title Courtfun description A classic large scale CTF map supporting other gamemodes as well author SavageX, Calinou, Debugger cdtrack 9 has weapons gametype ctf gametype rc gametype cts gametype ons gametype nb settemp_for_type rc g_start_ammo_shells 3 settemp_for_type rc g_pickup_shells 3 settemp_for_type rc g_pickup_nails 15 settemp_for_type rc g_pickup_nails_weapon 15 settemp_for_type rc g_pickup_cells 12 settemp_for_type rc g_pickup_cells_weapon 12 settemp_for_type rc g_pickup_rockets 8 settemp_for_type rc g_pickup_rockets_weapon 8 settemp_for_type cts g_use_ammunition 0 settemp_for_type cts g_balance_electro_weaponreplace_electro "" settemp_for_type cts g_balance_mortar_weaponreplace "" settemp_for_type cts g_balance_hagar_weaponreplace "" settemp_for_type cts g_balance_vortex_weaponreplace "" settemp_for_type cts g_balance_devastator_weaponreplace "" settemp_for_type cts g_balance_machinegun_weaponreplace "" settemp_for_type cts g_powerups 0 settemp_for_type cts g_balance_shotgun_weaponstart 0 settemp_for_type cts g_balance_shotgun_weaponstartoverride 1 settemp_for_type cts g_balance_blaster_weaponstart 1 settemp_for_type cts g_balance_blaster_weaponstartoverride 1 settemp_for_type cts g_cts_finish_kill_delay 0 settemp_for_type ons g_powerups 0 clientsettemp_for_type all r_water 1 clientsettemp_for_type all r_water_resolutionmultiplier 1 clientsettemp_for_type all r_shadow_realtime_world 0 // Workaround to fix problem with Realtime world lighting