Small tweaks on Implosion
[xonotic/xonotic-maps.pk3dir.git] / scripts / map_darkzone.shader
1 textures/map_darkzone/bluelight
2 {
3         qer_editorimage textures/ex2x/light/light_beam_blue.tga
4         
5         q3map_bounceScale  0.75
6         dpoffsetmapping - 0.5 match8 99
7         dpglossintensitymod  3
8         dpglossexponentmod  4
9
10
11         {
12                 map textures/ex2x/light/light_beam_blue.tga
13                 
14
15         }
16         {
17                 map $lightmap
18                 rgbGen identity
19                 tcGen lightmap
20                 blendfunc filter
21         }
22 }