACES        2\r
5729                 *MESH_TFACELIST {\r
5730                         *MESH_TFACE     0       0       2       1\r
5731                         *MESH_TFACE     1       2       3       1\r
5732                 }\r
5733         }\r
5734         *PROP_MOTIONBLUR        0\r
5735         *PROP_CASTSHADOW        1\r
5736         *PROP_RECVSHADOW        1\r
5737         *MATERIAL_REF   5\r
5738 }\r
5739 *GEOMOBJECT     {\r
5740         *NODE_NAME      "mat5model0surf88"\r
5741         *NODE_TM        {\r
5742                 *NODE_NAME      "mat5model0surf88"\r
5743                 *INHERIT_POS    0       0       0\r
5744                 *INHERIT_ROT    0       0       0\r
5745                 *INHERIT_SCL    0       0       0\r
5746                 *TM_ROW0        1.0     0       0\r
5747                 *TM_ROW1        0       1.0     0\r
5748                 *TM_ROW2        0       0       1.0\r
5749                 *TM_ROW3        0       0       0\r
5750                 *TM_POS 0.000000        0.000000        0.000000\r
5751         }\r
5752         *MESH   {\r
5753                 *TIMEVALUE      0\r
5754                 *MESH_NUMVERTEX 4\r
5755                 *MESH_NUMFACES  2\r
5756                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5757                 *MESH_VERTEX_LIST       {\r
5758                         *MESH_VERTEX    0       16.000000       -64.000000      -64.000000\r
5759                         *MESH_VERTEX    1       -16.000000      -64.000000      -64.000000\r
5760                         *MESH_VERTEX    2       16.000000       -32.000000      -72.000000\r
5761                         *MESH_VERTEX    3       -16.000000      -32.000000      -72.000000\r
5762                 }\r
5763                 *MESH_NORMALS   {\r
5764                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5765                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5766                         *MESH_VERTEXNORMAL      0       0.000000        0.242536        0.970142\r
5767                         *MESH_VERTEXNORMAL      1       0.000000        0.242536        0.970142\r
5768                         *MESH_VERTEXNORMAL      2       0.000000        0.242536        0.970142\r
5769                         *MESH_VERTEXNORMAL      3       0.000000        0.242536        0.970142\r
5770                 }\r
5771                 *MESH_FACE_LIST {\r
5772                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5773                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5774                 }\r
5775                 *MESH_NUMTVERTEX        4\r
5776                 *MESH_TVERTLIST {\r
5777                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
5778                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
5779                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
5780                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
5781                 }\r
5782                 *MESH_NUMTVFACES        2\r
5783                 *MESH_TFACELIST {\r
5784                         *MESH_TFACE     0       0       2       1\r
5785                         *MESH_TFACE     1       2       3       1\r
5786                 }\r
5787         }\r
5788         *PROP_MOTIONBLUR        0\r
5789         *PROP_CASTSHADOW        1\r
5790         *PROP_RECVSHADOW        1\r
5791         *MATERIAL_REF   5\r
5792 }\r
5793 *GEOMOBJECT     {\r
5794         *NODE_NAME      "mat5model0surf89"\r
5795         *NODE_TM        {\r
5796                 *NODE_NAME      "mat5model0surf89"\r
5797                 *INHERIT_POS    0       0       0\r
5798                 *INHERIT_ROT    0       0       0\r
5799                 *INHERIT_SCL    0       0       0\r
5800                 *TM_ROW0        1.0     0       0\r
5801                 *TM_ROW1        0       1.0     0\r
5802                 *TM_ROW2        0       0       1.0\r
5803                 *TM_ROW3        0       0       0\r
5804                 *TM_POS 0.000000        0.000000        0.000000\r
5805         }\r
5806         *MESH   {\r
5807                 *TIMEVALUE      0\r
5808                 *MESH_NUMVERTEX 4\r
5809                 *MESH_NUMFACES  2\r
5810                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5811                 *MESH_VERTEX_LIST       {\r
5812                         *MESH_VERTEX    0       16.000000       -77.375000      -24.000000\r
5813                         *MESH_VERTEX    1       -16.000000      -77.375000      -24.000000\r
5814                         *MESH_VERTEX    2       16.000000       -66.625000      -56.000000\r
5815                         *MESH_VERTEX    3       -16.000000      -66.625000      -56.000000\r
5816                 }\r
5817                 *MESH_NORMALS   {\r
5818                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5819                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5820                         *MESH_VERTEXNORMAL      0       0.000000        0.948683        0.316228\r
5821                         *MESH_VERTEXNORMAL      1       0.000000        0.948683        0.316228\r
5822                         *MESH_VERTEXNORMAL      2       0.000000        0.948683        0.316228\r
5823                         *MESH_VERTEXNORMAL      3       0.000000        0.948683        0.316228\r
5824                 }\r
5825                 *MESH_FACE_LIST {\r
5826                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5827                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5828                 }\r
5829                 *MESH_NUMTVERTEX        4\r
5830                 *MESH_TVERTLIST {\r
5831                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
5832                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
5833                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
5834                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
5835                 }\r
5836                 *MESH_NUMTVFACES        2\r
5837                 *MESH_TFACELIST {\r
5838                         *MESH_TFACE     0       0       2       1\r
5839                         *MESH_TFACE     1       2       3       1\r
5840                 }\r
5841         }\r
5842         *PROP_MOTIONBLUR        0\r
5843         *PROP_CASTSHADOW        1\r
5844         *PROP_RECVSHADOW        1\r
5845         *MATERIAL_REF   5\r
5846 }\r
5847 *GEOMOBJECT     {\r
5848         *NODE_NAME      "mat0model0surf90"\r
5849         *NODE_TM        {\r
5850                 *NODE_NAME      "mat0model0surf90"\r
5851                 *INHERIT_POS    0       0       0\r
5852                 *INHERIT_ROT    0       0       0\r
5853                 *INHERIT_SCL    0       0       0\r
5854                 *TM_ROW0        1.0     0       0\r
5855                 *TM_ROW1        0       1.0     0\r
5856                 *TM_ROW2        0       0       1.0\r
5857                 *TM_ROW3        0       0       0\r
5858                 *TM_POS 0.000000        0.000000        0.000000\r
5859         }\r
5860         *MESH   {\r
5861                 *TIMEVALUE      0\r
5862                 *MESH_NUMVERTEX 4\r
5863                 *MESH_NUMFACES  2\r
5864                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5865                 *MESH_VERTEX_LIST       {\r
5866                         *MESH_VERTEX    0       4.000000        76.000000       -4.000000\r
5867                         *MESH_VERTEX    1       -4.000000       76.000000       -4.000000\r
5868                         *MESH_VERTEX    2       4.000000        76.000000       4.000000\r
5869                         *MESH_VERTEX    3       -4.000000       76.000000       4.000000\r
5870                 }\r
5871                 *MESH_NORMALS   {\r
5872                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5873                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5874                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
5875                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
5876                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
5877                         *MESH_VERTEXNORMAL      3       0.000000        -1.000000       0.000000\r
5878                 }\r
5879                 *MESH_FACE_LIST {\r
5880                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5881                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5882                 }\r
5883                 *MESH_NUMTVERTEX        4\r
5884                 *MESH_TVERTLIST {\r
5885                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5886                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
5887                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
5888                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
5889                 }\r
5890                 *MESH_NUMTVFACES        2\r
5891                 *MESH_TFACELIST {\r
5892                         *MESH_TFACE     0       0       2       1\r
5893                         *MESH_TFACE     1       2       3       1\r
5894                 }\r
5895         }\r
5896         *PROP_MOTIONBLUR        0\r
5897         *PROP_CASTSHADOW        1\r
5898         *PROP_RECVSHADOW        1\r
5899         *MATERIAL_REF   0\r
5900 }\r
5901 *GEOMOBJECT     {\r
5902         *NODE_NAME      "mat0model0surf91"\r
5903         *NODE_TM        {\r
5904                 *NODE_NAME      "mat0model0surf91"\r
5905                 *INHERIT_POS    0       0       0\r
5906                 *INHERIT_ROT    0       0       0\r
5907                 *INHERIT_SCL    0       0       0\r
5908                 *TM_ROW0        1.0     0       0\r
5909                 *TM_ROW1        0       1.0     0\r
5910                 *TM_ROW2        0       0       1.0\r
5911                 *TM_ROW3        0       0       0\r
5912                 *TM_POS 0.000000        0.000000        0.000000\r
5913         }\r
5914         *MESH   {\r
5915                 *TIMEVALUE      0\r
5916                 *MESH_NUMVERTEX 4\r
5917                 *MESH_NUMFACES  2\r
5918                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5919                 *MESH_VERTEX_LIST       {\r
5920                         *MESH_VERTEX    0       4.000000        68.000000       -40.000000\r
5921                         *MESH_VERTEX    1       -4.000000       68.000000       -40.000000\r
5922                         *MESH_VERTEX    2       4.000000        70.000000       -33.000000\r
5923                         *MESH_VERTEX    3       -4.000000       70.000000       -33.000000\r
5924                 }\r
5925                 *MESH_NORMALS   {\r
5926                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5927                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5928                         *MESH_VERTEXNORMAL      0       0.000000        -0.961524       0.274721\r
5929                         *MESH_VERTEXNORMAL      1       0.000000        -0.961524       0.274721\r
5930                         *MESH_VERTEXNORMAL      2       0.000000        -0.961524       0.274721\r
5931                         *MESH_VERTEXNORMAL      3       0.000000        -0.961524       0.274721\r
5932                 }\r
5933                 *MESH_FACE_LIST {\r
5934                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5935                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5936                 }\r
5937                 *MESH_NUMTVERTEX        4\r
5938                 *MESH_TVERTLIST {\r
5939                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
5940                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
5941                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
5942                         *MESH_TVERT     3       1.000000        1.000000        1.000000\r
5943                 }\r
5944                 *MESH_NUMTVFACES        2\r
5945                 *MESH_TFACELIST {\r
5946                         *MESH_TFACE     0       0       2       1\r
5947                         *MESH_TFACE     1       2       3       1\r
5948                 }\r
5949         }\r
5950         *PROP_MOTIONBLUR        0\r
5951         *PROP_CASTSHADOW        1\r
5952         *PROP_RECVSHADOW        1\r
5953         *MATERIAL_REF   0\r
5954 }\r
5955 *GEOMOBJECT     {\r
5956         *NODE_NAME      "mat0model0surf92"\r
5957         *NODE_TM        {\r
5958                 *NODE_NAME      "mat0model0surf92"\r
5959                 *INHERIT_POS    0       0       0\r
5960                 *INHERIT_ROT    0       0       0\r
5961                 *INHERIT_SCL    0       0       0\r
5962                 *TM_ROW0        1.0     0       0\r
5963                 *TM_ROW1        0       1.0     0\r
5964                 *TM_ROW2        0       0       1.0\r
5965                 *TM_ROW3        0       0       0\r
5966                 *TM_POS 0.000000        0.000000        0.000000\r
5967         }\r
5968         *MESH   {\r
5969                 *TIMEVALUE      0\r
5970                 *MESH_NUMVERTEX 4\r
5971                 *MESH_NUMFACES  2\r
5972                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
5973                 *MESH_VERTEX_LIST       {\r
5974                         *MESH_VERTEX    0       4.000000        -69.000000      -33.000000\r
5975                         *MESH_VERTEX    1       -4.000000       -69.000000      -33.000000\r
5976                         *MESH_VERTEX    2       4.000000        -67.000000      -40.000000\r
5977                         *MESH_VERTEX    3       -4.000000       -67.000000      -40.000000\r
5978                 }\r
5979                 *MESH_NORMALS   {\r
5980                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
5981                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
5982                         *MESH_VERTEXNORMAL      0       0.000000        0.961524        0.274721\r
5983                         *MESH_VERTEXNORMAL      1       0.000000        0.961524        0.274721\r
5984                         *MESH_VERTEXNORMAL      2       0.000000        0.961524        0.274721\r
5985                         *MESH_VERTEXNORMAL      3       0.000000        0.961524        0.274721\r
5986                 }\r
5987                 *MESH_FACE_LIST {\r
5988                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5989                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
5990                 }\r
5991                 *MESH_NUMTVERTEX        4\r
5992                 *MESH_TVERTLIST {\r
5993                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
5994                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
5995                         *MESH_TVERT     2       1.000000        0.000000        1.000000\r
5996                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
5997                 }\r
5998                 *MESH_NUMTVFACES        2\r
5999                 *MESH_TFACELIST {\r
6000                         *MESH_TFACE     0       0       2       1\r
6001                         *MESH_TFACE     1       2       3       1\r
6002                 }\r
6003         }\r
6004         *PROP_MOTIONBLUR        0\r
6005         *PROP_CASTSHADOW        1\r
6006         *PROP_RECVSHADOW        1\r
6007         *MATERIAL_REF   0\r
6008 }\r
6009 *GEOMOBJECT     {\r
6010         *NODE_NAME      "mat0model0surf93"\r
6011         *NODE_TM        {\r
6012                 *NODE_NAME      "mat0model0surf93"\r
6013                 *INHERIT_POS    0       0       0\r
6014                 *INHERIT_ROT    0       0       0\r
6015                 *INHERIT_SCL    0       0       0\r
6016                 *TM_ROW0        1.0     0       0\r
6017                 *TM_ROW1        0       1.0     0\r
6018                 *TM_ROW2        0       0       1.0\r
6019                 *TM_ROW3        0       0       0\r
6020                 *TM_POS 0.000000        0.000000        0.000000\r
6021         }\r
6022         *MESH   {\r
6023                 *TIMEVALUE      0\r
6024                 *MESH_NUMVERTEX 4\r
6025                 *MESH_NUMFACES  2\r
6026                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6027                 *MESH_VERTEX_LIST       {\r
6028                         *MESH_VERTEX    0       -4.000000       -76.000000      4.000000\r
6029                         *MESH_VERTEX    1       -4.000000       -76.000000      -4.000000\r
6030                         *MESH_VERTEX    2       4.000000        -76.000000      4.000000\r
6031                         *MESH_VERTEX    3       4.000000        -76.000000      -4.000000\r
6032                 }\r
6033                 *MESH_NORMALS   {\r
6034                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6035                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6036                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
6037                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
6038                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
6039                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
6040                 }\r
6041                 *MESH_FACE_LIST {\r
6042                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6043                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6044                 }\r
6045                 *MESH_NUMTVERTEX        4\r
6046                 *MESH_TVERTLIST {\r
6047                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
6048                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
6049                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
6050                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
6051                 }\r
6052                 *MESH_NUMTVFACES        2\r
6053                 *MESH_TFACELIST {\r
6054                         *MESH_TFACE     0       0       2       1\r
6055                         *MESH_TFACE     1       2       3       1\r
6056                 }\r
6057         }\r
6058         *PROP_MOTIONBLUR        0\r
6059         *PROP_CASTSHADOW        1\r
6060         *PROP_RECVSHADOW        1\r
6061         *MATERIAL_REF   0\r
6062 }\r
6063 *GEOMOBJECT     {\r
6064         *NODE_NAME      "mat0model0surf94"\r
6065         *NODE_TM        {\r
6066                 *NODE_NAME      "mat0model0surf94"\r
6067                 *INHERIT_POS    0       0       0\r
6068                 *INHERIT_ROT    0       0       0\r
6069                 *INHERIT_SCL    0       0       0\r
6070                 *TM_ROW0        1.0     0       0\r
6071                 *TM_ROW1        0       1.0     0\r
6072                 *TM_ROW2        0       0       1.0\r
6073                 *TM_ROW3        0       0       0\r
6074                 *TM_POS 0.000000        0.000000        0.000000\r
6075         }\r
6076         *MESH   {\r
6077                 *TIMEVALUE      0\r
6078                 *MESH_NUMVERTEX 4\r
6079                 *MESH_NUMFACES  2\r
6080                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6081                 *MESH_VERTEX_LIST       {\r
6082                         *MESH_VERTEX    0       5.000000        44.000000       -64.000000\r
6083                         *MESH_VERTEX    1       -5.000000       44.000000       -64.000000\r
6084                         *MESH_VERTEX    2       5.000000        52.000000       -62.000000\r
6085                         *MESH_VERTEX    3       -5.000000       52.000000       -62.000000\r
6086                 }\r
6087                 *MESH_NORMALS   {\r
6088                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6089                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6090                         *MESH_VERTEXNORMAL      0       0.000000        -0.242536       0.970142\r
6091                         *MESH_VERTEXNORMAL      1       0.000000        -0.242536       0.970142\r
6092                         *MESH_VERTEXNORMAL      2       0.000000        -0.242536       0.970142\r
6093                         *MESH_VERTEXNORMAL      3       0.000000        -0.242536       0.970142\r
6094                 }\r
6095                 *MESH_FACE_LIST {\r
6096                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6097                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6098                 }\r
6099                 *MESH_NUMTVERTEX        4\r
6100                 *MESH_TVERTLIST {\r
6101                         *MESH_TVERT     0       -0.000000       1.000000        1.000000\r
6102                         *MESH_TVERT     1       1.000000        1.000000        1.000000\r
6103                         *MESH_TVERT     2       -0.000000       0.000000        1.000000\r
6104                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
6105                 }\r
6106                 *MESH_NUMTVFACES        2\r
6107                 *MESH_TFACELIST {\r
6108                         *MESH_TFACE     0       0       2       1\r
6109                         *MESH_TFACE     1       2       3       1\r
6110                 }\r
6111         }\r
6112         *PROP_MOTIONBLUR        0\r
6113         *PROP_CASTSHADOW        1\r
6114         *PROP_RECVSHADOW        1\r
6115         *MATERIAL_REF   0\r
6116 }\r
6117 *GEOMOBJECT     {\r
6118         *NODE_NAME      "mat0model0surf95"\r
6119         *NODE_TM        {\r
6120                 *NODE_NAME      "mat0model0surf95"\r
6121                 *INHERIT_POS    0       0       0\r
6122                 *INHERIT_ROT    0       0       0\r
6123                 *INHERIT_SCL    0       0       0\r
6124                 *TM_ROW0        1.0     0       0\r
6125                 *TM_ROW1        0       1.0     0\r
6126                 *TM_ROW2        0       0       1.0\r
6127                 *TM_ROW3        0       0       0\r
6128                 *TM_POS 0.000000        0.000000        0.000000\r
6129         }\r
6130         *MESH   {\r
6131                 *TIMEVALUE      0\r
6132                 *MESH_NUMVERTEX 4\r
6133                 *MESH_NUMFACES  2\r
6134                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6135                 *MESH_VERTEX_LIST       {\r
6136                         *MESH_VERTEX    0       5.000000        -51.000000      -62.000000\r
6137                         *MESH_VERTEX    1       -5.000000       -51.000000      -62.000000\r
6138                         *MESH_VERTEX    2       5.000000        -43.000000      -64.000000\r
6139                         *MESH_VERTEX    3       -5.000000       -43.000000      -64.000000\r
6140                 }\r
6141                 *MESH_NORMALS   {\r
6142                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6143                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6144                         *MESH_VERTEXNORMAL      0       0.000000        0.242536        0.970142\r
6145                         *MESH_VERTEXNORMAL      1       0.000000        0.242536        0.970142\r
6146                         *MESH_VERTEXNORMAL      2       0.000000        0.242536        0.970142\r
6147                         *MESH_VERTEXNORMAL      3       0.000000        0.242536        0.970142\r
6148                 }\r
6149                 *MESH_FACE_LIST {\r
6150                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6151                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6152                 }\r
6153                 *MESH_NUMTVERTEX        4\r
6154                 *MESH_TVERTLIST {\r
6155                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
6156                         *MESH_TVERT     1       -0.000000       0.000000        1.000000\r
6157                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
6158                         *MESH_TVERT     3       -0.000000       1.000000        1.000000\r
6159                 }\r
6160                 *MESH_NUMTVFACES        2\r
6161                 *MESH_TFACELIST {\r
6162                         *MESH_TFACE     0       0       2       1\r
6163                         *MESH_TFACE     1       2       3       1\r
6164                 }\r
6165         }\r
6166         *PROP_MOTIONBLUR        0\r
6167         *PROP_CASTSHADOW        1\r
6168         *PROP_RECVSHADOW        1\r
6169         *MATERIAL_REF   0\r
6170 }\r
6171 *GEOMOBJECT     {\r
6172         *NODE_NAME      "mat8model0surf96"\r
6173         *NODE_TM        {\r
6174                 *NODE_NAME      "mat8model0surf96"\r
6175                 *INHERIT_POS    0       0       0\r
6176                 *INHERIT_ROT    0       0       0\r
6177                 *INHERIT_SCL    0       0       0\r
6178                 *TM_ROW0        1.0     0       0\r
6179                 *TM_ROW1        0       1.0     0\r
6180                 *TM_ROW2        0       0       1.0\r
6181                 *TM_ROW3        0       0       0\r
6182                 *TM_POS 0.000000        0.000000        0.000000\r
6183         }\r
6184         *MESH   {\r
6185                 *TIMEVALUE      0\r
6186                 *MESH_NUMVERTEX 4\r
6187                 *MESH_NUMFACES  2\r
6188                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6189                 *MESH_VERTEX_LIST       {\r
6190                         *MESH_VERTEX    0       7.250000        16.000000       -160.000000\r
6191                         *MESH_VERTEX    1       0.000000        0.000000        -240.000000\r
6192                         *MESH_VERTEX    2       8.000000        16.000000       -152.000000\r
6193                         *MESH_VERTEX    3       8.000000        0.000000        -152.000000\r
6194                 }\r
6195                 *MESH_NORMALS   {\r
6196                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6197                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6198                         *MESH_VERTEXNORMAL      0       0.995893        0.000000        -0.090536\r
6199                         *MESH_VERTEXNORMAL      1       0.995893        0.000000        -0.090536\r
6200                         *MESH_VERTEXNORMAL      2       0.995893        0.000000        -0.090536\r
6201                         *MESH_VERTEXNORMAL      3       0.995893        0.000000        -0.090536\r
6202                 }\r
6203                 *MESH_FACE_LIST {\r
6204                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6205                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6206                 }\r
6207                 *MESH_NUMTVERTEX        4\r
6208                 *MESH_TVERTLIST {\r
6209                         *MESH_TVERT     0       1.000000        0.909091        1.000000\r
6210                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
6211                         *MESH_TVERT     2       1.000000        1.000000        1.000000\r
6212                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
6213                 }\r
6214                 *MESH_NUMTVFACES        2\r
6215                 *MESH_TFACELIST {\r
6216                         *MESH_TFACE     0       0       2       1\r
6217                         *MESH_TFACE     1       2       3       1\r
6218                 }\r
6219         }\r
6220         *PROP_MOTIONBLUR        0\r
6221         *PROP_CASTSHADOW        1\r
6222         *PROP_RECVSHADOW        1\r
6223         *MATERIAL_REF   8\r
6224 }\r
6225 *GEOMOBJECT     {\r
6226         *NODE_NAME      "mat8model0surf97"\r
6227         *NODE_TM        {\r
6228                 *NODE_NAME      "mat8model0surf97"\r
6229                 *INHERIT_POS    0       0       0\r
6230                 *INHERIT_ROT    0       0       0\r
6231                 *INHERIT_SCL    0       0       0\r
6232                 *TM_ROW0        1.0     0       0\r
6233                 *TM_ROW1        0       1.0     0\r
6234                 *TM_ROW2        0       0       1.0\r
6235                 *TM_ROW3        0       0       0\r
6236                 *TM_POS 0.000000        0.000000        0.000000\r
6237         }\r
6238         *MESH   {\r
6239                 *TIMEVALUE      0\r
6240                 *MESH_NUMVERTEX 4\r
6241                 *MESH_NUMFACES  2\r
6242                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6243                 *MESH_VERTEX_LIST       {\r
6244                         *MESH_VERTEX    0       -8.000000       16.000000       -152.000000\r
6245                         *MESH_VERTEX    1       -8.000000       0.000000        -152.000000\r
6246                         *MESH_VERTEX    2       -7.250000       16.000000       -160.000000\r
6247                         *MESH_VERTEX    3       0.000000        0.000000        -240.000000\r
6248                 }\r
6249                 *MESH_NORMALS   {\r
6250                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6251                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6252                         *MESH_VERTEXNORMAL      0       -0.995893       0.000000        -0.090536\r
6253                         *MESH_VERTEXNORMAL      1       -0.995893       0.000000        -0.090536\r
6254                         *MESH_VERTEXNORMAL      2       -0.995893       0.000000        -0.090536\r
6255                         *MESH_VERTEXNORMAL      3       -0.995893       0.000000        -0.090536\r
6256                 }\r
6257                 *MESH_FACE_LIST {\r
6258                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6259                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6260                 }\r
6261                 *MESH_NUMTVERTEX        4\r
6262                 *MESH_TVERTLIST {\r
6263                         *MESH_TVERT     0       1.000000        1.000000        1.000000\r
6264                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
6265                         *MESH_TVERT     2       1.000000        0.909091        1.000000\r
6266                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
6267                 }\r
6268                 *MESH_NUMTVFACES        2\r
6269                 *MESH_TFACELIST {\r
6270                         *MESH_TFACE     0       0       2       1\r
6271                         *MESH_TFACE     1       2       3       1\r
6272                 }\r
6273         }\r
6274         *PROP_MOTIONBLUR        0\r
6275         *PROP_CASTSHADOW        1\r
6276         *PROP_RECVSHADOW        1\r
6277         *MATERIAL_REF   8\r
6278 }\r
6279 *GEOMOBJECT     {\r
6280         *NODE_NAME      "mat8model0surf98"\r
6281         *NODE_TM        {\r
6282                 *NODE_NAME      "mat8model0surf98"\r
6283                 *INHERIT_POS    0       0       0\r
6284                 *INHERIT_ROT    0       0       0\r
6285                 *INHERIT_SCL    0       0       0\r
6286                 *TM_ROW0        1.0     0       0\r
6287                 *TM_ROW1        0       1.0     0\r
6288                 *TM_ROW2        0       0       1.0\r
6289                 *TM_ROW3        0       0       0\r
6290                 *TM_POS 0.000000        0.000000        0.000000\r
6291         }\r
6292         *MESH   {\r
6293                 *TIMEVALUE      0\r
6294                 *MESH_NUMVERTEX 3\r
6295                 *MESH_NUMFACES  1\r
6296                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6297                 *MESH_VERTEX_LIST       {\r
6298                         *MESH_VERTEX    0       -8.000000       0.000000        -152.000000\r
6299                         *MESH_VERTEX    1       8.000000        0.000000        -152.000000\r
6300                         *MESH_VERTEX    2       0.000000        0.000000        -240.000000\r
6301                 }\r
6302                 *MESH_NORMALS   {\r
6303                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6304                         *MESH_VERTEXNORMAL      0       0.000000        -1.000000       0.000000\r
6305                         *MESH_VERTEXNORMAL      1       0.000000        -1.000000       0.000000\r
6306                         *MESH_VERTEXNORMAL      2       0.000000        -1.000000       0.000000\r
6307                 }\r
6308                 *MESH_FACE_LIST {\r
6309                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6310                 }\r
6311                 *MESH_NUMTVERTEX        3\r
6312                 *MESH_TVERTLIST {\r
6313                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
6314                         *MESH_TVERT     1       1.000000        1.000000        1.000000\r
6315                         *MESH_TVERT     2       0.500000        0.000000        1.000000\r
6316                 }\r
6317                 *MESH_NUMTVFACES        1\r
6318                 *MESH_TFACELIST {\r
6319                         *MESH_TFACE     0       0       2       1\r
6320                 }\r
6321         }\r
6322         *PROP_MOTIONBLUR        0\r
6323         *PROP_CASTSHADOW        1\r
6324         *PROP_RECVSHADOW        1\r
6325         *MATERIAL_REF   8\r
6326 }\r
6327 *GEOMOBJECT     {\r
6328         *NODE_NAME      "mat2model0surf99"\r
6329         *NODE_TM        {\r
6330                 *NODE_NAME      "mat2model0surf99"\r
6331                 *INHERIT_POS    0       0       0\r
6332                 *INHERIT_ROT    0       0       0\r
6333                 *INHERIT_SCL    0       0       0\r
6334                 *TM_ROW0        1.0     0       0\r
6335                 *TM_ROW1        0       1.0     0\r
6336                 *TM_ROW2        0       0       1.0\r
6337                 *TM_ROW3        0       0       0\r
6338                 *TM_POS 0.000000        0.000000        0.000000\r
6339         }\r
6340         *MESH   {\r
6341                 *TIMEVALUE      0\r
6342                 *MESH_NUMVERTEX 4\r
6343                 *MESH_NUMFACES  2\r
6344                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6345                 *MESH_VERTEX_LIST       {\r
6346                         *MESH_VERTEX    0       8.000000        57.000000       -66.000000\r
6347                         *MESH_VERTEX    1       5.000000        44.000000       -64.000000\r
6348                         *MESH_VERTEX    2       5.000000        52.000000       -62.000000\r
6349                         *MESH_VERTEX    3       8.000000        41.000000       -70.000000\r
6350                 }\r
6351                 *MESH_NORMALS   {\r
6352                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6353                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
6354                         *MESH_VERTEXNORMAL      0       0.861640        -0.123091       0.492366\r
6355                         *MESH_VERTEXNORMAL      1       0.861640        -0.123091       0.492366\r
6356                         *MESH_VERTEXNORMAL      2       0.861640        -0.123091       0.492366\r
6357                         *MESH_VERTEXNORMAL      3       0.861640        -0.123091       0.492366\r
6358                 }\r
6359                 *MESH_FACE_LIST {\r
6360                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6361                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6362                 }\r
6363                 *MESH_NUMTVERTEX        4\r
6364                 *MESH_TVERTLIST {\r
6365                         *MESH_TVERT     0       0.000000        0.500000        1.000000\r
6366                         *MESH_TVERT     1       0.812500        0.750000        1.000000\r
6367                         *MESH_TVERT     2       0.312500        1.000000        1.000000\r
6368                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
6369                 }\r
6370                 *MESH_NUMTVFACES        2\r
6371                 *MESH_TFACELIST {\r
6372                         *MESH_TFACE     0       0       2       1\r
6373                         *MESH_TFACE     1       3       0       1\r
6374                 }\r
6375         }\r
6376         *PROP_MOTIONBLUR        0\r
6377         *PROP_CASTSHADOW        1\r
6378         *PROP_RECVSHADOW        1\r
6379         *MATERIAL_REF   2\r
6380 }\r
6381 *GEOMOBJECT     {\r
6382         *NODE_NAME      "mat2model0surf100"\r
6383         *NODE_TM        {\r
6384                 *NODE_NAME      "mat2model0surf100"\r
6385                 *INHERIT_POS    0       0       0\r
6386                 *INHERIT_ROT    0       0       0\r
6387                 *INHERIT_SCL    0       0       0\r
6388                 *TM_ROW0        1.0     0       0\r
6389                 *TM_ROW1        0       1.0     0\r
6390                 *TM_ROW2        0       0       1.0\r
6391                 *TM_ROW3        0       0       0\r
6392                 *TM_POS 0.000000        0.000000        0.000000\r
6393         }\r
6394         *MESH   {\r
6395                 *TIMEVALUE      0\r
6396                 *MESH_NUMVERTEX 4\r
6397                 *MESH_NUMFACES  2\r
6398                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6399                 *MESH_VERTEX_LIST       {\r
6400                         *MESH_VERTEX    0       8.000000        -40.000000      -70.000000\r
6401                         *MESH_VERTEX    1       5.000000        -51.000000      -62.000000\r
6402                         *MESH_VERTEX    2       5.000000        -43.000000      -64.000000\r
6403                         *MESH_VERTEX    3       8.000000        -56.000000      -66.000000\r
6404                 }\r
6405                 *MESH_NORMALS   {\r
6406                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6407                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
6408                         *MESH_VERTEXNORMAL      0       0.861640        0.123091        0.492366\r
6409                         *MESH_VERTEXNORMAL      1       0.861640        0.123091        0.492366\r
6410                         *MESH_VERTEXNORMAL      2       0.861640        0.123091        0.492366\r
6411                         *MESH_VERTEXNORMAL      3       0.861640        0.123091        0.492366\r
6412                 }\r
6413                 *MESH_FACE_LIST {\r
6414                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6415                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6416                 }\r
6417                 *MESH_NUMTVERTEX        4\r
6418                 *MESH_TVERTLIST {\r
6419                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
6420                         *MESH_TVERT     1       0.312500        1.000000        1.000000\r
6421                         *MESH_TVERT     2       0.812500        0.750000        1.000000\r
6422                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
6423                 }\r
6424                 *MESH_NUMTVFACES        2\r
6425                 *MESH_TFACELIST {\r
6426                         *MESH_TFACE     0       0       2       1\r
6427                         *MESH_TFACE     1       3       0       1\r
6428                 }\r
6429         }\r
6430         *PROP_MOTIONBLUR        0\r
6431         *PROP_CASTSHADOW        1\r
6432         *PROP_RECVSHADOW        1\r
6433         *MATERIAL_REF   2\r
6434 }\r
6435 *GEOMOBJECT     {\r
6436         *NODE_NAME      "mat2model0surf101"\r
6437         *NODE_TM        {\r
6438                 *NODE_NAME      "mat2model0surf101"\r
6439                 *INHERIT_POS    0       0       0\r
6440                 *INHERIT_ROT    0       0       0\r
6441                 *INHERIT_SCL    0       0       0\r
6442                 *TM_ROW0        1.0     0       0\r
6443                 *TM_ROW1        0       1.0     0\r
6444                 *TM_ROW2        0       0       1.0\r
6445                 *TM_ROW3        0       0       0\r
6446                 *TM_POS 0.000000        0.000000        0.000000\r
6447         }\r
6448         *MESH   {\r
6449                 *TIMEVALUE      0\r
6450                 *MESH_NUMVERTEX 4\r
6451                 *MESH_NUMFACES  2\r
6452                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6453                 *MESH_VERTEX_LIST       {\r
6454                         *MESH_VERTEX    0       8.000000        80.000000       8.000000\r
6455                         *MESH_VERTEX    1       4.000000        76.000000       -4.000000\r
6456                         *MESH_VERTEX    2       4.000000        76.000000       4.000000\r
6457                         *MESH_VERTEX    3       8.000000        80.000000       -8.000000\r
6458                 }\r
6459                 *MESH_NORMALS   {\r
6460                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6461                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
6462                         *MESH_VERTEXNORMAL      0       0.707107        -0.707107       0.000000\r
6463                         *MESH_VERTEXNORMAL      1       0.707107        -0.707107       0.000000\r
6464                         *MESH_VERTEXNORMAL      2       0.707107        -0.707107       0.000000\r
6465                         *MESH_VERTEXNORMAL      3       0.707107        -0.707107       0.000000\r
6466                 }\r
6467                 *MESH_FACE_LIST {\r
6468                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6469                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6470                 }\r
6471                 *MESH_NUMTVERTEX        4\r
6472                 *MESH_TVERTLIST {\r
6473                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
6474                         *MESH_TVERT     1       1.000000        0.250000        1.000000\r
6475                         *MESH_TVERT     2       1.000000        0.750000        1.000000\r
6476                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
6477                 }\r
6478                 *MESH_NUMTVFACES        2\r
6479                 *MESH_TFACELIST {\r
6480                         *MESH_TFACE     0       0       2       1\r
6481                         *MESH_TFACE     1       3       0       1\r
6482                 }\r
6483         }\r
6484         *PROP_MOTIONBLUR        0\r
6485         *PROP_CASTSHADOW        1\r
6486         *PROP_RECVSHADOW        1\r
6487         *MATERIAL_REF   2\r
6488 }\r
6489 *GEOMOBJECT     {\r
6490         *NODE_NAME      "mat2model0surf102"\r
6491         *NODE_TM        {\r
6492                 *NODE_NAME      "mat2model0surf102"\r
6493                 *INHERIT_POS    0       0       0\r
6494                 *INHERIT_ROT    0       0       0\r
6495                 *INHERIT_SCL    0       0       0\r
6496                 *TM_ROW0        1.0     0       0\r
6497                 *TM_ROW1        0       1.0     0\r
6498                 *TM_ROW2        0       0       1.0\r
6499                 *TM_ROW3        0       0       0\r
6500                 *TM_POS 0.000000        0.000000        0.000000\r
6501         }\r
6502         *MESH   {\r
6503                 *TIMEVALUE      0\r
6504                 *MESH_NUMVERTEX 4\r
6505                 *MESH_NUMFACES  2\r
6506                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6507                 *MESH_VERTEX_LIST       {\r
6508                         *MESH_VERTEX    0       8.000000        76.000000       -31.000000\r
6509                         *MESH_VERTEX    1       4.000000        68.000000       -40.000000\r
6510                         *MESH_VERTEX    2       4.000000        70.000000       -33.000000\r
6511                         *MESH_VERTEX    3       7.500000        71.000000       -46.000000\r
6512                 }\r
6513                 *MESH_NORMALS   {\r
6514                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6515                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
6516                         *MESH_VERTEXNORMAL      0       0.793736        -0.584858       0.167102\r
6517                         *MESH_VERTEXNORMAL      1       0.793736        -0.584858       0.167102\r
6518                         *MESH_VERTEXNORMAL      2       0.793736        -0.584858       0.167102\r
6519                         *MESH_VERTEXNORMAL      3       0.793736        -0.584858       0.167102\r
6520                 }\r
6521                 *MESH_FACE_LIST {\r
6522                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6523                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6524                 }\r
6525                 *MESH_NUMTVERTEX        4\r
6526                 *MESH_TVERTLIST {\r
6527                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
6528                         *MESH_TVERT     1       1.000000        0.400000        1.000000\r
6529                         *MESH_TVERT     2       0.750000        0.866667        1.000000\r
6530                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
6531                 }\r
6532                 *MESH_NUMTVFACES        2\r
6533                 *MESH_TFACELIST {\r
6534                         *MESH_TFACE     0       0       2       1\r
6535                         *MESH_TFACE     1       3       0       1\r
6536                 }\r
6537         }\r
6538         *PROP_MOTIONBLUR        0\r
6539         *PROP_CASTSHADOW        1\r
6540         *PROP_RECVSHADOW        1\r
6541         *MATERIAL_REF   2\r
6542 }\r
6543 *GEOMOBJECT     {\r
6544         *NODE_NAME      "mat2model0surf103"\r
6545         *NODE_TM        {\r
6546                 *NODE_NAME      "mat2model0surf103"\r
6547                 *INHERIT_POS    0       0       0\r
6548                 *INHERIT_ROT    0       0       0\r
6549                 *INHERIT_SCL    0       0       0\r
6550                 *TM_ROW0        1.0     0       0\r
6551                 *TM_ROW1        0       1.0     0\r
6552                 *TM_ROW2        0       0       1.0\r
6553                 *TM_ROW3        0       0       0\r
6554                 *TM_POS 0.000000        0.000000        0.000000\r
6555         }\r
6556         *MESH   {\r
6557                 *TIMEVALUE      0\r
6558                 *MESH_NUMVERTEX 4\r
6559                 *MESH_NUMFACES  2\r
6560                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6561                 *MESH_VERTEX_LIST       {\r
6562                         *MESH_VERTEX    0       7.500000        -70.000000      -46.000000\r
6563                         *MESH_VERTEX    1       4.000000        -69.000000      -33.000000\r
6564                         *MESH_VERTEX    2       4.000000        -67.000000      -40.000000\r
6565                         *MESH_VERTEX    3       8.000000        -75.000000      -31.000000\r
6566                 }\r
6567                 *MESH_NORMALS   {\r
6568                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6569                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
6570                         *MESH_VERTEXNORMAL      0       0.793736        0.584858        0.167102\r
6571                         *MESH_VERTEXNORMAL      1       0.793736        0.584858        0.167102\r
6572                         *MESH_VERTEXNORMAL      2       0.793736        0.584858        0.167102\r
6573                         *MESH_VERTEXNORMAL      3       0.793736        0.584858        0.167102\r
6574                 }\r
6575                 *MESH_FACE_LIST {\r
6576                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6577                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6578                 }\r
6579                 *MESH_NUMTVERTEX        4\r
6580                 *MESH_TVERTLIST {\r
6581                         *MESH_TVERT     0       0.625000        0.000000        1.000000\r
6582                         *MESH_TVERT     1       0.750000        0.866667        1.000000\r
6583                         *MESH_TVERT     2       1.000000        0.400000        1.000000\r
6584                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
6585                 }\r
6586                 *MESH_NUMTVFACES        2\r
6587                 *MESH_TFACELIST {\r
6588                         *MESH_TFACE     0       0       2       1\r
6589                         *MESH_TFACE     1       3       0       1\r
6590                 }\r
6591         }\r
6592         *PROP_MOTIONBLUR        0\r
6593         *PROP_CASTSHADOW        1\r
6594         *PROP_RECVSHADOW        1\r
6595         *MATERIAL_REF   2\r
6596 }\r
6597 *GEOMOBJECT     {\r
6598         *NODE_NAME      "mat2model0surf104"\r
6599         *NODE_TM        {\r
6600                 *NODE_NAME      "mat2model0surf104"\r
6601                 *INHERIT_POS    0       0       0\r
6602                 *INHERIT_ROT    0       0       0\r
6603                 *INHERIT_SCL    0       0       0\r
6604                 *TM_ROW0        1.0     0       0\r
6605                 *TM_ROW1        0       1.0     0\r
6606                 *TM_ROW2        0       0       1.0\r
6607                 *TM_ROW3        0       0       0\r
6608                 *TM_POS 0.000000        0.000000        0.000000\r
6609         }\r
6610         *MESH   {\r
6611                 *TIMEVALUE      0\r
6612                 *MESH_NUMVERTEX 4\r
6613                 *MESH_NUMFACES  2\r
6614                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6615                 *MESH_VERTEX_LIST       {\r
6616                         *MESH_VERTEX    0       4.000000        -76.000000      4.000000\r
6617                         *MESH_VERTEX    1       4.000000        -76.000000      -4.000000\r
6618                         *MESH_VERTEX    2       8.000000        -80.000000      8.000000\r
6619                         *MESH_VERTEX    3       8.000000        -80.000000      -8.000000\r
6620                 }\r
6621                 *MESH_NORMALS   {\r
6622                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6623                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6624                         *MESH_VERTEXNORMAL      0       0.707107        0.707107        0.000000\r
6625                         *MESH_VERTEXNORMAL      1       0.707107        0.707107        0.000000\r
6626                         *MESH_VERTEXNORMAL      2       0.707107        0.707107        0.000000\r
6627                         *MESH_VERTEXNORMAL      3       0.707107        0.707107        0.000000\r
6628                 }\r
6629                 *MESH_FACE_LIST {\r
6630                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6631                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6632                 }\r
6633                 *MESH_NUMTVERTEX        4\r
6634                 *MESH_TVERTLIST {\r
6635                         *MESH_TVERT     0       1.000000        0.750000        1.000000\r
6636                         *MESH_TVERT     1       1.000000        0.250000        1.000000\r
6637                         *MESH_TVERT     2       0.000000        1.000000        1.000000\r
6638                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
6639                 }\r
6640                 *MESH_NUMTVFACES        2\r
6641                 *MESH_TFACELIST {\r
6642                         *MESH_TFACE     0       0       2       1\r
6643                         *MESH_TFACE     1       2       3       1\r
6644                 }\r
6645         }\r
6646         *PROP_MOTIONBLUR        0\r
6647         *PROP_CASTSHADOW        1\r
6648         *PROP_RECVSHADOW        1\r
6649         *MATERIAL_REF   2\r
6650 }\r
6651 *GEOMOBJECT     {\r
6652         *NODE_NAME      "mat2model0surf105"\r
6653         *NODE_TM        {\r
6654                 *NODE_NAME      "mat2model0surf105"\r
6655                 *INHERIT_POS    0       0       0\r
6656                 *INHERIT_ROT    0       0       0\r
6657                 *INHERIT_SCL    0       0       0\r
6658                 *TM_ROW0        1.0     0       0\r
6659                 *TM_ROW1        0       1.0     0\r
6660                 *TM_ROW2        0       0       1.0\r
6661                 *TM_ROW3        0       0       0\r
6662                 *TM_POS 0.000000        0.000000        0.000000\r
6663         }\r
6664         *MESH   {\r
6665                 *TIMEVALUE      0\r
6666                 *MESH_NUMVERTEX 4\r
6667                 *MESH_NUMFACES  2\r
6668                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6669                 *MESH_VERTEX_LIST       {\r
6670                         *MESH_VERTEX    0       7.500000        71.000000       -46.000000\r
6671                         *MESH_VERTEX    1       -7.500000       71.000000       -46.000000\r
6672                         *MESH_VERTEX    2       4.000000        68.000000       -40.000000\r
6673                         *MESH_VERTEX    3       -4.000000       68.000000       -40.000000\r
6674                 }\r
6675                 *MESH_NORMALS   {\r
6676                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6677                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6678                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       -0.447214\r
6679                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       -0.447214\r
6680                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       -0.447214\r
6681                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       -0.447214\r
6682                 }\r
6683                 *MESH_FACE_LIST {\r
6684                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6685                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6686                 }\r
6687                 *MESH_NUMTVERTEX        4\r
6688                 *MESH_TVERTLIST {\r
6689                         *MESH_TVERT     0       -0.001761       0.000000        1.000000\r
6690                         *MESH_TVERT     1       1.001761        0.000000        1.000000\r
6691                         *MESH_TVERT     2       0.232394        1.000000        1.000000\r
6692                         *MESH_TVERT     3       0.767606        1.000000        1.000000\r
6693                 }\r
6694                 *MESH_NUMTVFACES        2\r
6695                 *MESH_TFACELIST {\r
6696                         *MESH_TFACE     0       0       2       1\r
6697                         *MESH_TFACE     1       2       3       1\r
6698                 }\r
6699         }\r
6700         *PROP_MOTIONBLUR        0\r
6701         *PROP_CASTSHADOW        1\r
6702         *PROP_RECVSHADOW        1\r
6703         *MATERIAL_REF   2\r
6704 }\r
6705 *GEOMOBJECT     {\r
6706         *NODE_NAME      "mat2model0surf106"\r
6707         *NODE_TM        {\r
6708                 *NODE_NAME      "mat2model0surf106"\r
6709                 *INHERIT_POS    0       0       0\r
6710                 *INHERIT_ROT    0       0       0\r
6711                 *INHERIT_SCL    0       0       0\r
6712                 *TM_ROW0        1.0     0       0\r
6713                 *TM_ROW1        0       1.0     0\r
6714                 *TM_ROW2        0       0       1.0\r
6715                 *TM_ROW3        0       0       0\r
6716                 *TM_POS 0.000000        0.000000        0.000000\r
6717         }\r
6718         *MESH   {\r
6719                 *TIMEVALUE      0\r
6720                 *MESH_NUMVERTEX 4\r
6721                 *MESH_NUMFACES  2\r
6722                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6723                 *MESH_VERTEX_LIST       {\r
6724                         *MESH_VERTEX    0       -4.000000       -67.000000      -40.000000\r
6725                         *MESH_VERTEX    1       -7.500000       -70.000000      -46.000000\r
6726                         *MESH_VERTEX    2       4.000000        -67.000000      -40.000000\r
6727                         *MESH_VERTEX    3       7.500000        -70.000000      -46.000000\r
6728                 }\r
6729                 *MESH_NORMALS   {\r
6730                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6731                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6732                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        -0.447214\r
6733                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        -0.447214\r
6734                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        -0.447214\r
6735                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        -0.447214\r
6736                 }\r
6737                 *MESH_FACE_LIST {\r
6738                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6739                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6740                 }\r
6741                 *MESH_NUMTVERTEX        4\r
6742                 *MESH_TVERTLIST {\r
6743                         *MESH_TVERT     0       0.232394        1.000000        1.000000\r
6744                         *MESH_TVERT     1       -0.001761       0.000000        1.000000\r
6745                         *MESH_TVERT     2       0.767606        1.000000        1.000000\r
6746                         *MESH_TVERT     3       1.001761        0.000000        1.000000\r
6747                 }\r
6748                 *MESH_NUMTVFACES        2\r
6749                 *MESH_TFACELIST {\r
6750                         *MESH_TFACE     0       0       2       1\r
6751                         *MESH_TFACE     1       2       3       1\r
6752                 }\r
6753         }\r
6754         *PROP_MOTIONBLUR        0\r
6755         *PROP_CASTSHADOW        1\r
6756         *PROP_RECVSHADOW        1\r
6757         *MATERIAL_REF   2\r
6758 }\r
6759 *GEOMOBJECT     {\r
6760         *NODE_NAME      "mat2model0surf107"\r
6761         *NODE_TM        {\r
6762                 *NODE_NAME      "mat2model0surf107"\r
6763                 *INHERIT_POS    0       0       0\r
6764                 *INHERIT_ROT    0       0       0\r
6765                 *INHERIT_SCL    0       0       0\r
6766                 *TM_ROW0        1.0     0       0\r
6767                 *TM_ROW1        0       1.0     0\r
6768                 *TM_ROW2        0       0       1.0\r
6769                 *TM_ROW3        0       0       0\r
6770                 *TM_POS 0.000000        0.000000        0.000000\r
6771         }\r
6772         *MESH   {\r
6773                 *TIMEVALUE      0\r
6774                 *MESH_NUMVERTEX 4\r
6775                 *MESH_NUMFACES  2\r
6776                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6777                 *MESH_VERTEX_LIST       {\r
6778                         *MESH_VERTEX    0       -4.000000       76.000000       4.000000\r
6779                         *MESH_VERTEX    1       -8.000000       80.000000       8.000000\r
6780                         *MESH_VERTEX    2       4.000000        76.000000       4.000000\r
6781                         *MESH_VERTEX    3       8.000000        80.000000       8.000000\r
6782                 }\r
6783                 *MESH_NORMALS   {\r
6784                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6785                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6786                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       0.707107\r
6787                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       0.707107\r
6788                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       0.707107\r
6789                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       0.707107\r
6790                 }\r
6791                 *MESH_FACE_LIST {\r
6792                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6793                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6794                 }\r
6795                 *MESH_NUMTVERTEX        4\r
6796                 *MESH_TVERTLIST {\r
6797                         *MESH_TVERT     0       0.750000        1.000000        1.000000\r
6798                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
6799                         *MESH_TVERT     2       0.250000        1.000000        1.000000\r
6800                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
6801                 }\r
6802                 *MESH_NUMTVFACES        2\r
6803                 *MESH_TFACELIST {\r
6804                         *MESH_TFACE     0       0       2       1\r
6805                         *MESH_TFACE     1       2       3       1\r
6806                 }\r
6807         }\r
6808         *PROP_MOTIONBLUR        0\r
6809         *PROP_CASTSHADOW        1\r
6810         *PROP_RECVSHADOW        1\r
6811         *MATERIAL_REF   2\r
6812 }\r
6813 *GEOMOBJECT     {\r
6814         *NODE_NAME      "mat2model0surf108"\r
6815         *NODE_TM        {\r
6816                 *NODE_NAME      "mat2model0surf108"\r
6817                 *INHERIT_POS    0       0       0\r
6818                 *INHERIT_ROT    0       0       0\r
6819                 *INHERIT_SCL    0       0       0\r
6820                 *TM_ROW0        1.0     0       0\r
6821                 *TM_ROW1        0       1.0     0\r
6822                 *TM_ROW2        0       0       1.0\r
6823                 *TM_ROW3        0       0       0\r
6824                 *TM_POS 0.000000        0.000000        0.000000\r
6825         }\r
6826         *MESH   {\r
6827                 *TIMEVALUE      0\r
6828                 *MESH_NUMVERTEX 4\r
6829                 *MESH_NUMFACES  2\r
6830                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6831                 *MESH_VERTEX_LIST       {\r
6832                         *MESH_VERTEX    0       -4.000000       76.000000       -4.000000\r
6833                         *MESH_VERTEX    1       -8.000000       80.000000       -8.000000\r
6834                         *MESH_VERTEX    2       -4.000000       76.000000       4.000000\r
6835                         *MESH_VERTEX    3       -8.000000       80.000000       8.000000\r
6836                 }\r
6837                 *MESH_NORMALS   {\r
6838                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6839                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6840                         *MESH_VERTEXNORMAL      0       -0.707107       -0.707107       0.000000\r
6841                         *MESH_VERTEXNORMAL      1       -0.707107       -0.707107       0.000000\r
6842                         *MESH_VERTEXNORMAL      2       -0.707107       -0.707107       0.000000\r
6843                         *MESH_VERTEXNORMAL      3       -0.707107       -0.707107       0.000000\r
6844                 }\r
6845                 *MESH_FACE_LIST {\r
6846                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6847                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6848                 }\r
6849                 *MESH_NUMTVERTEX        4\r
6850                 *MESH_TVERTLIST {\r
6851                         *MESH_TVERT     0       1.000000        0.250000        1.000000\r
6852                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
6853                         *MESH_TVERT     2       1.000000        0.750000        1.000000\r
6854                         *MESH_TVERT     3       0.000000        1.000000        1.000000\r
6855                 }\r
6856                 *MESH_NUMTVFACES        2\r
6857                 *MESH_TFACELIST {\r
6858                         *MESH_TFACE     0       0       2       1\r
6859                         *MESH_TFACE     1       2       3       1\r
6860                 }\r
6861         }\r
6862         *PROP_MOTIONBLUR        0\r
6863         *PROP_CASTSHADOW        1\r
6864         *PROP_RECVSHADOW        1\r
6865         *MATERIAL_REF   2\r
6866 }\r
6867 *GEOMOBJECT     {\r
6868         *NODE_NAME      "mat2model0surf109"\r
6869         *NODE_TM        {\r
6870                 *NODE_NAME      "mat2model0surf109"\r
6871                 *INHERIT_POS    0       0       0\r
6872                 *INHERIT_ROT    0       0       0\r
6873                 *INHERIT_SCL    0       0       0\r
6874                 *TM_ROW0        1.0     0       0\r
6875                 *TM_ROW1        0       1.0     0\r
6876                 *TM_ROW2        0       0       1.0\r
6877                 *TM_ROW3        0       0       0\r
6878                 *TM_POS 0.000000        0.000000        0.000000\r
6879         }\r
6880         *MESH   {\r
6881                 *TIMEVALUE      0\r
6882                 *MESH_NUMVERTEX 4\r
6883                 *MESH_NUMFACES  2\r
6884                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6885                 *MESH_VERTEX_LIST       {\r
6886                         *MESH_VERTEX    0       8.000000        80.000000       -8.000000\r
6887                         *MESH_VERTEX    1       -8.000000       80.000000       -8.000000\r
6888                         *MESH_VERTEX    2       4.000000        76.000000       -4.000000\r
6889                         *MESH_VERTEX    3       -4.000000       76.000000       -4.000000\r
6890                 }\r
6891                 *MESH_NORMALS   {\r
6892                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6893                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6894                         *MESH_VERTEXNORMAL      0       0.000000        -0.707107       -0.707107\r
6895                         *MESH_VERTEXNORMAL      1       0.000000        -0.707107       -0.707107\r
6896                         *MESH_VERTEXNORMAL      2       0.000000        -0.707107       -0.707107\r
6897                         *MESH_VERTEXNORMAL      3       0.000000        -0.707107       -0.707107\r
6898                 }\r
6899                 *MESH_FACE_LIST {\r
6900                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6901                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6902                 }\r
6903                 *MESH_NUMTVERTEX        4\r
6904                 *MESH_TVERTLIST {\r
6905                         *MESH_TVERT     0       0.000000        0.000000        1.000000\r
6906                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
6907                         *MESH_TVERT     2       0.250000        1.000000        1.000000\r
6908                         *MESH_TVERT     3       0.750000        1.000000        1.000000\r
6909                 }\r
6910                 *MESH_NUMTVFACES        2\r
6911                 *MESH_TFACELIST {\r
6912                         *MESH_TFACE     0       0       2       1\r
6913                         *MESH_TFACE     1       2       3       1\r
6914                 }\r
6915         }\r
6916         *PROP_MOTIONBLUR        0\r
6917         *PROP_CASTSHADOW        1\r
6918         *PROP_RECVSHADOW        1\r
6919         *MATERIAL_REF   2\r
6920 }\r
6921 *GEOMOBJECT     {\r
6922         *NODE_NAME      "mat2model0surf110"\r
6923         *NODE_TM        {\r
6924                 *NODE_NAME      "mat2model0surf110"\r
6925                 *INHERIT_POS    0       0       0\r
6926                 *INHERIT_ROT    0       0       0\r
6927                 *INHERIT_SCL    0       0       0\r
6928                 *TM_ROW0        1.0     0       0\r
6929                 *TM_ROW1        0       1.0     0\r
6930                 *TM_ROW2        0       0       1.0\r
6931                 *TM_ROW3        0       0       0\r
6932                 *TM_POS 0.000000        0.000000        0.000000\r
6933         }\r
6934         *MESH   {\r
6935                 *TIMEVALUE      0\r
6936                 *MESH_NUMVERTEX 4\r
6937                 *MESH_NUMFACES  2\r
6938                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6939                 *MESH_VERTEX_LIST       {\r
6940                         *MESH_VERTEX    0       -4.000000       70.000000       -33.000000\r
6941                         *MESH_VERTEX    1       -8.000000       76.000000       -31.000000\r
6942                         *MESH_VERTEX    2       4.000000        70.000000       -33.000000\r
6943                         *MESH_VERTEX    3       8.000000        76.000000       -31.000000\r
6944                 }\r
6945                 *MESH_NORMALS   {\r
6946                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
6947                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
6948                         *MESH_VERTEXNORMAL      0       0.000000        -0.316228       0.948683\r
6949                         *MESH_VERTEXNORMAL      1       0.000000        -0.316228       0.948683\r
6950                         *MESH_VERTEXNORMAL      2       0.000000        -0.316228       0.948683\r
6951                         *MESH_VERTEXNORMAL      3       0.000000        -0.316228       0.948683\r
6952                 }\r
6953                 *MESH_FACE_LIST {\r
6954                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6955                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
6956                 }\r
6957                 *MESH_NUMTVERTEX        4\r
6958                 *MESH_TVERTLIST {\r
6959                         *MESH_TVERT     0       0.750000        1.000000        1.000000\r
6960                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
6961                         *MESH_TVERT     2       0.250000        1.000000        1.000000\r
6962                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
6963                 }\r
6964                 *MESH_NUMTVFACES        2\r
6965                 *MESH_TFACELIST {\r
6966                         *MESH_TFACE     0       0       2       1\r
6967                         *MESH_TFACE     1       2       3       1\r
6968                 }\r
6969         }\r
6970         *PROP_MOTIONBLUR        0\r
6971         *PROP_CASTSHADOW        1\r
6972         *PROP_RECVSHADOW        1\r
6973         *MATERIAL_REF   2\r
6974 }\r
6975 *GEOMOBJECT     {\r
6976         *NODE_NAME      "mat2model0surf111"\r
6977         *NODE_TM        {\r
6978                 *NODE_NAME      "mat2model0surf111"\r
6979                 *INHERIT_POS    0       0       0\r
6980                 *INHERIT_ROT    0       0       0\r
6981                 *INHERIT_SCL    0       0       0\r
6982                 *TM_ROW0        1.0     0       0\r
6983                 *TM_ROW1        0       1.0     0\r
6984                 *TM_ROW2        0       0       1.0\r
6985                 *TM_ROW3        0       0       0\r
6986                 *TM_POS 0.000000        0.000000        0.000000\r
6987         }\r
6988         *MESH   {\r
6989                 *TIMEVALUE      0\r
6990                 *MESH_NUMVERTEX 4\r
6991                 *MESH_NUMFACES  2\r
6992                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
6993                 *MESH_VERTEX_LIST       {\r
6994                         *MESH_VERTEX    0       -4.000000       68.000000       -40.000000\r
6995                         *MESH_VERTEX    1       -8.000000       76.000000       -31.000000\r
6996                         *MESH_VERTEX    2       -4.000000       70.000000       -33.000000\r
6997                         *MESH_VERTEX    3       -7.500000       71.000000       -46.000000\r
6998                 }\r
6999                 *MESH_NORMALS   {\r
7000                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7001                         *MESH_FACENORMAL        1       -0.577350       -0.816497       0.000000\r
7002                         *MESH_VERTEXNORMAL      0       -0.793736       -0.584858       0.167102\r
7003                         *MESH_VERTEXNORMAL      1       -0.793736       -0.584858       0.167102\r
7004                         *MESH_VERTEXNORMAL      2       -0.793736       -0.584858       0.167102\r
7005                         *MESH_VERTEXNORMAL      3       -0.793736       -0.584858       0.167102\r
7006                 }\r
7007                 *MESH_FACE_LIST {\r
7008                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7009                         *MESH_FACE      1       A:      3       B:      0       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7010                 }\r
7011                 *MESH_NUMTVERTEX        4\r
7012                 *MESH_TVERTLIST {\r
7013                         *MESH_TVERT     0       1.000000        0.400000        1.000000\r
7014                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
7015                         *MESH_TVERT     2       0.750000        0.866667        1.000000\r
7016                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
7017                 }\r
7018                 *MESH_NUMTVFACES        2\r
7019                 *MESH_TFACELIST {\r
7020                         *MESH_TFACE     0       0       2       1\r
7021                         *MESH_TFACE     1       3       0       1\r
7022                 }\r
7023         }\r
7024         *PROP_MOTIONBLUR        0\r
7025         *PROP_CASTSHADOW        1\r
7026         *PROP_RECVSHADOW        1\r
7027         *MATERIAL_REF   2\r
7028 }\r
7029 *GEOMOBJECT     {\r
7030         *NODE_NAME      "mat2model0surf112"\r
7031         *NODE_TM        {\r
7032                 *NODE_NAME      "mat2model0surf112"\r
7033                 *INHERIT_POS    0       0       0\r
7034                 *INHERIT_ROT    0       0       0\r
7035                 *INHERIT_SCL    0       0       0\r
7036                 *TM_ROW0        1.0     0       0\r
7037                 *TM_ROW1        0       1.0     0\r
7038                 *TM_ROW2        0       0       1.0\r
7039                 *TM_ROW3        0       0       0\r
7040                 *TM_POS 0.000000        0.000000        0.000000\r
7041         }\r
7042         *MESH   {\r
7043                 *TIMEVALUE      0\r
7044                 *MESH_NUMVERTEX 4\r
7045                 *MESH_NUMFACES  2\r
7046                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7047                 *MESH_VERTEX_LIST       {\r
7048                         *MESH_VERTEX    0       -5.000000       52.000000       -62.000000\r
7049                         *MESH_VERTEX    1       -8.000000       57.000000       -66.000000\r
7050                         *MESH_VERTEX    2       5.000000        52.000000       -62.000000\r
7051                         *MESH_VERTEX    3       8.000000        57.000000       -66.000000\r
7052                 }\r
7053                 *MESH_NORMALS   {\r
7054                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7055                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7056                         *MESH_VERTEXNORMAL      0       0.000000        0.624695        0.780869\r
7057                         *MESH_VERTEXNORMAL      1       0.000000        0.624695        0.780869\r
7058                         *MESH_VERTEXNORMAL      2       0.000000        0.624695        0.780869\r
7059                         *MESH_VERTEXNORMAL      3       0.000000        0.624695        0.780869\r
7060                 }\r
7061                 *MESH_FACE_LIST {\r
7062                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7063                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7064                 }\r
7065                 *MESH_NUMTVERTEX        4\r
7066                 *MESH_TVERTLIST {\r
7067                         *MESH_TVERT     0       0.812500        1.000000        1.000000\r
7068                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
7069                         *MESH_TVERT     2       0.187500        1.000000        1.000000\r
7070                         *MESH_TVERT     3       0.000000        0.000000        1.000000\r
7071                 }\r
7072                 *MESH_NUMTVFACES        2\r
7073                 *MESH_TFACELIST {\r
7074                         *MESH_TFACE     0       0       2       1\r
7075                         *MESH_TFACE     1       2       3       1\r
7076                 }\r
7077         }\r
7078         *PROP_MOTIONBLUR        0\r
7079         *PROP_CASTSHADOW        1\r
7080         *PROP_RECVSHADOW        1\r
7081         *MATERIAL_REF   2\r
7082 }\r
7083 *GEOMOBJECT     {\r
7084         *NODE_NAME      "mat2model0surf113"\r
7085         *NODE_TM        {\r
7086                 *NODE_NAME      "mat2model0surf113"\r
7087                 *INHERIT_POS    0       0       0\r
7088                 *INHERIT_ROT    0       0       0\r
7089                 *INHERIT_SCL    0       0       0\r
7090                 *TM_ROW0        1.0     0       0\r
7091                 *TM_ROW1        0       1.0     0\r
7092                 *TM_ROW2        0       0       1.0\r
7093                 *TM_ROW3        0       0       0\r
7094                 *TM_POS 0.000000        0.000000        0.000000\r
7095         }\r
7096         *MESH   {\r
7097                 *TIMEVALUE      0\r
7098                 *MESH_NUMVERTEX 4\r
7099                 *MESH_NUMFACES  2\r
7100                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7101                 *MESH_VERTEX_LIST       {\r
7102                         *MESH_VERTEX    0       8.000000        41.000000       -70.000000\r
7103                         *MESH_VERTEX    1       -8.000000       41.000000       -70.000000\r
7104                         *MESH_VERTEX    2       5.000000        44.000000       -64.000000\r
7105                         *MESH_VERTEX    3       -5.000000       44.000000       -64.000000\r
7106                 }\r
7107                 *MESH_NORMALS   {\r
7108                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7109                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7110                         *MESH_VERTEXNORMAL      0       0.000000        -0.894427       0.447214\r
7111                         *MESH_VERTEXNORMAL      1       0.000000        -0.894427       0.447214\r
7112                         *MESH_VERTEXNORMAL      2       0.000000        -0.894427       0.447214\r
7113                         *MESH_VERTEXNORMAL      3       0.000000        -0.894427       0.447214\r
7114                 }\r
7115                 *MESH_FACE_LIST {\r
7116                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7117                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7118                 }\r
7119                 *MESH_NUMTVERTEX        4\r
7120                 *MESH_TVERTLIST {\r
7121                         *MESH_TVERT     0       0.000000        0.000001        1.000000\r
7122                         *MESH_TVERT     1       1.000000        0.000001        1.000000\r
7123                         *MESH_TVERT     2       0.187500        1.000001        1.000000\r
7124                         *MESH_TVERT     3       0.812500        1.000001        1.000000\r
7125                 }\r
7126                 *MESH_NUMTVFACES        2\r
7127                 *MESH_TFACELIST {\r
7128                         *MESH_TFACE     0       0       2       1\r
7129                         *MESH_TFACE     1       2       3       1\r
7130                 }\r
7131         }\r
7132         *PROP_MOTIONBLUR        0\r
7133         *PROP_CASTSHADOW        1\r
7134         *PROP_RECVSHADOW        1\r
7135         *MATERIAL_REF   2\r
7136 }\r
7137 *GEOMOBJECT     {\r
7138         *NODE_NAME      "mat2model0surf114"\r
7139         *NODE_TM        {\r
7140                 *NODE_NAME      "mat2model0surf114"\r
7141                 *INHERIT_POS    0       0       0\r
7142                 *INHERIT_ROT    0       0       0\r
7143                 *INHERIT_SCL    0       0       0\r
7144                 *TM_ROW0        1.0     0       0\r
7145                 *TM_ROW1        0       1.0     0\r
7146                 *TM_ROW2        0       0       1.0\r
7147                 *TM_ROW3        0       0       0\r
7148                 *TM_POS 0.000000        0.000000        0.000000\r
7149         }\r
7150         *MESH   {\r
7151                 *TIMEVALUE      0\r
7152                 *MESH_NUMVERTEX 4\r
7153                 *MESH_NUMFACES  2\r
7154                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7155                 *MESH_VERTEX_LIST       {\r
7156                         *MESH_VERTEX    0       -5.000000       44.000000       -64.000000\r
7157                         *MESH_VERTEX    1       -8.000000       41.000000       -70.000000\r
7158                         *MESH_VERTEX    2       -5.000000       52.000000       -62.000000\r
7159                         *MESH_VERTEX    3       -8.000000       57.000000       -66.000000\r
7160                 }\r
7161                 *MESH_NORMALS   {\r
7162                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7163                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7164                         *MESH_VERTEXNORMAL      0       -0.861640       -0.123091       0.492366\r
7165                         *MESH_VERTEXNORMAL      1       -0.861640       -0.123091       0.492366\r
7166                         *MESH_VERTEXNORMAL      2       -0.861640       -0.123091       0.492366\r
7167                         *MESH_VERTEXNORMAL      3       -0.861640       -0.123091       0.492366\r
7168                 }\r
7169                 *MESH_FACE_LIST {\r
7170                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7171                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7172                 }\r
7173                 *MESH_NUMTVERTEX        4\r
7174                 *MESH_TVERTLIST {\r
7175                         *MESH_TVERT     0       0.812500        0.750000        1.000000\r
7176                         *MESH_TVERT     1       1.000000        0.000000        1.000000\r
7177                         *MESH_TVERT     2       0.312500        1.000000        1.000000\r
7178                         *MESH_TVERT     3       0.000000        0.500000        1.000000\r
7179                 }\r
7180                 *MESH_NUMTVFACES        2\r
7181                 *MESH_TFACELIST {\r
7182                         *MESH_TFACE     0       0       2       1\r
7183                         *MESH_TFACE     1       2       3       1\r
7184                 }\r
7185         }\r
7186         *PROP_MOTIONBLUR        0\r
7187         *PROP_CASTSHADOW        1\r
7188         *PROP_RECVSHADOW        1\r
7189         *MATERIAL_REF   2\r
7190 }\r
7191 *GEOMOBJECT     {\r
7192         *NODE_NAME      "mat2model0surf115"\r
7193         *NODE_TM        {\r
7194                 *NODE_NAME      "mat2model0surf115"\r
7195                 *INHERIT_POS    0       0       0\r
7196                 *INHERIT_ROT    0       0       0\r
7197                 *INHERIT_SCL    0       0       0\r
7198                 *TM_ROW0        1.0     0       0\r
7199                 *TM_ROW1        0       1.0     0\r
7200                 *TM_ROW2        0       0       1.0\r
7201                 *TM_ROW3        0       0       0\r
7202                 *TM_POS 0.000000        0.000000        0.000000\r
7203         }\r
7204         *MESH   {\r
7205                 *TIMEVALUE      0\r
7206                 *MESH_NUMVERTEX 4\r
7207                 *MESH_NUMFACES  2\r
7208                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7209                 *MESH_VERTEX_LIST       {\r
7210                         *MESH_VERTEX    0       -5.000000       -43.000000      -64.000000\r
7211                         *MESH_VERTEX    1       -8.000000       -40.000000      -70.000000\r
7212                         *MESH_VERTEX    2       5.000000        -43.000000      -64.000000\r
7213                         *MESH_VERTEX    3       8.000000        -40.000000      -70.000000\r
7214                 }\r
7215                 *MESH_NORMALS   {\r
7216                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7217                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7218                         *MESH_VERTEXNORMAL      0       0.000000        0.894427        0.447214\r
7219                         *MESH_VERTEXNORMAL      1       0.000000        0.894427        0.447214\r
7220                         *MESH_VERTEXNORMAL      2       0.000000        0.894427        0.447214\r
7221                         *MESH_VERTEXNORMAL      3       0.000000        0.894427        0.447214\r
7222                 }\r
7223                 *MESH_FACE_LIST {\r
7224                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7225                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7226                 }\r
7227                 *MESH_NUMTVERTEX        4\r
7228                 *MESH_TVERTLIST {\r
7229                         *MESH_TVERT     0       0.187500        1.000001        1.000000\r
7230                         *MESH_TVERT     1       0.000000        0.000001        1.000000\r
7231                         *MESH_TVERT     2       0.812500        1.000001        1.000000\r
7232                         *MESH_TVERT     3       1.000000        0.000001        1.000000\r
7233                 }\r
7234                 *MESH_NUMTVFACES        2\r
7235                 *MESH_TFACELIST {\r
7236                         *MESH_TFACE     0       0       2       1\r
7237                         *MESH_TFACE     1       2       3       1\r
7238                 }\r
7239         }\r
7240         *PROP_MOTIONBLUR        0\r
7241         *PROP_CASTSHADOW        1\r
7242         *PROP_RECVSHADOW        1\r
7243         *MATERIAL_REF   2\r
7244 }\r
7245 *GEOMOBJECT     {\r
7246         *NODE_NAME      "mat2model0surf116"\r
7247         *NODE_TM        {\r
7248                 *NODE_NAME      "mat2model0surf116"\r
7249                 *INHERIT_POS    0       0       0\r
7250                 *INHERIT_ROT    0       0       0\r
7251                 *INHERIT_SCL    0       0       0\r
7252                 *TM_ROW0        1.0     0       0\r
7253                 *TM_ROW1        0       1.0     0\r
7254                 *TM_ROW2        0       0       1.0\r
7255                 *TM_ROW3        0       0       0\r
7256                 *TM_POS 0.000000        0.000000        0.000000\r
7257         }\r
7258         *MESH   {\r
7259                 *TIMEVALUE      0\r
7260                 *MESH_NUMVERTEX 4\r
7261                 *MESH_NUMFACES  2\r
7262                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7263                 *MESH_VERTEX_LIST       {\r
7264                         *MESH_VERTEX    0       8.000000        -56.000000      -66.000000\r
7265                         *MESH_VERTEX    1       -8.000000       -56.000000      -66.000000\r
7266                         *MESH_VERTEX    2       5.000000        -51.000000      -62.000000\r
7267                         *MESH_VERTEX    3       -5.000000       -51.000000      -62.000000\r
7268                 }\r
7269                 *MESH_NORMALS   {\r
7270                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7271                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7272                         *MESH_VERTEXNORMAL      0       0.000000        -0.624695       0.780869\r
7273                         *MESH_VERTEXNORMAL      1       0.000000        -0.624695       0.780869\r
7274                         *MESH_VERTEXNORMAL      2       0.000000        -0.624695       0.780869\r
7275                         *MESH_VERTEXNORMAL      3       0.000000        -0.624695       0.780869\r
7276                 }\r
7277                 *MESH_FACE_LIST {\r
7278                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7279                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7280                 }\r
7281                 *MESH_NUMTVERTEX        4\r
7282                 *MESH_TVERTLIST {\r
7283                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
7284                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
7285                         *MESH_TVERT     2       0.812500        1.000000        1.000000\r
7286                         *MESH_TVERT     3       0.187500        1.000000        1.000000\r
7287                 }\r
7288                 *MESH_NUMTVFACES        2\r
7289                 *MESH_TFACELIST {\r
7290                         *MESH_TFACE     0       0       2       1\r
7291                         *MESH_TFACE     1       2       3       1\r
7292                 }\r
7293         }\r
7294         *PROP_MOTIONBLUR        0\r
7295         *PROP_CASTSHADOW        1\r
7296         *PROP_RECVSHADOW        1\r
7297         *MATERIAL_REF   2\r
7298 }\r
7299 *GEOMOBJECT     {\r
7300         *NODE_NAME      "mat2model0surf117"\r
7301         *NODE_TM        {\r
7302                 *NODE_NAME      "mat2model0surf117"\r
7303                 *INHERIT_POS    0       0       0\r
7304                 *INHERIT_ROT    0       0       0\r
7305                 *INHERIT_SCL    0       0       0\r
7306                 *TM_ROW0        1.0     0       0\r
7307                 *TM_ROW1        0       1.0     0\r
7308                 *TM_ROW2        0       0       1.0\r
7309                 *TM_ROW3        0       0       0\r
7310                 *TM_POS 0.000000        0.000000        0.000000\r
7311         }\r
7312         *MESH   {\r
7313                 *TIMEVALUE      0\r
7314                 *MESH_NUMVERTEX 4\r
7315                 *MESH_NUMFACES  2\r
7316                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7317                 *MESH_VERTEX_LIST       {\r
7318                         *MESH_VERTEX    0       -5.000000       -51.000000      -62.000000\r
7319                         *MESH_VERTEX    1       -8.000000       -56.000000      -66.000000\r
7320                         *MESH_VERTEX    2       -5.000000       -43.000000      -64.000000\r
7321                         *MESH_VERTEX    3       -8.000000       -40.000000      -70.000000\r
7322                 }\r
7323                 *MESH_NORMALS   {\r
7324                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7325                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7326                         *MESH_VERTEXNORMAL      0       -0.861640       0.123091        0.492366\r
7327                         *MESH_VERTEXNORMAL      1       -0.861640       0.123091        0.492366\r
7328                         *MESH_VERTEXNORMAL      2       -0.861640       0.123091        0.492366\r
7329                         *MESH_VERTEXNORMAL      3       -0.861640       0.123091        0.492366\r
7330                 }\r
7331                 *MESH_FACE_LIST {\r
7332                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7333                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7334                 }\r
7335                 *MESH_NUMTVERTEX        4\r
7336                 *MESH_TVERTLIST {\r
7337                         *MESH_TVERT     0       0.312500        1.000000        1.000000\r
7338                         *MESH_TVERT     1       0.000000        0.500000        1.000000\r
7339                         *MESH_TVERT     2       0.812500        0.750000        1.000000\r
7340                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
7341                 }\r
7342                 *MESH_NUMTVFACES        2\r
7343                 *MESH_TFACELIST {\r
7344                         *MESH_TFACE     0       0       2       1\r
7345                         *MESH_TFACE     1       2       3       1\r
7346                 }\r
7347         }\r
7348         *PROP_MOTIONBLUR        0\r
7349         *PROP_CASTSHADOW        1\r
7350         *PROP_RECVSHADOW        1\r
7351         *MATERIAL_REF   2\r
7352 }\r
7353 *GEOMOBJECT     {\r
7354         *NODE_NAME      "mat2model0surf118"\r
7355         *NODE_TM        {\r
7356                 *NODE_NAME      "mat2model0surf118"\r
7357                 *INHERIT_POS    0       0       0\r
7358                 *INHERIT_ROT    0       0       0\r
7359                 *INHERIT_SCL    0       0       0\r
7360                 *TM_ROW0        1.0     0       0\r
7361                 *TM_ROW1        0       1.0     0\r
7362                 *TM_ROW2        0       0       1.0\r
7363                 *TM_ROW3        0       0       0\r
7364                 *TM_POS 0.000000        0.000000        0.000000\r
7365         }\r
7366         *MESH   {\r
7367                 *TIMEVALUE      0\r
7368                 *MESH_NUMVERTEX 4\r
7369                 *MESH_NUMFACES  2\r
7370                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7371                 *MESH_VERTEX_LIST       {\r
7372                         *MESH_VERTEX    0       8.000000        -75.000000      -31.000000\r
7373                         *MESH_VERTEX    1       -8.000000       -75.000000      -31.000000\r
7374                         *MESH_VERTEX    2       4.000000        -69.000000      -33.000000\r
7375                         *MESH_VERTEX    3       -4.000000       -69.000000      -33.000000\r
7376                 }\r
7377                 *MESH_NORMALS   {\r
7378                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7379                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7380                         *MESH_VERTEXNORMAL      0       0.000000        0.316228        0.948683\r
7381                         *MESH_VERTEXNORMAL      1       0.000000        0.316228        0.948683\r
7382                         *MESH_VERTEXNORMAL      2       0.000000        0.316228        0.948683\r
7383                         *MESH_VERTEXNORMAL      3       0.000000        0.316228        0.948683\r
7384                 }\r
7385                 *MESH_FACE_LIST {\r
7386                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7387                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7388                 }\r
7389                 *MESH_NUMTVERTEX        4\r
7390                 *MESH_TVERTLIST {\r
7391                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
7392                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
7393                         *MESH_TVERT     2       0.750000        1.000000        1.000000\r
7394                         *MESH_TVERT     3       0.250000        1.000000        1.000000\r
7395                 }\r
7396                 *MESH_NUMTVFACES        2\r
7397                 *MESH_TFACELIST {\r
7398                         *MESH_TFACE     0       0       2       1\r
7399                         *MESH_TFACE     1       2       3       1\r
7400                 }\r
7401         }\r
7402         *PROP_MOTIONBLUR        0\r
7403         *PROP_CASTSHADOW        1\r
7404         *PROP_RECVSHADOW        1\r
7405         *MATERIAL_REF   2\r
7406 }\r
7407 *GEOMOBJECT     {\r
7408         *NODE_NAME      "mat2model0surf119"\r
7409         *NODE_TM        {\r
7410                 *NODE_NAME      "mat2model0surf119"\r
7411                 *INHERIT_POS    0       0       0\r
7412                 *INHERIT_ROT    0       0       0\r
7413                 *INHERIT_SCL    0       0       0\r
7414                 *TM_ROW0        1.0     0       0\r
7415                 *TM_ROW1        0       1.0     0\r
7416                 *TM_ROW2        0       0       1.0\r
7417                 *TM_ROW3        0       0       0\r
7418                 *TM_POS 0.000000        0.000000        0.000000\r
7419         }\r
7420         *MESH   {\r
7421                 *TIMEVALUE      0\r
7422                 *MESH_NUMVERTEX 4\r
7423                 *MESH_NUMFACES  2\r
7424                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7425                 *MESH_VERTEX_LIST       {\r
7426                         *MESH_VERTEX    0       -4.000000       -69.000000      -33.000000\r
7427                         *MESH_VERTEX    1       -8.000000       -75.000000      -31.000000\r
7428                         *MESH_VERTEX    2       -4.000000       -67.000000      -40.000000\r
7429                         *MESH_VERTEX    3       -7.500000       -70.000000      -46.000000\r
7430                 }\r
7431                 *MESH_NORMALS   {\r
7432                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7433                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7434                         *MESH_VERTEXNORMAL      0       -0.793736       0.584858        0.167102\r
7435                         *MESH_VERTEXNORMAL      1       -0.793736       0.584858        0.167102\r
7436                         *MESH_VERTEXNORMAL      2       -0.793736       0.584858        0.167102\r
7437                         *MESH_VERTEXNORMAL      3       -0.793736       0.584858        0.167102\r
7438                 }\r
7439                 *MESH_FACE_LIST {\r
7440                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7441                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7442                 }\r
7443                 *MESH_NUMTVERTEX        4\r
7444                 *MESH_TVERTLIST {\r
7445                         *MESH_TVERT     0       0.750000        0.866667        1.000000\r
7446                         *MESH_TVERT     1       0.000000        1.000000        1.000000\r
7447                         *MESH_TVERT     2       1.000000        0.400000        1.000000\r
7448                         *MESH_TVERT     3       0.625000        0.000000        1.000000\r
7449                 }\r
7450                 *MESH_NUMTVFACES        2\r
7451                 *MESH_TFACELIST {\r
7452                         *MESH_TFACE     0       0       2       1\r
7453                         *MESH_TFACE     1       2       3       1\r
7454                 }\r
7455         }\r
7456         *PROP_MOTIONBLUR        0\r
7457         *PROP_CASTSHADOW        1\r
7458         *PROP_RECVSHADOW        1\r
7459         *MATERIAL_REF   2\r
7460 }\r
7461 *GEOMOBJECT     {\r
7462         *NODE_NAME      "mat2model0surf120"\r
7463         *NODE_TM        {\r
7464                 *NODE_NAME      "mat2model0surf120"\r
7465                 *INHERIT_POS    0       0       0\r
7466                 *INHERIT_ROT    0       0       0\r
7467                 *INHERIT_SCL    0       0       0\r
7468                 *TM_ROW0        1.0     0       0\r
7469                 *TM_ROW1        0       1.0     0\r
7470                 *TM_ROW2        0       0       1.0\r
7471                 *TM_ROW3        0       0       0\r
7472                 *TM_POS 0.000000        0.000000        0.000000\r
7473         }\r
7474         *MESH   {\r
7475                 *TIMEVALUE      0\r
7476                 *MESH_NUMVERTEX 4\r
7477                 *MESH_NUMFACES  2\r
7478                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7479                 *MESH_VERTEX_LIST       {\r
7480                         *MESH_VERTEX    0       8.000000        -80.000000      8.000000\r
7481                         *MESH_VERTEX    1       -8.000000       -80.000000      8.000000\r
7482                         *MESH_VERTEX    2       4.000000        -76.000000      4.000000\r
7483                         *MESH_VERTEX    3       -4.000000       -76.000000      4.000000\r
7484                 }\r
7485                 *MESH_NORMALS   {\r
7486                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7487                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7488                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        0.707107\r
7489                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        0.707107\r
7490                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        0.707107\r
7491                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        0.707107\r
7492                 }\r
7493                 *MESH_FACE_LIST {\r
7494                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7495                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7496                 }\r
7497                 *MESH_NUMTVERTEX        4\r
7498                 *MESH_TVERTLIST {\r
7499                         *MESH_TVERT     0       1.000000        0.000000        1.000000\r
7500                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
7501                         *MESH_TVERT     2       0.750000        1.000000        1.000000\r
7502                         *MESH_TVERT     3       0.250000        1.000000        1.000000\r
7503                 }\r
7504                 *MESH_NUMTVFACES        2\r
7505                 *MESH_TFACELIST {\r
7506                         *MESH_TFACE     0       0       2       1\r
7507                         *MESH_TFACE     1       2       3       1\r
7508                 }\r
7509         }\r
7510         *PROP_MOTIONBLUR        0\r
7511         *PROP_CASTSHADOW        1\r
7512         *PROP_RECVSHADOW        1\r
7513         *MATERIAL_REF   2\r
7514 }\r
7515 *GEOMOBJECT     {\r
7516         *NODE_NAME      "mat2model0surf121"\r
7517         *NODE_TM        {\r
7518                 *NODE_NAME      "mat2model0surf121"\r
7519                 *INHERIT_POS    0       0       0\r
7520                 *INHERIT_ROT    0       0       0\r
7521                 *INHERIT_SCL    0       0       0\r
7522                 *TM_ROW0        1.0     0       0\r
7523                 *TM_ROW1        0       1.0     0\r
7524                 *TM_ROW2        0       0       1.0\r
7525                 *TM_ROW3        0       0       0\r
7526                 *TM_POS 0.000000        0.000000        0.000000\r
7527         }\r
7528         *MESH   {\r
7529                 *TIMEVALUE      0\r
7530                 *MESH_NUMVERTEX 4\r
7531                 *MESH_NUMFACES  2\r
7532                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7533                 *MESH_VERTEX_LIST       {\r
7534                         *MESH_VERTEX    0       -4.000000       -76.000000      -4.000000\r
7535                         *MESH_VERTEX    1       -8.000000       -80.000000      -8.000000\r
7536                         *MESH_VERTEX    2       4.000000        -76.000000      -4.000000\r
7537                         *MESH_VERTEX    3       8.000000        -80.000000      -8.000000\r
7538                 }\r
7539                 *MESH_NORMALS   {\r
7540                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7541                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7542                         *MESH_VERTEXNORMAL      0       0.000000        0.707107        -0.707107\r
7543                         *MESH_VERTEXNORMAL      1       0.000000        0.707107        -0.707107\r
7544                         *MESH_VERTEXNORMAL      2       0.000000        0.707107        -0.707107\r
7545                         *MESH_VERTEXNORMAL      3       0.000000        0.707107        -0.707107\r
7546                 }\r
7547                 *MESH_FACE_LIST {\r
7548                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7549                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7550                 }\r
7551                 *MESH_NUMTVERTEX        4\r
7552                 *MESH_TVERTLIST {\r
7553                         *MESH_TVERT     0       0.250000        1.000000        1.000000\r
7554                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
7555                         *MESH_TVERT     2       0.750000        1.000000        1.000000\r
7556                         *MESH_TVERT     3       1.000000        0.000000        1.000000\r
7557                 }\r
7558                 *MESH_NUMTVFACES        2\r
7559                 *MESH_TFACELIST {\r
7560                         *MESH_TFACE     0       0       2       1\r
7561                         *MESH_TFACE     1       2       3       1\r
7562                 }\r
7563         }\r
7564         *PROP_MOTIONBLUR        0\r
7565         *PROP_CASTSHADOW        1\r
7566         *PROP_RECVSHADOW        1\r
7567         *MATERIAL_REF   2\r
7568 }\r
7569 *GEOMOBJECT     {\r
7570         *NODE_NAME      "mat2model0surf122"\r
7571         *NODE_TM        {\r
7572                 *NODE_NAME      "mat2model0surf122"\r
7573                 *INHERIT_POS    0       0       0\r
7574                 *INHERIT_ROT    0       0       0\r
7575                 *INHERIT_SCL    0       0       0\r
7576                 *TM_ROW0        1.0     0       0\r
7577                 *TM_ROW1        0       1.0     0\r
7578                 *TM_ROW2        0       0       1.0\r
7579                 *TM_ROW3        0       0       0\r
7580                 *TM_POS 0.000000        0.000000        0.000000\r
7581         }\r
7582         *MESH   {\r
7583                 *TIMEVALUE      0\r
7584                 *MESH_NUMVERTEX 4\r
7585                 *MESH_NUMFACES  2\r
7586                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7587                 *MESH_VERTEX_LIST       {\r
7588                         *MESH_VERTEX    0       -8.000000       -80.000000      8.000000\r
7589                         *MESH_VERTEX    1       -8.000000       -80.000000      -8.000000\r
7590                         *MESH_VERTEX    2       -4.000000       -76.000000      4.000000\r
7591                         *MESH_VERTEX    3       -4.000000       -76.000000      -4.000000\r
7592                 }\r
7593                 *MESH_NORMALS   {\r
7594                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7595                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7596                         *MESH_VERTEXNORMAL      0       -0.707107       0.707107        0.000000\r
7597                         *MESH_VERTEXNORMAL      1       -0.707107       0.707107        0.000000\r
7598                         *MESH_VERTEXNORMAL      2       -0.707107       0.707107        0.000000\r
7599                         *MESH_VERTEXNORMAL      3       -0.707107       0.707107        0.000000\r
7600                 }\r
7601                 *MESH_FACE_LIST {\r
7602                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7603                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7604                 }\r
7605                 *MESH_NUMTVERTEX        4\r
7606                 *MESH_TVERTLIST {\r
7607                         *MESH_TVERT     0       0.000000        1.000000        1.000000\r
7608                         *MESH_TVERT     1       0.000000        0.000000        1.000000\r
7609                         *MESH_TVERT     2       1.000000        0.750000        1.000000\r
7610                         *MESH_TVERT     3       1.000000        0.250000        1.000000\r
7611                 }\r
7612                 *MESH_NUMTVFACES        2\r
7613                 *MESH_TFACELIST {\r
7614                         *MESH_TFACE     0       0       2       1\r
7615                         *MESH_TFACE     1       2       3       1\r
7616                 }\r
7617         }\r
7618         *PROP_MOTIONBLUR        0\r
7619         *PROP_CASTSHADOW        1\r
7620         *PROP_RECVSHADOW        1\r
7621         *MATERIAL_REF   2\r
7622 }\r
7623 *GEOMOBJECT     {\r
7624         *NODE_NAME      "mat9model0surf123"\r
7625         *NODE_TM        {\r
7626                 *NODE_NAME      "mat9model0surf123"\r
7627                 *INHERIT_POS    0       0       0\r
7628                 *INHERIT_ROT    0       0       0\r
7629                 *INHERIT_SCL    0       0       0\r
7630                 *TM_ROW0        1.0     0       0\r
7631                 *TM_ROW1        0       1.0     0\r
7632                 *TM_ROW2        0       0       1.0\r
7633                 *TM_ROW3        0       0       0\r
7634                 *TM_POS 0.000000        0.000000        0.000000\r
7635         }\r
7636         *MESH   {\r
7637                 *TIMEVALUE      0\r
7638                 *MESH_NUMVERTEX 4\r
7639                 *MESH_NUMFACES  2\r
7640                 *COMMENT        "SURFACETYPE    MST_PLANAR"\r
7641                 *MESH_VERTEX_LIST       {\r
7642                         *MESH_VERTEX    0       8.000000        16.000000       -152.000000\r
7643                         *MESH_VERTEX    1       -8.000000       16.000000       -152.000000\r
7644                         *MESH_VERTEX    2       7.250000        16.000000       -160.000000\r
7645                         *MESH_VERTEX    3       -7.250000       16.000000       -160.000000\r
7646                 }\r
7647                 *MESH_NORMALS   {\r
7648                         *MESH_FACENORMAL        0       -0.707107       -0.707107       0.000000\r
7649                         *MESH_FACENORMAL        1       0.000000        -1.000000       0.000000\r
7650                         *MESH_VERTEXNORMAL      0       0.000000        1.000000        0.000000\r
7651                         *MESH_VERTEXNORMAL      1       0.000000        1.000000        0.000000\r
7652                         *MESH_VERTEXNORMAL      2       0.000000        1.000000        0.000000\r
7653                         *MESH_VERTEXNORMAL      3       0.000000        1.000000        0.000000\r
7654                 }\r
7655                 *MESH_FACE_LIST {\r
7656                         *MESH_FACE      0       A:      0       B:      2       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7657                         *MESH_FACE      1       A:      2       B:      3       C:      1       AB:     1       BC:     1       CA:     1       *MESH_SMOOTHING 0       *MESH_MTLID     0\r
7658                 }\r
7659                 *MESH_NUMTVERTEX        4\r
7660                 *MESH_TVERTLIST {\r
7661                         *MESH_TVERT     0       0.125000        0.250000        1.000000\r
7662                         *MESH_TVERT     1       -0.125000       0.250000        1.000000\r
7663                         *MESH_TVERT     2       0.113281        0.125000        1.000000\r
7664                         *MESH_TVERT     3       -0.113281       0.125000        1.000000\r
7665                 }\r
7666                 *MESH_NUMTVFACES        2\r
7667                 *MESH_TFACELIST {\r
7668                         *MESH_TFACE     0       0       2       1\r
7669                         *MESH_TFACE     1       2       3       1\r
7670                 }\r
7671         }\r
7672         *PROP_MOTIONBLUR        0\r
7673         *PROP_CASTSHADOW        1\r
7674         *PROP_RECVSHADOW        1\r
7675         *MATERIAL_REF   9\r
7676 }\r